Documentation ¶
Index ¶
- Constants
- Variables
- func IsSupportedVersion(supported []VersionNumber, v VersionNumber) bool
- func IsValidVersion(v VersionNumber) bool
- type ApplicationErrorCode
- type ByteCount
- type ConnectionID
- type EncryptionLevel
- type Packet
- type PacketNumber
- type PacketNumberLen
- type PacketType
- type Perspective
- type StreamID
- type StreamNum
- type StreamType
- type VersionNumber
Constants ¶
const AckDelayExponent = 3
AckDelayExponent is the ack delay exponent used when sending ACKs.
const ConnectionFlowControlMultiplier = 1.5
ConnectionFlowControlMultiplier determines how much larger the connection flow control windows needs to be relative to any stream's flow control window This is the value that Chromium is using
const DefaultAckDelayExponent = 3
DefaultAckDelayExponent is the default ack delay exponent
const DefaultConnectionIDLength = 4
DefaultConnectionIDLength is the connection ID length that is used for multiplexed connections if no other value is configured.
const DefaultHandshakeTimeout = 10 * time.Second
DefaultHandshakeTimeout is the default timeout for a connection until the crypto handshake succeeds.
const DefaultIdleTimeout = 30 * time.Second
DefaultIdleTimeout is the default idle timeout
const DefaultMaxAckDelay = 25 * time.Millisecond
DefaultMaxAckDelay is the default max_ack_delay
const DefaultMaxIncomingStreams = 100
DefaultMaxIncomingStreams is the maximum number of streams that a peer may open
const DefaultMaxIncomingUniStreams = 100
DefaultMaxIncomingUniStreams is the maximum number of unidirectional streams that a peer may open
const DefaultMaxReceiveConnectionFlowControlWindow = 15 * (1 << 20) // 12 MB
DefaultMaxReceiveConnectionFlowControlWindow is the default connection-level flow control window for receiving data, for the server
const DefaultMaxReceiveStreamFlowControlWindow = 6 * (1 << 20) // 6 MB
DefaultMaxReceiveStreamFlowControlWindow is the default maximum stream-level flow control window for receiving data, for the server
const InitialMaxData = ConnectionFlowControlMultiplier * InitialMaxStreamData
InitialMaxData is the connection-level flow control window for receiving data
const InitialMaxStreamData = (1 << 10) * 512 // 512 kb
InitialMaxStreamData is the stream-level flow control window for receiving data
const InvalidPacketNumber = -1
InvalidPacketNumber is a packet number that is never sent. In QUIC, 0 is a valid packet number.
const MaxAcceptQueueSize = 32
MaxAcceptQueueSize is the maximum number of sessions that the server queues for accepting. If the queue is full, new connection attempts will be rejected.
const MaxAckDelay = 25 * time.Millisecond
MaxAckDelay is the maximum time by which we delay sending ACKs.
const MaxAckDelayExponent = 20
MaxAckDelayExponent is the maximum ack delay exponent
const MaxAckDelayInclGranularity = MaxAckDelay + TimerGranularity
MaxAckDelayInclGranularity is the max_ack_delay including the timer granularity. This is the value that should be advertised to the peer.
const MaxByteCount = ByteCount(1<<62 - 1)
MaxByteCount is the maximum value of a ByteCount
const MaxCryptoStreamOffset = 16 * (1 << 10)
MaxCryptoStreamOffset is the maximum offset allowed on any of the crypto streams. This limits the size of the ClientHello and Certificates that can be received.
const MaxMaxAckDelay = 1 << 14 * time.Millisecond
MaxMaxAckDelay is the maximum max_ack_delay
const MaxNonAckElicitingAcks = 19
MaxNonAckElicitingAcks is the maximum number of packets containing an ACK, but no ack-eliciting frames, that we send in a row
const MaxOutstandingSentPackets = 2 * defaultMaxCongestionWindowPackets
MaxOutstandingSentPackets is maximum number of packets saved for retransmission. When reached, it imposes a soft limit on sending new packets: Sending ACKs and retransmission is still allowed, but now new regular packets can be sent.
const MaxPacketSizeIPv4 = 1252
MaxPacketSizeIPv4 is the maximum packet size that we use for sending IPv4 packets.
const MaxPacketSizeIPv6 = 1232
MaxPacketSizeIPv6 is the maximum packet size that we use for sending IPv6 packets.
const MaxSessionUnprocessedPackets = defaultMaxCongestionWindowPackets
MaxSessionUnprocessedPackets is the max number of packets stored in each session that are not yet processed.
const MaxStreamFrameSorterGaps = 1000
MaxStreamFrameSorterGaps is the maximum number of gaps between received StreamFrames prevents DoS attacks against the streamFrameSorter
const MaxTrackedReceivedAckRanges = defaultMaxCongestionWindowPackets
MaxTrackedReceivedAckRanges is the maximum number of ACK ranges tracked
const MaxTrackedSentPackets = MaxOutstandingSentPackets * 5 / 4
MaxTrackedSentPackets is maximum number of sent packets saved for retransmission. When reached, no more packets will be sent. This value *must* be larger than MaxOutstandingSentPackets.
const MaxTrackedSkippedPackets = 10
MaxTrackedSkippedPackets is the maximum number of skipped packet numbers the SentPacketHandler keep track of for Optimistic ACK attack mitigation
const MaxUndecryptablePackets = 10
MaxUndecryptablePackets limits the number of undecryptable packets that are queued in the session.
const MinConnectionIDLenInitial = 8
MinConnectionIDLenInitial is the minimum length of the destination connection ID on an Initial packet.
const MinInitialPacketSize = 1200
MinInitialPacketSize is the minimum size an Initial packet is required to have.
const MinPacingDelay time.Duration = 100 * time.Microsecond
MinPacingDelay is the minimum duration that is used for packet pacing If the packet packing frequency is higher, multiple packets might be sent at once. Example: For a packet pacing delay of 20 microseconds, we would send 5 packets at once, wait for 100 microseconds, and so forth.
const MinRemoteIdleTimeout = 5 * time.Second
MinRemoteIdleTimeout is the minimum value that we accept for the remote idle timeout
const MinStatelessResetSize = 1 + 22 + 16 /* token */
MinStatelessResetSize is the minimum size of a stateless reset packet
const RetiredConnectionIDDeleteTimeout = 5 * time.Second
RetiredConnectionIDDeleteTimeout is the time we keep closed sessions around in order to retransmit the CONNECTION_CLOSE. after this time all information about the old connection will be deleted
const RetryTokenValidity = 10 * time.Second
RetryTokenValidity is the duration that a retry token is considered valid
const TimerGranularity = time.Millisecond
Estimated timer granularity. The loss detection timer will not be set to a value smaller than granularity.
const TokenValidity = 24 * time.Hour
TokenValidity is the duration that a (non-retry) token is considered valid
const WindowUpdateThreshold = 0.25
WindowUpdateThreshold is the fraction of the receive window that has to be consumed before an higher offset is advertised to the client
Variables ¶
var SupportedVersions = []VersionNumber{VersionTLS}
SupportedVersions lists the versions that the server supports must be in sorted descending order
Functions ¶
func IsSupportedVersion ¶
func IsSupportedVersion(supported []VersionNumber, v VersionNumber) bool
IsSupportedVersion returns true if the server supports this version
func IsValidVersion ¶
func IsValidVersion(v VersionNumber) bool
IsValidVersion says if the version is known to quic-go
Types ¶
type ApplicationErrorCode ¶
type ApplicationErrorCode uint16
An ApplicationErrorCode is an application-defined error code.
type ByteCount ¶
type ByteCount uint64
A ByteCount in QUIC
const DefaultBBRMaxCongestionWindow ByteCount = 2000 * DefaultTCPMSS
DefaultBBRMaxCongestionWindow is the default for the max congestion window in BBR algorithm
const DefaultMaxCongestionWindow ByteCount = defaultMaxCongestionWindowPackets * DefaultTCPMSS
DefaultMaxCongestionWindow is the default for the max congestion window
const DefaultTCPMSS ByteCount = 1460
DefaultTCPMSS is the default maximum packet size used in the Linux TCP implementation. Used in QUIC for congestion window computations in bytes.
const InitialCongestionWindow ByteCount = 32 * DefaultTCPMSS
InitialCongestionWindow is the initial congestion window in QUIC packets
const MaxAckFrameSize ByteCount = 1000
MaxAckFrameSize is the maximum size for an ACK frame that we write Due to the varint encoding, ACK frames can grow (almost) indefinitely large. The MaxAckFrameSize should be large enough to encode many ACK range, but must ensure that a maximum size ACK frame fits into one packet.
const MaxPostHandshakeCryptoFrameSize ByteCount = 1000
MaxPostHandshakeCryptoFrameSize is the maximum size of CRYPTO frames we send after the handshake completes.
const MaxReceivePacketSize ByteCount = 1452
MaxReceivePacketSize maximum packet size of any QUIC packet, based on ethernet's max size, minus the IP and UDP headers. IPv6 has a 40 byte header, UDP adds an additional 8 bytes. This is a total overhead of 48 bytes. Ethernet's max packet size is 1500 bytes, 1500 - 48 = 1452.
const MinStreamFrameSize ByteCount = 128
MinStreamFrameSize is the minimum size that has to be left in a packet, so that we add another STREAM frame. This avoids splitting up STREAM frames into small pieces, which has 2 advantages: 1. it reduces the framing overhead 2. it reduces the head-of-line blocking, when a packet is lost
type ConnectionID ¶
type ConnectionID []byte
A ConnectionID in QUIC
func GenerateConnectionID ¶
func GenerateConnectionID(len int) (ConnectionID, error)
GenerateConnectionID generates a connection ID using cryptographic random
func GenerateConnectionIDForInitial ¶
func GenerateConnectionIDForInitial() (ConnectionID, error)
GenerateConnectionIDForInitial generates a connection ID for the Initial packet. It uses a length randomly chosen between 8 and 18 bytes.
func ReadConnectionID ¶
func ReadConnectionID(r io.Reader, len int) (ConnectionID, error)
ReadConnectionID reads a connection ID of length len from the given io.Reader. It returns io.EOF if there are not enough bytes to read.
func (ConnectionID) Bytes ¶
func (c ConnectionID) Bytes() []byte
Bytes returns the byte representation
func (ConnectionID) Equal ¶
func (c ConnectionID) Equal(other ConnectionID) bool
Equal says if two connection IDs are equal
func (ConnectionID) Len ¶
func (c ConnectionID) Len() int
Len returns the length of the connection ID in bytes
func (ConnectionID) String ¶
func (c ConnectionID) String() string
type EncryptionLevel ¶
type EncryptionLevel int
EncryptionLevel is the encryption level Default value is Unencrypted
const ( // EncryptionUnspecified is a not specified encryption level EncryptionUnspecified EncryptionLevel = iota // EncryptionInitial is the Initial encryption level EncryptionInitial // EncryptionHandshake is the Handshake encryption level EncryptionHandshake // Encryption1RTT is the 1-RTT encryption level Encryption1RTT )
func (EncryptionLevel) String ¶
func (e EncryptionLevel) String() string
type Packet ¶
type Packet struct { PacketNumber PacketNumber PacketType PacketType Length ByteCount SendTime time.Time }
type PacketNumber ¶
type PacketNumber int64
A PacketNumber in QUIC
const SkipPacketAveragePeriodLength PacketNumber = 500
SkipPacketAveragePeriodLength is the average period length in which one packet number is skipped to prevent an Optimistic ACK attack
func DecodePacketNumber ¶
func DecodePacketNumber( packetNumberLength PacketNumberLen, lastPacketNumber PacketNumber, wirePacketNumber PacketNumber, ) PacketNumber
DecodePacketNumber calculates the packet number based on the received packet number, its length and the last seen packet number
type PacketNumberLen ¶
type PacketNumberLen uint8
PacketNumberLen is the length of the packet number in bytes
const ( // PacketNumberLenInvalid is the default value and not a valid length for a packet number PacketNumberLenInvalid PacketNumberLen = 0 // PacketNumberLen1 is a packet number length of 1 byte PacketNumberLen1 PacketNumberLen = 1 // PacketNumberLen2 is a packet number length of 2 bytes PacketNumberLen2 PacketNumberLen = 2 // PacketNumberLen3 is a packet number length of 3 bytes PacketNumberLen3 PacketNumberLen = 3 // PacketNumberLen4 is a packet number length of 4 bytes PacketNumberLen4 PacketNumberLen = 4 )
func GetPacketNumberLength ¶
func GetPacketNumberLength(packetNumber PacketNumber) PacketNumberLen
GetPacketNumberLength gets the minimum length needed to fully represent the packet number
func GetPacketNumberLengthForHeader ¶
func GetPacketNumberLengthForHeader(packetNumber, leastUnacked PacketNumber) PacketNumberLen
GetPacketNumberLengthForHeader gets the length of the packet number for the public header it never chooses a PacketNumberLen of 1 byte, since this is too short under certain circumstances
type PacketType ¶
type PacketType uint8
The PacketType is the Long Header Type
const ( // PacketTypeInitial is the packet type of an Initial packet PacketTypeInitial PacketType = 1 + iota // PacketTypeRetry is the packet type of a Retry packet PacketTypeRetry // PacketTypeHandshake is the packet type of a Handshake packet PacketTypeHandshake // PacketType0RTT is the packet type of a 0-RTT packet PacketType0RTT )
func (PacketType) String ¶
func (t PacketType) String() string
type Perspective ¶
type Perspective int
Perspective determines if we're acting as a server or a client
const ( PerspectiveServer Perspective = 1 PerspectiveClient Perspective = 2 )
the perspectives
func (Perspective) Opposite ¶
func (p Perspective) Opposite() Perspective
Opposite returns the perspective of the peer
func (Perspective) String ¶
func (p Perspective) String() string
type StreamID ¶
type StreamID int64
A StreamID in QUIC
const InvalidStreamID StreamID = -1
InvalidPacketNumber is a stream ID that is invalid. The first valid stream ID in QUIC is 0.
func (StreamID) InitiatedBy ¶
func (s StreamID) InitiatedBy() Perspective
InitiatedBy says if the stream was initiated by the client or by the server
func (StreamID) StreamNum ¶
StreamNum returns how many streams in total are below this Example: for stream 9 it returns 3 (i.e. streams 1, 5 and 9)
func (StreamID) Type ¶
func (s StreamID) Type() StreamType
Type says if this is a unidirectional or bidirectional stream
type StreamNum ¶
type StreamNum int64
StreamNum is the stream number
const ( // InvalidStreamNum is an invalid stream number. InvalidStreamNum = -1 // MaxStreamCount is the maximum stream count value that can be sent in MAX_STREAMS frames // and as the stream count in the transport parameters MaxStreamCount StreamNum = 1 << 60 )
func (StreamNum) StreamID ¶
func (s StreamNum) StreamID(stype StreamType, pers Perspective) StreamID
StreamID calculates the stream ID.
type StreamType ¶
type StreamType uint8
StreamType encodes if this is a unidirectional or bidirectional stream
const ( // StreamTypeUni is a unidirectional stream StreamTypeUni StreamType = iota // StreamTypeBidi is a bidirectional stream StreamTypeBidi )
type VersionNumber ¶
type VersionNumber uint32
VersionNumber is a version number as int
const ( VersionTLS VersionNumber = 0x51474fff VersionWhatever VersionNumber = 1 // for when the version doesn't matter VersionUnknown VersionNumber = math.MaxUint32 )
The version numbers, making grepping easier
func ChooseSupportedVersion ¶
func ChooseSupportedVersion(ours, theirs []VersionNumber) (VersionNumber, bool)
ChooseSupportedVersion finds the best version in the overlap of ours and theirs ours is a slice of versions that we support, sorted by our preference (descending) theirs is a slice of versions offered by the peer. The order does not matter. The bool returned indicates if a matching version was found.
func GetGreasedVersions ¶
func GetGreasedVersions(supported []VersionNumber) []VersionNumber
GetGreasedVersions adds one reserved version number to a slice of version numbers, at a random position
func StripGreasedVersions ¶
func StripGreasedVersions(versions []VersionNumber) []VersionNumber
StripGreasedVersions strips all greased versions from a slice of versions
func (VersionNumber) String ¶
func (vn VersionNumber) String() string
func (VersionNumber) ToAltSvc ¶
func (vn VersionNumber) ToAltSvc() string
ToAltSvc returns the representation of the version for the H2 Alt-Svc parameters