Documentation ¶
Index ¶
- Variables
- func CanModifyRep(conf *models.ReputationConfig, sender, receiver *dstate.MemberState) error
- func CheckSetCooldown(conf *models.ReputationConfig, senderID int64) (bool, error)
- func ClearCooldown(guildID, senderID int64) error
- func CmdGiveRep(parsed *dcmd.Data) (interface{}, error)
- func DefaultConfig(guildID int64) *models.ReputationConfig
- func DelRep(ctx context.Context, gid int64, userID int64) error
- func GetConfig(ctx context.Context, guildID int64) (*models.ReputationConfig, error)
- func GetUserStats(guildID, userID int64) (score int64, rank int, err error)
- func HandleGetReputation(w http.ResponseWriter, r *http.Request) interface{}
- func HandleLeaderboardJson(w http.ResponseWriter, r *http.Request) interface{}
- func HandleLogsJson(W http.ResponseWriter, r *http.Request) interface{}
- func HandlePostReputation(w http.ResponseWriter, r *http.Request) (templateData web.TemplateData, err error)
- func HandleResetReputation(w http.ResponseWriter, r *http.Request) (templateData web.TemplateData, err error)
- func IsAdmin(gs *dstate.GuildState, member *dstate.MemberState, ...) bool
- func KeyCooldown(guildID, userID int64) string
- func ModifyRep(ctx context.Context, conf *models.ReputationConfig, guildID int64, ...) (err error)
- func RegisterPlugin()
- func SetRep(ctx context.Context, gid int64, senderID, userID int64, points int64) error
- type LeaderboardEntry
- type Plugin
- func (p *Plugin) AddCommands()
- func (p *Plugin) AllFeatureFlags() []string
- func (p *Plugin) BotInit()
- func (p *Plugin) InitWeb()
- func (p *Plugin) LoadServerHomeWidget(w http.ResponseWriter, r *http.Request) (web.TemplateData, error)
- func (p *Plugin) PluginInfo() *common.PluginInfo
- func (p *Plugin) UpdateFeatureFlags(guildID int64) ([]string, error)
- type PostConfigForm
- type RankEntry
- type UserError
Constants ¶
This section is empty.
Variables ¶
View Source
var ( ErrMissingRequiredGiveRole = UserError("You don't have any of the required roles to give points") ErrMissingRequiredReceiveRole = UserError("Target don't have any of the required roles to receive points") ErrBlacklistedGive = UserError("Blacklisted from giving points") ErrBlacklistedReceive = UserError("Blacklisted from receiving points") ErrCooldown = UserError("You're still on cooldown") )
View Source
var DBSchemas = []string{`
CREATE TABLE IF NOT EXISTS reputation_configs (
guild_id bigint PRIMARY KEY,
points_name varchar(50) NOT NULL,
enabled bool NOT NULL,
cooldown int NOT NULL,
max_give_amount bigint NOT NULL,
required_give_role varchar(30),
required_receive_role varchar(30),
blacklisted_give_role varchar(30),
blacklisted_receive_role varchar(30),
admin_role varchar(30)
);
`, `
ALTER TABLE reputation_configs ADD COLUMN IF NOT EXISTS disable_thanks_detection BOOLEAN NOT NULL DEFAULT false;
`, `
DO $$
BEGIN
-- add the 'max_remove_amount' column, which was added way after when the reputation system was made
-- to preserve backwards compatibility the initial value is the same as max_give_amount, so that requires some special code
IF (SELECT COUNT(*) FROM information_schema.columns WHERE table_name='reputation_configs' and column_name='max_remove_amount') < 1 THEN
ALTER TABLE reputation_configs ADD COLUMN max_remove_amount BIGINT NOT NULL DEFAULT 0;
UPDATE reputation_configs SET max_remove_amount=max_give_amount;
END IF;
-- from after 196658c24fc23770d8664d468a3d6e5733669279
-- we have all the role restrictions as BIGINT[]
-- the below converts from the old system to the new one
IF (SELECT COUNT(*) FROM information_schema.columns WHERE table_name='reputation_configs' and column_name='required_give_roles') < 1 THEN
-- req give roles
ALTER TABLE reputation_configs ADD COLUMN admin_roles BIGINT[];
UPDATE reputation_configs SET admin_roles=ARRAY[admin_role]::BIGINT[] WHERE admin_role IS NOT NULL AND admin_role != '';
-- req give roles
ALTER TABLE reputation_configs ADD COLUMN required_give_roles BIGINT[];
UPDATE reputation_configs SET required_give_roles=ARRAY[required_give_role]::BIGINT[] WHERE required_give_role IS NOT NULL AND required_give_role != '';
-- req rec roles
ALTER TABLE reputation_configs ADD COLUMN required_receive_roles BIGINT[];
UPDATE reputation_configs SET required_receive_roles=ARRAY[required_receive_role]::BIGINT[] WHERE required_receive_role IS NOT NULL AND required_receive_role != '';
-- blacklisted give roles
ALTER TABLE reputation_configs ADD COLUMN blacklisted_give_roles BIGINT[];
UPDATE reputation_configs SET blacklisted_give_roles=ARRAY[blacklisted_give_role]::BIGINT[] WHERE blacklisted_give_role IS NOT NULL AND blacklisted_give_role != '';
-- blacklisted rec roles
ALTER TABLE reputation_configs ADD COLUMN blacklisted_receive_roles BIGINT[];
UPDATE reputation_configs SET blacklisted_receive_roles=ARRAY[blacklisted_receive_role]::BIGINT[] WHERE blacklisted_receive_role IS NOT NULL AND blacklisted_receive_role != '';
END IF;
END $$;
`, `
CREATE TABLE IF NOT EXISTS reputation_users (
user_id bigint NOT NULL,
guild_id bigint NOT NULL,
created_at TIMESTAMP WITH TIME ZONE NOT NULL,
points bigint NOT NULL,
PRIMARY KEY(guild_id, user_id)
);
`, `
CREATE TABLE IF NOT EXISTS reputation_log (
id bigserial PRIMARY KEY,
created_at TIMESTAMP WITH TIME ZONE NOT NULL,
guild_id bigint NOT NULL,
sender_id bigint NOT NULL,
receiver_id bigint NOT NULL,
set_fixed_amount bool NOT NULL,
amount bigint NOT NULL
);
`, `
ALTER TABLE reputation_log ADD COLUMN IF NOT EXISTS receiver_username TEXT NOT NULL DEFAULT '';
`, `
ALTER TABLE reputation_log ADD COLUMN IF NOT EXISTS sender_username TEXT NOT NULL DEFAULT '';
`, `
CREATE INDEX IF NOT EXISTS reputation_log_guild_idx ON reputation_log (guild_id);
`, `
CREATE INDEX IF NOT EXISTS reputation_log_sender_idx ON reputation_log (sender_id);
`, `
CREATE INDEX IF NOT EXISTS reputation_log_receiver_idx ON reputation_log (receiver_id);
`}
View Source
var (
ErrUserNotFound = errors.New("User not found")
)
Functions ¶
func CanModifyRep ¶
func CanModifyRep(conf *models.ReputationConfig, sender, receiver *dstate.MemberState) error
Returns a user error if the sender can not modify the rep of receiver Admins are always able to modify the rep of everyone
func CheckSetCooldown ¶
func CheckSetCooldown(conf *models.ReputationConfig, senderID int64) (bool, error)
CheckSetCooldown checks and updates the reputation cooldown of a user, it returns true if the user was not on cooldown
func ClearCooldown ¶
func CmdGiveRep ¶
func DefaultConfig ¶
func DefaultConfig(guildID int64) *models.ReputationConfig
func HandleGetReputation ¶
func HandleGetReputation(w http.ResponseWriter, r *http.Request) interface{}
func HandleLeaderboardJson ¶
func HandleLeaderboardJson(w http.ResponseWriter, r *http.Request) interface{}
func HandleLogsJson ¶
func HandleLogsJson(W http.ResponseWriter, r *http.Request) interface{}
func HandlePostReputation ¶
func HandlePostReputation(w http.ResponseWriter, r *http.Request) (templateData web.TemplateData, err error)
func HandleResetReputation ¶
func HandleResetReputation(w http.ResponseWriter, r *http.Request) (templateData web.TemplateData, err error)
func IsAdmin ¶
func IsAdmin(gs *dstate.GuildState, member *dstate.MemberState, config *models.ReputationConfig) bool
func KeyCooldown ¶
func RegisterPlugin ¶
func RegisterPlugin()
Types ¶
type LeaderboardEntry ¶
type LeaderboardEntry struct { *RankEntry Username string `json:"username"` Bot bool `json:"bot"` Avatar string `json:"avatar"` }
func DetailedLeaderboardEntries ¶
func DetailedLeaderboardEntries(guildID int64, ranks []*RankEntry) ([]*LeaderboardEntry, error)
type Plugin ¶
type Plugin struct{}
func (*Plugin) AddCommands ¶
func (p *Plugin) AddCommands()
func (*Plugin) AllFeatureFlags ¶ added in v1.24.19
func (*Plugin) LoadServerHomeWidget ¶
func (p *Plugin) LoadServerHomeWidget(w http.ResponseWriter, r *http.Request) (web.TemplateData, error)
func (*Plugin) PluginInfo ¶
func (p *Plugin) PluginInfo() *common.PluginInfo
type PostConfigForm ¶
type PostConfigForm struct { Enabled bool EnableThanksDetection bool PointsName string `valid:",50"` Cooldown int `valid:"0,86401"` // One day MaxGiveAmount int64 MaxRemoveAmount int64 RequiredGiveRoles []int64 `valid:"role,true"` RequiredReceiveRoles []int64 `valid:"role,true"` BlacklistedGiveRoles []int64 `valid:"role,true"` BlacklistedReceiveRoles []int64 `valid:"role,true"` AdminRoles []int64 `valid:"role,true"` }
func (PostConfigForm) RepConfig ¶
func (p PostConfigForm) RepConfig() *models.ReputationConfig
Click to show internal directories.
Click to hide internal directories.