Documentation ¶
Index ¶
- type Achievement
- type Achievements
- type AvailableLeaderboard
- type Client
- func (c *Client) BareDo(ctx context.Context, req *http.Request) (*http.Response, error)
- func (c *Client) Do(ctx context.Context, req *http.Request, v interface{}) (*http.Response, error)
- func (c *Client) GetAchievements(ctx context.Context) (*Achievements, error)
- func (c *Client) GetGames(ctx context.Context) ([]*Game, error)
- func (c *Client) GetGuildByID(ctx context.Context, id int) (*Guild, error)
- func (c *Client) GetGuildByName(ctx context.Context, name string) (*Guild, error)
- func (c *Client) GetGuildByTag(ctx context.Context, tag string) (*Guild, error)
- func (c *Client) GetLeaderboard(ctx context.Context, boardType, sort string, size, offset int) (*Leaderboard, error)
- func (c *Client) GetLeaderboardList(ctx context.Context) ([]*AvailableLeaderboard, error)
- func (c *Client) GetLocaleByName(ctx context.Context, name string, parts ...string) (*Locale, error)
- func (c *Client) GetMaps(ctx context.Context) (*Maps, error)
- func (c *Client) GetMatchLatest(ctx context.Context) ([]*Match, error)
- func (c *Client) GetMatchListAfter(ctx context.Context, after string, count int) ([]*Match, error)
- func (c *Client) GetMatchListBefore(ctx context.Context, before string, count int) ([]*Match, error)
- func (c *Client) GetOnline(ctx context.Context) (*Online, error)
- func (c *Client) GetOnlineStaff(ctx context.Context) ([]*User, error)
- func (c *Client) GetOnlineStreams(ctx context.Context) ([]*OnlineStream, error)
- func (c *Client) GetTokenInfo(ctx context.Context, token string) (*Token, error)
- func (c *Client) GetUserAchievements(ctx context.Context, id int) (*UserAchievements, error)
- func (c *Client) GetUserFriends(ctx context.Context, id int) (*Friends, error)
- func (c *Client) GetUserLeaderboards(ctx context.Context, id int) (*UserLeaderboards, error)
- func (c *Client) GetUserMatchesAfter(ctx context.Context, id int, after string, count int) (*UserMatches, error)
- func (c *Client) GetUserMatchesBefore(ctx context.Context, id int, before string, count int) (*UserMatches, error)
- func (c *Client) GetUserMatchesOffset(ctx context.Context, id, offset, count int) (*UserMatches, error)
- func (c *Client) GetUserSession(ctx context.Context, id int) (*Session, error)
- func (c *Client) GetUserStats(ctx context.Context, id int, games ...string) (*UserStats, error)
- func (c *Client) GetUsersByIds(ctx context.Context, ids ...int) ([]*User, error)
- func (c *Client) GetUsersByNames(ctx context.Context, names ...string) ([]*User, error)
- func (c *Client) GetUsersSessions(ctx context.Context, ids ...int) ([]*UserSession, error)
- func (c *Client) GuildSearch(ctx context.Context, query string) ([]*UserGuild, error)
- func (c *Client) NewRequest(method, urlStr string, body interface{}) (*http.Request, error)
- type Error
- type ErrorResponse
- type Friends
- type Game
- type GameLocale
- type Guild
- type GuildMember
- type GuildPerk
- type Leaderboard
- type LeaderboardResponseMeta
- type Locale
- type Map
- type Maps
- type Match
- type MatchMap
- type Online
- type OnlineSession
- type OnlineStream
- type Options
- type RankLocale
- type Session
- type Token
- type User
- type UserAchievement
- type UserAchievements
- type UserGuild
- type UserLeaderboard
- type UserLeaderboards
- type UserMatch
- type UserMatches
- type UserSession
- type UserStats
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type Achievement ¶
type Achievement struct { ID int `json:"id"` Title string `json:"title"` Reward int `json:"reward"` Description []string `json:"description"` }
Achievement struct.
type AvailableLeaderboard ¶
type AvailableLeaderboard struct { Type string `json:"type"` Description string `json:"description"` MaxSize int `json:"max_size"` Sort []string `json:"sort"` Season string `json:"season"` }
AvailableLeaderboard struct.
type Client ¶
type Client struct {
// contains filtered or unexported fields
}
Client for VimeWorld API.
func (*Client) GetAchievements ¶
func (c *Client) GetAchievements(ctx context.Context) (*Achievements, error)
GetAchievements returns achievements.
func (*Client) GetGuildByID ¶
GetGuildByID returns guild by ID.
func (*Client) GetGuildByName ¶
GetGuildByName returns guild by name.
func (*Client) GetGuildByTag ¶
GetGuildByTag returns guild by tag.
func (*Client) GetLeaderboard ¶
func (c *Client) GetLeaderboard(ctx context.Context, boardType, sort string, size, offset int) (*Leaderboard, error)
GetLeaderboard returns leaderboard.
func (*Client) GetLeaderboardList ¶
func (c *Client) GetLeaderboardList(ctx context.Context) ([]*AvailableLeaderboard, error)
GetLeaderboardList returns available leaderboards.
func (*Client) GetLocaleByName ¶
func (c *Client) GetLocaleByName(ctx context.Context, name string, parts ...string) (*Locale, error)
GetLocaleByName returns locale by name.
func (*Client) GetMatchLatest ¶
GetMatchLatest returns latest matches.
func (*Client) GetMatchListAfter ¶
GetMatchListAfter returns matches after ID.
func (*Client) GetMatchListBefore ¶
func (c *Client) GetMatchListBefore(ctx context.Context, before string, count int) ([]*Match, error)
GetMatchListBefore returns matches before ID.
func (*Client) GetOnlineStaff ¶
GetOnlineStaff returns online staff.
func (*Client) GetOnlineStreams ¶
func (c *Client) GetOnlineStreams(ctx context.Context) ([]*OnlineStream, error)
GetOnlineStreams returns online streams.
func (*Client) GetTokenInfo ¶
GetTokenInfo returns token info by token.
func (*Client) GetUserAchievements ¶
GetUserAchievements return user achievements by ID.
func (*Client) GetUserFriends ¶
GetUserFriends return Friend list of user by ID.
func (*Client) GetUserLeaderboards ¶
GetUserLeaderboards returns user leaderboard by ID.
func (*Client) GetUserMatchesAfter ¶
func (c *Client) GetUserMatchesAfter(ctx context.Context, id int, after string, count int) (*UserMatches, error)
GetUserMatchesAfter return matches after id.
func (*Client) GetUserMatchesBefore ¶
func (c *Client) GetUserMatchesBefore(ctx context.Context, id int, before string, count int) (*UserMatches, error)
GetUserMatchesBefore return matches before id.
func (*Client) GetUserMatchesOffset ¶
func (c *Client) GetUserMatchesOffset(ctx context.Context, id, offset, count int) (*UserMatches, error)
GetUserMatchesOffset return matches by offset.
func (*Client) GetUserSession ¶
GetUserSession return user session by ID.
func (*Client) GetUserStats ¶
GetUserStats return user stats by ID
func (*Client) GetUsersByIds ¶
GetUsersByIds return users by ids.
func (*Client) GetUsersByNames ¶
GetUsersByNames return users by names.
func (*Client) GetUsersSessions ¶
GetUsersSessions return user sessions by ids.
func (*Client) GuildSearch ¶
GuildSearch returns guilds by query.
type Error ¶
type Error struct { ErrorCode int `json:"error_code"` ErrorMsg string `json:"error_msg"` Comment string `json:"comment"` }
Error is a api error.
type Game ¶
type Game struct { ID string `json:"id"` Name string `json:"name"` GlobalStats []string `json:"global_stats"` SeasonStats struct { Monthly []string `json:"monthly"` Manual []string `json:"manual"` } `json:"season_stats"` }
Game struct.
type Guild ¶
type Guild struct { ID int `json:"id"` Name string `json:"name"` Tag string `json:"tag"` Color string `json:"color"` Level int `json:"level"` LevelPercentage float64 `json:"levelPercentage"` AvatarURL string `json:"avatar_url"` TotalExp int `json:"totalExp"` TotalCoins int `json:"totalCoins"` Created int `json:"created"` WebInfo string `json:"web_info"` Perks map[string]GuildPerk `json:"perks"` Members []GuildMember `json:"members"` }
Guild struct.
type GuildMember ¶
type GuildMember struct { User User `json:"user"` Status string `json:"status"` Joined int `json:"joined"` GuildCoins int `json:"guildCoins"` GuildExp int `json:"guildExp"` }
GuildMember struct.
type Leaderboard ¶
type Leaderboard struct { Meta LeaderboardResponseMeta `json:"leaderboard"` Records []interface{} `json:"records"` }
Leaderboard struct.
type LeaderboardResponseMeta ¶
type LeaderboardResponseMeta struct { Type string `json:"type"` Sort string `json:"sort"` Offset int `json:"offset"` Size int `json:"size"` MaxSize int `json:"max_size"` }
LeaderboardResponseMeta struct.
type Locale ¶
type Locale struct { Games map[string]GameLocale `json:"games"` GameStats map[string]map[string]interface{} `json:"game_stats"` Ranks map[string]RankLocale `json:"ranks"` }
Locale struct.
type Map ¶
type Map struct { Name string `json:"name"` Teams int `json:"teams"` PlayersInTeam int `json:"playersInTeam"` }
Map struct.
type Match ¶
type Match struct { ID string `json:"id"` Game string `json:"game"` Map MatchMap `json:"map"` Date int64 `json:"date"` Duration int `json:"duration"` Players int `json:"players"` }
Match struct.
type MatchMap ¶
type MatchMap struct { ID string `json:"id"` Name string `json:"name"` Teams int `json:"teams"` PlayersInTeam int `json:"playersInTeam"` }
MatchMap struct.
type OnlineSession ¶
type OnlineSession struct { Value bool `json:"value"` Message string `json:"message"` Game string `json:"game"` }
OnlineSession struct.
type OnlineStream ¶
type OnlineStream struct { Title string `json:"title"` Owner string `json:"owner"` Viewers int `json:"viewers"` URL string `json:"url"` Duration int `json:"duration"` Platform string `json:"platform"` User User `json:"user"` }
OnlineStream struct.
type RankLocale ¶
RankLocale struct.
type Session ¶
type Session struct { User User `json:"user"` Online OnlineSession `json:"online"` }
Session struct.
type Token ¶
type Token struct { Token string `json:"token"` Valid bool `json:"valid"` Type string `json:"type"` Limit int `json:"limit"` Owner *User `json:"owner"` }
Token struct.
type User ¶
type User struct { ID int `json:"id"` Username string `json:"username"` Level int `json:"level"` LevelPercentage float64 `json:"levelPercentage"` Rank string `json:"rank"` PlayedSeconds int64 `json:"playedSeconds"` LastSeen int64 `json:"lastSeen"` Guild *UserGuild `json:"guild"` }
User struct.
type UserAchievement ¶
UserAchievement struct.
type UserAchievements ¶
type UserAchievements struct { User User `json:"user"` Achievements []UserAchievement `json:"achievements"` }
UserAchievements struct.
type UserGuild ¶
type UserGuild struct { ID int `json:"id"` Name string `json:"name"` Tag string `json:"tag"` Color string `json:"color"` Level int `json:"level"` LevelPercentage float64 `json:"levelPercentage"` AvatarURL string `json:"avatar_url"` }
UserGuild struct.
type UserLeaderboard ¶
type UserLeaderboard struct { Type string `json:"type"` Sort string `json:"sort"` Place int `json:"place"` }
UserLeaderboard struct.
type UserLeaderboards ¶
type UserLeaderboards struct { User User `json:"user"` Leaderboards []UserLeaderboard `json:"leaderboards"` }
UserLeaderboards struct.
type UserMatch ¶
type UserMatch struct { ID string `json:"id"` Game string `json:"game"` Map MatchMap `json:"map"` Date int `json:"date"` Duration int `json:"duration"` Players int `json:"players"` Win bool `json:"win"` State int `json:"state"` }
UserMatch struct.
type UserMatches ¶
type UserMatches struct { User User `json:"user"` Request struct { Count int `json:"count"` Offset int `json:"offset"` Size int `json:"size"` } `json:"request"` Matches []UserMatch `json:"matches"` }
UserMatches struct.
type UserSession ¶
type UserSession struct { User Online OnlineSession `json:"online"` }
UserSession struct.