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Constants ¶
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Variables ¶
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Functions ¶
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Types ¶
type Console ¶
type Console struct { // ScrollBack is the maximum number of lines stored by the container ScrollBack int // contains filtered or unexported fields }
Console represents a buffer that can be written to and is displayed in a monospaced scroll container
func (*Console) CanvasObject ¶
func (console *Console) CanvasObject() fyne.CanvasObject
CanvasObject returns a CanvasObject that can be used to render this console.
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