lq

package
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Published: Feb 24, 2021 License: MIT Imports: 8 Imported by: 0

Documentation

Overview

Package lq is a generated protocol buffer package.

It is generated from these files:

liqi.proto

It has these top-level messages:

Account
AccountActiveState
AccountCacheView
AccountDetailStatistic
AccountDetailStatisticByCategory
AccountDetailStatisticV2
AccountFanAchieved
AccountLevel
AccountMahjongStatistic
AccountOwnerData
AccountPlayingGame
AccountSetting
AccountShiLian
AccountStatisticByFan
AccountStatisticByGameMode
AccountStatisticData
AccountUpdate
AchievementProgress
ActionAnGangAddGang
ActionBaBei
ActionChiPengGang
ActionDealTile
ActionDiscardTile
ActionHule
ActionLiuJu
ActionMJStart
ActionNewRound
ActionNoTile
ActionPrototype
Activity
ActivityAccumulatedPointData
ActivityRankPointData
Announcement
AntiAddiction
Bag
BagUpdate
BillShortcut
BillingGoods
BillingProduct
BuyRecord
ChangeNicknameRecord
Character
ChestData
ChestDataV2
ClientDeviceInfo
CommentItem
CustomizedContestAbstract
CustomizedContestBase
CustomizedContestDetail
CustomizedContestExtend
CustomizedContestGameEnd
CustomizedContestGameStart
CustomizedContestPlayerReport
Error
ExchangeRecord
ExecuteReward
FaithData
FanInfo
Friend
GameConfig
GameConnectInfo
GameDetailRecords
GameDetailRule
GameEnd
GameEndAction
GameEndResult
GameFinalSnapshot
GameLiveHead
GameLiveSegment
GameLiveSegmentUri
GameLiveUnit
GameMetaData
GameMode
GameNewRoundState
GameNoopAction
GameRestore
GameRoundHuData
GameRoundPlayer
GameRoundPlayerResult
GameRoundSnapshot
GameSnapshot
GameTestingEnvironmentSet
HuleInfo
Item
ItemGainRecord
ItemGainRecords
LiQiSuccess
Mail
MonthTicketInfo
NetworkEndpoint
NoTilePlayerInfo
NoTileScoreInfo
NotifyAccountLevelChange
NotifyAccountLogout
NotifyAccountUpdate
NotifyActivityChange
NotifyActivityPoint
NotifyActivityReward
NotifyActivityTaskUpdate
NotifyAnnouncementUpdate
NotifyAnotherLogin
NotifyClientMessage
NotifyCustomContestAccountMsg
NotifyCustomContestState
NotifyCustomContestSystemMsg
NotifyDailyTaskUpdate
NotifyDeleteMail
NotifyFriendChange
NotifyFriendStateChange
NotifyFriendViewChange
NotifyGameBroadcast
NotifyGameEndResult
NotifyGameFinishReward
NotifyGamePause
NotifyGameTerminate
NotifyGiftSendRefresh
NotifyLeaderboardPoint
NotifyMatchGameStart
NotifyMatchTimeout
NotifyNewComment
NotifyNewFriendApply
NotifyNewGame
NotifyNewMail
NotifyPayResult
NotifyPlayerConnectionState
NotifyPlayerLoadGameReady
NotifyReviveCoinUpdate
NotifyRollingNotice
NotifyRoomGameStart
NotifyRoomKickOut
NotifyRoomPlayerReady
NotifyRoomPlayerUpdate
NotifyServerSetting
NotifyShopUpdate
NotifyVipLevelChange
OpenResult
OptionalOperation
OptionalOperationList
PaymentSetting
PlayerBaseView
PlayerGameView
RecordAnGangAddGang
RecordBaBei
RecordChiPengGang
RecordCollectedData
RecordDealTile
RecordDiscardTile
RecordGame
RecordHule
RecordLiuJu
RecordNewRound
RecordNoTile
ReqAccountInfo
ReqAccountList
ReqAccountStatisticInfo
ReqAddCollectedGameRecord
ReqApplyFriend
ReqAuthGame
ReqBindAccount
ReqBindEmail
ReqBindPhoneNumber
ReqBroadcastInGame
ReqBuyFromChestShop
ReqBuyFromShop
ReqBuyFromZHP
ReqBuyShiLian
ReqCancelGooglePlayOrder
ReqCancelMatchQueue
ReqChangeAvatar
ReqChangeCharacterSkin
ReqChangeCharacterView
ReqChangeCollectedGameRecordRemarks
ReqChangeCommonView
ReqChangeMainCharacter
ReqChiPengGang
ReqClientMessage
ReqCommon
ReqCompleteActivityTask
ReqComposeShard
ReqCreateAlipayAppOrder
ReqCreateAlipayOrder
ReqCreateAlipayScanOrder
ReqCreateBillingOrder
ReqCreateENAlipayOrder
ReqCreateENJCBOrder
ReqCreateENMasterCardOrder
ReqCreateENPaypalOrder
ReqCreateENVisaOrder
ReqCreateEmailVerifyCode
ReqCreateJPAuOrder
ReqCreateJPCreditCardOrder
ReqCreateJPDocomoOrder
ReqCreateJPPaypalOrder
ReqCreateJPSoftbankOrder
ReqCreateJPWebMoneyOrder
ReqCreateNickname
ReqCreatePhoneVerifyCode
ReqCreateRoom
ReqCreateWechatAppOrder
ReqCreateWechatNativeOrder
ReqCurrentMatchInfo
ReqDeleteComment
ReqDeleteMail
ReqDoActivitySignIn
ReqEmailLogin
ReqEnterCustomizedContest
ReqExchangeActivityItem
ReqExchangeCurrency
ReqFetchActivityFlipInfo
ReqFetchCommentContent
ReqFetchCommentList
ReqFetchCustomizedContestByContestId
ReqFetchCustomizedContestExtendInfo
ReqFetchCustomizedContestGameLiveList
ReqFetchCustomizedContestGameRecords
ReqFetchCustomizedContestList
ReqFetchCustomizedContestOnlineInfo
ReqFetchRankPointLeaderboard
ReqGMCommand
ReqGMCommandInGaming
ReqGainAccumulatedPointActivityReward
ReqGainRankPointReward
ReqGainVipReward
ReqGameLiveInfo
ReqGameLiveLeftSegment
ReqGameLiveList
ReqGameRecord
ReqGameRecordList
ReqGameRecordsDetail
ReqHandleFriendApply
ReqHeatBeat
ReqJoinCustomizedContestChatRoom
ReqJoinMatchQueue
ReqJoinRoom
ReqLeaveComment
ReqLevelLeaderboard
ReqLogin
ReqLoginBeat
ReqLogout
ReqModifyBirthday
ReqModifyNickname
ReqModifyPassword
ReqModifyRoom
ReqModifySignature
ReqMultiAccountId
ReqOauth2Auth
ReqOauth2Check
ReqOauth2Login
ReqOauth2Signup
ReqOpenChest
ReqOpenManualItem
ReqOpenRandomRewardItem
ReqPayMonthTicket
ReqPlatformBillingProducts
ReqReadAnnouncement
ReqReadMail
ReqRecieveActivityFlipTask
ReqRefreshDailyTask
ReqRemoveCollectedGameRecord
ReqRemoveFriend
ReqRollingNotice
ReqRoomKick
ReqRoomReady
ReqRoomStart
ReqSayChatMessage
ReqSearchAccountById
ReqSearchAccountByPattern
ReqSelfOperation
ReqSellItem
ReqSendClientMessage
ReqSendGiftToCharacter
ReqShopPurchase
ReqSignupAccount
ReqSolveGooglePlayOrder
ReqStartCustomizedContest
ReqSyncGame
ReqTakeAttachment
ReqTargetCustomizedContest
ReqUpdateAccountSettings
ReqUpdateClientValue
ReqUpdateCommentSetting
ReqUpdateIDCardInfo
ReqUpdateReadComment
ReqUpgradeCharacter
ReqUseBagItem
ReqUseGiftCode
ReqUseTitle
ReqVerifyCodeForSecure
ResAccountActivityData
ResAccountCharacterInfo
ResAccountInfo
ResAccountSettings
ResAccountStates
ResAccountStatisticInfo
ResAccountUpdate
ResAchievement
ResActivityList
ResAddCollectedGameRecord
ResAnnouncement
ResAuthGame
ResBagInfo
ResBuyFromChestShop
ResBuyFromShop
ResChangeCollectedGameRecordRemarks
ResCharacterInfo
ResClientValue
ResCollectedGameRecordList
ResCommentSetting
ResCommon
ResCommonView
ResConnectionInfo
ResCreateAlipayAppOrder
ResCreateAlipayOrder
ResCreateAlipayScanOrder
ResCreateBillingOrder
ResCreateENAlipayOrder
ResCreateENJCBOrder
ResCreateENMasterCardOrder
ResCreateENPaypalOrder
ResCreateENVisaOrder
ResCreateJPAuOrder
ResCreateJPCreditCardOrder
ResCreateJPDocomoOrder
ResCreateJPPaypalOrder
ResCreateJPSoftbankOrder
ResCreateJPWebMoneyOrder
ResCreateRoom
ResCreateWechatAppOrder
ResCreateWechatNativeOrder
ResCurrentMatchInfo
ResDailySignInInfo
ResDailyTask
ResDoActivitySignIn
ResEnterCustomizedContest
ResEnterGame
ResExchangeActivityItem
ResFetchActivityFlipInfo
ResFetchCommentContent
ResFetchCommentList
ResFetchCustomizedContestByContestId
ResFetchCustomizedContestExtendInfo
ResFetchCustomizedContestGameLiveList
ResFetchCustomizedContestGameRecords
ResFetchCustomizedContestList
ResFetchCustomizedContestOnlineInfo
ResFetchRankPointLeaderboard
ResFriendApplyList
ResFriendList
ResGameLiveInfo
ResGameLiveLeftSegment
ResGameLiveList
ResGamePlayerState
ResGameRecord
ResGameRecordList
ResGameRecordsDetail
ResIDCardInfo
ResJoinCustomizedContestChatRoom
ResJoinRoom
ResLevelLeaderboard
ResLogin
ResLogout
ResMailInfo
ResMisc
ResModNicknameTime
ResMonthTicketInfo
ResMultiAccountBrief
ResOauth2Auth
ResOauth2Check
ResOauth2Signup
ResOpenChest
ResOpenRandomRewardItem
ResPayMonthTicket
ResPlatformBillingProducts
ResRecieveActivityFlipTask
ResRefreshDailyTask
ResRefreshZHPShop
ResRemoveCollectedGameRecord
ResReviveCoinInfo
ResSearchAccountById
ResSearchAccountByPattern
ResSelfRoom
ResSendGiftToCharacter
ResServerSettings
ResServerTime
ResShopInfo
ResShopPurchase
ResSignupAccount
ResSyncGame
ResTitleList
ResUpgradeCharacter
ResUseGiftCode
ResVerfiyCodeForSecure
ResVipReward
RewardPlusResult
RewardSlot
RollingNotice
Room
ServerSettings
ShopInfo
TaskProgress
TingPaiDiscardInfo
TingPaiInfo
Wrapper
ZHPShop

Index

Constants

This section is empty.

Variables

View Source
var GamePlayerState_name = map[int32]string{
	0: "NULL",
	1: "AUTH",
	2: "SYNCING",
	3: "READY",
}
View Source
var GamePlayerState_value = map[string]int32{
	"NULL":    0,
	"AUTH":    1,
	"SYNCING": 2,
	"READY":   3,
}

Functions

func FindMethod

func FindMethod(clientName string, methodName string) reflect.Type

func RegisterFastTestServer

func RegisterFastTestServer(s *grpc.Server, srv FastTestServer)

func RegisterLobbyServer

func RegisterLobbyServer(s *grpc.Server, srv LobbyServer)

Types

type Account

type Account struct {
	AccountId       uint32                     `protobuf:"varint,1,opt,name=account_id,json=accountId" json:"account_id,omitempty"`
	Nickname        string                     `protobuf:"bytes,2,opt,name=nickname" json:"nickname,omitempty"`
	LoginTime       uint32                     `protobuf:"varint,3,opt,name=login_time,json=loginTime" json:"login_time,omitempty"`
	LogoutTime      uint32                     `protobuf:"varint,4,opt,name=logout_time,json=logoutTime" json:"logout_time,omitempty"`
	RoomId          uint32                     `protobuf:"varint,5,opt,name=room_id,json=roomId" json:"room_id,omitempty"`
	AntiAddiction   *AntiAddiction             `protobuf:"bytes,6,opt,name=anti_addiction,json=antiAddiction" json:"anti_addiction,omitempty"`
	Title           uint32                     `protobuf:"varint,7,opt,name=title" json:"title,omitempty"`
	Signature       string                     `protobuf:"bytes,8,opt,name=signature" json:"signature,omitempty"`
	Email           string                     `protobuf:"bytes,9,opt,name=email" json:"email,omitempty"`
	EmailVerify     uint32                     `protobuf:"varint,10,opt,name=email_verify,json=emailVerify" json:"email_verify,omitempty"`
	Gold            uint32                     `protobuf:"varint,11,opt,name=gold" json:"gold,omitempty"`
	Diamond         uint32                     `protobuf:"varint,12,opt,name=diamond" json:"diamond,omitempty"`
	AvatarId        uint32                     `protobuf:"varint,13,opt,name=avatar_id,json=avatarId" json:"avatar_id,omitempty"`
	Vip             uint32                     `protobuf:"varint,14,opt,name=vip" json:"vip,omitempty"`
	Birthday        int32                      `protobuf:"varint,15,opt,name=birthday" json:"birthday,omitempty"`
	Phone           string                     `protobuf:"bytes,16,opt,name=phone" json:"phone,omitempty"`
	PhoneVerify     uint32                     `protobuf:"varint,17,opt,name=phone_verify,json=phoneVerify" json:"phone_verify,omitempty"`
	PlatformDiamond []*Account_PlatformDiamond `protobuf:"bytes,18,rep,name=platform_diamond,json=platformDiamond" json:"platform_diamond,omitempty"`
	Level           *AccountLevel              `protobuf:"bytes,21,opt,name=level" json:"level,omitempty"`
	Level3          *AccountLevel              `protobuf:"bytes,22,opt,name=level3" json:"level3,omitempty"`
	AvatarFrame     uint32                     `protobuf:"varint,23,opt,name=avatar_frame,json=avatarFrame" json:"avatar_frame,omitempty"`
}

func (*Account) Descriptor

func (*Account) Descriptor() ([]byte, []int)

func (*Account) GetAccountId

func (m *Account) GetAccountId() uint32

func (*Account) GetAntiAddiction

func (m *Account) GetAntiAddiction() *AntiAddiction

func (*Account) GetAvatarFrame

func (m *Account) GetAvatarFrame() uint32

func (*Account) GetAvatarId

func (m *Account) GetAvatarId() uint32

func (*Account) GetBirthday

func (m *Account) GetBirthday() int32

func (*Account) GetDiamond

func (m *Account) GetDiamond() uint32

func (*Account) GetEmail

func (m *Account) GetEmail() string

func (*Account) GetEmailVerify

func (m *Account) GetEmailVerify() uint32

func (*Account) GetGold

func (m *Account) GetGold() uint32

func (*Account) GetLevel

func (m *Account) GetLevel() *AccountLevel

func (*Account) GetLevel3

func (m *Account) GetLevel3() *AccountLevel

func (*Account) GetLoginTime

func (m *Account) GetLoginTime() uint32

func (*Account) GetLogoutTime

func (m *Account) GetLogoutTime() uint32

func (*Account) GetNickname

func (m *Account) GetNickname() string

func (*Account) GetPhone

func (m *Account) GetPhone() string

func (*Account) GetPhoneVerify

func (m *Account) GetPhoneVerify() uint32

func (*Account) GetPlatformDiamond

func (m *Account) GetPlatformDiamond() []*Account_PlatformDiamond

func (*Account) GetRoomId

func (m *Account) GetRoomId() uint32

func (*Account) GetSignature

func (m *Account) GetSignature() string

func (*Account) GetTitle

func (m *Account) GetTitle() uint32

func (*Account) GetVip

func (m *Account) GetVip() uint32

func (*Account) ProtoMessage

func (*Account) ProtoMessage()

func (*Account) Reset

func (m *Account) Reset()

func (*Account) String

func (m *Account) String() string

type AccountActiveState

type AccountActiveState struct {
	AccountId  uint32              `protobuf:"varint,1,opt,name=account_id,json=accountId" json:"account_id,omitempty"`
	LoginTime  uint32              `protobuf:"varint,2,opt,name=login_time,json=loginTime" json:"login_time,omitempty"`
	LogoutTime uint32              `protobuf:"varint,3,opt,name=logout_time,json=logoutTime" json:"logout_time,omitempty"`
	IsOnline   bool                `protobuf:"varint,4,opt,name=is_online,json=isOnline" json:"is_online,omitempty"`
	Playing    *AccountPlayingGame `protobuf:"bytes,5,opt,name=playing" json:"playing,omitempty"`
}

func (*AccountActiveState) Descriptor

func (*AccountActiveState) Descriptor() ([]byte, []int)

func (*AccountActiveState) GetAccountId

func (m *AccountActiveState) GetAccountId() uint32

func (*AccountActiveState) GetIsOnline

func (m *AccountActiveState) GetIsOnline() bool

func (*AccountActiveState) GetLoginTime

func (m *AccountActiveState) GetLoginTime() uint32

func (*AccountActiveState) GetLogoutTime

func (m *AccountActiveState) GetLogoutTime() uint32

func (*AccountActiveState) GetPlaying

func (m *AccountActiveState) GetPlaying() *AccountPlayingGame

func (*AccountActiveState) ProtoMessage

func (*AccountActiveState) ProtoMessage()

func (*AccountActiveState) Reset

func (m *AccountActiveState) Reset()

func (*AccountActiveState) String

func (m *AccountActiveState) String() string

type AccountCacheView

type AccountCacheView struct {
	CacheVersion uint32              `protobuf:"varint,1,opt,name=cache_version,json=cacheVersion" json:"cache_version,omitempty"`
	AccountId    uint32              `protobuf:"varint,2,opt,name=account_id,json=accountId" json:"account_id,omitempty"`
	Nickname     string              `protobuf:"bytes,3,opt,name=nickname" json:"nickname,omitempty"`
	LoginTime    uint32              `protobuf:"varint,4,opt,name=login_time,json=loginTime" json:"login_time,omitempty"`
	LogoutTime   uint32              `protobuf:"varint,5,opt,name=logout_time,json=logoutTime" json:"logout_time,omitempty"`
	IsOnline     bool                `protobuf:"varint,6,opt,name=is_online,json=isOnline" json:"is_online,omitempty"`
	RoomId       uint32              `protobuf:"varint,7,opt,name=room_id,json=roomId" json:"room_id,omitempty"`
	Title        uint32              `protobuf:"varint,8,opt,name=title" json:"title,omitempty"`
	AvatarId     uint32              `protobuf:"varint,9,opt,name=avatar_id,json=avatarId" json:"avatar_id,omitempty"`
	Vip          uint32              `protobuf:"varint,10,opt,name=vip" json:"vip,omitempty"`
	Level        *AccountLevel       `protobuf:"bytes,11,opt,name=level" json:"level,omitempty"`
	PlayingGame  *AccountPlayingGame `protobuf:"bytes,12,opt,name=playing_game,json=playingGame" json:"playing_game,omitempty"`
	Level3       *AccountLevel       `protobuf:"bytes,13,opt,name=level3" json:"level3,omitempty"`
	AvatarFrame  uint32              `protobuf:"varint,14,opt,name=avatar_frame,json=avatarFrame" json:"avatar_frame,omitempty"`
}

func (*AccountCacheView) Descriptor

func (*AccountCacheView) Descriptor() ([]byte, []int)

func (*AccountCacheView) GetAccountId

func (m *AccountCacheView) GetAccountId() uint32

func (*AccountCacheView) GetAvatarFrame

func (m *AccountCacheView) GetAvatarFrame() uint32

func (*AccountCacheView) GetAvatarId

func (m *AccountCacheView) GetAvatarId() uint32

func (*AccountCacheView) GetCacheVersion

func (m *AccountCacheView) GetCacheVersion() uint32

func (*AccountCacheView) GetIsOnline

func (m *AccountCacheView) GetIsOnline() bool

func (*AccountCacheView) GetLevel

func (m *AccountCacheView) GetLevel() *AccountLevel

func (*AccountCacheView) GetLevel3

func (m *AccountCacheView) GetLevel3() *AccountLevel

func (*AccountCacheView) GetLoginTime

func (m *AccountCacheView) GetLoginTime() uint32

func (*AccountCacheView) GetLogoutTime

func (m *AccountCacheView) GetLogoutTime() uint32

func (*AccountCacheView) GetNickname

func (m *AccountCacheView) GetNickname() string

func (*AccountCacheView) GetPlayingGame

func (m *AccountCacheView) GetPlayingGame() *AccountPlayingGame

func (*AccountCacheView) GetRoomId

func (m *AccountCacheView) GetRoomId() uint32

func (*AccountCacheView) GetTitle

func (m *AccountCacheView) GetTitle() uint32

func (*AccountCacheView) GetVip

func (m *AccountCacheView) GetVip() uint32

func (*AccountCacheView) ProtoMessage

func (*AccountCacheView) ProtoMessage()

func (*AccountCacheView) Reset

func (m *AccountCacheView) Reset()

func (*AccountCacheView) String

func (m *AccountCacheView) String() string

type AccountDetailStatistic

type AccountDetailStatistic struct {
	GameMode     []*AccountStatisticByGameMode `protobuf:"bytes,1,rep,name=game_mode,json=gameMode" json:"game_mode,omitempty"`
	Fan          []*AccountStatisticByFan      `protobuf:"bytes,2,rep,name=fan" json:"fan,omitempty"`
	Liujumanguan uint32                        `protobuf:"varint,3,opt,name=liujumanguan" json:"liujumanguan,omitempty"`
	FanAchieved  []*AccountFanAchieved         `protobuf:"bytes,4,rep,name=fan_achieved,json=fanAchieved" json:"fan_achieved,omitempty"`
}

func (*AccountDetailStatistic) Descriptor

func (*AccountDetailStatistic) Descriptor() ([]byte, []int)

func (*AccountDetailStatistic) GetFan

func (*AccountDetailStatistic) GetFanAchieved

func (m *AccountDetailStatistic) GetFanAchieved() []*AccountFanAchieved

func (*AccountDetailStatistic) GetGameMode

func (*AccountDetailStatistic) GetLiujumanguan

func (m *AccountDetailStatistic) GetLiujumanguan() uint32

func (*AccountDetailStatistic) ProtoMessage

func (*AccountDetailStatistic) ProtoMessage()

func (*AccountDetailStatistic) Reset

func (m *AccountDetailStatistic) Reset()

func (*AccountDetailStatistic) String

func (m *AccountDetailStatistic) String() string

type AccountDetailStatisticByCategory

type AccountDetailStatisticByCategory struct {
	Category        uint32                  `protobuf:"varint,1,opt,name=category" json:"category,omitempty"`
	DetailStatistic *AccountDetailStatistic `protobuf:"bytes,2,opt,name=detail_statistic,json=detailStatistic" json:"detail_statistic,omitempty"`
}

func (*AccountDetailStatisticByCategory) Descriptor

func (*AccountDetailStatisticByCategory) Descriptor() ([]byte, []int)

func (*AccountDetailStatisticByCategory) GetCategory

func (m *AccountDetailStatisticByCategory) GetCategory() uint32

func (*AccountDetailStatisticByCategory) GetDetailStatistic

func (*AccountDetailStatisticByCategory) ProtoMessage

func (*AccountDetailStatisticByCategory) ProtoMessage()

func (*AccountDetailStatisticByCategory) Reset

func (*AccountDetailStatisticByCategory) String

type AccountDetailStatisticV2

type AccountDetailStatisticV2 struct {
	FriendRoomStatistic        *AccountDetailStatistic                              `protobuf:"bytes,1,opt,name=friend_room_statistic,json=friendRoomStatistic" json:"friend_room_statistic,omitempty"`
	RankStatistic              *AccountDetailStatisticV2_RankStatistic              `protobuf:"bytes,2,opt,name=rank_statistic,json=rankStatistic" json:"rank_statistic,omitempty"`
	CustomizedContestStatistic *AccountDetailStatisticV2_CustomizedContestStatistic `` /* 134-byte string literal not displayed */
	LeisureMatchStatistic      *AccountDetailStatistic                              `protobuf:"bytes,4,opt,name=leisure_match_statistic,json=leisureMatchStatistic" json:"leisure_match_statistic,omitempty"`
}

func (*AccountDetailStatisticV2) Descriptor

func (*AccountDetailStatisticV2) Descriptor() ([]byte, []int)

func (*AccountDetailStatisticV2) GetCustomizedContestStatistic

func (*AccountDetailStatisticV2) GetFriendRoomStatistic

func (m *AccountDetailStatisticV2) GetFriendRoomStatistic() *AccountDetailStatistic

func (*AccountDetailStatisticV2) GetLeisureMatchStatistic

func (m *AccountDetailStatisticV2) GetLeisureMatchStatistic() *AccountDetailStatistic

func (*AccountDetailStatisticV2) GetRankStatistic

func (*AccountDetailStatisticV2) ProtoMessage

func (*AccountDetailStatisticV2) ProtoMessage()

func (*AccountDetailStatisticV2) Reset

func (m *AccountDetailStatisticV2) Reset()

func (*AccountDetailStatisticV2) String

func (m *AccountDetailStatisticV2) String() string

type AccountDetailStatisticV2_CustomizedContestStatistic

type AccountDetailStatisticV2_CustomizedContestStatistic struct {
	TotalStatistic   *AccountDetailStatistic `protobuf:"bytes,1,opt,name=total_statistic,json=totalStatistic" json:"total_statistic,omitempty"`
	MonthStatistic   *AccountDetailStatistic `protobuf:"bytes,2,opt,name=month_statistic,json=monthStatistic" json:"month_statistic,omitempty"`
	MonthRefreshTime uint32                  `protobuf:"varint,3,opt,name=month_refresh_time,json=monthRefreshTime" json:"month_refresh_time,omitempty"`
}

func (*AccountDetailStatisticV2_CustomizedContestStatistic) Descriptor

func (*AccountDetailStatisticV2_CustomizedContestStatistic) GetMonthRefreshTime

func (*AccountDetailStatisticV2_CustomizedContestStatistic) GetMonthStatistic

func (*AccountDetailStatisticV2_CustomizedContestStatistic) GetTotalStatistic

func (*AccountDetailStatisticV2_CustomizedContestStatistic) ProtoMessage

func (*AccountDetailStatisticV2_CustomizedContestStatistic) Reset

func (*AccountDetailStatisticV2_CustomizedContestStatistic) String

type AccountDetailStatisticV2_RankStatistic

type AccountDetailStatisticV2_RankStatistic struct {
	TotalStatistic   *AccountDetailStatisticV2_RankStatistic_RankData `protobuf:"bytes,1,opt,name=total_statistic,json=totalStatistic" json:"total_statistic,omitempty"`
	MonthStatistic   *AccountDetailStatisticV2_RankStatistic_RankData `protobuf:"bytes,2,opt,name=month_statistic,json=monthStatistic" json:"month_statistic,omitempty"`
	MonthRefreshTime uint32                                           `protobuf:"varint,3,opt,name=month_refresh_time,json=monthRefreshTime" json:"month_refresh_time,omitempty"`
}

func (*AccountDetailStatisticV2_RankStatistic) Descriptor

func (*AccountDetailStatisticV2_RankStatistic) Descriptor() ([]byte, []int)

func (*AccountDetailStatisticV2_RankStatistic) GetMonthRefreshTime

func (m *AccountDetailStatisticV2_RankStatistic) GetMonthRefreshTime() uint32

func (*AccountDetailStatisticV2_RankStatistic) GetMonthStatistic

func (*AccountDetailStatisticV2_RankStatistic) GetTotalStatistic

func (*AccountDetailStatisticV2_RankStatistic) ProtoMessage

func (*AccountDetailStatisticV2_RankStatistic) Reset

func (*AccountDetailStatisticV2_RankStatistic) String

type AccountDetailStatisticV2_RankStatistic_RankData

type AccountDetailStatisticV2_RankStatistic_RankData struct {
	AllLevelStatistic *AccountDetailStatistic                                          `protobuf:"bytes,1,opt,name=all_level_statistic,json=allLevelStatistic" json:"all_level_statistic,omitempty"`
	LevelDataList     []*AccountDetailStatisticV2_RankStatistic_RankData_RankLevelData `protobuf:"bytes,2,rep,name=level_data_list,json=levelDataList" json:"level_data_list,omitempty"`
}

func (*AccountDetailStatisticV2_RankStatistic_RankData) Descriptor

func (*AccountDetailStatisticV2_RankStatistic_RankData) GetAllLevelStatistic

func (*AccountDetailStatisticV2_RankStatistic_RankData) GetLevelDataList

func (*AccountDetailStatisticV2_RankStatistic_RankData) ProtoMessage

func (*AccountDetailStatisticV2_RankStatistic_RankData) Reset

func (*AccountDetailStatisticV2_RankStatistic_RankData) String

type AccountDetailStatisticV2_RankStatistic_RankData_RankLevelData

type AccountDetailStatisticV2_RankStatistic_RankData_RankLevelData struct {
	RankLevel uint32                  `protobuf:"varint,1,opt,name=rank_level,json=rankLevel" json:"rank_level,omitempty"`
	Statistic *AccountDetailStatistic `protobuf:"bytes,2,opt,name=statistic" json:"statistic,omitempty"`
}

func (*AccountDetailStatisticV2_RankStatistic_RankData_RankLevelData) Descriptor

func (*AccountDetailStatisticV2_RankStatistic_RankData_RankLevelData) GetRankLevel

func (*AccountDetailStatisticV2_RankStatistic_RankData_RankLevelData) GetStatistic

func (*AccountDetailStatisticV2_RankStatistic_RankData_RankLevelData) ProtoMessage

func (*AccountDetailStatisticV2_RankStatistic_RankData_RankLevelData) Reset

func (*AccountDetailStatisticV2_RankStatistic_RankData_RankLevelData) String

type AccountFanAchieved

type AccountFanAchieved struct {
	MahjongCategory uint32                   `protobuf:"varint,1,opt,name=mahjong_category,json=mahjongCategory" json:"mahjong_category,omitempty"`
	Fan             []*AccountStatisticByFan `protobuf:"bytes,2,rep,name=fan" json:"fan,omitempty"`
	Liujumanguan    uint32                   `protobuf:"varint,3,opt,name=liujumanguan" json:"liujumanguan,omitempty"`
}

func (*AccountFanAchieved) Descriptor

func (*AccountFanAchieved) Descriptor() ([]byte, []int)

func (*AccountFanAchieved) GetFan

func (*AccountFanAchieved) GetLiujumanguan

func (m *AccountFanAchieved) GetLiujumanguan() uint32

func (*AccountFanAchieved) GetMahjongCategory

func (m *AccountFanAchieved) GetMahjongCategory() uint32

func (*AccountFanAchieved) ProtoMessage

func (*AccountFanAchieved) ProtoMessage()

func (*AccountFanAchieved) Reset

func (m *AccountFanAchieved) Reset()

func (*AccountFanAchieved) String

func (m *AccountFanAchieved) String() string

type AccountLevel

type AccountLevel struct {
	Id    uint32 `protobuf:"varint,1,opt,name=id" json:"id,omitempty"`
	Score uint32 `protobuf:"varint,2,opt,name=score" json:"score,omitempty"`
}

func (*AccountLevel) Descriptor

func (*AccountLevel) Descriptor() ([]byte, []int)

func (*AccountLevel) GetId

func (m *AccountLevel) GetId() uint32

func (*AccountLevel) GetScore

func (m *AccountLevel) GetScore() uint32

func (*AccountLevel) ProtoMessage

func (*AccountLevel) ProtoMessage()

func (*AccountLevel) Reset

func (m *AccountLevel) Reset()

func (*AccountLevel) String

func (m *AccountLevel) String() string

type AccountMahjongStatistic

type AccountMahjongStatistic struct {
	FinalPositionCounts []uint32                                 `protobuf:"varint,1,rep,packed,name=final_position_counts,json=finalPositionCounts" json:"final_position_counts,omitempty"`
	RecentRound         *AccountMahjongStatistic_RoundSummary    `protobuf:"bytes,2,opt,name=recent_round,json=recentRound" json:"recent_round,omitempty"`
	RecentHu            *AccountMahjongStatistic_HuSummary       `protobuf:"bytes,3,opt,name=recent_hu,json=recentHu" json:"recent_hu,omitempty"`
	HighestHu           *AccountMahjongStatistic_HighestHuRecord `protobuf:"bytes,4,opt,name=highest_hu,json=highestHu" json:"highest_hu,omitempty"`
	Recent_20HuSummary  *AccountMahjongStatistic_Liqi20Summary   `protobuf:"bytes,6,opt,name=recent_20_hu_summary,json=recent20HuSummary" json:"recent_20_hu_summary,omitempty"`
	Recent_10HuSummary  *AccountMahjongStatistic_LiQi10Summary   `protobuf:"bytes,7,opt,name=recent_10_hu_summary,json=recent10HuSummary" json:"recent_10_hu_summary,omitempty"`
	Recent_10GameResult []*AccountMahjongStatistic_GameResult    `protobuf:"bytes,8,rep,name=recent_10_game_result,json=recent10GameResult" json:"recent_10_game_result,omitempty"`
}

func (*AccountMahjongStatistic) Descriptor

func (*AccountMahjongStatistic) Descriptor() ([]byte, []int)

func (*AccountMahjongStatistic) GetFinalPositionCounts

func (m *AccountMahjongStatistic) GetFinalPositionCounts() []uint32

func (*AccountMahjongStatistic) GetHighestHu

func (*AccountMahjongStatistic) GetRecentHu

func (*AccountMahjongStatistic) GetRecentRound

func (*AccountMahjongStatistic) GetRecent_10GameResult

func (m *AccountMahjongStatistic) GetRecent_10GameResult() []*AccountMahjongStatistic_GameResult

func (*AccountMahjongStatistic) GetRecent_10HuSummary

func (*AccountMahjongStatistic) GetRecent_20HuSummary

func (*AccountMahjongStatistic) ProtoMessage

func (*AccountMahjongStatistic) ProtoMessage()

func (*AccountMahjongStatistic) Reset

func (m *AccountMahjongStatistic) Reset()

func (*AccountMahjongStatistic) String

func (m *AccountMahjongStatistic) String() string

type AccountMahjongStatistic_GameResult

type AccountMahjongStatistic_GameResult struct {
	Rank       uint32 `protobuf:"varint,1,opt,name=rank" json:"rank,omitempty"`
	FinalPoint int32  `protobuf:"varint,2,opt,name=final_point,json=finalPoint" json:"final_point,omitempty"`
}

func (*AccountMahjongStatistic_GameResult) Descriptor

func (*AccountMahjongStatistic_GameResult) Descriptor() ([]byte, []int)

func (*AccountMahjongStatistic_GameResult) GetFinalPoint

func (m *AccountMahjongStatistic_GameResult) GetFinalPoint() int32

func (*AccountMahjongStatistic_GameResult) GetRank

func (*AccountMahjongStatistic_GameResult) ProtoMessage

func (*AccountMahjongStatistic_GameResult) ProtoMessage()

func (*AccountMahjongStatistic_GameResult) Reset

func (*AccountMahjongStatistic_GameResult) String

type AccountMahjongStatistic_HighestHuRecord

type AccountMahjongStatistic_HighestHuRecord struct {
	Fanshu  uint32   `protobuf:"varint,1,opt,name=fanshu" json:"fanshu,omitempty"`
	Doranum uint32   `protobuf:"varint,2,opt,name=doranum" json:"doranum,omitempty"`
	Title   string   `protobuf:"bytes,3,opt,name=title" json:"title,omitempty"`
	Hands   []string `protobuf:"bytes,4,rep,name=hands" json:"hands,omitempty"`
	Ming    []string `protobuf:"bytes,5,rep,name=ming" json:"ming,omitempty"`
	Hupai   string   `protobuf:"bytes,6,opt,name=hupai" json:"hupai,omitempty"`
	TitleId uint32   `protobuf:"varint,7,opt,name=title_id,json=titleId" json:"title_id,omitempty"`
}

func (*AccountMahjongStatistic_HighestHuRecord) Descriptor

func (*AccountMahjongStatistic_HighestHuRecord) Descriptor() ([]byte, []int)

func (*AccountMahjongStatistic_HighestHuRecord) GetDoranum

func (*AccountMahjongStatistic_HighestHuRecord) GetFanshu

func (*AccountMahjongStatistic_HighestHuRecord) GetHands

func (*AccountMahjongStatistic_HighestHuRecord) GetHupai

func (*AccountMahjongStatistic_HighestHuRecord) GetMing

func (*AccountMahjongStatistic_HighestHuRecord) GetTitle

func (*AccountMahjongStatistic_HighestHuRecord) GetTitleId

func (*AccountMahjongStatistic_HighestHuRecord) ProtoMessage

func (*AccountMahjongStatistic_HighestHuRecord) Reset

func (*AccountMahjongStatistic_HighestHuRecord) String

type AccountMahjongStatistic_HuSummary

type AccountMahjongStatistic_HuSummary struct {
	TotalCount     uint32 `protobuf:"varint,1,opt,name=total_count,json=totalCount" json:"total_count,omitempty"`
	DoraRoundCount uint32 `protobuf:"varint,2,opt,name=dora_round_count,json=doraRoundCount" json:"dora_round_count,omitempty"`
	TotalFan       uint32 `protobuf:"varint,3,opt,name=total_fan,json=totalFan" json:"total_fan,omitempty"`
}

func (*AccountMahjongStatistic_HuSummary) Descriptor

func (*AccountMahjongStatistic_HuSummary) Descriptor() ([]byte, []int)

func (*AccountMahjongStatistic_HuSummary) GetDoraRoundCount

func (m *AccountMahjongStatistic_HuSummary) GetDoraRoundCount() uint32

func (*AccountMahjongStatistic_HuSummary) GetTotalCount

func (m *AccountMahjongStatistic_HuSummary) GetTotalCount() uint32

func (*AccountMahjongStatistic_HuSummary) GetTotalFan

func (m *AccountMahjongStatistic_HuSummary) GetTotalFan() uint32

func (*AccountMahjongStatistic_HuSummary) ProtoMessage

func (*AccountMahjongStatistic_HuSummary) ProtoMessage()

func (*AccountMahjongStatistic_HuSummary) Reset

func (*AccountMahjongStatistic_HuSummary) String

type AccountMahjongStatistic_LiQi10Summary

type AccountMahjongStatistic_LiQi10Summary struct {
	TotalXuanshang uint32 `protobuf:"varint,1,opt,name=total_xuanshang,json=totalXuanshang" json:"total_xuanshang,omitempty"`
	TotalFanshu    uint32 `protobuf:"varint,2,opt,name=total_fanshu,json=totalFanshu" json:"total_fanshu,omitempty"`
}

func (*AccountMahjongStatistic_LiQi10Summary) Descriptor

func (*AccountMahjongStatistic_LiQi10Summary) Descriptor() ([]byte, []int)

func (*AccountMahjongStatistic_LiQi10Summary) GetTotalFanshu

func (m *AccountMahjongStatistic_LiQi10Summary) GetTotalFanshu() uint32

func (*AccountMahjongStatistic_LiQi10Summary) GetTotalXuanshang

func (m *AccountMahjongStatistic_LiQi10Summary) GetTotalXuanshang() uint32

func (*AccountMahjongStatistic_LiQi10Summary) ProtoMessage

func (*AccountMahjongStatistic_LiQi10Summary) ProtoMessage()

func (*AccountMahjongStatistic_LiQi10Summary) Reset

func (*AccountMahjongStatistic_LiQi10Summary) String

type AccountMahjongStatistic_Liqi20Summary

type AccountMahjongStatistic_Liqi20Summary struct {
	TotalCount       uint32 `protobuf:"varint,1,opt,name=total_count,json=totalCount" json:"total_count,omitempty"`
	TotalLidoraCount uint32 `protobuf:"varint,2,opt,name=total_lidora_count,json=totalLidoraCount" json:"total_lidora_count,omitempty"`
	AverageHuPoint   uint32 `protobuf:"varint,3,opt,name=average_hu_point,json=averageHuPoint" json:"average_hu_point,omitempty"`
}

func (*AccountMahjongStatistic_Liqi20Summary) Descriptor

func (*AccountMahjongStatistic_Liqi20Summary) Descriptor() ([]byte, []int)

func (*AccountMahjongStatistic_Liqi20Summary) GetAverageHuPoint

func (m *AccountMahjongStatistic_Liqi20Summary) GetAverageHuPoint() uint32

func (*AccountMahjongStatistic_Liqi20Summary) GetTotalCount

func (m *AccountMahjongStatistic_Liqi20Summary) GetTotalCount() uint32

func (*AccountMahjongStatistic_Liqi20Summary) GetTotalLidoraCount

func (m *AccountMahjongStatistic_Liqi20Summary) GetTotalLidoraCount() uint32

func (*AccountMahjongStatistic_Liqi20Summary) ProtoMessage

func (*AccountMahjongStatistic_Liqi20Summary) ProtoMessage()

func (*AccountMahjongStatistic_Liqi20Summary) Reset

func (*AccountMahjongStatistic_Liqi20Summary) String

type AccountMahjongStatistic_RoundSummary

type AccountMahjongStatistic_RoundSummary struct {
	TotalCount     uint32 `protobuf:"varint,1,opt,name=total_count,json=totalCount" json:"total_count,omitempty"`
	RongCount      uint32 `protobuf:"varint,2,opt,name=rong_count,json=rongCount" json:"rong_count,omitempty"`
	ZimoCount      uint32 `protobuf:"varint,3,opt,name=zimo_count,json=zimoCount" json:"zimo_count,omitempty"`
	FangchongCount uint32 `protobuf:"varint,4,opt,name=fangchong_count,json=fangchongCount" json:"fangchong_count,omitempty"`
}

func (*AccountMahjongStatistic_RoundSummary) Descriptor

func (*AccountMahjongStatistic_RoundSummary) Descriptor() ([]byte, []int)

func (*AccountMahjongStatistic_RoundSummary) GetFangchongCount

func (m *AccountMahjongStatistic_RoundSummary) GetFangchongCount() uint32

func (*AccountMahjongStatistic_RoundSummary) GetRongCount

func (m *AccountMahjongStatistic_RoundSummary) GetRongCount() uint32

func (*AccountMahjongStatistic_RoundSummary) GetTotalCount

func (m *AccountMahjongStatistic_RoundSummary) GetTotalCount() uint32

func (*AccountMahjongStatistic_RoundSummary) GetZimoCount

func (m *AccountMahjongStatistic_RoundSummary) GetZimoCount() uint32

func (*AccountMahjongStatistic_RoundSummary) ProtoMessage

func (*AccountMahjongStatistic_RoundSummary) ProtoMessage()

func (*AccountMahjongStatistic_RoundSummary) Reset

func (*AccountMahjongStatistic_RoundSummary) String

type AccountOwnerData

type AccountOwnerData struct {
	UnlockCharacters []uint32 `protobuf:"varint,1,rep,packed,name=unlock_characters,json=unlockCharacters" json:"unlock_characters,omitempty"`
}

func (*AccountOwnerData) Descriptor

func (*AccountOwnerData) Descriptor() ([]byte, []int)

func (*AccountOwnerData) GetUnlockCharacters

func (m *AccountOwnerData) GetUnlockCharacters() []uint32

func (*AccountOwnerData) ProtoMessage

func (*AccountOwnerData) ProtoMessage()

func (*AccountOwnerData) Reset

func (m *AccountOwnerData) Reset()

func (*AccountOwnerData) String

func (m *AccountOwnerData) String() string

type AccountPlayingGame

type AccountPlayingGame struct {
	GameUuid string        `protobuf:"bytes,1,opt,name=game_uuid,json=gameUuid" json:"game_uuid,omitempty"`
	Category uint32        `protobuf:"varint,2,opt,name=category" json:"category,omitempty"`
	Meta     *GameMetaData `protobuf:"bytes,3,opt,name=meta" json:"meta,omitempty"`
}

func (*AccountPlayingGame) Descriptor

func (*AccountPlayingGame) Descriptor() ([]byte, []int)

func (*AccountPlayingGame) GetCategory

func (m *AccountPlayingGame) GetCategory() uint32

func (*AccountPlayingGame) GetGameUuid

func (m *AccountPlayingGame) GetGameUuid() string

func (*AccountPlayingGame) GetMeta

func (m *AccountPlayingGame) GetMeta() *GameMetaData

func (*AccountPlayingGame) ProtoMessage

func (*AccountPlayingGame) ProtoMessage()

func (*AccountPlayingGame) Reset

func (m *AccountPlayingGame) Reset()

func (*AccountPlayingGame) String

func (m *AccountPlayingGame) String() string

type AccountSetting

type AccountSetting struct {
	Key   uint32 `protobuf:"varint,1,opt,name=key" json:"key,omitempty"`
	Value uint32 `protobuf:"varint,2,opt,name=value" json:"value,omitempty"`
}

func (*AccountSetting) Descriptor

func (*AccountSetting) Descriptor() ([]byte, []int)

func (*AccountSetting) GetKey

func (m *AccountSetting) GetKey() uint32

func (*AccountSetting) GetValue

func (m *AccountSetting) GetValue() uint32

func (*AccountSetting) ProtoMessage

func (*AccountSetting) ProtoMessage()

func (*AccountSetting) Reset

func (m *AccountSetting) Reset()

func (*AccountSetting) String

func (m *AccountSetting) String() string

type AccountShiLian

type AccountShiLian struct {
	Step  uint32 `protobuf:"varint,1,opt,name=step" json:"step,omitempty"`
	State uint32 `protobuf:"varint,2,opt,name=state" json:"state,omitempty"`
}

func (*AccountShiLian) Descriptor

func (*AccountShiLian) Descriptor() ([]byte, []int)

func (*AccountShiLian) GetState

func (m *AccountShiLian) GetState() uint32

func (*AccountShiLian) GetStep

func (m *AccountShiLian) GetStep() uint32

func (*AccountShiLian) ProtoMessage

func (*AccountShiLian) ProtoMessage()

func (*AccountShiLian) Reset

func (m *AccountShiLian) Reset()

func (*AccountShiLian) String

func (m *AccountShiLian) String() string

type AccountStatisticByFan

type AccountStatisticByFan struct {
	FanId uint32 `protobuf:"varint,1,opt,name=fan_id,json=fanId" json:"fan_id,omitempty"`
	Sum   uint32 `protobuf:"varint,2,opt,name=sum" json:"sum,omitempty"`
}

func (*AccountStatisticByFan) Descriptor

func (*AccountStatisticByFan) Descriptor() ([]byte, []int)

func (*AccountStatisticByFan) GetFanId

func (m *AccountStatisticByFan) GetFanId() uint32

func (*AccountStatisticByFan) GetSum

func (m *AccountStatisticByFan) GetSum() uint32

func (*AccountStatisticByFan) ProtoMessage

func (*AccountStatisticByFan) ProtoMessage()

func (*AccountStatisticByFan) Reset

func (m *AccountStatisticByFan) Reset()

func (*AccountStatisticByFan) String

func (m *AccountStatisticByFan) String() string

type AccountStatisticByGameMode

type AccountStatisticByGameMode struct {
	Mode              uint32                                     `protobuf:"varint,1,opt,name=mode" json:"mode,omitempty"`
	GameCountSum      uint32                                     `protobuf:"varint,2,opt,name=game_count_sum,json=gameCountSum" json:"game_count_sum,omitempty"`
	GameFinalPosition []uint32                                   `protobuf:"varint,3,rep,packed,name=game_final_position,json=gameFinalPosition" json:"game_final_position,omitempty"`
	FlyCount          uint32                                     `protobuf:"varint,4,opt,name=fly_count,json=flyCount" json:"fly_count,omitempty"`
	GoldEarnSum       float32                                    `protobuf:"fixed32,5,opt,name=gold_earn_sum,json=goldEarnSum" json:"gold_earn_sum,omitempty"`
	RoundCountSum     uint32                                     `protobuf:"varint,6,opt,name=round_count_sum,json=roundCountSum" json:"round_count_sum,omitempty"`
	DadianSum         float32                                    `protobuf:"fixed32,7,opt,name=dadian_sum,json=dadianSum" json:"dadian_sum,omitempty"`
	RoundEnd          []*AccountStatisticByGameMode_RoundEndData `protobuf:"bytes,8,rep,name=round_end,json=roundEnd" json:"round_end,omitempty"`
	MingCountSum      uint32                                     `protobuf:"varint,9,opt,name=ming_count_sum,json=mingCountSum" json:"ming_count_sum,omitempty"`
	LiqiCountSum      uint32                                     `protobuf:"varint,10,opt,name=liqi_count_sum,json=liqiCountSum" json:"liqi_count_sum,omitempty"`
	XunCountSum       uint32                                     `protobuf:"varint,11,opt,name=xun_count_sum,json=xunCountSum" json:"xun_count_sum,omitempty"`
	HighestLianzhuang uint32                                     `protobuf:"varint,12,opt,name=highest_lianzhuang,json=highestLianzhuang" json:"highest_lianzhuang,omitempty"`
	ScoreEarnSum      uint32                                     `protobuf:"varint,13,opt,name=score_earn_sum,json=scoreEarnSum" json:"score_earn_sum,omitempty"`
	RankScore         []*AccountStatisticByGameMode_RankScore    `protobuf:"bytes,14,rep,name=rank_score,json=rankScore" json:"rank_score,omitempty"`
}

func (*AccountStatisticByGameMode) Descriptor

func (*AccountStatisticByGameMode) Descriptor() ([]byte, []int)

func (*AccountStatisticByGameMode) GetDadianSum

func (m *AccountStatisticByGameMode) GetDadianSum() float32

func (*AccountStatisticByGameMode) GetFlyCount

func (m *AccountStatisticByGameMode) GetFlyCount() uint32

func (*AccountStatisticByGameMode) GetGameCountSum

func (m *AccountStatisticByGameMode) GetGameCountSum() uint32

func (*AccountStatisticByGameMode) GetGameFinalPosition

func (m *AccountStatisticByGameMode) GetGameFinalPosition() []uint32

func (*AccountStatisticByGameMode) GetGoldEarnSum

func (m *AccountStatisticByGameMode) GetGoldEarnSum() float32

func (*AccountStatisticByGameMode) GetHighestLianzhuang

func (m *AccountStatisticByGameMode) GetHighestLianzhuang() uint32

func (*AccountStatisticByGameMode) GetLiqiCountSum

func (m *AccountStatisticByGameMode) GetLiqiCountSum() uint32

func (*AccountStatisticByGameMode) GetMingCountSum

func (m *AccountStatisticByGameMode) GetMingCountSum() uint32

func (*AccountStatisticByGameMode) GetMode

func (m *AccountStatisticByGameMode) GetMode() uint32

func (*AccountStatisticByGameMode) GetRankScore

func (*AccountStatisticByGameMode) GetRoundCountSum

func (m *AccountStatisticByGameMode) GetRoundCountSum() uint32

func (*AccountStatisticByGameMode) GetRoundEnd

func (*AccountStatisticByGameMode) GetScoreEarnSum

func (m *AccountStatisticByGameMode) GetScoreEarnSum() uint32

func (*AccountStatisticByGameMode) GetXunCountSum

func (m *AccountStatisticByGameMode) GetXunCountSum() uint32

func (*AccountStatisticByGameMode) ProtoMessage

func (*AccountStatisticByGameMode) ProtoMessage()

func (*AccountStatisticByGameMode) Reset

func (m *AccountStatisticByGameMode) Reset()

func (*AccountStatisticByGameMode) String

func (m *AccountStatisticByGameMode) String() string

type AccountStatisticByGameMode_RankScore

type AccountStatisticByGameMode_RankScore struct {
	Rank     uint32 `protobuf:"varint,1,opt,name=rank" json:"rank,omitempty"`
	ScoreSum int32  `protobuf:"varint,2,opt,name=score_sum,json=scoreSum" json:"score_sum,omitempty"`
	Count    uint32 `protobuf:"varint,3,opt,name=count" json:"count,omitempty"`
}

func (*AccountStatisticByGameMode_RankScore) Descriptor

func (*AccountStatisticByGameMode_RankScore) Descriptor() ([]byte, []int)

func (*AccountStatisticByGameMode_RankScore) GetCount

func (*AccountStatisticByGameMode_RankScore) GetRank

func (*AccountStatisticByGameMode_RankScore) GetScoreSum

func (*AccountStatisticByGameMode_RankScore) ProtoMessage

func (*AccountStatisticByGameMode_RankScore) ProtoMessage()

func (*AccountStatisticByGameMode_RankScore) Reset

func (*AccountStatisticByGameMode_RankScore) String

type AccountStatisticByGameMode_RoundEndData

type AccountStatisticByGameMode_RoundEndData struct {
	Type uint32 `protobuf:"varint,1,opt,name=type" json:"type,omitempty"`
	Sum  uint32 `protobuf:"varint,2,opt,name=sum" json:"sum,omitempty"`
}

func (*AccountStatisticByGameMode_RoundEndData) Descriptor

func (*AccountStatisticByGameMode_RoundEndData) Descriptor() ([]byte, []int)

func (*AccountStatisticByGameMode_RoundEndData) GetSum

func (*AccountStatisticByGameMode_RoundEndData) GetType

func (*AccountStatisticByGameMode_RoundEndData) ProtoMessage

func (*AccountStatisticByGameMode_RoundEndData) Reset

func (*AccountStatisticByGameMode_RoundEndData) String

type AccountStatisticData

type AccountStatisticData struct {
	MahjongCategory uint32                   `protobuf:"varint,1,opt,name=mahjong_category,json=mahjongCategory" json:"mahjong_category,omitempty"`
	GameCategory    uint32                   `protobuf:"varint,2,opt,name=game_category,json=gameCategory" json:"game_category,omitempty"`
	Statistic       *AccountMahjongStatistic `protobuf:"bytes,3,opt,name=statistic" json:"statistic,omitempty"`
}

func (*AccountStatisticData) Descriptor

func (*AccountStatisticData) Descriptor() ([]byte, []int)

func (*AccountStatisticData) GetGameCategory

func (m *AccountStatisticData) GetGameCategory() uint32

func (*AccountStatisticData) GetMahjongCategory

func (m *AccountStatisticData) GetMahjongCategory() uint32

func (*AccountStatisticData) GetStatistic

func (m *AccountStatisticData) GetStatistic() *AccountMahjongStatistic

func (*AccountStatisticData) ProtoMessage

func (*AccountStatisticData) ProtoMessage()

func (*AccountStatisticData) Reset

func (m *AccountStatisticData) Reset()

func (*AccountStatisticData) String

func (m *AccountStatisticData) String() string

type AccountUpdate

type AccountUpdate struct {
	Numerical        []*AccountUpdate_NumericalUpdate      `protobuf:"bytes,1,rep,name=numerical" json:"numerical,omitempty"`
	Character        *AccountUpdate_CharacterUpdate        `protobuf:"bytes,2,opt,name=character" json:"character,omitempty"`
	Bag              *BagUpdate                            `protobuf:"bytes,3,opt,name=bag" json:"bag,omitempty"`
	Achievement      *AccountUpdate_AchievementUpdate      `protobuf:"bytes,4,opt,name=achievement" json:"achievement,omitempty"`
	Shilian          *AccountShiLian                       `protobuf:"bytes,5,opt,name=shilian" json:"shilian,omitempty"`
	DailyTask        *AccountUpdate_DailyTaskUpdate        `protobuf:"bytes,6,opt,name=daily_task,json=dailyTask" json:"daily_task,omitempty"`
	Title            *AccountUpdate_TitleUpdate            `protobuf:"bytes,7,opt,name=title" json:"title,omitempty"`
	NewRechargedList []uint32                              `protobuf:"varint,8,rep,packed,name=new_recharged_list,json=newRechargedList" json:"new_recharged_list,omitempty"`
	ActivityTask     *AccountUpdate_ActivityTaskUpdate     `protobuf:"bytes,9,opt,name=activity_task,json=activityTask" json:"activity_task,omitempty"`
	ActivityFlipTask *AccountUpdate_ActivityFlipTaskUpdate `protobuf:"bytes,10,opt,name=activity_flip_task,json=activityFlipTask" json:"activity_flip_task,omitempty"`
}

func (*AccountUpdate) Descriptor

func (*AccountUpdate) Descriptor() ([]byte, []int)

func (*AccountUpdate) GetAchievement

func (m *AccountUpdate) GetAchievement() *AccountUpdate_AchievementUpdate

func (*AccountUpdate) GetActivityFlipTask

func (m *AccountUpdate) GetActivityFlipTask() *AccountUpdate_ActivityFlipTaskUpdate

func (*AccountUpdate) GetActivityTask

func (m *AccountUpdate) GetActivityTask() *AccountUpdate_ActivityTaskUpdate

func (*AccountUpdate) GetBag

func (m *AccountUpdate) GetBag() *BagUpdate

func (*AccountUpdate) GetCharacter

func (m *AccountUpdate) GetCharacter() *AccountUpdate_CharacterUpdate

func (*AccountUpdate) GetDailyTask

func (m *AccountUpdate) GetDailyTask() *AccountUpdate_DailyTaskUpdate

func (*AccountUpdate) GetNewRechargedList

func (m *AccountUpdate) GetNewRechargedList() []uint32

func (*AccountUpdate) GetNumerical

func (m *AccountUpdate) GetNumerical() []*AccountUpdate_NumericalUpdate

func (*AccountUpdate) GetShilian

func (m *AccountUpdate) GetShilian() *AccountShiLian

func (*AccountUpdate) GetTitle

func (*AccountUpdate) ProtoMessage

func (*AccountUpdate) ProtoMessage()

func (*AccountUpdate) Reset

func (m *AccountUpdate) Reset()

func (*AccountUpdate) String

func (m *AccountUpdate) String() string

type AccountUpdate_AchievementUpdate

type AccountUpdate_AchievementUpdate struct {
	Progresses []*AchievementProgress `protobuf:"bytes,1,rep,name=progresses" json:"progresses,omitempty"`
}

func (*AccountUpdate_AchievementUpdate) Descriptor

func (*AccountUpdate_AchievementUpdate) Descriptor() ([]byte, []int)

func (*AccountUpdate_AchievementUpdate) GetProgresses

func (*AccountUpdate_AchievementUpdate) ProtoMessage

func (*AccountUpdate_AchievementUpdate) ProtoMessage()

func (*AccountUpdate_AchievementUpdate) Reset

func (*AccountUpdate_AchievementUpdate) String

type AccountUpdate_ActivityFlipTaskUpdate

type AccountUpdate_ActivityFlipTaskUpdate struct {
	Progresses []*TaskProgress `protobuf:"bytes,1,rep,name=progresses" json:"progresses,omitempty"`
}

func (*AccountUpdate_ActivityFlipTaskUpdate) Descriptor

func (*AccountUpdate_ActivityFlipTaskUpdate) Descriptor() ([]byte, []int)

func (*AccountUpdate_ActivityFlipTaskUpdate) GetProgresses

func (m *AccountUpdate_ActivityFlipTaskUpdate) GetProgresses() []*TaskProgress

func (*AccountUpdate_ActivityFlipTaskUpdate) ProtoMessage

func (*AccountUpdate_ActivityFlipTaskUpdate) ProtoMessage()

func (*AccountUpdate_ActivityFlipTaskUpdate) Reset

func (*AccountUpdate_ActivityFlipTaskUpdate) String

type AccountUpdate_ActivityTaskUpdate

type AccountUpdate_ActivityTaskUpdate struct {
	Progresses []*TaskProgress `protobuf:"bytes,1,rep,name=progresses" json:"progresses,omitempty"`
}

func (*AccountUpdate_ActivityTaskUpdate) Descriptor

func (*AccountUpdate_ActivityTaskUpdate) Descriptor() ([]byte, []int)

func (*AccountUpdate_ActivityTaskUpdate) GetProgresses

func (m *AccountUpdate_ActivityTaskUpdate) GetProgresses() []*TaskProgress

func (*AccountUpdate_ActivityTaskUpdate) ProtoMessage

func (*AccountUpdate_ActivityTaskUpdate) ProtoMessage()

func (*AccountUpdate_ActivityTaskUpdate) Reset

func (*AccountUpdate_ActivityTaskUpdate) String

type AccountUpdate_CharacterUpdate

type AccountUpdate_CharacterUpdate struct {
	Characters []*Character `protobuf:"bytes,2,rep,name=characters" json:"characters,omitempty"`
	Skins      []uint32     `protobuf:"varint,3,rep,packed,name=skins" json:"skins,omitempty"`
}

func (*AccountUpdate_CharacterUpdate) Descriptor

func (*AccountUpdate_CharacterUpdate) Descriptor() ([]byte, []int)

func (*AccountUpdate_CharacterUpdate) GetCharacters

func (m *AccountUpdate_CharacterUpdate) GetCharacters() []*Character

func (*AccountUpdate_CharacterUpdate) GetSkins

func (m *AccountUpdate_CharacterUpdate) GetSkins() []uint32

func (*AccountUpdate_CharacterUpdate) ProtoMessage

func (*AccountUpdate_CharacterUpdate) ProtoMessage()

func (*AccountUpdate_CharacterUpdate) Reset

func (m *AccountUpdate_CharacterUpdate) Reset()

func (*AccountUpdate_CharacterUpdate) String

type AccountUpdate_DailyTaskUpdate

type AccountUpdate_DailyTaskUpdate struct {
	Progresses []*TaskProgress `protobuf:"bytes,1,rep,name=progresses" json:"progresses,omitempty"`
}

func (*AccountUpdate_DailyTaskUpdate) Descriptor

func (*AccountUpdate_DailyTaskUpdate) Descriptor() ([]byte, []int)

func (*AccountUpdate_DailyTaskUpdate) GetProgresses

func (m *AccountUpdate_DailyTaskUpdate) GetProgresses() []*TaskProgress

func (*AccountUpdate_DailyTaskUpdate) ProtoMessage

func (*AccountUpdate_DailyTaskUpdate) ProtoMessage()

func (*AccountUpdate_DailyTaskUpdate) Reset

func (m *AccountUpdate_DailyTaskUpdate) Reset()

func (*AccountUpdate_DailyTaskUpdate) String

type AccountUpdate_NumericalUpdate

type AccountUpdate_NumericalUpdate struct {
	Id    uint32 `protobuf:"varint,1,opt,name=id" json:"id,omitempty"`
	Final uint32 `protobuf:"varint,3,opt,name=final" json:"final,omitempty"`
}

func (*AccountUpdate_NumericalUpdate) Descriptor

func (*AccountUpdate_NumericalUpdate) Descriptor() ([]byte, []int)

func (*AccountUpdate_NumericalUpdate) GetFinal

func (m *AccountUpdate_NumericalUpdate) GetFinal() uint32

func (*AccountUpdate_NumericalUpdate) GetId

func (*AccountUpdate_NumericalUpdate) ProtoMessage

func (*AccountUpdate_NumericalUpdate) ProtoMessage()

func (*AccountUpdate_NumericalUpdate) Reset

func (m *AccountUpdate_NumericalUpdate) Reset()

func (*AccountUpdate_NumericalUpdate) String

type AccountUpdate_TitleUpdate

type AccountUpdate_TitleUpdate struct {
	NewTitles []uint32 `protobuf:"varint,1,rep,packed,name=new_titles,json=newTitles" json:"new_titles,omitempty"`
}

func (*AccountUpdate_TitleUpdate) Descriptor

func (*AccountUpdate_TitleUpdate) Descriptor() ([]byte, []int)

func (*AccountUpdate_TitleUpdate) GetNewTitles

func (m *AccountUpdate_TitleUpdate) GetNewTitles() []uint32

func (*AccountUpdate_TitleUpdate) ProtoMessage

func (*AccountUpdate_TitleUpdate) ProtoMessage()

func (*AccountUpdate_TitleUpdate) Reset

func (m *AccountUpdate_TitleUpdate) Reset()

func (*AccountUpdate_TitleUpdate) String

func (m *AccountUpdate_TitleUpdate) String() string

type Account_PlatformDiamond

type Account_PlatformDiamond struct {
	Id    uint32 `protobuf:"varint,1,opt,name=id" json:"id,omitempty"`
	Count uint32 `protobuf:"varint,2,opt,name=count" json:"count,omitempty"`
}

func (*Account_PlatformDiamond) Descriptor

func (*Account_PlatformDiamond) Descriptor() ([]byte, []int)

func (*Account_PlatformDiamond) GetCount

func (m *Account_PlatformDiamond) GetCount() uint32

func (*Account_PlatformDiamond) GetId

func (m *Account_PlatformDiamond) GetId() uint32

func (*Account_PlatformDiamond) ProtoMessage

func (*Account_PlatformDiamond) ProtoMessage()

func (*Account_PlatformDiamond) Reset

func (m *Account_PlatformDiamond) Reset()

func (*Account_PlatformDiamond) String

func (m *Account_PlatformDiamond) String() string

type AchievementProgress

type AchievementProgress struct {
	Id       uint32 `protobuf:"varint,1,opt,name=id" json:"id,omitempty"`
	Counter  uint32 `protobuf:"varint,2,opt,name=counter" json:"counter,omitempty"`
	Achieved bool   `protobuf:"varint,3,opt,name=achieved" json:"achieved,omitempty"`
	Date     uint32 `protobuf:"varint,4,opt,name=date" json:"date,omitempty"`
}

func (*AchievementProgress) Descriptor

func (*AchievementProgress) Descriptor() ([]byte, []int)

func (*AchievementProgress) GetAchieved

func (m *AchievementProgress) GetAchieved() bool

func (*AchievementProgress) GetCounter

func (m *AchievementProgress) GetCounter() uint32

func (*AchievementProgress) GetDate

func (m *AchievementProgress) GetDate() uint32

func (*AchievementProgress) GetId

func (m *AchievementProgress) GetId() uint32

func (*AchievementProgress) ProtoMessage

func (*AchievementProgress) ProtoMessage()

func (*AchievementProgress) Reset

func (m *AchievementProgress) Reset()

func (*AchievementProgress) String

func (m *AchievementProgress) String() string

type ActionAnGangAddGang

type ActionAnGangAddGang struct {
	Seat      uint32                 `protobuf:"varint,1,opt,name=seat" json:"seat,omitempty"`
	Type      uint32                 `protobuf:"varint,2,opt,name=type" json:"type,omitempty"`
	Tiles     string                 `protobuf:"bytes,3,opt,name=tiles" json:"tiles,omitempty"`
	Operation *OptionalOperationList `protobuf:"bytes,4,opt,name=operation" json:"operation,omitempty"`
	Doras     []string               `protobuf:"bytes,6,rep,name=doras" json:"doras,omitempty"`
	Zhenting  bool                   `protobuf:"varint,7,opt,name=zhenting" json:"zhenting,omitempty"`
	Tingpais  []*TingPaiInfo         `protobuf:"bytes,8,rep,name=tingpais" json:"tingpais,omitempty"`
}

func (*ActionAnGangAddGang) Descriptor

func (*ActionAnGangAddGang) Descriptor() ([]byte, []int)

func (*ActionAnGangAddGang) GetDoras

func (m *ActionAnGangAddGang) GetDoras() []string

func (*ActionAnGangAddGang) GetOperation

func (m *ActionAnGangAddGang) GetOperation() *OptionalOperationList

func (*ActionAnGangAddGang) GetSeat

func (m *ActionAnGangAddGang) GetSeat() uint32

func (*ActionAnGangAddGang) GetTiles

func (m *ActionAnGangAddGang) GetTiles() string

func (*ActionAnGangAddGang) GetTingpais

func (m *ActionAnGangAddGang) GetTingpais() []*TingPaiInfo

func (*ActionAnGangAddGang) GetType

func (m *ActionAnGangAddGang) GetType() uint32

func (*ActionAnGangAddGang) GetZhenting

func (m *ActionAnGangAddGang) GetZhenting() bool

func (*ActionAnGangAddGang) ProtoMessage

func (*ActionAnGangAddGang) ProtoMessage()

func (*ActionAnGangAddGang) Reset

func (m *ActionAnGangAddGang) Reset()

func (*ActionAnGangAddGang) String

func (m *ActionAnGangAddGang) String() string

type ActionBaBei

type ActionBaBei struct {
	Seat      uint32                 `protobuf:"varint,1,opt,name=seat" json:"seat,omitempty"`
	Operation *OptionalOperationList `protobuf:"bytes,4,opt,name=operation" json:"operation,omitempty"`
	Doras     []string               `protobuf:"bytes,6,rep,name=doras" json:"doras,omitempty"`
	Zhenting  bool                   `protobuf:"varint,7,opt,name=zhenting" json:"zhenting,omitempty"`
	Tingpais  []*TingPaiInfo         `protobuf:"bytes,8,rep,name=tingpais" json:"tingpais,omitempty"`
	Moqie     bool                   `protobuf:"varint,9,opt,name=moqie" json:"moqie,omitempty"`
}

func (*ActionBaBei) Descriptor

func (*ActionBaBei) Descriptor() ([]byte, []int)

func (*ActionBaBei) GetDoras

func (m *ActionBaBei) GetDoras() []string

func (*ActionBaBei) GetMoqie

func (m *ActionBaBei) GetMoqie() bool

func (*ActionBaBei) GetOperation

func (m *ActionBaBei) GetOperation() *OptionalOperationList

func (*ActionBaBei) GetSeat

func (m *ActionBaBei) GetSeat() uint32

func (*ActionBaBei) GetTingpais

func (m *ActionBaBei) GetTingpais() []*TingPaiInfo

func (*ActionBaBei) GetZhenting

func (m *ActionBaBei) GetZhenting() bool

func (*ActionBaBei) ProtoMessage

func (*ActionBaBei) ProtoMessage()

func (*ActionBaBei) Reset

func (m *ActionBaBei) Reset()

func (*ActionBaBei) String

func (m *ActionBaBei) String() string

type ActionChiPengGang

type ActionChiPengGang struct {
	Seat      uint32                 `protobuf:"varint,1,opt,name=seat" json:"seat,omitempty"`
	Type      uint32                 `protobuf:"varint,2,opt,name=type" json:"type,omitempty"`
	Tiles     []string               `protobuf:"bytes,3,rep,name=tiles" json:"tiles,omitempty"`
	Froms     []uint32               `protobuf:"varint,4,rep,packed,name=froms" json:"froms,omitempty"`
	Liqi      *LiQiSuccess           `protobuf:"bytes,5,opt,name=liqi" json:"liqi,omitempty"`
	Operation *OptionalOperationList `protobuf:"bytes,6,opt,name=operation" json:"operation,omitempty"`
	Zhenting  bool                   `protobuf:"varint,7,opt,name=zhenting" json:"zhenting,omitempty"`
	Tingpais  []*TingPaiDiscardInfo  `protobuf:"bytes,8,rep,name=tingpais" json:"tingpais,omitempty"`
}

func (*ActionChiPengGang) Descriptor

func (*ActionChiPengGang) Descriptor() ([]byte, []int)

func (*ActionChiPengGang) GetFroms

func (m *ActionChiPengGang) GetFroms() []uint32

func (*ActionChiPengGang) GetLiqi

func (m *ActionChiPengGang) GetLiqi() *LiQiSuccess

func (*ActionChiPengGang) GetOperation

func (m *ActionChiPengGang) GetOperation() *OptionalOperationList

func (*ActionChiPengGang) GetSeat

func (m *ActionChiPengGang) GetSeat() uint32

func (*ActionChiPengGang) GetTiles

func (m *ActionChiPengGang) GetTiles() []string

func (*ActionChiPengGang) GetTingpais

func (m *ActionChiPengGang) GetTingpais() []*TingPaiDiscardInfo

func (*ActionChiPengGang) GetType

func (m *ActionChiPengGang) GetType() uint32

func (*ActionChiPengGang) GetZhenting

func (m *ActionChiPengGang) GetZhenting() bool

func (*ActionChiPengGang) ProtoMessage

func (*ActionChiPengGang) ProtoMessage()

func (*ActionChiPengGang) Reset

func (m *ActionChiPengGang) Reset()

func (*ActionChiPengGang) String

func (m *ActionChiPengGang) String() string

type ActionDealTile

type ActionDealTile struct {
	Seat          uint32                 `protobuf:"varint,1,opt,name=seat" json:"seat,omitempty"`
	Tile          string                 `protobuf:"bytes,2,opt,name=tile" json:"tile,omitempty"`
	LeftTileCount uint32                 `protobuf:"varint,3,opt,name=left_tile_count,json=leftTileCount" json:"left_tile_count,omitempty"`
	Operation     *OptionalOperationList `protobuf:"bytes,4,opt,name=operation" json:"operation,omitempty"`
	Liqi          *LiQiSuccess           `protobuf:"bytes,5,opt,name=liqi" json:"liqi,omitempty"`
	Doras         []string               `protobuf:"bytes,6,rep,name=doras" json:"doras,omitempty"`
	Zhenting      bool                   `protobuf:"varint,7,opt,name=zhenting" json:"zhenting,omitempty"`
	Tingpais      []*TingPaiDiscardInfo  `protobuf:"bytes,8,rep,name=tingpais" json:"tingpais,omitempty"`
}

func (*ActionDealTile) Descriptor

func (*ActionDealTile) Descriptor() ([]byte, []int)

func (*ActionDealTile) GetDoras

func (m *ActionDealTile) GetDoras() []string

func (*ActionDealTile) GetLeftTileCount

func (m *ActionDealTile) GetLeftTileCount() uint32

func (*ActionDealTile) GetLiqi

func (m *ActionDealTile) GetLiqi() *LiQiSuccess

func (*ActionDealTile) GetOperation

func (m *ActionDealTile) GetOperation() *OptionalOperationList

func (*ActionDealTile) GetSeat

func (m *ActionDealTile) GetSeat() uint32

func (*ActionDealTile) GetTile

func (m *ActionDealTile) GetTile() string

func (*ActionDealTile) GetTingpais

func (m *ActionDealTile) GetTingpais() []*TingPaiDiscardInfo

func (*ActionDealTile) GetZhenting

func (m *ActionDealTile) GetZhenting() bool

func (*ActionDealTile) ProtoMessage

func (*ActionDealTile) ProtoMessage()

func (*ActionDealTile) Reset

func (m *ActionDealTile) Reset()

func (*ActionDealTile) String

func (m *ActionDealTile) String() string

type ActionDiscardTile

type ActionDiscardTile struct {
	Seat      uint32                 `protobuf:"varint,1,opt,name=seat" json:"seat,omitempty"`
	Tile      string                 `protobuf:"bytes,2,opt,name=tile" json:"tile,omitempty"`
	IsLiqi    bool                   `protobuf:"varint,3,opt,name=is_liqi,json=isLiqi" json:"is_liqi,omitempty"`
	Operation *OptionalOperationList `protobuf:"bytes,4,opt,name=operation" json:"operation,omitempty"`
	Moqie     bool                   `protobuf:"varint,5,opt,name=moqie" json:"moqie,omitempty"`
	Zhenting  bool                   `protobuf:"varint,6,opt,name=zhenting" json:"zhenting,omitempty"`
	Tingpais  []*TingPaiInfo         `protobuf:"bytes,7,rep,name=tingpais" json:"tingpais,omitempty"`
	Doras     []string               `protobuf:"bytes,8,rep,name=doras" json:"doras,omitempty"`
	IsWliqi   bool                   `protobuf:"varint,9,opt,name=is_wliqi,json=isWliqi" json:"is_wliqi,omitempty"`
}

func (*ActionDiscardTile) Descriptor

func (*ActionDiscardTile) Descriptor() ([]byte, []int)

func (*ActionDiscardTile) GetDoras

func (m *ActionDiscardTile) GetDoras() []string

func (*ActionDiscardTile) GetIsLiqi

func (m *ActionDiscardTile) GetIsLiqi() bool

func (*ActionDiscardTile) GetIsWliqi

func (m *ActionDiscardTile) GetIsWliqi() bool

func (*ActionDiscardTile) GetMoqie

func (m *ActionDiscardTile) GetMoqie() bool

func (*ActionDiscardTile) GetOperation

func (m *ActionDiscardTile) GetOperation() *OptionalOperationList

func (*ActionDiscardTile) GetSeat

func (m *ActionDiscardTile) GetSeat() uint32

func (*ActionDiscardTile) GetTile

func (m *ActionDiscardTile) GetTile() string

func (*ActionDiscardTile) GetTingpais

func (m *ActionDiscardTile) GetTingpais() []*TingPaiInfo

func (*ActionDiscardTile) GetZhenting

func (m *ActionDiscardTile) GetZhenting() bool

func (*ActionDiscardTile) ProtoMessage

func (*ActionDiscardTile) ProtoMessage()

func (*ActionDiscardTile) Reset

func (m *ActionDiscardTile) Reset()

func (*ActionDiscardTile) String

func (m *ActionDiscardTile) String() string

type ActionHule

type ActionHule struct {
	Hules       []*HuleInfo `protobuf:"bytes,1,rep,name=hules" json:"hules,omitempty"`
	OldScores   []int32     `protobuf:"varint,2,rep,packed,name=old_scores,json=oldScores" json:"old_scores,omitempty"`
	DeltaScores []int32     `protobuf:"varint,3,rep,packed,name=delta_scores,json=deltaScores" json:"delta_scores,omitempty"`
	WaitTimeout uint32      `protobuf:"varint,4,opt,name=wait_timeout,json=waitTimeout" json:"wait_timeout,omitempty"`
	Scores      []int32     `protobuf:"varint,5,rep,packed,name=scores" json:"scores,omitempty"`
	Gameend     *GameEnd    `protobuf:"bytes,6,opt,name=gameend" json:"gameend,omitempty"`
	Doras       []string    `protobuf:"bytes,7,rep,name=doras" json:"doras,omitempty"`
}

func (*ActionHule) Descriptor

func (*ActionHule) Descriptor() ([]byte, []int)

func (*ActionHule) GetDeltaScores

func (m *ActionHule) GetDeltaScores() []int32

func (*ActionHule) GetDoras

func (m *ActionHule) GetDoras() []string

func (*ActionHule) GetGameend

func (m *ActionHule) GetGameend() *GameEnd

func (*ActionHule) GetHules

func (m *ActionHule) GetHules() []*HuleInfo

func (*ActionHule) GetOldScores

func (m *ActionHule) GetOldScores() []int32

func (*ActionHule) GetScores

func (m *ActionHule) GetScores() []int32

func (*ActionHule) GetWaitTimeout

func (m *ActionHule) GetWaitTimeout() uint32

func (*ActionHule) ProtoMessage

func (*ActionHule) ProtoMessage()

func (*ActionHule) Reset

func (m *ActionHule) Reset()

func (*ActionHule) String

func (m *ActionHule) String() string

type ActionLiuJu

type ActionLiuJu struct {
	Type           uint32       `protobuf:"varint,1,opt,name=type" json:"type,omitempty"`
	Gameend        *GameEnd     `protobuf:"bytes,2,opt,name=gameend" json:"gameend,omitempty"`
	Seat           uint32       `protobuf:"varint,3,opt,name=seat" json:"seat,omitempty"`
	Tiles          []string     `protobuf:"bytes,4,rep,name=tiles" json:"tiles,omitempty"`
	Liqi           *LiQiSuccess `protobuf:"bytes,5,opt,name=liqi" json:"liqi,omitempty"`
	Allplayertiles []string     `protobuf:"bytes,6,rep,name=allplayertiles" json:"allplayertiles,omitempty"`
}

func (*ActionLiuJu) Descriptor

func (*ActionLiuJu) Descriptor() ([]byte, []int)

func (*ActionLiuJu) GetAllplayertiles

func (m *ActionLiuJu) GetAllplayertiles() []string

func (*ActionLiuJu) GetGameend

func (m *ActionLiuJu) GetGameend() *GameEnd

func (*ActionLiuJu) GetLiqi

func (m *ActionLiuJu) GetLiqi() *LiQiSuccess

func (*ActionLiuJu) GetSeat

func (m *ActionLiuJu) GetSeat() uint32

func (*ActionLiuJu) GetTiles

func (m *ActionLiuJu) GetTiles() []string

func (*ActionLiuJu) GetType

func (m *ActionLiuJu) GetType() uint32

func (*ActionLiuJu) ProtoMessage

func (*ActionLiuJu) ProtoMessage()

func (*ActionLiuJu) Reset

func (m *ActionLiuJu) Reset()

func (*ActionLiuJu) String

func (m *ActionLiuJu) String() string

type ActionMJStart

type ActionMJStart struct {
}

func (*ActionMJStart) Descriptor

func (*ActionMJStart) Descriptor() ([]byte, []int)

func (*ActionMJStart) ProtoMessage

func (*ActionMJStart) ProtoMessage()

func (*ActionMJStart) Reset

func (m *ActionMJStart) Reset()

func (*ActionMJStart) String

func (m *ActionMJStart) String() string

type ActionNewRound

type ActionNewRound struct {
	Chang         uint32                 `protobuf:"varint,1,opt,name=chang" json:"chang,omitempty"`
	Ju            uint32                 `protobuf:"varint,2,opt,name=ju" json:"ju,omitempty"`
	Ben           uint32                 `protobuf:"varint,3,opt,name=ben" json:"ben,omitempty"`
	Tiles         []string               `protobuf:"bytes,4,rep,name=tiles" json:"tiles,omitempty"`
	Dora          string                 `protobuf:"bytes,5,opt,name=dora" json:"dora,omitempty"`
	Scores        []int32                `protobuf:"varint,6,rep,packed,name=scores" json:"scores,omitempty"`
	Operation     *OptionalOperationList `protobuf:"bytes,7,opt,name=operation" json:"operation,omitempty"`
	Liqibang      uint32                 `protobuf:"varint,8,opt,name=liqibang" json:"liqibang,omitempty"`
	Tingpais0     []*TingPaiDiscardInfo  `protobuf:"bytes,9,rep,name=tingpais0" json:"tingpais0,omitempty"`
	Tingpais1     []*TingPaiInfo         `protobuf:"bytes,10,rep,name=tingpais1" json:"tingpais1,omitempty"`
	Al            bool                   `protobuf:"varint,11,opt,name=al" json:"al,omitempty"`
	Md5           string                 `protobuf:"bytes,12,opt,name=md5" json:"md5,omitempty"`
	LeftTileCount uint32                 `protobuf:"varint,13,opt,name=left_tile_count,json=leftTileCount" json:"left_tile_count,omitempty"`
	Doras         []string               `protobuf:"bytes,14,rep,name=doras" json:"doras,omitempty"`
}

func (*ActionNewRound) Descriptor

func (*ActionNewRound) Descriptor() ([]byte, []int)

func (*ActionNewRound) GetAl

func (m *ActionNewRound) GetAl() bool

func (*ActionNewRound) GetBen

func (m *ActionNewRound) GetBen() uint32

func (*ActionNewRound) GetChang

func (m *ActionNewRound) GetChang() uint32

func (*ActionNewRound) GetDora

func (m *ActionNewRound) GetDora() string

func (*ActionNewRound) GetDoras

func (m *ActionNewRound) GetDoras() []string

func (*ActionNewRound) GetJu

func (m *ActionNewRound) GetJu() uint32

func (*ActionNewRound) GetLeftTileCount

func (m *ActionNewRound) GetLeftTileCount() uint32

func (*ActionNewRound) GetLiqibang

func (m *ActionNewRound) GetLiqibang() uint32

func (*ActionNewRound) GetMd5

func (m *ActionNewRound) GetMd5() string

func (*ActionNewRound) GetOperation

func (m *ActionNewRound) GetOperation() *OptionalOperationList

func (*ActionNewRound) GetScores

func (m *ActionNewRound) GetScores() []int32

func (*ActionNewRound) GetTiles

func (m *ActionNewRound) GetTiles() []string

func (*ActionNewRound) GetTingpais0

func (m *ActionNewRound) GetTingpais0() []*TingPaiDiscardInfo

func (*ActionNewRound) GetTingpais1

func (m *ActionNewRound) GetTingpais1() []*TingPaiInfo

func (*ActionNewRound) ProtoMessage

func (*ActionNewRound) ProtoMessage()

func (*ActionNewRound) Reset

func (m *ActionNewRound) Reset()

func (*ActionNewRound) String

func (m *ActionNewRound) String() string

type ActionNoTile

type ActionNoTile struct {
	Liujumanguan bool                `protobuf:"varint,1,opt,name=liujumanguan" json:"liujumanguan,omitempty"`
	Players      []*NoTilePlayerInfo `protobuf:"bytes,2,rep,name=players" json:"players,omitempty"`
	Scores       []*NoTileScoreInfo  `protobuf:"bytes,3,rep,name=scores" json:"scores,omitempty"`
	Gameend      bool                `protobuf:"varint,4,opt,name=gameend" json:"gameend,omitempty"`
}

func (*ActionNoTile) Descriptor

func (*ActionNoTile) Descriptor() ([]byte, []int)

func (*ActionNoTile) GetGameend

func (m *ActionNoTile) GetGameend() bool

func (*ActionNoTile) GetLiujumanguan

func (m *ActionNoTile) GetLiujumanguan() bool

func (*ActionNoTile) GetPlayers

func (m *ActionNoTile) GetPlayers() []*NoTilePlayerInfo

func (*ActionNoTile) GetScores

func (m *ActionNoTile) GetScores() []*NoTileScoreInfo

func (*ActionNoTile) ProtoMessage

func (*ActionNoTile) ProtoMessage()

func (*ActionNoTile) Reset

func (m *ActionNoTile) Reset()

func (*ActionNoTile) String

func (m *ActionNoTile) String() string

type ActionPrototype

type ActionPrototype struct {
	Step uint32 `protobuf:"varint,1,opt,name=step" json:"step,omitempty"`
	Name string `protobuf:"bytes,2,opt,name=name" json:"name,omitempty"`
	Data []byte `protobuf:"bytes,3,opt,name=data,proto3" json:"data,omitempty"`
}

func (*ActionPrototype) Descriptor

func (*ActionPrototype) Descriptor() ([]byte, []int)

func (*ActionPrototype) GetData

func (m *ActionPrototype) GetData() []byte

func (*ActionPrototype) GetName

func (m *ActionPrototype) GetName() string

func (*ActionPrototype) GetStep

func (m *ActionPrototype) GetStep() uint32

func (*ActionPrototype) ParseData

func (m *ActionPrototype) ParseData() (proto.Message, error)

func (*ActionPrototype) ProtoMessage

func (*ActionPrototype) ProtoMessage()

func (*ActionPrototype) Reset

func (m *ActionPrototype) Reset()

func (*ActionPrototype) String

func (m *ActionPrototype) String() string

type Activity

type Activity struct {
	ActivityId uint32 `protobuf:"varint,1,opt,name=activity_id,json=activityId" json:"activity_id,omitempty"`
	StartTime  uint32 `protobuf:"varint,2,opt,name=start_time,json=startTime" json:"start_time,omitempty"`
	EndTime    uint32 `protobuf:"varint,3,opt,name=end_time,json=endTime" json:"end_time,omitempty"`
	Type       string `protobuf:"bytes,4,opt,name=type" json:"type,omitempty"`
}

func (*Activity) Descriptor

func (*Activity) Descriptor() ([]byte, []int)

func (*Activity) GetActivityId

func (m *Activity) GetActivityId() uint32

func (*Activity) GetEndTime

func (m *Activity) GetEndTime() uint32

func (*Activity) GetStartTime

func (m *Activity) GetStartTime() uint32

func (*Activity) GetType

func (m *Activity) GetType() string

func (*Activity) ProtoMessage

func (*Activity) ProtoMessage()

func (*Activity) Reset

func (m *Activity) Reset()

func (*Activity) String

func (m *Activity) String() string

type ActivityAccumulatedPointData

type ActivityAccumulatedPointData struct {
	ActivityId       uint32   `protobuf:"varint,1,opt,name=activity_id,json=activityId" json:"activity_id,omitempty"`
	Point            int32    `protobuf:"varint,2,opt,name=point" json:"point,omitempty"`
	GainedRewardList []uint32 `protobuf:"varint,3,rep,packed,name=gained_reward_list,json=gainedRewardList" json:"gained_reward_list,omitempty"`
}

func (*ActivityAccumulatedPointData) Descriptor

func (*ActivityAccumulatedPointData) Descriptor() ([]byte, []int)

func (*ActivityAccumulatedPointData) GetActivityId

func (m *ActivityAccumulatedPointData) GetActivityId() uint32

func (*ActivityAccumulatedPointData) GetGainedRewardList

func (m *ActivityAccumulatedPointData) GetGainedRewardList() []uint32

func (*ActivityAccumulatedPointData) GetPoint

func (m *ActivityAccumulatedPointData) GetPoint() int32

func (*ActivityAccumulatedPointData) ProtoMessage

func (*ActivityAccumulatedPointData) ProtoMessage()

func (*ActivityAccumulatedPointData) Reset

func (m *ActivityAccumulatedPointData) Reset()

func (*ActivityAccumulatedPointData) String

type ActivityRankPointData

type ActivityRankPointData struct {
	LeaderboardId uint32 `protobuf:"varint,1,opt,name=leaderboard_id,json=leaderboardId" json:"leaderboard_id,omitempty"`
	Point         int32  `protobuf:"varint,2,opt,name=point" json:"point,omitempty"`
	GainedReward  bool   `protobuf:"varint,3,opt,name=gained_reward,json=gainedReward" json:"gained_reward,omitempty"`
	GainableTime  uint32 `protobuf:"varint,4,opt,name=gainable_time,json=gainableTime" json:"gainable_time,omitempty"`
}

func (*ActivityRankPointData) Descriptor

func (*ActivityRankPointData) Descriptor() ([]byte, []int)

func (*ActivityRankPointData) GetGainableTime

func (m *ActivityRankPointData) GetGainableTime() uint32

func (*ActivityRankPointData) GetGainedReward

func (m *ActivityRankPointData) GetGainedReward() bool

func (*ActivityRankPointData) GetLeaderboardId

func (m *ActivityRankPointData) GetLeaderboardId() uint32

func (*ActivityRankPointData) GetPoint

func (m *ActivityRankPointData) GetPoint() int32

func (*ActivityRankPointData) ProtoMessage

func (*ActivityRankPointData) ProtoMessage()

func (*ActivityRankPointData) Reset

func (m *ActivityRankPointData) Reset()

func (*ActivityRankPointData) String

func (m *ActivityRankPointData) String() string

type Announcement

type Announcement struct {
	Id      uint32 `protobuf:"varint,1,opt,name=id" json:"id,omitempty"`
	Title   string `protobuf:"bytes,2,opt,name=title" json:"title,omitempty"`
	Content string `protobuf:"bytes,3,opt,name=content" json:"content,omitempty"`
}

func (*Announcement) Descriptor

func (*Announcement) Descriptor() ([]byte, []int)

func (*Announcement) GetContent

func (m *Announcement) GetContent() string

func (*Announcement) GetId

func (m *Announcement) GetId() uint32

func (*Announcement) GetTitle

func (m *Announcement) GetTitle() string

func (*Announcement) ProtoMessage

func (*Announcement) ProtoMessage()

func (*Announcement) Reset

func (m *Announcement) Reset()

func (*Announcement) String

func (m *Announcement) String() string

type AntiAddiction

type AntiAddiction struct {
	OnlineDuration uint32 `protobuf:"varint,1,opt,name=online_duration,json=onlineDuration" json:"online_duration,omitempty"`
}

func (*AntiAddiction) Descriptor

func (*AntiAddiction) Descriptor() ([]byte, []int)

func (*AntiAddiction) GetOnlineDuration

func (m *AntiAddiction) GetOnlineDuration() uint32

func (*AntiAddiction) ProtoMessage

func (*AntiAddiction) ProtoMessage()

func (*AntiAddiction) Reset

func (m *AntiAddiction) Reset()

func (*AntiAddiction) String

func (m *AntiAddiction) String() string

type Bag

type Bag struct {
	Items           []*Item            `protobuf:"bytes,1,rep,name=items" json:"items,omitempty"`
	DailyGainRecord []*ItemGainRecords `protobuf:"bytes,2,rep,name=daily_gain_record,json=dailyGainRecord" json:"daily_gain_record,omitempty"`
}

func (*Bag) Descriptor

func (*Bag) Descriptor() ([]byte, []int)

func (*Bag) GetDailyGainRecord

func (m *Bag) GetDailyGainRecord() []*ItemGainRecords

func (*Bag) GetItems

func (m *Bag) GetItems() []*Item

func (*Bag) ProtoMessage

func (*Bag) ProtoMessage()

func (*Bag) Reset

func (m *Bag) Reset()

func (*Bag) String

func (m *Bag) String() string

type BagUpdate

type BagUpdate struct {
	UpdateItems           []*Item            `protobuf:"bytes,1,rep,name=update_items,json=updateItems" json:"update_items,omitempty"`
	UpdateDailyGainRecord []*ItemGainRecords `protobuf:"bytes,2,rep,name=update_daily_gain_record,json=updateDailyGainRecord" json:"update_daily_gain_record,omitempty"`
}

func (*BagUpdate) Descriptor

func (*BagUpdate) Descriptor() ([]byte, []int)

func (*BagUpdate) GetUpdateDailyGainRecord

func (m *BagUpdate) GetUpdateDailyGainRecord() []*ItemGainRecords

func (*BagUpdate) GetUpdateItems

func (m *BagUpdate) GetUpdateItems() []*Item

func (*BagUpdate) ProtoMessage

func (*BagUpdate) ProtoMessage()

func (*BagUpdate) Reset

func (m *BagUpdate) Reset()

func (*BagUpdate) String

func (m *BagUpdate) String() string

type BillShortcut

type BillShortcut struct {
	Id        uint32 `protobuf:"varint,1,opt,name=id" json:"id,omitempty"`
	Count     uint32 `protobuf:"varint,2,opt,name=count" json:"count,omitempty"`
	DealPrice uint32 `protobuf:"varint,3,opt,name=dealPrice" json:"dealPrice,omitempty"`
}

func (*BillShortcut) Descriptor

func (*BillShortcut) Descriptor() ([]byte, []int)

func (*BillShortcut) GetCount

func (m *BillShortcut) GetCount() uint32

func (*BillShortcut) GetDealPrice

func (m *BillShortcut) GetDealPrice() uint32

func (*BillShortcut) GetId

func (m *BillShortcut) GetId() uint32

func (*BillShortcut) ProtoMessage

func (*BillShortcut) ProtoMessage()

func (*BillShortcut) Reset

func (m *BillShortcut) Reset()

func (*BillShortcut) String

func (m *BillShortcut) String() string

type BillingGoods

type BillingGoods struct {
	Id            string `protobuf:"bytes,1,opt,name=id" json:"id,omitempty"`
	Name          string `protobuf:"bytes,2,opt,name=name" json:"name,omitempty"`
	Desc          string `protobuf:"bytes,3,opt,name=desc" json:"desc,omitempty"`
	Icon          string `protobuf:"bytes,4,opt,name=icon" json:"icon,omitempty"`
	ResourceId    uint32 `protobuf:"varint,5,opt,name=resource_id,json=resourceId" json:"resource_id,omitempty"`
	ResourceCount uint32 `protobuf:"varint,6,opt,name=resource_count,json=resourceCount" json:"resource_count,omitempty"`
}

func (*BillingGoods) Descriptor

func (*BillingGoods) Descriptor() ([]byte, []int)

func (*BillingGoods) GetDesc

func (m *BillingGoods) GetDesc() string

func (*BillingGoods) GetIcon

func (m *BillingGoods) GetIcon() string

func (*BillingGoods) GetId

func (m *BillingGoods) GetId() string

func (*BillingGoods) GetName

func (m *BillingGoods) GetName() string

func (*BillingGoods) GetResourceCount

func (m *BillingGoods) GetResourceCount() uint32

func (*BillingGoods) GetResourceId

func (m *BillingGoods) GetResourceId() uint32

func (*BillingGoods) ProtoMessage

func (*BillingGoods) ProtoMessage()

func (*BillingGoods) Reset

func (m *BillingGoods) Reset()

func (*BillingGoods) String

func (m *BillingGoods) String() string

type BillingProduct

type BillingProduct struct {
	Goods         *BillingGoods `protobuf:"bytes,1,opt,name=goods" json:"goods,omitempty"`
	CurrencyCode  string        `protobuf:"bytes,2,opt,name=currency_code,json=currencyCode" json:"currency_code,omitempty"`
	CurrencyPrice uint32        `protobuf:"varint,3,opt,name=currency_price,json=currencyPrice" json:"currency_price,omitempty"`
	SortWeight    uint32        `protobuf:"varint,4,opt,name=sort_weight,json=sortWeight" json:"sort_weight,omitempty"`
}

func (*BillingProduct) Descriptor

func (*BillingProduct) Descriptor() ([]byte, []int)

func (*BillingProduct) GetCurrencyCode

func (m *BillingProduct) GetCurrencyCode() string

func (*BillingProduct) GetCurrencyPrice

func (m *BillingProduct) GetCurrencyPrice() uint32

func (*BillingProduct) GetGoods

func (m *BillingProduct) GetGoods() *BillingGoods

func (*BillingProduct) GetSortWeight

func (m *BillingProduct) GetSortWeight() uint32

func (*BillingProduct) ProtoMessage

func (*BillingProduct) ProtoMessage()

func (*BillingProduct) Reset

func (m *BillingProduct) Reset()

func (*BillingProduct) String

func (m *BillingProduct) String() string

type BuyRecord

type BuyRecord struct {
	Id    uint32 `protobuf:"varint,1,opt,name=id" json:"id,omitempty"`
	Count uint32 `protobuf:"varint,2,opt,name=count" json:"count,omitempty"`
}

func (*BuyRecord) Descriptor

func (*BuyRecord) Descriptor() ([]byte, []int)

func (*BuyRecord) GetCount

func (m *BuyRecord) GetCount() uint32

func (*BuyRecord) GetId

func (m *BuyRecord) GetId() uint32

func (*BuyRecord) ProtoMessage

func (*BuyRecord) ProtoMessage()

func (*BuyRecord) Reset

func (m *BuyRecord) Reset()

func (*BuyRecord) String

func (m *BuyRecord) String() string

type ChangeNicknameRecord

type ChangeNicknameRecord struct {
	From string `protobuf:"bytes,1,opt,name=from" json:"from,omitempty"`
	To   string `protobuf:"bytes,2,opt,name=to" json:"to,omitempty"`
	Time uint32 `protobuf:"varint,3,opt,name=time" json:"time,omitempty"`
}

func (*ChangeNicknameRecord) Descriptor

func (*ChangeNicknameRecord) Descriptor() ([]byte, []int)

func (*ChangeNicknameRecord) GetFrom

func (m *ChangeNicknameRecord) GetFrom() string

func (*ChangeNicknameRecord) GetTime

func (m *ChangeNicknameRecord) GetTime() uint32

func (*ChangeNicknameRecord) GetTo

func (m *ChangeNicknameRecord) GetTo() string

func (*ChangeNicknameRecord) ProtoMessage

func (*ChangeNicknameRecord) ProtoMessage()

func (*ChangeNicknameRecord) Reset

func (m *ChangeNicknameRecord) Reset()

func (*ChangeNicknameRecord) String

func (m *ChangeNicknameRecord) String() string

type Character

type Character struct {
	Charid     uint32                   `protobuf:"varint,1,opt,name=charid" json:"charid,omitempty"`
	Level      uint32                   `protobuf:"varint,2,opt,name=level" json:"level,omitempty"`
	Exp        uint32                   `protobuf:"varint,3,opt,name=exp" json:"exp,omitempty"`
	Views      []*Character_ViewSlotSet `protobuf:"bytes,4,rep,name=views" json:"views,omitempty"`
	Skin       uint32                   `protobuf:"varint,5,opt,name=skin" json:"skin,omitempty"`
	IsUpgraded bool                     `protobuf:"varint,6,opt,name=is_upgraded,json=isUpgraded" json:"is_upgraded,omitempty"`
	ExtraEmoji []uint32                 `protobuf:"varint,7,rep,packed,name=extra_emoji,json=extraEmoji" json:"extra_emoji,omitempty"`
}

func (*Character) Descriptor

func (*Character) Descriptor() ([]byte, []int)

func (*Character) GetCharid

func (m *Character) GetCharid() uint32

func (*Character) GetExp

func (m *Character) GetExp() uint32

func (*Character) GetExtraEmoji

func (m *Character) GetExtraEmoji() []uint32

func (*Character) GetIsUpgraded

func (m *Character) GetIsUpgraded() bool

func (*Character) GetLevel

func (m *Character) GetLevel() uint32

func (*Character) GetSkin

func (m *Character) GetSkin() uint32

func (*Character) GetViews

func (m *Character) GetViews() []*Character_ViewSlotSet

func (*Character) ProtoMessage

func (*Character) ProtoMessage()

func (*Character) Reset

func (m *Character) Reset()

func (*Character) String

func (m *Character) String() string

type Character_ViewSlotSet

type Character_ViewSlotSet struct {
	Slot   uint32 `protobuf:"varint,1,opt,name=slot" json:"slot,omitempty"`
	ItemId uint32 `protobuf:"varint,2,opt,name=item_id,json=itemId" json:"item_id,omitempty"`
}

func (*Character_ViewSlotSet) Descriptor

func (*Character_ViewSlotSet) Descriptor() ([]byte, []int)

func (*Character_ViewSlotSet) GetItemId

func (m *Character_ViewSlotSet) GetItemId() uint32

func (*Character_ViewSlotSet) GetSlot

func (m *Character_ViewSlotSet) GetSlot() uint32

func (*Character_ViewSlotSet) ProtoMessage

func (*Character_ViewSlotSet) ProtoMessage()

func (*Character_ViewSlotSet) Reset

func (m *Character_ViewSlotSet) Reset()

func (*Character_ViewSlotSet) String

func (m *Character_ViewSlotSet) String() string

type ChestData

type ChestData struct {
	ChestId        uint32 `protobuf:"varint,1,opt,name=chest_id,json=chestId" json:"chest_id,omitempty"`
	TotalOpenCount uint32 `protobuf:"varint,2,opt,name=total_open_count,json=totalOpenCount" json:"total_open_count,omitempty"`
	ConsumeCount   uint32 `protobuf:"varint,3,opt,name=consume_count,json=consumeCount" json:"consume_count,omitempty"`
	FaceBlackCount uint32 `protobuf:"varint,4,opt,name=face_black_count,json=faceBlackCount" json:"face_black_count,omitempty"`
}

func (*ChestData) Descriptor

func (*ChestData) Descriptor() ([]byte, []int)

func (*ChestData) GetChestId

func (m *ChestData) GetChestId() uint32

func (*ChestData) GetConsumeCount

func (m *ChestData) GetConsumeCount() uint32

func (*ChestData) GetFaceBlackCount

func (m *ChestData) GetFaceBlackCount() uint32

func (*ChestData) GetTotalOpenCount

func (m *ChestData) GetTotalOpenCount() uint32

func (*ChestData) ProtoMessage

func (*ChestData) ProtoMessage()

func (*ChestData) Reset

func (m *ChestData) Reset()

func (*ChestData) String

func (m *ChestData) String() string

type ChestDataV2

type ChestDataV2 struct {
	ChestId        uint32 `protobuf:"varint,1,opt,name=chest_id,json=chestId" json:"chest_id,omitempty"`
	TotalOpenCount uint32 `protobuf:"varint,2,opt,name=total_open_count,json=totalOpenCount" json:"total_open_count,omitempty"`
	FaceBlackCount uint32 `protobuf:"varint,3,opt,name=face_black_count,json=faceBlackCount" json:"face_black_count,omitempty"`
}

func (*ChestDataV2) Descriptor

func (*ChestDataV2) Descriptor() ([]byte, []int)

func (*ChestDataV2) GetChestId

func (m *ChestDataV2) GetChestId() uint32

func (*ChestDataV2) GetFaceBlackCount

func (m *ChestDataV2) GetFaceBlackCount() uint32

func (*ChestDataV2) GetTotalOpenCount

func (m *ChestDataV2) GetTotalOpenCount() uint32

func (*ChestDataV2) ProtoMessage

func (*ChestDataV2) ProtoMessage()

func (*ChestDataV2) Reset

func (m *ChestDataV2) Reset()

func (*ChestDataV2) String

func (m *ChestDataV2) String() string

type ClientDeviceInfo

type ClientDeviceInfo struct {
	DeviceType string `protobuf:"bytes,1,opt,name=device_type,json=deviceType" json:"device_type,omitempty"`
	Os         string `protobuf:"bytes,2,opt,name=os" json:"os,omitempty"`
	OsVersion  string `protobuf:"bytes,3,opt,name=os_version,json=osVersion" json:"os_version,omitempty"`
	Browser    string `protobuf:"bytes,4,opt,name=browser" json:"browser,omitempty"`
}

func (*ClientDeviceInfo) Descriptor

func (*ClientDeviceInfo) Descriptor() ([]byte, []int)

func (*ClientDeviceInfo) GetBrowser

func (m *ClientDeviceInfo) GetBrowser() string

func (*ClientDeviceInfo) GetDeviceType

func (m *ClientDeviceInfo) GetDeviceType() string

func (*ClientDeviceInfo) GetOs

func (m *ClientDeviceInfo) GetOs() string

func (*ClientDeviceInfo) GetOsVersion

func (m *ClientDeviceInfo) GetOsVersion() string

func (*ClientDeviceInfo) ProtoMessage

func (*ClientDeviceInfo) ProtoMessage()

func (*ClientDeviceInfo) Reset

func (m *ClientDeviceInfo) Reset()

func (*ClientDeviceInfo) String

func (m *ClientDeviceInfo) String() string

type CommentItem

type CommentItem struct {
	CommentId uint32          `protobuf:"varint,1,opt,name=comment_id,json=commentId" json:"comment_id,omitempty"`
	Timestamp uint32          `protobuf:"varint,2,opt,name=timestamp" json:"timestamp,omitempty"`
	Commenter *PlayerBaseView `protobuf:"bytes,3,opt,name=commenter" json:"commenter,omitempty"`
	Content   string          `protobuf:"bytes,4,opt,name=content" json:"content,omitempty"`
}

func (*CommentItem) Descriptor

func (*CommentItem) Descriptor() ([]byte, []int)

func (*CommentItem) GetCommentId

func (m *CommentItem) GetCommentId() uint32

func (*CommentItem) GetCommenter

func (m *CommentItem) GetCommenter() *PlayerBaseView

func (*CommentItem) GetContent

func (m *CommentItem) GetContent() string

func (*CommentItem) GetTimestamp

func (m *CommentItem) GetTimestamp() uint32

func (*CommentItem) ProtoMessage

func (*CommentItem) ProtoMessage()

func (*CommentItem) Reset

func (m *CommentItem) Reset()

func (*CommentItem) String

func (m *CommentItem) String() string

type CustomizedContestAbstract

type CustomizedContestAbstract struct {
	UniqueId     uint32 `protobuf:"varint,1,opt,name=unique_id,json=uniqueId" json:"unique_id,omitempty"`
	ContestId    uint32 `protobuf:"varint,2,opt,name=contest_id,json=contestId" json:"contest_id,omitempty"`
	ContestName  string `protobuf:"bytes,3,opt,name=contest_name,json=contestName" json:"contest_name,omitempty"`
	State        uint32 `protobuf:"varint,4,opt,name=state" json:"state,omitempty"`
	CreatorId    uint32 `protobuf:"varint,5,opt,name=creator_id,json=creatorId" json:"creator_id,omitempty"`
	CreateTime   uint32 `protobuf:"varint,6,opt,name=create_time,json=createTime" json:"create_time,omitempty"`
	StartTime    uint32 `protobuf:"varint,7,opt,name=start_time,json=startTime" json:"start_time,omitempty"`
	FinishTime   uint32 `protobuf:"varint,8,opt,name=finish_time,json=finishTime" json:"finish_time,omitempty"`
	Open         bool   `protobuf:"varint,9,opt,name=open" json:"open,omitempty"`
	PublicNotice string `protobuf:"bytes,10,opt,name=public_notice,json=publicNotice" json:"public_notice,omitempty"`
}

func (*CustomizedContestAbstract) Descriptor

func (*CustomizedContestAbstract) Descriptor() ([]byte, []int)

func (*CustomizedContestAbstract) GetContestId

func (m *CustomizedContestAbstract) GetContestId() uint32

func (*CustomizedContestAbstract) GetContestName

func (m *CustomizedContestAbstract) GetContestName() string

func (*CustomizedContestAbstract) GetCreateTime

func (m *CustomizedContestAbstract) GetCreateTime() uint32

func (*CustomizedContestAbstract) GetCreatorId

func (m *CustomizedContestAbstract) GetCreatorId() uint32

func (*CustomizedContestAbstract) GetFinishTime

func (m *CustomizedContestAbstract) GetFinishTime() uint32

func (*CustomizedContestAbstract) GetOpen

func (m *CustomizedContestAbstract) GetOpen() bool

func (*CustomizedContestAbstract) GetPublicNotice

func (m *CustomizedContestAbstract) GetPublicNotice() string

func (*CustomizedContestAbstract) GetStartTime

func (m *CustomizedContestAbstract) GetStartTime() uint32

func (*CustomizedContestAbstract) GetState

func (m *CustomizedContestAbstract) GetState() uint32

func (*CustomizedContestAbstract) GetUniqueId

func (m *CustomizedContestAbstract) GetUniqueId() uint32

func (*CustomizedContestAbstract) ProtoMessage

func (*CustomizedContestAbstract) ProtoMessage()

func (*CustomizedContestAbstract) Reset

func (m *CustomizedContestAbstract) Reset()

func (*CustomizedContestAbstract) String

func (m *CustomizedContestAbstract) String() string

type CustomizedContestBase

type CustomizedContestBase struct {
	UniqueId    uint32 `protobuf:"varint,1,opt,name=unique_id,json=uniqueId" json:"unique_id,omitempty"`
	ContestId   uint32 `protobuf:"varint,2,opt,name=contest_id,json=contestId" json:"contest_id,omitempty"`
	ContestName string `protobuf:"bytes,3,opt,name=contest_name,json=contestName" json:"contest_name,omitempty"`
	State       uint32 `protobuf:"varint,4,opt,name=state" json:"state,omitempty"`
	CreatorId   uint32 `protobuf:"varint,5,opt,name=creator_id,json=creatorId" json:"creator_id,omitempty"`
	CreateTime  uint32 `protobuf:"varint,6,opt,name=create_time,json=createTime" json:"create_time,omitempty"`
	StartTime   uint32 `protobuf:"varint,7,opt,name=start_time,json=startTime" json:"start_time,omitempty"`
	FinishTime  uint32 `protobuf:"varint,8,opt,name=finish_time,json=finishTime" json:"finish_time,omitempty"`
	Open        bool   `protobuf:"varint,9,opt,name=open" json:"open,omitempty"`
}

func (*CustomizedContestBase) Descriptor

func (*CustomizedContestBase) Descriptor() ([]byte, []int)

func (*CustomizedContestBase) GetContestId

func (m *CustomizedContestBase) GetContestId() uint32

func (*CustomizedContestBase) GetContestName

func (m *CustomizedContestBase) GetContestName() string

func (*CustomizedContestBase) GetCreateTime

func (m *CustomizedContestBase) GetCreateTime() uint32

func (*CustomizedContestBase) GetCreatorId

func (m *CustomizedContestBase) GetCreatorId() uint32

func (*CustomizedContestBase) GetFinishTime

func (m *CustomizedContestBase) GetFinishTime() uint32

func (*CustomizedContestBase) GetOpen

func (m *CustomizedContestBase) GetOpen() bool

func (*CustomizedContestBase) GetStartTime

func (m *CustomizedContestBase) GetStartTime() uint32

func (*CustomizedContestBase) GetState

func (m *CustomizedContestBase) GetState() uint32

func (*CustomizedContestBase) GetUniqueId

func (m *CustomizedContestBase) GetUniqueId() uint32

func (*CustomizedContestBase) ProtoMessage

func (*CustomizedContestBase) ProtoMessage()

func (*CustomizedContestBase) Reset

func (m *CustomizedContestBase) Reset()

func (*CustomizedContestBase) String

func (m *CustomizedContestBase) String() string

type CustomizedContestDetail

type CustomizedContestDetail struct {
	UniqueId      uint32    `protobuf:"varint,1,opt,name=unique_id,json=uniqueId" json:"unique_id,omitempty"`
	ContestId     uint32    `protobuf:"varint,2,opt,name=contest_id,json=contestId" json:"contest_id,omitempty"`
	ContestName   string    `protobuf:"bytes,3,opt,name=contest_name,json=contestName" json:"contest_name,omitempty"`
	State         uint32    `protobuf:"varint,4,opt,name=state" json:"state,omitempty"`
	CreatorId     uint32    `protobuf:"varint,5,opt,name=creator_id,json=creatorId" json:"creator_id,omitempty"`
	CreateTime    uint32    `protobuf:"varint,6,opt,name=create_time,json=createTime" json:"create_time,omitempty"`
	StartTime     uint32    `protobuf:"varint,7,opt,name=start_time,json=startTime" json:"start_time,omitempty"`
	FinishTime    uint32    `protobuf:"varint,8,opt,name=finish_time,json=finishTime" json:"finish_time,omitempty"`
	Open          bool      `protobuf:"varint,9,opt,name=open" json:"open,omitempty"`
	RankRule      uint32    `protobuf:"varint,10,opt,name=rank_rule,json=rankRule" json:"rank_rule,omitempty"`
	GameMode      *GameMode `protobuf:"bytes,11,opt,name=game_mode,json=gameMode" json:"game_mode,omitempty"`
	PrivateNotice string    `protobuf:"bytes,12,opt,name=private_notice,json=privateNotice" json:"private_notice,omitempty"`
}

func (*CustomizedContestDetail) Descriptor

func (*CustomizedContestDetail) Descriptor() ([]byte, []int)

func (*CustomizedContestDetail) GetContestId

func (m *CustomizedContestDetail) GetContestId() uint32

func (*CustomizedContestDetail) GetContestName

func (m *CustomizedContestDetail) GetContestName() string

func (*CustomizedContestDetail) GetCreateTime

func (m *CustomizedContestDetail) GetCreateTime() uint32

func (*CustomizedContestDetail) GetCreatorId

func (m *CustomizedContestDetail) GetCreatorId() uint32

func (*CustomizedContestDetail) GetFinishTime

func (m *CustomizedContestDetail) GetFinishTime() uint32

func (*CustomizedContestDetail) GetGameMode

func (m *CustomizedContestDetail) GetGameMode() *GameMode

func (*CustomizedContestDetail) GetOpen

func (m *CustomizedContestDetail) GetOpen() bool

func (*CustomizedContestDetail) GetPrivateNotice

func (m *CustomizedContestDetail) GetPrivateNotice() string

func (*CustomizedContestDetail) GetRankRule

func (m *CustomizedContestDetail) GetRankRule() uint32

func (*CustomizedContestDetail) GetStartTime

func (m *CustomizedContestDetail) GetStartTime() uint32

func (*CustomizedContestDetail) GetState

func (m *CustomizedContestDetail) GetState() uint32

func (*CustomizedContestDetail) GetUniqueId

func (m *CustomizedContestDetail) GetUniqueId() uint32

func (*CustomizedContestDetail) ProtoMessage

func (*CustomizedContestDetail) ProtoMessage()

func (*CustomizedContestDetail) Reset

func (m *CustomizedContestDetail) Reset()

func (*CustomizedContestDetail) String

func (m *CustomizedContestDetail) String() string

type CustomizedContestExtend

type CustomizedContestExtend struct {
	UniqueId     uint32 `protobuf:"varint,1,opt,name=unique_id,json=uniqueId" json:"unique_id,omitempty"`
	PublicNotice string `protobuf:"bytes,2,opt,name=public_notice,json=publicNotice" json:"public_notice,omitempty"`
}

func (*CustomizedContestExtend) Descriptor

func (*CustomizedContestExtend) Descriptor() ([]byte, []int)

func (*CustomizedContestExtend) GetPublicNotice

func (m *CustomizedContestExtend) GetPublicNotice() string

func (*CustomizedContestExtend) GetUniqueId

func (m *CustomizedContestExtend) GetUniqueId() uint32

func (*CustomizedContestExtend) ProtoMessage

func (*CustomizedContestExtend) ProtoMessage()

func (*CustomizedContestExtend) Reset

func (m *CustomizedContestExtend) Reset()

func (*CustomizedContestExtend) String

func (m *CustomizedContestExtend) String() string

type CustomizedContestGameEnd

type CustomizedContestGameEnd struct {
	Players []*CustomizedContestGameEnd_Item `protobuf:"bytes,1,rep,name=players" json:"players,omitempty"`
}

func (*CustomizedContestGameEnd) Descriptor

func (*CustomizedContestGameEnd) Descriptor() ([]byte, []int)

func (*CustomizedContestGameEnd) GetPlayers

func (*CustomizedContestGameEnd) ProtoMessage

func (*CustomizedContestGameEnd) ProtoMessage()

func (*CustomizedContestGameEnd) Reset

func (m *CustomizedContestGameEnd) Reset()

func (*CustomizedContestGameEnd) String

func (m *CustomizedContestGameEnd) String() string

type CustomizedContestGameEnd_Item

type CustomizedContestGameEnd_Item struct {
	AccountId  uint32 `protobuf:"varint,1,opt,name=account_id,json=accountId" json:"account_id,omitempty"`
	Nickname   string `protobuf:"bytes,2,opt,name=nickname" json:"nickname,omitempty"`
	TotalPoint int32  `protobuf:"varint,3,opt,name=total_point,json=totalPoint" json:"total_point,omitempty"`
}

func (*CustomizedContestGameEnd_Item) Descriptor

func (*CustomizedContestGameEnd_Item) Descriptor() ([]byte, []int)

func (*CustomizedContestGameEnd_Item) GetAccountId

func (m *CustomizedContestGameEnd_Item) GetAccountId() uint32

func (*CustomizedContestGameEnd_Item) GetNickname

func (m *CustomizedContestGameEnd_Item) GetNickname() string

func (*CustomizedContestGameEnd_Item) GetTotalPoint

func (m *CustomizedContestGameEnd_Item) GetTotalPoint() int32

func (*CustomizedContestGameEnd_Item) ProtoMessage

func (*CustomizedContestGameEnd_Item) ProtoMessage()

func (*CustomizedContestGameEnd_Item) Reset

func (m *CustomizedContestGameEnd_Item) Reset()

func (*CustomizedContestGameEnd_Item) String

type CustomizedContestGameStart

type CustomizedContestGameStart struct {
	Players []*CustomizedContestGameStart_Item `protobuf:"bytes,1,rep,name=players" json:"players,omitempty"`
}

func (*CustomizedContestGameStart) Descriptor

func (*CustomizedContestGameStart) Descriptor() ([]byte, []int)

func (*CustomizedContestGameStart) GetPlayers

func (*CustomizedContestGameStart) ProtoMessage

func (*CustomizedContestGameStart) ProtoMessage()

func (*CustomizedContestGameStart) Reset

func (m *CustomizedContestGameStart) Reset()

func (*CustomizedContestGameStart) String

func (m *CustomizedContestGameStart) String() string

type CustomizedContestGameStart_Item

type CustomizedContestGameStart_Item struct {
	AccountId uint32 `protobuf:"varint,1,opt,name=account_id,json=accountId" json:"account_id,omitempty"`
	Nickname  string `protobuf:"bytes,2,opt,name=nickname" json:"nickname,omitempty"`
}

func (*CustomizedContestGameStart_Item) Descriptor

func (*CustomizedContestGameStart_Item) Descriptor() ([]byte, []int)

func (*CustomizedContestGameStart_Item) GetAccountId

func (m *CustomizedContestGameStart_Item) GetAccountId() uint32

func (*CustomizedContestGameStart_Item) GetNickname

func (m *CustomizedContestGameStart_Item) GetNickname() string

func (*CustomizedContestGameStart_Item) ProtoMessage

func (*CustomizedContestGameStart_Item) ProtoMessage()

func (*CustomizedContestGameStart_Item) Reset

func (*CustomizedContestGameStart_Item) String

type CustomizedContestPlayerReport

type CustomizedContestPlayerReport struct {
	RankRule        uint32   `protobuf:"varint,1,opt,name=rank_rule,json=rankRule" json:"rank_rule,omitempty"`
	Rank            uint32   `protobuf:"varint,2,opt,name=rank" json:"rank,omitempty"`
	Point           int32    `protobuf:"varint,3,opt,name=point" json:"point,omitempty"`
	RecentGameRanks []uint32 `protobuf:"varint,4,rep,packed,name=recent_game_ranks,json=recentGameRanks" json:"recent_game_ranks,omitempty"`
	TotalGameCount  uint32   `protobuf:"varint,5,opt,name=total_game_count,json=totalGameCount" json:"total_game_count,omitempty"`
}

func (*CustomizedContestPlayerReport) Descriptor

func (*CustomizedContestPlayerReport) Descriptor() ([]byte, []int)

func (*CustomizedContestPlayerReport) GetPoint

func (m *CustomizedContestPlayerReport) GetPoint() int32

func (*CustomizedContestPlayerReport) GetRank

func (*CustomizedContestPlayerReport) GetRankRule

func (m *CustomizedContestPlayerReport) GetRankRule() uint32

func (*CustomizedContestPlayerReport) GetRecentGameRanks

func (m *CustomizedContestPlayerReport) GetRecentGameRanks() []uint32

func (*CustomizedContestPlayerReport) GetTotalGameCount

func (m *CustomizedContestPlayerReport) GetTotalGameCount() uint32

func (*CustomizedContestPlayerReport) ProtoMessage

func (*CustomizedContestPlayerReport) ProtoMessage()

func (*CustomizedContestPlayerReport) Reset

func (m *CustomizedContestPlayerReport) Reset()

func (*CustomizedContestPlayerReport) String

type Error

type Error struct {
	Code      uint32   `protobuf:"varint,1,opt,name=code" json:"code,omitempty"`
	U32Params []uint32 `protobuf:"varint,2,rep,packed,name=u32_params,json=u32Params" json:"u32_params,omitempty"`
	StrParams []string `protobuf:"bytes,3,rep,name=str_params,json=strParams" json:"str_params,omitempty"`
	JsonParam string   `protobuf:"bytes,4,opt,name=json_param,json=jsonParam" json:"json_param,omitempty"`
}

func (*Error) Descriptor

func (*Error) Descriptor() ([]byte, []int)

func (*Error) GetCode

func (m *Error) GetCode() uint32

func (*Error) GetJsonParam

func (m *Error) GetJsonParam() string

func (*Error) GetStrParams

func (m *Error) GetStrParams() []string

func (*Error) GetU32Params

func (m *Error) GetU32Params() []uint32

func (*Error) ProtoMessage

func (*Error) ProtoMessage()

func (*Error) Reset

func (m *Error) Reset()

func (*Error) String

func (m *Error) String() string

type ExchangeRecord

type ExchangeRecord struct {
	ExchangeId uint32 `protobuf:"varint,1,opt,name=exchange_id,json=exchangeId" json:"exchange_id,omitempty"`
	Count      uint32 `protobuf:"varint,2,opt,name=count" json:"count,omitempty"`
}

func (*ExchangeRecord) Descriptor

func (*ExchangeRecord) Descriptor() ([]byte, []int)

func (*ExchangeRecord) GetCount

func (m *ExchangeRecord) GetCount() uint32

func (*ExchangeRecord) GetExchangeId

func (m *ExchangeRecord) GetExchangeId() uint32

func (*ExchangeRecord) ProtoMessage

func (*ExchangeRecord) ProtoMessage()

func (*ExchangeRecord) Reset

func (m *ExchangeRecord) Reset()

func (*ExchangeRecord) String

func (m *ExchangeRecord) String() string

type ExecuteReward

type ExecuteReward struct {
	Reward       *RewardSlot `protobuf:"bytes,1,opt,name=reward" json:"reward,omitempty"`
	Replace      *RewardSlot `protobuf:"bytes,2,opt,name=replace" json:"replace,omitempty"`
	ReplaceCount uint32      `protobuf:"varint,3,opt,name=replace_count,json=replaceCount" json:"replace_count,omitempty"`
}

func (*ExecuteReward) Descriptor

func (*ExecuteReward) Descriptor() ([]byte, []int)

func (*ExecuteReward) GetReplace

func (m *ExecuteReward) GetReplace() *RewardSlot

func (*ExecuteReward) GetReplaceCount

func (m *ExecuteReward) GetReplaceCount() uint32

func (*ExecuteReward) GetReward

func (m *ExecuteReward) GetReward() *RewardSlot

func (*ExecuteReward) ProtoMessage

func (*ExecuteReward) ProtoMessage()

func (*ExecuteReward) Reset

func (m *ExecuteReward) Reset()

func (*ExecuteReward) String

func (m *ExecuteReward) String() string

type FaithData

type FaithData struct {
	FaithId        uint32 `protobuf:"varint,1,opt,name=faith_id,json=faithId" json:"faith_id,omitempty"`
	TotalOpenCount uint32 `protobuf:"varint,2,opt,name=total_open_count,json=totalOpenCount" json:"total_open_count,omitempty"`
	ConsumeCount   uint32 `protobuf:"varint,3,opt,name=consume_count,json=consumeCount" json:"consume_count,omitempty"`
}

func (*FaithData) Descriptor

func (*FaithData) Descriptor() ([]byte, []int)

func (*FaithData) GetConsumeCount

func (m *FaithData) GetConsumeCount() uint32

func (*FaithData) GetFaithId

func (m *FaithData) GetFaithId() uint32

func (*FaithData) GetTotalOpenCount

func (m *FaithData) GetTotalOpenCount() uint32

func (*FaithData) ProtoMessage

func (*FaithData) ProtoMessage()

func (*FaithData) Reset

func (m *FaithData) Reset()

func (*FaithData) String

func (m *FaithData) String() string

type FanInfo

type FanInfo struct {
	Name string `protobuf:"bytes,1,opt,name=name" json:"name,omitempty"`
	Val  uint32 `protobuf:"varint,2,opt,name=val" json:"val,omitempty"`
	Id   uint32 `protobuf:"varint,3,opt,name=id" json:"id,omitempty"`
}

func (*FanInfo) Descriptor

func (*FanInfo) Descriptor() ([]byte, []int)

func (*FanInfo) GetId

func (m *FanInfo) GetId() uint32

func (*FanInfo) GetName

func (m *FanInfo) GetName() string

func (*FanInfo) GetVal

func (m *FanInfo) GetVal() uint32

func (*FanInfo) ProtoMessage

func (*FanInfo) ProtoMessage()

func (*FanInfo) Reset

func (m *FanInfo) Reset()

func (*FanInfo) String

func (m *FanInfo) String() string

type FastTestClient

type FastTestClient interface {
	AuthGame(ctx context.Context, in *ReqAuthGame, opts ...grpc.CallOption) (*ResAuthGame, error)
	BroadcastInGame(ctx context.Context, in *ReqBroadcastInGame, opts ...grpc.CallOption) (*ResCommon, error)
	CheckNetworkDelay(ctx context.Context, in *ReqCommon, opts ...grpc.CallOption) (*ResCommon, error)
	ConfirmNewRound(ctx context.Context, in *ReqCommon, opts ...grpc.CallOption) (*ResCommon, error)
	EnterGame(ctx context.Context, in *ReqCommon, opts ...grpc.CallOption) (*ResEnterGame, error)
	FetchGamePlayerState(ctx context.Context, in *ReqCommon, opts ...grpc.CallOption) (*ResGamePlayerState, error)
	FinishSyncGame(ctx context.Context, in *ReqCommon, opts ...grpc.CallOption) (*ResCommon, error)
	InputChiPengGang(ctx context.Context, in *ReqChiPengGang, opts ...grpc.CallOption) (*ResCommon, error)
	InputGameGMCommand(ctx context.Context, in *ReqGMCommandInGaming, opts ...grpc.CallOption) (*ResCommon, error)
	InputOperation(ctx context.Context, in *ReqSelfOperation, opts ...grpc.CallOption) (*ResCommon, error)
	SyncGame(ctx context.Context, in *ReqSyncGame, opts ...grpc.CallOption) (*ResSyncGame, error)
	TerminateGame(ctx context.Context, in *ReqCommon, opts ...grpc.CallOption) (*ResCommon, error)
}

func NewFastTestClient

func NewFastTestClient(cc *grpc.ClientConn) FastTestClient

type FastTestServer

type FastTestServer interface {
	AuthGame(context.Context, *ReqAuthGame) (*ResAuthGame, error)
	BroadcastInGame(context.Context, *ReqBroadcastInGame) (*ResCommon, error)
	CheckNetworkDelay(context.Context, *ReqCommon) (*ResCommon, error)
	ConfirmNewRound(context.Context, *ReqCommon) (*ResCommon, error)
	EnterGame(context.Context, *ReqCommon) (*ResEnterGame, error)
	FetchGamePlayerState(context.Context, *ReqCommon) (*ResGamePlayerState, error)
	FinishSyncGame(context.Context, *ReqCommon) (*ResCommon, error)
	InputChiPengGang(context.Context, *ReqChiPengGang) (*ResCommon, error)
	InputGameGMCommand(context.Context, *ReqGMCommandInGaming) (*ResCommon, error)
	InputOperation(context.Context, *ReqSelfOperation) (*ResCommon, error)
	SyncGame(context.Context, *ReqSyncGame) (*ResSyncGame, error)
	TerminateGame(context.Context, *ReqCommon) (*ResCommon, error)
}

type Friend

type Friend struct {
	Base  *PlayerBaseView     `protobuf:"bytes,1,opt,name=base" json:"base,omitempty"`
	State *AccountActiveState `protobuf:"bytes,2,opt,name=state" json:"state,omitempty"`
}

func (*Friend) CLIString

func (m *Friend) CLIString() string

func (*Friend) Descriptor

func (*Friend) Descriptor() ([]byte, []int)

func (*Friend) GetBase

func (m *Friend) GetBase() *PlayerBaseView

func (*Friend) GetState

func (m *Friend) GetState() *AccountActiveState

func (*Friend) ProtoMessage

func (*Friend) ProtoMessage()

func (*Friend) Reset

func (m *Friend) Reset()

func (*Friend) String

func (m *Friend) String() string

type FriendList

type FriendList []*Friend

func (FriendList) String

func (l FriendList) String() string

type GameConfig

type GameConfig struct {
	Category uint32        `protobuf:"varint,1,opt,name=category" json:"category,omitempty"`
	Mode     *GameMode     `protobuf:"bytes,2,opt,name=mode" json:"mode,omitempty"`
	Meta     *GameMetaData `protobuf:"bytes,3,opt,name=meta" json:"meta,omitempty"`
}

func (*GameConfig) Descriptor

func (*GameConfig) Descriptor() ([]byte, []int)

func (*GameConfig) GetCategory

func (m *GameConfig) GetCategory() uint32

func (*GameConfig) GetMeta

func (m *GameConfig) GetMeta() *GameMetaData

func (*GameConfig) GetMode

func (m *GameConfig) GetMode() *GameMode

func (*GameConfig) ProtoMessage

func (*GameConfig) ProtoMessage()

func (*GameConfig) Reset

func (m *GameConfig) Reset()

func (*GameConfig) String

func (m *GameConfig) String() string

type GameConnectInfo

type GameConnectInfo struct {
	ConnectToken string `protobuf:"bytes,2,opt,name=connect_token,json=connectToken" json:"connect_token,omitempty"`
	GameUuid     string `protobuf:"bytes,3,opt,name=game_uuid,json=gameUuid" json:"game_uuid,omitempty"`
	Location     string `protobuf:"bytes,4,opt,name=location" json:"location,omitempty"`
}

func (*GameConnectInfo) Descriptor

func (*GameConnectInfo) Descriptor() ([]byte, []int)

func (*GameConnectInfo) GetConnectToken

func (m *GameConnectInfo) GetConnectToken() string

func (*GameConnectInfo) GetGameUuid

func (m *GameConnectInfo) GetGameUuid() string

func (*GameConnectInfo) GetLocation

func (m *GameConnectInfo) GetLocation() string

func (*GameConnectInfo) ProtoMessage

func (*GameConnectInfo) ProtoMessage()

func (*GameConnectInfo) Reset

func (m *GameConnectInfo) Reset()

func (*GameConnectInfo) String

func (m *GameConnectInfo) String() string

type GameDetailRecords

type GameDetailRecords struct {
	Records [][]byte `protobuf:"bytes,1,rep,name=records,proto3" json:"records,omitempty"`
}

func (*GameDetailRecords) Descriptor

func (*GameDetailRecords) Descriptor() ([]byte, []int)

func (*GameDetailRecords) GetRecords

func (m *GameDetailRecords) GetRecords() [][]byte

func (*GameDetailRecords) ProtoMessage

func (*GameDetailRecords) ProtoMessage()

func (*GameDetailRecords) Reset

func (m *GameDetailRecords) Reset()

func (*GameDetailRecords) String

func (m *GameDetailRecords) String() string

type GameDetailRule

type GameDetailRule struct {
	TimeFixed               uint32 `protobuf:"varint,1,opt,name=time_fixed,json=timeFixed" json:"time_fixed,omitempty"`
	TimeAdd                 uint32 `protobuf:"varint,2,opt,name=time_add,json=timeAdd" json:"time_add,omitempty"`
	DoraCount               uint32 `protobuf:"varint,3,opt,name=dora_count,json=doraCount" json:"dora_count,omitempty"`
	Shiduan                 uint32 `protobuf:"varint,4,opt,name=shiduan" json:"shiduan,omitempty"`
	InitPoint               uint32 `protobuf:"varint,5,opt,name=init_point,json=initPoint" json:"init_point,omitempty"`
	Fandian                 uint32 `protobuf:"varint,6,opt,name=fandian" json:"fandian,omitempty"`
	CanJifei                bool   `protobuf:"varint,7,opt,name=can_jifei,json=canJifei" json:"can_jifei,omitempty"`
	TianbianValue           uint32 `protobuf:"varint,8,opt,name=tianbian_value,json=tianbianValue" json:"tianbian_value,omitempty"`
	LiqibangValue           uint32 `protobuf:"varint,9,opt,name=liqibang_value,json=liqibangValue" json:"liqibang_value,omitempty"`
	ChangbangValue          uint32 `protobuf:"varint,10,opt,name=changbang_value,json=changbangValue" json:"changbang_value,omitempty"`
	NotingFafu_1            uint32 `protobuf:"varint,11,opt,name=noting_fafu_1,json=notingFafu1" json:"noting_fafu_1,omitempty"`
	NotingFafu_2            uint32 `protobuf:"varint,12,opt,name=noting_fafu_2,json=notingFafu2" json:"noting_fafu_2,omitempty"`
	NotingFafu_3            uint32 `protobuf:"varint,13,opt,name=noting_fafu_3,json=notingFafu3" json:"noting_fafu_3,omitempty"`
	HaveLiujumanguan        bool   `protobuf:"varint,14,opt,name=have_liujumanguan,json=haveLiujumanguan" json:"have_liujumanguan,omitempty"`
	HaveQieshangmanguan     bool   `protobuf:"varint,15,opt,name=have_qieshangmanguan,json=haveQieshangmanguan" json:"have_qieshangmanguan,omitempty"`
	HaveBiaoDora            bool   `protobuf:"varint,16,opt,name=have_biao_dora,json=haveBiaoDora" json:"have_biao_dora,omitempty"`
	HaveGangBiaoDora        bool   `protobuf:"varint,17,opt,name=have_gang_biao_dora,json=haveGangBiaoDora" json:"have_gang_biao_dora,omitempty"`
	MingDoraImmediatelyOpen bool   `` /* 129-byte string literal not displayed */
	HaveLiDora              bool   `protobuf:"varint,19,opt,name=have_li_dora,json=haveLiDora" json:"have_li_dora,omitempty"`
	HaveGangLiDora          bool   `protobuf:"varint,20,opt,name=have_gang_li_dora,json=haveGangLiDora" json:"have_gang_li_dora,omitempty"`
	HaveSifenglianda        bool   `protobuf:"varint,21,opt,name=have_sifenglianda,json=haveSifenglianda" json:"have_sifenglianda,omitempty"`
	HaveSigangsanle         bool   `protobuf:"varint,22,opt,name=have_sigangsanle,json=haveSigangsanle" json:"have_sigangsanle,omitempty"`
	HaveSijializhi          bool   `protobuf:"varint,23,opt,name=have_sijializhi,json=haveSijializhi" json:"have_sijializhi,omitempty"`
	HaveJiuzhongjiupai      bool   `protobuf:"varint,24,opt,name=have_jiuzhongjiupai,json=haveJiuzhongjiupai" json:"have_jiuzhongjiupai,omitempty"`
	HaveSanjiahele          bool   `protobuf:"varint,25,opt,name=have_sanjiahele,json=haveSanjiahele" json:"have_sanjiahele,omitempty"`
	HaveToutiao             bool   `protobuf:"varint,26,opt,name=have_toutiao,json=haveToutiao" json:"have_toutiao,omitempty"`
	HaveHelelianzhuang      bool   `protobuf:"varint,27,opt,name=have_helelianzhuang,json=haveHelelianzhuang" json:"have_helelianzhuang,omitempty"`
	HaveHelezhongju         bool   `protobuf:"varint,28,opt,name=have_helezhongju,json=haveHelezhongju" json:"have_helezhongju,omitempty"`
	HaveTingpailianzhuang   bool   `protobuf:"varint,29,opt,name=have_tingpailianzhuang,json=haveTingpailianzhuang" json:"have_tingpailianzhuang,omitempty"`
	HaveTingpaizhongju      bool   `protobuf:"varint,30,opt,name=have_tingpaizhongju,json=haveTingpaizhongju" json:"have_tingpaizhongju,omitempty"`
	HaveYifa                bool   `protobuf:"varint,31,opt,name=have_yifa,json=haveYifa" json:"have_yifa,omitempty"`
	HaveNanruxiru           bool   `protobuf:"varint,32,opt,name=have_nanruxiru,json=haveNanruxiru" json:"have_nanruxiru,omitempty"`
	Jingsuanyuandian        uint32 `protobuf:"varint,33,opt,name=jingsuanyuandian" json:"jingsuanyuandian,omitempty"`
	Shunweima_2             int32  `protobuf:"varint,34,opt,name=shunweima_2,json=shunweima2" json:"shunweima_2,omitempty"`
	Shunweima_3             int32  `protobuf:"varint,35,opt,name=shunweima_3,json=shunweima3" json:"shunweima_3,omitempty"`
	Shunweima_4             int32  `protobuf:"varint,36,opt,name=shunweima_4,json=shunweima4" json:"shunweima_4,omitempty"`
	Bianjietishi            bool   `protobuf:"varint,37,opt,name=bianjietishi" json:"bianjietishi,omitempty"`
	AiLevel                 uint32 `protobuf:"varint,38,opt,name=ai_level,json=aiLevel" json:"ai_level,omitempty"`
	HaveZimosun             bool   `protobuf:"varint,39,opt,name=have_zimosun,json=haveZimosun" json:"have_zimosun,omitempty"`
	DisableMultiYukaman     bool   `protobuf:"varint,40,opt,name=disable_multi_yukaman,json=disableMultiYukaman" json:"disable_multi_yukaman,omitempty"`
	Fanfu                   uint32 `protobuf:"varint,41,opt,name=fanfu" json:"fanfu,omitempty"`
	GuyiMode                uint32 `protobuf:"varint,42,opt,name=guyi_mode,json=guyiMode" json:"guyi_mode,omitempty"`
	Dora3Mode               uint32 `protobuf:"varint,43,opt,name=dora3_mode,json=dora3Mode" json:"dora3_mode,omitempty"`
}

func (*GameDetailRule) Descriptor

func (*GameDetailRule) Descriptor() ([]byte, []int)

func (*GameDetailRule) GetAiLevel

func (m *GameDetailRule) GetAiLevel() uint32

func (*GameDetailRule) GetBianjietishi

func (m *GameDetailRule) GetBianjietishi() bool

func (*GameDetailRule) GetCanJifei

func (m *GameDetailRule) GetCanJifei() bool

func (*GameDetailRule) GetChangbangValue

func (m *GameDetailRule) GetChangbangValue() uint32

func (*GameDetailRule) GetDisableMultiYukaman

func (m *GameDetailRule) GetDisableMultiYukaman() bool

func (*GameDetailRule) GetDora3Mode

func (m *GameDetailRule) GetDora3Mode() uint32

func (*GameDetailRule) GetDoraCount

func (m *GameDetailRule) GetDoraCount() uint32

func (*GameDetailRule) GetFandian

func (m *GameDetailRule) GetFandian() uint32

func (*GameDetailRule) GetFanfu

func (m *GameDetailRule) GetFanfu() uint32

func (*GameDetailRule) GetGuyiMode

func (m *GameDetailRule) GetGuyiMode() uint32

func (*GameDetailRule) GetHaveBiaoDora

func (m *GameDetailRule) GetHaveBiaoDora() bool

func (*GameDetailRule) GetHaveGangBiaoDora

func (m *GameDetailRule) GetHaveGangBiaoDora() bool

func (*GameDetailRule) GetHaveGangLiDora

func (m *GameDetailRule) GetHaveGangLiDora() bool

func (*GameDetailRule) GetHaveHelelianzhuang

func (m *GameDetailRule) GetHaveHelelianzhuang() bool

func (*GameDetailRule) GetHaveHelezhongju

func (m *GameDetailRule) GetHaveHelezhongju() bool

func (*GameDetailRule) GetHaveJiuzhongjiupai

func (m *GameDetailRule) GetHaveJiuzhongjiupai() bool

func (*GameDetailRule) GetHaveLiDora

func (m *GameDetailRule) GetHaveLiDora() bool

func (*GameDetailRule) GetHaveLiujumanguan

func (m *GameDetailRule) GetHaveLiujumanguan() bool

func (*GameDetailRule) GetHaveNanruxiru

func (m *GameDetailRule) GetHaveNanruxiru() bool

func (*GameDetailRule) GetHaveQieshangmanguan

func (m *GameDetailRule) GetHaveQieshangmanguan() bool

func (*GameDetailRule) GetHaveSanjiahele

func (m *GameDetailRule) GetHaveSanjiahele() bool

func (*GameDetailRule) GetHaveSifenglianda

func (m *GameDetailRule) GetHaveSifenglianda() bool

func (*GameDetailRule) GetHaveSigangsanle

func (m *GameDetailRule) GetHaveSigangsanle() bool

func (*GameDetailRule) GetHaveSijializhi

func (m *GameDetailRule) GetHaveSijializhi() bool

func (*GameDetailRule) GetHaveTingpailianzhuang

func (m *GameDetailRule) GetHaveTingpailianzhuang() bool

func (*GameDetailRule) GetHaveTingpaizhongju

func (m *GameDetailRule) GetHaveTingpaizhongju() bool

func (*GameDetailRule) GetHaveToutiao

func (m *GameDetailRule) GetHaveToutiao() bool

func (*GameDetailRule) GetHaveYifa

func (m *GameDetailRule) GetHaveYifa() bool

func (*GameDetailRule) GetHaveZimosun

func (m *GameDetailRule) GetHaveZimosun() bool

func (*GameDetailRule) GetInitPoint

func (m *GameDetailRule) GetInitPoint() uint32

func (*GameDetailRule) GetJingsuanyuandian

func (m *GameDetailRule) GetJingsuanyuandian() uint32

func (*GameDetailRule) GetLiqibangValue

func (m *GameDetailRule) GetLiqibangValue() uint32

func (*GameDetailRule) GetMingDoraImmediatelyOpen

func (m *GameDetailRule) GetMingDoraImmediatelyOpen() bool

func (*GameDetailRule) GetNotingFafu_1

func (m *GameDetailRule) GetNotingFafu_1() uint32

func (*GameDetailRule) GetNotingFafu_2

func (m *GameDetailRule) GetNotingFafu_2() uint32

func (*GameDetailRule) GetNotingFafu_3

func (m *GameDetailRule) GetNotingFafu_3() uint32

func (*GameDetailRule) GetShiduan

func (m *GameDetailRule) GetShiduan() uint32

func (*GameDetailRule) GetShunweima_2

func (m *GameDetailRule) GetShunweima_2() int32

func (*GameDetailRule) GetShunweima_3

func (m *GameDetailRule) GetShunweima_3() int32

func (*GameDetailRule) GetShunweima_4

func (m *GameDetailRule) GetShunweima_4() int32

func (*GameDetailRule) GetTianbianValue

func (m *GameDetailRule) GetTianbianValue() uint32

func (*GameDetailRule) GetTimeAdd

func (m *GameDetailRule) GetTimeAdd() uint32

func (*GameDetailRule) GetTimeFixed

func (m *GameDetailRule) GetTimeFixed() uint32

func (*GameDetailRule) ProtoMessage

func (*GameDetailRule) ProtoMessage()

func (*GameDetailRule) Reset

func (m *GameDetailRule) Reset()

func (*GameDetailRule) String

func (m *GameDetailRule) String() string

type GameEnd

type GameEnd struct {
	Scores []int32 `protobuf:"varint,1,rep,packed,name=scores" json:"scores,omitempty"`
}

func (*GameEnd) Descriptor

func (*GameEnd) Descriptor() ([]byte, []int)

func (*GameEnd) GetScores

func (m *GameEnd) GetScores() []int32

func (*GameEnd) ProtoMessage

func (*GameEnd) ProtoMessage()

func (*GameEnd) Reset

func (m *GameEnd) Reset()

func (*GameEnd) String

func (m *GameEnd) String() string

type GameEndAction

type GameEndAction struct {
	State uint32 `protobuf:"varint,1,opt,name=state" json:"state,omitempty"`
}

func (*GameEndAction) Descriptor

func (*GameEndAction) Descriptor() ([]byte, []int)

func (*GameEndAction) GetState

func (m *GameEndAction) GetState() uint32

func (*GameEndAction) ProtoMessage

func (*GameEndAction) ProtoMessage()

func (*GameEndAction) Reset

func (m *GameEndAction) Reset()

func (*GameEndAction) String

func (m *GameEndAction) String() string

type GameEndResult

type GameEndResult struct {
	Players []*GameEndResult_PlayerItem `protobuf:"bytes,1,rep,name=players" json:"players,omitempty"`
}

func (*GameEndResult) Descriptor

func (*GameEndResult) Descriptor() ([]byte, []int)

func (*GameEndResult) GetPlayers

func (m *GameEndResult) GetPlayers() []*GameEndResult_PlayerItem

func (*GameEndResult) ProtoMessage

func (*GameEndResult) ProtoMessage()

func (*GameEndResult) Reset

func (m *GameEndResult) Reset()

func (*GameEndResult) String

func (m *GameEndResult) String() string

type GameEndResult_PlayerItem

type GameEndResult_PlayerItem struct {
	Seat         uint32 `protobuf:"varint,1,opt,name=seat" json:"seat,omitempty"`
	TotalPoint   int32  `protobuf:"varint,2,opt,name=total_point,json=totalPoint" json:"total_point,omitempty"`
	PartPoint_1  int32  `protobuf:"varint,3,opt,name=part_point_1,json=partPoint1" json:"part_point_1,omitempty"`
	PartPoint_2  int32  `protobuf:"varint,4,opt,name=part_point_2,json=partPoint2" json:"part_point_2,omitempty"`
	GradingScore int32  `protobuf:"varint,5,opt,name=grading_score,json=gradingScore" json:"grading_score,omitempty"`
	Gold         int32  `protobuf:"varint,6,opt,name=gold" json:"gold,omitempty"`
}

func (*GameEndResult_PlayerItem) Descriptor

func (*GameEndResult_PlayerItem) Descriptor() ([]byte, []int)

func (*GameEndResult_PlayerItem) GetGold

func (m *GameEndResult_PlayerItem) GetGold() int32

func (*GameEndResult_PlayerItem) GetGradingScore

func (m *GameEndResult_PlayerItem) GetGradingScore() int32

func (*GameEndResult_PlayerItem) GetPartPoint_1

func (m *GameEndResult_PlayerItem) GetPartPoint_1() int32

func (*GameEndResult_PlayerItem) GetPartPoint_2

func (m *GameEndResult_PlayerItem) GetPartPoint_2() int32

func (*GameEndResult_PlayerItem) GetSeat

func (m *GameEndResult_PlayerItem) GetSeat() uint32

func (*GameEndResult_PlayerItem) GetTotalPoint

func (m *GameEndResult_PlayerItem) GetTotalPoint() int32

func (*GameEndResult_PlayerItem) ProtoMessage

func (*GameEndResult_PlayerItem) ProtoMessage()

func (*GameEndResult_PlayerItem) Reset

func (m *GameEndResult_PlayerItem) Reset()

func (*GameEndResult_PlayerItem) String

func (m *GameEndResult_PlayerItem) String() string

type GameFinalSnapshot

type GameFinalSnapshot struct {
	Uuid           string                            `protobuf:"bytes,1,opt,name=uuid" json:"uuid,omitempty"`
	State          uint32                            `protobuf:"varint,2,opt,name=state" json:"state,omitempty"`
	Category       uint32                            `protobuf:"varint,3,opt,name=category" json:"category,omitempty"`
	Mode           *GameMode                         `protobuf:"bytes,4,opt,name=mode" json:"mode,omitempty"`
	Meta           *GameMetaData                     `protobuf:"bytes,5,opt,name=meta" json:"meta,omitempty"`
	CalculateParam *GameFinalSnapshot_CalculateParam `protobuf:"bytes,6,opt,name=calculate_param,json=calculateParam" json:"calculate_param,omitempty"`
	CreateTime     uint32                            `protobuf:"varint,7,opt,name=create_time,json=createTime" json:"create_time,omitempty"`
	StartTime      uint32                            `protobuf:"varint,8,opt,name=start_time,json=startTime" json:"start_time,omitempty"`
	FinishTime     uint32                            `protobuf:"varint,9,opt,name=finish_time,json=finishTime" json:"finish_time,omitempty"`
	Seats          []*GameFinalSnapshot_GameSeat     `protobuf:"bytes,10,rep,name=seats" json:"seats,omitempty"`
	Rounds         []*GameRoundSnapshot              `protobuf:"bytes,11,rep,name=rounds" json:"rounds,omitempty"`
	AccountViews   []*PlayerGameView                 `protobuf:"bytes,12,rep,name=account_views,json=accountViews" json:"account_views,omitempty"`
	FinalPlayers   []*GameFinalSnapshot_FinalPlayer  `protobuf:"bytes,13,rep,name=final_players,json=finalPlayers" json:"final_players,omitempty"`
}

func (*GameFinalSnapshot) Descriptor

func (*GameFinalSnapshot) Descriptor() ([]byte, []int)

func (*GameFinalSnapshot) GetAccountViews

func (m *GameFinalSnapshot) GetAccountViews() []*PlayerGameView

func (*GameFinalSnapshot) GetCalculateParam

func (m *GameFinalSnapshot) GetCalculateParam() *GameFinalSnapshot_CalculateParam

func (*GameFinalSnapshot) GetCategory

func (m *GameFinalSnapshot) GetCategory() uint32

func (*GameFinalSnapshot) GetCreateTime

func (m *GameFinalSnapshot) GetCreateTime() uint32

func (*GameFinalSnapshot) GetFinalPlayers

func (m *GameFinalSnapshot) GetFinalPlayers() []*GameFinalSnapshot_FinalPlayer

func (*GameFinalSnapshot) GetFinishTime

func (m *GameFinalSnapshot) GetFinishTime() uint32

func (*GameFinalSnapshot) GetMeta

func (m *GameFinalSnapshot) GetMeta() *GameMetaData

func (*GameFinalSnapshot) GetMode

func (m *GameFinalSnapshot) GetMode() *GameMode

func (*GameFinalSnapshot) GetRounds

func (m *GameFinalSnapshot) GetRounds() []*GameRoundSnapshot

func (*GameFinalSnapshot) GetSeats

func (*GameFinalSnapshot) GetStartTime

func (m *GameFinalSnapshot) GetStartTime() uint32

func (*GameFinalSnapshot) GetState

func (m *GameFinalSnapshot) GetState() uint32

func (*GameFinalSnapshot) GetUuid

func (m *GameFinalSnapshot) GetUuid() string

func (*GameFinalSnapshot) ProtoMessage

func (*GameFinalSnapshot) ProtoMessage()

func (*GameFinalSnapshot) Reset

func (m *GameFinalSnapshot) Reset()

func (*GameFinalSnapshot) String

func (m *GameFinalSnapshot) String() string

type GameFinalSnapshot_CalculateParam

type GameFinalSnapshot_CalculateParam struct {
	InitPoint        uint32  `protobuf:"varint,1,opt,name=init_point,json=initPoint" json:"init_point,omitempty"`
	Jingsuanyuandian uint32  `protobuf:"varint,2,opt,name=jingsuanyuandian" json:"jingsuanyuandian,omitempty"`
	RankPoints       []int32 `protobuf:"varint,3,rep,packed,name=rank_points,json=rankPoints" json:"rank_points,omitempty"`
}

func (*GameFinalSnapshot_CalculateParam) Descriptor

func (*GameFinalSnapshot_CalculateParam) Descriptor() ([]byte, []int)

func (*GameFinalSnapshot_CalculateParam) GetInitPoint

func (m *GameFinalSnapshot_CalculateParam) GetInitPoint() uint32

func (*GameFinalSnapshot_CalculateParam) GetJingsuanyuandian

func (m *GameFinalSnapshot_CalculateParam) GetJingsuanyuandian() uint32

func (*GameFinalSnapshot_CalculateParam) GetRankPoints

func (m *GameFinalSnapshot_CalculateParam) GetRankPoints() []int32

func (*GameFinalSnapshot_CalculateParam) ProtoMessage

func (*GameFinalSnapshot_CalculateParam) ProtoMessage()

func (*GameFinalSnapshot_CalculateParam) Reset

func (*GameFinalSnapshot_CalculateParam) String

type GameFinalSnapshot_FinalPlayer

type GameFinalSnapshot_FinalPlayer struct {
	Seat         uint32 `protobuf:"varint,1,opt,name=seat" json:"seat,omitempty"`
	TotalPoint   int32  `protobuf:"varint,2,opt,name=total_point,json=totalPoint" json:"total_point,omitempty"`
	PartPoint_1  int32  `protobuf:"varint,3,opt,name=part_point_1,json=partPoint1" json:"part_point_1,omitempty"`
	PartPoint_2  int32  `protobuf:"varint,4,opt,name=part_point_2,json=partPoint2" json:"part_point_2,omitempty"`
	GradingScore int32  `protobuf:"varint,5,opt,name=grading_score,json=gradingScore" json:"grading_score,omitempty"`
	Gold         int32  `protobuf:"varint,6,opt,name=gold" json:"gold,omitempty"`
}

func (*GameFinalSnapshot_FinalPlayer) Descriptor

func (*GameFinalSnapshot_FinalPlayer) Descriptor() ([]byte, []int)

func (*GameFinalSnapshot_FinalPlayer) GetGold

func (m *GameFinalSnapshot_FinalPlayer) GetGold() int32

func (*GameFinalSnapshot_FinalPlayer) GetGradingScore

func (m *GameFinalSnapshot_FinalPlayer) GetGradingScore() int32

func (*GameFinalSnapshot_FinalPlayer) GetPartPoint_1

func (m *GameFinalSnapshot_FinalPlayer) GetPartPoint_1() int32

func (*GameFinalSnapshot_FinalPlayer) GetPartPoint_2

func (m *GameFinalSnapshot_FinalPlayer) GetPartPoint_2() int32

func (*GameFinalSnapshot_FinalPlayer) GetSeat

func (*GameFinalSnapshot_FinalPlayer) GetTotalPoint

func (m *GameFinalSnapshot_FinalPlayer) GetTotalPoint() int32

func (*GameFinalSnapshot_FinalPlayer) ProtoMessage

func (*GameFinalSnapshot_FinalPlayer) ProtoMessage()

func (*GameFinalSnapshot_FinalPlayer) Reset

func (m *GameFinalSnapshot_FinalPlayer) Reset()

func (*GameFinalSnapshot_FinalPlayer) String

type GameFinalSnapshot_GameSeat

type GameFinalSnapshot_GameSeat struct {
	Type           uint32           `protobuf:"varint,1,opt,name=type" json:"type,omitempty"`
	AccountId      uint32           `protobuf:"varint,2,opt,name=account_id,json=accountId" json:"account_id,omitempty"`
	NotifyEndpoint *NetworkEndpoint `protobuf:"bytes,3,opt,name=notify_endpoint,json=notifyEndpoint" json:"notify_endpoint,omitempty"`
	ClientAddress  string           `protobuf:"bytes,4,opt,name=client_address,json=clientAddress" json:"client_address,omitempty"`
	IsConnected    bool             `protobuf:"varint,5,opt,name=is_connected,json=isConnected" json:"is_connected,omitempty"`
}

func (*GameFinalSnapshot_GameSeat) Descriptor

func (*GameFinalSnapshot_GameSeat) Descriptor() ([]byte, []int)

func (*GameFinalSnapshot_GameSeat) GetAccountId

func (m *GameFinalSnapshot_GameSeat) GetAccountId() uint32

func (*GameFinalSnapshot_GameSeat) GetClientAddress

func (m *GameFinalSnapshot_GameSeat) GetClientAddress() string

func (*GameFinalSnapshot_GameSeat) GetIsConnected

func (m *GameFinalSnapshot_GameSeat) GetIsConnected() bool

func (*GameFinalSnapshot_GameSeat) GetNotifyEndpoint

func (m *GameFinalSnapshot_GameSeat) GetNotifyEndpoint() *NetworkEndpoint

func (*GameFinalSnapshot_GameSeat) GetType

func (m *GameFinalSnapshot_GameSeat) GetType() uint32

func (*GameFinalSnapshot_GameSeat) ProtoMessage

func (*GameFinalSnapshot_GameSeat) ProtoMessage()

func (*GameFinalSnapshot_GameSeat) Reset

func (m *GameFinalSnapshot_GameSeat) Reset()

func (*GameFinalSnapshot_GameSeat) String

func (m *GameFinalSnapshot_GameSeat) String() string

type GameLiveHead

type GameLiveHead struct {
	Uuid       string            `protobuf:"bytes,1,opt,name=uuid" json:"uuid,omitempty"`
	StartTime  uint32            `protobuf:"varint,2,opt,name=start_time,json=startTime" json:"start_time,omitempty"`
	GameConfig *GameConfig       `protobuf:"bytes,3,opt,name=game_config,json=gameConfig" json:"game_config,omitempty"`
	Players    []*PlayerGameView `protobuf:"bytes,4,rep,name=players" json:"players,omitempty"`
	SeatList   []uint32          `protobuf:"varint,5,rep,packed,name=seat_list,json=seatList" json:"seat_list,omitempty"`
}

func (*GameLiveHead) Descriptor

func (*GameLiveHead) Descriptor() ([]byte, []int)

func (*GameLiveHead) GetGameConfig

func (m *GameLiveHead) GetGameConfig() *GameConfig

func (*GameLiveHead) GetPlayers

func (m *GameLiveHead) GetPlayers() []*PlayerGameView

func (*GameLiveHead) GetSeatList

func (m *GameLiveHead) GetSeatList() []uint32

func (*GameLiveHead) GetStartTime

func (m *GameLiveHead) GetStartTime() uint32

func (*GameLiveHead) GetUuid

func (m *GameLiveHead) GetUuid() string

func (*GameLiveHead) ProtoMessage

func (*GameLiveHead) ProtoMessage()

func (*GameLiveHead) Reset

func (m *GameLiveHead) Reset()

func (*GameLiveHead) String

func (m *GameLiveHead) String() string

type GameLiveSegment

type GameLiveSegment struct {
	Actions []*GameLiveUnit `protobuf:"bytes,1,rep,name=actions" json:"actions,omitempty"`
}

func (*GameLiveSegment) Descriptor

func (*GameLiveSegment) Descriptor() ([]byte, []int)

func (*GameLiveSegment) GetActions

func (m *GameLiveSegment) GetActions() []*GameLiveUnit

func (*GameLiveSegment) ProtoMessage

func (*GameLiveSegment) ProtoMessage()

func (*GameLiveSegment) Reset

func (m *GameLiveSegment) Reset()

func (*GameLiveSegment) String

func (m *GameLiveSegment) String() string

type GameLiveSegmentUri

type GameLiveSegmentUri struct {
	SegmentId  uint32 `protobuf:"varint,1,opt,name=segment_id,json=segmentId" json:"segment_id,omitempty"`
	SegmentUri string `protobuf:"bytes,2,opt,name=segment_uri,json=segmentUri" json:"segment_uri,omitempty"`
}

func (*GameLiveSegmentUri) Descriptor

func (*GameLiveSegmentUri) Descriptor() ([]byte, []int)

func (*GameLiveSegmentUri) GetSegmentId

func (m *GameLiveSegmentUri) GetSegmentId() uint32

func (*GameLiveSegmentUri) GetSegmentUri

func (m *GameLiveSegmentUri) GetSegmentUri() string

func (*GameLiveSegmentUri) ProtoMessage

func (*GameLiveSegmentUri) ProtoMessage()

func (*GameLiveSegmentUri) Reset

func (m *GameLiveSegmentUri) Reset()

func (*GameLiveSegmentUri) String

func (m *GameLiveSegmentUri) String() string

type GameLiveUnit

type GameLiveUnit struct {
	Timestamp      uint32 `protobuf:"varint,1,opt,name=timestamp" json:"timestamp,omitempty"`
	ActionCategory uint32 `protobuf:"varint,2,opt,name=action_category,json=actionCategory" json:"action_category,omitempty"`
	ActionData     []byte `protobuf:"bytes,3,opt,name=action_data,json=actionData,proto3" json:"action_data,omitempty"`
}

func (*GameLiveUnit) Descriptor

func (*GameLiveUnit) Descriptor() ([]byte, []int)

func (*GameLiveUnit) GetActionCategory

func (m *GameLiveUnit) GetActionCategory() uint32

func (*GameLiveUnit) GetActionData

func (m *GameLiveUnit) GetActionData() []byte

func (*GameLiveUnit) GetTimestamp

func (m *GameLiveUnit) GetTimestamp() uint32

func (*GameLiveUnit) ProtoMessage

func (*GameLiveUnit) ProtoMessage()

func (*GameLiveUnit) Reset

func (m *GameLiveUnit) Reset()

func (*GameLiveUnit) String

func (m *GameLiveUnit) String() string

type GameMetaData

type GameMetaData struct {
	RoomId     uint32 `protobuf:"varint,1,opt,name=room_id,json=roomId" json:"room_id,omitempty"`
	ModeId     uint32 `protobuf:"varint,2,opt,name=mode_id,json=modeId" json:"mode_id,omitempty"`
	ContestUid uint32 `protobuf:"varint,3,opt,name=contest_uid,json=contestUid" json:"contest_uid,omitempty"`
}

func (*GameMetaData) Descriptor

func (*GameMetaData) Descriptor() ([]byte, []int)

func (*GameMetaData) GetContestUid

func (m *GameMetaData) GetContestUid() uint32

func (*GameMetaData) GetModeId

func (m *GameMetaData) GetModeId() uint32

func (*GameMetaData) GetRoomId

func (m *GameMetaData) GetRoomId() uint32

func (*GameMetaData) ProtoMessage

func (*GameMetaData) ProtoMessage()

func (*GameMetaData) Reset

func (m *GameMetaData) Reset()

func (*GameMetaData) String

func (m *GameMetaData) String() string

type GameMode

type GameMode struct {
	Mode               uint32                     `protobuf:"varint,1,opt,name=mode" json:"mode,omitempty"`
	Ai                 bool                       `protobuf:"varint,4,opt,name=ai" json:"ai,omitempty"`
	Extendinfo         string                     `protobuf:"bytes,5,opt,name=extendinfo" json:"extendinfo,omitempty"`
	DetailRule         *GameDetailRule            `protobuf:"bytes,6,opt,name=detail_rule,json=detailRule" json:"detail_rule,omitempty"`
	TestingEnvironment *GameTestingEnvironmentSet `protobuf:"bytes,7,opt,name=testing_environment,json=testingEnvironment" json:"testing_environment,omitempty"`
}

func (*GameMode) Descriptor

func (*GameMode) Descriptor() ([]byte, []int)

func (*GameMode) GetAi

func (m *GameMode) GetAi() bool

func (*GameMode) GetDetailRule

func (m *GameMode) GetDetailRule() *GameDetailRule

func (*GameMode) GetExtendinfo

func (m *GameMode) GetExtendinfo() string

func (*GameMode) GetMode

func (m *GameMode) GetMode() uint32

func (*GameMode) GetTestingEnvironment

func (m *GameMode) GetTestingEnvironment() *GameTestingEnvironmentSet

func (*GameMode) ProtoMessage

func (*GameMode) ProtoMessage()

func (*GameMode) Reset

func (m *GameMode) Reset()

func (*GameMode) String

func (m *GameMode) String() string

type GameNewRoundState

type GameNewRoundState struct {
	SeatStates []uint32 `protobuf:"varint,1,rep,packed,name=seat_states,json=seatStates" json:"seat_states,omitempty"`
}

func (*GameNewRoundState) Descriptor

func (*GameNewRoundState) Descriptor() ([]byte, []int)

func (*GameNewRoundState) GetSeatStates

func (m *GameNewRoundState) GetSeatStates() []uint32

func (*GameNewRoundState) ProtoMessage

func (*GameNewRoundState) ProtoMessage()

func (*GameNewRoundState) Reset

func (m *GameNewRoundState) Reset()

func (*GameNewRoundState) String

func (m *GameNewRoundState) String() string

type GameNoopAction

type GameNoopAction struct {
}

func (*GameNoopAction) Descriptor

func (*GameNoopAction) Descriptor() ([]byte, []int)

func (*GameNoopAction) ProtoMessage

func (*GameNoopAction) ProtoMessage()

func (*GameNoopAction) Reset

func (m *GameNoopAction) Reset()

func (*GameNoopAction) String

func (m *GameNoopAction) String() string

type GamePlayerState

type GamePlayerState int32
const (
	GamePlayerState_NULL    GamePlayerState = 0
	GamePlayerState_AUTH    GamePlayerState = 1
	GamePlayerState_SYNCING GamePlayerState = 2
	GamePlayerState_READY   GamePlayerState = 3
)

func (GamePlayerState) EnumDescriptor

func (GamePlayerState) EnumDescriptor() ([]byte, []int)

func (GamePlayerState) String

func (x GamePlayerState) String() string

type GameRestore

type GameRestore struct {
	Snapshot          *GameSnapshot      `protobuf:"bytes,1,opt,name=snapshot" json:"snapshot,omitempty"`
	Actions           []*ActionPrototype `protobuf:"bytes,2,rep,name=actions" json:"actions,omitempty"`
	PassedWaitingTime uint32             `protobuf:"varint,3,opt,name=passed_waiting_time,json=passedWaitingTime" json:"passed_waiting_time,omitempty"`
	GameState         uint32             `protobuf:"varint,4,opt,name=game_state,json=gameState" json:"game_state,omitempty"`
	StartTime         uint32             `protobuf:"varint,5,opt,name=start_time,json=startTime" json:"start_time,omitempty"`
	LastPauseTimeMs   uint32             `protobuf:"varint,6,opt,name=last_pause_time_ms,json=lastPauseTimeMs" json:"last_pause_time_ms,omitempty"`
}

func (*GameRestore) Descriptor

func (*GameRestore) Descriptor() ([]byte, []int)

func (*GameRestore) GetActions

func (m *GameRestore) GetActions() []*ActionPrototype

func (*GameRestore) GetGameState

func (m *GameRestore) GetGameState() uint32

func (*GameRestore) GetLastPauseTimeMs

func (m *GameRestore) GetLastPauseTimeMs() uint32

func (*GameRestore) GetPassedWaitingTime

func (m *GameRestore) GetPassedWaitingTime() uint32

func (*GameRestore) GetSnapshot

func (m *GameRestore) GetSnapshot() *GameSnapshot

func (*GameRestore) GetStartTime

func (m *GameRestore) GetStartTime() uint32

func (*GameRestore) ProtoMessage

func (*GameRestore) ProtoMessage()

func (*GameRestore) Reset

func (m *GameRestore) Reset()

func (*GameRestore) String

func (m *GameRestore) String() string

type GameRoundHuData

type GameRoundHuData struct {
	Hupai          *GameRoundHuData_HuPai `protobuf:"bytes,1,opt,name=hupai" json:"hupai,omitempty"`
	Fans           []*GameRoundHuData_Fan `protobuf:"bytes,2,rep,name=fans" json:"fans,omitempty"`
	Score          uint32                 `protobuf:"varint,3,opt,name=score" json:"score,omitempty"`
	Xun            uint32                 `protobuf:"varint,4,opt,name=xun" json:"xun,omitempty"`
	TitleId        uint32                 `protobuf:"varint,5,opt,name=title_id,json=titleId" json:"title_id,omitempty"`
	FanSum         uint32                 `protobuf:"varint,6,opt,name=fan_sum,json=fanSum" json:"fan_sum,omitempty"`
	FuSum          uint32                 `protobuf:"varint,7,opt,name=fu_sum,json=fuSum" json:"fu_sum,omitempty"`
	YakumanCount   uint32                 `protobuf:"varint,8,opt,name=yakuman_count,json=yakumanCount" json:"yakuman_count,omitempty"`
	BiaoDoraCount  uint32                 `protobuf:"varint,9,opt,name=biao_dora_count,json=biaoDoraCount" json:"biao_dora_count,omitempty"`
	RedDoraCount   uint32                 `protobuf:"varint,10,opt,name=red_dora_count,json=redDoraCount" json:"red_dora_count,omitempty"`
	LiDoraCount    uint32                 `protobuf:"varint,11,opt,name=li_dora_count,json=liDoraCount" json:"li_dora_count,omitempty"`
	BabeiCount     uint32                 `protobuf:"varint,12,opt,name=babei_count,json=babeiCount" json:"babei_count,omitempty"`
	XuanShangCount uint32                 `protobuf:"varint,13,opt,name=xuan_shang_count,json=xuanShangCount" json:"xuan_shang_count,omitempty"`
}

func (*GameRoundHuData) Descriptor

func (*GameRoundHuData) Descriptor() ([]byte, []int)

func (*GameRoundHuData) GetBabeiCount

func (m *GameRoundHuData) GetBabeiCount() uint32

func (*GameRoundHuData) GetBiaoDoraCount

func (m *GameRoundHuData) GetBiaoDoraCount() uint32

func (*GameRoundHuData) GetFanSum

func (m *GameRoundHuData) GetFanSum() uint32

func (*GameRoundHuData) GetFans

func (m *GameRoundHuData) GetFans() []*GameRoundHuData_Fan

func (*GameRoundHuData) GetFuSum

func (m *GameRoundHuData) GetFuSum() uint32

func (*GameRoundHuData) GetHupai

func (m *GameRoundHuData) GetHupai() *GameRoundHuData_HuPai

func (*GameRoundHuData) GetLiDoraCount

func (m *GameRoundHuData) GetLiDoraCount() uint32

func (*GameRoundHuData) GetRedDoraCount

func (m *GameRoundHuData) GetRedDoraCount() uint32

func (*GameRoundHuData) GetScore

func (m *GameRoundHuData) GetScore() uint32

func (*GameRoundHuData) GetTitleId

func (m *GameRoundHuData) GetTitleId() uint32

func (*GameRoundHuData) GetXuanShangCount

func (m *GameRoundHuData) GetXuanShangCount() uint32

func (*GameRoundHuData) GetXun

func (m *GameRoundHuData) GetXun() uint32

func (*GameRoundHuData) GetYakumanCount

func (m *GameRoundHuData) GetYakumanCount() uint32

func (*GameRoundHuData) ProtoMessage

func (*GameRoundHuData) ProtoMessage()

func (*GameRoundHuData) Reset

func (m *GameRoundHuData) Reset()

func (*GameRoundHuData) String

func (m *GameRoundHuData) String() string

type GameRoundHuData_Fan

type GameRoundHuData_Fan struct {
	Id    uint32 `protobuf:"varint,1,opt,name=id" json:"id,omitempty"`
	Count uint32 `protobuf:"varint,2,opt,name=count" json:"count,omitempty"`
	Fan   uint32 `protobuf:"varint,3,opt,name=fan" json:"fan,omitempty"`
}

func (*GameRoundHuData_Fan) Descriptor

func (*GameRoundHuData_Fan) Descriptor() ([]byte, []int)

func (*GameRoundHuData_Fan) GetCount

func (m *GameRoundHuData_Fan) GetCount() uint32

func (*GameRoundHuData_Fan) GetFan

func (m *GameRoundHuData_Fan) GetFan() uint32

func (*GameRoundHuData_Fan) GetId

func (m *GameRoundHuData_Fan) GetId() uint32

func (*GameRoundHuData_Fan) ProtoMessage

func (*GameRoundHuData_Fan) ProtoMessage()

func (*GameRoundHuData_Fan) Reset

func (m *GameRoundHuData_Fan) Reset()

func (*GameRoundHuData_Fan) String

func (m *GameRoundHuData_Fan) String() string

type GameRoundHuData_HuPai

type GameRoundHuData_HuPai struct {
	Tile string `protobuf:"bytes,1,opt,name=tile" json:"tile,omitempty"`
	Seat uint32 `protobuf:"varint,2,opt,name=seat" json:"seat,omitempty"`
	Liqi uint32 `protobuf:"varint,3,opt,name=liqi" json:"liqi,omitempty"`
}

func (*GameRoundHuData_HuPai) Descriptor

func (*GameRoundHuData_HuPai) Descriptor() ([]byte, []int)

func (*GameRoundHuData_HuPai) GetLiqi

func (m *GameRoundHuData_HuPai) GetLiqi() uint32

func (*GameRoundHuData_HuPai) GetSeat

func (m *GameRoundHuData_HuPai) GetSeat() uint32

func (*GameRoundHuData_HuPai) GetTile

func (m *GameRoundHuData_HuPai) GetTile() string

func (*GameRoundHuData_HuPai) ProtoMessage

func (*GameRoundHuData_HuPai) ProtoMessage()

func (*GameRoundHuData_HuPai) Reset

func (m *GameRoundHuData_HuPai) Reset()

func (*GameRoundHuData_HuPai) String

func (m *GameRoundHuData_HuPai) String() string

type GameRoundPlayer

type GameRoundPlayer struct {
	Score  int32                  `protobuf:"varint,1,opt,name=score" json:"score,omitempty"`
	Rank   uint32                 `protobuf:"varint,2,opt,name=rank" json:"rank,omitempty"`
	Result *GameRoundPlayerResult `protobuf:"bytes,3,opt,name=result" json:"result,omitempty"`
}

func (*GameRoundPlayer) Descriptor

func (*GameRoundPlayer) Descriptor() ([]byte, []int)

func (*GameRoundPlayer) GetRank

func (m *GameRoundPlayer) GetRank() uint32

func (*GameRoundPlayer) GetResult

func (m *GameRoundPlayer) GetResult() *GameRoundPlayerResult

func (*GameRoundPlayer) GetScore

func (m *GameRoundPlayer) GetScore() int32

func (*GameRoundPlayer) ProtoMessage

func (*GameRoundPlayer) ProtoMessage()

func (*GameRoundPlayer) Reset

func (m *GameRoundPlayer) Reset()

func (*GameRoundPlayer) String

func (m *GameRoundPlayer) String() string

type GameRoundPlayerResult

type GameRoundPlayerResult struct {
	Type           uint32           `protobuf:"varint,1,opt,name=type" json:"type,omitempty"`
	Hands          []string         `protobuf:"bytes,2,rep,name=hands" json:"hands,omitempty"`
	Ming           []string         `protobuf:"bytes,3,rep,name=ming" json:"ming,omitempty"`
	LiqiType       uint32           `protobuf:"varint,4,opt,name=liqi_type,json=liqiType" json:"liqi_type,omitempty"`
	IsFulu         bool             `protobuf:"varint,5,opt,name=is_fulu,json=isFulu" json:"is_fulu,omitempty"`
	IsLiujumanguan bool             `protobuf:"varint,6,opt,name=is_liujumanguan,json=isLiujumanguan" json:"is_liujumanguan,omitempty"`
	LianZhuang     uint32           `protobuf:"varint,7,opt,name=lian_zhuang,json=lianZhuang" json:"lian_zhuang,omitempty"`
	Hu             *GameRoundHuData `protobuf:"bytes,8,opt,name=hu" json:"hu,omitempty"`
}

func (*GameRoundPlayerResult) Descriptor

func (*GameRoundPlayerResult) Descriptor() ([]byte, []int)

func (*GameRoundPlayerResult) GetHands

func (m *GameRoundPlayerResult) GetHands() []string

func (*GameRoundPlayerResult) GetHu

func (*GameRoundPlayerResult) GetIsFulu

func (m *GameRoundPlayerResult) GetIsFulu() bool

func (*GameRoundPlayerResult) GetIsLiujumanguan

func (m *GameRoundPlayerResult) GetIsLiujumanguan() bool

func (*GameRoundPlayerResult) GetLianZhuang

func (m *GameRoundPlayerResult) GetLianZhuang() uint32

func (*GameRoundPlayerResult) GetLiqiType

func (m *GameRoundPlayerResult) GetLiqiType() uint32

func (*GameRoundPlayerResult) GetMing

func (m *GameRoundPlayerResult) GetMing() []string

func (*GameRoundPlayerResult) GetType

func (m *GameRoundPlayerResult) GetType() uint32

func (*GameRoundPlayerResult) ProtoMessage

func (*GameRoundPlayerResult) ProtoMessage()

func (*GameRoundPlayerResult) Reset

func (m *GameRoundPlayerResult) Reset()

func (*GameRoundPlayerResult) String

func (m *GameRoundPlayerResult) String() string

type GameRoundSnapshot

type GameRoundSnapshot struct {
	Ju      uint32             `protobuf:"varint,1,opt,name=ju" json:"ju,omitempty"`
	Ben     uint32             `protobuf:"varint,2,opt,name=ben" json:"ben,omitempty"`
	Players []*GameRoundPlayer `protobuf:"bytes,3,rep,name=players" json:"players,omitempty"`
}

func (*GameRoundSnapshot) Descriptor

func (*GameRoundSnapshot) Descriptor() ([]byte, []int)

func (*GameRoundSnapshot) GetBen

func (m *GameRoundSnapshot) GetBen() uint32

func (*GameRoundSnapshot) GetJu

func (m *GameRoundSnapshot) GetJu() uint32

func (*GameRoundSnapshot) GetPlayers

func (m *GameRoundSnapshot) GetPlayers() []*GameRoundPlayer

func (*GameRoundSnapshot) ProtoMessage

func (*GameRoundSnapshot) ProtoMessage()

func (*GameRoundSnapshot) Reset

func (m *GameRoundSnapshot) Reset()

func (*GameRoundSnapshot) String

func (m *GameRoundSnapshot) String() string

type GameSnapshot

type GameSnapshot struct {
	Chang         uint32                         `protobuf:"varint,1,opt,name=chang" json:"chang,omitempty"`
	Ju            uint32                         `protobuf:"varint,2,opt,name=ju" json:"ju,omitempty"`
	Ben           uint32                         `protobuf:"varint,3,opt,name=ben" json:"ben,omitempty"`
	IndexPlayer   uint32                         `protobuf:"varint,4,opt,name=index_player,json=indexPlayer" json:"index_player,omitempty"`
	LeftTileCount uint32                         `protobuf:"varint,5,opt,name=left_tile_count,json=leftTileCount" json:"left_tile_count,omitempty"`
	Hands         []string                       `protobuf:"bytes,6,rep,name=hands" json:"hands,omitempty"`
	Doras         []string                       `protobuf:"bytes,7,rep,name=doras" json:"doras,omitempty"`
	Liqibang      uint32                         `protobuf:"varint,8,opt,name=liqibang" json:"liqibang,omitempty"`
	Players       []*GameSnapshot_PlayerSnapshot `protobuf:"bytes,9,rep,name=players" json:"players,omitempty"`
	Zhenting      bool                           `protobuf:"varint,10,opt,name=zhenting" json:"zhenting,omitempty"`
}

func (*GameSnapshot) Descriptor

func (*GameSnapshot) Descriptor() ([]byte, []int)

func (*GameSnapshot) GetBen

func (m *GameSnapshot) GetBen() uint32

func (*GameSnapshot) GetChang

func (m *GameSnapshot) GetChang() uint32

func (*GameSnapshot) GetDoras

func (m *GameSnapshot) GetDoras() []string

func (*GameSnapshot) GetHands

func (m *GameSnapshot) GetHands() []string

func (*GameSnapshot) GetIndexPlayer

func (m *GameSnapshot) GetIndexPlayer() uint32

func (*GameSnapshot) GetJu

func (m *GameSnapshot) GetJu() uint32

func (*GameSnapshot) GetLeftTileCount

func (m *GameSnapshot) GetLeftTileCount() uint32

func (*GameSnapshot) GetLiqibang

func (m *GameSnapshot) GetLiqibang() uint32

func (*GameSnapshot) GetPlayers

func (m *GameSnapshot) GetPlayers() []*GameSnapshot_PlayerSnapshot

func (*GameSnapshot) GetZhenting

func (m *GameSnapshot) GetZhenting() bool

func (*GameSnapshot) ProtoMessage

func (*GameSnapshot) ProtoMessage()

func (*GameSnapshot) Reset

func (m *GameSnapshot) Reset()

func (*GameSnapshot) String

func (m *GameSnapshot) String() string

type GameSnapshot_PlayerSnapshot

type GameSnapshot_PlayerSnapshot struct {
	Score        int32                               `protobuf:"varint,1,opt,name=score" json:"score,omitempty"`
	Liqiposition int32                               `protobuf:"varint,2,opt,name=liqiposition" json:"liqiposition,omitempty"`
	Tilenum      uint32                              `protobuf:"varint,3,opt,name=tilenum" json:"tilenum,omitempty"`
	Qipais       []string                            `protobuf:"bytes,4,rep,name=qipais" json:"qipais,omitempty"`
	Mings        []*GameSnapshot_PlayerSnapshot_Fulu `protobuf:"bytes,5,rep,name=mings" json:"mings,omitempty"`
}

func (*GameSnapshot_PlayerSnapshot) Descriptor

func (*GameSnapshot_PlayerSnapshot) Descriptor() ([]byte, []int)

func (*GameSnapshot_PlayerSnapshot) GetLiqiposition

func (m *GameSnapshot_PlayerSnapshot) GetLiqiposition() int32

func (*GameSnapshot_PlayerSnapshot) GetMings

func (*GameSnapshot_PlayerSnapshot) GetQipais

func (m *GameSnapshot_PlayerSnapshot) GetQipais() []string

func (*GameSnapshot_PlayerSnapshot) GetScore

func (m *GameSnapshot_PlayerSnapshot) GetScore() int32

func (*GameSnapshot_PlayerSnapshot) GetTilenum

func (m *GameSnapshot_PlayerSnapshot) GetTilenum() uint32

func (*GameSnapshot_PlayerSnapshot) ProtoMessage

func (*GameSnapshot_PlayerSnapshot) ProtoMessage()

func (*GameSnapshot_PlayerSnapshot) Reset

func (m *GameSnapshot_PlayerSnapshot) Reset()

func (*GameSnapshot_PlayerSnapshot) String

func (m *GameSnapshot_PlayerSnapshot) String() string

type GameSnapshot_PlayerSnapshot_Fulu

type GameSnapshot_PlayerSnapshot_Fulu struct {
	Type uint32   `protobuf:"varint,1,opt,name=type" json:"type,omitempty"`
	Tile []string `protobuf:"bytes,2,rep,name=tile" json:"tile,omitempty"`
	From []uint32 `protobuf:"varint,3,rep,packed,name=from" json:"from,omitempty"`
}

func (*GameSnapshot_PlayerSnapshot_Fulu) Descriptor

func (*GameSnapshot_PlayerSnapshot_Fulu) Descriptor() ([]byte, []int)

func (*GameSnapshot_PlayerSnapshot_Fulu) GetFrom

func (*GameSnapshot_PlayerSnapshot_Fulu) GetTile

func (*GameSnapshot_PlayerSnapshot_Fulu) GetType

func (*GameSnapshot_PlayerSnapshot_Fulu) ProtoMessage

func (*GameSnapshot_PlayerSnapshot_Fulu) ProtoMessage()

func (*GameSnapshot_PlayerSnapshot_Fulu) Reset

func (*GameSnapshot_PlayerSnapshot_Fulu) String

type GameTestingEnvironmentSet

type GameTestingEnvironmentSet struct {
	Paixing   uint32 `protobuf:"varint,1,opt,name=paixing" json:"paixing,omitempty"`
	LeftCount uint32 `protobuf:"varint,2,opt,name=left_count,json=leftCount" json:"left_count,omitempty"`
}

func (*GameTestingEnvironmentSet) Descriptor

func (*GameTestingEnvironmentSet) Descriptor() ([]byte, []int)

func (*GameTestingEnvironmentSet) GetLeftCount

func (m *GameTestingEnvironmentSet) GetLeftCount() uint32

func (*GameTestingEnvironmentSet) GetPaixing

func (m *GameTestingEnvironmentSet) GetPaixing() uint32

func (*GameTestingEnvironmentSet) ProtoMessage

func (*GameTestingEnvironmentSet) ProtoMessage()

func (*GameTestingEnvironmentSet) Reset

func (m *GameTestingEnvironmentSet) Reset()

func (*GameTestingEnvironmentSet) String

func (m *GameTestingEnvironmentSet) String() string

type HuleInfo

type HuleInfo struct {
	Hand          []string   `protobuf:"bytes,1,rep,name=hand" json:"hand,omitempty"`
	Ming          []string   `protobuf:"bytes,2,rep,name=ming" json:"ming,omitempty"`
	HuTile        string     `protobuf:"bytes,3,opt,name=hu_tile,json=huTile" json:"hu_tile,omitempty"`
	Seat          uint32     `protobuf:"varint,4,opt,name=seat" json:"seat,omitempty"`
	Zimo          bool       `protobuf:"varint,5,opt,name=zimo" json:"zimo,omitempty"`
	Qinjia        bool       `protobuf:"varint,6,opt,name=qinjia" json:"qinjia,omitempty"`
	Liqi          bool       `protobuf:"varint,7,opt,name=liqi" json:"liqi,omitempty"`
	Doras         []string   `protobuf:"bytes,8,rep,name=doras" json:"doras,omitempty"`
	LiDoras       []string   `protobuf:"bytes,9,rep,name=li_doras,json=liDoras" json:"li_doras,omitempty"`
	Yiman         bool       `protobuf:"varint,10,opt,name=yiman" json:"yiman,omitempty"`
	Count         uint32     `protobuf:"varint,11,opt,name=count" json:"count,omitempty"`
	Fans          []*FanInfo `protobuf:"bytes,12,rep,name=fans" json:"fans,omitempty"`
	Fu            uint32     `protobuf:"varint,13,opt,name=fu" json:"fu,omitempty"`
	Title         string     `protobuf:"bytes,14,opt,name=title" json:"title,omitempty"`
	PointRong     uint32     `protobuf:"varint,15,opt,name=point_rong,json=pointRong" json:"point_rong,omitempty"`
	PointZimoQin  uint32     `protobuf:"varint,16,opt,name=point_zimo_qin,json=pointZimoQin" json:"point_zimo_qin,omitempty"`
	PointZimoXian uint32     `protobuf:"varint,17,opt,name=point_zimo_xian,json=pointZimoXian" json:"point_zimo_xian,omitempty"`
	TitleId       uint32     `protobuf:"varint,18,opt,name=title_id,json=titleId" json:"title_id,omitempty"`
	PointSum      uint32     `protobuf:"varint,19,opt,name=point_sum,json=pointSum" json:"point_sum,omitempty"`
}

func (*HuleInfo) Descriptor

func (*HuleInfo) Descriptor() ([]byte, []int)

func (*HuleInfo) GetCount

func (m *HuleInfo) GetCount() uint32

func (*HuleInfo) GetDoras

func (m *HuleInfo) GetDoras() []string

func (*HuleInfo) GetFans

func (m *HuleInfo) GetFans() []*FanInfo

func (*HuleInfo) GetFu

func (m *HuleInfo) GetFu() uint32

func (*HuleInfo) GetHand

func (m *HuleInfo) GetHand() []string

func (*HuleInfo) GetHuTile

func (m *HuleInfo) GetHuTile() string

func (*HuleInfo) GetLiDoras

func (m *HuleInfo) GetLiDoras() []string

func (*HuleInfo) GetLiqi

func (m *HuleInfo) GetLiqi() bool

func (*HuleInfo) GetMing

func (m *HuleInfo) GetMing() []string

func (*HuleInfo) GetPointRong

func (m *HuleInfo) GetPointRong() uint32

func (*HuleInfo) GetPointSum

func (m *HuleInfo) GetPointSum() uint32

func (*HuleInfo) GetPointZimoQin

func (m *HuleInfo) GetPointZimoQin() uint32

func (*HuleInfo) GetPointZimoXian

func (m *HuleInfo) GetPointZimoXian() uint32

func (*HuleInfo) GetQinjia

func (m *HuleInfo) GetQinjia() bool

func (*HuleInfo) GetSeat

func (m *HuleInfo) GetSeat() uint32

func (*HuleInfo) GetTitle

func (m *HuleInfo) GetTitle() string

func (*HuleInfo) GetTitleId

func (m *HuleInfo) GetTitleId() uint32

func (*HuleInfo) GetYiman

func (m *HuleInfo) GetYiman() bool

func (*HuleInfo) GetZimo

func (m *HuleInfo) GetZimo() bool

func (*HuleInfo) ProtoMessage

func (*HuleInfo) ProtoMessage()

func (*HuleInfo) Reset

func (m *HuleInfo) Reset()

func (*HuleInfo) String

func (m *HuleInfo) String() string

type Item

type Item struct {
	ItemId uint32 `protobuf:"varint,1,opt,name=item_id,json=itemId" json:"item_id,omitempty"`
	Stack  uint32 `protobuf:"varint,2,opt,name=stack" json:"stack,omitempty"`
}

func (*Item) Descriptor

func (*Item) Descriptor() ([]byte, []int)

func (*Item) GetItemId

func (m *Item) GetItemId() uint32

func (*Item) GetStack

func (m *Item) GetStack() uint32

func (*Item) ProtoMessage

func (*Item) ProtoMessage()

func (*Item) Reset

func (m *Item) Reset()

func (*Item) String

func (m *Item) String() string

type ItemGainRecord

type ItemGainRecord struct {
	ItemId uint32 `protobuf:"varint,1,opt,name=item_id,json=itemId" json:"item_id,omitempty"`
	Count  uint32 `protobuf:"varint,2,opt,name=count" json:"count,omitempty"`
}

func (*ItemGainRecord) Descriptor

func (*ItemGainRecord) Descriptor() ([]byte, []int)

func (*ItemGainRecord) GetCount

func (m *ItemGainRecord) GetCount() uint32

func (*ItemGainRecord) GetItemId

func (m *ItemGainRecord) GetItemId() uint32

func (*ItemGainRecord) ProtoMessage

func (*ItemGainRecord) ProtoMessage()

func (*ItemGainRecord) Reset

func (m *ItemGainRecord) Reset()

func (*ItemGainRecord) String

func (m *ItemGainRecord) String() string

type ItemGainRecords

type ItemGainRecords struct {
	RecordTime    uint32            `protobuf:"varint,1,opt,name=record_time,json=recordTime" json:"record_time,omitempty"`
	LimitSourceId uint32            `protobuf:"varint,2,opt,name=limit_source_id,json=limitSourceId" json:"limit_source_id,omitempty"`
	Records       []*ItemGainRecord `protobuf:"bytes,3,rep,name=records" json:"records,omitempty"`
}

func (*ItemGainRecords) Descriptor

func (*ItemGainRecords) Descriptor() ([]byte, []int)

func (*ItemGainRecords) GetLimitSourceId

func (m *ItemGainRecords) GetLimitSourceId() uint32

func (*ItemGainRecords) GetRecordTime

func (m *ItemGainRecords) GetRecordTime() uint32

func (*ItemGainRecords) GetRecords

func (m *ItemGainRecords) GetRecords() []*ItemGainRecord

func (*ItemGainRecords) ProtoMessage

func (*ItemGainRecords) ProtoMessage()

func (*ItemGainRecords) Reset

func (m *ItemGainRecords) Reset()

func (*ItemGainRecords) String

func (m *ItemGainRecords) String() string

type LiQiSuccess

type LiQiSuccess struct {
	Seat     uint32 `protobuf:"varint,1,opt,name=seat" json:"seat,omitempty"`
	Score    int32  `protobuf:"varint,2,opt,name=score" json:"score,omitempty"`
	Liqibang uint32 `protobuf:"varint,3,opt,name=liqibang" json:"liqibang,omitempty"`
}

func (*LiQiSuccess) Descriptor

func (*LiQiSuccess) Descriptor() ([]byte, []int)

func (*LiQiSuccess) GetLiqibang

func (m *LiQiSuccess) GetLiqibang() uint32

func (*LiQiSuccess) GetScore

func (m *LiQiSuccess) GetScore() int32

func (*LiQiSuccess) GetSeat

func (m *LiQiSuccess) GetSeat() uint32

func (*LiQiSuccess) ProtoMessage

func (*LiQiSuccess) ProtoMessage()

func (*LiQiSuccess) Reset

func (m *LiQiSuccess) Reset()

func (*LiQiSuccess) String

func (m *LiQiSuccess) String() string

type LobbyClient

type LobbyClient interface {
	AddCollectedGameRecord(ctx context.Context, in *ReqAddCollectedGameRecord, opts ...grpc.CallOption) (*ResAddCollectedGameRecord, error)
	ApplyFriend(ctx context.Context, in *ReqApplyFriend, opts ...grpc.CallOption) (*ResCommon, error)
	BindAccount(ctx context.Context, in *ReqBindAccount, opts ...grpc.CallOption) (*ResCommon, error)
	BindEmail(ctx context.Context, in *ReqBindEmail, opts ...grpc.CallOption) (*ResCommon, error)
	BindPhoneNumber(ctx context.Context, in *ReqBindPhoneNumber, opts ...grpc.CallOption) (*ResCommon, error)
	BuyFromChestShop(ctx context.Context, in *ReqBuyFromChestShop, opts ...grpc.CallOption) (*ResBuyFromChestShop, error)
	BuyFromShop(ctx context.Context, in *ReqBuyFromShop, opts ...grpc.CallOption) (*ResBuyFromShop, error)
	BuyFromZHP(ctx context.Context, in *ReqBuyFromZHP, opts ...grpc.CallOption) (*ResCommon, error)
	BuyShiLian(ctx context.Context, in *ReqBuyShiLian, opts ...grpc.CallOption) (*ResCommon, error)
	CancelGooglePlayOrder(ctx context.Context, in *ReqCancelGooglePlayOrder, opts ...grpc.CallOption) (*ResCommon, error)
	CancelMatch(ctx context.Context, in *ReqCancelMatchQueue, opts ...grpc.CallOption) (*ResCommon, error)
	ChangeAvatar(ctx context.Context, in *ReqChangeAvatar, opts ...grpc.CallOption) (*ResCommon, error)
	ChangeCharacterSkin(ctx context.Context, in *ReqChangeCharacterSkin, opts ...grpc.CallOption) (*ResCommon, error)
	ChangeCharacterView(ctx context.Context, in *ReqChangeCharacterView, opts ...grpc.CallOption) (*ResCommon, error)
	ChangeCollectedGameRecordRemarks(ctx context.Context, in *ReqChangeCollectedGameRecordRemarks, opts ...grpc.CallOption) (*ResChangeCollectedGameRecordRemarks, error)
	ChangeCommonView(ctx context.Context, in *ReqChangeCommonView, opts ...grpc.CallOption) (*ResCommon, error)
	ChangeMainCharacter(ctx context.Context, in *ReqChangeMainCharacter, opts ...grpc.CallOption) (*ResCommon, error)
	ClientMessage(ctx context.Context, in *ReqClientMessage, opts ...grpc.CallOption) (*ResCommon, error)
	CompleteActivityFlipTask(ctx context.Context, in *ReqCompleteActivityTask, opts ...grpc.CallOption) (*ResCommon, error)
	CompleteActivityTask(ctx context.Context, in *ReqCompleteActivityTask, opts ...grpc.CallOption) (*ResCommon, error)
	ComposeShard(ctx context.Context, in *ReqComposeShard, opts ...grpc.CallOption) (*ResCommon, error)
	CreateAlipayAppOrder(ctx context.Context, in *ReqCreateAlipayAppOrder, opts ...grpc.CallOption) (*ResCreateAlipayAppOrder, error)
	CreateAlipayOrder(ctx context.Context, in *ReqCreateAlipayOrder, opts ...grpc.CallOption) (*ResCreateAlipayOrder, error)
	CreateAlipayScanOrder(ctx context.Context, in *ReqCreateAlipayScanOrder, opts ...grpc.CallOption) (*ResCreateAlipayScanOrder, error)
	CreateBillingOrder(ctx context.Context, in *ReqCreateBillingOrder, opts ...grpc.CallOption) (*ResCreateBillingOrder, error)
	CreateENAlipayOrder(ctx context.Context, in *ReqCreateENAlipayOrder, opts ...grpc.CallOption) (*ResCreateENAlipayOrder, error)
	CreateENJCBOrder(ctx context.Context, in *ReqCreateENJCBOrder, opts ...grpc.CallOption) (*ResCreateENJCBOrder, error)
	CreateENMasterCardOrder(ctx context.Context, in *ReqCreateENMasterCardOrder, opts ...grpc.CallOption) (*ResCreateENMasterCardOrder, error)
	CreateENPaypalOrder(ctx context.Context, in *ReqCreateENPaypalOrder, opts ...grpc.CallOption) (*ResCreateENPaypalOrder, error)
	CreateENVisaOrder(ctx context.Context, in *ReqCreateENVisaOrder, opts ...grpc.CallOption) (*ResCreateENVisaOrder, error)
	CreateEmailVerifyCode(ctx context.Context, in *ReqCreateEmailVerifyCode, opts ...grpc.CallOption) (*ResCommon, error)
	CreateJPAuOrder(ctx context.Context, in *ReqCreateJPAuOrder, opts ...grpc.CallOption) (*ResCreateJPAuOrder, error)
	CreateJPCreditCardOrder(ctx context.Context, in *ReqCreateJPCreditCardOrder, opts ...grpc.CallOption) (*ResCreateJPCreditCardOrder, error)
	CreateJPDocomoOrder(ctx context.Context, in *ReqCreateJPDocomoOrder, opts ...grpc.CallOption) (*ResCreateJPDocomoOrder, error)
	CreateJPPaypalOrder(ctx context.Context, in *ReqCreateJPPaypalOrder, opts ...grpc.CallOption) (*ResCreateJPPaypalOrder, error)
	CreateJPSoftbankOrder(ctx context.Context, in *ReqCreateJPSoftbankOrder, opts ...grpc.CallOption) (*ResCreateJPSoftbankOrder, error)
	CreateJPWebMoneyOrder(ctx context.Context, in *ReqCreateJPWebMoneyOrder, opts ...grpc.CallOption) (*ResCreateJPWebMoneyOrder, error)
	CreateNickname(ctx context.Context, in *ReqCreateNickname, opts ...grpc.CallOption) (*ResCommon, error)
	CreatePhoneVerifyCode(ctx context.Context, in *ReqCreatePhoneVerifyCode, opts ...grpc.CallOption) (*ResCommon, error)
	CreateRoom(ctx context.Context, in *ReqCreateRoom, opts ...grpc.CallOption) (*ResCreateRoom, error)
	CreateWechatAppOrder(ctx context.Context, in *ReqCreateWechatAppOrder, opts ...grpc.CallOption) (*ResCreateWechatAppOrder, error)
	CreateWechatNativeOrder(ctx context.Context, in *ReqCreateWechatNativeOrder, opts ...grpc.CallOption) (*ResCreateWechatNativeOrder, error)
	DeleteComment(ctx context.Context, in *ReqDeleteComment, opts ...grpc.CallOption) (*ResCommon, error)
	DeleteMail(ctx context.Context, in *ReqDeleteMail, opts ...grpc.CallOption) (*ResCommon, error)
	DoActivitySignIn(ctx context.Context, in *ReqDoActivitySignIn, opts ...grpc.CallOption) (*ResDoActivitySignIn, error)
	DoDailySignIn(ctx context.Context, in *ReqCommon, opts ...grpc.CallOption) (*ResCommon, error)
	EmailLogin(ctx context.Context, in *ReqEmailLogin, opts ...grpc.CallOption) (*ResLogin, error)
	EnterCustomizedContest(ctx context.Context, in *ReqEnterCustomizedContest, opts ...grpc.CallOption) (*ResEnterCustomizedContest, error)
	ExchangeActivityItem(ctx context.Context, in *ReqExchangeActivityItem, opts ...grpc.CallOption) (*ResExchangeActivityItem, error)
	ExchangeChestStone(ctx context.Context, in *ReqExchangeCurrency, opts ...grpc.CallOption) (*ResCommon, error)
	ExchangeCurrency(ctx context.Context, in *ReqExchangeCurrency, opts ...grpc.CallOption) (*ResCommon, error)
	FetchAccountActivityData(ctx context.Context, in *ReqCommon, opts ...grpc.CallOption) (*ResAccountActivityData, error)
	FetchAccountCharacterInfo(ctx context.Context, in *ReqCommon, opts ...grpc.CallOption) (*ResAccountCharacterInfo, error)
	FetchAccountInfo(ctx context.Context, in *ReqAccountInfo, opts ...grpc.CallOption) (*ResAccountInfo, error)
	FetchAccountSettings(ctx context.Context, in *ReqCommon, opts ...grpc.CallOption) (*ResAccountSettings, error)
	FetchAccountState(ctx context.Context, in *ReqAccountList, opts ...grpc.CallOption) (*ResAccountStates, error)
	FetchAccountStatisticInfo(ctx context.Context, in *ReqAccountStatisticInfo, opts ...grpc.CallOption) (*ResAccountStatisticInfo, error)
	FetchAchievement(ctx context.Context, in *ReqCommon, opts ...grpc.CallOption) (*ResAchievement, error)
	FetchActivityFlipInfo(ctx context.Context, in *ReqFetchActivityFlipInfo, opts ...grpc.CallOption) (*ResFetchActivityFlipInfo, error)
	FetchActivityList(ctx context.Context, in *ReqCommon, opts ...grpc.CallOption) (*ResActivityList, error)
	FetchAnnouncement(ctx context.Context, in *ReqCommon, opts ...grpc.CallOption) (*ResAnnouncement, error)
	FetchBagInfo(ctx context.Context, in *ReqCommon, opts ...grpc.CallOption) (*ResBagInfo, error)
	FetchCharacterInfo(ctx context.Context, in *ReqCommon, opts ...grpc.CallOption) (*ResCharacterInfo, error)
	FetchClientValue(ctx context.Context, in *ReqCommon, opts ...grpc.CallOption) (*ResClientValue, error)
	FetchCollectedGameRecordList(ctx context.Context, in *ReqCommon, opts ...grpc.CallOption) (*ResCollectedGameRecordList, error)
	FetchCommentContent(ctx context.Context, in *ReqFetchCommentContent, opts ...grpc.CallOption) (*ResFetchCommentContent, error)
	FetchCommentList(ctx context.Context, in *ReqFetchCommentList, opts ...grpc.CallOption) (*ResFetchCommentList, error)
	FetchCommentSetting(ctx context.Context, in *ReqCommon, opts ...grpc.CallOption) (*ResCommentSetting, error)
	FetchCommonView(ctx context.Context, in *ReqCommon, opts ...grpc.CallOption) (*ResCommonView, error)
	FetchConnectionInfo(ctx context.Context, in *ReqCommon, opts ...grpc.CallOption) (*ResConnectionInfo, error)
	FetchCurrentMatchInfo(ctx context.Context, in *ReqCurrentMatchInfo, opts ...grpc.CallOption) (*ResCurrentMatchInfo, error)
	FetchCustomizedContestByContestId(ctx context.Context, in *ReqFetchCustomizedContestByContestId, opts ...grpc.CallOption) (*ResFetchCustomizedContestByContestId, error)
	FetchCustomizedContestExtendInfo(ctx context.Context, in *ReqFetchCustomizedContestExtendInfo, opts ...grpc.CallOption) (*ResFetchCustomizedContestExtendInfo, error)
	FetchCustomizedContestGameLiveList(ctx context.Context, in *ReqFetchCustomizedContestGameLiveList, opts ...grpc.CallOption) (*ResFetchCustomizedContestGameLiveList, error)
	FetchCustomizedContestGameRecords(ctx context.Context, in *ReqFetchCustomizedContestGameRecords, opts ...grpc.CallOption) (*ResFetchCustomizedContestGameRecords, error)
	FetchCustomizedContestList(ctx context.Context, in *ReqFetchCustomizedContestList, opts ...grpc.CallOption) (*ResFetchCustomizedContestList, error)
	FetchCustomizedContestOnlineInfo(ctx context.Context, in *ReqFetchCustomizedContestOnlineInfo, opts ...grpc.CallOption) (*ResFetchCustomizedContestOnlineInfo, error)
	FetchDailySignInInfo(ctx context.Context, in *ReqCommon, opts ...grpc.CallOption) (*ResDailySignInInfo, error)
	FetchDailyTask(ctx context.Context, in *ReqCommon, opts ...grpc.CallOption) (*ResDailyTask, error)
	FetchFriendApplyList(ctx context.Context, in *ReqCommon, opts ...grpc.CallOption) (*ResFriendApplyList, error)
	FetchFriendList(ctx context.Context, in *ReqCommon, opts ...grpc.CallOption) (*ResFriendList, error)
	FetchGameLiveInfo(ctx context.Context, in *ReqGameLiveInfo, opts ...grpc.CallOption) (*ResGameLiveInfo, error)
	FetchGameLiveLeftSegment(ctx context.Context, in *ReqGameLiveLeftSegment, opts ...grpc.CallOption) (*ResGameLiveLeftSegment, error)
	FetchGameLiveList(ctx context.Context, in *ReqGameLiveList, opts ...grpc.CallOption) (*ResGameLiveList, error)
	FetchGameRecord(ctx context.Context, in *ReqGameRecord, opts ...grpc.CallOption) (*ResGameRecord, error)
	FetchGameRecordList(ctx context.Context, in *ReqGameRecordList, opts ...grpc.CallOption) (*ResGameRecordList, error)
	FetchGameRecordsDetail(ctx context.Context, in *ReqGameRecordsDetail, opts ...grpc.CallOption) (*ResGameRecordsDetail, error)
	FetchIDCardInfo(ctx context.Context, in *ReqCommon, opts ...grpc.CallOption) (*ResIDCardInfo, error)
	FetchLevelLeaderboard(ctx context.Context, in *ReqLevelLeaderboard, opts ...grpc.CallOption) (*ResLevelLeaderboard, error)
	FetchMailInfo(ctx context.Context, in *ReqCommon, opts ...grpc.CallOption) (*ResMailInfo, error)
	FetchMisc(ctx context.Context, in *ReqCommon, opts ...grpc.CallOption) (*ResMisc, error)
	FetchModNicknameTime(ctx context.Context, in *ReqCommon, opts ...grpc.CallOption) (*ResModNicknameTime, error)
	FetchMonthTicketInfo(ctx context.Context, in *ReqCommon, opts ...grpc.CallOption) (*ResMonthTicketInfo, error)
	FetchMultiAccountBrief(ctx context.Context, in *ReqMultiAccountId, opts ...grpc.CallOption) (*ResMultiAccountBrief, error)
	FetchPlatformProducts(ctx context.Context, in *ReqPlatformBillingProducts, opts ...grpc.CallOption) (*ResPlatformBillingProducts, error)
	FetchRankPointLeaderboard(ctx context.Context, in *ReqFetchRankPointLeaderboard, opts ...grpc.CallOption) (*ResFetchRankPointLeaderboard, error)
	FetchReviveCoinInfo(ctx context.Context, in *ReqCommon, opts ...grpc.CallOption) (*ResReviveCoinInfo, error)
	FetchRollingNotice(ctx context.Context, in *ReqCommon, opts ...grpc.CallOption) (*ReqRollingNotice, error)
	FetchRoom(ctx context.Context, in *ReqCommon, opts ...grpc.CallOption) (*ResSelfRoom, error)
	FetchServerSettings(ctx context.Context, in *ReqCommon, opts ...grpc.CallOption) (*ResServerSettings, error)
	FetchServerTime(ctx context.Context, in *ReqCommon, opts ...grpc.CallOption) (*ResServerTime, error)
	FetchShopInfo(ctx context.Context, in *ReqCommon, opts ...grpc.CallOption) (*ResShopInfo, error)
	FetchTitleList(ctx context.Context, in *ReqCommon, opts ...grpc.CallOption) (*ResTitleList, error)
	FetchVipReward(ctx context.Context, in *ReqCommon, opts ...grpc.CallOption) (*ResVipReward, error)
	FollowCustomizedContest(ctx context.Context, in *ReqTargetCustomizedContest, opts ...grpc.CallOption) (*ResCommon, error)
	GainAccumulatedPointActivityReward(ctx context.Context, in *ReqGainAccumulatedPointActivityReward, opts ...grpc.CallOption) (*ResCommon, error)
	GainRankPointReward(ctx context.Context, in *ReqGainRankPointReward, opts ...grpc.CallOption) (*ResCommon, error)
	GainReviveCoin(ctx context.Context, in *ReqCommon, opts ...grpc.CallOption) (*ResCommon, error)
	GainVipReward(ctx context.Context, in *ReqGainVipReward, opts ...grpc.CallOption) (*ResCommon, error)
	GameMasterCommand(ctx context.Context, in *ReqGMCommand, opts ...grpc.CallOption) (*ResCommon, error)
	GoNextShiLian(ctx context.Context, in *ReqCommon, opts ...grpc.CallOption) (*ResCommon, error)
	HandleFriendApply(ctx context.Context, in *ReqHandleFriendApply, opts ...grpc.CallOption) (*ResCommon, error)
	Heatbeat(ctx context.Context, in *ReqHeatBeat, opts ...grpc.CallOption) (*ResCommon, error)
	JoinCustomizedContestChatRoom(ctx context.Context, in *ReqJoinCustomizedContestChatRoom, opts ...grpc.CallOption) (*ResJoinCustomizedContestChatRoom, error)
	JoinRoom(ctx context.Context, in *ReqJoinRoom, opts ...grpc.CallOption) (*ResJoinRoom, error)
	KickPlayer(ctx context.Context, in *ReqRoomKick, opts ...grpc.CallOption) (*ResCommon, error)
	LeaveComment(ctx context.Context, in *ReqLeaveComment, opts ...grpc.CallOption) (*ResCommon, error)
	LeaveCustomizedContest(ctx context.Context, in *ReqCommon, opts ...grpc.CallOption) (*ResCommon, error)
	LeaveCustomizedContestChatRoom(ctx context.Context, in *ReqCommon, opts ...grpc.CallOption) (*ResCommon, error)
	LeaveRoom(ctx context.Context, in *ReqCommon, opts ...grpc.CallOption) (*ResCommon, error)
	Login(ctx context.Context, in *ReqLogin, opts ...grpc.CallOption) (*ResLogin, error)
	LoginBeat(ctx context.Context, in *ReqLoginBeat, opts ...grpc.CallOption) (*ResCommon, error)
	Logout(ctx context.Context, in *ReqLogout, opts ...grpc.CallOption) (*ResLogout, error)
	MatchGame(ctx context.Context, in *ReqJoinMatchQueue, opts ...grpc.CallOption) (*ResCommon, error)
	MatchShiLian(ctx context.Context, in *ReqCommon, opts ...grpc.CallOption) (*ResCommon, error)
	ModifyBirthday(ctx context.Context, in *ReqModifyBirthday, opts ...grpc.CallOption) (*ResCommon, error)
	ModifyNickname(ctx context.Context, in *ReqModifyNickname, opts ...grpc.CallOption) (*ResCommon, error)
	ModifyPassword(ctx context.Context, in *ReqModifyPassword, opts ...grpc.CallOption) (*ResCommon, error)
	ModifyRoom(ctx context.Context, in *ReqModifyRoom, opts ...grpc.CallOption) (*ResCommon, error)
	ModifySignature(ctx context.Context, in *ReqModifySignature, opts ...grpc.CallOption) (*ResCommon, error)
	Oauth2Auth(ctx context.Context, in *ReqOauth2Auth, opts ...grpc.CallOption) (*ResOauth2Auth, error)
	Oauth2Check(ctx context.Context, in *ReqOauth2Check, opts ...grpc.CallOption) (*ResOauth2Check, error)
	Oauth2Login(ctx context.Context, in *ReqOauth2Login, opts ...grpc.CallOption) (*ResLogin, error)
	Oauth2Signup(ctx context.Context, in *ReqOauth2Signup, opts ...grpc.CallOption) (*ResOauth2Signup, error)
	OpenChest(ctx context.Context, in *ReqOpenChest, opts ...grpc.CallOption) (*ResOpenChest, error)
	OpenManualItem(ctx context.Context, in *ReqOpenManualItem, opts ...grpc.CallOption) (*ResCommon, error)
	OpenRandomRewardItem(ctx context.Context, in *ReqOpenRandomRewardItem, opts ...grpc.CallOption) (*ResOpenRandomRewardItem, error)
	PayMonthTicket(ctx context.Context, in *ReqPayMonthTicket, opts ...grpc.CallOption) (*ResPayMonthTicket, error)
	ReadAnnouncement(ctx context.Context, in *ReqReadAnnouncement, opts ...grpc.CallOption) (*ResCommon, error)
	ReadMail(ctx context.Context, in *ReqReadMail, opts ...grpc.CallOption) (*ResCommon, error)
	ReadyPlay(ctx context.Context, in *ReqRoomReady, opts ...grpc.CallOption) (*ResCommon, error)
	RecieveActivityFlipTask(ctx context.Context, in *ReqRecieveActivityFlipTask, opts ...grpc.CallOption) (*ResRecieveActivityFlipTask, error)
	RefreshDailyTask(ctx context.Context, in *ReqRefreshDailyTask, opts ...grpc.CallOption) (*ResRefreshDailyTask, error)
	RefreshZHPShop(ctx context.Context, in *ReqCommon, opts ...grpc.CallOption) (*ResRefreshZHPShop, error)
	RemoveCollectedGameRecord(ctx context.Context, in *ReqRemoveCollectedGameRecord, opts ...grpc.CallOption) (*ResRemoveCollectedGameRecord, error)
	RemoveFriend(ctx context.Context, in *ReqRemoveFriend, opts ...grpc.CallOption) (*ResCommon, error)
	SayChatMessage(ctx context.Context, in *ReqSayChatMessage, opts ...grpc.CallOption) (*ResCommon, error)
	SearchAccountById(ctx context.Context, in *ReqSearchAccountById, opts ...grpc.CallOption) (*ResSearchAccountById, error)
	SearchAccountByPattern(ctx context.Context, in *ReqSearchAccountByPattern, opts ...grpc.CallOption) (*ResSearchAccountByPattern, error)
	SellItem(ctx context.Context, in *ReqSellItem, opts ...grpc.CallOption) (*ResCommon, error)
	SendClientMessage(ctx context.Context, in *ReqSendClientMessage, opts ...grpc.CallOption) (*ResCommon, error)
	SendGiftToCharacter(ctx context.Context, in *ReqSendGiftToCharacter, opts ...grpc.CallOption) (*ResSendGiftToCharacter, error)
	ShopPurchase(ctx context.Context, in *ReqShopPurchase, opts ...grpc.CallOption) (*ResShopPurchase, error)
	Signup(ctx context.Context, in *ReqSignupAccount, opts ...grpc.CallOption) (*ResSignupAccount, error)
	SolveGooglePlayOrder(ctx context.Context, in *ReqSolveGooglePlayOrder, opts ...grpc.CallOption) (*ResCommon, error)
	StartCustomizedContest(ctx context.Context, in *ReqStartCustomizedContest, opts ...grpc.CallOption) (*ResCommon, error)
	StartRoom(ctx context.Context, in *ReqRoomStart, opts ...grpc.CallOption) (*ResCommon, error)
	StopCustomizedContest(ctx context.Context, in *ReqCommon, opts ...grpc.CallOption) (*ResCommon, error)
	TakeAttachmentFromMail(ctx context.Context, in *ReqTakeAttachment, opts ...grpc.CallOption) (*ResCommon, error)
	UnfollowCustomizedContest(ctx context.Context, in *ReqTargetCustomizedContest, opts ...grpc.CallOption) (*ResCommon, error)
	UpdateAccountSettings(ctx context.Context, in *ReqUpdateAccountSettings, opts ...grpc.CallOption) (*ResCommon, error)
	UpdateClientValue(ctx context.Context, in *ReqUpdateClientValue, opts ...grpc.CallOption) (*ResCommon, error)
	UpdateCommentSetting(ctx context.Context, in *ReqUpdateCommentSetting, opts ...grpc.CallOption) (*ResCommon, error)
	UpdateIDCardInfo(ctx context.Context, in *ReqUpdateIDCardInfo, opts ...grpc.CallOption) (*ResCommon, error)
	UpdateReadComment(ctx context.Context, in *ReqUpdateReadComment, opts ...grpc.CallOption) (*ResCommon, error)
	UpgradeCharacter(ctx context.Context, in *ReqUpgradeCharacter, opts ...grpc.CallOption) (*ResUpgradeCharacter, error)
	UseBagItem(ctx context.Context, in *ReqUseBagItem, opts ...grpc.CallOption) (*ResCommon, error)
	UseGiftCode(ctx context.Context, in *ReqUseGiftCode, opts ...grpc.CallOption) (*ResUseGiftCode, error)
	UseTitle(ctx context.Context, in *ReqUseTitle, opts ...grpc.CallOption) (*ResCommon, error)
	VerfifyCodeForSecure(ctx context.Context, in *ReqVerifyCodeForSecure, opts ...grpc.CallOption) (*ResVerfiyCodeForSecure, error)
}

func NewLobbyClient

func NewLobbyClient(cc *grpc.ClientConn) LobbyClient

type LobbyServer

type LobbyServer interface {
	AddCollectedGameRecord(context.Context, *ReqAddCollectedGameRecord) (*ResAddCollectedGameRecord, error)
	ApplyFriend(context.Context, *ReqApplyFriend) (*ResCommon, error)
	BindAccount(context.Context, *ReqBindAccount) (*ResCommon, error)
	BindEmail(context.Context, *ReqBindEmail) (*ResCommon, error)
	BindPhoneNumber(context.Context, *ReqBindPhoneNumber) (*ResCommon, error)
	BuyFromChestShop(context.Context, *ReqBuyFromChestShop) (*ResBuyFromChestShop, error)
	BuyFromShop(context.Context, *ReqBuyFromShop) (*ResBuyFromShop, error)
	BuyFromZHP(context.Context, *ReqBuyFromZHP) (*ResCommon, error)
	BuyShiLian(context.Context, *ReqBuyShiLian) (*ResCommon, error)
	CancelGooglePlayOrder(context.Context, *ReqCancelGooglePlayOrder) (*ResCommon, error)
	CancelMatch(context.Context, *ReqCancelMatchQueue) (*ResCommon, error)
	ChangeAvatar(context.Context, *ReqChangeAvatar) (*ResCommon, error)
	ChangeCharacterSkin(context.Context, *ReqChangeCharacterSkin) (*ResCommon, error)
	ChangeCharacterView(context.Context, *ReqChangeCharacterView) (*ResCommon, error)
	ChangeCollectedGameRecordRemarks(context.Context, *ReqChangeCollectedGameRecordRemarks) (*ResChangeCollectedGameRecordRemarks, error)
	ChangeCommonView(context.Context, *ReqChangeCommonView) (*ResCommon, error)
	ChangeMainCharacter(context.Context, *ReqChangeMainCharacter) (*ResCommon, error)
	ClientMessage(context.Context, *ReqClientMessage) (*ResCommon, error)
	CompleteActivityFlipTask(context.Context, *ReqCompleteActivityTask) (*ResCommon, error)
	CompleteActivityTask(context.Context, *ReqCompleteActivityTask) (*ResCommon, error)
	ComposeShard(context.Context, *ReqComposeShard) (*ResCommon, error)
	CreateAlipayAppOrder(context.Context, *ReqCreateAlipayAppOrder) (*ResCreateAlipayAppOrder, error)
	CreateAlipayOrder(context.Context, *ReqCreateAlipayOrder) (*ResCreateAlipayOrder, error)
	CreateAlipayScanOrder(context.Context, *ReqCreateAlipayScanOrder) (*ResCreateAlipayScanOrder, error)
	CreateBillingOrder(context.Context, *ReqCreateBillingOrder) (*ResCreateBillingOrder, error)
	CreateENAlipayOrder(context.Context, *ReqCreateENAlipayOrder) (*ResCreateENAlipayOrder, error)
	CreateENJCBOrder(context.Context, *ReqCreateENJCBOrder) (*ResCreateENJCBOrder, error)
	CreateENMasterCardOrder(context.Context, *ReqCreateENMasterCardOrder) (*ResCreateENMasterCardOrder, error)
	CreateENPaypalOrder(context.Context, *ReqCreateENPaypalOrder) (*ResCreateENPaypalOrder, error)
	CreateENVisaOrder(context.Context, *ReqCreateENVisaOrder) (*ResCreateENVisaOrder, error)
	CreateEmailVerifyCode(context.Context, *ReqCreateEmailVerifyCode) (*ResCommon, error)
	CreateJPAuOrder(context.Context, *ReqCreateJPAuOrder) (*ResCreateJPAuOrder, error)
	CreateJPCreditCardOrder(context.Context, *ReqCreateJPCreditCardOrder) (*ResCreateJPCreditCardOrder, error)
	CreateJPDocomoOrder(context.Context, *ReqCreateJPDocomoOrder) (*ResCreateJPDocomoOrder, error)
	CreateJPPaypalOrder(context.Context, *ReqCreateJPPaypalOrder) (*ResCreateJPPaypalOrder, error)
	CreateJPSoftbankOrder(context.Context, *ReqCreateJPSoftbankOrder) (*ResCreateJPSoftbankOrder, error)
	CreateJPWebMoneyOrder(context.Context, *ReqCreateJPWebMoneyOrder) (*ResCreateJPWebMoneyOrder, error)
	CreateNickname(context.Context, *ReqCreateNickname) (*ResCommon, error)
	CreatePhoneVerifyCode(context.Context, *ReqCreatePhoneVerifyCode) (*ResCommon, error)
	CreateRoom(context.Context, *ReqCreateRoom) (*ResCreateRoom, error)
	CreateWechatAppOrder(context.Context, *ReqCreateWechatAppOrder) (*ResCreateWechatAppOrder, error)
	CreateWechatNativeOrder(context.Context, *ReqCreateWechatNativeOrder) (*ResCreateWechatNativeOrder, error)
	DeleteComment(context.Context, *ReqDeleteComment) (*ResCommon, error)
	DeleteMail(context.Context, *ReqDeleteMail) (*ResCommon, error)
	DoActivitySignIn(context.Context, *ReqDoActivitySignIn) (*ResDoActivitySignIn, error)
	DoDailySignIn(context.Context, *ReqCommon) (*ResCommon, error)
	EmailLogin(context.Context, *ReqEmailLogin) (*ResLogin, error)
	EnterCustomizedContest(context.Context, *ReqEnterCustomizedContest) (*ResEnterCustomizedContest, error)
	ExchangeActivityItem(context.Context, *ReqExchangeActivityItem) (*ResExchangeActivityItem, error)
	ExchangeChestStone(context.Context, *ReqExchangeCurrency) (*ResCommon, error)
	ExchangeCurrency(context.Context, *ReqExchangeCurrency) (*ResCommon, error)
	FetchAccountActivityData(context.Context, *ReqCommon) (*ResAccountActivityData, error)
	FetchAccountCharacterInfo(context.Context, *ReqCommon) (*ResAccountCharacterInfo, error)
	FetchAccountInfo(context.Context, *ReqAccountInfo) (*ResAccountInfo, error)
	FetchAccountSettings(context.Context, *ReqCommon) (*ResAccountSettings, error)
	FetchAccountState(context.Context, *ReqAccountList) (*ResAccountStates, error)
	FetchAccountStatisticInfo(context.Context, *ReqAccountStatisticInfo) (*ResAccountStatisticInfo, error)
	FetchAchievement(context.Context, *ReqCommon) (*ResAchievement, error)
	FetchActivityFlipInfo(context.Context, *ReqFetchActivityFlipInfo) (*ResFetchActivityFlipInfo, error)
	FetchActivityList(context.Context, *ReqCommon) (*ResActivityList, error)
	FetchAnnouncement(context.Context, *ReqCommon) (*ResAnnouncement, error)
	FetchBagInfo(context.Context, *ReqCommon) (*ResBagInfo, error)
	FetchCharacterInfo(context.Context, *ReqCommon) (*ResCharacterInfo, error)
	FetchClientValue(context.Context, *ReqCommon) (*ResClientValue, error)
	FetchCollectedGameRecordList(context.Context, *ReqCommon) (*ResCollectedGameRecordList, error)
	FetchCommentContent(context.Context, *ReqFetchCommentContent) (*ResFetchCommentContent, error)
	FetchCommentList(context.Context, *ReqFetchCommentList) (*ResFetchCommentList, error)
	FetchCommentSetting(context.Context, *ReqCommon) (*ResCommentSetting, error)
	FetchCommonView(context.Context, *ReqCommon) (*ResCommonView, error)
	FetchConnectionInfo(context.Context, *ReqCommon) (*ResConnectionInfo, error)
	FetchCurrentMatchInfo(context.Context, *ReqCurrentMatchInfo) (*ResCurrentMatchInfo, error)
	FetchCustomizedContestByContestId(context.Context, *ReqFetchCustomizedContestByContestId) (*ResFetchCustomizedContestByContestId, error)
	FetchCustomizedContestExtendInfo(context.Context, *ReqFetchCustomizedContestExtendInfo) (*ResFetchCustomizedContestExtendInfo, error)
	FetchCustomizedContestGameLiveList(context.Context, *ReqFetchCustomizedContestGameLiveList) (*ResFetchCustomizedContestGameLiveList, error)
	FetchCustomizedContestGameRecords(context.Context, *ReqFetchCustomizedContestGameRecords) (*ResFetchCustomizedContestGameRecords, error)
	FetchCustomizedContestList(context.Context, *ReqFetchCustomizedContestList) (*ResFetchCustomizedContestList, error)
	FetchCustomizedContestOnlineInfo(context.Context, *ReqFetchCustomizedContestOnlineInfo) (*ResFetchCustomizedContestOnlineInfo, error)
	FetchDailySignInInfo(context.Context, *ReqCommon) (*ResDailySignInInfo, error)
	FetchDailyTask(context.Context, *ReqCommon) (*ResDailyTask, error)
	FetchFriendApplyList(context.Context, *ReqCommon) (*ResFriendApplyList, error)
	FetchFriendList(context.Context, *ReqCommon) (*ResFriendList, error)
	FetchGameLiveInfo(context.Context, *ReqGameLiveInfo) (*ResGameLiveInfo, error)
	FetchGameLiveLeftSegment(context.Context, *ReqGameLiveLeftSegment) (*ResGameLiveLeftSegment, error)
	FetchGameLiveList(context.Context, *ReqGameLiveList) (*ResGameLiveList, error)
	FetchGameRecord(context.Context, *ReqGameRecord) (*ResGameRecord, error)
	FetchGameRecordList(context.Context, *ReqGameRecordList) (*ResGameRecordList, error)
	FetchGameRecordsDetail(context.Context, *ReqGameRecordsDetail) (*ResGameRecordsDetail, error)
	FetchIDCardInfo(context.Context, *ReqCommon) (*ResIDCardInfo, error)
	FetchLevelLeaderboard(context.Context, *ReqLevelLeaderboard) (*ResLevelLeaderboard, error)
	FetchMailInfo(context.Context, *ReqCommon) (*ResMailInfo, error)
	FetchMisc(context.Context, *ReqCommon) (*ResMisc, error)
	FetchModNicknameTime(context.Context, *ReqCommon) (*ResModNicknameTime, error)
	FetchMonthTicketInfo(context.Context, *ReqCommon) (*ResMonthTicketInfo, error)
	FetchMultiAccountBrief(context.Context, *ReqMultiAccountId) (*ResMultiAccountBrief, error)
	FetchPlatformProducts(context.Context, *ReqPlatformBillingProducts) (*ResPlatformBillingProducts, error)
	FetchRankPointLeaderboard(context.Context, *ReqFetchRankPointLeaderboard) (*ResFetchRankPointLeaderboard, error)
	FetchReviveCoinInfo(context.Context, *ReqCommon) (*ResReviveCoinInfo, error)
	FetchRollingNotice(context.Context, *ReqCommon) (*ReqRollingNotice, error)
	FetchRoom(context.Context, *ReqCommon) (*ResSelfRoom, error)
	FetchServerSettings(context.Context, *ReqCommon) (*ResServerSettings, error)
	FetchServerTime(context.Context, *ReqCommon) (*ResServerTime, error)
	FetchShopInfo(context.Context, *ReqCommon) (*ResShopInfo, error)
	FetchTitleList(context.Context, *ReqCommon) (*ResTitleList, error)
	FetchVipReward(context.Context, *ReqCommon) (*ResVipReward, error)
	FollowCustomizedContest(context.Context, *ReqTargetCustomizedContest) (*ResCommon, error)
	GainAccumulatedPointActivityReward(context.Context, *ReqGainAccumulatedPointActivityReward) (*ResCommon, error)
	GainRankPointReward(context.Context, *ReqGainRankPointReward) (*ResCommon, error)
	GainReviveCoin(context.Context, *ReqCommon) (*ResCommon, error)
	GainVipReward(context.Context, *ReqGainVipReward) (*ResCommon, error)
	GameMasterCommand(context.Context, *ReqGMCommand) (*ResCommon, error)
	GoNextShiLian(context.Context, *ReqCommon) (*ResCommon, error)
	HandleFriendApply(context.Context, *ReqHandleFriendApply) (*ResCommon, error)
	Heatbeat(context.Context, *ReqHeatBeat) (*ResCommon, error)
	JoinCustomizedContestChatRoom(context.Context, *ReqJoinCustomizedContestChatRoom) (*ResJoinCustomizedContestChatRoom, error)
	JoinRoom(context.Context, *ReqJoinRoom) (*ResJoinRoom, error)
	KickPlayer(context.Context, *ReqRoomKick) (*ResCommon, error)
	LeaveComment(context.Context, *ReqLeaveComment) (*ResCommon, error)
	LeaveCustomizedContest(context.Context, *ReqCommon) (*ResCommon, error)
	LeaveCustomizedContestChatRoom(context.Context, *ReqCommon) (*ResCommon, error)
	LeaveRoom(context.Context, *ReqCommon) (*ResCommon, error)
	Login(context.Context, *ReqLogin) (*ResLogin, error)
	LoginBeat(context.Context, *ReqLoginBeat) (*ResCommon, error)
	Logout(context.Context, *ReqLogout) (*ResLogout, error)
	MatchGame(context.Context, *ReqJoinMatchQueue) (*ResCommon, error)
	MatchShiLian(context.Context, *ReqCommon) (*ResCommon, error)
	ModifyBirthday(context.Context, *ReqModifyBirthday) (*ResCommon, error)
	ModifyNickname(context.Context, *ReqModifyNickname) (*ResCommon, error)
	ModifyPassword(context.Context, *ReqModifyPassword) (*ResCommon, error)
	ModifyRoom(context.Context, *ReqModifyRoom) (*ResCommon, error)
	ModifySignature(context.Context, *ReqModifySignature) (*ResCommon, error)
	Oauth2Auth(context.Context, *ReqOauth2Auth) (*ResOauth2Auth, error)
	Oauth2Check(context.Context, *ReqOauth2Check) (*ResOauth2Check, error)
	Oauth2Login(context.Context, *ReqOauth2Login) (*ResLogin, error)
	Oauth2Signup(context.Context, *ReqOauth2Signup) (*ResOauth2Signup, error)
	OpenChest(context.Context, *ReqOpenChest) (*ResOpenChest, error)
	OpenManualItem(context.Context, *ReqOpenManualItem) (*ResCommon, error)
	OpenRandomRewardItem(context.Context, *ReqOpenRandomRewardItem) (*ResOpenRandomRewardItem, error)
	PayMonthTicket(context.Context, *ReqPayMonthTicket) (*ResPayMonthTicket, error)
	ReadAnnouncement(context.Context, *ReqReadAnnouncement) (*ResCommon, error)
	ReadMail(context.Context, *ReqReadMail) (*ResCommon, error)
	ReadyPlay(context.Context, *ReqRoomReady) (*ResCommon, error)
	RecieveActivityFlipTask(context.Context, *ReqRecieveActivityFlipTask) (*ResRecieveActivityFlipTask, error)
	RefreshDailyTask(context.Context, *ReqRefreshDailyTask) (*ResRefreshDailyTask, error)
	RefreshZHPShop(context.Context, *ReqCommon) (*ResRefreshZHPShop, error)
	RemoveCollectedGameRecord(context.Context, *ReqRemoveCollectedGameRecord) (*ResRemoveCollectedGameRecord, error)
	RemoveFriend(context.Context, *ReqRemoveFriend) (*ResCommon, error)
	SayChatMessage(context.Context, *ReqSayChatMessage) (*ResCommon, error)
	SearchAccountById(context.Context, *ReqSearchAccountById) (*ResSearchAccountById, error)
	SearchAccountByPattern(context.Context, *ReqSearchAccountByPattern) (*ResSearchAccountByPattern, error)
	SellItem(context.Context, *ReqSellItem) (*ResCommon, error)
	SendClientMessage(context.Context, *ReqSendClientMessage) (*ResCommon, error)
	SendGiftToCharacter(context.Context, *ReqSendGiftToCharacter) (*ResSendGiftToCharacter, error)
	ShopPurchase(context.Context, *ReqShopPurchase) (*ResShopPurchase, error)
	Signup(context.Context, *ReqSignupAccount) (*ResSignupAccount, error)
	SolveGooglePlayOrder(context.Context, *ReqSolveGooglePlayOrder) (*ResCommon, error)
	StartCustomizedContest(context.Context, *ReqStartCustomizedContest) (*ResCommon, error)
	StartRoom(context.Context, *ReqRoomStart) (*ResCommon, error)
	StopCustomizedContest(context.Context, *ReqCommon) (*ResCommon, error)
	TakeAttachmentFromMail(context.Context, *ReqTakeAttachment) (*ResCommon, error)
	UnfollowCustomizedContest(context.Context, *ReqTargetCustomizedContest) (*ResCommon, error)
	UpdateAccountSettings(context.Context, *ReqUpdateAccountSettings) (*ResCommon, error)
	UpdateClientValue(context.Context, *ReqUpdateClientValue) (*ResCommon, error)
	UpdateCommentSetting(context.Context, *ReqUpdateCommentSetting) (*ResCommon, error)
	UpdateIDCardInfo(context.Context, *ReqUpdateIDCardInfo) (*ResCommon, error)
	UpdateReadComment(context.Context, *ReqUpdateReadComment) (*ResCommon, error)
	UpgradeCharacter(context.Context, *ReqUpgradeCharacter) (*ResUpgradeCharacter, error)
	UseBagItem(context.Context, *ReqUseBagItem) (*ResCommon, error)
	UseGiftCode(context.Context, *ReqUseGiftCode) (*ResUseGiftCode, error)
	UseTitle(context.Context, *ReqUseTitle) (*ResCommon, error)
	VerfifyCodeForSecure(context.Context, *ReqVerifyCodeForSecure) (*ResVerfiyCodeForSecure, error)
}

type Mail

type Mail struct {
	MailId         uint32        `protobuf:"varint,1,opt,name=mail_id,json=mailId" json:"mail_id,omitempty"`
	State          uint32        `protobuf:"varint,2,opt,name=state" json:"state,omitempty"`
	TakeAttachment bool          `protobuf:"varint,3,opt,name=take_attachment,json=takeAttachment" json:"take_attachment,omitempty"`
	Title          string        `protobuf:"bytes,4,opt,name=title" json:"title,omitempty"`
	Content        string        `protobuf:"bytes,5,opt,name=content" json:"content,omitempty"`
	Attachments    []*RewardSlot `protobuf:"bytes,6,rep,name=attachments" json:"attachments,omitempty"`
	CreateTime     uint32        `protobuf:"varint,7,opt,name=create_time,json=createTime" json:"create_time,omitempty"`
	ExpireTime     uint32        `protobuf:"varint,8,opt,name=expire_time,json=expireTime" json:"expire_time,omitempty"`
	ReferenceId    uint32        `protobuf:"varint,9,opt,name=reference_id,json=referenceId" json:"reference_id,omitempty"`
}

func (*Mail) Descriptor

func (*Mail) Descriptor() ([]byte, []int)

func (*Mail) GetAttachments

func (m *Mail) GetAttachments() []*RewardSlot

func (*Mail) GetContent

func (m *Mail) GetContent() string

func (*Mail) GetCreateTime

func (m *Mail) GetCreateTime() uint32

func (*Mail) GetExpireTime

func (m *Mail) GetExpireTime() uint32

func (*Mail) GetMailId

func (m *Mail) GetMailId() uint32

func (*Mail) GetReferenceId

func (m *Mail) GetReferenceId() uint32

func (*Mail) GetState

func (m *Mail) GetState() uint32

func (*Mail) GetTakeAttachment

func (m *Mail) GetTakeAttachment() bool

func (*Mail) GetTitle

func (m *Mail) GetTitle() string

func (*Mail) ProtoMessage

func (*Mail) ProtoMessage()

func (*Mail) Reset

func (m *Mail) Reset()

func (*Mail) String

func (m *Mail) String() string

type MonthTicketInfo

type MonthTicketInfo struct {
	Id          uint32 `protobuf:"varint,1,opt,name=id" json:"id,omitempty"`
	EndTime     uint32 `protobuf:"varint,2,opt,name=end_time,json=endTime" json:"end_time,omitempty"`
	LastPayTime uint32 `protobuf:"varint,3,opt,name=last_pay_time,json=lastPayTime" json:"last_pay_time,omitempty"`
}

func (*MonthTicketInfo) Descriptor

func (*MonthTicketInfo) Descriptor() ([]byte, []int)

func (*MonthTicketInfo) GetEndTime

func (m *MonthTicketInfo) GetEndTime() uint32

func (*MonthTicketInfo) GetId

func (m *MonthTicketInfo) GetId() uint32

func (*MonthTicketInfo) GetLastPayTime

func (m *MonthTicketInfo) GetLastPayTime() uint32

func (*MonthTicketInfo) ProtoMessage

func (*MonthTicketInfo) ProtoMessage()

func (*MonthTicketInfo) Reset

func (m *MonthTicketInfo) Reset()

func (*MonthTicketInfo) String

func (m *MonthTicketInfo) String() string

type NetworkEndpoint

type NetworkEndpoint struct {
	Family  string `protobuf:"bytes,1,opt,name=family" json:"family,omitempty"`
	Address string `protobuf:"bytes,2,opt,name=address" json:"address,omitempty"`
	Port    uint32 `protobuf:"varint,3,opt,name=port" json:"port,omitempty"`
}

func (*NetworkEndpoint) Descriptor

func (*NetworkEndpoint) Descriptor() ([]byte, []int)

func (*NetworkEndpoint) GetAddress

func (m *NetworkEndpoint) GetAddress() string

func (*NetworkEndpoint) GetFamily

func (m *NetworkEndpoint) GetFamily() string

func (*NetworkEndpoint) GetPort

func (m *NetworkEndpoint) GetPort() uint32

func (*NetworkEndpoint) ProtoMessage

func (*NetworkEndpoint) ProtoMessage()

func (*NetworkEndpoint) Reset

func (m *NetworkEndpoint) Reset()

func (*NetworkEndpoint) String

func (m *NetworkEndpoint) String() string

type NoTilePlayerInfo

type NoTilePlayerInfo struct {
	Tingpai bool           `protobuf:"varint,3,opt,name=tingpai" json:"tingpai,omitempty"`
	Hand    []string       `protobuf:"bytes,4,rep,name=hand" json:"hand,omitempty"`
	Tings   []*TingPaiInfo `protobuf:"bytes,5,rep,name=tings" json:"tings,omitempty"`
}

func (*NoTilePlayerInfo) Descriptor

func (*NoTilePlayerInfo) Descriptor() ([]byte, []int)

func (*NoTilePlayerInfo) GetHand

func (m *NoTilePlayerInfo) GetHand() []string

func (*NoTilePlayerInfo) GetTingpai

func (m *NoTilePlayerInfo) GetTingpai() bool

func (*NoTilePlayerInfo) GetTings

func (m *NoTilePlayerInfo) GetTings() []*TingPaiInfo

func (*NoTilePlayerInfo) ProtoMessage

func (*NoTilePlayerInfo) ProtoMessage()

func (*NoTilePlayerInfo) Reset

func (m *NoTilePlayerInfo) Reset()

func (*NoTilePlayerInfo) String

func (m *NoTilePlayerInfo) String() string

type NoTileScoreInfo

type NoTileScoreInfo struct {
	Seat        uint32   `protobuf:"varint,1,opt,name=seat" json:"seat,omitempty"`
	OldScores   []int32  `protobuf:"varint,2,rep,packed,name=old_scores,json=oldScores" json:"old_scores,omitempty"`
	DeltaScores []int32  `protobuf:"varint,3,rep,packed,name=delta_scores,json=deltaScores" json:"delta_scores,omitempty"`
	Hand        []string `protobuf:"bytes,4,rep,name=hand" json:"hand,omitempty"`
	Ming        []string `protobuf:"bytes,5,rep,name=ming" json:"ming,omitempty"`
	Doras       []string `protobuf:"bytes,6,rep,name=doras" json:"doras,omitempty"`
	Score       uint32   `protobuf:"varint,7,opt,name=score" json:"score,omitempty"`
}

func (*NoTileScoreInfo) Descriptor

func (*NoTileScoreInfo) Descriptor() ([]byte, []int)

func (*NoTileScoreInfo) GetDeltaScores

func (m *NoTileScoreInfo) GetDeltaScores() []int32

func (*NoTileScoreInfo) GetDoras

func (m *NoTileScoreInfo) GetDoras() []string

func (*NoTileScoreInfo) GetHand

func (m *NoTileScoreInfo) GetHand() []string

func (*NoTileScoreInfo) GetMing

func (m *NoTileScoreInfo) GetMing() []string

func (*NoTileScoreInfo) GetOldScores

func (m *NoTileScoreInfo) GetOldScores() []int32

func (*NoTileScoreInfo) GetScore

func (m *NoTileScoreInfo) GetScore() uint32

func (*NoTileScoreInfo) GetSeat

func (m *NoTileScoreInfo) GetSeat() uint32

func (*NoTileScoreInfo) ProtoMessage

func (*NoTileScoreInfo) ProtoMessage()

func (*NoTileScoreInfo) Reset

func (m *NoTileScoreInfo) Reset()

func (*NoTileScoreInfo) String

func (m *NoTileScoreInfo) String() string

type NotifyAccountLevelChange

type NotifyAccountLevelChange struct {
	Origin *AccountLevel `protobuf:"bytes,1,opt,name=origin" json:"origin,omitempty"`
	Final  *AccountLevel `protobuf:"bytes,2,opt,name=final" json:"final,omitempty"`
	Type   uint32        `protobuf:"varint,3,opt,name=type" json:"type,omitempty"`
}

func (*NotifyAccountLevelChange) Descriptor

func (*NotifyAccountLevelChange) Descriptor() ([]byte, []int)

func (*NotifyAccountLevelChange) GetFinal

func (m *NotifyAccountLevelChange) GetFinal() *AccountLevel

func (*NotifyAccountLevelChange) GetOrigin

func (m *NotifyAccountLevelChange) GetOrigin() *AccountLevel

func (*NotifyAccountLevelChange) GetType

func (m *NotifyAccountLevelChange) GetType() uint32

func (*NotifyAccountLevelChange) ProtoMessage

func (*NotifyAccountLevelChange) ProtoMessage()

func (*NotifyAccountLevelChange) Reset

func (m *NotifyAccountLevelChange) Reset()

func (*NotifyAccountLevelChange) String

func (m *NotifyAccountLevelChange) String() string

type NotifyAccountLogout

type NotifyAccountLogout struct {
}

func (*NotifyAccountLogout) Descriptor

func (*NotifyAccountLogout) Descriptor() ([]byte, []int)

func (*NotifyAccountLogout) ProtoMessage

func (*NotifyAccountLogout) ProtoMessage()

func (*NotifyAccountLogout) Reset

func (m *NotifyAccountLogout) Reset()

func (*NotifyAccountLogout) String

func (m *NotifyAccountLogout) String() string

type NotifyAccountUpdate

type NotifyAccountUpdate struct {
	Update *AccountUpdate `protobuf:"bytes,1,opt,name=update" json:"update,omitempty"`
}

func (*NotifyAccountUpdate) Descriptor

func (*NotifyAccountUpdate) Descriptor() ([]byte, []int)

func (*NotifyAccountUpdate) GetUpdate

func (m *NotifyAccountUpdate) GetUpdate() *AccountUpdate

func (*NotifyAccountUpdate) ProtoMessage

func (*NotifyAccountUpdate) ProtoMessage()

func (*NotifyAccountUpdate) Reset

func (m *NotifyAccountUpdate) Reset()

func (*NotifyAccountUpdate) String

func (m *NotifyAccountUpdate) String() string

type NotifyActivityChange

type NotifyActivityChange struct {
	NewActivities []*Activity `protobuf:"bytes,1,rep,name=new_activities,json=newActivities" json:"new_activities,omitempty"`
	EndActivities []uint32    `protobuf:"varint,2,rep,packed,name=end_activities,json=endActivities" json:"end_activities,omitempty"`
}

func (*NotifyActivityChange) Descriptor

func (*NotifyActivityChange) Descriptor() ([]byte, []int)

func (*NotifyActivityChange) GetEndActivities

func (m *NotifyActivityChange) GetEndActivities() []uint32

func (*NotifyActivityChange) GetNewActivities

func (m *NotifyActivityChange) GetNewActivities() []*Activity

func (*NotifyActivityChange) ProtoMessage

func (*NotifyActivityChange) ProtoMessage()

func (*NotifyActivityChange) Reset

func (m *NotifyActivityChange) Reset()

func (*NotifyActivityChange) String

func (m *NotifyActivityChange) String() string

type NotifyActivityPoint

type NotifyActivityPoint struct {
	ActivityPoints []*NotifyActivityPoint_ActivityPoint `protobuf:"bytes,1,rep,name=activity_points,json=activityPoints" json:"activity_points,omitempty"`
}

func (*NotifyActivityPoint) Descriptor

func (*NotifyActivityPoint) Descriptor() ([]byte, []int)

func (*NotifyActivityPoint) GetActivityPoints

func (m *NotifyActivityPoint) GetActivityPoints() []*NotifyActivityPoint_ActivityPoint

func (*NotifyActivityPoint) ProtoMessage

func (*NotifyActivityPoint) ProtoMessage()

func (*NotifyActivityPoint) Reset

func (m *NotifyActivityPoint) Reset()

func (*NotifyActivityPoint) String

func (m *NotifyActivityPoint) String() string

type NotifyActivityPoint_ActivityPoint

type NotifyActivityPoint_ActivityPoint struct {
	ActivityId uint32 `protobuf:"varint,1,opt,name=activity_id,json=activityId" json:"activity_id,omitempty"`
	Point      uint32 `protobuf:"varint,2,opt,name=point" json:"point,omitempty"`
}

func (*NotifyActivityPoint_ActivityPoint) Descriptor

func (*NotifyActivityPoint_ActivityPoint) Descriptor() ([]byte, []int)

func (*NotifyActivityPoint_ActivityPoint) GetActivityId

func (m *NotifyActivityPoint_ActivityPoint) GetActivityId() uint32

func (*NotifyActivityPoint_ActivityPoint) GetPoint

func (*NotifyActivityPoint_ActivityPoint) ProtoMessage

func (*NotifyActivityPoint_ActivityPoint) ProtoMessage()

func (*NotifyActivityPoint_ActivityPoint) Reset

func (*NotifyActivityPoint_ActivityPoint) String

type NotifyActivityReward

type NotifyActivityReward struct {
	ActivityReward []*NotifyActivityReward_ActivityReward `protobuf:"bytes,1,rep,name=activity_reward,json=activityReward" json:"activity_reward,omitempty"`
}

func (*NotifyActivityReward) Descriptor

func (*NotifyActivityReward) Descriptor() ([]byte, []int)

func (*NotifyActivityReward) GetActivityReward

func (*NotifyActivityReward) ProtoMessage

func (*NotifyActivityReward) ProtoMessage()

func (*NotifyActivityReward) Reset

func (m *NotifyActivityReward) Reset()

func (*NotifyActivityReward) String

func (m *NotifyActivityReward) String() string

type NotifyActivityReward_ActivityReward

type NotifyActivityReward_ActivityReward struct {
	ActivityId uint32        `protobuf:"varint,1,opt,name=activity_id,json=activityId" json:"activity_id,omitempty"`
	Rewards    []*RewardSlot `protobuf:"bytes,2,rep,name=rewards" json:"rewards,omitempty"`
}

func (*NotifyActivityReward_ActivityReward) Descriptor

func (*NotifyActivityReward_ActivityReward) Descriptor() ([]byte, []int)

func (*NotifyActivityReward_ActivityReward) GetActivityId

func (m *NotifyActivityReward_ActivityReward) GetActivityId() uint32

func (*NotifyActivityReward_ActivityReward) GetRewards

func (*NotifyActivityReward_ActivityReward) ProtoMessage

func (*NotifyActivityReward_ActivityReward) ProtoMessage()

func (*NotifyActivityReward_ActivityReward) Reset

func (*NotifyActivityReward_ActivityReward) String

type NotifyActivityTaskUpdate

type NotifyActivityTaskUpdate struct {
	Progresses []*TaskProgress `protobuf:"bytes,1,rep,name=progresses" json:"progresses,omitempty"`
}

func (*NotifyActivityTaskUpdate) Descriptor

func (*NotifyActivityTaskUpdate) Descriptor() ([]byte, []int)

func (*NotifyActivityTaskUpdate) GetProgresses

func (m *NotifyActivityTaskUpdate) GetProgresses() []*TaskProgress

func (*NotifyActivityTaskUpdate) ProtoMessage

func (*NotifyActivityTaskUpdate) ProtoMessage()

func (*NotifyActivityTaskUpdate) Reset

func (m *NotifyActivityTaskUpdate) Reset()

func (*NotifyActivityTaskUpdate) String

func (m *NotifyActivityTaskUpdate) String() string

type NotifyAnnouncementUpdate

type NotifyAnnouncementUpdate struct {
	Announcements []*Announcement `protobuf:"bytes,1,rep,name=announcements" json:"announcements,omitempty"`
	Sort          []uint32        `protobuf:"varint,2,rep,packed,name=sort" json:"sort,omitempty"`
}

func (*NotifyAnnouncementUpdate) Descriptor

func (*NotifyAnnouncementUpdate) Descriptor() ([]byte, []int)

func (*NotifyAnnouncementUpdate) GetAnnouncements

func (m *NotifyAnnouncementUpdate) GetAnnouncements() []*Announcement

func (*NotifyAnnouncementUpdate) GetSort

func (m *NotifyAnnouncementUpdate) GetSort() []uint32

func (*NotifyAnnouncementUpdate) ProtoMessage

func (*NotifyAnnouncementUpdate) ProtoMessage()

func (*NotifyAnnouncementUpdate) Reset

func (m *NotifyAnnouncementUpdate) Reset()

func (*NotifyAnnouncementUpdate) String

func (m *NotifyAnnouncementUpdate) String() string

type NotifyAnotherLogin

type NotifyAnotherLogin struct {
}

func (*NotifyAnotherLogin) Descriptor

func (*NotifyAnotherLogin) Descriptor() ([]byte, []int)

func (*NotifyAnotherLogin) ProtoMessage

func (*NotifyAnotherLogin) ProtoMessage()

func (*NotifyAnotherLogin) Reset

func (m *NotifyAnotherLogin) Reset()

func (*NotifyAnotherLogin) String

func (m *NotifyAnotherLogin) String() string

type NotifyClientMessage

type NotifyClientMessage struct {
	Sender  *PlayerBaseView `protobuf:"bytes,1,opt,name=sender" json:"sender,omitempty"`
	Type    uint32          `protobuf:"varint,2,opt,name=type" json:"type,omitempty"`
	Content string          `protobuf:"bytes,3,opt,name=content" json:"content,omitempty"`
}

func (*NotifyClientMessage) Descriptor

func (*NotifyClientMessage) Descriptor() ([]byte, []int)

func (*NotifyClientMessage) GetContent

func (m *NotifyClientMessage) GetContent() string

func (*NotifyClientMessage) GetSender

func (m *NotifyClientMessage) GetSender() *PlayerBaseView

func (*NotifyClientMessage) GetType

func (m *NotifyClientMessage) GetType() uint32

func (*NotifyClientMessage) ProtoMessage

func (*NotifyClientMessage) ProtoMessage()

func (*NotifyClientMessage) Reset

func (m *NotifyClientMessage) Reset()

func (*NotifyClientMessage) String

func (m *NotifyClientMessage) String() string

type NotifyCustomContestAccountMsg

type NotifyCustomContestAccountMsg struct {
	UniqueId  uint32 `protobuf:"varint,1,opt,name=unique_id,json=uniqueId" json:"unique_id,omitempty"`
	AccountId uint32 `protobuf:"varint,2,opt,name=account_id,json=accountId" json:"account_id,omitempty"`
	Sender    string `protobuf:"bytes,3,opt,name=sender" json:"sender,omitempty"`
	Content   string `protobuf:"bytes,4,opt,name=content" json:"content,omitempty"`
}

func (*NotifyCustomContestAccountMsg) Descriptor

func (*NotifyCustomContestAccountMsg) Descriptor() ([]byte, []int)

func (*NotifyCustomContestAccountMsg) GetAccountId

func (m *NotifyCustomContestAccountMsg) GetAccountId() uint32

func (*NotifyCustomContestAccountMsg) GetContent

func (m *NotifyCustomContestAccountMsg) GetContent() string

func (*NotifyCustomContestAccountMsg) GetSender

func (m *NotifyCustomContestAccountMsg) GetSender() string

func (*NotifyCustomContestAccountMsg) GetUniqueId

func (m *NotifyCustomContestAccountMsg) GetUniqueId() uint32

func (*NotifyCustomContestAccountMsg) ProtoMessage

func (*NotifyCustomContestAccountMsg) ProtoMessage()

func (*NotifyCustomContestAccountMsg) Reset

func (m *NotifyCustomContestAccountMsg) Reset()

func (*NotifyCustomContestAccountMsg) String

type NotifyCustomContestState

type NotifyCustomContestState struct {
	UniqueId uint32 `protobuf:"varint,1,opt,name=unique_id,json=uniqueId" json:"unique_id,omitempty"`
	State    uint32 `protobuf:"varint,2,opt,name=state" json:"state,omitempty"`
}

func (*NotifyCustomContestState) Descriptor

func (*NotifyCustomContestState) Descriptor() ([]byte, []int)

func (*NotifyCustomContestState) GetState

func (m *NotifyCustomContestState) GetState() uint32

func (*NotifyCustomContestState) GetUniqueId

func (m *NotifyCustomContestState) GetUniqueId() uint32

func (*NotifyCustomContestState) ProtoMessage

func (*NotifyCustomContestState) ProtoMessage()

func (*NotifyCustomContestState) Reset

func (m *NotifyCustomContestState) Reset()

func (*NotifyCustomContestState) String

func (m *NotifyCustomContestState) String() string

type NotifyCustomContestSystemMsg

type NotifyCustomContestSystemMsg struct {
	UniqueId  uint32                      `protobuf:"varint,1,opt,name=unique_id,json=uniqueId" json:"unique_id,omitempty"`
	Type      uint32                      `protobuf:"varint,2,opt,name=type" json:"type,omitempty"`
	Uuid      string                      `protobuf:"bytes,3,opt,name=uuid" json:"uuid,omitempty"`
	GameStart *CustomizedContestGameStart `protobuf:"bytes,4,opt,name=game_start,json=gameStart" json:"game_start,omitempty"`
	GameEnd   *CustomizedContestGameEnd   `protobuf:"bytes,5,opt,name=game_end,json=gameEnd" json:"game_end,omitempty"`
}

func (*NotifyCustomContestSystemMsg) Descriptor

func (*NotifyCustomContestSystemMsg) Descriptor() ([]byte, []int)

func (*NotifyCustomContestSystemMsg) GetGameEnd

func (*NotifyCustomContestSystemMsg) GetGameStart

func (*NotifyCustomContestSystemMsg) GetType

func (m *NotifyCustomContestSystemMsg) GetType() uint32

func (*NotifyCustomContestSystemMsg) GetUniqueId

func (m *NotifyCustomContestSystemMsg) GetUniqueId() uint32

func (*NotifyCustomContestSystemMsg) GetUuid

func (m *NotifyCustomContestSystemMsg) GetUuid() string

func (*NotifyCustomContestSystemMsg) ProtoMessage

func (*NotifyCustomContestSystemMsg) ProtoMessage()

func (*NotifyCustomContestSystemMsg) Reset

func (m *NotifyCustomContestSystemMsg) Reset()

func (*NotifyCustomContestSystemMsg) String

type NotifyDailyTaskUpdate

type NotifyDailyTaskUpdate struct {
	Progresses        []*TaskProgress `protobuf:"bytes,1,rep,name=progresses" json:"progresses,omitempty"`
	MaxDailyTaskCount uint32          `protobuf:"varint,2,opt,name=max_daily_task_count,json=maxDailyTaskCount" json:"max_daily_task_count,omitempty"`
	RefreshCount      uint32          `protobuf:"varint,3,opt,name=refresh_count,json=refreshCount" json:"refresh_count,omitempty"`
}

func (*NotifyDailyTaskUpdate) Descriptor

func (*NotifyDailyTaskUpdate) Descriptor() ([]byte, []int)

func (*NotifyDailyTaskUpdate) GetMaxDailyTaskCount

func (m *NotifyDailyTaskUpdate) GetMaxDailyTaskCount() uint32

func (*NotifyDailyTaskUpdate) GetProgresses

func (m *NotifyDailyTaskUpdate) GetProgresses() []*TaskProgress

func (*NotifyDailyTaskUpdate) GetRefreshCount

func (m *NotifyDailyTaskUpdate) GetRefreshCount() uint32

func (*NotifyDailyTaskUpdate) ProtoMessage

func (*NotifyDailyTaskUpdate) ProtoMessage()

func (*NotifyDailyTaskUpdate) Reset

func (m *NotifyDailyTaskUpdate) Reset()

func (*NotifyDailyTaskUpdate) String

func (m *NotifyDailyTaskUpdate) String() string

type NotifyDeleteMail

type NotifyDeleteMail struct {
	MailIdList []uint32 `protobuf:"varint,1,rep,packed,name=mail_id_list,json=mailIdList" json:"mail_id_list,omitempty"`
}

func (*NotifyDeleteMail) Descriptor

func (*NotifyDeleteMail) Descriptor() ([]byte, []int)

func (*NotifyDeleteMail) GetMailIdList

func (m *NotifyDeleteMail) GetMailIdList() []uint32

func (*NotifyDeleteMail) ProtoMessage

func (*NotifyDeleteMail) ProtoMessage()

func (*NotifyDeleteMail) Reset

func (m *NotifyDeleteMail) Reset()

func (*NotifyDeleteMail) String

func (m *NotifyDeleteMail) String() string

type NotifyFriendChange

type NotifyFriendChange struct {
	AccountId uint32  `protobuf:"varint,1,opt,name=account_id,json=accountId" json:"account_id,omitempty"`
	Type      uint32  `protobuf:"varint,2,opt,name=type" json:"type,omitempty"`
	Friend    *Friend `protobuf:"bytes,3,opt,name=friend" json:"friend,omitempty"`
}

func (*NotifyFriendChange) Descriptor

func (*NotifyFriendChange) Descriptor() ([]byte, []int)

func (*NotifyFriendChange) GetAccountId

func (m *NotifyFriendChange) GetAccountId() uint32

func (*NotifyFriendChange) GetFriend

func (m *NotifyFriendChange) GetFriend() *Friend

func (*NotifyFriendChange) GetType

func (m *NotifyFriendChange) GetType() uint32

func (*NotifyFriendChange) ProtoMessage

func (*NotifyFriendChange) ProtoMessage()

func (*NotifyFriendChange) Reset

func (m *NotifyFriendChange) Reset()

func (*NotifyFriendChange) String

func (m *NotifyFriendChange) String() string

type NotifyFriendStateChange

type NotifyFriendStateChange struct {
	TargetId    uint32              `protobuf:"varint,1,opt,name=target_id,json=targetId" json:"target_id,omitempty"`
	ActiveState *AccountActiveState `protobuf:"bytes,2,opt,name=active_state,json=activeState" json:"active_state,omitempty"`
}

func (*NotifyFriendStateChange) Descriptor

func (*NotifyFriendStateChange) Descriptor() ([]byte, []int)

func (*NotifyFriendStateChange) GetActiveState

func (m *NotifyFriendStateChange) GetActiveState() *AccountActiveState

func (*NotifyFriendStateChange) GetTargetId

func (m *NotifyFriendStateChange) GetTargetId() uint32

func (*NotifyFriendStateChange) ProtoMessage

func (*NotifyFriendStateChange) ProtoMessage()

func (*NotifyFriendStateChange) Reset

func (m *NotifyFriendStateChange) Reset()

func (*NotifyFriendStateChange) String

func (m *NotifyFriendStateChange) String() string

type NotifyFriendViewChange

type NotifyFriendViewChange struct {
	TargetId uint32          `protobuf:"varint,1,opt,name=target_id,json=targetId" json:"target_id,omitempty"`
	Base     *PlayerBaseView `protobuf:"bytes,2,opt,name=base" json:"base,omitempty"`
}

func (*NotifyFriendViewChange) Descriptor

func (*NotifyFriendViewChange) Descriptor() ([]byte, []int)

func (*NotifyFriendViewChange) GetBase

func (m *NotifyFriendViewChange) GetBase() *PlayerBaseView

func (*NotifyFriendViewChange) GetTargetId

func (m *NotifyFriendViewChange) GetTargetId() uint32

func (*NotifyFriendViewChange) ProtoMessage

func (*NotifyFriendViewChange) ProtoMessage()

func (*NotifyFriendViewChange) Reset

func (m *NotifyFriendViewChange) Reset()

func (*NotifyFriendViewChange) String

func (m *NotifyFriendViewChange) String() string

type NotifyGameBroadcast

type NotifyGameBroadcast struct {
	Seat    uint32 `protobuf:"varint,1,opt,name=seat" json:"seat,omitempty"`
	Content string `protobuf:"bytes,2,opt,name=content" json:"content,omitempty"`
}

func (*NotifyGameBroadcast) Descriptor

func (*NotifyGameBroadcast) Descriptor() ([]byte, []int)

func (*NotifyGameBroadcast) GetContent

func (m *NotifyGameBroadcast) GetContent() string

func (*NotifyGameBroadcast) GetSeat

func (m *NotifyGameBroadcast) GetSeat() uint32

func (*NotifyGameBroadcast) ProtoMessage

func (*NotifyGameBroadcast) ProtoMessage()

func (*NotifyGameBroadcast) Reset

func (m *NotifyGameBroadcast) Reset()

func (*NotifyGameBroadcast) String

func (m *NotifyGameBroadcast) String() string

type NotifyGameEndResult

type NotifyGameEndResult struct {
	Result *GameEndResult `protobuf:"bytes,1,opt,name=result" json:"result,omitempty"`
}

func (*NotifyGameEndResult) Descriptor

func (*NotifyGameEndResult) Descriptor() ([]byte, []int)

func (*NotifyGameEndResult) GetResult

func (m *NotifyGameEndResult) GetResult() *GameEndResult

func (*NotifyGameEndResult) ProtoMessage

func (*NotifyGameEndResult) ProtoMessage()

func (*NotifyGameEndResult) Reset

func (m *NotifyGameEndResult) Reset()

func (*NotifyGameEndResult) String

func (m *NotifyGameEndResult) String() string

type NotifyGameFinishReward

type NotifyGameFinishReward struct {
	ModeId        uint32                                `protobuf:"varint,1,opt,name=mode_id,json=modeId" json:"mode_id,omitempty"`
	LevelChange   *NotifyGameFinishReward_LevelChange   `protobuf:"bytes,2,opt,name=level_change,json=levelChange" json:"level_change,omitempty"`
	MatchChest    *NotifyGameFinishReward_MatchChest    `protobuf:"bytes,3,opt,name=match_chest,json=matchChest" json:"match_chest,omitempty"`
	MainCharacter *NotifyGameFinishReward_MainCharacter `protobuf:"bytes,4,opt,name=main_character,json=mainCharacter" json:"main_character,omitempty"`
	CharacterGift *NotifyGameFinishReward_CharacterGift `protobuf:"bytes,5,opt,name=character_gift,json=characterGift" json:"character_gift,omitempty"`
}

func (*NotifyGameFinishReward) Descriptor

func (*NotifyGameFinishReward) Descriptor() ([]byte, []int)

func (*NotifyGameFinishReward) GetCharacterGift

func (*NotifyGameFinishReward) GetLevelChange

func (*NotifyGameFinishReward) GetMainCharacter

func (*NotifyGameFinishReward) GetMatchChest

func (*NotifyGameFinishReward) GetModeId

func (m *NotifyGameFinishReward) GetModeId() uint32

func (*NotifyGameFinishReward) ProtoMessage

func (*NotifyGameFinishReward) ProtoMessage()

func (*NotifyGameFinishReward) Reset

func (m *NotifyGameFinishReward) Reset()

func (*NotifyGameFinishReward) String

func (m *NotifyGameFinishReward) String() string

type NotifyGameFinishReward_CharacterGift

type NotifyGameFinishReward_CharacterGift struct {
	Origin   uint32 `protobuf:"varint,1,opt,name=origin" json:"origin,omitempty"`
	Final    uint32 `protobuf:"varint,2,opt,name=final" json:"final,omitempty"`
	Add      uint32 `protobuf:"varint,3,opt,name=add" json:"add,omitempty"`
	IsGraded bool   `protobuf:"varint,4,opt,name=is_graded,json=isGraded" json:"is_graded,omitempty"`
}

func (*NotifyGameFinishReward_CharacterGift) Descriptor

func (*NotifyGameFinishReward_CharacterGift) Descriptor() ([]byte, []int)

func (*NotifyGameFinishReward_CharacterGift) GetAdd

func (*NotifyGameFinishReward_CharacterGift) GetFinal

func (*NotifyGameFinishReward_CharacterGift) GetIsGraded

func (m *NotifyGameFinishReward_CharacterGift) GetIsGraded() bool

func (*NotifyGameFinishReward_CharacterGift) GetOrigin

func (*NotifyGameFinishReward_CharacterGift) ProtoMessage

func (*NotifyGameFinishReward_CharacterGift) ProtoMessage()

func (*NotifyGameFinishReward_CharacterGift) Reset

func (*NotifyGameFinishReward_CharacterGift) String

type NotifyGameFinishReward_LevelChange

type NotifyGameFinishReward_LevelChange struct {
	Origin *AccountLevel `protobuf:"bytes,1,opt,name=origin" json:"origin,omitempty"`
	Final  *AccountLevel `protobuf:"bytes,2,opt,name=final" json:"final,omitempty"`
	Type   uint32        `protobuf:"varint,3,opt,name=type" json:"type,omitempty"`
}

func (*NotifyGameFinishReward_LevelChange) Descriptor

func (*NotifyGameFinishReward_LevelChange) Descriptor() ([]byte, []int)

func (*NotifyGameFinishReward_LevelChange) GetFinal

func (*NotifyGameFinishReward_LevelChange) GetOrigin

func (*NotifyGameFinishReward_LevelChange) GetType

func (*NotifyGameFinishReward_LevelChange) ProtoMessage

func (*NotifyGameFinishReward_LevelChange) ProtoMessage()

func (*NotifyGameFinishReward_LevelChange) Reset

func (*NotifyGameFinishReward_LevelChange) String

type NotifyGameFinishReward_MainCharacter

type NotifyGameFinishReward_MainCharacter struct {
	Level uint32 `protobuf:"varint,1,opt,name=level" json:"level,omitempty"`
	Exp   uint32 `protobuf:"varint,2,opt,name=exp" json:"exp,omitempty"`
	Add   uint32 `protobuf:"varint,3,opt,name=add" json:"add,omitempty"`
}

func (*NotifyGameFinishReward_MainCharacter) Descriptor

func (*NotifyGameFinishReward_MainCharacter) Descriptor() ([]byte, []int)

func (*NotifyGameFinishReward_MainCharacter) GetAdd

func (*NotifyGameFinishReward_MainCharacter) GetExp

func (*NotifyGameFinishReward_MainCharacter) GetLevel

func (*NotifyGameFinishReward_MainCharacter) ProtoMessage

func (*NotifyGameFinishReward_MainCharacter) ProtoMessage()

func (*NotifyGameFinishReward_MainCharacter) Reset

func (*NotifyGameFinishReward_MainCharacter) String

type NotifyGameFinishReward_MatchChest

type NotifyGameFinishReward_MatchChest struct {
	ChestId  uint32        `protobuf:"varint,1,opt,name=chest_id,json=chestId" json:"chest_id,omitempty"`
	Origin   uint32        `protobuf:"varint,2,opt,name=origin" json:"origin,omitempty"`
	Final    uint32        `protobuf:"varint,3,opt,name=final" json:"final,omitempty"`
	IsGraded bool          `protobuf:"varint,4,opt,name=is_graded,json=isGraded" json:"is_graded,omitempty"`
	Rewards  []*RewardSlot `protobuf:"bytes,5,rep,name=rewards" json:"rewards,omitempty"`
}

func (*NotifyGameFinishReward_MatchChest) Descriptor

func (*NotifyGameFinishReward_MatchChest) Descriptor() ([]byte, []int)

func (*NotifyGameFinishReward_MatchChest) GetChestId

func (m *NotifyGameFinishReward_MatchChest) GetChestId() uint32

func (*NotifyGameFinishReward_MatchChest) GetFinal

func (*NotifyGameFinishReward_MatchChest) GetIsGraded

func (m *NotifyGameFinishReward_MatchChest) GetIsGraded() bool

func (*NotifyGameFinishReward_MatchChest) GetOrigin

func (*NotifyGameFinishReward_MatchChest) GetRewards

func (m *NotifyGameFinishReward_MatchChest) GetRewards() []*RewardSlot

func (*NotifyGameFinishReward_MatchChest) ProtoMessage

func (*NotifyGameFinishReward_MatchChest) ProtoMessage()

func (*NotifyGameFinishReward_MatchChest) Reset

func (*NotifyGameFinishReward_MatchChest) String

type NotifyGamePause

type NotifyGamePause struct {
	Paused bool `protobuf:"varint,1,opt,name=paused" json:"paused,omitempty"`
}

func (*NotifyGamePause) Descriptor

func (*NotifyGamePause) Descriptor() ([]byte, []int)

func (*NotifyGamePause) GetPaused

func (m *NotifyGamePause) GetPaused() bool

func (*NotifyGamePause) ProtoMessage

func (*NotifyGamePause) ProtoMessage()

func (*NotifyGamePause) Reset

func (m *NotifyGamePause) Reset()

func (*NotifyGamePause) String

func (m *NotifyGamePause) String() string

type NotifyGameTerminate

type NotifyGameTerminate struct {
	Reason string `protobuf:"bytes,1,opt,name=reason" json:"reason,omitempty"`
}

func (*NotifyGameTerminate) Descriptor

func (*NotifyGameTerminate) Descriptor() ([]byte, []int)

func (*NotifyGameTerminate) GetReason

func (m *NotifyGameTerminate) GetReason() string

func (*NotifyGameTerminate) ProtoMessage

func (*NotifyGameTerminate) ProtoMessage()

func (*NotifyGameTerminate) Reset

func (m *NotifyGameTerminate) Reset()

func (*NotifyGameTerminate) String

func (m *NotifyGameTerminate) String() string

type NotifyGiftSendRefresh

type NotifyGiftSendRefresh struct {
}

func (*NotifyGiftSendRefresh) Descriptor

func (*NotifyGiftSendRefresh) Descriptor() ([]byte, []int)

func (*NotifyGiftSendRefresh) ProtoMessage

func (*NotifyGiftSendRefresh) ProtoMessage()

func (*NotifyGiftSendRefresh) Reset

func (m *NotifyGiftSendRefresh) Reset()

func (*NotifyGiftSendRefresh) String

func (m *NotifyGiftSendRefresh) String() string

type NotifyLeaderboardPoint

type NotifyLeaderboardPoint struct {
	LeaderboardPoints []*NotifyLeaderboardPoint_LeaderboardPoint `protobuf:"bytes,1,rep,name=leaderboard_points,json=leaderboardPoints" json:"leaderboard_points,omitempty"`
}

func (*NotifyLeaderboardPoint) Descriptor

func (*NotifyLeaderboardPoint) Descriptor() ([]byte, []int)

func (*NotifyLeaderboardPoint) GetLeaderboardPoints

func (*NotifyLeaderboardPoint) ProtoMessage

func (*NotifyLeaderboardPoint) ProtoMessage()

func (*NotifyLeaderboardPoint) Reset

func (m *NotifyLeaderboardPoint) Reset()

func (*NotifyLeaderboardPoint) String

func (m *NotifyLeaderboardPoint) String() string

type NotifyLeaderboardPoint_LeaderboardPoint

type NotifyLeaderboardPoint_LeaderboardPoint struct {
	LeaderboardId uint32 `protobuf:"varint,1,opt,name=leaderboard_id,json=leaderboardId" json:"leaderboard_id,omitempty"`
	Point         uint32 `protobuf:"varint,2,opt,name=point" json:"point,omitempty"`
}

func (*NotifyLeaderboardPoint_LeaderboardPoint) Descriptor

func (*NotifyLeaderboardPoint_LeaderboardPoint) Descriptor() ([]byte, []int)

func (*NotifyLeaderboardPoint_LeaderboardPoint) GetLeaderboardId

func (m *NotifyLeaderboardPoint_LeaderboardPoint) GetLeaderboardId() uint32

func (*NotifyLeaderboardPoint_LeaderboardPoint) GetPoint

func (*NotifyLeaderboardPoint_LeaderboardPoint) ProtoMessage

func (*NotifyLeaderboardPoint_LeaderboardPoint) Reset

func (*NotifyLeaderboardPoint_LeaderboardPoint) String

type NotifyMatchGameStart

type NotifyMatchGameStart struct {
	GameUrl      string `protobuf:"bytes,1,opt,name=game_url,json=gameUrl" json:"game_url,omitempty"`
	ConnectToken string `protobuf:"bytes,2,opt,name=connect_token,json=connectToken" json:"connect_token,omitempty"`
	GameUuid     string `protobuf:"bytes,3,opt,name=game_uuid,json=gameUuid" json:"game_uuid,omitempty"`
	MatchModeId  uint32 `protobuf:"varint,4,opt,name=match_mode_id,json=matchModeId" json:"match_mode_id,omitempty"`
	Location     string `protobuf:"bytes,5,opt,name=location" json:"location,omitempty"`
}

func (*NotifyMatchGameStart) Descriptor

func (*NotifyMatchGameStart) Descriptor() ([]byte, []int)

func (*NotifyMatchGameStart) GetConnectToken

func (m *NotifyMatchGameStart) GetConnectToken() string

func (*NotifyMatchGameStart) GetGameUrl

func (m *NotifyMatchGameStart) GetGameUrl() string

func (*NotifyMatchGameStart) GetGameUuid

func (m *NotifyMatchGameStart) GetGameUuid() string

func (*NotifyMatchGameStart) GetLocation

func (m *NotifyMatchGameStart) GetLocation() string

func (*NotifyMatchGameStart) GetMatchModeId

func (m *NotifyMatchGameStart) GetMatchModeId() uint32

func (*NotifyMatchGameStart) ProtoMessage

func (*NotifyMatchGameStart) ProtoMessage()

func (*NotifyMatchGameStart) Reset

func (m *NotifyMatchGameStart) Reset()

func (*NotifyMatchGameStart) String

func (m *NotifyMatchGameStart) String() string

type NotifyMatchTimeout

type NotifyMatchTimeout struct {
}

func (*NotifyMatchTimeout) Descriptor

func (*NotifyMatchTimeout) Descriptor() ([]byte, []int)

func (*NotifyMatchTimeout) ProtoMessage

func (*NotifyMatchTimeout) ProtoMessage()

func (*NotifyMatchTimeout) Reset

func (m *NotifyMatchTimeout) Reset()

func (*NotifyMatchTimeout) String

func (m *NotifyMatchTimeout) String() string

type NotifyNewComment

type NotifyNewComment struct {
}

func (*NotifyNewComment) Descriptor

func (*NotifyNewComment) Descriptor() ([]byte, []int)

func (*NotifyNewComment) ProtoMessage

func (*NotifyNewComment) ProtoMessage()

func (*NotifyNewComment) Reset

func (m *NotifyNewComment) Reset()

func (*NotifyNewComment) String

func (m *NotifyNewComment) String() string

type NotifyNewFriendApply

type NotifyNewFriendApply struct {
	AccountId uint32 `protobuf:"varint,1,opt,name=account_id,json=accountId" json:"account_id,omitempty"`
	ApplyTime uint32 `protobuf:"varint,2,opt,name=apply_time,json=applyTime" json:"apply_time,omitempty"`
	RemovedId uint32 `protobuf:"varint,3,opt,name=removed_id,json=removedId" json:"removed_id,omitempty"`
}

func (*NotifyNewFriendApply) Descriptor

func (*NotifyNewFriendApply) Descriptor() ([]byte, []int)

func (*NotifyNewFriendApply) GetAccountId

func (m *NotifyNewFriendApply) GetAccountId() uint32

func (*NotifyNewFriendApply) GetApplyTime

func (m *NotifyNewFriendApply) GetApplyTime() uint32

func (*NotifyNewFriendApply) GetRemovedId

func (m *NotifyNewFriendApply) GetRemovedId() uint32

func (*NotifyNewFriendApply) ProtoMessage

func (*NotifyNewFriendApply) ProtoMessage()

func (*NotifyNewFriendApply) Reset

func (m *NotifyNewFriendApply) Reset()

func (*NotifyNewFriendApply) String

func (m *NotifyNewFriendApply) String() string

type NotifyNewGame

type NotifyNewGame struct {
	GameUuid   string   `protobuf:"bytes,1,opt,name=game_uuid,json=gameUuid" json:"game_uuid,omitempty"`
	PlayerList []string `protobuf:"bytes,2,rep,name=player_list,json=playerList" json:"player_list,omitempty"`
}

func (*NotifyNewGame) Descriptor

func (*NotifyNewGame) Descriptor() ([]byte, []int)

func (*NotifyNewGame) GetGameUuid

func (m *NotifyNewGame) GetGameUuid() string

func (*NotifyNewGame) GetPlayerList

func (m *NotifyNewGame) GetPlayerList() []string

func (*NotifyNewGame) ProtoMessage

func (*NotifyNewGame) ProtoMessage()

func (*NotifyNewGame) Reset

func (m *NotifyNewGame) Reset()

func (*NotifyNewGame) String

func (m *NotifyNewGame) String() string

type NotifyNewMail

type NotifyNewMail struct {
	Mail *Mail `protobuf:"bytes,1,opt,name=mail" json:"mail,omitempty"`
}

func (*NotifyNewMail) Descriptor

func (*NotifyNewMail) Descriptor() ([]byte, []int)

func (*NotifyNewMail) GetMail

func (m *NotifyNewMail) GetMail() *Mail

func (*NotifyNewMail) ProtoMessage

func (*NotifyNewMail) ProtoMessage()

func (*NotifyNewMail) Reset

func (m *NotifyNewMail) Reset()

func (*NotifyNewMail) String

func (m *NotifyNewMail) String() string

type NotifyPayResult

type NotifyPayResult struct {
	PayResult uint32 `protobuf:"varint,1,opt,name=pay_result,json=payResult" json:"pay_result,omitempty"`
	OrderId   string `protobuf:"bytes,2,opt,name=order_id,json=orderId" json:"order_id,omitempty"`
	GoodsId   uint32 `protobuf:"varint,3,opt,name=goods_id,json=goodsId" json:"goods_id,omitempty"`
}

func (*NotifyPayResult) Descriptor

func (*NotifyPayResult) Descriptor() ([]byte, []int)

func (*NotifyPayResult) GetGoodsId

func (m *NotifyPayResult) GetGoodsId() uint32

func (*NotifyPayResult) GetOrderId

func (m *NotifyPayResult) GetOrderId() string

func (*NotifyPayResult) GetPayResult

func (m *NotifyPayResult) GetPayResult() uint32

func (*NotifyPayResult) ProtoMessage

func (*NotifyPayResult) ProtoMessage()

func (*NotifyPayResult) Reset

func (m *NotifyPayResult) Reset()

func (*NotifyPayResult) String

func (m *NotifyPayResult) String() string

type NotifyPlayerConnectionState

type NotifyPlayerConnectionState struct {
	Seat  uint32          `protobuf:"varint,1,opt,name=seat" json:"seat,omitempty"`
	State GamePlayerState `protobuf:"varint,2,opt,name=state,enum=lq.GamePlayerState" json:"state,omitempty"`
}

func (*NotifyPlayerConnectionState) Descriptor

func (*NotifyPlayerConnectionState) Descriptor() ([]byte, []int)

func (*NotifyPlayerConnectionState) GetSeat

func (m *NotifyPlayerConnectionState) GetSeat() uint32

func (*NotifyPlayerConnectionState) GetState

func (*NotifyPlayerConnectionState) ProtoMessage

func (*NotifyPlayerConnectionState) ProtoMessage()

func (*NotifyPlayerConnectionState) Reset

func (m *NotifyPlayerConnectionState) Reset()

func (*NotifyPlayerConnectionState) String

func (m *NotifyPlayerConnectionState) String() string

type NotifyPlayerLoadGameReady

type NotifyPlayerLoadGameReady struct {
	ReadyIdList []uint32 `protobuf:"varint,1,rep,packed,name=ready_id_list,json=readyIdList" json:"ready_id_list,omitempty"`
}

func (*NotifyPlayerLoadGameReady) Descriptor

func (*NotifyPlayerLoadGameReady) Descriptor() ([]byte, []int)

func (*NotifyPlayerLoadGameReady) GetReadyIdList

func (m *NotifyPlayerLoadGameReady) GetReadyIdList() []uint32

func (*NotifyPlayerLoadGameReady) ProtoMessage

func (*NotifyPlayerLoadGameReady) ProtoMessage()

func (*NotifyPlayerLoadGameReady) Reset

func (m *NotifyPlayerLoadGameReady) Reset()

func (*NotifyPlayerLoadGameReady) String

func (m *NotifyPlayerLoadGameReady) String() string

type NotifyReviveCoinUpdate

type NotifyReviveCoinUpdate struct {
	HasGained bool `protobuf:"varint,1,opt,name=has_gained,json=hasGained" json:"has_gained,omitempty"`
}

func (*NotifyReviveCoinUpdate) Descriptor

func (*NotifyReviveCoinUpdate) Descriptor() ([]byte, []int)

func (*NotifyReviveCoinUpdate) GetHasGained

func (m *NotifyReviveCoinUpdate) GetHasGained() bool

func (*NotifyReviveCoinUpdate) ProtoMessage

func (*NotifyReviveCoinUpdate) ProtoMessage()

func (*NotifyReviveCoinUpdate) Reset

func (m *NotifyReviveCoinUpdate) Reset()

func (*NotifyReviveCoinUpdate) String

func (m *NotifyReviveCoinUpdate) String() string

type NotifyRollingNotice

type NotifyRollingNotice struct {
	Notice *RollingNotice `protobuf:"bytes,1,opt,name=notice" json:"notice,omitempty"`
}

func (*NotifyRollingNotice) Descriptor

func (*NotifyRollingNotice) Descriptor() ([]byte, []int)

func (*NotifyRollingNotice) GetNotice

func (m *NotifyRollingNotice) GetNotice() *RollingNotice

func (*NotifyRollingNotice) ProtoMessage

func (*NotifyRollingNotice) ProtoMessage()

func (*NotifyRollingNotice) Reset

func (m *NotifyRollingNotice) Reset()

func (*NotifyRollingNotice) String

func (m *NotifyRollingNotice) String() string

type NotifyRoomGameStart

type NotifyRoomGameStart struct {
	GameUrl      string `protobuf:"bytes,1,opt,name=game_url,json=gameUrl" json:"game_url,omitempty"`
	ConnectToken string `protobuf:"bytes,2,opt,name=connect_token,json=connectToken" json:"connect_token,omitempty"`
	GameUuid     string `protobuf:"bytes,3,opt,name=game_uuid,json=gameUuid" json:"game_uuid,omitempty"`
	Location     string `protobuf:"bytes,4,opt,name=location" json:"location,omitempty"`
}

func (*NotifyRoomGameStart) Descriptor

func (*NotifyRoomGameStart) Descriptor() ([]byte, []int)

func (*NotifyRoomGameStart) GetConnectToken

func (m *NotifyRoomGameStart) GetConnectToken() string

func (*NotifyRoomGameStart) GetGameUrl

func (m *NotifyRoomGameStart) GetGameUrl() string

func (*NotifyRoomGameStart) GetGameUuid

func (m *NotifyRoomGameStart) GetGameUuid() string

func (*NotifyRoomGameStart) GetLocation

func (m *NotifyRoomGameStart) GetLocation() string

func (*NotifyRoomGameStart) ProtoMessage

func (*NotifyRoomGameStart) ProtoMessage()

func (*NotifyRoomGameStart) Reset

func (m *NotifyRoomGameStart) Reset()

func (*NotifyRoomGameStart) String

func (m *NotifyRoomGameStart) String() string

type NotifyRoomKickOut

type NotifyRoomKickOut struct {
}

func (*NotifyRoomKickOut) Descriptor

func (*NotifyRoomKickOut) Descriptor() ([]byte, []int)

func (*NotifyRoomKickOut) ProtoMessage

func (*NotifyRoomKickOut) ProtoMessage()

func (*NotifyRoomKickOut) Reset

func (m *NotifyRoomKickOut) Reset()

func (*NotifyRoomKickOut) String

func (m *NotifyRoomKickOut) String() string

type NotifyRoomPlayerReady

type NotifyRoomPlayerReady struct {
	AccountId uint32 `protobuf:"varint,1,opt,name=account_id,json=accountId" json:"account_id,omitempty"`
	Ready     bool   `protobuf:"varint,2,opt,name=ready" json:"ready,omitempty"`
}

func (*NotifyRoomPlayerReady) Descriptor

func (*NotifyRoomPlayerReady) Descriptor() ([]byte, []int)

func (*NotifyRoomPlayerReady) GetAccountId

func (m *NotifyRoomPlayerReady) GetAccountId() uint32

func (*NotifyRoomPlayerReady) GetReady

func (m *NotifyRoomPlayerReady) GetReady() bool

func (*NotifyRoomPlayerReady) ProtoMessage

func (*NotifyRoomPlayerReady) ProtoMessage()

func (*NotifyRoomPlayerReady) Reset

func (m *NotifyRoomPlayerReady) Reset()

func (*NotifyRoomPlayerReady) String

func (m *NotifyRoomPlayerReady) String() string

type NotifyRoomPlayerUpdate

type NotifyRoomPlayerUpdate struct {
	UpdateList []*PlayerBaseView `protobuf:"bytes,1,rep,name=update_list,json=updateList" json:"update_list,omitempty"`
	RemoveList []uint32          `protobuf:"varint,2,rep,packed,name=remove_list,json=removeList" json:"remove_list,omitempty"`
	OwnerId    uint32            `protobuf:"varint,3,opt,name=owner_id,json=ownerId" json:"owner_id,omitempty"`
	RobotCount uint32            `protobuf:"varint,4,opt,name=robot_count,json=robotCount" json:"robot_count,omitempty"`
}

func (*NotifyRoomPlayerUpdate) Descriptor

func (*NotifyRoomPlayerUpdate) Descriptor() ([]byte, []int)

func (*NotifyRoomPlayerUpdate) GetOwnerId

func (m *NotifyRoomPlayerUpdate) GetOwnerId() uint32

func (*NotifyRoomPlayerUpdate) GetRemoveList

func (m *NotifyRoomPlayerUpdate) GetRemoveList() []uint32

func (*NotifyRoomPlayerUpdate) GetRobotCount

func (m *NotifyRoomPlayerUpdate) GetRobotCount() uint32

func (*NotifyRoomPlayerUpdate) GetUpdateList

func (m *NotifyRoomPlayerUpdate) GetUpdateList() []*PlayerBaseView

func (*NotifyRoomPlayerUpdate) ProtoMessage

func (*NotifyRoomPlayerUpdate) ProtoMessage()

func (*NotifyRoomPlayerUpdate) Reset

func (m *NotifyRoomPlayerUpdate) Reset()

func (*NotifyRoomPlayerUpdate) String

func (m *NotifyRoomPlayerUpdate) String() string

type NotifyServerSetting

type NotifyServerSetting struct {
	Settings *ServerSettings `protobuf:"bytes,1,opt,name=settings" json:"settings,omitempty"`
}

func (*NotifyServerSetting) Descriptor

func (*NotifyServerSetting) Descriptor() ([]byte, []int)

func (*NotifyServerSetting) GetSettings

func (m *NotifyServerSetting) GetSettings() *ServerSettings

func (*NotifyServerSetting) ProtoMessage

func (*NotifyServerSetting) ProtoMessage()

func (*NotifyServerSetting) Reset

func (m *NotifyServerSetting) Reset()

func (*NotifyServerSetting) String

func (m *NotifyServerSetting) String() string

type NotifyShopUpdate

type NotifyShopUpdate struct {
	ShopInfo *ShopInfo `protobuf:"bytes,1,opt,name=shop_info,json=shopInfo" json:"shop_info,omitempty"`
}

func (*NotifyShopUpdate) Descriptor

func (*NotifyShopUpdate) Descriptor() ([]byte, []int)

func (*NotifyShopUpdate) GetShopInfo

func (m *NotifyShopUpdate) GetShopInfo() *ShopInfo

func (*NotifyShopUpdate) ProtoMessage

func (*NotifyShopUpdate) ProtoMessage()

func (*NotifyShopUpdate) Reset

func (m *NotifyShopUpdate) Reset()

func (*NotifyShopUpdate) String

func (m *NotifyShopUpdate) String() string

type NotifyVipLevelChange

type NotifyVipLevelChange struct {
	GiftLimit           uint32  `protobuf:"varint,1,opt,name=gift_limit,json=giftLimit" json:"gift_limit,omitempty"`
	FriendMaxCount      uint32  `protobuf:"varint,2,opt,name=friend_max_count,json=friendMaxCount" json:"friend_max_count,omitempty"`
	ZhpFreeRefreshLimit uint32  `protobuf:"varint,3,opt,name=zhp_free_refresh_limit,json=zhpFreeRefreshLimit" json:"zhp_free_refresh_limit,omitempty"`
	ZhpCostRefreshLimit uint32  `protobuf:"varint,4,opt,name=zhp_cost_refresh_limit,json=zhpCostRefreshLimit" json:"zhp_cost_refresh_limit,omitempty"`
	BuddyBonus          float32 `protobuf:"fixed32,5,opt,name=buddy_bonus,json=buddyBonus" json:"buddy_bonus,omitempty"`
	RecordCollectLimit  uint32  `protobuf:"varint,6,opt,name=record_collect_limit,json=recordCollectLimit" json:"record_collect_limit,omitempty"`
}

func (*NotifyVipLevelChange) Descriptor

func (*NotifyVipLevelChange) Descriptor() ([]byte, []int)

func (*NotifyVipLevelChange) GetBuddyBonus

func (m *NotifyVipLevelChange) GetBuddyBonus() float32

func (*NotifyVipLevelChange) GetFriendMaxCount

func (m *NotifyVipLevelChange) GetFriendMaxCount() uint32

func (*NotifyVipLevelChange) GetGiftLimit

func (m *NotifyVipLevelChange) GetGiftLimit() uint32

func (*NotifyVipLevelChange) GetRecordCollectLimit

func (m *NotifyVipLevelChange) GetRecordCollectLimit() uint32

func (*NotifyVipLevelChange) GetZhpCostRefreshLimit

func (m *NotifyVipLevelChange) GetZhpCostRefreshLimit() uint32

func (*NotifyVipLevelChange) GetZhpFreeRefreshLimit

func (m *NotifyVipLevelChange) GetZhpFreeRefreshLimit() uint32

func (*NotifyVipLevelChange) ProtoMessage

func (*NotifyVipLevelChange) ProtoMessage()

func (*NotifyVipLevelChange) Reset

func (m *NotifyVipLevelChange) Reset()

func (*NotifyVipLevelChange) String

func (m *NotifyVipLevelChange) String() string

type OpenResult

type OpenResult struct {
	Reward  *RewardSlot `protobuf:"bytes,1,opt,name=reward" json:"reward,omitempty"`
	Replace *RewardSlot `protobuf:"bytes,2,opt,name=replace" json:"replace,omitempty"`
}

func (*OpenResult) Descriptor

func (*OpenResult) Descriptor() ([]byte, []int)

func (*OpenResult) GetReplace

func (m *OpenResult) GetReplace() *RewardSlot

func (*OpenResult) GetReward

func (m *OpenResult) GetReward() *RewardSlot

func (*OpenResult) ProtoMessage

func (*OpenResult) ProtoMessage()

func (*OpenResult) Reset

func (m *OpenResult) Reset()

func (*OpenResult) String

func (m *OpenResult) String() string

type OptionalOperation

type OptionalOperation struct {
	Type        uint32   `protobuf:"varint,1,opt,name=type" json:"type,omitempty"`
	Combination []string `protobuf:"bytes,2,rep,name=combination" json:"combination,omitempty"`
}

func (*OptionalOperation) Descriptor

func (*OptionalOperation) Descriptor() ([]byte, []int)

func (*OptionalOperation) GetCombination

func (m *OptionalOperation) GetCombination() []string

func (*OptionalOperation) GetType

func (m *OptionalOperation) GetType() uint32

func (*OptionalOperation) ProtoMessage

func (*OptionalOperation) ProtoMessage()

func (*OptionalOperation) Reset

func (m *OptionalOperation) Reset()

func (*OptionalOperation) String

func (m *OptionalOperation) String() string

type OptionalOperationList

type OptionalOperationList struct {
	Seat          uint32               `protobuf:"varint,1,opt,name=seat" json:"seat,omitempty"`
	OperationList []*OptionalOperation `protobuf:"bytes,2,rep,name=operation_list,json=operationList" json:"operation_list,omitempty"`
	TimeAdd       uint32               `protobuf:"varint,4,opt,name=time_add,json=timeAdd" json:"time_add,omitempty"`
	TimeFixed     uint32               `protobuf:"varint,5,opt,name=time_fixed,json=timeFixed" json:"time_fixed,omitempty"`
}

func (*OptionalOperationList) Descriptor

func (*OptionalOperationList) Descriptor() ([]byte, []int)

func (*OptionalOperationList) GetOperationList

func (m *OptionalOperationList) GetOperationList() []*OptionalOperation

func (*OptionalOperationList) GetSeat

func (m *OptionalOperationList) GetSeat() uint32

func (*OptionalOperationList) GetTimeAdd

func (m *OptionalOperationList) GetTimeAdd() uint32

func (*OptionalOperationList) GetTimeFixed

func (m *OptionalOperationList) GetTimeFixed() uint32

func (*OptionalOperationList) ProtoMessage

func (*OptionalOperationList) ProtoMessage()

func (*OptionalOperationList) Reset

func (m *OptionalOperationList) Reset()

func (*OptionalOperationList) String

func (m *OptionalOperationList) String() string

type PaymentSetting

type PaymentSetting struct {
	OpenPayment         uint32                     `protobuf:"varint,1,opt,name=open_payment,json=openPayment" json:"open_payment,omitempty"`
	PaymentInfoShowType uint32                     `protobuf:"varint,2,opt,name=payment_info_show_type,json=paymentInfoShowType" json:"payment_info_show_type,omitempty"`
	PaymentInfo         string                     `protobuf:"bytes,3,opt,name=payment_info,json=paymentInfo" json:"payment_info,omitempty"`
	Wechat              *PaymentSetting_WechatData `protobuf:"bytes,4,opt,name=wechat" json:"wechat,omitempty"`
	Alipay              *PaymentSetting_AlipayData `protobuf:"bytes,5,opt,name=alipay" json:"alipay,omitempty"`
}

func (*PaymentSetting) Descriptor

func (*PaymentSetting) Descriptor() ([]byte, []int)

func (*PaymentSetting) GetAlipay

func (m *PaymentSetting) GetAlipay() *PaymentSetting_AlipayData

func (*PaymentSetting) GetOpenPayment

func (m *PaymentSetting) GetOpenPayment() uint32

func (*PaymentSetting) GetPaymentInfo

func (m *PaymentSetting) GetPaymentInfo() string

func (*PaymentSetting) GetPaymentInfoShowType

func (m *PaymentSetting) GetPaymentInfoShowType() uint32

func (*PaymentSetting) GetWechat

func (m *PaymentSetting) GetWechat() *PaymentSetting_WechatData

func (*PaymentSetting) ProtoMessage

func (*PaymentSetting) ProtoMessage()

func (*PaymentSetting) Reset

func (m *PaymentSetting) Reset()

func (*PaymentSetting) String

func (m *PaymentSetting) String() string

type PaymentSetting_AlipayData

type PaymentSetting_AlipayData struct {
	DisableCreate         bool   `protobuf:"varint,1,opt,name=disable_create,json=disableCreate" json:"disable_create,omitempty"`
	PaymentSourcePlatform uint32 `protobuf:"varint,2,opt,name=payment_source_platform,json=paymentSourcePlatform" json:"payment_source_platform,omitempty"`
}

func (*PaymentSetting_AlipayData) Descriptor

func (*PaymentSetting_AlipayData) Descriptor() ([]byte, []int)

func (*PaymentSetting_AlipayData) GetDisableCreate

func (m *PaymentSetting_AlipayData) GetDisableCreate() bool

func (*PaymentSetting_AlipayData) GetPaymentSourcePlatform

func (m *PaymentSetting_AlipayData) GetPaymentSourcePlatform() uint32

func (*PaymentSetting_AlipayData) ProtoMessage

func (*PaymentSetting_AlipayData) ProtoMessage()

func (*PaymentSetting_AlipayData) Reset

func (m *PaymentSetting_AlipayData) Reset()

func (*PaymentSetting_AlipayData) String

func (m *PaymentSetting_AlipayData) String() string

type PaymentSetting_WechatData

type PaymentSetting_WechatData struct {
	DisableCreate         bool   `protobuf:"varint,1,opt,name=disable_create,json=disableCreate" json:"disable_create,omitempty"`
	PaymentSourcePlatform uint32 `protobuf:"varint,2,opt,name=payment_source_platform,json=paymentSourcePlatform" json:"payment_source_platform,omitempty"`
	EnableCredit          bool   `protobuf:"varint,3,opt,name=enable_credit,json=enableCredit" json:"enable_credit,omitempty"`
}

func (*PaymentSetting_WechatData) Descriptor

func (*PaymentSetting_WechatData) Descriptor() ([]byte, []int)

func (*PaymentSetting_WechatData) GetDisableCreate

func (m *PaymentSetting_WechatData) GetDisableCreate() bool

func (*PaymentSetting_WechatData) GetEnableCredit

func (m *PaymentSetting_WechatData) GetEnableCredit() bool

func (*PaymentSetting_WechatData) GetPaymentSourcePlatform

func (m *PaymentSetting_WechatData) GetPaymentSourcePlatform() uint32

func (*PaymentSetting_WechatData) ProtoMessage

func (*PaymentSetting_WechatData) ProtoMessage()

func (*PaymentSetting_WechatData) Reset

func (m *PaymentSetting_WechatData) Reset()

func (*PaymentSetting_WechatData) String

func (m *PaymentSetting_WechatData) String() string

type PlayerBaseView

type PlayerBaseView struct {
	AccountId   uint32        `protobuf:"varint,1,opt,name=account_id,json=accountId" json:"account_id,omitempty"`
	AvatarId    uint32        `protobuf:"varint,2,opt,name=avatar_id,json=avatarId" json:"avatar_id,omitempty"`
	Title       uint32        `protobuf:"varint,3,opt,name=title" json:"title,omitempty"`
	Nickname    string        `protobuf:"bytes,4,opt,name=nickname" json:"nickname,omitempty"`
	Level       *AccountLevel `protobuf:"bytes,5,opt,name=level" json:"level,omitempty"`
	Level3      *AccountLevel `protobuf:"bytes,6,opt,name=level3" json:"level3,omitempty"`
	AvatarFrame uint32        `protobuf:"varint,7,opt,name=avatar_frame,json=avatarFrame" json:"avatar_frame,omitempty"`
}

func (*PlayerBaseView) Descriptor

func (*PlayerBaseView) Descriptor() ([]byte, []int)

func (*PlayerBaseView) GetAccountId

func (m *PlayerBaseView) GetAccountId() uint32

func (*PlayerBaseView) GetAvatarFrame

func (m *PlayerBaseView) GetAvatarFrame() uint32

func (*PlayerBaseView) GetAvatarId

func (m *PlayerBaseView) GetAvatarId() uint32

func (*PlayerBaseView) GetLevel

func (m *PlayerBaseView) GetLevel() *AccountLevel

func (*PlayerBaseView) GetLevel3

func (m *PlayerBaseView) GetLevel3() *AccountLevel

func (*PlayerBaseView) GetNickname

func (m *PlayerBaseView) GetNickname() string

func (*PlayerBaseView) GetTitle

func (m *PlayerBaseView) GetTitle() uint32

func (*PlayerBaseView) ProtoMessage

func (*PlayerBaseView) ProtoMessage()

func (*PlayerBaseView) Reset

func (m *PlayerBaseView) Reset()

func (*PlayerBaseView) String

func (m *PlayerBaseView) String() string

type PlayerGameView

type PlayerGameView struct {
	AccountId   uint32        `protobuf:"varint,1,opt,name=account_id,json=accountId" json:"account_id,omitempty"`
	AvatarId    uint32        `protobuf:"varint,2,opt,name=avatar_id,json=avatarId" json:"avatar_id,omitempty"`
	Title       uint32        `protobuf:"varint,3,opt,name=title" json:"title,omitempty"`
	Nickname    string        `protobuf:"bytes,4,opt,name=nickname" json:"nickname,omitempty"`
	Level       *AccountLevel `protobuf:"bytes,5,opt,name=level" json:"level,omitempty"`
	Character   *Character    `protobuf:"bytes,6,opt,name=character" json:"character,omitempty"`
	Level3      *AccountLevel `protobuf:"bytes,7,opt,name=level3" json:"level3,omitempty"`
	AvatarFrame uint32        `protobuf:"varint,8,opt,name=avatar_frame,json=avatarFrame" json:"avatar_frame,omitempty"`
}

func (*PlayerGameView) Descriptor

func (*PlayerGameView) Descriptor() ([]byte, []int)

func (*PlayerGameView) GetAccountId

func (m *PlayerGameView) GetAccountId() uint32

func (*PlayerGameView) GetAvatarFrame

func (m *PlayerGameView) GetAvatarFrame() uint32

func (*PlayerGameView) GetAvatarId

func (m *PlayerGameView) GetAvatarId() uint32

func (*PlayerGameView) GetCharacter

func (m *PlayerGameView) GetCharacter() *Character

func (*PlayerGameView) GetLevel

func (m *PlayerGameView) GetLevel() *AccountLevel

func (*PlayerGameView) GetLevel3

func (m *PlayerGameView) GetLevel3() *AccountLevel

func (*PlayerGameView) GetNickname

func (m *PlayerGameView) GetNickname() string

func (*PlayerGameView) GetTitle

func (m *PlayerGameView) GetTitle() uint32

func (*PlayerGameView) ProtoMessage

func (*PlayerGameView) ProtoMessage()

func (*PlayerGameView) Reset

func (m *PlayerGameView) Reset()

func (*PlayerGameView) String

func (m *PlayerGameView) String() string

type RecordAnGangAddGang

type RecordAnGangAddGang struct {
	Seat       uint32                   `protobuf:"varint,1,opt,name=seat" json:"seat,omitempty"`
	Type       uint32                   `protobuf:"varint,2,opt,name=type" json:"type,omitempty"`
	Tiles      string                   `protobuf:"bytes,3,opt,name=tiles" json:"tiles,omitempty"`
	Doras      []string                 `protobuf:"bytes,6,rep,name=doras" json:"doras,omitempty"`
	Operations []*OptionalOperationList `protobuf:"bytes,7,rep,name=operations" json:"operations,omitempty"`
}

func (*RecordAnGangAddGang) Descriptor

func (*RecordAnGangAddGang) Descriptor() ([]byte, []int)

func (*RecordAnGangAddGang) GetDoras

func (m *RecordAnGangAddGang) GetDoras() []string

func (*RecordAnGangAddGang) GetOperations

func (m *RecordAnGangAddGang) GetOperations() []*OptionalOperationList

func (*RecordAnGangAddGang) GetSeat

func (m *RecordAnGangAddGang) GetSeat() uint32

func (*RecordAnGangAddGang) GetTiles

func (m *RecordAnGangAddGang) GetTiles() string

func (*RecordAnGangAddGang) GetType

func (m *RecordAnGangAddGang) GetType() uint32

func (*RecordAnGangAddGang) ProtoMessage

func (*RecordAnGangAddGang) ProtoMessage()

func (*RecordAnGangAddGang) Reset

func (m *RecordAnGangAddGang) Reset()

func (*RecordAnGangAddGang) String

func (m *RecordAnGangAddGang) String() string

type RecordBaBei

type RecordBaBei struct {
	Seat       uint32                   `protobuf:"varint,1,opt,name=seat" json:"seat,omitempty"`
	Doras      []string                 `protobuf:"bytes,6,rep,name=doras" json:"doras,omitempty"`
	Operations []*OptionalOperationList `protobuf:"bytes,7,rep,name=operations" json:"operations,omitempty"`
	Moqie      bool                     `protobuf:"varint,8,opt,name=moqie" json:"moqie,omitempty"`
}

func (*RecordBaBei) Descriptor

func (*RecordBaBei) Descriptor() ([]byte, []int)

func (*RecordBaBei) GetDoras

func (m *RecordBaBei) GetDoras() []string

func (*RecordBaBei) GetMoqie

func (m *RecordBaBei) GetMoqie() bool

func (*RecordBaBei) GetOperations

func (m *RecordBaBei) GetOperations() []*OptionalOperationList

func (*RecordBaBei) GetSeat

func (m *RecordBaBei) GetSeat() uint32

func (*RecordBaBei) ProtoMessage

func (*RecordBaBei) ProtoMessage()

func (*RecordBaBei) Reset

func (m *RecordBaBei) Reset()

func (*RecordBaBei) String

func (m *RecordBaBei) String() string

type RecordChiPengGang

type RecordChiPengGang struct {
	Seat      uint32                 `protobuf:"varint,1,opt,name=seat" json:"seat,omitempty"`
	Type      uint32                 `protobuf:"varint,2,opt,name=type" json:"type,omitempty"`
	Tiles     []string               `protobuf:"bytes,3,rep,name=tiles" json:"tiles,omitempty"`
	Froms     []uint32               `protobuf:"varint,4,rep,packed,name=froms" json:"froms,omitempty"`
	Liqi      *LiQiSuccess           `protobuf:"bytes,5,opt,name=liqi" json:"liqi,omitempty"`
	Zhenting  []bool                 `protobuf:"varint,7,rep,packed,name=zhenting" json:"zhenting,omitempty"`
	Operation *OptionalOperationList `protobuf:"bytes,8,opt,name=operation" json:"operation,omitempty"`
}

func (*RecordChiPengGang) Descriptor

func (*RecordChiPengGang) Descriptor() ([]byte, []int)

func (*RecordChiPengGang) GetFroms

func (m *RecordChiPengGang) GetFroms() []uint32

func (*RecordChiPengGang) GetLiqi

func (m *RecordChiPengGang) GetLiqi() *LiQiSuccess

func (*RecordChiPengGang) GetOperation

func (m *RecordChiPengGang) GetOperation() *OptionalOperationList

func (*RecordChiPengGang) GetSeat

func (m *RecordChiPengGang) GetSeat() uint32

func (*RecordChiPengGang) GetTiles

func (m *RecordChiPengGang) GetTiles() []string

func (*RecordChiPengGang) GetType

func (m *RecordChiPengGang) GetType() uint32

func (*RecordChiPengGang) GetZhenting

func (m *RecordChiPengGang) GetZhenting() []bool

func (*RecordChiPengGang) ProtoMessage

func (*RecordChiPengGang) ProtoMessage()

func (*RecordChiPengGang) Reset

func (m *RecordChiPengGang) Reset()

func (*RecordChiPengGang) String

func (m *RecordChiPengGang) String() string

type RecordCollectedData

type RecordCollectedData struct {
	Uuid      string `protobuf:"bytes,1,opt,name=uuid" json:"uuid,omitempty"`
	Remarks   string `protobuf:"bytes,2,opt,name=remarks" json:"remarks,omitempty"`
	StartTime uint32 `protobuf:"varint,3,opt,name=start_time,json=startTime" json:"start_time,omitempty"`
	EndTime   uint32 `protobuf:"varint,4,opt,name=end_time,json=endTime" json:"end_time,omitempty"`
}

func (*RecordCollectedData) Descriptor

func (*RecordCollectedData) Descriptor() ([]byte, []int)

func (*RecordCollectedData) GetEndTime

func (m *RecordCollectedData) GetEndTime() uint32

func (*RecordCollectedData) GetRemarks

func (m *RecordCollectedData) GetRemarks() string

func (*RecordCollectedData) GetStartTime

func (m *RecordCollectedData) GetStartTime() uint32

func (*RecordCollectedData) GetUuid

func (m *RecordCollectedData) GetUuid() string

func (*RecordCollectedData) ProtoMessage

func (*RecordCollectedData) ProtoMessage()

func (*RecordCollectedData) Reset

func (m *RecordCollectedData) Reset()

func (*RecordCollectedData) String

func (m *RecordCollectedData) String() string

type RecordDealTile

type RecordDealTile struct {
	Seat          uint32                 `protobuf:"varint,1,opt,name=seat" json:"seat,omitempty"`
	Tile          string                 `protobuf:"bytes,2,opt,name=tile" json:"tile,omitempty"`
	LeftTileCount uint32                 `protobuf:"varint,3,opt,name=left_tile_count,json=leftTileCount" json:"left_tile_count,omitempty"`
	Liqi          *LiQiSuccess           `protobuf:"bytes,5,opt,name=liqi" json:"liqi,omitempty"`
	Doras         []string               `protobuf:"bytes,6,rep,name=doras" json:"doras,omitempty"`
	Zhenting      []bool                 `protobuf:"varint,7,rep,packed,name=zhenting" json:"zhenting,omitempty"`
	Operation     *OptionalOperationList `protobuf:"bytes,8,opt,name=operation" json:"operation,omitempty"`
}

func (*RecordDealTile) Descriptor

func (*RecordDealTile) Descriptor() ([]byte, []int)

func (*RecordDealTile) GetDoras

func (m *RecordDealTile) GetDoras() []string

func (*RecordDealTile) GetLeftTileCount

func (m *RecordDealTile) GetLeftTileCount() uint32

func (*RecordDealTile) GetLiqi

func (m *RecordDealTile) GetLiqi() *LiQiSuccess

func (*RecordDealTile) GetOperation

func (m *RecordDealTile) GetOperation() *OptionalOperationList

func (*RecordDealTile) GetSeat

func (m *RecordDealTile) GetSeat() uint32

func (*RecordDealTile) GetTile

func (m *RecordDealTile) GetTile() string

func (*RecordDealTile) GetZhenting

func (m *RecordDealTile) GetZhenting() []bool

func (*RecordDealTile) ProtoMessage

func (*RecordDealTile) ProtoMessage()

func (*RecordDealTile) Reset

func (m *RecordDealTile) Reset()

func (*RecordDealTile) String

func (m *RecordDealTile) String() string

type RecordDiscardTile

type RecordDiscardTile struct {
	Seat       uint32                   `protobuf:"varint,1,opt,name=seat" json:"seat,omitempty"`
	Tile       string                   `protobuf:"bytes,2,opt,name=tile" json:"tile,omitempty"`
	IsLiqi     bool                     `protobuf:"varint,3,opt,name=is_liqi,json=isLiqi" json:"is_liqi,omitempty"`
	Moqie      bool                     `protobuf:"varint,5,opt,name=moqie" json:"moqie,omitempty"`
	Zhenting   []bool                   `protobuf:"varint,6,rep,packed,name=zhenting" json:"zhenting,omitempty"`
	Tingpais   []*TingPaiInfo           `protobuf:"bytes,7,rep,name=tingpais" json:"tingpais,omitempty"`
	Doras      []string                 `protobuf:"bytes,8,rep,name=doras" json:"doras,omitempty"`
	IsWliqi    bool                     `protobuf:"varint,9,opt,name=is_wliqi,json=isWliqi" json:"is_wliqi,omitempty"`
	Operations []*OptionalOperationList `protobuf:"bytes,10,rep,name=operations" json:"operations,omitempty"`
}

func (*RecordDiscardTile) Descriptor

func (*RecordDiscardTile) Descriptor() ([]byte, []int)

func (*RecordDiscardTile) GetDoras

func (m *RecordDiscardTile) GetDoras() []string

func (*RecordDiscardTile) GetIsLiqi

func (m *RecordDiscardTile) GetIsLiqi() bool

func (*RecordDiscardTile) GetIsWliqi

func (m *RecordDiscardTile) GetIsWliqi() bool

func (*RecordDiscardTile) GetMoqie

func (m *RecordDiscardTile) GetMoqie() bool

func (*RecordDiscardTile) GetOperations

func (m *RecordDiscardTile) GetOperations() []*OptionalOperationList

func (*RecordDiscardTile) GetSeat

func (m *RecordDiscardTile) GetSeat() uint32

func (*RecordDiscardTile) GetTile

func (m *RecordDiscardTile) GetTile() string

func (*RecordDiscardTile) GetTingpais

func (m *RecordDiscardTile) GetTingpais() []*TingPaiInfo

func (*RecordDiscardTile) GetZhenting

func (m *RecordDiscardTile) GetZhenting() []bool

func (*RecordDiscardTile) ProtoMessage

func (*RecordDiscardTile) ProtoMessage()

func (*RecordDiscardTile) Reset

func (m *RecordDiscardTile) Reset()

func (*RecordDiscardTile) String

func (m *RecordDiscardTile) String() string

type RecordGame

type RecordGame struct {
	Uuid      string                    `protobuf:"bytes,1,opt,name=uuid" json:"uuid,omitempty"`
	StartTime uint32                    `protobuf:"varint,2,opt,name=start_time,json=startTime" json:"start_time,omitempty"`
	EndTime   uint32                    `protobuf:"varint,3,opt,name=end_time,json=endTime" json:"end_time,omitempty"`
	Config    *GameConfig               `protobuf:"bytes,5,opt,name=config" json:"config,omitempty"`
	Accounts  []*RecordGame_AccountInfo `protobuf:"bytes,11,rep,name=accounts" json:"accounts,omitempty"`
	Result    *GameEndResult            `protobuf:"bytes,12,opt,name=result" json:"result,omitempty"`
}

func (*RecordGame) Descriptor

func (*RecordGame) Descriptor() ([]byte, []int)

func (*RecordGame) GetAccounts

func (m *RecordGame) GetAccounts() []*RecordGame_AccountInfo

func (*RecordGame) GetConfig

func (m *RecordGame) GetConfig() *GameConfig

func (*RecordGame) GetEndTime

func (m *RecordGame) GetEndTime() uint32

func (*RecordGame) GetResult

func (m *RecordGame) GetResult() *GameEndResult

func (*RecordGame) GetStartTime

func (m *RecordGame) GetStartTime() uint32

func (*RecordGame) GetUuid

func (m *RecordGame) GetUuid() string

func (*RecordGame) ProtoMessage

func (*RecordGame) ProtoMessage()

func (*RecordGame) Reset

func (m *RecordGame) Reset()

func (*RecordGame) String

func (m *RecordGame) String() string

type RecordGame_AccountInfo

type RecordGame_AccountInfo struct {
	AccountId   uint32        `protobuf:"varint,1,opt,name=account_id,json=accountId" json:"account_id,omitempty"`
	Seat        uint32        `protobuf:"varint,2,opt,name=seat" json:"seat,omitempty"`
	Nickname    string        `protobuf:"bytes,3,opt,name=nickname" json:"nickname,omitempty"`
	AvatarId    uint32        `protobuf:"varint,4,opt,name=avatar_id,json=avatarId" json:"avatar_id,omitempty"`
	Character   *Character    `protobuf:"bytes,5,opt,name=character" json:"character,omitempty"`
	Title       uint32        `protobuf:"varint,6,opt,name=title" json:"title,omitempty"`
	Level       *AccountLevel `protobuf:"bytes,7,opt,name=level" json:"level,omitempty"`
	Level3      *AccountLevel `protobuf:"bytes,8,opt,name=level3" json:"level3,omitempty"`
	AvatarFrame uint32        `protobuf:"varint,9,opt,name=avatar_frame,json=avatarFrame" json:"avatar_frame,omitempty"`
}

func (*RecordGame_AccountInfo) Descriptor

func (*RecordGame_AccountInfo) Descriptor() ([]byte, []int)

func (*RecordGame_AccountInfo) GetAccountId

func (m *RecordGame_AccountInfo) GetAccountId() uint32

func (*RecordGame_AccountInfo) GetAvatarFrame

func (m *RecordGame_AccountInfo) GetAvatarFrame() uint32

func (*RecordGame_AccountInfo) GetAvatarId

func (m *RecordGame_AccountInfo) GetAvatarId() uint32

func (*RecordGame_AccountInfo) GetCharacter

func (m *RecordGame_AccountInfo) GetCharacter() *Character

func (*RecordGame_AccountInfo) GetLevel

func (m *RecordGame_AccountInfo) GetLevel() *AccountLevel

func (*RecordGame_AccountInfo) GetLevel3

func (m *RecordGame_AccountInfo) GetLevel3() *AccountLevel

func (*RecordGame_AccountInfo) GetNickname

func (m *RecordGame_AccountInfo) GetNickname() string

func (*RecordGame_AccountInfo) GetSeat

func (m *RecordGame_AccountInfo) GetSeat() uint32

func (*RecordGame_AccountInfo) GetTitle

func (m *RecordGame_AccountInfo) GetTitle() uint32

func (*RecordGame_AccountInfo) ProtoMessage

func (*RecordGame_AccountInfo) ProtoMessage()

func (*RecordGame_AccountInfo) Reset

func (m *RecordGame_AccountInfo) Reset()

func (*RecordGame_AccountInfo) String

func (m *RecordGame_AccountInfo) String() string

type RecordHule

type RecordHule struct {
	Hules       []*HuleInfo `protobuf:"bytes,1,rep,name=hules" json:"hules,omitempty"`
	OldScores   []int32     `protobuf:"varint,2,rep,packed,name=old_scores,json=oldScores" json:"old_scores,omitempty"`
	DeltaScores []int32     `protobuf:"varint,3,rep,packed,name=delta_scores,json=deltaScores" json:"delta_scores,omitempty"`
	WaitTimeout uint32      `protobuf:"varint,4,opt,name=wait_timeout,json=waitTimeout" json:"wait_timeout,omitempty"`
	Scores      []int32     `protobuf:"varint,5,rep,packed,name=scores" json:"scores,omitempty"`
	Gameend     *GameEnd    `protobuf:"bytes,6,opt,name=gameend" json:"gameend,omitempty"`
	Doras       []string    `protobuf:"bytes,7,rep,name=doras" json:"doras,omitempty"`
}

func (*RecordHule) Descriptor

func (*RecordHule) Descriptor() ([]byte, []int)

func (*RecordHule) GetDeltaScores

func (m *RecordHule) GetDeltaScores() []int32

func (*RecordHule) GetDoras

func (m *RecordHule) GetDoras() []string

func (*RecordHule) GetGameend

func (m *RecordHule) GetGameend() *GameEnd

func (*RecordHule) GetHules

func (m *RecordHule) GetHules() []*HuleInfo

func (*RecordHule) GetOldScores

func (m *RecordHule) GetOldScores() []int32

func (*RecordHule) GetScores

func (m *RecordHule) GetScores() []int32

func (*RecordHule) GetWaitTimeout

func (m *RecordHule) GetWaitTimeout() uint32

func (*RecordHule) ProtoMessage

func (*RecordHule) ProtoMessage()

func (*RecordHule) Reset

func (m *RecordHule) Reset()

func (*RecordHule) String

func (m *RecordHule) String() string

type RecordLiuJu

type RecordLiuJu struct {
	Type           uint32       `protobuf:"varint,1,opt,name=type" json:"type,omitempty"`
	Gameend        *GameEnd     `protobuf:"bytes,2,opt,name=gameend" json:"gameend,omitempty"`
	Seat           uint32       `protobuf:"varint,3,opt,name=seat" json:"seat,omitempty"`
	Tiles          []string     `protobuf:"bytes,4,rep,name=tiles" json:"tiles,omitempty"`
	Liqi           *LiQiSuccess `protobuf:"bytes,5,opt,name=liqi" json:"liqi,omitempty"`
	Allplayertiles []string     `protobuf:"bytes,6,rep,name=allplayertiles" json:"allplayertiles,omitempty"`
}

func (*RecordLiuJu) Descriptor

func (*RecordLiuJu) Descriptor() ([]byte, []int)

func (*RecordLiuJu) GetAllplayertiles

func (m *RecordLiuJu) GetAllplayertiles() []string

func (*RecordLiuJu) GetGameend

func (m *RecordLiuJu) GetGameend() *GameEnd

func (*RecordLiuJu) GetLiqi

func (m *RecordLiuJu) GetLiqi() *LiQiSuccess

func (*RecordLiuJu) GetSeat

func (m *RecordLiuJu) GetSeat() uint32

func (*RecordLiuJu) GetTiles

func (m *RecordLiuJu) GetTiles() []string

func (*RecordLiuJu) GetType

func (m *RecordLiuJu) GetType() uint32

func (*RecordLiuJu) ProtoMessage

func (*RecordLiuJu) ProtoMessage()

func (*RecordLiuJu) Reset

func (m *RecordLiuJu) Reset()

func (*RecordLiuJu) String

func (m *RecordLiuJu) String() string

type RecordNewRound

type RecordNewRound struct {
	Chang         uint32                    `protobuf:"varint,1,opt,name=chang" json:"chang,omitempty"`
	Ju            uint32                    `protobuf:"varint,2,opt,name=ju" json:"ju,omitempty"`
	Ben           uint32                    `protobuf:"varint,3,opt,name=ben" json:"ben,omitempty"`
	Dora          string                    `protobuf:"bytes,4,opt,name=dora" json:"dora,omitempty"`
	Scores        []int32                   `protobuf:"varint,5,rep,packed,name=scores" json:"scores,omitempty"`
	Liqibang      uint32                    `protobuf:"varint,6,opt,name=liqibang" json:"liqibang,omitempty"`
	Tiles0        []string                  `protobuf:"bytes,7,rep,name=tiles0" json:"tiles0,omitempty"`
	Tiles1        []string                  `protobuf:"bytes,8,rep,name=tiles1" json:"tiles1,omitempty"`
	Tiles2        []string                  `protobuf:"bytes,9,rep,name=tiles2" json:"tiles2,omitempty"`
	Tiles3        []string                  `protobuf:"bytes,10,rep,name=tiles3" json:"tiles3,omitempty"`
	Tingpai       []*RecordNewRound_TingPai `protobuf:"bytes,11,rep,name=tingpai" json:"tingpai,omitempty"`
	Operation     *OptionalOperationList    `protobuf:"bytes,12,opt,name=operation" json:"operation,omitempty"`
	Md5           string                    `protobuf:"bytes,13,opt,name=md5" json:"md5,omitempty"`
	Paishan       string                    `protobuf:"bytes,14,opt,name=paishan" json:"paishan,omitempty"`
	LeftTileCount uint32                    `protobuf:"varint,15,opt,name=left_tile_count,json=leftTileCount" json:"left_tile_count,omitempty"`
	Doras         []string                  `protobuf:"bytes,16,rep,name=doras" json:"doras,omitempty"`
}

func (*RecordNewRound) Descriptor

func (*RecordNewRound) Descriptor() ([]byte, []int)

func (*RecordNewRound) GetBen

func (m *RecordNewRound) GetBen() uint32

func (*RecordNewRound) GetChang

func (m *RecordNewRound) GetChang() uint32

func (*RecordNewRound) GetDora

func (m *RecordNewRound) GetDora() string

func (*RecordNewRound) GetDoras

func (m *RecordNewRound) GetDoras() []string

func (*RecordNewRound) GetJu

func (m *RecordNewRound) GetJu() uint32

func (*RecordNewRound) GetLeftTileCount

func (m *RecordNewRound) GetLeftTileCount() uint32

func (*RecordNewRound) GetLiqibang

func (m *RecordNewRound) GetLiqibang() uint32

func (*RecordNewRound) GetMd5

func (m *RecordNewRound) GetMd5() string

func (*RecordNewRound) GetOperation

func (m *RecordNewRound) GetOperation() *OptionalOperationList

func (*RecordNewRound) GetPaishan

func (m *RecordNewRound) GetPaishan() string

func (*RecordNewRound) GetScores

func (m *RecordNewRound) GetScores() []int32

func (*RecordNewRound) GetTiles0

func (m *RecordNewRound) GetTiles0() []string

func (*RecordNewRound) GetTiles1

func (m *RecordNewRound) GetTiles1() []string

func (*RecordNewRound) GetTiles2

func (m *RecordNewRound) GetTiles2() []string

func (*RecordNewRound) GetTiles3

func (m *RecordNewRound) GetTiles3() []string

func (*RecordNewRound) GetTingpai

func (m *RecordNewRound) GetTingpai() []*RecordNewRound_TingPai

func (*RecordNewRound) ProtoMessage

func (*RecordNewRound) ProtoMessage()

func (*RecordNewRound) Reset

func (m *RecordNewRound) Reset()

func (*RecordNewRound) String

func (m *RecordNewRound) String() string

type RecordNewRound_TingPai

type RecordNewRound_TingPai struct {
	Seat      uint32         `protobuf:"varint,1,opt,name=seat" json:"seat,omitempty"`
	Tingpais1 []*TingPaiInfo `protobuf:"bytes,2,rep,name=tingpais1" json:"tingpais1,omitempty"`
}

func (*RecordNewRound_TingPai) Descriptor

func (*RecordNewRound_TingPai) Descriptor() ([]byte, []int)

func (*RecordNewRound_TingPai) GetSeat

func (m *RecordNewRound_TingPai) GetSeat() uint32

func (*RecordNewRound_TingPai) GetTingpais1

func (m *RecordNewRound_TingPai) GetTingpais1() []*TingPaiInfo

func (*RecordNewRound_TingPai) ProtoMessage

func (*RecordNewRound_TingPai) ProtoMessage()

func (*RecordNewRound_TingPai) Reset

func (m *RecordNewRound_TingPai) Reset()

func (*RecordNewRound_TingPai) String

func (m *RecordNewRound_TingPai) String() string

type RecordNoTile

type RecordNoTile struct {
	Liujumanguan bool                `protobuf:"varint,1,opt,name=liujumanguan" json:"liujumanguan,omitempty"`
	Players      []*NoTilePlayerInfo `protobuf:"bytes,2,rep,name=players" json:"players,omitempty"`
	Scores       []*NoTileScoreInfo  `protobuf:"bytes,3,rep,name=scores" json:"scores,omitempty"`
	Gameend      bool                `protobuf:"varint,4,opt,name=gameend" json:"gameend,omitempty"`
}

func (*RecordNoTile) Descriptor

func (*RecordNoTile) Descriptor() ([]byte, []int)

func (*RecordNoTile) GetGameend

func (m *RecordNoTile) GetGameend() bool

func (*RecordNoTile) GetLiujumanguan

func (m *RecordNoTile) GetLiujumanguan() bool

func (*RecordNoTile) GetPlayers

func (m *RecordNoTile) GetPlayers() []*NoTilePlayerInfo

func (*RecordNoTile) GetScores

func (m *RecordNoTile) GetScores() []*NoTileScoreInfo

func (*RecordNoTile) ProtoMessage

func (*RecordNoTile) ProtoMessage()

func (*RecordNoTile) Reset

func (m *RecordNoTile) Reset()

func (*RecordNoTile) String

func (m *RecordNoTile) String() string

type ReqAccountInfo

type ReqAccountInfo struct {
	AccountId uint32 `protobuf:"varint,1,opt,name=account_id,json=accountId" json:"account_id,omitempty"`
}

func (*ReqAccountInfo) Descriptor

func (*ReqAccountInfo) Descriptor() ([]byte, []int)

func (*ReqAccountInfo) GetAccountId

func (m *ReqAccountInfo) GetAccountId() uint32

func (*ReqAccountInfo) ProtoMessage

func (*ReqAccountInfo) ProtoMessage()

func (*ReqAccountInfo) Reset

func (m *ReqAccountInfo) Reset()

func (*ReqAccountInfo) String

func (m *ReqAccountInfo) String() string

type ReqAccountList

type ReqAccountList struct {
	AccountIdList []uint32 `protobuf:"varint,1,rep,packed,name=account_id_list,json=accountIdList" json:"account_id_list,omitempty"`
}

func (*ReqAccountList) Descriptor

func (*ReqAccountList) Descriptor() ([]byte, []int)

func (*ReqAccountList) GetAccountIdList

func (m *ReqAccountList) GetAccountIdList() []uint32

func (*ReqAccountList) ProtoMessage

func (*ReqAccountList) ProtoMessage()

func (*ReqAccountList) Reset

func (m *ReqAccountList) Reset()

func (*ReqAccountList) String

func (m *ReqAccountList) String() string

type ReqAccountStatisticInfo

type ReqAccountStatisticInfo struct {
	AccountId uint32 `protobuf:"varint,1,opt,name=account_id,json=accountId" json:"account_id,omitempty"`
}

func (*ReqAccountStatisticInfo) Descriptor

func (*ReqAccountStatisticInfo) Descriptor() ([]byte, []int)

func (*ReqAccountStatisticInfo) GetAccountId

func (m *ReqAccountStatisticInfo) GetAccountId() uint32

func (*ReqAccountStatisticInfo) ProtoMessage

func (*ReqAccountStatisticInfo) ProtoMessage()

func (*ReqAccountStatisticInfo) Reset

func (m *ReqAccountStatisticInfo) Reset()

func (*ReqAccountStatisticInfo) String

func (m *ReqAccountStatisticInfo) String() string

type ReqAddCollectedGameRecord

type ReqAddCollectedGameRecord struct {
	Uuid      string `protobuf:"bytes,1,opt,name=uuid" json:"uuid,omitempty"`
	Remarks   string `protobuf:"bytes,2,opt,name=remarks" json:"remarks,omitempty"`
	StartTime uint32 `protobuf:"varint,3,opt,name=start_time,json=startTime" json:"start_time,omitempty"`
	EndTime   uint32 `protobuf:"varint,4,opt,name=end_time,json=endTime" json:"end_time,omitempty"`
}

func (*ReqAddCollectedGameRecord) Descriptor

func (*ReqAddCollectedGameRecord) Descriptor() ([]byte, []int)

func (*ReqAddCollectedGameRecord) GetEndTime

func (m *ReqAddCollectedGameRecord) GetEndTime() uint32

func (*ReqAddCollectedGameRecord) GetRemarks

func (m *ReqAddCollectedGameRecord) GetRemarks() string

func (*ReqAddCollectedGameRecord) GetStartTime

func (m *ReqAddCollectedGameRecord) GetStartTime() uint32

func (*ReqAddCollectedGameRecord) GetUuid

func (m *ReqAddCollectedGameRecord) GetUuid() string

func (*ReqAddCollectedGameRecord) ProtoMessage

func (*ReqAddCollectedGameRecord) ProtoMessage()

func (*ReqAddCollectedGameRecord) Reset

func (m *ReqAddCollectedGameRecord) Reset()

func (*ReqAddCollectedGameRecord) String

func (m *ReqAddCollectedGameRecord) String() string

type ReqApplyFriend

type ReqApplyFriend struct {
	TargetId uint32 `protobuf:"varint,1,opt,name=target_id,json=targetId" json:"target_id,omitempty"`
}

func (*ReqApplyFriend) Descriptor

func (*ReqApplyFriend) Descriptor() ([]byte, []int)

func (*ReqApplyFriend) GetTargetId

func (m *ReqApplyFriend) GetTargetId() uint32

func (*ReqApplyFriend) ProtoMessage

func (*ReqApplyFriend) ProtoMessage()

func (*ReqApplyFriend) Reset

func (m *ReqApplyFriend) Reset()

func (*ReqApplyFriend) String

func (m *ReqApplyFriend) String() string

type ReqAuthGame

type ReqAuthGame struct {
	AccountId uint32 `protobuf:"varint,1,opt,name=account_id,json=accountId" json:"account_id,omitempty"`
	Token     string `protobuf:"bytes,2,opt,name=token" json:"token,omitempty"`
	GameUuid  string `protobuf:"bytes,3,opt,name=game_uuid,json=gameUuid" json:"game_uuid,omitempty"`
}

func (*ReqAuthGame) Descriptor

func (*ReqAuthGame) Descriptor() ([]byte, []int)

func (*ReqAuthGame) GetAccountId

func (m *ReqAuthGame) GetAccountId() uint32

func (*ReqAuthGame) GetGameUuid

func (m *ReqAuthGame) GetGameUuid() string

func (*ReqAuthGame) GetToken

func (m *ReqAuthGame) GetToken() string

func (*ReqAuthGame) ProtoMessage

func (*ReqAuthGame) ProtoMessage()

func (*ReqAuthGame) Reset

func (m *ReqAuthGame) Reset()

func (*ReqAuthGame) String

func (m *ReqAuthGame) String() string

type ReqBindAccount

type ReqBindAccount struct {
	Account  string `protobuf:"bytes,1,opt,name=account" json:"account,omitempty"`
	Password string `protobuf:"bytes,2,opt,name=password" json:"password,omitempty"`
}

func (*ReqBindAccount) Descriptor

func (*ReqBindAccount) Descriptor() ([]byte, []int)

func (*ReqBindAccount) GetAccount

func (m *ReqBindAccount) GetAccount() string

func (*ReqBindAccount) GetPassword

func (m *ReqBindAccount) GetPassword() string

func (*ReqBindAccount) ProtoMessage

func (*ReqBindAccount) ProtoMessage()

func (*ReqBindAccount) Reset

func (m *ReqBindAccount) Reset()

func (*ReqBindAccount) String

func (m *ReqBindAccount) String() string

type ReqBindEmail

type ReqBindEmail struct {
	Email    string `protobuf:"bytes,1,opt,name=email" json:"email,omitempty"`
	Code     string `protobuf:"bytes,2,opt,name=code" json:"code,omitempty"`
	Password string `protobuf:"bytes,3,opt,name=password" json:"password,omitempty"`
}

func (*ReqBindEmail) Descriptor

func (*ReqBindEmail) Descriptor() ([]byte, []int)

func (*ReqBindEmail) GetCode

func (m *ReqBindEmail) GetCode() string

func (*ReqBindEmail) GetEmail

func (m *ReqBindEmail) GetEmail() string

func (*ReqBindEmail) GetPassword

func (m *ReqBindEmail) GetPassword() string

func (*ReqBindEmail) ProtoMessage

func (*ReqBindEmail) ProtoMessage()

func (*ReqBindEmail) Reset

func (m *ReqBindEmail) Reset()

func (*ReqBindEmail) String

func (m *ReqBindEmail) String() string

type ReqBindPhoneNumber

type ReqBindPhoneNumber struct {
	Code     string `protobuf:"bytes,1,opt,name=code" json:"code,omitempty"`
	Phone    string `protobuf:"bytes,2,opt,name=phone" json:"phone,omitempty"`
	Password string `protobuf:"bytes,3,opt,name=password" json:"password,omitempty"`
}

func (*ReqBindPhoneNumber) Descriptor

func (*ReqBindPhoneNumber) Descriptor() ([]byte, []int)

func (*ReqBindPhoneNumber) GetCode

func (m *ReqBindPhoneNumber) GetCode() string

func (*ReqBindPhoneNumber) GetPassword

func (m *ReqBindPhoneNumber) GetPassword() string

func (*ReqBindPhoneNumber) GetPhone

func (m *ReqBindPhoneNumber) GetPhone() string

func (*ReqBindPhoneNumber) ProtoMessage

func (*ReqBindPhoneNumber) ProtoMessage()

func (*ReqBindPhoneNumber) Reset

func (m *ReqBindPhoneNumber) Reset()

func (*ReqBindPhoneNumber) String

func (m *ReqBindPhoneNumber) String() string

type ReqBroadcastInGame

type ReqBroadcastInGame struct {
	Content    string `protobuf:"bytes,1,opt,name=content" json:"content,omitempty"`
	ExceptSelf bool   `protobuf:"varint,2,opt,name=except_self,json=exceptSelf" json:"except_self,omitempty"`
}

func (*ReqBroadcastInGame) Descriptor

func (*ReqBroadcastInGame) Descriptor() ([]byte, []int)

func (*ReqBroadcastInGame) GetContent

func (m *ReqBroadcastInGame) GetContent() string

func (*ReqBroadcastInGame) GetExceptSelf

func (m *ReqBroadcastInGame) GetExceptSelf() bool

func (*ReqBroadcastInGame) ProtoMessage

func (*ReqBroadcastInGame) ProtoMessage()

func (*ReqBroadcastInGame) Reset

func (m *ReqBroadcastInGame) Reset()

func (*ReqBroadcastInGame) String

func (m *ReqBroadcastInGame) String() string

type ReqBuyFromChestShop

type ReqBuyFromChestShop struct {
	GoodsId uint32 `protobuf:"varint,1,opt,name=goods_id,json=goodsId" json:"goods_id,omitempty"`
	Count   uint32 `protobuf:"varint,2,opt,name=count" json:"count,omitempty"`
}

func (*ReqBuyFromChestShop) Descriptor

func (*ReqBuyFromChestShop) Descriptor() ([]byte, []int)

func (*ReqBuyFromChestShop) GetCount

func (m *ReqBuyFromChestShop) GetCount() uint32

func (*ReqBuyFromChestShop) GetGoodsId

func (m *ReqBuyFromChestShop) GetGoodsId() uint32

func (*ReqBuyFromChestShop) ProtoMessage

func (*ReqBuyFromChestShop) ProtoMessage()

func (*ReqBuyFromChestShop) Reset

func (m *ReqBuyFromChestShop) Reset()

func (*ReqBuyFromChestShop) String

func (m *ReqBuyFromChestShop) String() string

type ReqBuyFromShop

type ReqBuyFromShop struct {
	GoodsId      uint32          `protobuf:"varint,1,opt,name=goods_id,json=goodsId" json:"goods_id,omitempty"`
	Count        uint32          `protobuf:"varint,2,opt,name=count" json:"count,omitempty"`
	BillShortCut []*BillShortcut `protobuf:"bytes,3,rep,name=bill_short_cut,json=billShortCut" json:"bill_short_cut,omitempty"`
	DealPrice    uint32          `protobuf:"varint,4,opt,name=deal_price,json=dealPrice" json:"deal_price,omitempty"`
}

func (*ReqBuyFromShop) Descriptor

func (*ReqBuyFromShop) Descriptor() ([]byte, []int)

func (*ReqBuyFromShop) GetBillShortCut

func (m *ReqBuyFromShop) GetBillShortCut() []*BillShortcut

func (*ReqBuyFromShop) GetCount

func (m *ReqBuyFromShop) GetCount() uint32

func (*ReqBuyFromShop) GetDealPrice

func (m *ReqBuyFromShop) GetDealPrice() uint32

func (*ReqBuyFromShop) GetGoodsId

func (m *ReqBuyFromShop) GetGoodsId() uint32

func (*ReqBuyFromShop) ProtoMessage

func (*ReqBuyFromShop) ProtoMessage()

func (*ReqBuyFromShop) Reset

func (m *ReqBuyFromShop) Reset()

func (*ReqBuyFromShop) String

func (m *ReqBuyFromShop) String() string

type ReqBuyFromZHP

type ReqBuyFromZHP struct {
	GoodsId uint32 `protobuf:"varint,1,opt,name=goods_id,json=goodsId" json:"goods_id,omitempty"`
	Count   uint32 `protobuf:"varint,2,opt,name=count" json:"count,omitempty"`
}

func (*ReqBuyFromZHP) Descriptor

func (*ReqBuyFromZHP) Descriptor() ([]byte, []int)

func (*ReqBuyFromZHP) GetCount

func (m *ReqBuyFromZHP) GetCount() uint32

func (*ReqBuyFromZHP) GetGoodsId

func (m *ReqBuyFromZHP) GetGoodsId() uint32

func (*ReqBuyFromZHP) ProtoMessage

func (*ReqBuyFromZHP) ProtoMessage()

func (*ReqBuyFromZHP) Reset

func (m *ReqBuyFromZHP) Reset()

func (*ReqBuyFromZHP) String

func (m *ReqBuyFromZHP) String() string

type ReqBuyShiLian

type ReqBuyShiLian struct {
	Type uint32 `protobuf:"varint,1,opt,name=type" json:"type,omitempty"`
}

func (*ReqBuyShiLian) Descriptor

func (*ReqBuyShiLian) Descriptor() ([]byte, []int)

func (*ReqBuyShiLian) GetType

func (m *ReqBuyShiLian) GetType() uint32

func (*ReqBuyShiLian) ProtoMessage

func (*ReqBuyShiLian) ProtoMessage()

func (*ReqBuyShiLian) Reset

func (m *ReqBuyShiLian) Reset()

func (*ReqBuyShiLian) String

func (m *ReqBuyShiLian) String() string

type ReqCancelGooglePlayOrder

type ReqCancelGooglePlayOrder struct {
	OrderId string `protobuf:"bytes,1,opt,name=order_id,json=orderId" json:"order_id,omitempty"`
}

func (*ReqCancelGooglePlayOrder) Descriptor

func (*ReqCancelGooglePlayOrder) Descriptor() ([]byte, []int)

func (*ReqCancelGooglePlayOrder) GetOrderId

func (m *ReqCancelGooglePlayOrder) GetOrderId() string

func (*ReqCancelGooglePlayOrder) ProtoMessage

func (*ReqCancelGooglePlayOrder) ProtoMessage()

func (*ReqCancelGooglePlayOrder) Reset

func (m *ReqCancelGooglePlayOrder) Reset()

func (*ReqCancelGooglePlayOrder) String

func (m *ReqCancelGooglePlayOrder) String() string

type ReqCancelMatchQueue

type ReqCancelMatchQueue struct {
	MatchMode uint32 `protobuf:"varint,1,opt,name=match_mode,json=matchMode" json:"match_mode,omitempty"`
}

func (*ReqCancelMatchQueue) Descriptor

func (*ReqCancelMatchQueue) Descriptor() ([]byte, []int)

func (*ReqCancelMatchQueue) GetMatchMode

func (m *ReqCancelMatchQueue) GetMatchMode() uint32

func (*ReqCancelMatchQueue) ProtoMessage

func (*ReqCancelMatchQueue) ProtoMessage()

func (*ReqCancelMatchQueue) Reset

func (m *ReqCancelMatchQueue) Reset()

func (*ReqCancelMatchQueue) String

func (m *ReqCancelMatchQueue) String() string

type ReqChangeAvatar

type ReqChangeAvatar struct {
	AvatarId uint32 `protobuf:"varint,1,opt,name=avatar_id,json=avatarId" json:"avatar_id,omitempty"`
}

func (*ReqChangeAvatar) Descriptor

func (*ReqChangeAvatar) Descriptor() ([]byte, []int)

func (*ReqChangeAvatar) GetAvatarId

func (m *ReqChangeAvatar) GetAvatarId() uint32

func (*ReqChangeAvatar) ProtoMessage

func (*ReqChangeAvatar) ProtoMessage()

func (*ReqChangeAvatar) Reset

func (m *ReqChangeAvatar) Reset()

func (*ReqChangeAvatar) String

func (m *ReqChangeAvatar) String() string

type ReqChangeCharacterSkin

type ReqChangeCharacterSkin struct {
	CharacterId uint32 `protobuf:"varint,1,opt,name=character_id,json=characterId" json:"character_id,omitempty"`
	Skin        uint32 `protobuf:"varint,2,opt,name=skin" json:"skin,omitempty"`
}

func (*ReqChangeCharacterSkin) Descriptor

func (*ReqChangeCharacterSkin) Descriptor() ([]byte, []int)

func (*ReqChangeCharacterSkin) GetCharacterId

func (m *ReqChangeCharacterSkin) GetCharacterId() uint32

func (*ReqChangeCharacterSkin) GetSkin

func (m *ReqChangeCharacterSkin) GetSkin() uint32

func (*ReqChangeCharacterSkin) ProtoMessage

func (*ReqChangeCharacterSkin) ProtoMessage()

func (*ReqChangeCharacterSkin) Reset

func (m *ReqChangeCharacterSkin) Reset()

func (*ReqChangeCharacterSkin) String

func (m *ReqChangeCharacterSkin) String() string

type ReqChangeCharacterView

type ReqChangeCharacterView struct {
	CharacterId uint32 `protobuf:"varint,1,opt,name=character_id,json=characterId" json:"character_id,omitempty"`
	Slot        uint32 `protobuf:"varint,2,opt,name=slot" json:"slot,omitempty"`
	ItemId      uint32 `protobuf:"varint,3,opt,name=item_id,json=itemId" json:"item_id,omitempty"`
}

func (*ReqChangeCharacterView) Descriptor

func (*ReqChangeCharacterView) Descriptor() ([]byte, []int)

func (*ReqChangeCharacterView) GetCharacterId

func (m *ReqChangeCharacterView) GetCharacterId() uint32

func (*ReqChangeCharacterView) GetItemId

func (m *ReqChangeCharacterView) GetItemId() uint32

func (*ReqChangeCharacterView) GetSlot

func (m *ReqChangeCharacterView) GetSlot() uint32

func (*ReqChangeCharacterView) ProtoMessage

func (*ReqChangeCharacterView) ProtoMessage()

func (*ReqChangeCharacterView) Reset

func (m *ReqChangeCharacterView) Reset()

func (*ReqChangeCharacterView) String

func (m *ReqChangeCharacterView) String() string

type ReqChangeCollectedGameRecordRemarks

type ReqChangeCollectedGameRecordRemarks struct {
	Uuid    string `protobuf:"bytes,1,opt,name=uuid" json:"uuid,omitempty"`
	Remarks string `protobuf:"bytes,2,opt,name=remarks" json:"remarks,omitempty"`
}

func (*ReqChangeCollectedGameRecordRemarks) Descriptor

func (*ReqChangeCollectedGameRecordRemarks) Descriptor() ([]byte, []int)

func (*ReqChangeCollectedGameRecordRemarks) GetRemarks

func (*ReqChangeCollectedGameRecordRemarks) GetUuid

func (*ReqChangeCollectedGameRecordRemarks) ProtoMessage

func (*ReqChangeCollectedGameRecordRemarks) ProtoMessage()

func (*ReqChangeCollectedGameRecordRemarks) Reset

func (*ReqChangeCollectedGameRecordRemarks) String

type ReqChangeCommonView

type ReqChangeCommonView struct {
	Slot  uint32 `protobuf:"varint,1,opt,name=slot" json:"slot,omitempty"`
	Value uint32 `protobuf:"varint,2,opt,name=value" json:"value,omitempty"`
}

func (*ReqChangeCommonView) Descriptor

func (*ReqChangeCommonView) Descriptor() ([]byte, []int)

func (*ReqChangeCommonView) GetSlot

func (m *ReqChangeCommonView) GetSlot() uint32

func (*ReqChangeCommonView) GetValue

func (m *ReqChangeCommonView) GetValue() uint32

func (*ReqChangeCommonView) ProtoMessage

func (*ReqChangeCommonView) ProtoMessage()

func (*ReqChangeCommonView) Reset

func (m *ReqChangeCommonView) Reset()

func (*ReqChangeCommonView) String

func (m *ReqChangeCommonView) String() string

type ReqChangeMainCharacter

type ReqChangeMainCharacter struct {
	CharacterId uint32 `protobuf:"varint,1,opt,name=character_id,json=characterId" json:"character_id,omitempty"`
}

func (*ReqChangeMainCharacter) Descriptor

func (*ReqChangeMainCharacter) Descriptor() ([]byte, []int)

func (*ReqChangeMainCharacter) GetCharacterId

func (m *ReqChangeMainCharacter) GetCharacterId() uint32

func (*ReqChangeMainCharacter) ProtoMessage

func (*ReqChangeMainCharacter) ProtoMessage()

func (*ReqChangeMainCharacter) Reset

func (m *ReqChangeMainCharacter) Reset()

func (*ReqChangeMainCharacter) String

func (m *ReqChangeMainCharacter) String() string

type ReqChiPengGang

type ReqChiPengGang struct {
	Type            uint32 `protobuf:"varint,1,opt,name=type" json:"type,omitempty"`
	Index           uint32 `protobuf:"varint,2,opt,name=index" json:"index,omitempty"`
	CancelOperation bool   `protobuf:"varint,3,opt,name=cancel_operation,json=cancelOperation" json:"cancel_operation,omitempty"`
	Timeuse         uint32 `protobuf:"varint,6,opt,name=timeuse" json:"timeuse,omitempty"`
}

func (*ReqChiPengGang) Descriptor

func (*ReqChiPengGang) Descriptor() ([]byte, []int)

func (*ReqChiPengGang) GetCancelOperation

func (m *ReqChiPengGang) GetCancelOperation() bool

func (*ReqChiPengGang) GetIndex

func (m *ReqChiPengGang) GetIndex() uint32

func (*ReqChiPengGang) GetTimeuse

func (m *ReqChiPengGang) GetTimeuse() uint32

func (*ReqChiPengGang) GetType

func (m *ReqChiPengGang) GetType() uint32

func (*ReqChiPengGang) ProtoMessage

func (*ReqChiPengGang) ProtoMessage()

func (*ReqChiPengGang) Reset

func (m *ReqChiPengGang) Reset()

func (*ReqChiPengGang) String

func (m *ReqChiPengGang) String() string

type ReqClientMessage

type ReqClientMessage struct {
	Timestamp uint32 `protobuf:"varint,1,opt,name=timestamp" json:"timestamp,omitempty"`
	Message   string `protobuf:"bytes,2,opt,name=message" json:"message,omitempty"`
}

func (*ReqClientMessage) Descriptor

func (*ReqClientMessage) Descriptor() ([]byte, []int)

func (*ReqClientMessage) GetMessage

func (m *ReqClientMessage) GetMessage() string

func (*ReqClientMessage) GetTimestamp

func (m *ReqClientMessage) GetTimestamp() uint32

func (*ReqClientMessage) ProtoMessage

func (*ReqClientMessage) ProtoMessage()

func (*ReqClientMessage) Reset

func (m *ReqClientMessage) Reset()

func (*ReqClientMessage) String

func (m *ReqClientMessage) String() string

type ReqCommon

type ReqCommon struct {
}

func (*ReqCommon) Descriptor

func (*ReqCommon) Descriptor() ([]byte, []int)

func (*ReqCommon) ProtoMessage

func (*ReqCommon) ProtoMessage()

func (*ReqCommon) Reset

func (m *ReqCommon) Reset()

func (*ReqCommon) String

func (m *ReqCommon) String() string

type ReqCompleteActivityTask

type ReqCompleteActivityTask struct {
	TaskId uint32 `protobuf:"varint,1,opt,name=task_id,json=taskId" json:"task_id,omitempty"`
}

func (*ReqCompleteActivityTask) Descriptor

func (*ReqCompleteActivityTask) Descriptor() ([]byte, []int)

func (*ReqCompleteActivityTask) GetTaskId

func (m *ReqCompleteActivityTask) GetTaskId() uint32

func (*ReqCompleteActivityTask) ProtoMessage

func (*ReqCompleteActivityTask) ProtoMessage()

func (*ReqCompleteActivityTask) Reset

func (m *ReqCompleteActivityTask) Reset()

func (*ReqCompleteActivityTask) String

func (m *ReqCompleteActivityTask) String() string

type ReqComposeShard

type ReqComposeShard struct {
	ItemId uint32 `protobuf:"varint,1,opt,name=item_id,json=itemId" json:"item_id,omitempty"`
}

func (*ReqComposeShard) Descriptor

func (*ReqComposeShard) Descriptor() ([]byte, []int)

func (*ReqComposeShard) GetItemId

func (m *ReqComposeShard) GetItemId() uint32

func (*ReqComposeShard) ProtoMessage

func (*ReqComposeShard) ProtoMessage()

func (*ReqComposeShard) Reset

func (m *ReqComposeShard) Reset()

func (*ReqComposeShard) String

func (m *ReqComposeShard) String() string

type ReqCreateAlipayAppOrder

type ReqCreateAlipayAppOrder struct {
	GoodsId    uint32 `protobuf:"varint,1,opt,name=goods_id,json=goodsId" json:"goods_id,omitempty"`
	ClientType uint32 `protobuf:"varint,2,opt,name=client_type,json=clientType" json:"client_type,omitempty"`
	AccountId  uint32 `protobuf:"varint,3,opt,name=account_id,json=accountId" json:"account_id,omitempty"`
}

func (*ReqCreateAlipayAppOrder) Descriptor

func (*ReqCreateAlipayAppOrder) Descriptor() ([]byte, []int)

func (*ReqCreateAlipayAppOrder) GetAccountId

func (m *ReqCreateAlipayAppOrder) GetAccountId() uint32

func (*ReqCreateAlipayAppOrder) GetClientType

func (m *ReqCreateAlipayAppOrder) GetClientType() uint32

func (*ReqCreateAlipayAppOrder) GetGoodsId

func (m *ReqCreateAlipayAppOrder) GetGoodsId() uint32

func (*ReqCreateAlipayAppOrder) ProtoMessage

func (*ReqCreateAlipayAppOrder) ProtoMessage()

func (*ReqCreateAlipayAppOrder) Reset

func (m *ReqCreateAlipayAppOrder) Reset()

func (*ReqCreateAlipayAppOrder) String

func (m *ReqCreateAlipayAppOrder) String() string

type ReqCreateAlipayOrder

type ReqCreateAlipayOrder struct {
	GoodsId         uint32 `protobuf:"varint,1,opt,name=goods_id,json=goodsId" json:"goods_id,omitempty"`
	ClientType      uint32 `protobuf:"varint,2,opt,name=client_type,json=clientType" json:"client_type,omitempty"`
	AccountId       uint32 `protobuf:"varint,3,opt,name=account_id,json=accountId" json:"account_id,omitempty"`
	AlipayTradeType string `protobuf:"bytes,4,opt,name=alipay_trade_type,json=alipayTradeType" json:"alipay_trade_type,omitempty"`
	ReturnUrl       string `protobuf:"bytes,5,opt,name=return_url,json=returnUrl" json:"return_url,omitempty"`
}

func (*ReqCreateAlipayOrder) Descriptor

func (*ReqCreateAlipayOrder) Descriptor() ([]byte, []int)

func (*ReqCreateAlipayOrder) GetAccountId

func (m *ReqCreateAlipayOrder) GetAccountId() uint32

func (*ReqCreateAlipayOrder) GetAlipayTradeType

func (m *ReqCreateAlipayOrder) GetAlipayTradeType() string

func (*ReqCreateAlipayOrder) GetClientType

func (m *ReqCreateAlipayOrder) GetClientType() uint32

func (*ReqCreateAlipayOrder) GetGoodsId

func (m *ReqCreateAlipayOrder) GetGoodsId() uint32

func (*ReqCreateAlipayOrder) GetReturnUrl

func (m *ReqCreateAlipayOrder) GetReturnUrl() string

func (*ReqCreateAlipayOrder) ProtoMessage

func (*ReqCreateAlipayOrder) ProtoMessage()

func (*ReqCreateAlipayOrder) Reset

func (m *ReqCreateAlipayOrder) Reset()

func (*ReqCreateAlipayOrder) String

func (m *ReqCreateAlipayOrder) String() string

type ReqCreateAlipayScanOrder

type ReqCreateAlipayScanOrder struct {
	GoodsId    uint32 `protobuf:"varint,1,opt,name=goods_id,json=goodsId" json:"goods_id,omitempty"`
	ClientType uint32 `protobuf:"varint,2,opt,name=client_type,json=clientType" json:"client_type,omitempty"`
	AccountId  uint32 `protobuf:"varint,3,opt,name=account_id,json=accountId" json:"account_id,omitempty"`
}

func (*ReqCreateAlipayScanOrder) Descriptor

func (*ReqCreateAlipayScanOrder) Descriptor() ([]byte, []int)

func (*ReqCreateAlipayScanOrder) GetAccountId

func (m *ReqCreateAlipayScanOrder) GetAccountId() uint32

func (*ReqCreateAlipayScanOrder) GetClientType

func (m *ReqCreateAlipayScanOrder) GetClientType() uint32

func (*ReqCreateAlipayScanOrder) GetGoodsId

func (m *ReqCreateAlipayScanOrder) GetGoodsId() uint32

func (*ReqCreateAlipayScanOrder) ProtoMessage

func (*ReqCreateAlipayScanOrder) ProtoMessage()

func (*ReqCreateAlipayScanOrder) Reset

func (m *ReqCreateAlipayScanOrder) Reset()

func (*ReqCreateAlipayScanOrder) String

func (m *ReqCreateAlipayScanOrder) String() string

type ReqCreateBillingOrder

type ReqCreateBillingOrder struct {
	GoodsId         uint32 `protobuf:"varint,1,opt,name=goods_id,json=goodsId" json:"goods_id,omitempty"`
	PaymentPlatform uint32 `protobuf:"varint,2,opt,name=payment_platform,json=paymentPlatform" json:"payment_platform,omitempty"`
	ClientType      uint32 `protobuf:"varint,3,opt,name=client_type,json=clientType" json:"client_type,omitempty"`
	AccountId       uint32 `protobuf:"varint,4,opt,name=account_id,json=accountId" json:"account_id,omitempty"`
}

func (*ReqCreateBillingOrder) Descriptor

func (*ReqCreateBillingOrder) Descriptor() ([]byte, []int)

func (*ReqCreateBillingOrder) GetAccountId

func (m *ReqCreateBillingOrder) GetAccountId() uint32

func (*ReqCreateBillingOrder) GetClientType

func (m *ReqCreateBillingOrder) GetClientType() uint32

func (*ReqCreateBillingOrder) GetGoodsId

func (m *ReqCreateBillingOrder) GetGoodsId() uint32

func (*ReqCreateBillingOrder) GetPaymentPlatform

func (m *ReqCreateBillingOrder) GetPaymentPlatform() uint32

func (*ReqCreateBillingOrder) ProtoMessage

func (*ReqCreateBillingOrder) ProtoMessage()

func (*ReqCreateBillingOrder) Reset

func (m *ReqCreateBillingOrder) Reset()

func (*ReqCreateBillingOrder) String

func (m *ReqCreateBillingOrder) String() string

type ReqCreateENAlipayOrder

type ReqCreateENAlipayOrder struct {
	GoodsId     uint32 `protobuf:"varint,1,opt,name=goods_id,json=goodsId" json:"goods_id,omitempty"`
	ClientType  uint32 `protobuf:"varint,2,opt,name=client_type,json=clientType" json:"client_type,omitempty"`
	AccountId   uint32 `protobuf:"varint,3,opt,name=account_id,json=accountId" json:"account_id,omitempty"`
	ReturnUrl   string `protobuf:"bytes,4,opt,name=return_url,json=returnUrl" json:"return_url,omitempty"`
	AccessToken string `protobuf:"bytes,5,opt,name=access_token,json=accessToken" json:"access_token,omitempty"`
}

func (*ReqCreateENAlipayOrder) Descriptor

func (*ReqCreateENAlipayOrder) Descriptor() ([]byte, []int)

func (*ReqCreateENAlipayOrder) GetAccessToken

func (m *ReqCreateENAlipayOrder) GetAccessToken() string

func (*ReqCreateENAlipayOrder) GetAccountId

func (m *ReqCreateENAlipayOrder) GetAccountId() uint32

func (*ReqCreateENAlipayOrder) GetClientType

func (m *ReqCreateENAlipayOrder) GetClientType() uint32

func (*ReqCreateENAlipayOrder) GetGoodsId

func (m *ReqCreateENAlipayOrder) GetGoodsId() uint32

func (*ReqCreateENAlipayOrder) GetReturnUrl

func (m *ReqCreateENAlipayOrder) GetReturnUrl() string

func (*ReqCreateENAlipayOrder) ProtoMessage

func (*ReqCreateENAlipayOrder) ProtoMessage()

func (*ReqCreateENAlipayOrder) Reset

func (m *ReqCreateENAlipayOrder) Reset()

func (*ReqCreateENAlipayOrder) String

func (m *ReqCreateENAlipayOrder) String() string

type ReqCreateENJCBOrder

type ReqCreateENJCBOrder struct {
	GoodsId     uint32 `protobuf:"varint,1,opt,name=goods_id,json=goodsId" json:"goods_id,omitempty"`
	ClientType  uint32 `protobuf:"varint,2,opt,name=client_type,json=clientType" json:"client_type,omitempty"`
	AccountId   uint32 `protobuf:"varint,3,opt,name=account_id,json=accountId" json:"account_id,omitempty"`
	ReturnUrl   string `protobuf:"bytes,4,opt,name=return_url,json=returnUrl" json:"return_url,omitempty"`
	AccessToken string `protobuf:"bytes,5,opt,name=access_token,json=accessToken" json:"access_token,omitempty"`
}

func (*ReqCreateENJCBOrder) Descriptor

func (*ReqCreateENJCBOrder) Descriptor() ([]byte, []int)

func (*ReqCreateENJCBOrder) GetAccessToken

func (m *ReqCreateENJCBOrder) GetAccessToken() string

func (*ReqCreateENJCBOrder) GetAccountId

func (m *ReqCreateENJCBOrder) GetAccountId() uint32

func (*ReqCreateENJCBOrder) GetClientType

func (m *ReqCreateENJCBOrder) GetClientType() uint32

func (*ReqCreateENJCBOrder) GetGoodsId

func (m *ReqCreateENJCBOrder) GetGoodsId() uint32

func (*ReqCreateENJCBOrder) GetReturnUrl

func (m *ReqCreateENJCBOrder) GetReturnUrl() string

func (*ReqCreateENJCBOrder) ProtoMessage

func (*ReqCreateENJCBOrder) ProtoMessage()

func (*ReqCreateENJCBOrder) Reset

func (m *ReqCreateENJCBOrder) Reset()

func (*ReqCreateENJCBOrder) String

func (m *ReqCreateENJCBOrder) String() string

type ReqCreateENMasterCardOrder

type ReqCreateENMasterCardOrder struct {
	GoodsId     uint32 `protobuf:"varint,1,opt,name=goods_id,json=goodsId" json:"goods_id,omitempty"`
	ClientType  uint32 `protobuf:"varint,2,opt,name=client_type,json=clientType" json:"client_type,omitempty"`
	AccountId   uint32 `protobuf:"varint,3,opt,name=account_id,json=accountId" json:"account_id,omitempty"`
	ReturnUrl   string `protobuf:"bytes,4,opt,name=return_url,json=returnUrl" json:"return_url,omitempty"`
	AccessToken string `protobuf:"bytes,5,opt,name=access_token,json=accessToken" json:"access_token,omitempty"`
}

func (*ReqCreateENMasterCardOrder) Descriptor

func (*ReqCreateENMasterCardOrder) Descriptor() ([]byte, []int)

func (*ReqCreateENMasterCardOrder) GetAccessToken

func (m *ReqCreateENMasterCardOrder) GetAccessToken() string

func (*ReqCreateENMasterCardOrder) GetAccountId

func (m *ReqCreateENMasterCardOrder) GetAccountId() uint32

func (*ReqCreateENMasterCardOrder) GetClientType

func (m *ReqCreateENMasterCardOrder) GetClientType() uint32

func (*ReqCreateENMasterCardOrder) GetGoodsId

func (m *ReqCreateENMasterCardOrder) GetGoodsId() uint32

func (*ReqCreateENMasterCardOrder) GetReturnUrl

func (m *ReqCreateENMasterCardOrder) GetReturnUrl() string

func (*ReqCreateENMasterCardOrder) ProtoMessage

func (*ReqCreateENMasterCardOrder) ProtoMessage()

func (*ReqCreateENMasterCardOrder) Reset

func (m *ReqCreateENMasterCardOrder) Reset()

func (*ReqCreateENMasterCardOrder) String

func (m *ReqCreateENMasterCardOrder) String() string

type ReqCreateENPaypalOrder

type ReqCreateENPaypalOrder struct {
	GoodsId     uint32 `protobuf:"varint,1,opt,name=goods_id,json=goodsId" json:"goods_id,omitempty"`
	ClientType  uint32 `protobuf:"varint,2,opt,name=client_type,json=clientType" json:"client_type,omitempty"`
	AccountId   uint32 `protobuf:"varint,3,opt,name=account_id,json=accountId" json:"account_id,omitempty"`
	ReturnUrl   string `protobuf:"bytes,4,opt,name=return_url,json=returnUrl" json:"return_url,omitempty"`
	AccessToken string `protobuf:"bytes,5,opt,name=access_token,json=accessToken" json:"access_token,omitempty"`
}

func (*ReqCreateENPaypalOrder) Descriptor

func (*ReqCreateENPaypalOrder) Descriptor() ([]byte, []int)

func (*ReqCreateENPaypalOrder) GetAccessToken

func (m *ReqCreateENPaypalOrder) GetAccessToken() string

func (*ReqCreateENPaypalOrder) GetAccountId

func (m *ReqCreateENPaypalOrder) GetAccountId() uint32

func (*ReqCreateENPaypalOrder) GetClientType

func (m *ReqCreateENPaypalOrder) GetClientType() uint32

func (*ReqCreateENPaypalOrder) GetGoodsId

func (m *ReqCreateENPaypalOrder) GetGoodsId() uint32

func (*ReqCreateENPaypalOrder) GetReturnUrl

func (m *ReqCreateENPaypalOrder) GetReturnUrl() string

func (*ReqCreateENPaypalOrder) ProtoMessage

func (*ReqCreateENPaypalOrder) ProtoMessage()

func (*ReqCreateENPaypalOrder) Reset

func (m *ReqCreateENPaypalOrder) Reset()

func (*ReqCreateENPaypalOrder) String

func (m *ReqCreateENPaypalOrder) String() string

type ReqCreateENVisaOrder

type ReqCreateENVisaOrder struct {
	GoodsId     uint32 `protobuf:"varint,1,opt,name=goods_id,json=goodsId" json:"goods_id,omitempty"`
	ClientType  uint32 `protobuf:"varint,2,opt,name=client_type,json=clientType" json:"client_type,omitempty"`
	AccountId   uint32 `protobuf:"varint,3,opt,name=account_id,json=accountId" json:"account_id,omitempty"`
	ReturnUrl   string `protobuf:"bytes,4,opt,name=return_url,json=returnUrl" json:"return_url,omitempty"`
	AccessToken string `protobuf:"bytes,5,opt,name=access_token,json=accessToken" json:"access_token,omitempty"`
}

func (*ReqCreateENVisaOrder) Descriptor

func (*ReqCreateENVisaOrder) Descriptor() ([]byte, []int)

func (*ReqCreateENVisaOrder) GetAccessToken

func (m *ReqCreateENVisaOrder) GetAccessToken() string

func (*ReqCreateENVisaOrder) GetAccountId

func (m *ReqCreateENVisaOrder) GetAccountId() uint32

func (*ReqCreateENVisaOrder) GetClientType

func (m *ReqCreateENVisaOrder) GetClientType() uint32

func (*ReqCreateENVisaOrder) GetGoodsId

func (m *ReqCreateENVisaOrder) GetGoodsId() uint32

func (*ReqCreateENVisaOrder) GetReturnUrl

func (m *ReqCreateENVisaOrder) GetReturnUrl() string

func (*ReqCreateENVisaOrder) ProtoMessage

func (*ReqCreateENVisaOrder) ProtoMessage()

func (*ReqCreateENVisaOrder) Reset

func (m *ReqCreateENVisaOrder) Reset()

func (*ReqCreateENVisaOrder) String

func (m *ReqCreateENVisaOrder) String() string

type ReqCreateEmailVerifyCode

type ReqCreateEmailVerifyCode struct {
	Email string `protobuf:"bytes,1,opt,name=email" json:"email,omitempty"`
	Usage uint32 `protobuf:"varint,2,opt,name=usage" json:"usage,omitempty"`
}

func (*ReqCreateEmailVerifyCode) Descriptor

func (*ReqCreateEmailVerifyCode) Descriptor() ([]byte, []int)

func (*ReqCreateEmailVerifyCode) GetEmail

func (m *ReqCreateEmailVerifyCode) GetEmail() string

func (*ReqCreateEmailVerifyCode) GetUsage

func (m *ReqCreateEmailVerifyCode) GetUsage() uint32

func (*ReqCreateEmailVerifyCode) ProtoMessage

func (*ReqCreateEmailVerifyCode) ProtoMessage()

func (*ReqCreateEmailVerifyCode) Reset

func (m *ReqCreateEmailVerifyCode) Reset()

func (*ReqCreateEmailVerifyCode) String

func (m *ReqCreateEmailVerifyCode) String() string

type ReqCreateJPAuOrder

type ReqCreateJPAuOrder struct {
	GoodsId     uint32 `protobuf:"varint,1,opt,name=goods_id,json=goodsId" json:"goods_id,omitempty"`
	ClientType  uint32 `protobuf:"varint,2,opt,name=client_type,json=clientType" json:"client_type,omitempty"`
	AccountId   uint32 `protobuf:"varint,3,opt,name=account_id,json=accountId" json:"account_id,omitempty"`
	ReturnUrl   string `protobuf:"bytes,4,opt,name=return_url,json=returnUrl" json:"return_url,omitempty"`
	AccessToken string `protobuf:"bytes,5,opt,name=access_token,json=accessToken" json:"access_token,omitempty"`
}

func (*ReqCreateJPAuOrder) Descriptor

func (*ReqCreateJPAuOrder) Descriptor() ([]byte, []int)

func (*ReqCreateJPAuOrder) GetAccessToken

func (m *ReqCreateJPAuOrder) GetAccessToken() string

func (*ReqCreateJPAuOrder) GetAccountId

func (m *ReqCreateJPAuOrder) GetAccountId() uint32

func (*ReqCreateJPAuOrder) GetClientType

func (m *ReqCreateJPAuOrder) GetClientType() uint32

func (*ReqCreateJPAuOrder) GetGoodsId

func (m *ReqCreateJPAuOrder) GetGoodsId() uint32

func (*ReqCreateJPAuOrder) GetReturnUrl

func (m *ReqCreateJPAuOrder) GetReturnUrl() string

func (*ReqCreateJPAuOrder) ProtoMessage

func (*ReqCreateJPAuOrder) ProtoMessage()

func (*ReqCreateJPAuOrder) Reset

func (m *ReqCreateJPAuOrder) Reset()

func (*ReqCreateJPAuOrder) String

func (m *ReqCreateJPAuOrder) String() string

type ReqCreateJPCreditCardOrder

type ReqCreateJPCreditCardOrder struct {
	GoodsId     uint32 `protobuf:"varint,1,opt,name=goods_id,json=goodsId" json:"goods_id,omitempty"`
	ClientType  uint32 `protobuf:"varint,2,opt,name=client_type,json=clientType" json:"client_type,omitempty"`
	AccountId   uint32 `protobuf:"varint,3,opt,name=account_id,json=accountId" json:"account_id,omitempty"`
	ReturnUrl   string `protobuf:"bytes,4,opt,name=return_url,json=returnUrl" json:"return_url,omitempty"`
	AccessToken string `protobuf:"bytes,5,opt,name=access_token,json=accessToken" json:"access_token,omitempty"`
}

func (*ReqCreateJPCreditCardOrder) Descriptor

func (*ReqCreateJPCreditCardOrder) Descriptor() ([]byte, []int)

func (*ReqCreateJPCreditCardOrder) GetAccessToken

func (m *ReqCreateJPCreditCardOrder) GetAccessToken() string

func (*ReqCreateJPCreditCardOrder) GetAccountId

func (m *ReqCreateJPCreditCardOrder) GetAccountId() uint32

func (*ReqCreateJPCreditCardOrder) GetClientType

func (m *ReqCreateJPCreditCardOrder) GetClientType() uint32

func (*ReqCreateJPCreditCardOrder) GetGoodsId

func (m *ReqCreateJPCreditCardOrder) GetGoodsId() uint32

func (*ReqCreateJPCreditCardOrder) GetReturnUrl

func (m *ReqCreateJPCreditCardOrder) GetReturnUrl() string

func (*ReqCreateJPCreditCardOrder) ProtoMessage

func (*ReqCreateJPCreditCardOrder) ProtoMessage()

func (*ReqCreateJPCreditCardOrder) Reset

func (m *ReqCreateJPCreditCardOrder) Reset()

func (*ReqCreateJPCreditCardOrder) String

func (m *ReqCreateJPCreditCardOrder) String() string

type ReqCreateJPDocomoOrder

type ReqCreateJPDocomoOrder struct {
	GoodsId     uint32 `protobuf:"varint,1,opt,name=goods_id,json=goodsId" json:"goods_id,omitempty"`
	ClientType  uint32 `protobuf:"varint,2,opt,name=client_type,json=clientType" json:"client_type,omitempty"`
	AccountId   uint32 `protobuf:"varint,3,opt,name=account_id,json=accountId" json:"account_id,omitempty"`
	ReturnUrl   string `protobuf:"bytes,4,opt,name=return_url,json=returnUrl" json:"return_url,omitempty"`
	AccessToken string `protobuf:"bytes,5,opt,name=access_token,json=accessToken" json:"access_token,omitempty"`
}

func (*ReqCreateJPDocomoOrder) Descriptor

func (*ReqCreateJPDocomoOrder) Descriptor() ([]byte, []int)

func (*ReqCreateJPDocomoOrder) GetAccessToken

func (m *ReqCreateJPDocomoOrder) GetAccessToken() string

func (*ReqCreateJPDocomoOrder) GetAccountId

func (m *ReqCreateJPDocomoOrder) GetAccountId() uint32

func (*ReqCreateJPDocomoOrder) GetClientType

func (m *ReqCreateJPDocomoOrder) GetClientType() uint32

func (*ReqCreateJPDocomoOrder) GetGoodsId

func (m *ReqCreateJPDocomoOrder) GetGoodsId() uint32

func (*ReqCreateJPDocomoOrder) GetReturnUrl

func (m *ReqCreateJPDocomoOrder) GetReturnUrl() string

func (*ReqCreateJPDocomoOrder) ProtoMessage

func (*ReqCreateJPDocomoOrder) ProtoMessage()

func (*ReqCreateJPDocomoOrder) Reset

func (m *ReqCreateJPDocomoOrder) Reset()

func (*ReqCreateJPDocomoOrder) String

func (m *ReqCreateJPDocomoOrder) String() string

type ReqCreateJPPaypalOrder

type ReqCreateJPPaypalOrder struct {
	GoodsId     uint32 `protobuf:"varint,1,opt,name=goods_id,json=goodsId" json:"goods_id,omitempty"`
	ClientType  uint32 `protobuf:"varint,2,opt,name=client_type,json=clientType" json:"client_type,omitempty"`
	AccountId   uint32 `protobuf:"varint,3,opt,name=account_id,json=accountId" json:"account_id,omitempty"`
	ReturnUrl   string `protobuf:"bytes,4,opt,name=return_url,json=returnUrl" json:"return_url,omitempty"`
	AccessToken string `protobuf:"bytes,5,opt,name=access_token,json=accessToken" json:"access_token,omitempty"`
}

func (*ReqCreateJPPaypalOrder) Descriptor

func (*ReqCreateJPPaypalOrder) Descriptor() ([]byte, []int)

func (*ReqCreateJPPaypalOrder) GetAccessToken

func (m *ReqCreateJPPaypalOrder) GetAccessToken() string

func (*ReqCreateJPPaypalOrder) GetAccountId

func (m *ReqCreateJPPaypalOrder) GetAccountId() uint32

func (*ReqCreateJPPaypalOrder) GetClientType

func (m *ReqCreateJPPaypalOrder) GetClientType() uint32

func (*ReqCreateJPPaypalOrder) GetGoodsId

func (m *ReqCreateJPPaypalOrder) GetGoodsId() uint32

func (*ReqCreateJPPaypalOrder) GetReturnUrl

func (m *ReqCreateJPPaypalOrder) GetReturnUrl() string

func (*ReqCreateJPPaypalOrder) ProtoMessage

func (*ReqCreateJPPaypalOrder) ProtoMessage()

func (*ReqCreateJPPaypalOrder) Reset

func (m *ReqCreateJPPaypalOrder) Reset()

func (*ReqCreateJPPaypalOrder) String

func (m *ReqCreateJPPaypalOrder) String() string

type ReqCreateJPSoftbankOrder

type ReqCreateJPSoftbankOrder struct {
	GoodsId     uint32 `protobuf:"varint,1,opt,name=goods_id,json=goodsId" json:"goods_id,omitempty"`
	ClientType  uint32 `protobuf:"varint,2,opt,name=client_type,json=clientType" json:"client_type,omitempty"`
	AccountId   uint32 `protobuf:"varint,3,opt,name=account_id,json=accountId" json:"account_id,omitempty"`
	ReturnUrl   string `protobuf:"bytes,4,opt,name=return_url,json=returnUrl" json:"return_url,omitempty"`
	AccessToken string `protobuf:"bytes,5,opt,name=access_token,json=accessToken" json:"access_token,omitempty"`
}

func (*ReqCreateJPSoftbankOrder) Descriptor

func (*ReqCreateJPSoftbankOrder) Descriptor() ([]byte, []int)

func (*ReqCreateJPSoftbankOrder) GetAccessToken

func (m *ReqCreateJPSoftbankOrder) GetAccessToken() string

func (*ReqCreateJPSoftbankOrder) GetAccountId

func (m *ReqCreateJPSoftbankOrder) GetAccountId() uint32

func (*ReqCreateJPSoftbankOrder) GetClientType

func (m *ReqCreateJPSoftbankOrder) GetClientType() uint32

func (*ReqCreateJPSoftbankOrder) GetGoodsId

func (m *ReqCreateJPSoftbankOrder) GetGoodsId() uint32

func (*ReqCreateJPSoftbankOrder) GetReturnUrl

func (m *ReqCreateJPSoftbankOrder) GetReturnUrl() string

func (*ReqCreateJPSoftbankOrder) ProtoMessage

func (*ReqCreateJPSoftbankOrder) ProtoMessage()

func (*ReqCreateJPSoftbankOrder) Reset

func (m *ReqCreateJPSoftbankOrder) Reset()

func (*ReqCreateJPSoftbankOrder) String

func (m *ReqCreateJPSoftbankOrder) String() string

type ReqCreateJPWebMoneyOrder

type ReqCreateJPWebMoneyOrder struct {
	GoodsId     uint32 `protobuf:"varint,1,opt,name=goods_id,json=goodsId" json:"goods_id,omitempty"`
	ClientType  uint32 `protobuf:"varint,2,opt,name=client_type,json=clientType" json:"client_type,omitempty"`
	AccountId   uint32 `protobuf:"varint,3,opt,name=account_id,json=accountId" json:"account_id,omitempty"`
	ReturnUrl   string `protobuf:"bytes,4,opt,name=return_url,json=returnUrl" json:"return_url,omitempty"`
	AccessToken string `protobuf:"bytes,5,opt,name=access_token,json=accessToken" json:"access_token,omitempty"`
}

func (*ReqCreateJPWebMoneyOrder) Descriptor

func (*ReqCreateJPWebMoneyOrder) Descriptor() ([]byte, []int)

func (*ReqCreateJPWebMoneyOrder) GetAccessToken

func (m *ReqCreateJPWebMoneyOrder) GetAccessToken() string

func (*ReqCreateJPWebMoneyOrder) GetAccountId

func (m *ReqCreateJPWebMoneyOrder) GetAccountId() uint32

func (*ReqCreateJPWebMoneyOrder) GetClientType

func (m *ReqCreateJPWebMoneyOrder) GetClientType() uint32

func (*ReqCreateJPWebMoneyOrder) GetGoodsId

func (m *ReqCreateJPWebMoneyOrder) GetGoodsId() uint32

func (*ReqCreateJPWebMoneyOrder) GetReturnUrl

func (m *ReqCreateJPWebMoneyOrder) GetReturnUrl() string

func (*ReqCreateJPWebMoneyOrder) ProtoMessage

func (*ReqCreateJPWebMoneyOrder) ProtoMessage()

func (*ReqCreateJPWebMoneyOrder) Reset

func (m *ReqCreateJPWebMoneyOrder) Reset()

func (*ReqCreateJPWebMoneyOrder) String

func (m *ReqCreateJPWebMoneyOrder) String() string

type ReqCreateNickname

type ReqCreateNickname struct {
	Nickname     string `protobuf:"bytes,1,opt,name=nickname" json:"nickname,omitempty"`
	AdvertiseStr string `protobuf:"bytes,2,opt,name=advertise_str,json=advertiseStr" json:"advertise_str,omitempty"`
}

func (*ReqCreateNickname) Descriptor

func (*ReqCreateNickname) Descriptor() ([]byte, []int)

func (*ReqCreateNickname) GetAdvertiseStr

func (m *ReqCreateNickname) GetAdvertiseStr() string

func (*ReqCreateNickname) GetNickname

func (m *ReqCreateNickname) GetNickname() string

func (*ReqCreateNickname) ProtoMessage

func (*ReqCreateNickname) ProtoMessage()

func (*ReqCreateNickname) Reset

func (m *ReqCreateNickname) Reset()

func (*ReqCreateNickname) String

func (m *ReqCreateNickname) String() string

type ReqCreatePhoneVerifyCode

type ReqCreatePhoneVerifyCode struct {
	Phone string `protobuf:"bytes,1,opt,name=phone" json:"phone,omitempty"`
	Usage uint32 `protobuf:"varint,2,opt,name=usage" json:"usage,omitempty"`
}

func (*ReqCreatePhoneVerifyCode) Descriptor

func (*ReqCreatePhoneVerifyCode) Descriptor() ([]byte, []int)

func (*ReqCreatePhoneVerifyCode) GetPhone

func (m *ReqCreatePhoneVerifyCode) GetPhone() string

func (*ReqCreatePhoneVerifyCode) GetUsage

func (m *ReqCreatePhoneVerifyCode) GetUsage() uint32

func (*ReqCreatePhoneVerifyCode) ProtoMessage

func (*ReqCreatePhoneVerifyCode) ProtoMessage()

func (*ReqCreatePhoneVerifyCode) Reset

func (m *ReqCreatePhoneVerifyCode) Reset()

func (*ReqCreatePhoneVerifyCode) String

func (m *ReqCreatePhoneVerifyCode) String() string

type ReqCreateRoom

type ReqCreateRoom struct {
	PlayerCount uint32    `protobuf:"varint,1,opt,name=player_count,json=playerCount" json:"player_count,omitempty"`
	Mode        *GameMode `protobuf:"bytes,2,opt,name=mode" json:"mode,omitempty"`
	PublicLive  bool      `protobuf:"varint,3,opt,name=public_live,json=publicLive" json:"public_live,omitempty"`
}

func (*ReqCreateRoom) Descriptor

func (*ReqCreateRoom) Descriptor() ([]byte, []int)

func (*ReqCreateRoom) GetMode

func (m *ReqCreateRoom) GetMode() *GameMode

func (*ReqCreateRoom) GetPlayerCount

func (m *ReqCreateRoom) GetPlayerCount() uint32

func (*ReqCreateRoom) GetPublicLive

func (m *ReqCreateRoom) GetPublicLive() bool

func (*ReqCreateRoom) ProtoMessage

func (*ReqCreateRoom) ProtoMessage()

func (*ReqCreateRoom) Reset

func (m *ReqCreateRoom) Reset()

func (*ReqCreateRoom) String

func (m *ReqCreateRoom) String() string

type ReqCreateWechatAppOrder

type ReqCreateWechatAppOrder struct {
	GoodsId    uint32 `protobuf:"varint,1,opt,name=goods_id,json=goodsId" json:"goods_id,omitempty"`
	ClientType uint32 `protobuf:"varint,2,opt,name=client_type,json=clientType" json:"client_type,omitempty"`
	AccountId  uint32 `protobuf:"varint,3,opt,name=account_id,json=accountId" json:"account_id,omitempty"`
	AccountIp  string `protobuf:"bytes,4,opt,name=account_ip,json=accountIp" json:"account_ip,omitempty"`
}

func (*ReqCreateWechatAppOrder) Descriptor

func (*ReqCreateWechatAppOrder) Descriptor() ([]byte, []int)

func (*ReqCreateWechatAppOrder) GetAccountId

func (m *ReqCreateWechatAppOrder) GetAccountId() uint32

func (*ReqCreateWechatAppOrder) GetAccountIp

func (m *ReqCreateWechatAppOrder) GetAccountIp() string

func (*ReqCreateWechatAppOrder) GetClientType

func (m *ReqCreateWechatAppOrder) GetClientType() uint32

func (*ReqCreateWechatAppOrder) GetGoodsId

func (m *ReqCreateWechatAppOrder) GetGoodsId() uint32

func (*ReqCreateWechatAppOrder) ProtoMessage

func (*ReqCreateWechatAppOrder) ProtoMessage()

func (*ReqCreateWechatAppOrder) Reset

func (m *ReqCreateWechatAppOrder) Reset()

func (*ReqCreateWechatAppOrder) String

func (m *ReqCreateWechatAppOrder) String() string

type ReqCreateWechatNativeOrder

type ReqCreateWechatNativeOrder struct {
	GoodsId    uint32 `protobuf:"varint,1,opt,name=goods_id,json=goodsId" json:"goods_id,omitempty"`
	ClientType uint32 `protobuf:"varint,2,opt,name=client_type,json=clientType" json:"client_type,omitempty"`
	AccountId  uint32 `protobuf:"varint,3,opt,name=account_id,json=accountId" json:"account_id,omitempty"`
	AccountIp  string `protobuf:"bytes,4,opt,name=account_ip,json=accountIp" json:"account_ip,omitempty"`
}

func (*ReqCreateWechatNativeOrder) Descriptor

func (*ReqCreateWechatNativeOrder) Descriptor() ([]byte, []int)

func (*ReqCreateWechatNativeOrder) GetAccountId

func (m *ReqCreateWechatNativeOrder) GetAccountId() uint32

func (*ReqCreateWechatNativeOrder) GetAccountIp

func (m *ReqCreateWechatNativeOrder) GetAccountIp() string

func (*ReqCreateWechatNativeOrder) GetClientType

func (m *ReqCreateWechatNativeOrder) GetClientType() uint32

func (*ReqCreateWechatNativeOrder) GetGoodsId

func (m *ReqCreateWechatNativeOrder) GetGoodsId() uint32

func (*ReqCreateWechatNativeOrder) ProtoMessage

func (*ReqCreateWechatNativeOrder) ProtoMessage()

func (*ReqCreateWechatNativeOrder) Reset

func (m *ReqCreateWechatNativeOrder) Reset()

func (*ReqCreateWechatNativeOrder) String

func (m *ReqCreateWechatNativeOrder) String() string

type ReqCurrentMatchInfo

type ReqCurrentMatchInfo struct {
	ModeList []uint32 `protobuf:"varint,1,rep,packed,name=mode_list,json=modeList" json:"mode_list,omitempty"`
}

func (*ReqCurrentMatchInfo) Descriptor

func (*ReqCurrentMatchInfo) Descriptor() ([]byte, []int)

func (*ReqCurrentMatchInfo) GetModeList

func (m *ReqCurrentMatchInfo) GetModeList() []uint32

func (*ReqCurrentMatchInfo) ProtoMessage

func (*ReqCurrentMatchInfo) ProtoMessage()

func (*ReqCurrentMatchInfo) Reset

func (m *ReqCurrentMatchInfo) Reset()

func (*ReqCurrentMatchInfo) String

func (m *ReqCurrentMatchInfo) String() string

type ReqDeleteComment

type ReqDeleteComment struct {
	TargetId   uint32   `protobuf:"varint,1,opt,name=target_id,json=targetId" json:"target_id,omitempty"`
	DeleteList []uint32 `protobuf:"varint,2,rep,packed,name=delete_list,json=deleteList" json:"delete_list,omitempty"`
}

func (*ReqDeleteComment) Descriptor

func (*ReqDeleteComment) Descriptor() ([]byte, []int)

func (*ReqDeleteComment) GetDeleteList

func (m *ReqDeleteComment) GetDeleteList() []uint32

func (*ReqDeleteComment) GetTargetId

func (m *ReqDeleteComment) GetTargetId() uint32

func (*ReqDeleteComment) ProtoMessage

func (*ReqDeleteComment) ProtoMessage()

func (*ReqDeleteComment) Reset

func (m *ReqDeleteComment) Reset()

func (*ReqDeleteComment) String

func (m *ReqDeleteComment) String() string

type ReqDeleteMail

type ReqDeleteMail struct {
	MailId uint32 `protobuf:"varint,1,opt,name=mail_id,json=mailId" json:"mail_id,omitempty"`
}

func (*ReqDeleteMail) Descriptor

func (*ReqDeleteMail) Descriptor() ([]byte, []int)

func (*ReqDeleteMail) GetMailId

func (m *ReqDeleteMail) GetMailId() uint32

func (*ReqDeleteMail) ProtoMessage

func (*ReqDeleteMail) ProtoMessage()

func (*ReqDeleteMail) Reset

func (m *ReqDeleteMail) Reset()

func (*ReqDeleteMail) String

func (m *ReqDeleteMail) String() string

type ReqDoActivitySignIn

type ReqDoActivitySignIn struct {
	ActivityId uint32 `protobuf:"varint,2,opt,name=activity_id,json=activityId" json:"activity_id,omitempty"`
}

func (*ReqDoActivitySignIn) Descriptor

func (*ReqDoActivitySignIn) Descriptor() ([]byte, []int)

func (*ReqDoActivitySignIn) GetActivityId

func (m *ReqDoActivitySignIn) GetActivityId() uint32

func (*ReqDoActivitySignIn) ProtoMessage

func (*ReqDoActivitySignIn) ProtoMessage()

func (*ReqDoActivitySignIn) Reset

func (m *ReqDoActivitySignIn) Reset()

func (*ReqDoActivitySignIn) String

func (m *ReqDoActivitySignIn) String() string

type ReqEmailLogin

type ReqEmailLogin struct {
	Email             string            `protobuf:"bytes,1,opt,name=email" json:"email,omitempty"`
	Password          string            `protobuf:"bytes,2,opt,name=password" json:"password,omitempty"`
	Reconnect         bool              `protobuf:"varint,3,opt,name=reconnect" json:"reconnect,omitempty"`
	Device            *ClientDeviceInfo `protobuf:"bytes,4,opt,name=device" json:"device,omitempty"`
	RandomKey         string            `protobuf:"bytes,5,opt,name=random_key,json=randomKey" json:"random_key,omitempty"`
	ClientVersion     string            `protobuf:"bytes,6,opt,name=client_version,json=clientVersion" json:"client_version,omitempty"`
	GenAccessToken    bool              `protobuf:"varint,7,opt,name=gen_access_token,json=genAccessToken" json:"gen_access_token,omitempty"`
	CurrencyPlatforms []uint32          `protobuf:"varint,8,rep,packed,name=currency_platforms,json=currencyPlatforms" json:"currency_platforms,omitempty"`
}

func (*ReqEmailLogin) Descriptor

func (*ReqEmailLogin) Descriptor() ([]byte, []int)

func (*ReqEmailLogin) GetClientVersion

func (m *ReqEmailLogin) GetClientVersion() string

func (*ReqEmailLogin) GetCurrencyPlatforms

func (m *ReqEmailLogin) GetCurrencyPlatforms() []uint32

func (*ReqEmailLogin) GetDevice

func (m *ReqEmailLogin) GetDevice() *ClientDeviceInfo

func (*ReqEmailLogin) GetEmail

func (m *ReqEmailLogin) GetEmail() string

func (*ReqEmailLogin) GetGenAccessToken

func (m *ReqEmailLogin) GetGenAccessToken() bool

func (*ReqEmailLogin) GetPassword

func (m *ReqEmailLogin) GetPassword() string

func (*ReqEmailLogin) GetRandomKey

func (m *ReqEmailLogin) GetRandomKey() string

func (*ReqEmailLogin) GetReconnect

func (m *ReqEmailLogin) GetReconnect() bool

func (*ReqEmailLogin) ProtoMessage

func (*ReqEmailLogin) ProtoMessage()

func (*ReqEmailLogin) Reset

func (m *ReqEmailLogin) Reset()

func (*ReqEmailLogin) String

func (m *ReqEmailLogin) String() string

type ReqEnterCustomizedContest

type ReqEnterCustomizedContest struct {
	UniqueId uint32 `protobuf:"varint,1,opt,name=unique_id,json=uniqueId" json:"unique_id,omitempty"`
}

func (*ReqEnterCustomizedContest) Descriptor

func (*ReqEnterCustomizedContest) Descriptor() ([]byte, []int)

func (*ReqEnterCustomizedContest) GetUniqueId

func (m *ReqEnterCustomizedContest) GetUniqueId() uint32

func (*ReqEnterCustomizedContest) ProtoMessage

func (*ReqEnterCustomizedContest) ProtoMessage()

func (*ReqEnterCustomizedContest) Reset

func (m *ReqEnterCustomizedContest) Reset()

func (*ReqEnterCustomizedContest) String

func (m *ReqEnterCustomizedContest) String() string

type ReqExchangeActivityItem

type ReqExchangeActivityItem struct {
	ExchangeId uint32 `protobuf:"varint,1,opt,name=exchange_id,json=exchangeId" json:"exchange_id,omitempty"`
}

func (*ReqExchangeActivityItem) Descriptor

func (*ReqExchangeActivityItem) Descriptor() ([]byte, []int)

func (*ReqExchangeActivityItem) GetExchangeId

func (m *ReqExchangeActivityItem) GetExchangeId() uint32

func (*ReqExchangeActivityItem) ProtoMessage

func (*ReqExchangeActivityItem) ProtoMessage()

func (*ReqExchangeActivityItem) Reset

func (m *ReqExchangeActivityItem) Reset()

func (*ReqExchangeActivityItem) String

func (m *ReqExchangeActivityItem) String() string

type ReqExchangeCurrency

type ReqExchangeCurrency struct {
	Id    uint32 `protobuf:"varint,1,opt,name=id" json:"id,omitempty"`
	Count uint32 `protobuf:"varint,2,opt,name=count" json:"count,omitempty"`
}

func (*ReqExchangeCurrency) Descriptor

func (*ReqExchangeCurrency) Descriptor() ([]byte, []int)

func (*ReqExchangeCurrency) GetCount

func (m *ReqExchangeCurrency) GetCount() uint32

func (*ReqExchangeCurrency) GetId

func (m *ReqExchangeCurrency) GetId() uint32

func (*ReqExchangeCurrency) ProtoMessage

func (*ReqExchangeCurrency) ProtoMessage()

func (*ReqExchangeCurrency) Reset

func (m *ReqExchangeCurrency) Reset()

func (*ReqExchangeCurrency) String

func (m *ReqExchangeCurrency) String() string

type ReqFetchActivityFlipInfo

type ReqFetchActivityFlipInfo struct {
	ActivityId uint32 `protobuf:"varint,1,opt,name=activity_id,json=activityId" json:"activity_id,omitempty"`
}

func (*ReqFetchActivityFlipInfo) Descriptor

func (*ReqFetchActivityFlipInfo) Descriptor() ([]byte, []int)

func (*ReqFetchActivityFlipInfo) GetActivityId

func (m *ReqFetchActivityFlipInfo) GetActivityId() uint32

func (*ReqFetchActivityFlipInfo) ProtoMessage

func (*ReqFetchActivityFlipInfo) ProtoMessage()

func (*ReqFetchActivityFlipInfo) Reset

func (m *ReqFetchActivityFlipInfo) Reset()

func (*ReqFetchActivityFlipInfo) String

func (m *ReqFetchActivityFlipInfo) String() string

type ReqFetchCommentContent

type ReqFetchCommentContent struct {
	TargetId      uint32   `protobuf:"varint,1,opt,name=target_id,json=targetId" json:"target_id,omitempty"`
	CommentIdList []uint32 `protobuf:"varint,2,rep,packed,name=comment_id_list,json=commentIdList" json:"comment_id_list,omitempty"`
}

func (*ReqFetchCommentContent) Descriptor

func (*ReqFetchCommentContent) Descriptor() ([]byte, []int)

func (*ReqFetchCommentContent) GetCommentIdList

func (m *ReqFetchCommentContent) GetCommentIdList() []uint32

func (*ReqFetchCommentContent) GetTargetId

func (m *ReqFetchCommentContent) GetTargetId() uint32

func (*ReqFetchCommentContent) ProtoMessage

func (*ReqFetchCommentContent) ProtoMessage()

func (*ReqFetchCommentContent) Reset

func (m *ReqFetchCommentContent) Reset()

func (*ReqFetchCommentContent) String

func (m *ReqFetchCommentContent) String() string

type ReqFetchCommentList

type ReqFetchCommentList struct {
	TargetId uint32 `protobuf:"varint,1,opt,name=target_id,json=targetId" json:"target_id,omitempty"`
}

func (*ReqFetchCommentList) Descriptor

func (*ReqFetchCommentList) Descriptor() ([]byte, []int)

func (*ReqFetchCommentList) GetTargetId

func (m *ReqFetchCommentList) GetTargetId() uint32

func (*ReqFetchCommentList) ProtoMessage

func (*ReqFetchCommentList) ProtoMessage()

func (*ReqFetchCommentList) Reset

func (m *ReqFetchCommentList) Reset()

func (*ReqFetchCommentList) String

func (m *ReqFetchCommentList) String() string

type ReqFetchCustomizedContestByContestId

type ReqFetchCustomizedContestByContestId struct {
	ContestId uint32 `protobuf:"varint,1,opt,name=contest_id,json=contestId" json:"contest_id,omitempty"`
}

func (*ReqFetchCustomizedContestByContestId) Descriptor

func (*ReqFetchCustomizedContestByContestId) Descriptor() ([]byte, []int)

func (*ReqFetchCustomizedContestByContestId) GetContestId

func (m *ReqFetchCustomizedContestByContestId) GetContestId() uint32

func (*ReqFetchCustomizedContestByContestId) ProtoMessage

func (*ReqFetchCustomizedContestByContestId) ProtoMessage()

func (*ReqFetchCustomizedContestByContestId) Reset

func (*ReqFetchCustomizedContestByContestId) String

type ReqFetchCustomizedContestExtendInfo

type ReqFetchCustomizedContestExtendInfo struct {
	UidList []uint32 `protobuf:"varint,1,rep,packed,name=uid_list,json=uidList" json:"uid_list,omitempty"`
}

func (*ReqFetchCustomizedContestExtendInfo) Descriptor

func (*ReqFetchCustomizedContestExtendInfo) Descriptor() ([]byte, []int)

func (*ReqFetchCustomizedContestExtendInfo) GetUidList

func (m *ReqFetchCustomizedContestExtendInfo) GetUidList() []uint32

func (*ReqFetchCustomizedContestExtendInfo) ProtoMessage

func (*ReqFetchCustomizedContestExtendInfo) ProtoMessage()

func (*ReqFetchCustomizedContestExtendInfo) Reset

func (*ReqFetchCustomizedContestExtendInfo) String

type ReqFetchCustomizedContestGameLiveList

type ReqFetchCustomizedContestGameLiveList struct {
	UniqueId uint32 `protobuf:"varint,1,opt,name=unique_id,json=uniqueId" json:"unique_id,omitempty"`
}

func (*ReqFetchCustomizedContestGameLiveList) Descriptor

func (*ReqFetchCustomizedContestGameLiveList) Descriptor() ([]byte, []int)

func (*ReqFetchCustomizedContestGameLiveList) GetUniqueId

func (*ReqFetchCustomizedContestGameLiveList) ProtoMessage

func (*ReqFetchCustomizedContestGameLiveList) ProtoMessage()

func (*ReqFetchCustomizedContestGameLiveList) Reset

func (*ReqFetchCustomizedContestGameLiveList) String

type ReqFetchCustomizedContestGameRecords

type ReqFetchCustomizedContestGameRecords struct {
	UniqueId  uint32 `protobuf:"varint,1,opt,name=unique_id,json=uniqueId" json:"unique_id,omitempty"`
	LastIndex uint32 `protobuf:"varint,2,opt,name=last_index,json=lastIndex" json:"last_index,omitempty"`
}

func (*ReqFetchCustomizedContestGameRecords) Descriptor

func (*ReqFetchCustomizedContestGameRecords) Descriptor() ([]byte, []int)

func (*ReqFetchCustomizedContestGameRecords) GetLastIndex

func (m *ReqFetchCustomizedContestGameRecords) GetLastIndex() uint32

func (*ReqFetchCustomizedContestGameRecords) GetUniqueId

func (*ReqFetchCustomizedContestGameRecords) ProtoMessage

func (*ReqFetchCustomizedContestGameRecords) ProtoMessage()

func (*ReqFetchCustomizedContestGameRecords) Reset

func (*ReqFetchCustomizedContestGameRecords) String

type ReqFetchCustomizedContestList

type ReqFetchCustomizedContestList struct {
	Start uint32 `protobuf:"varint,1,opt,name=start" json:"start,omitempty"`
	Count uint32 `protobuf:"varint,2,opt,name=count" json:"count,omitempty"`
}

func (*ReqFetchCustomizedContestList) Descriptor

func (*ReqFetchCustomizedContestList) Descriptor() ([]byte, []int)

func (*ReqFetchCustomizedContestList) GetCount

func (m *ReqFetchCustomizedContestList) GetCount() uint32

func (*ReqFetchCustomizedContestList) GetStart

func (m *ReqFetchCustomizedContestList) GetStart() uint32

func (*ReqFetchCustomizedContestList) ProtoMessage

func (*ReqFetchCustomizedContestList) ProtoMessage()

func (*ReqFetchCustomizedContestList) Reset

func (m *ReqFetchCustomizedContestList) Reset()

func (*ReqFetchCustomizedContestList) String

type ReqFetchCustomizedContestOnlineInfo

type ReqFetchCustomizedContestOnlineInfo struct {
	UniqueId uint32 `protobuf:"varint,1,opt,name=unique_id,json=uniqueId" json:"unique_id,omitempty"`
}

func (*ReqFetchCustomizedContestOnlineInfo) Descriptor

func (*ReqFetchCustomizedContestOnlineInfo) Descriptor() ([]byte, []int)

func (*ReqFetchCustomizedContestOnlineInfo) GetUniqueId

func (*ReqFetchCustomizedContestOnlineInfo) ProtoMessage

func (*ReqFetchCustomizedContestOnlineInfo) ProtoMessage()

func (*ReqFetchCustomizedContestOnlineInfo) Reset

func (*ReqFetchCustomizedContestOnlineInfo) String

type ReqFetchRankPointLeaderboard

type ReqFetchRankPointLeaderboard struct {
	LeaderboardId uint32 `protobuf:"varint,1,opt,name=leaderboard_id,json=leaderboardId" json:"leaderboard_id,omitempty"`
}

func (*ReqFetchRankPointLeaderboard) Descriptor

func (*ReqFetchRankPointLeaderboard) Descriptor() ([]byte, []int)

func (*ReqFetchRankPointLeaderboard) GetLeaderboardId

func (m *ReqFetchRankPointLeaderboard) GetLeaderboardId() uint32

func (*ReqFetchRankPointLeaderboard) ProtoMessage

func (*ReqFetchRankPointLeaderboard) ProtoMessage()

func (*ReqFetchRankPointLeaderboard) Reset

func (m *ReqFetchRankPointLeaderboard) Reset()

func (*ReqFetchRankPointLeaderboard) String

type ReqGMCommand

type ReqGMCommand struct {
	Command string `protobuf:"bytes,1,opt,name=command" json:"command,omitempty"`
}

func (*ReqGMCommand) Descriptor

func (*ReqGMCommand) Descriptor() ([]byte, []int)

func (*ReqGMCommand) GetCommand

func (m *ReqGMCommand) GetCommand() string

func (*ReqGMCommand) ProtoMessage

func (*ReqGMCommand) ProtoMessage()

func (*ReqGMCommand) Reset

func (m *ReqGMCommand) Reset()

func (*ReqGMCommand) String

func (m *ReqGMCommand) String() string

type ReqGMCommandInGaming

type ReqGMCommandInGaming struct {
	JsonData string `protobuf:"bytes,1,opt,name=json_data,json=jsonData" json:"json_data,omitempty"`
}

func (*ReqGMCommandInGaming) Descriptor

func (*ReqGMCommandInGaming) Descriptor() ([]byte, []int)

func (*ReqGMCommandInGaming) GetJsonData

func (m *ReqGMCommandInGaming) GetJsonData() string

func (*ReqGMCommandInGaming) ProtoMessage

func (*ReqGMCommandInGaming) ProtoMessage()

func (*ReqGMCommandInGaming) Reset

func (m *ReqGMCommandInGaming) Reset()

func (*ReqGMCommandInGaming) String

func (m *ReqGMCommandInGaming) String() string

type ReqGainAccumulatedPointActivityReward

type ReqGainAccumulatedPointActivityReward struct {
	ActivityId uint32 `protobuf:"varint,1,opt,name=activity_id,json=activityId" json:"activity_id,omitempty"`
	RewardId   uint32 `protobuf:"varint,2,opt,name=reward_id,json=rewardId" json:"reward_id,omitempty"`
}

func (*ReqGainAccumulatedPointActivityReward) Descriptor

func (*ReqGainAccumulatedPointActivityReward) Descriptor() ([]byte, []int)

func (*ReqGainAccumulatedPointActivityReward) GetActivityId

func (m *ReqGainAccumulatedPointActivityReward) GetActivityId() uint32

func (*ReqGainAccumulatedPointActivityReward) GetRewardId

func (*ReqGainAccumulatedPointActivityReward) ProtoMessage

func (*ReqGainAccumulatedPointActivityReward) ProtoMessage()

func (*ReqGainAccumulatedPointActivityReward) Reset

func (*ReqGainAccumulatedPointActivityReward) String

type ReqGainRankPointReward

type ReqGainRankPointReward struct {
	LeaderboardId uint32 `protobuf:"varint,1,opt,name=leaderboard_id,json=leaderboardId" json:"leaderboard_id,omitempty"`
	ActivityId    uint32 `protobuf:"varint,2,opt,name=activity_id,json=activityId" json:"activity_id,omitempty"`
}

func (*ReqGainRankPointReward) Descriptor

func (*ReqGainRankPointReward) Descriptor() ([]byte, []int)

func (*ReqGainRankPointReward) GetActivityId

func (m *ReqGainRankPointReward) GetActivityId() uint32

func (*ReqGainRankPointReward) GetLeaderboardId

func (m *ReqGainRankPointReward) GetLeaderboardId() uint32

func (*ReqGainRankPointReward) ProtoMessage

func (*ReqGainRankPointReward) ProtoMessage()

func (*ReqGainRankPointReward) Reset

func (m *ReqGainRankPointReward) Reset()

func (*ReqGainRankPointReward) String

func (m *ReqGainRankPointReward) String() string

type ReqGainVipReward

type ReqGainVipReward struct {
	VipLevel uint32 `protobuf:"varint,1,opt,name=vip_level,json=vipLevel" json:"vip_level,omitempty"`
}

func (*ReqGainVipReward) Descriptor

func (*ReqGainVipReward) Descriptor() ([]byte, []int)

func (*ReqGainVipReward) GetVipLevel

func (m *ReqGainVipReward) GetVipLevel() uint32

func (*ReqGainVipReward) ProtoMessage

func (*ReqGainVipReward) ProtoMessage()

func (*ReqGainVipReward) Reset

func (m *ReqGainVipReward) Reset()

func (*ReqGainVipReward) String

func (m *ReqGainVipReward) String() string

type ReqGameLiveInfo

type ReqGameLiveInfo struct {
	GameUuid string `protobuf:"bytes,1,opt,name=game_uuid,json=gameUuid" json:"game_uuid,omitempty"`
}

func (*ReqGameLiveInfo) Descriptor

func (*ReqGameLiveInfo) Descriptor() ([]byte, []int)

func (*ReqGameLiveInfo) GetGameUuid

func (m *ReqGameLiveInfo) GetGameUuid() string

func (*ReqGameLiveInfo) ProtoMessage

func (*ReqGameLiveInfo) ProtoMessage()

func (*ReqGameLiveInfo) Reset

func (m *ReqGameLiveInfo) Reset()

func (*ReqGameLiveInfo) String

func (m *ReqGameLiveInfo) String() string

type ReqGameLiveLeftSegment

type ReqGameLiveLeftSegment struct {
	GameUuid      string `protobuf:"bytes,1,opt,name=game_uuid,json=gameUuid" json:"game_uuid,omitempty"`
	LastSegmentId uint32 `protobuf:"varint,2,opt,name=last_segment_id,json=lastSegmentId" json:"last_segment_id,omitempty"`
}

func (*ReqGameLiveLeftSegment) Descriptor

func (*ReqGameLiveLeftSegment) Descriptor() ([]byte, []int)

func (*ReqGameLiveLeftSegment) GetGameUuid

func (m *ReqGameLiveLeftSegment) GetGameUuid() string

func (*ReqGameLiveLeftSegment) GetLastSegmentId

func (m *ReqGameLiveLeftSegment) GetLastSegmentId() uint32

func (*ReqGameLiveLeftSegment) ProtoMessage

func (*ReqGameLiveLeftSegment) ProtoMessage()

func (*ReqGameLiveLeftSegment) Reset

func (m *ReqGameLiveLeftSegment) Reset()

func (*ReqGameLiveLeftSegment) String

func (m *ReqGameLiveLeftSegment) String() string

type ReqGameLiveList

type ReqGameLiveList struct {
	FilterId uint32 `protobuf:"varint,1,opt,name=filter_id,json=filterId" json:"filter_id,omitempty"`
}

func (*ReqGameLiveList) Descriptor

func (*ReqGameLiveList) Descriptor() ([]byte, []int)

func (*ReqGameLiveList) GetFilterId

func (m *ReqGameLiveList) GetFilterId() uint32

func (*ReqGameLiveList) ProtoMessage

func (*ReqGameLiveList) ProtoMessage()

func (*ReqGameLiveList) Reset

func (m *ReqGameLiveList) Reset()

func (*ReqGameLiveList) String

func (m *ReqGameLiveList) String() string

type ReqGameRecord

type ReqGameRecord struct {
	GameUuid string `protobuf:"bytes,1,opt,name=game_uuid,json=gameUuid" json:"game_uuid,omitempty"`
}

func (*ReqGameRecord) Descriptor

func (*ReqGameRecord) Descriptor() ([]byte, []int)

func (*ReqGameRecord) GetGameUuid

func (m *ReqGameRecord) GetGameUuid() string

func (*ReqGameRecord) ProtoMessage

func (*ReqGameRecord) ProtoMessage()

func (*ReqGameRecord) Reset

func (m *ReqGameRecord) Reset()

func (*ReqGameRecord) String

func (m *ReqGameRecord) String() string

type ReqGameRecordList

type ReqGameRecordList struct {
	Start uint32 `protobuf:"varint,1,opt,name=start" json:"start,omitempty"`
	Count uint32 `protobuf:"varint,2,opt,name=count" json:"count,omitempty"`
	Type  uint32 `protobuf:"varint,3,opt,name=type" json:"type,omitempty"`
}

func (*ReqGameRecordList) Descriptor

func (*ReqGameRecordList) Descriptor() ([]byte, []int)

func (*ReqGameRecordList) GetCount

func (m *ReqGameRecordList) GetCount() uint32

func (*ReqGameRecordList) GetStart

func (m *ReqGameRecordList) GetStart() uint32

func (*ReqGameRecordList) GetType

func (m *ReqGameRecordList) GetType() uint32

func (*ReqGameRecordList) ProtoMessage

func (*ReqGameRecordList) ProtoMessage()

func (*ReqGameRecordList) Reset

func (m *ReqGameRecordList) Reset()

func (*ReqGameRecordList) String

func (m *ReqGameRecordList) String() string

type ReqGameRecordsDetail

type ReqGameRecordsDetail struct {
	UuidList []string `protobuf:"bytes,1,rep,name=uuid_list,json=uuidList" json:"uuid_list,omitempty"`
}

func (*ReqGameRecordsDetail) Descriptor

func (*ReqGameRecordsDetail) Descriptor() ([]byte, []int)

func (*ReqGameRecordsDetail) GetUuidList

func (m *ReqGameRecordsDetail) GetUuidList() []string

func (*ReqGameRecordsDetail) ProtoMessage

func (*ReqGameRecordsDetail) ProtoMessage()

func (*ReqGameRecordsDetail) Reset

func (m *ReqGameRecordsDetail) Reset()

func (*ReqGameRecordsDetail) String

func (m *ReqGameRecordsDetail) String() string

type ReqHandleFriendApply

type ReqHandleFriendApply struct {
	TargetId uint32 `protobuf:"varint,1,opt,name=target_id,json=targetId" json:"target_id,omitempty"`
	Method   uint32 `protobuf:"varint,2,opt,name=method" json:"method,omitempty"`
}

func (*ReqHandleFriendApply) Descriptor

func (*ReqHandleFriendApply) Descriptor() ([]byte, []int)

func (*ReqHandleFriendApply) GetMethod

func (m *ReqHandleFriendApply) GetMethod() uint32

func (*ReqHandleFriendApply) GetTargetId

func (m *ReqHandleFriendApply) GetTargetId() uint32

func (*ReqHandleFriendApply) ProtoMessage

func (*ReqHandleFriendApply) ProtoMessage()

func (*ReqHandleFriendApply) Reset

func (m *ReqHandleFriendApply) Reset()

func (*ReqHandleFriendApply) String

func (m *ReqHandleFriendApply) String() string

type ReqHeatBeat

type ReqHeatBeat struct {
	NoOperationCounter uint32 `protobuf:"varint,1,opt,name=no_operation_counter,json=noOperationCounter" json:"no_operation_counter,omitempty"`
}

func (*ReqHeatBeat) Descriptor

func (*ReqHeatBeat) Descriptor() ([]byte, []int)

func (*ReqHeatBeat) GetNoOperationCounter

func (m *ReqHeatBeat) GetNoOperationCounter() uint32

func (*ReqHeatBeat) ProtoMessage

func (*ReqHeatBeat) ProtoMessage()

func (*ReqHeatBeat) Reset

func (m *ReqHeatBeat) Reset()

func (*ReqHeatBeat) String

func (m *ReqHeatBeat) String() string

type ReqJoinCustomizedContestChatRoom

type ReqJoinCustomizedContestChatRoom struct {
	UniqueId uint32 `protobuf:"varint,1,opt,name=unique_id,json=uniqueId" json:"unique_id,omitempty"`
}

func (*ReqJoinCustomizedContestChatRoom) Descriptor

func (*ReqJoinCustomizedContestChatRoom) Descriptor() ([]byte, []int)

func (*ReqJoinCustomizedContestChatRoom) GetUniqueId

func (m *ReqJoinCustomizedContestChatRoom) GetUniqueId() uint32

func (*ReqJoinCustomizedContestChatRoom) ProtoMessage

func (*ReqJoinCustomizedContestChatRoom) ProtoMessage()

func (*ReqJoinCustomizedContestChatRoom) Reset

func (*ReqJoinCustomizedContestChatRoom) String

type ReqJoinMatchQueue

type ReqJoinMatchQueue struct {
	MatchMode uint32 `protobuf:"varint,1,opt,name=match_mode,json=matchMode" json:"match_mode,omitempty"`
}

func (*ReqJoinMatchQueue) Descriptor

func (*ReqJoinMatchQueue) Descriptor() ([]byte, []int)

func (*ReqJoinMatchQueue) GetMatchMode

func (m *ReqJoinMatchQueue) GetMatchMode() uint32

func (*ReqJoinMatchQueue) ProtoMessage

func (*ReqJoinMatchQueue) ProtoMessage()

func (*ReqJoinMatchQueue) Reset

func (m *ReqJoinMatchQueue) Reset()

func (*ReqJoinMatchQueue) String

func (m *ReqJoinMatchQueue) String() string

type ReqJoinRoom

type ReqJoinRoom struct {
	RoomId uint32 `protobuf:"varint,1,opt,name=room_id,json=roomId" json:"room_id,omitempty"`
}

func (*ReqJoinRoom) Descriptor

func (*ReqJoinRoom) Descriptor() ([]byte, []int)

func (*ReqJoinRoom) GetRoomId

func (m *ReqJoinRoom) GetRoomId() uint32

func (*ReqJoinRoom) ProtoMessage

func (*ReqJoinRoom) ProtoMessage()

func (*ReqJoinRoom) Reset

func (m *ReqJoinRoom) Reset()

func (*ReqJoinRoom) String

func (m *ReqJoinRoom) String() string

type ReqLeaveComment

type ReqLeaveComment struct {
	TargetId uint32 `protobuf:"varint,1,opt,name=target_id,json=targetId" json:"target_id,omitempty"`
	Content  string `protobuf:"bytes,2,opt,name=content" json:"content,omitempty"`
}

func (*ReqLeaveComment) Descriptor

func (*ReqLeaveComment) Descriptor() ([]byte, []int)

func (*ReqLeaveComment) GetContent

func (m *ReqLeaveComment) GetContent() string

func (*ReqLeaveComment) GetTargetId

func (m *ReqLeaveComment) GetTargetId() uint32

func (*ReqLeaveComment) ProtoMessage

func (*ReqLeaveComment) ProtoMessage()

func (*ReqLeaveComment) Reset

func (m *ReqLeaveComment) Reset()

func (*ReqLeaveComment) String

func (m *ReqLeaveComment) String() string

type ReqLevelLeaderboard

type ReqLevelLeaderboard struct {
	Type uint32 `protobuf:"varint,1,opt,name=type" json:"type,omitempty"`
}

func (*ReqLevelLeaderboard) Descriptor

func (*ReqLevelLeaderboard) Descriptor() ([]byte, []int)

func (*ReqLevelLeaderboard) GetType

func (m *ReqLevelLeaderboard) GetType() uint32

func (*ReqLevelLeaderboard) ProtoMessage

func (*ReqLevelLeaderboard) ProtoMessage()

func (*ReqLevelLeaderboard) Reset

func (m *ReqLevelLeaderboard) Reset()

func (*ReqLevelLeaderboard) String

func (m *ReqLevelLeaderboard) String() string

type ReqLogin

type ReqLogin struct {
	Account           string            `protobuf:"bytes,1,opt,name=account" json:"account,omitempty"`
	Password          string            `protobuf:"bytes,2,opt,name=password" json:"password,omitempty"`
	Reconnect         bool              `protobuf:"varint,3,opt,name=reconnect" json:"reconnect,omitempty"`
	Device            *ClientDeviceInfo `protobuf:"bytes,4,opt,name=device" json:"device,omitempty"`
	RandomKey         string            `protobuf:"bytes,5,opt,name=random_key,json=randomKey" json:"random_key,omitempty"`
	ClientVersion     string            `protobuf:"bytes,6,opt,name=client_version,json=clientVersion" json:"client_version,omitempty"`
	GenAccessToken    bool              `protobuf:"varint,7,opt,name=gen_access_token,json=genAccessToken" json:"gen_access_token,omitempty"`
	CurrencyPlatforms []uint32          `protobuf:"varint,8,rep,packed,name=currency_platforms,json=currencyPlatforms" json:"currency_platforms,omitempty"`
	Type              uint32            `protobuf:"varint,9,opt,name=type" json:"type,omitempty"`
}

func (*ReqLogin) Descriptor

func (*ReqLogin) Descriptor() ([]byte, []int)

func (*ReqLogin) GetAccount

func (m *ReqLogin) GetAccount() string

func (*ReqLogin) GetClientVersion

func (m *ReqLogin) GetClientVersion() string

func (*ReqLogin) GetCurrencyPlatforms

func (m *ReqLogin) GetCurrencyPlatforms() []uint32

func (*ReqLogin) GetDevice

func (m *ReqLogin) GetDevice() *ClientDeviceInfo

func (*ReqLogin) GetGenAccessToken

func (m *ReqLogin) GetGenAccessToken() bool

func (*ReqLogin) GetPassword

func (m *ReqLogin) GetPassword() string

func (*ReqLogin) GetRandomKey

func (m *ReqLogin) GetRandomKey() string

func (*ReqLogin) GetReconnect

func (m *ReqLogin) GetReconnect() bool

func (*ReqLogin) GetType

func (m *ReqLogin) GetType() uint32

func (*ReqLogin) ProtoMessage

func (*ReqLogin) ProtoMessage()

func (*ReqLogin) Reset

func (m *ReqLogin) Reset()

func (*ReqLogin) String

func (m *ReqLogin) String() string

type ReqLoginBeat

type ReqLoginBeat struct {
	Contract string `protobuf:"bytes,1,opt,name=contract" json:"contract,omitempty"`
}

func (*ReqLoginBeat) Descriptor

func (*ReqLoginBeat) Descriptor() ([]byte, []int)

func (*ReqLoginBeat) GetContract

func (m *ReqLoginBeat) GetContract() string

func (*ReqLoginBeat) ProtoMessage

func (*ReqLoginBeat) ProtoMessage()

func (*ReqLoginBeat) Reset

func (m *ReqLoginBeat) Reset()

func (*ReqLoginBeat) String

func (m *ReqLoginBeat) String() string

type ReqLogout

type ReqLogout struct {
}

func (*ReqLogout) Descriptor

func (*ReqLogout) Descriptor() ([]byte, []int)

func (*ReqLogout) ProtoMessage

func (*ReqLogout) ProtoMessage()

func (*ReqLogout) Reset

func (m *ReqLogout) Reset()

func (*ReqLogout) String

func (m *ReqLogout) String() string

type ReqModifyBirthday

type ReqModifyBirthday struct {
	Birthday int32 `protobuf:"varint,1,opt,name=birthday" json:"birthday,omitempty"`
}

func (*ReqModifyBirthday) Descriptor

func (*ReqModifyBirthday) Descriptor() ([]byte, []int)

func (*ReqModifyBirthday) GetBirthday

func (m *ReqModifyBirthday) GetBirthday() int32

func (*ReqModifyBirthday) ProtoMessage

func (*ReqModifyBirthday) ProtoMessage()

func (*ReqModifyBirthday) Reset

func (m *ReqModifyBirthday) Reset()

func (*ReqModifyBirthday) String

func (m *ReqModifyBirthday) String() string

type ReqModifyNickname

type ReqModifyNickname struct {
	Nickname  string `protobuf:"bytes,1,opt,name=nickname" json:"nickname,omitempty"`
	UseItemId uint32 `protobuf:"varint,2,opt,name=use_item_id,json=useItemId" json:"use_item_id,omitempty"`
}

func (*ReqModifyNickname) Descriptor

func (*ReqModifyNickname) Descriptor() ([]byte, []int)

func (*ReqModifyNickname) GetNickname

func (m *ReqModifyNickname) GetNickname() string

func (*ReqModifyNickname) GetUseItemId

func (m *ReqModifyNickname) GetUseItemId() uint32

func (*ReqModifyNickname) ProtoMessage

func (*ReqModifyNickname) ProtoMessage()

func (*ReqModifyNickname) Reset

func (m *ReqModifyNickname) Reset()

func (*ReqModifyNickname) String

func (m *ReqModifyNickname) String() string

type ReqModifyPassword

type ReqModifyPassword struct {
	NewPassword string `protobuf:"bytes,1,opt,name=new_password,json=newPassword" json:"new_password,omitempty"`
	OldPassword string `protobuf:"bytes,2,opt,name=old_password,json=oldPassword" json:"old_password,omitempty"`
	SecureToken string `protobuf:"bytes,3,opt,name=secure_token,json=secureToken" json:"secure_token,omitempty"`
}

func (*ReqModifyPassword) Descriptor

func (*ReqModifyPassword) Descriptor() ([]byte, []int)

func (*ReqModifyPassword) GetNewPassword

func (m *ReqModifyPassword) GetNewPassword() string

func (*ReqModifyPassword) GetOldPassword

func (m *ReqModifyPassword) GetOldPassword() string

func (*ReqModifyPassword) GetSecureToken

func (m *ReqModifyPassword) GetSecureToken() string

func (*ReqModifyPassword) ProtoMessage

func (*ReqModifyPassword) ProtoMessage()

func (*ReqModifyPassword) Reset

func (m *ReqModifyPassword) Reset()

func (*ReqModifyPassword) String

func (m *ReqModifyPassword) String() string

type ReqModifyRoom

type ReqModifyRoom struct {
	RobotCount uint32 `protobuf:"varint,1,opt,name=robot_count,json=robotCount" json:"robot_count,omitempty"`
}

func (*ReqModifyRoom) Descriptor

func (*ReqModifyRoom) Descriptor() ([]byte, []int)

func (*ReqModifyRoom) GetRobotCount

func (m *ReqModifyRoom) GetRobotCount() uint32

func (*ReqModifyRoom) ProtoMessage

func (*ReqModifyRoom) ProtoMessage()

func (*ReqModifyRoom) Reset

func (m *ReqModifyRoom) Reset()

func (*ReqModifyRoom) String

func (m *ReqModifyRoom) String() string

type ReqModifySignature

type ReqModifySignature struct {
	Signature string `protobuf:"bytes,1,opt,name=signature" json:"signature,omitempty"`
}

func (*ReqModifySignature) Descriptor

func (*ReqModifySignature) Descriptor() ([]byte, []int)

func (*ReqModifySignature) GetSignature

func (m *ReqModifySignature) GetSignature() string

func (*ReqModifySignature) ProtoMessage

func (*ReqModifySignature) ProtoMessage()

func (*ReqModifySignature) Reset

func (m *ReqModifySignature) Reset()

func (*ReqModifySignature) String

func (m *ReqModifySignature) String() string

type ReqMultiAccountId

type ReqMultiAccountId struct {
	AccountIdList []uint32 `protobuf:"varint,1,rep,packed,name=account_id_list,json=accountIdList" json:"account_id_list,omitempty"`
}

func (*ReqMultiAccountId) Descriptor

func (*ReqMultiAccountId) Descriptor() ([]byte, []int)

func (*ReqMultiAccountId) GetAccountIdList

func (m *ReqMultiAccountId) GetAccountIdList() []uint32

func (*ReqMultiAccountId) ProtoMessage

func (*ReqMultiAccountId) ProtoMessage()

func (*ReqMultiAccountId) Reset

func (m *ReqMultiAccountId) Reset()

func (*ReqMultiAccountId) String

func (m *ReqMultiAccountId) String() string

type ReqOauth2Auth

type ReqOauth2Auth struct {
	Type uint32 `protobuf:"varint,1,opt,name=type" json:"type,omitempty"`
	Code string `protobuf:"bytes,2,opt,name=code" json:"code,omitempty"`
	Uid  string `protobuf:"bytes,3,opt,name=uid" json:"uid,omitempty"`
}

func (*ReqOauth2Auth) Descriptor

func (*ReqOauth2Auth) Descriptor() ([]byte, []int)

func (*ReqOauth2Auth) GetCode

func (m *ReqOauth2Auth) GetCode() string

func (*ReqOauth2Auth) GetType

func (m *ReqOauth2Auth) GetType() uint32

func (*ReqOauth2Auth) GetUid

func (m *ReqOauth2Auth) GetUid() string

func (*ReqOauth2Auth) ProtoMessage

func (*ReqOauth2Auth) ProtoMessage()

func (*ReqOauth2Auth) Reset

func (m *ReqOauth2Auth) Reset()

func (*ReqOauth2Auth) String

func (m *ReqOauth2Auth) String() string

type ReqOauth2Check

type ReqOauth2Check struct {
	Type        uint32 `protobuf:"varint,1,opt,name=type" json:"type,omitempty"`
	AccessToken string `protobuf:"bytes,2,opt,name=access_token,json=accessToken" json:"access_token,omitempty"`
}

func (*ReqOauth2Check) Descriptor

func (*ReqOauth2Check) Descriptor() ([]byte, []int)

func (*ReqOauth2Check) GetAccessToken

func (m *ReqOauth2Check) GetAccessToken() string

func (*ReqOauth2Check) GetType

func (m *ReqOauth2Check) GetType() uint32

func (*ReqOauth2Check) ProtoMessage

func (*ReqOauth2Check) ProtoMessage()

func (*ReqOauth2Check) Reset

func (m *ReqOauth2Check) Reset()

func (*ReqOauth2Check) String

func (m *ReqOauth2Check) String() string

type ReqOauth2Login

type ReqOauth2Login struct {
	Type              uint32            `protobuf:"varint,1,opt,name=type" json:"type,omitempty"`
	AccessToken       string            `protobuf:"bytes,2,opt,name=access_token,json=accessToken" json:"access_token,omitempty"`
	Reconnect         bool              `protobuf:"varint,3,opt,name=reconnect" json:"reconnect,omitempty"`
	Device            *ClientDeviceInfo `protobuf:"bytes,4,opt,name=device" json:"device,omitempty"`
	RandomKey         string            `protobuf:"bytes,5,opt,name=random_key,json=randomKey" json:"random_key,omitempty"`
	ClientVersion     string            `protobuf:"bytes,6,opt,name=client_version,json=clientVersion" json:"client_version,omitempty"`
	CurrencyPlatforms []uint32          `protobuf:"varint,8,rep,packed,name=currency_platforms,json=currencyPlatforms" json:"currency_platforms,omitempty"`
}

func (*ReqOauth2Login) Descriptor

func (*ReqOauth2Login) Descriptor() ([]byte, []int)

func (*ReqOauth2Login) GetAccessToken

func (m *ReqOauth2Login) GetAccessToken() string

func (*ReqOauth2Login) GetClientVersion

func (m *ReqOauth2Login) GetClientVersion() string

func (*ReqOauth2Login) GetCurrencyPlatforms

func (m *ReqOauth2Login) GetCurrencyPlatforms() []uint32

func (*ReqOauth2Login) GetDevice

func (m *ReqOauth2Login) GetDevice() *ClientDeviceInfo

func (*ReqOauth2Login) GetRandomKey

func (m *ReqOauth2Login) GetRandomKey() string

func (*ReqOauth2Login) GetReconnect

func (m *ReqOauth2Login) GetReconnect() bool

func (*ReqOauth2Login) GetType

func (m *ReqOauth2Login) GetType() uint32

func (*ReqOauth2Login) ProtoMessage

func (*ReqOauth2Login) ProtoMessage()

func (*ReqOauth2Login) Reset

func (m *ReqOauth2Login) Reset()

func (*ReqOauth2Login) String

func (m *ReqOauth2Login) String() string

type ReqOauth2Signup

type ReqOauth2Signup struct {
	Type         uint32 `protobuf:"varint,1,opt,name=type" json:"type,omitempty"`
	AccessToken  string `protobuf:"bytes,2,opt,name=access_token,json=accessToken" json:"access_token,omitempty"`
	Email        string `protobuf:"bytes,3,opt,name=email" json:"email,omitempty"`
	AdvertiseStr string `protobuf:"bytes,4,opt,name=advertise_str,json=advertiseStr" json:"advertise_str,omitempty"`
}

func (*ReqOauth2Signup) Descriptor

func (*ReqOauth2Signup) Descriptor() ([]byte, []int)

func (*ReqOauth2Signup) GetAccessToken

func (m *ReqOauth2Signup) GetAccessToken() string

func (*ReqOauth2Signup) GetAdvertiseStr

func (m *ReqOauth2Signup) GetAdvertiseStr() string

func (*ReqOauth2Signup) GetEmail

func (m *ReqOauth2Signup) GetEmail() string

func (*ReqOauth2Signup) GetType

func (m *ReqOauth2Signup) GetType() uint32

func (*ReqOauth2Signup) ProtoMessage

func (*ReqOauth2Signup) ProtoMessage()

func (*ReqOauth2Signup) Reset

func (m *ReqOauth2Signup) Reset()

func (*ReqOauth2Signup) String

func (m *ReqOauth2Signup) String() string

type ReqOpenChest

type ReqOpenChest struct {
	ChestId   uint32 `protobuf:"varint,1,opt,name=chest_id,json=chestId" json:"chest_id,omitempty"`
	Count     uint32 `protobuf:"varint,2,opt,name=count" json:"count,omitempty"`
	UseTicket bool   `protobuf:"varint,3,opt,name=use_ticket,json=useTicket" json:"use_ticket,omitempty"`
}

func (*ReqOpenChest) Descriptor

func (*ReqOpenChest) Descriptor() ([]byte, []int)

func (*ReqOpenChest) GetChestId

func (m *ReqOpenChest) GetChestId() uint32

func (*ReqOpenChest) GetCount

func (m *ReqOpenChest) GetCount() uint32

func (*ReqOpenChest) GetUseTicket

func (m *ReqOpenChest) GetUseTicket() bool

func (*ReqOpenChest) ProtoMessage

func (*ReqOpenChest) ProtoMessage()

func (*ReqOpenChest) Reset

func (m *ReqOpenChest) Reset()

func (*ReqOpenChest) String

func (m *ReqOpenChest) String() string

type ReqOpenManualItem

type ReqOpenManualItem struct {
	ItemId   uint32 `protobuf:"varint,1,opt,name=item_id,json=itemId" json:"item_id,omitempty"`
	Count    uint32 `protobuf:"varint,2,opt,name=count" json:"count,omitempty"`
	SelectId uint32 `protobuf:"varint,3,opt,name=select_id,json=selectId" json:"select_id,omitempty"`
}

func (*ReqOpenManualItem) Descriptor

func (*ReqOpenManualItem) Descriptor() ([]byte, []int)

func (*ReqOpenManualItem) GetCount

func (m *ReqOpenManualItem) GetCount() uint32

func (*ReqOpenManualItem) GetItemId

func (m *ReqOpenManualItem) GetItemId() uint32

func (*ReqOpenManualItem) GetSelectId

func (m *ReqOpenManualItem) GetSelectId() uint32

func (*ReqOpenManualItem) ProtoMessage

func (*ReqOpenManualItem) ProtoMessage()

func (*ReqOpenManualItem) Reset

func (m *ReqOpenManualItem) Reset()

func (*ReqOpenManualItem) String

func (m *ReqOpenManualItem) String() string

type ReqOpenRandomRewardItem

type ReqOpenRandomRewardItem struct {
	ItemId uint32 `protobuf:"varint,1,opt,name=item_id,json=itemId" json:"item_id,omitempty"`
}

func (*ReqOpenRandomRewardItem) Descriptor

func (*ReqOpenRandomRewardItem) Descriptor() ([]byte, []int)

func (*ReqOpenRandomRewardItem) GetItemId

func (m *ReqOpenRandomRewardItem) GetItemId() uint32

func (*ReqOpenRandomRewardItem) ProtoMessage

func (*ReqOpenRandomRewardItem) ProtoMessage()

func (*ReqOpenRandomRewardItem) Reset

func (m *ReqOpenRandomRewardItem) Reset()

func (*ReqOpenRandomRewardItem) String

func (m *ReqOpenRandomRewardItem) String() string

type ReqPayMonthTicket

type ReqPayMonthTicket struct {
	TicketId uint32 `protobuf:"varint,1,opt,name=ticket_id,json=ticketId" json:"ticket_id,omitempty"`
}

func (*ReqPayMonthTicket) Descriptor

func (*ReqPayMonthTicket) Descriptor() ([]byte, []int)

func (*ReqPayMonthTicket) GetTicketId

func (m *ReqPayMonthTicket) GetTicketId() uint32

func (*ReqPayMonthTicket) ProtoMessage

func (*ReqPayMonthTicket) ProtoMessage()

func (*ReqPayMonthTicket) Reset

func (m *ReqPayMonthTicket) Reset()

func (*ReqPayMonthTicket) String

func (m *ReqPayMonthTicket) String() string

type ReqPlatformBillingProducts

type ReqPlatformBillingProducts struct {
	ShelvesId uint32 `protobuf:"varint,1,opt,name=shelves_id,json=shelvesId" json:"shelves_id,omitempty"`
}

func (*ReqPlatformBillingProducts) Descriptor

func (*ReqPlatformBillingProducts) Descriptor() ([]byte, []int)

func (*ReqPlatformBillingProducts) GetShelvesId

func (m *ReqPlatformBillingProducts) GetShelvesId() uint32

func (*ReqPlatformBillingProducts) ProtoMessage

func (*ReqPlatformBillingProducts) ProtoMessage()

func (*ReqPlatformBillingProducts) Reset

func (m *ReqPlatformBillingProducts) Reset()

func (*ReqPlatformBillingProducts) String

func (m *ReqPlatformBillingProducts) String() string

type ReqReadAnnouncement

type ReqReadAnnouncement struct {
	AnnouncementId uint32 `protobuf:"varint,1,opt,name=announcement_id,json=announcementId" json:"announcement_id,omitempty"`
}

func (*ReqReadAnnouncement) Descriptor

func (*ReqReadAnnouncement) Descriptor() ([]byte, []int)

func (*ReqReadAnnouncement) GetAnnouncementId

func (m *ReqReadAnnouncement) GetAnnouncementId() uint32

func (*ReqReadAnnouncement) ProtoMessage

func (*ReqReadAnnouncement) ProtoMessage()

func (*ReqReadAnnouncement) Reset

func (m *ReqReadAnnouncement) Reset()

func (*ReqReadAnnouncement) String

func (m *ReqReadAnnouncement) String() string

type ReqReadMail

type ReqReadMail struct {
	MailId uint32 `protobuf:"varint,1,opt,name=mail_id,json=mailId" json:"mail_id,omitempty"`
}

func (*ReqReadMail) Descriptor

func (*ReqReadMail) Descriptor() ([]byte, []int)

func (*ReqReadMail) GetMailId

func (m *ReqReadMail) GetMailId() uint32

func (*ReqReadMail) ProtoMessage

func (*ReqReadMail) ProtoMessage()

func (*ReqReadMail) Reset

func (m *ReqReadMail) Reset()

func (*ReqReadMail) String

func (m *ReqReadMail) String() string

type ReqRecieveActivityFlipTask

type ReqRecieveActivityFlipTask struct {
	TaskId uint32 `protobuf:"varint,1,opt,name=task_id,json=taskId" json:"task_id,omitempty"`
}

func (*ReqRecieveActivityFlipTask) Descriptor

func (*ReqRecieveActivityFlipTask) Descriptor() ([]byte, []int)

func (*ReqRecieveActivityFlipTask) GetTaskId

func (m *ReqRecieveActivityFlipTask) GetTaskId() uint32

func (*ReqRecieveActivityFlipTask) ProtoMessage

func (*ReqRecieveActivityFlipTask) ProtoMessage()

func (*ReqRecieveActivityFlipTask) Reset

func (m *ReqRecieveActivityFlipTask) Reset()

func (*ReqRecieveActivityFlipTask) String

func (m *ReqRecieveActivityFlipTask) String() string

type ReqRefreshDailyTask

type ReqRefreshDailyTask struct {
	TaskId uint32 `protobuf:"varint,1,opt,name=task_id,json=taskId" json:"task_id,omitempty"`
}

func (*ReqRefreshDailyTask) Descriptor

func (*ReqRefreshDailyTask) Descriptor() ([]byte, []int)

func (*ReqRefreshDailyTask) GetTaskId

func (m *ReqRefreshDailyTask) GetTaskId() uint32

func (*ReqRefreshDailyTask) ProtoMessage

func (*ReqRefreshDailyTask) ProtoMessage()

func (*ReqRefreshDailyTask) Reset

func (m *ReqRefreshDailyTask) Reset()

func (*ReqRefreshDailyTask) String

func (m *ReqRefreshDailyTask) String() string

type ReqRemoveCollectedGameRecord

type ReqRemoveCollectedGameRecord struct {
	Uuid string `protobuf:"bytes,1,opt,name=uuid" json:"uuid,omitempty"`
}

func (*ReqRemoveCollectedGameRecord) Descriptor

func (*ReqRemoveCollectedGameRecord) Descriptor() ([]byte, []int)

func (*ReqRemoveCollectedGameRecord) GetUuid

func (m *ReqRemoveCollectedGameRecord) GetUuid() string

func (*ReqRemoveCollectedGameRecord) ProtoMessage

func (*ReqRemoveCollectedGameRecord) ProtoMessage()

func (*ReqRemoveCollectedGameRecord) Reset

func (m *ReqRemoveCollectedGameRecord) Reset()

func (*ReqRemoveCollectedGameRecord) String

type ReqRemoveFriend

type ReqRemoveFriend struct {
	TargetId uint32 `protobuf:"varint,1,opt,name=target_id,json=targetId" json:"target_id,omitempty"`
}

func (*ReqRemoveFriend) Descriptor

func (*ReqRemoveFriend) Descriptor() ([]byte, []int)

func (*ReqRemoveFriend) GetTargetId

func (m *ReqRemoveFriend) GetTargetId() uint32

func (*ReqRemoveFriend) ProtoMessage

func (*ReqRemoveFriend) ProtoMessage()

func (*ReqRemoveFriend) Reset

func (m *ReqRemoveFriend) Reset()

func (*ReqRemoveFriend) String

func (m *ReqRemoveFriend) String() string

type ReqRollingNotice

type ReqRollingNotice struct {
	Notice *RollingNotice `protobuf:"bytes,1,opt,name=notice" json:"notice,omitempty"`
}

func (*ReqRollingNotice) Descriptor

func (*ReqRollingNotice) Descriptor() ([]byte, []int)

func (*ReqRollingNotice) GetNotice

func (m *ReqRollingNotice) GetNotice() *RollingNotice

func (*ReqRollingNotice) ProtoMessage

func (*ReqRollingNotice) ProtoMessage()

func (*ReqRollingNotice) Reset

func (m *ReqRollingNotice) Reset()

func (*ReqRollingNotice) String

func (m *ReqRollingNotice) String() string

type ReqRoomKick

type ReqRoomKick struct {
	AccountId uint32 `protobuf:"varint,1,opt,name=account_id,json=accountId" json:"account_id,omitempty"`
}

func (*ReqRoomKick) Descriptor

func (*ReqRoomKick) Descriptor() ([]byte, []int)

func (*ReqRoomKick) GetAccountId

func (m *ReqRoomKick) GetAccountId() uint32

func (*ReqRoomKick) ProtoMessage

func (*ReqRoomKick) ProtoMessage()

func (*ReqRoomKick) Reset

func (m *ReqRoomKick) Reset()

func (*ReqRoomKick) String

func (m *ReqRoomKick) String() string

type ReqRoomReady

type ReqRoomReady struct {
	Ready bool `protobuf:"varint,1,opt,name=ready" json:"ready,omitempty"`
}

func (*ReqRoomReady) Descriptor

func (*ReqRoomReady) Descriptor() ([]byte, []int)

func (*ReqRoomReady) GetReady

func (m *ReqRoomReady) GetReady() bool

func (*ReqRoomReady) ProtoMessage

func (*ReqRoomReady) ProtoMessage()

func (*ReqRoomReady) Reset

func (m *ReqRoomReady) Reset()

func (*ReqRoomReady) String

func (m *ReqRoomReady) String() string

type ReqRoomStart

type ReqRoomStart struct {
}

func (*ReqRoomStart) Descriptor

func (*ReqRoomStart) Descriptor() ([]byte, []int)

func (*ReqRoomStart) ProtoMessage

func (*ReqRoomStart) ProtoMessage()

func (*ReqRoomStart) Reset

func (m *ReqRoomStart) Reset()

func (*ReqRoomStart) String

func (m *ReqRoomStart) String() string

type ReqSayChatMessage

type ReqSayChatMessage struct {
	Content string `protobuf:"bytes,1,opt,name=content" json:"content,omitempty"`
}

func (*ReqSayChatMessage) Descriptor

func (*ReqSayChatMessage) Descriptor() ([]byte, []int)

func (*ReqSayChatMessage) GetContent

func (m *ReqSayChatMessage) GetContent() string

func (*ReqSayChatMessage) ProtoMessage

func (*ReqSayChatMessage) ProtoMessage()

func (*ReqSayChatMessage) Reset

func (m *ReqSayChatMessage) Reset()

func (*ReqSayChatMessage) String

func (m *ReqSayChatMessage) String() string

type ReqSearchAccountById

type ReqSearchAccountById struct {
	AccountId uint32 `protobuf:"varint,1,opt,name=account_id,json=accountId" json:"account_id,omitempty"`
}

func (*ReqSearchAccountById) Descriptor

func (*ReqSearchAccountById) Descriptor() ([]byte, []int)

func (*ReqSearchAccountById) GetAccountId

func (m *ReqSearchAccountById) GetAccountId() uint32

func (*ReqSearchAccountById) ProtoMessage

func (*ReqSearchAccountById) ProtoMessage()

func (*ReqSearchAccountById) Reset

func (m *ReqSearchAccountById) Reset()

func (*ReqSearchAccountById) String

func (m *ReqSearchAccountById) String() string

type ReqSearchAccountByPattern

type ReqSearchAccountByPattern struct {
	SearchNext bool   `protobuf:"varint,1,opt,name=search_next,json=searchNext" json:"search_next,omitempty"`
	Pattern    string `protobuf:"bytes,2,opt,name=pattern" json:"pattern,omitempty"`
}

func (*ReqSearchAccountByPattern) Descriptor

func (*ReqSearchAccountByPattern) Descriptor() ([]byte, []int)

func (*ReqSearchAccountByPattern) GetPattern

func (m *ReqSearchAccountByPattern) GetPattern() string

func (*ReqSearchAccountByPattern) GetSearchNext

func (m *ReqSearchAccountByPattern) GetSearchNext() bool

func (*ReqSearchAccountByPattern) ProtoMessage

func (*ReqSearchAccountByPattern) ProtoMessage()

func (*ReqSearchAccountByPattern) Reset

func (m *ReqSearchAccountByPattern) Reset()

func (*ReqSearchAccountByPattern) String

func (m *ReqSearchAccountByPattern) String() string

type ReqSelfOperation

type ReqSelfOperation struct {
	Type            uint32 `protobuf:"varint,1,opt,name=type" json:"type,omitempty"`
	Index           uint32 `protobuf:"varint,2,opt,name=index" json:"index,omitempty"`
	Tile            string `protobuf:"bytes,3,opt,name=tile" json:"tile,omitempty"`
	CancelOperation bool   `protobuf:"varint,4,opt,name=cancel_operation,json=cancelOperation" json:"cancel_operation,omitempty"`
	Moqie           bool   `protobuf:"varint,5,opt,name=moqie" json:"moqie,omitempty"`
	Timeuse         uint32 `protobuf:"varint,6,opt,name=timeuse" json:"timeuse,omitempty"`
}

func (*ReqSelfOperation) Descriptor

func (*ReqSelfOperation) Descriptor() ([]byte, []int)

func (*ReqSelfOperation) GetCancelOperation

func (m *ReqSelfOperation) GetCancelOperation() bool

func (*ReqSelfOperation) GetIndex

func (m *ReqSelfOperation) GetIndex() uint32

func (*ReqSelfOperation) GetMoqie

func (m *ReqSelfOperation) GetMoqie() bool

func (*ReqSelfOperation) GetTile

func (m *ReqSelfOperation) GetTile() string

func (*ReqSelfOperation) GetTimeuse

func (m *ReqSelfOperation) GetTimeuse() uint32

func (*ReqSelfOperation) GetType

func (m *ReqSelfOperation) GetType() uint32

func (*ReqSelfOperation) ProtoMessage

func (*ReqSelfOperation) ProtoMessage()

func (*ReqSelfOperation) Reset

func (m *ReqSelfOperation) Reset()

func (*ReqSelfOperation) String

func (m *ReqSelfOperation) String() string

type ReqSellItem

type ReqSellItem struct {
	Sells []*ReqSellItem_Item `protobuf:"bytes,1,rep,name=sells" json:"sells,omitempty"`
}

func (*ReqSellItem) Descriptor

func (*ReqSellItem) Descriptor() ([]byte, []int)

func (*ReqSellItem) GetSells

func (m *ReqSellItem) GetSells() []*ReqSellItem_Item

func (*ReqSellItem) ProtoMessage

func (*ReqSellItem) ProtoMessage()

func (*ReqSellItem) Reset

func (m *ReqSellItem) Reset()

func (*ReqSellItem) String

func (m *ReqSellItem) String() string

type ReqSellItem_Item

type ReqSellItem_Item struct {
	ItemId uint32 `protobuf:"varint,1,opt,name=item_id,json=itemId" json:"item_id,omitempty"`
	Count  uint32 `protobuf:"varint,2,opt,name=count" json:"count,omitempty"`
}

func (*ReqSellItem_Item) Descriptor

func (*ReqSellItem_Item) Descriptor() ([]byte, []int)

func (*ReqSellItem_Item) GetCount

func (m *ReqSellItem_Item) GetCount() uint32

func (*ReqSellItem_Item) GetItemId

func (m *ReqSellItem_Item) GetItemId() uint32

func (*ReqSellItem_Item) ProtoMessage

func (*ReqSellItem_Item) ProtoMessage()

func (*ReqSellItem_Item) Reset

func (m *ReqSellItem_Item) Reset()

func (*ReqSellItem_Item) String

func (m *ReqSellItem_Item) String() string

type ReqSendClientMessage

type ReqSendClientMessage struct {
	TargetId uint32 `protobuf:"varint,1,opt,name=target_id,json=targetId" json:"target_id,omitempty"`
	Type     uint32 `protobuf:"varint,2,opt,name=type" json:"type,omitempty"`
	Content  string `protobuf:"bytes,3,opt,name=content" json:"content,omitempty"`
}

func (*ReqSendClientMessage) Descriptor

func (*ReqSendClientMessage) Descriptor() ([]byte, []int)

func (*ReqSendClientMessage) GetContent

func (m *ReqSendClientMessage) GetContent() string

func (*ReqSendClientMessage) GetTargetId

func (m *ReqSendClientMessage) GetTargetId() uint32

func (*ReqSendClientMessage) GetType

func (m *ReqSendClientMessage) GetType() uint32

func (*ReqSendClientMessage) ProtoMessage

func (*ReqSendClientMessage) ProtoMessage()

func (*ReqSendClientMessage) Reset

func (m *ReqSendClientMessage) Reset()

func (*ReqSendClientMessage) String

func (m *ReqSendClientMessage) String() string

type ReqSendGiftToCharacter

type ReqSendGiftToCharacter struct {
	CharacterId uint32                         `protobuf:"varint,1,opt,name=character_id,json=characterId" json:"character_id,omitempty"`
	Gifts       []*ReqSendGiftToCharacter_Gift `protobuf:"bytes,2,rep,name=gifts" json:"gifts,omitempty"`
}

func (*ReqSendGiftToCharacter) Descriptor

func (*ReqSendGiftToCharacter) Descriptor() ([]byte, []int)

func (*ReqSendGiftToCharacter) GetCharacterId

func (m *ReqSendGiftToCharacter) GetCharacterId() uint32

func (*ReqSendGiftToCharacter) GetGifts

func (*ReqSendGiftToCharacter) ProtoMessage

func (*ReqSendGiftToCharacter) ProtoMessage()

func (*ReqSendGiftToCharacter) Reset

func (m *ReqSendGiftToCharacter) Reset()

func (*ReqSendGiftToCharacter) String

func (m *ReqSendGiftToCharacter) String() string

type ReqSendGiftToCharacter_Gift

type ReqSendGiftToCharacter_Gift struct {
	ItemId uint32 `protobuf:"varint,1,opt,name=item_id,json=itemId" json:"item_id,omitempty"`
	Count  uint32 `protobuf:"varint,2,opt,name=count" json:"count,omitempty"`
}

func (*ReqSendGiftToCharacter_Gift) Descriptor

func (*ReqSendGiftToCharacter_Gift) Descriptor() ([]byte, []int)

func (*ReqSendGiftToCharacter_Gift) GetCount

func (m *ReqSendGiftToCharacter_Gift) GetCount() uint32

func (*ReqSendGiftToCharacter_Gift) GetItemId

func (m *ReqSendGiftToCharacter_Gift) GetItemId() uint32

func (*ReqSendGiftToCharacter_Gift) ProtoMessage

func (*ReqSendGiftToCharacter_Gift) ProtoMessage()

func (*ReqSendGiftToCharacter_Gift) Reset

func (m *ReqSendGiftToCharacter_Gift) Reset()

func (*ReqSendGiftToCharacter_Gift) String

func (m *ReqSendGiftToCharacter_Gift) String() string

type ReqShopPurchase

type ReqShopPurchase struct {
	Type string `protobuf:"bytes,1,opt,name=type" json:"type,omitempty"`
	Id   uint32 `protobuf:"varint,2,opt,name=id" json:"id,omitempty"`
}

func (*ReqShopPurchase) Descriptor

func (*ReqShopPurchase) Descriptor() ([]byte, []int)

func (*ReqShopPurchase) GetId

func (m *ReqShopPurchase) GetId() uint32

func (*ReqShopPurchase) GetType

func (m *ReqShopPurchase) GetType() string

func (*ReqShopPurchase) ProtoMessage

func (*ReqShopPurchase) ProtoMessage()

func (*ReqShopPurchase) Reset

func (m *ReqShopPurchase) Reset()

func (*ReqShopPurchase) String

func (m *ReqShopPurchase) String() string

type ReqSignupAccount

type ReqSignupAccount struct {
	Account  string `protobuf:"bytes,1,opt,name=account" json:"account,omitempty"`
	Password string `protobuf:"bytes,2,opt,name=password" json:"password,omitempty"`
	Code     string `protobuf:"bytes,3,opt,name=code" json:"code,omitempty"`
	Type     uint32 `protobuf:"varint,4,opt,name=type" json:"type,omitempty"`
}

func (*ReqSignupAccount) Descriptor

func (*ReqSignupAccount) Descriptor() ([]byte, []int)

func (*ReqSignupAccount) GetAccount

func (m *ReqSignupAccount) GetAccount() string

func (*ReqSignupAccount) GetCode

func (m *ReqSignupAccount) GetCode() string

func (*ReqSignupAccount) GetPassword

func (m *ReqSignupAccount) GetPassword() string

func (*ReqSignupAccount) GetType

func (m *ReqSignupAccount) GetType() uint32

func (*ReqSignupAccount) ProtoMessage

func (*ReqSignupAccount) ProtoMessage()

func (*ReqSignupAccount) Reset

func (m *ReqSignupAccount) Reset()

func (*ReqSignupAccount) String

func (m *ReqSignupAccount) String() string

type ReqSolveGooglePlayOrder

type ReqSolveGooglePlayOrder struct {
	InappPurchaseData  string `protobuf:"bytes,2,opt,name=inapp_purchase_data,json=inappPurchaseData" json:"inapp_purchase_data,omitempty"`
	InappDataSignature string `protobuf:"bytes,3,opt,name=inapp_data_signature,json=inappDataSignature" json:"inapp_data_signature,omitempty"`
}

func (*ReqSolveGooglePlayOrder) Descriptor

func (*ReqSolveGooglePlayOrder) Descriptor() ([]byte, []int)

func (*ReqSolveGooglePlayOrder) GetInappDataSignature

func (m *ReqSolveGooglePlayOrder) GetInappDataSignature() string

func (*ReqSolveGooglePlayOrder) GetInappPurchaseData

func (m *ReqSolveGooglePlayOrder) GetInappPurchaseData() string

func (*ReqSolveGooglePlayOrder) ProtoMessage

func (*ReqSolveGooglePlayOrder) ProtoMessage()

func (*ReqSolveGooglePlayOrder) Reset

func (m *ReqSolveGooglePlayOrder) Reset()

func (*ReqSolveGooglePlayOrder) String

func (m *ReqSolveGooglePlayOrder) String() string

type ReqStartCustomizedContest

type ReqStartCustomizedContest struct {
	UniqueId uint32 `protobuf:"varint,1,opt,name=unique_id,json=uniqueId" json:"unique_id,omitempty"`
}

func (*ReqStartCustomizedContest) Descriptor

func (*ReqStartCustomizedContest) Descriptor() ([]byte, []int)

func (*ReqStartCustomizedContest) GetUniqueId

func (m *ReqStartCustomizedContest) GetUniqueId() uint32

func (*ReqStartCustomizedContest) ProtoMessage

func (*ReqStartCustomizedContest) ProtoMessage()

func (*ReqStartCustomizedContest) Reset

func (m *ReqStartCustomizedContest) Reset()

func (*ReqStartCustomizedContest) String

func (m *ReqStartCustomizedContest) String() string

type ReqSyncGame

type ReqSyncGame struct {
	RoundId string `protobuf:"bytes,1,opt,name=round_id,json=roundId" json:"round_id,omitempty"`
	Step    uint32 `protobuf:"varint,2,opt,name=step" json:"step,omitempty"`
}

func (*ReqSyncGame) Descriptor

func (*ReqSyncGame) Descriptor() ([]byte, []int)

func (*ReqSyncGame) GetRoundId

func (m *ReqSyncGame) GetRoundId() string

func (*ReqSyncGame) GetStep

func (m *ReqSyncGame) GetStep() uint32

func (*ReqSyncGame) ProtoMessage

func (*ReqSyncGame) ProtoMessage()

func (*ReqSyncGame) Reset

func (m *ReqSyncGame) Reset()

func (*ReqSyncGame) String

func (m *ReqSyncGame) String() string

type ReqTakeAttachment

type ReqTakeAttachment struct {
	MailId uint32 `protobuf:"varint,1,opt,name=mail_id,json=mailId" json:"mail_id,omitempty"`
}

func (*ReqTakeAttachment) Descriptor

func (*ReqTakeAttachment) Descriptor() ([]byte, []int)

func (*ReqTakeAttachment) GetMailId

func (m *ReqTakeAttachment) GetMailId() uint32

func (*ReqTakeAttachment) ProtoMessage

func (*ReqTakeAttachment) ProtoMessage()

func (*ReqTakeAttachment) Reset

func (m *ReqTakeAttachment) Reset()

func (*ReqTakeAttachment) String

func (m *ReqTakeAttachment) String() string

type ReqTargetCustomizedContest

type ReqTargetCustomizedContest struct {
	UniqueId uint32 `protobuf:"varint,1,opt,name=unique_id,json=uniqueId" json:"unique_id,omitempty"`
}

func (*ReqTargetCustomizedContest) Descriptor

func (*ReqTargetCustomizedContest) Descriptor() ([]byte, []int)

func (*ReqTargetCustomizedContest) GetUniqueId

func (m *ReqTargetCustomizedContest) GetUniqueId() uint32

func (*ReqTargetCustomizedContest) ProtoMessage

func (*ReqTargetCustomizedContest) ProtoMessage()

func (*ReqTargetCustomizedContest) Reset

func (m *ReqTargetCustomizedContest) Reset()

func (*ReqTargetCustomizedContest) String

func (m *ReqTargetCustomizedContest) String() string

type ReqUpdateAccountSettings

type ReqUpdateAccountSettings struct {
	Setting *AccountSetting `protobuf:"bytes,1,opt,name=setting" json:"setting,omitempty"`
}

func (*ReqUpdateAccountSettings) Descriptor

func (*ReqUpdateAccountSettings) Descriptor() ([]byte, []int)

func (*ReqUpdateAccountSettings) GetSetting

func (m *ReqUpdateAccountSettings) GetSetting() *AccountSetting

func (*ReqUpdateAccountSettings) ProtoMessage

func (*ReqUpdateAccountSettings) ProtoMessage()

func (*ReqUpdateAccountSettings) Reset

func (m *ReqUpdateAccountSettings) Reset()

func (*ReqUpdateAccountSettings) String

func (m *ReqUpdateAccountSettings) String() string

type ReqUpdateClientValue

type ReqUpdateClientValue struct {
	Key   uint32 `protobuf:"varint,1,opt,name=key" json:"key,omitempty"`
	Value uint32 `protobuf:"varint,2,opt,name=value" json:"value,omitempty"`
}

func (*ReqUpdateClientValue) Descriptor

func (*ReqUpdateClientValue) Descriptor() ([]byte, []int)

func (*ReqUpdateClientValue) GetKey

func (m *ReqUpdateClientValue) GetKey() uint32

func (*ReqUpdateClientValue) GetValue

func (m *ReqUpdateClientValue) GetValue() uint32

func (*ReqUpdateClientValue) ProtoMessage

func (*ReqUpdateClientValue) ProtoMessage()

func (*ReqUpdateClientValue) Reset

func (m *ReqUpdateClientValue) Reset()

func (*ReqUpdateClientValue) String

func (m *ReqUpdateClientValue) String() string

type ReqUpdateCommentSetting

type ReqUpdateCommentSetting struct {
	CommentAllow uint32 `protobuf:"varint,1,opt,name=comment_allow,json=commentAllow" json:"comment_allow,omitempty"`
}

func (*ReqUpdateCommentSetting) Descriptor

func (*ReqUpdateCommentSetting) Descriptor() ([]byte, []int)

func (*ReqUpdateCommentSetting) GetCommentAllow

func (m *ReqUpdateCommentSetting) GetCommentAllow() uint32

func (*ReqUpdateCommentSetting) ProtoMessage

func (*ReqUpdateCommentSetting) ProtoMessage()

func (*ReqUpdateCommentSetting) Reset

func (m *ReqUpdateCommentSetting) Reset()

func (*ReqUpdateCommentSetting) String

func (m *ReqUpdateCommentSetting) String() string

type ReqUpdateIDCardInfo

type ReqUpdateIDCardInfo struct {
	Fullname string `protobuf:"bytes,1,opt,name=fullname" json:"fullname,omitempty"`
	CardNo   string `protobuf:"bytes,2,opt,name=card_no,json=cardNo" json:"card_no,omitempty"`
}

func (*ReqUpdateIDCardInfo) Descriptor

func (*ReqUpdateIDCardInfo) Descriptor() ([]byte, []int)

func (*ReqUpdateIDCardInfo) GetCardNo

func (m *ReqUpdateIDCardInfo) GetCardNo() string

func (*ReqUpdateIDCardInfo) GetFullname

func (m *ReqUpdateIDCardInfo) GetFullname() string

func (*ReqUpdateIDCardInfo) ProtoMessage

func (*ReqUpdateIDCardInfo) ProtoMessage()

func (*ReqUpdateIDCardInfo) Reset

func (m *ReqUpdateIDCardInfo) Reset()

func (*ReqUpdateIDCardInfo) String

func (m *ReqUpdateIDCardInfo) String() string

type ReqUpdateReadComment

type ReqUpdateReadComment struct {
	ReadId uint32 `protobuf:"varint,1,opt,name=read_id,json=readId" json:"read_id,omitempty"`
}

func (*ReqUpdateReadComment) Descriptor

func (*ReqUpdateReadComment) Descriptor() ([]byte, []int)

func (*ReqUpdateReadComment) GetReadId

func (m *ReqUpdateReadComment) GetReadId() uint32

func (*ReqUpdateReadComment) ProtoMessage

func (*ReqUpdateReadComment) ProtoMessage()

func (*ReqUpdateReadComment) Reset

func (m *ReqUpdateReadComment) Reset()

func (*ReqUpdateReadComment) String

func (m *ReqUpdateReadComment) String() string

type ReqUpgradeCharacter

type ReqUpgradeCharacter struct {
	CharacterId uint32 `protobuf:"varint,1,opt,name=character_id,json=characterId" json:"character_id,omitempty"`
}

func (*ReqUpgradeCharacter) Descriptor

func (*ReqUpgradeCharacter) Descriptor() ([]byte, []int)

func (*ReqUpgradeCharacter) GetCharacterId

func (m *ReqUpgradeCharacter) GetCharacterId() uint32

func (*ReqUpgradeCharacter) ProtoMessage

func (*ReqUpgradeCharacter) ProtoMessage()

func (*ReqUpgradeCharacter) Reset

func (m *ReqUpgradeCharacter) Reset()

func (*ReqUpgradeCharacter) String

func (m *ReqUpgradeCharacter) String() string

type ReqUseBagItem

type ReqUseBagItem struct {
	ItemId uint32 `protobuf:"varint,1,opt,name=item_id,json=itemId" json:"item_id,omitempty"`
}

func (*ReqUseBagItem) Descriptor

func (*ReqUseBagItem) Descriptor() ([]byte, []int)

func (*ReqUseBagItem) GetItemId

func (m *ReqUseBagItem) GetItemId() uint32

func (*ReqUseBagItem) ProtoMessage

func (*ReqUseBagItem) ProtoMessage()

func (*ReqUseBagItem) Reset

func (m *ReqUseBagItem) Reset()

func (*ReqUseBagItem) String

func (m *ReqUseBagItem) String() string

type ReqUseGiftCode

type ReqUseGiftCode struct {
	Code string `protobuf:"bytes,1,opt,name=code" json:"code,omitempty"`
}

func (*ReqUseGiftCode) Descriptor

func (*ReqUseGiftCode) Descriptor() ([]byte, []int)

func (*ReqUseGiftCode) GetCode

func (m *ReqUseGiftCode) GetCode() string

func (*ReqUseGiftCode) ProtoMessage

func (*ReqUseGiftCode) ProtoMessage()

func (*ReqUseGiftCode) Reset

func (m *ReqUseGiftCode) Reset()

func (*ReqUseGiftCode) String

func (m *ReqUseGiftCode) String() string

type ReqUseTitle

type ReqUseTitle struct {
	Title uint32 `protobuf:"varint,1,opt,name=title" json:"title,omitempty"`
}

func (*ReqUseTitle) Descriptor

func (*ReqUseTitle) Descriptor() ([]byte, []int)

func (*ReqUseTitle) GetTitle

func (m *ReqUseTitle) GetTitle() uint32

func (*ReqUseTitle) ProtoMessage

func (*ReqUseTitle) ProtoMessage()

func (*ReqUseTitle) Reset

func (m *ReqUseTitle) Reset()

func (*ReqUseTitle) String

func (m *ReqUseTitle) String() string

type ReqVerifyCodeForSecure

type ReqVerifyCodeForSecure struct {
	Code      string `protobuf:"bytes,1,opt,name=code" json:"code,omitempty"`
	Operation uint32 `protobuf:"varint,2,opt,name=operation" json:"operation,omitempty"`
}

func (*ReqVerifyCodeForSecure) Descriptor

func (*ReqVerifyCodeForSecure) Descriptor() ([]byte, []int)

func (*ReqVerifyCodeForSecure) GetCode

func (m *ReqVerifyCodeForSecure) GetCode() string

func (*ReqVerifyCodeForSecure) GetOperation

func (m *ReqVerifyCodeForSecure) GetOperation() uint32

func (*ReqVerifyCodeForSecure) ProtoMessage

func (*ReqVerifyCodeForSecure) ProtoMessage()

func (*ReqVerifyCodeForSecure) Reset

func (m *ReqVerifyCodeForSecure) Reset()

func (*ReqVerifyCodeForSecure) String

func (m *ReqVerifyCodeForSecure) String() string

type ResAccountActivityData

type ResAccountActivityData struct {
	Error                *Error                                       `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"`
	ExchangeRecords      []*ExchangeRecord                            `protobuf:"bytes,2,rep,name=exchange_records,json=exchangeRecords" json:"exchange_records,omitempty"`
	TaskProgressList     []*TaskProgress                              `protobuf:"bytes,3,rep,name=task_progress_list,json=taskProgressList" json:"task_progress_list,omitempty"`
	AccumulatedPointList []*ActivityAccumulatedPointData              `protobuf:"bytes,4,rep,name=accumulated_point_list,json=accumulatedPointList" json:"accumulated_point_list,omitempty"`
	RankDataList         []*ActivityRankPointData                     `protobuf:"bytes,5,rep,name=rank_data_list,json=rankDataList" json:"rank_data_list,omitempty"`
	FlipTaskProgressList []*TaskProgress                              `protobuf:"bytes,6,rep,name=flip_task_progress_list,json=flipTaskProgressList" json:"flip_task_progress_list,omitempty"`
	SignInData           []*ResAccountActivityData_ActivitySignInData `protobuf:"bytes,7,rep,name=sign_in_data,json=signInData" json:"sign_in_data,omitempty"`
}

func (*ResAccountActivityData) Descriptor

func (*ResAccountActivityData) Descriptor() ([]byte, []int)

func (*ResAccountActivityData) GetAccumulatedPointList

func (m *ResAccountActivityData) GetAccumulatedPointList() []*ActivityAccumulatedPointData

func (*ResAccountActivityData) GetError

func (m *ResAccountActivityData) GetError() *Error

func (*ResAccountActivityData) GetExchangeRecords

func (m *ResAccountActivityData) GetExchangeRecords() []*ExchangeRecord

func (*ResAccountActivityData) GetFlipTaskProgressList

func (m *ResAccountActivityData) GetFlipTaskProgressList() []*TaskProgress

func (*ResAccountActivityData) GetRankDataList

func (m *ResAccountActivityData) GetRankDataList() []*ActivityRankPointData

func (*ResAccountActivityData) GetSignInData

func (*ResAccountActivityData) GetTaskProgressList

func (m *ResAccountActivityData) GetTaskProgressList() []*TaskProgress

func (*ResAccountActivityData) ProtoMessage

func (*ResAccountActivityData) ProtoMessage()

func (*ResAccountActivityData) Reset

func (m *ResAccountActivityData) Reset()

func (*ResAccountActivityData) String

func (m *ResAccountActivityData) String() string

type ResAccountActivityData_ActivitySignInData

type ResAccountActivityData_ActivitySignInData struct {
	ActivityId  uint32 `protobuf:"varint,1,opt,name=activity_id,json=activityId" json:"activity_id,omitempty"`
	SignInCount uint32 `protobuf:"varint,2,opt,name=sign_in_count,json=signInCount" json:"sign_in_count,omitempty"`
}

func (*ResAccountActivityData_ActivitySignInData) Descriptor

func (*ResAccountActivityData_ActivitySignInData) Descriptor() ([]byte, []int)

func (*ResAccountActivityData_ActivitySignInData) GetActivityId

func (*ResAccountActivityData_ActivitySignInData) GetSignInCount

func (*ResAccountActivityData_ActivitySignInData) ProtoMessage

func (*ResAccountActivityData_ActivitySignInData) Reset

func (*ResAccountActivityData_ActivitySignInData) String

type ResAccountCharacterInfo

type ResAccountCharacterInfo struct {
	UnlockList []uint32 `protobuf:"varint,1,rep,packed,name=unlock_list,json=unlockList" json:"unlock_list,omitempty"`
}

func (*ResAccountCharacterInfo) Descriptor

func (*ResAccountCharacterInfo) Descriptor() ([]byte, []int)

func (*ResAccountCharacterInfo) GetUnlockList

func (m *ResAccountCharacterInfo) GetUnlockList() []uint32

func (*ResAccountCharacterInfo) ProtoMessage

func (*ResAccountCharacterInfo) ProtoMessage()

func (*ResAccountCharacterInfo) Reset

func (m *ResAccountCharacterInfo) Reset()

func (*ResAccountCharacterInfo) String

func (m *ResAccountCharacterInfo) String() string

type ResAccountInfo

type ResAccountInfo struct {
	Error   *Error   `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"`
	Account *Account `protobuf:"bytes,2,opt,name=account" json:"account,omitempty"`
	Room    *Room    `protobuf:"bytes,3,opt,name=room" json:"room,omitempty"`
}

func (*ResAccountInfo) Descriptor

func (*ResAccountInfo) Descriptor() ([]byte, []int)

func (*ResAccountInfo) GetAccount

func (m *ResAccountInfo) GetAccount() *Account

func (*ResAccountInfo) GetError

func (m *ResAccountInfo) GetError() *Error

func (*ResAccountInfo) GetRoom

func (m *ResAccountInfo) GetRoom() *Room

func (*ResAccountInfo) ProtoMessage

func (*ResAccountInfo) ProtoMessage()

func (*ResAccountInfo) Reset

func (m *ResAccountInfo) Reset()

func (*ResAccountInfo) String

func (m *ResAccountInfo) String() string

type ResAccountSettings

type ResAccountSettings struct {
	Error    *Error            `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"`
	Settings []*AccountSetting `protobuf:"bytes,2,rep,name=settings" json:"settings,omitempty"`
}

func (*ResAccountSettings) Descriptor

func (*ResAccountSettings) Descriptor() ([]byte, []int)

func (*ResAccountSettings) GetError

func (m *ResAccountSettings) GetError() *Error

func (*ResAccountSettings) GetSettings

func (m *ResAccountSettings) GetSettings() []*AccountSetting

func (*ResAccountSettings) ProtoMessage

func (*ResAccountSettings) ProtoMessage()

func (*ResAccountSettings) Reset

func (m *ResAccountSettings) Reset()

func (*ResAccountSettings) String

func (m *ResAccountSettings) String() string

type ResAccountStates

type ResAccountStates struct {
	Error  *Error                `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"`
	States []*AccountActiveState `protobuf:"bytes,2,rep,name=states" json:"states,omitempty"`
}

func (*ResAccountStates) Descriptor

func (*ResAccountStates) Descriptor() ([]byte, []int)

func (*ResAccountStates) GetError

func (m *ResAccountStates) GetError() *Error

func (*ResAccountStates) GetStates

func (m *ResAccountStates) GetStates() []*AccountActiveState

func (*ResAccountStates) ProtoMessage

func (*ResAccountStates) ProtoMessage()

func (*ResAccountStates) Reset

func (m *ResAccountStates) Reset()

func (*ResAccountStates) String

func (m *ResAccountStates) String() string

type ResAccountStatisticInfo

type ResAccountStatisticInfo struct {
	Error         *Error                    `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"`
	StatisticData []*AccountStatisticData   `protobuf:"bytes,2,rep,name=statistic_data,json=statisticData" json:"statistic_data,omitempty"`
	DetailData    *AccountDetailStatisticV2 `protobuf:"bytes,3,opt,name=detail_data,json=detailData" json:"detail_data,omitempty"`
}

func (*ResAccountStatisticInfo) Descriptor

func (*ResAccountStatisticInfo) Descriptor() ([]byte, []int)

func (*ResAccountStatisticInfo) GetDetailData

func (*ResAccountStatisticInfo) GetError

func (m *ResAccountStatisticInfo) GetError() *Error

func (*ResAccountStatisticInfo) GetStatisticData

func (m *ResAccountStatisticInfo) GetStatisticData() []*AccountStatisticData

func (*ResAccountStatisticInfo) ProtoMessage

func (*ResAccountStatisticInfo) ProtoMessage()

func (*ResAccountStatisticInfo) Reset

func (m *ResAccountStatisticInfo) Reset()

func (*ResAccountStatisticInfo) String

func (m *ResAccountStatisticInfo) String() string

type ResAccountUpdate

type ResAccountUpdate struct {
	Error  *Error         `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"`
	Update *AccountUpdate `protobuf:"bytes,2,opt,name=update" json:"update,omitempty"`
}

func (*ResAccountUpdate) Descriptor

func (*ResAccountUpdate) Descriptor() ([]byte, []int)

func (*ResAccountUpdate) GetError

func (m *ResAccountUpdate) GetError() *Error

func (*ResAccountUpdate) GetUpdate

func (m *ResAccountUpdate) GetUpdate() *AccountUpdate

func (*ResAccountUpdate) ProtoMessage

func (*ResAccountUpdate) ProtoMessage()

func (*ResAccountUpdate) Reset

func (m *ResAccountUpdate) Reset()

func (*ResAccountUpdate) String

func (m *ResAccountUpdate) String() string

type ResAchievement

type ResAchievement struct {
	Error      *Error                 `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"`
	Progresses []*AchievementProgress `protobuf:"bytes,2,rep,name=progresses" json:"progresses,omitempty"`
}

func (*ResAchievement) Descriptor

func (*ResAchievement) Descriptor() ([]byte, []int)

func (*ResAchievement) GetError

func (m *ResAchievement) GetError() *Error

func (*ResAchievement) GetProgresses

func (m *ResAchievement) GetProgresses() []*AchievementProgress

func (*ResAchievement) ProtoMessage

func (*ResAchievement) ProtoMessage()

func (*ResAchievement) Reset

func (m *ResAchievement) Reset()

func (*ResAchievement) String

func (m *ResAchievement) String() string

type ResActivityList

type ResActivityList struct {
	Error      *Error      `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"`
	Activities []*Activity `protobuf:"bytes,2,rep,name=activities" json:"activities,omitempty"`
}

func (*ResActivityList) Descriptor

func (*ResActivityList) Descriptor() ([]byte, []int)

func (*ResActivityList) GetActivities

func (m *ResActivityList) GetActivities() []*Activity

func (*ResActivityList) GetError

func (m *ResActivityList) GetError() *Error

func (*ResActivityList) ProtoMessage

func (*ResActivityList) ProtoMessage()

func (*ResActivityList) Reset

func (m *ResActivityList) Reset()

func (*ResActivityList) String

func (m *ResActivityList) String() string

type ResAddCollectedGameRecord

type ResAddCollectedGameRecord struct {
	Error *Error `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"`
}

func (*ResAddCollectedGameRecord) Descriptor

func (*ResAddCollectedGameRecord) Descriptor() ([]byte, []int)

func (*ResAddCollectedGameRecord) GetError

func (m *ResAddCollectedGameRecord) GetError() *Error

func (*ResAddCollectedGameRecord) ProtoMessage

func (*ResAddCollectedGameRecord) ProtoMessage()

func (*ResAddCollectedGameRecord) Reset

func (m *ResAddCollectedGameRecord) Reset()

func (*ResAddCollectedGameRecord) String

func (m *ResAddCollectedGameRecord) String() string

type ResAnnouncement

type ResAnnouncement struct {
	Error         *Error          `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"`
	Announcements []*Announcement `protobuf:"bytes,2,rep,name=announcements" json:"announcements,omitempty"`
	Sort          []uint32        `protobuf:"varint,3,rep,packed,name=sort" json:"sort,omitempty"`
	ReadList      []uint32        `protobuf:"varint,4,rep,packed,name=read_list,json=readList" json:"read_list,omitempty"`
}

func (*ResAnnouncement) Descriptor

func (*ResAnnouncement) Descriptor() ([]byte, []int)

func (*ResAnnouncement) GetAnnouncements

func (m *ResAnnouncement) GetAnnouncements() []*Announcement

func (*ResAnnouncement) GetError

func (m *ResAnnouncement) GetError() *Error

func (*ResAnnouncement) GetReadList

func (m *ResAnnouncement) GetReadList() []uint32

func (*ResAnnouncement) GetSort

func (m *ResAnnouncement) GetSort() []uint32

func (*ResAnnouncement) ProtoMessage

func (*ResAnnouncement) ProtoMessage()

func (*ResAnnouncement) Reset

func (m *ResAnnouncement) Reset()

func (*ResAnnouncement) String

func (m *ResAnnouncement) String() string

type ResAuthGame

type ResAuthGame struct {
	Error       *Error            `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"`
	Players     []*PlayerGameView `protobuf:"bytes,2,rep,name=players" json:"players,omitempty"`
	SeatList    []uint32          `protobuf:"varint,3,rep,packed,name=seat_list,json=seatList" json:"seat_list,omitempty"`
	IsGameStart bool              `protobuf:"varint,4,opt,name=is_game_start,json=isGameStart" json:"is_game_start,omitempty"`
	GameConfig  *GameConfig       `protobuf:"bytes,5,opt,name=game_config,json=gameConfig" json:"game_config,omitempty"`
	ReadyIdList []uint32          `protobuf:"varint,6,rep,packed,name=ready_id_list,json=readyIdList" json:"ready_id_list,omitempty"`
}

func (*ResAuthGame) Descriptor

func (*ResAuthGame) Descriptor() ([]byte, []int)

func (*ResAuthGame) GetError

func (m *ResAuthGame) GetError() *Error

func (*ResAuthGame) GetGameConfig

func (m *ResAuthGame) GetGameConfig() *GameConfig

func (*ResAuthGame) GetIsGameStart

func (m *ResAuthGame) GetIsGameStart() bool

func (*ResAuthGame) GetPlayers

func (m *ResAuthGame) GetPlayers() []*PlayerGameView

func (*ResAuthGame) GetReadyIdList

func (m *ResAuthGame) GetReadyIdList() []uint32

func (*ResAuthGame) GetSeatList

func (m *ResAuthGame) GetSeatList() []uint32

func (*ResAuthGame) ProtoMessage

func (*ResAuthGame) ProtoMessage()

func (*ResAuthGame) Reset

func (m *ResAuthGame) Reset()

func (*ResAuthGame) String

func (m *ResAuthGame) String() string

type ResBagInfo

type ResBagInfo struct {
	Error *Error `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"`
	Bag   *Bag   `protobuf:"bytes,2,opt,name=bag" json:"bag,omitempty"`
}

func (*ResBagInfo) Descriptor

func (*ResBagInfo) Descriptor() ([]byte, []int)

func (*ResBagInfo) GetBag

func (m *ResBagInfo) GetBag() *Bag

func (*ResBagInfo) GetError

func (m *ResBagInfo) GetError() *Error

func (*ResBagInfo) ProtoMessage

func (*ResBagInfo) ProtoMessage()

func (*ResBagInfo) Reset

func (m *ResBagInfo) Reset()

func (*ResBagInfo) String

func (m *ResBagInfo) String() string

type ResBuyFromChestShop

type ResBuyFromChestShop struct {
	Error        *Error `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"`
	ChestId      uint32 `protobuf:"varint,2,opt,name=chest_id,json=chestId" json:"chest_id,omitempty"`
	ConsumeCount uint32 `protobuf:"varint,3,opt,name=consume_count,json=consumeCount" json:"consume_count,omitempty"`
}

func (*ResBuyFromChestShop) Descriptor

func (*ResBuyFromChestShop) Descriptor() ([]byte, []int)

func (*ResBuyFromChestShop) GetChestId

func (m *ResBuyFromChestShop) GetChestId() uint32

func (*ResBuyFromChestShop) GetConsumeCount

func (m *ResBuyFromChestShop) GetConsumeCount() uint32

func (*ResBuyFromChestShop) GetError

func (m *ResBuyFromChestShop) GetError() *Error

func (*ResBuyFromChestShop) ProtoMessage

func (*ResBuyFromChestShop) ProtoMessage()

func (*ResBuyFromChestShop) Reset

func (m *ResBuyFromChestShop) Reset()

func (*ResBuyFromChestShop) String

func (m *ResBuyFromChestShop) String() string

type ResBuyFromShop

type ResBuyFromShop struct {
	Error   *Error        `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"`
	Rewards []*RewardSlot `protobuf:"bytes,2,rep,name=rewards" json:"rewards,omitempty"`
}

func (*ResBuyFromShop) Descriptor

func (*ResBuyFromShop) Descriptor() ([]byte, []int)

func (*ResBuyFromShop) GetError

func (m *ResBuyFromShop) GetError() *Error

func (*ResBuyFromShop) GetRewards

func (m *ResBuyFromShop) GetRewards() []*RewardSlot

func (*ResBuyFromShop) ProtoMessage

func (*ResBuyFromShop) ProtoMessage()

func (*ResBuyFromShop) Reset

func (m *ResBuyFromShop) Reset()

func (*ResBuyFromShop) String

func (m *ResBuyFromShop) String() string

type ResChangeCollectedGameRecordRemarks

type ResChangeCollectedGameRecordRemarks struct {
	Error *Error `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"`
}

func (*ResChangeCollectedGameRecordRemarks) Descriptor

func (*ResChangeCollectedGameRecordRemarks) Descriptor() ([]byte, []int)

func (*ResChangeCollectedGameRecordRemarks) GetError

func (*ResChangeCollectedGameRecordRemarks) ProtoMessage

func (*ResChangeCollectedGameRecordRemarks) ProtoMessage()

func (*ResChangeCollectedGameRecordRemarks) Reset

func (*ResChangeCollectedGameRecordRemarks) String

type ResCharacterInfo

type ResCharacterInfo struct {
	Error           *Error       `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"`
	Characters      []*Character `protobuf:"bytes,2,rep,name=characters" json:"characters,omitempty"`
	Skins           []uint32     `protobuf:"varint,3,rep,packed,name=skins" json:"skins,omitempty"`
	MainCharacterId uint32       `protobuf:"varint,4,opt,name=main_character_id,json=mainCharacterId" json:"main_character_id,omitempty"`
	SendGiftCount   uint32       `protobuf:"varint,5,opt,name=send_gift_count,json=sendGiftCount" json:"send_gift_count,omitempty"`
	SendGiftLimit   uint32       `protobuf:"varint,6,opt,name=send_gift_limit,json=sendGiftLimit" json:"send_gift_limit,omitempty"`
}

func (*ResCharacterInfo) Descriptor

func (*ResCharacterInfo) Descriptor() ([]byte, []int)

func (*ResCharacterInfo) GetCharacters

func (m *ResCharacterInfo) GetCharacters() []*Character

func (*ResCharacterInfo) GetError

func (m *ResCharacterInfo) GetError() *Error

func (*ResCharacterInfo) GetMainCharacterId

func (m *ResCharacterInfo) GetMainCharacterId() uint32

func (*ResCharacterInfo) GetSendGiftCount

func (m *ResCharacterInfo) GetSendGiftCount() uint32

func (*ResCharacterInfo) GetSendGiftLimit

func (m *ResCharacterInfo) GetSendGiftLimit() uint32

func (*ResCharacterInfo) GetSkins

func (m *ResCharacterInfo) GetSkins() []uint32

func (*ResCharacterInfo) ProtoMessage

func (*ResCharacterInfo) ProtoMessage()

func (*ResCharacterInfo) Reset

func (m *ResCharacterInfo) Reset()

func (*ResCharacterInfo) String

func (m *ResCharacterInfo) String() string

type ResClientValue

type ResClientValue struct {
	Datas          []*ResClientValue_Value `protobuf:"bytes,1,rep,name=datas" json:"datas,omitempty"`
	RechargedCount uint32                  `protobuf:"varint,2,opt,name=recharged_count,json=rechargedCount" json:"recharged_count,omitempty"`
}

func (*ResClientValue) Descriptor

func (*ResClientValue) Descriptor() ([]byte, []int)

func (*ResClientValue) GetDatas

func (m *ResClientValue) GetDatas() []*ResClientValue_Value

func (*ResClientValue) GetRechargedCount

func (m *ResClientValue) GetRechargedCount() uint32

func (*ResClientValue) ProtoMessage

func (*ResClientValue) ProtoMessage()

func (*ResClientValue) Reset

func (m *ResClientValue) Reset()

func (*ResClientValue) String

func (m *ResClientValue) String() string

type ResClientValue_Value

type ResClientValue_Value struct {
	Key   uint32 `protobuf:"varint,1,opt,name=key" json:"key,omitempty"`
	Value uint32 `protobuf:"varint,2,opt,name=value" json:"value,omitempty"`
}

func (*ResClientValue_Value) Descriptor

func (*ResClientValue_Value) Descriptor() ([]byte, []int)

func (*ResClientValue_Value) GetKey

func (m *ResClientValue_Value) GetKey() uint32

func (*ResClientValue_Value) GetValue

func (m *ResClientValue_Value) GetValue() uint32

func (*ResClientValue_Value) ProtoMessage

func (*ResClientValue_Value) ProtoMessage()

func (*ResClientValue_Value) Reset

func (m *ResClientValue_Value) Reset()

func (*ResClientValue_Value) String

func (m *ResClientValue_Value) String() string

type ResCollectedGameRecordList

type ResCollectedGameRecordList struct {
	Error              *Error                 `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"`
	RecordList         []*RecordCollectedData `protobuf:"bytes,2,rep,name=record_list,json=recordList" json:"record_list,omitempty"`
	RecordCollectLimit uint32                 `protobuf:"varint,3,opt,name=record_collect_limit,json=recordCollectLimit" json:"record_collect_limit,omitempty"`
}

func (*ResCollectedGameRecordList) Descriptor

func (*ResCollectedGameRecordList) Descriptor() ([]byte, []int)

func (*ResCollectedGameRecordList) GetError

func (m *ResCollectedGameRecordList) GetError() *Error

func (*ResCollectedGameRecordList) GetRecordCollectLimit

func (m *ResCollectedGameRecordList) GetRecordCollectLimit() uint32

func (*ResCollectedGameRecordList) GetRecordList

func (m *ResCollectedGameRecordList) GetRecordList() []*RecordCollectedData

func (*ResCollectedGameRecordList) ProtoMessage

func (*ResCollectedGameRecordList) ProtoMessage()

func (*ResCollectedGameRecordList) Reset

func (m *ResCollectedGameRecordList) Reset()

func (*ResCollectedGameRecordList) String

func (m *ResCollectedGameRecordList) String() string

type ResCommentSetting

type ResCommentSetting struct {
	Error        *Error `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"`
	CommentAllow uint32 `protobuf:"varint,2,opt,name=comment_allow,json=commentAllow" json:"comment_allow,omitempty"`
}

func (*ResCommentSetting) Descriptor

func (*ResCommentSetting) Descriptor() ([]byte, []int)

func (*ResCommentSetting) GetCommentAllow

func (m *ResCommentSetting) GetCommentAllow() uint32

func (*ResCommentSetting) GetError

func (m *ResCommentSetting) GetError() *Error

func (*ResCommentSetting) ProtoMessage

func (*ResCommentSetting) ProtoMessage()

func (*ResCommentSetting) Reset

func (m *ResCommentSetting) Reset()

func (*ResCommentSetting) String

func (m *ResCommentSetting) String() string

type ResCommon

type ResCommon struct {
	Error *Error `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"`
}

func (*ResCommon) Descriptor

func (*ResCommon) Descriptor() ([]byte, []int)

func (*ResCommon) GetError

func (m *ResCommon) GetError() *Error

func (*ResCommon) ProtoMessage

func (*ResCommon) ProtoMessage()

func (*ResCommon) Reset

func (m *ResCommon) Reset()

func (*ResCommon) String

func (m *ResCommon) String() string

type ResCommonView

type ResCommonView struct {
	Error *Error                `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"`
	Slots []*ResCommonView_Slot `protobuf:"bytes,2,rep,name=slots" json:"slots,omitempty"`
}

func (*ResCommonView) Descriptor

func (*ResCommonView) Descriptor() ([]byte, []int)

func (*ResCommonView) GetError

func (m *ResCommonView) GetError() *Error

func (*ResCommonView) GetSlots

func (m *ResCommonView) GetSlots() []*ResCommonView_Slot

func (*ResCommonView) ProtoMessage

func (*ResCommonView) ProtoMessage()

func (*ResCommonView) Reset

func (m *ResCommonView) Reset()

func (*ResCommonView) String

func (m *ResCommonView) String() string

type ResCommonView_Slot

type ResCommonView_Slot struct {
	Slot  uint32 `protobuf:"varint,1,opt,name=slot" json:"slot,omitempty"`
	Value uint32 `protobuf:"varint,2,opt,name=value" json:"value,omitempty"`
}

func (*ResCommonView_Slot) Descriptor

func (*ResCommonView_Slot) Descriptor() ([]byte, []int)

func (*ResCommonView_Slot) GetSlot

func (m *ResCommonView_Slot) GetSlot() uint32

func (*ResCommonView_Slot) GetValue

func (m *ResCommonView_Slot) GetValue() uint32

func (*ResCommonView_Slot) ProtoMessage

func (*ResCommonView_Slot) ProtoMessage()

func (*ResCommonView_Slot) Reset

func (m *ResCommonView_Slot) Reset()

func (*ResCommonView_Slot) String

func (m *ResCommonView_Slot) String() string

type ResConnectionInfo

type ResConnectionInfo struct {
	Error          *Error           `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"`
	ClientEndpoint *NetworkEndpoint `protobuf:"bytes,2,opt,name=client_endpoint,json=clientEndpoint" json:"client_endpoint,omitempty"`
}

func (*ResConnectionInfo) Descriptor

func (*ResConnectionInfo) Descriptor() ([]byte, []int)

func (*ResConnectionInfo) GetClientEndpoint

func (m *ResConnectionInfo) GetClientEndpoint() *NetworkEndpoint

func (*ResConnectionInfo) GetError

func (m *ResConnectionInfo) GetError() *Error

func (*ResConnectionInfo) ProtoMessage

func (*ResConnectionInfo) ProtoMessage()

func (*ResConnectionInfo) Reset

func (m *ResConnectionInfo) Reset()

func (*ResConnectionInfo) String

func (m *ResConnectionInfo) String() string

type ResCreateAlipayAppOrder

type ResCreateAlipayAppOrder struct {
	Error     *Error `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"`
	AlipayUrl string `protobuf:"bytes,2,opt,name=alipay_url,json=alipayUrl" json:"alipay_url,omitempty"`
}

func (*ResCreateAlipayAppOrder) Descriptor

func (*ResCreateAlipayAppOrder) Descriptor() ([]byte, []int)

func (*ResCreateAlipayAppOrder) GetAlipayUrl

func (m *ResCreateAlipayAppOrder) GetAlipayUrl() string

func (*ResCreateAlipayAppOrder) GetError

func (m *ResCreateAlipayAppOrder) GetError() *Error

func (*ResCreateAlipayAppOrder) ProtoMessage

func (*ResCreateAlipayAppOrder) ProtoMessage()

func (*ResCreateAlipayAppOrder) Reset

func (m *ResCreateAlipayAppOrder) Reset()

func (*ResCreateAlipayAppOrder) String

func (m *ResCreateAlipayAppOrder) String() string

type ResCreateAlipayOrder

type ResCreateAlipayOrder struct {
	Error     *Error `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"`
	AlipayUrl string `protobuf:"bytes,2,opt,name=alipay_url,json=alipayUrl" json:"alipay_url,omitempty"`
}

func (*ResCreateAlipayOrder) Descriptor

func (*ResCreateAlipayOrder) Descriptor() ([]byte, []int)

func (*ResCreateAlipayOrder) GetAlipayUrl

func (m *ResCreateAlipayOrder) GetAlipayUrl() string

func (*ResCreateAlipayOrder) GetError

func (m *ResCreateAlipayOrder) GetError() *Error

func (*ResCreateAlipayOrder) ProtoMessage

func (*ResCreateAlipayOrder) ProtoMessage()

func (*ResCreateAlipayOrder) Reset

func (m *ResCreateAlipayOrder) Reset()

func (*ResCreateAlipayOrder) String

func (m *ResCreateAlipayOrder) String() string

type ResCreateAlipayScanOrder

type ResCreateAlipayScanOrder struct {
	Error        *Error `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"`
	QrcodeBuffer string `protobuf:"bytes,2,opt,name=qrcode_buffer,json=qrcodeBuffer" json:"qrcode_buffer,omitempty"`
	OrderId      string `protobuf:"bytes,3,opt,name=order_id,json=orderId" json:"order_id,omitempty"`
	QrCode       string `protobuf:"bytes,4,opt,name=qr_code,json=qrCode" json:"qr_code,omitempty"`
}

func (*ResCreateAlipayScanOrder) Descriptor

func (*ResCreateAlipayScanOrder) Descriptor() ([]byte, []int)

func (*ResCreateAlipayScanOrder) GetError

func (m *ResCreateAlipayScanOrder) GetError() *Error

func (*ResCreateAlipayScanOrder) GetOrderId

func (m *ResCreateAlipayScanOrder) GetOrderId() string

func (*ResCreateAlipayScanOrder) GetQrCode

func (m *ResCreateAlipayScanOrder) GetQrCode() string

func (*ResCreateAlipayScanOrder) GetQrcodeBuffer

func (m *ResCreateAlipayScanOrder) GetQrcodeBuffer() string

func (*ResCreateAlipayScanOrder) ProtoMessage

func (*ResCreateAlipayScanOrder) ProtoMessage()

func (*ResCreateAlipayScanOrder) Reset

func (m *ResCreateAlipayScanOrder) Reset()

func (*ResCreateAlipayScanOrder) String

func (m *ResCreateAlipayScanOrder) String() string

type ResCreateBillingOrder

type ResCreateBillingOrder struct {
	Error   *Error `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"`
	OrderId string `protobuf:"bytes,2,opt,name=order_id,json=orderId" json:"order_id,omitempty"`
}

func (*ResCreateBillingOrder) Descriptor

func (*ResCreateBillingOrder) Descriptor() ([]byte, []int)

func (*ResCreateBillingOrder) GetError

func (m *ResCreateBillingOrder) GetError() *Error

func (*ResCreateBillingOrder) GetOrderId

func (m *ResCreateBillingOrder) GetOrderId() string

func (*ResCreateBillingOrder) ProtoMessage

func (*ResCreateBillingOrder) ProtoMessage()

func (*ResCreateBillingOrder) Reset

func (m *ResCreateBillingOrder) Reset()

func (*ResCreateBillingOrder) String

func (m *ResCreateBillingOrder) String() string

type ResCreateENAlipayOrder

type ResCreateENAlipayOrder struct {
	Error   *Error `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"`
	OrderId string `protobuf:"bytes,2,opt,name=order_id,json=orderId" json:"order_id,omitempty"`
}

func (*ResCreateENAlipayOrder) Descriptor

func (*ResCreateENAlipayOrder) Descriptor() ([]byte, []int)

func (*ResCreateENAlipayOrder) GetError

func (m *ResCreateENAlipayOrder) GetError() *Error

func (*ResCreateENAlipayOrder) GetOrderId

func (m *ResCreateENAlipayOrder) GetOrderId() string

func (*ResCreateENAlipayOrder) ProtoMessage

func (*ResCreateENAlipayOrder) ProtoMessage()

func (*ResCreateENAlipayOrder) Reset

func (m *ResCreateENAlipayOrder) Reset()

func (*ResCreateENAlipayOrder) String

func (m *ResCreateENAlipayOrder) String() string

type ResCreateENJCBOrder

type ResCreateENJCBOrder struct {
	Error   *Error `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"`
	OrderId string `protobuf:"bytes,2,opt,name=order_id,json=orderId" json:"order_id,omitempty"`
}

func (*ResCreateENJCBOrder) Descriptor

func (*ResCreateENJCBOrder) Descriptor() ([]byte, []int)

func (*ResCreateENJCBOrder) GetError

func (m *ResCreateENJCBOrder) GetError() *Error

func (*ResCreateENJCBOrder) GetOrderId

func (m *ResCreateENJCBOrder) GetOrderId() string

func (*ResCreateENJCBOrder) ProtoMessage

func (*ResCreateENJCBOrder) ProtoMessage()

func (*ResCreateENJCBOrder) Reset

func (m *ResCreateENJCBOrder) Reset()

func (*ResCreateENJCBOrder) String

func (m *ResCreateENJCBOrder) String() string

type ResCreateENMasterCardOrder

type ResCreateENMasterCardOrder struct {
	Error   *Error `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"`
	OrderId string `protobuf:"bytes,2,opt,name=order_id,json=orderId" json:"order_id,omitempty"`
}

func (*ResCreateENMasterCardOrder) Descriptor

func (*ResCreateENMasterCardOrder) Descriptor() ([]byte, []int)

func (*ResCreateENMasterCardOrder) GetError

func (m *ResCreateENMasterCardOrder) GetError() *Error

func (*ResCreateENMasterCardOrder) GetOrderId

func (m *ResCreateENMasterCardOrder) GetOrderId() string

func (*ResCreateENMasterCardOrder) ProtoMessage

func (*ResCreateENMasterCardOrder) ProtoMessage()

func (*ResCreateENMasterCardOrder) Reset

func (m *ResCreateENMasterCardOrder) Reset()

func (*ResCreateENMasterCardOrder) String

func (m *ResCreateENMasterCardOrder) String() string

type ResCreateENPaypalOrder

type ResCreateENPaypalOrder struct {
	Error   *Error `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"`
	OrderId string `protobuf:"bytes,2,opt,name=order_id,json=orderId" json:"order_id,omitempty"`
}

func (*ResCreateENPaypalOrder) Descriptor

func (*ResCreateENPaypalOrder) Descriptor() ([]byte, []int)

func (*ResCreateENPaypalOrder) GetError

func (m *ResCreateENPaypalOrder) GetError() *Error

func (*ResCreateENPaypalOrder) GetOrderId

func (m *ResCreateENPaypalOrder) GetOrderId() string

func (*ResCreateENPaypalOrder) ProtoMessage

func (*ResCreateENPaypalOrder) ProtoMessage()

func (*ResCreateENPaypalOrder) Reset

func (m *ResCreateENPaypalOrder) Reset()

func (*ResCreateENPaypalOrder) String

func (m *ResCreateENPaypalOrder) String() string

type ResCreateENVisaOrder

type ResCreateENVisaOrder struct {
	Error   *Error `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"`
	OrderId string `protobuf:"bytes,2,opt,name=order_id,json=orderId" json:"order_id,omitempty"`
}

func (*ResCreateENVisaOrder) Descriptor

func (*ResCreateENVisaOrder) Descriptor() ([]byte, []int)

func (*ResCreateENVisaOrder) GetError

func (m *ResCreateENVisaOrder) GetError() *Error

func (*ResCreateENVisaOrder) GetOrderId

func (m *ResCreateENVisaOrder) GetOrderId() string

func (*ResCreateENVisaOrder) ProtoMessage

func (*ResCreateENVisaOrder) ProtoMessage()

func (*ResCreateENVisaOrder) Reset

func (m *ResCreateENVisaOrder) Reset()

func (*ResCreateENVisaOrder) String

func (m *ResCreateENVisaOrder) String() string

type ResCreateJPAuOrder

type ResCreateJPAuOrder struct {
	Error   *Error `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"`
	OrderId string `protobuf:"bytes,2,opt,name=order_id,json=orderId" json:"order_id,omitempty"`
}

func (*ResCreateJPAuOrder) Descriptor

func (*ResCreateJPAuOrder) Descriptor() ([]byte, []int)

func (*ResCreateJPAuOrder) GetError

func (m *ResCreateJPAuOrder) GetError() *Error

func (*ResCreateJPAuOrder) GetOrderId

func (m *ResCreateJPAuOrder) GetOrderId() string

func (*ResCreateJPAuOrder) ProtoMessage

func (*ResCreateJPAuOrder) ProtoMessage()

func (*ResCreateJPAuOrder) Reset

func (m *ResCreateJPAuOrder) Reset()

func (*ResCreateJPAuOrder) String

func (m *ResCreateJPAuOrder) String() string

type ResCreateJPCreditCardOrder

type ResCreateJPCreditCardOrder struct {
	Error   *Error `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"`
	OrderId string `protobuf:"bytes,2,opt,name=order_id,json=orderId" json:"order_id,omitempty"`
}

func (*ResCreateJPCreditCardOrder) Descriptor

func (*ResCreateJPCreditCardOrder) Descriptor() ([]byte, []int)

func (*ResCreateJPCreditCardOrder) GetError

func (m *ResCreateJPCreditCardOrder) GetError() *Error

func (*ResCreateJPCreditCardOrder) GetOrderId

func (m *ResCreateJPCreditCardOrder) GetOrderId() string

func (*ResCreateJPCreditCardOrder) ProtoMessage

func (*ResCreateJPCreditCardOrder) ProtoMessage()

func (*ResCreateJPCreditCardOrder) Reset

func (m *ResCreateJPCreditCardOrder) Reset()

func (*ResCreateJPCreditCardOrder) String

func (m *ResCreateJPCreditCardOrder) String() string

type ResCreateJPDocomoOrder

type ResCreateJPDocomoOrder struct {
	Error   *Error `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"`
	OrderId string `protobuf:"bytes,2,opt,name=order_id,json=orderId" json:"order_id,omitempty"`
}

func (*ResCreateJPDocomoOrder) Descriptor

func (*ResCreateJPDocomoOrder) Descriptor() ([]byte, []int)

func (*ResCreateJPDocomoOrder) GetError

func (m *ResCreateJPDocomoOrder) GetError() *Error

func (*ResCreateJPDocomoOrder) GetOrderId

func (m *ResCreateJPDocomoOrder) GetOrderId() string

func (*ResCreateJPDocomoOrder) ProtoMessage

func (*ResCreateJPDocomoOrder) ProtoMessage()

func (*ResCreateJPDocomoOrder) Reset

func (m *ResCreateJPDocomoOrder) Reset()

func (*ResCreateJPDocomoOrder) String

func (m *ResCreateJPDocomoOrder) String() string

type ResCreateJPPaypalOrder

type ResCreateJPPaypalOrder struct {
	Error   *Error `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"`
	OrderId string `protobuf:"bytes,2,opt,name=order_id,json=orderId" json:"order_id,omitempty"`
}

func (*ResCreateJPPaypalOrder) Descriptor

func (*ResCreateJPPaypalOrder) Descriptor() ([]byte, []int)

func (*ResCreateJPPaypalOrder) GetError

func (m *ResCreateJPPaypalOrder) GetError() *Error

func (*ResCreateJPPaypalOrder) GetOrderId

func (m *ResCreateJPPaypalOrder) GetOrderId() string

func (*ResCreateJPPaypalOrder) ProtoMessage

func (*ResCreateJPPaypalOrder) ProtoMessage()

func (*ResCreateJPPaypalOrder) Reset

func (m *ResCreateJPPaypalOrder) Reset()

func (*ResCreateJPPaypalOrder) String

func (m *ResCreateJPPaypalOrder) String() string

type ResCreateJPSoftbankOrder

type ResCreateJPSoftbankOrder struct {
	Error   *Error `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"`
	OrderId string `protobuf:"bytes,2,opt,name=order_id,json=orderId" json:"order_id,omitempty"`
}

func (*ResCreateJPSoftbankOrder) Descriptor

func (*ResCreateJPSoftbankOrder) Descriptor() ([]byte, []int)

func (*ResCreateJPSoftbankOrder) GetError

func (m *ResCreateJPSoftbankOrder) GetError() *Error

func (*ResCreateJPSoftbankOrder) GetOrderId

func (m *ResCreateJPSoftbankOrder) GetOrderId() string

func (*ResCreateJPSoftbankOrder) ProtoMessage

func (*ResCreateJPSoftbankOrder) ProtoMessage()

func (*ResCreateJPSoftbankOrder) Reset

func (m *ResCreateJPSoftbankOrder) Reset()

func (*ResCreateJPSoftbankOrder) String

func (m *ResCreateJPSoftbankOrder) String() string

type ResCreateJPWebMoneyOrder

type ResCreateJPWebMoneyOrder struct {
	Error   *Error `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"`
	OrderId string `protobuf:"bytes,2,opt,name=order_id,json=orderId" json:"order_id,omitempty"`
}

func (*ResCreateJPWebMoneyOrder) Descriptor

func (*ResCreateJPWebMoneyOrder) Descriptor() ([]byte, []int)

func (*ResCreateJPWebMoneyOrder) GetError

func (m *ResCreateJPWebMoneyOrder) GetError() *Error

func (*ResCreateJPWebMoneyOrder) GetOrderId

func (m *ResCreateJPWebMoneyOrder) GetOrderId() string

func (*ResCreateJPWebMoneyOrder) ProtoMessage

func (*ResCreateJPWebMoneyOrder) ProtoMessage()

func (*ResCreateJPWebMoneyOrder) Reset

func (m *ResCreateJPWebMoneyOrder) Reset()

func (*ResCreateJPWebMoneyOrder) String

func (m *ResCreateJPWebMoneyOrder) String() string

type ResCreateRoom

type ResCreateRoom struct {
	Error *Error `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"`
	Room  *Room  `protobuf:"bytes,2,opt,name=room" json:"room,omitempty"`
}

func (*ResCreateRoom) Descriptor

func (*ResCreateRoom) Descriptor() ([]byte, []int)

func (*ResCreateRoom) GetError

func (m *ResCreateRoom) GetError() *Error

func (*ResCreateRoom) GetRoom

func (m *ResCreateRoom) GetRoom() *Room

func (*ResCreateRoom) ProtoMessage

func (*ResCreateRoom) ProtoMessage()

func (*ResCreateRoom) Reset

func (m *ResCreateRoom) Reset()

func (*ResCreateRoom) String

func (m *ResCreateRoom) String() string

type ResCreateWechatAppOrder

type ResCreateWechatAppOrder struct {
	Error              *Error                                      `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"`
	CallWechatAppParam *ResCreateWechatAppOrder_CallWechatAppParam `protobuf:"bytes,2,opt,name=call_wechat_app_param,json=callWechatAppParam" json:"call_wechat_app_param,omitempty"`
}

func (*ResCreateWechatAppOrder) Descriptor

func (*ResCreateWechatAppOrder) Descriptor() ([]byte, []int)

func (*ResCreateWechatAppOrder) GetCallWechatAppParam

func (*ResCreateWechatAppOrder) GetError

func (m *ResCreateWechatAppOrder) GetError() *Error

func (*ResCreateWechatAppOrder) ProtoMessage

func (*ResCreateWechatAppOrder) ProtoMessage()

func (*ResCreateWechatAppOrder) Reset

func (m *ResCreateWechatAppOrder) Reset()

func (*ResCreateWechatAppOrder) String

func (m *ResCreateWechatAppOrder) String() string

type ResCreateWechatAppOrder_CallWechatAppParam

type ResCreateWechatAppOrder_CallWechatAppParam struct {
	Appid     string `protobuf:"bytes,1,opt,name=appid" json:"appid,omitempty"`
	Partnerid string `protobuf:"bytes,2,opt,name=partnerid" json:"partnerid,omitempty"`
	Prepayid  string `protobuf:"bytes,3,opt,name=prepayid" json:"prepayid,omitempty"`
	Package   string `protobuf:"bytes,4,opt,name=package" json:"package,omitempty"`
	Noncestr  string `protobuf:"bytes,5,opt,name=noncestr" json:"noncestr,omitempty"`
	Timestamp string `protobuf:"bytes,6,opt,name=timestamp" json:"timestamp,omitempty"`
	Sign      string `protobuf:"bytes,7,opt,name=sign" json:"sign,omitempty"`
}

func (*ResCreateWechatAppOrder_CallWechatAppParam) Descriptor

func (*ResCreateWechatAppOrder_CallWechatAppParam) GetAppid

func (*ResCreateWechatAppOrder_CallWechatAppParam) GetNoncestr

func (*ResCreateWechatAppOrder_CallWechatAppParam) GetPackage

func (*ResCreateWechatAppOrder_CallWechatAppParam) GetPartnerid

func (*ResCreateWechatAppOrder_CallWechatAppParam) GetPrepayid

func (*ResCreateWechatAppOrder_CallWechatAppParam) GetSign

func (*ResCreateWechatAppOrder_CallWechatAppParam) GetTimestamp

func (*ResCreateWechatAppOrder_CallWechatAppParam) ProtoMessage

func (*ResCreateWechatAppOrder_CallWechatAppParam) Reset

func (*ResCreateWechatAppOrder_CallWechatAppParam) String

type ResCreateWechatNativeOrder

type ResCreateWechatNativeOrder struct {
	Error        *Error `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"`
	QrcodeBuffer string `protobuf:"bytes,2,opt,name=qrcode_buffer,json=qrcodeBuffer" json:"qrcode_buffer,omitempty"`
	OrderId      string `protobuf:"bytes,3,opt,name=order_id,json=orderId" json:"order_id,omitempty"`
}

func (*ResCreateWechatNativeOrder) Descriptor

func (*ResCreateWechatNativeOrder) Descriptor() ([]byte, []int)

func (*ResCreateWechatNativeOrder) GetError

func (m *ResCreateWechatNativeOrder) GetError() *Error

func (*ResCreateWechatNativeOrder) GetOrderId

func (m *ResCreateWechatNativeOrder) GetOrderId() string

func (*ResCreateWechatNativeOrder) GetQrcodeBuffer

func (m *ResCreateWechatNativeOrder) GetQrcodeBuffer() string

func (*ResCreateWechatNativeOrder) ProtoMessage

func (*ResCreateWechatNativeOrder) ProtoMessage()

func (*ResCreateWechatNativeOrder) Reset

func (m *ResCreateWechatNativeOrder) Reset()

func (*ResCreateWechatNativeOrder) String

func (m *ResCreateWechatNativeOrder) String() string

type ResCurrentMatchInfo

type ResCurrentMatchInfo struct {
	Error   *Error                                  `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"`
	Matches []*ResCurrentMatchInfo_CurrentMatchInfo `protobuf:"bytes,2,rep,name=matches" json:"matches,omitempty"`
}

func (*ResCurrentMatchInfo) Descriptor

func (*ResCurrentMatchInfo) Descriptor() ([]byte, []int)

func (*ResCurrentMatchInfo) GetError

func (m *ResCurrentMatchInfo) GetError() *Error

func (*ResCurrentMatchInfo) GetMatches

func (*ResCurrentMatchInfo) ProtoMessage

func (*ResCurrentMatchInfo) ProtoMessage()

func (*ResCurrentMatchInfo) Reset

func (m *ResCurrentMatchInfo) Reset()

func (*ResCurrentMatchInfo) String

func (m *ResCurrentMatchInfo) String() string

type ResCurrentMatchInfo_CurrentMatchInfo

type ResCurrentMatchInfo_CurrentMatchInfo struct {
	ModeId       uint32 `protobuf:"varint,1,opt,name=mode_id,json=modeId" json:"mode_id,omitempty"`
	PlayingCount uint32 `protobuf:"varint,2,opt,name=playing_count,json=playingCount" json:"playing_count,omitempty"`
}

func (*ResCurrentMatchInfo_CurrentMatchInfo) Descriptor

func (*ResCurrentMatchInfo_CurrentMatchInfo) Descriptor() ([]byte, []int)

func (*ResCurrentMatchInfo_CurrentMatchInfo) GetModeId

func (*ResCurrentMatchInfo_CurrentMatchInfo) GetPlayingCount

func (m *ResCurrentMatchInfo_CurrentMatchInfo) GetPlayingCount() uint32

func (*ResCurrentMatchInfo_CurrentMatchInfo) ProtoMessage

func (*ResCurrentMatchInfo_CurrentMatchInfo) ProtoMessage()

func (*ResCurrentMatchInfo_CurrentMatchInfo) Reset

func (*ResCurrentMatchInfo_CurrentMatchInfo) String

type ResDailySignInInfo

type ResDailySignInInfo struct {
	Error      *Error `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"`
	SignInDays uint32 `protobuf:"varint,2,opt,name=sign_in_days,json=signInDays" json:"sign_in_days,omitempty"`
}

func (*ResDailySignInInfo) Descriptor

func (*ResDailySignInInfo) Descriptor() ([]byte, []int)

func (*ResDailySignInInfo) GetError

func (m *ResDailySignInInfo) GetError() *Error

func (*ResDailySignInInfo) GetSignInDays

func (m *ResDailySignInInfo) GetSignInDays() uint32

func (*ResDailySignInInfo) ProtoMessage

func (*ResDailySignInInfo) ProtoMessage()

func (*ResDailySignInInfo) Reset

func (m *ResDailySignInInfo) Reset()

func (*ResDailySignInInfo) String

func (m *ResDailySignInInfo) String() string

type ResDailyTask

type ResDailyTask struct {
	Error             *Error          `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"`
	Progresses        []*TaskProgress `protobuf:"bytes,2,rep,name=progresses" json:"progresses,omitempty"`
	HasRefreshCount   bool            `protobuf:"varint,3,opt,name=has_refresh_count,json=hasRefreshCount" json:"has_refresh_count,omitempty"`
	MaxDailyTaskCount uint32          `protobuf:"varint,4,opt,name=max_daily_task_count,json=maxDailyTaskCount" json:"max_daily_task_count,omitempty"`
	RefreshCount      uint32          `protobuf:"varint,5,opt,name=refresh_count,json=refreshCount" json:"refresh_count,omitempty"`
}

func (*ResDailyTask) Descriptor

func (*ResDailyTask) Descriptor() ([]byte, []int)

func (*ResDailyTask) GetError

func (m *ResDailyTask) GetError() *Error

func (*ResDailyTask) GetHasRefreshCount

func (m *ResDailyTask) GetHasRefreshCount() bool

func (*ResDailyTask) GetMaxDailyTaskCount

func (m *ResDailyTask) GetMaxDailyTaskCount() uint32

func (*ResDailyTask) GetProgresses

func (m *ResDailyTask) GetProgresses() []*TaskProgress

func (*ResDailyTask) GetRefreshCount

func (m *ResDailyTask) GetRefreshCount() uint32

func (*ResDailyTask) ProtoMessage

func (*ResDailyTask) ProtoMessage()

func (*ResDailyTask) Reset

func (m *ResDailyTask) Reset()

func (*ResDailyTask) String

func (m *ResDailyTask) String() string

type ResDoActivitySignIn

type ResDoActivitySignIn struct {
	Error       *Error                            `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"`
	Rewards     []*ResDoActivitySignIn_RewardData `protobuf:"bytes,2,rep,name=rewards" json:"rewards,omitempty"`
	SignInCount uint32                            `protobuf:"varint,3,opt,name=sign_in_count,json=signInCount" json:"sign_in_count,omitempty"`
}

func (*ResDoActivitySignIn) Descriptor

func (*ResDoActivitySignIn) Descriptor() ([]byte, []int)

func (*ResDoActivitySignIn) GetError

func (m *ResDoActivitySignIn) GetError() *Error

func (*ResDoActivitySignIn) GetRewards

func (*ResDoActivitySignIn) GetSignInCount

func (m *ResDoActivitySignIn) GetSignInCount() uint32

func (*ResDoActivitySignIn) ProtoMessage

func (*ResDoActivitySignIn) ProtoMessage()

func (*ResDoActivitySignIn) Reset

func (m *ResDoActivitySignIn) Reset()

func (*ResDoActivitySignIn) String

func (m *ResDoActivitySignIn) String() string

type ResDoActivitySignIn_RewardData

type ResDoActivitySignIn_RewardData struct {
	ResourceId uint32 `protobuf:"varint,1,opt,name=resource_id,json=resourceId" json:"resource_id,omitempty"`
	Count      uint32 `protobuf:"varint,2,opt,name=count" json:"count,omitempty"`
}

func (*ResDoActivitySignIn_RewardData) Descriptor

func (*ResDoActivitySignIn_RewardData) Descriptor() ([]byte, []int)

func (*ResDoActivitySignIn_RewardData) GetCount

func (m *ResDoActivitySignIn_RewardData) GetCount() uint32

func (*ResDoActivitySignIn_RewardData) GetResourceId

func (m *ResDoActivitySignIn_RewardData) GetResourceId() uint32

func (*ResDoActivitySignIn_RewardData) ProtoMessage

func (*ResDoActivitySignIn_RewardData) ProtoMessage()

func (*ResDoActivitySignIn_RewardData) Reset

func (m *ResDoActivitySignIn_RewardData) Reset()

func (*ResDoActivitySignIn_RewardData) String

type ResEnterCustomizedContest

type ResEnterCustomizedContest struct {
	Error        *Error                         `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"`
	DetailInfo   *CustomizedContestDetail       `protobuf:"bytes,2,opt,name=detail_info,json=detailInfo" json:"detail_info,omitempty"`
	PlayerReport *CustomizedContestPlayerReport `protobuf:"bytes,3,opt,name=player_report,json=playerReport" json:"player_report,omitempty"`
	IsFollowed   bool                           `protobuf:"varint,4,opt,name=is_followed,json=isFollowed" json:"is_followed,omitempty"`
}

func (*ResEnterCustomizedContest) Descriptor

func (*ResEnterCustomizedContest) Descriptor() ([]byte, []int)

func (*ResEnterCustomizedContest) GetDetailInfo

func (*ResEnterCustomizedContest) GetError

func (m *ResEnterCustomizedContest) GetError() *Error

func (*ResEnterCustomizedContest) GetIsFollowed

func (m *ResEnterCustomizedContest) GetIsFollowed() bool

func (*ResEnterCustomizedContest) GetPlayerReport

func (*ResEnterCustomizedContest) ProtoMessage

func (*ResEnterCustomizedContest) ProtoMessage()

func (*ResEnterCustomizedContest) Reset

func (m *ResEnterCustomizedContest) Reset()

func (*ResEnterCustomizedContest) String

func (m *ResEnterCustomizedContest) String() string

type ResEnterGame

type ResEnterGame struct {
	Error       *Error       `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"`
	IsEnd       bool         `protobuf:"varint,2,opt,name=is_end,json=isEnd" json:"is_end,omitempty"`
	Step        uint32       `protobuf:"varint,3,opt,name=step" json:"step,omitempty"`
	GameRestore *GameRestore `protobuf:"bytes,4,opt,name=game_restore,json=gameRestore" json:"game_restore,omitempty"`
}

func (*ResEnterGame) Descriptor

func (*ResEnterGame) Descriptor() ([]byte, []int)

func (*ResEnterGame) GetError

func (m *ResEnterGame) GetError() *Error

func (*ResEnterGame) GetGameRestore

func (m *ResEnterGame) GetGameRestore() *GameRestore

func (*ResEnterGame) GetIsEnd

func (m *ResEnterGame) GetIsEnd() bool

func (*ResEnterGame) GetStep

func (m *ResEnterGame) GetStep() uint32

func (*ResEnterGame) ProtoMessage

func (*ResEnterGame) ProtoMessage()

func (*ResEnterGame) Reset

func (m *ResEnterGame) Reset()

func (*ResEnterGame) String

func (m *ResEnterGame) String() string

type ResExchangeActivityItem

type ResExchangeActivityItem struct {
	Error         *Error           `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"`
	ExecuteReward []*ExecuteReward `protobuf:"bytes,2,rep,name=execute_reward,json=executeReward" json:"execute_reward,omitempty"`
}

func (*ResExchangeActivityItem) Descriptor

func (*ResExchangeActivityItem) Descriptor() ([]byte, []int)

func (*ResExchangeActivityItem) GetError

func (m *ResExchangeActivityItem) GetError() *Error

func (*ResExchangeActivityItem) GetExecuteReward

func (m *ResExchangeActivityItem) GetExecuteReward() []*ExecuteReward

func (*ResExchangeActivityItem) ProtoMessage

func (*ResExchangeActivityItem) ProtoMessage()

func (*ResExchangeActivityItem) Reset

func (m *ResExchangeActivityItem) Reset()

func (*ResExchangeActivityItem) String

func (m *ResExchangeActivityItem) String() string

type ResFetchActivityFlipInfo

type ResFetchActivityFlipInfo struct {
	Rewards []uint32 `protobuf:"varint,1,rep,packed,name=rewards" json:"rewards,omitempty"`
	Count   uint32   `protobuf:"varint,2,opt,name=count" json:"count,omitempty"`
}

func (*ResFetchActivityFlipInfo) Descriptor

func (*ResFetchActivityFlipInfo) Descriptor() ([]byte, []int)

func (*ResFetchActivityFlipInfo) GetCount

func (m *ResFetchActivityFlipInfo) GetCount() uint32

func (*ResFetchActivityFlipInfo) GetRewards

func (m *ResFetchActivityFlipInfo) GetRewards() []uint32

func (*ResFetchActivityFlipInfo) ProtoMessage

func (*ResFetchActivityFlipInfo) ProtoMessage()

func (*ResFetchActivityFlipInfo) Reset

func (m *ResFetchActivityFlipInfo) Reset()

func (*ResFetchActivityFlipInfo) String

func (m *ResFetchActivityFlipInfo) String() string

type ResFetchCommentContent

type ResFetchCommentContent struct {
	Error    *Error         `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"`
	Comments []*CommentItem `protobuf:"bytes,2,rep,name=comments" json:"comments,omitempty"`
}

func (*ResFetchCommentContent) Descriptor

func (*ResFetchCommentContent) Descriptor() ([]byte, []int)

func (*ResFetchCommentContent) GetComments

func (m *ResFetchCommentContent) GetComments() []*CommentItem

func (*ResFetchCommentContent) GetError

func (m *ResFetchCommentContent) GetError() *Error

func (*ResFetchCommentContent) ProtoMessage

func (*ResFetchCommentContent) ProtoMessage()

func (*ResFetchCommentContent) Reset

func (m *ResFetchCommentContent) Reset()

func (*ResFetchCommentContent) String

func (m *ResFetchCommentContent) String() string

type ResFetchCommentList

type ResFetchCommentList struct {
	Error         *Error   `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"`
	CommentAllow  uint32   `protobuf:"varint,2,opt,name=comment_allow,json=commentAllow" json:"comment_allow,omitempty"`
	CommentIdList []uint32 `protobuf:"varint,3,rep,packed,name=comment_id_list,json=commentIdList" json:"comment_id_list,omitempty"`
	LastReadId    uint32   `protobuf:"varint,4,opt,name=last_read_id,json=lastReadId" json:"last_read_id,omitempty"`
}

func (*ResFetchCommentList) Descriptor

func (*ResFetchCommentList) Descriptor() ([]byte, []int)

func (*ResFetchCommentList) GetCommentAllow

func (m *ResFetchCommentList) GetCommentAllow() uint32

func (*ResFetchCommentList) GetCommentIdList

func (m *ResFetchCommentList) GetCommentIdList() []uint32

func (*ResFetchCommentList) GetError

func (m *ResFetchCommentList) GetError() *Error

func (*ResFetchCommentList) GetLastReadId

func (m *ResFetchCommentList) GetLastReadId() uint32

func (*ResFetchCommentList) ProtoMessage

func (*ResFetchCommentList) ProtoMessage()

func (*ResFetchCommentList) Reset

func (m *ResFetchCommentList) Reset()

func (*ResFetchCommentList) String

func (m *ResFetchCommentList) String() string

type ResFetchCustomizedContestByContestId

type ResFetchCustomizedContestByContestId struct {
	Error       *Error                     `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"`
	ContestInfo *CustomizedContestAbstract `protobuf:"bytes,2,opt,name=contest_info,json=contestInfo" json:"contest_info,omitempty"`
}

func (*ResFetchCustomizedContestByContestId) Descriptor

func (*ResFetchCustomizedContestByContestId) Descriptor() ([]byte, []int)

func (*ResFetchCustomizedContestByContestId) GetContestInfo

func (*ResFetchCustomizedContestByContestId) GetError

func (*ResFetchCustomizedContestByContestId) ProtoMessage

func (*ResFetchCustomizedContestByContestId) ProtoMessage()

func (*ResFetchCustomizedContestByContestId) Reset

func (*ResFetchCustomizedContestByContestId) String

type ResFetchCustomizedContestExtendInfo

type ResFetchCustomizedContestExtendInfo struct {
	Error      *Error                     `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"`
	ExtendList []*CustomizedContestExtend `protobuf:"bytes,2,rep,name=extend_list,json=extendList" json:"extend_list,omitempty"`
}

func (*ResFetchCustomizedContestExtendInfo) Descriptor

func (*ResFetchCustomizedContestExtendInfo) Descriptor() ([]byte, []int)

func (*ResFetchCustomizedContestExtendInfo) GetError

func (*ResFetchCustomizedContestExtendInfo) GetExtendList

func (*ResFetchCustomizedContestExtendInfo) ProtoMessage

func (*ResFetchCustomizedContestExtendInfo) ProtoMessage()

func (*ResFetchCustomizedContestExtendInfo) Reset

func (*ResFetchCustomizedContestExtendInfo) String

type ResFetchCustomizedContestGameLiveList

type ResFetchCustomizedContestGameLiveList struct {
	Error    *Error          `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"`
	LiveList []*GameLiveHead `protobuf:"bytes,2,rep,name=live_list,json=liveList" json:"live_list,omitempty"`
}

func (*ResFetchCustomizedContestGameLiveList) Descriptor

func (*ResFetchCustomizedContestGameLiveList) Descriptor() ([]byte, []int)

func (*ResFetchCustomizedContestGameLiveList) GetError

func (*ResFetchCustomizedContestGameLiveList) GetLiveList

func (*ResFetchCustomizedContestGameLiveList) ProtoMessage

func (*ResFetchCustomizedContestGameLiveList) ProtoMessage()

func (*ResFetchCustomizedContestGameLiveList) Reset

func (*ResFetchCustomizedContestGameLiveList) String

type ResFetchCustomizedContestGameRecords

type ResFetchCustomizedContestGameRecords struct {
	Error      *Error        `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"`
	NextIndex  uint32        `protobuf:"varint,2,opt,name=next_index,json=nextIndex" json:"next_index,omitempty"`
	RecordList []*RecordGame `protobuf:"bytes,3,rep,name=record_list,json=recordList" json:"record_list,omitempty"`
}

func (*ResFetchCustomizedContestGameRecords) Descriptor

func (*ResFetchCustomizedContestGameRecords) Descriptor() ([]byte, []int)

func (*ResFetchCustomizedContestGameRecords) GetError

func (*ResFetchCustomizedContestGameRecords) GetNextIndex

func (m *ResFetchCustomizedContestGameRecords) GetNextIndex() uint32

func (*ResFetchCustomizedContestGameRecords) GetRecordList

func (m *ResFetchCustomizedContestGameRecords) GetRecordList() []*RecordGame

func (*ResFetchCustomizedContestGameRecords) ProtoMessage

func (*ResFetchCustomizedContestGameRecords) ProtoMessage()

func (*ResFetchCustomizedContestGameRecords) Reset

func (*ResFetchCustomizedContestGameRecords) String

type ResFetchCustomizedContestList

type ResFetchCustomizedContestList struct {
	Error          *Error                   `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"`
	Contests       []*CustomizedContestBase `protobuf:"bytes,2,rep,name=contests" json:"contests,omitempty"`
	FollowContests []*CustomizedContestBase `protobuf:"bytes,3,rep,name=follow_contests,json=followContests" json:"follow_contests,omitempty"`
}

func (*ResFetchCustomizedContestList) Descriptor

func (*ResFetchCustomizedContestList) Descriptor() ([]byte, []int)

func (*ResFetchCustomizedContestList) GetContests

func (*ResFetchCustomizedContestList) GetError

func (m *ResFetchCustomizedContestList) GetError() *Error

func (*ResFetchCustomizedContestList) GetFollowContests

func (m *ResFetchCustomizedContestList) GetFollowContests() []*CustomizedContestBase

func (*ResFetchCustomizedContestList) ProtoMessage

func (*ResFetchCustomizedContestList) ProtoMessage()

func (*ResFetchCustomizedContestList) Reset

func (m *ResFetchCustomizedContestList) Reset()

func (*ResFetchCustomizedContestList) String

type ResFetchCustomizedContestOnlineInfo

type ResFetchCustomizedContestOnlineInfo struct {
	Error        *Error `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"`
	OnlinePlayer uint32 `protobuf:"varint,2,opt,name=online_player,json=onlinePlayer" json:"online_player,omitempty"`
}

func (*ResFetchCustomizedContestOnlineInfo) Descriptor

func (*ResFetchCustomizedContestOnlineInfo) Descriptor() ([]byte, []int)

func (*ResFetchCustomizedContestOnlineInfo) GetError

func (*ResFetchCustomizedContestOnlineInfo) GetOnlinePlayer

func (m *ResFetchCustomizedContestOnlineInfo) GetOnlinePlayer() uint32

func (*ResFetchCustomizedContestOnlineInfo) ProtoMessage

func (*ResFetchCustomizedContestOnlineInfo) ProtoMessage()

func (*ResFetchCustomizedContestOnlineInfo) Reset

func (*ResFetchCustomizedContestOnlineInfo) String

type ResFetchRankPointLeaderboard

type ResFetchRankPointLeaderboard struct {
	Error           *Error                               `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"`
	Items           []*ResFetchRankPointLeaderboard_Item `protobuf:"bytes,2,rep,name=items" json:"items,omitempty"`
	LastRefreshTime uint32                               `protobuf:"varint,3,opt,name=last_refresh_time,json=lastRefreshTime" json:"last_refresh_time,omitempty"`
}

func (*ResFetchRankPointLeaderboard) Descriptor

func (*ResFetchRankPointLeaderboard) Descriptor() ([]byte, []int)

func (*ResFetchRankPointLeaderboard) GetError

func (m *ResFetchRankPointLeaderboard) GetError() *Error

func (*ResFetchRankPointLeaderboard) GetItems

func (*ResFetchRankPointLeaderboard) GetLastRefreshTime

func (m *ResFetchRankPointLeaderboard) GetLastRefreshTime() uint32

func (*ResFetchRankPointLeaderboard) ProtoMessage

func (*ResFetchRankPointLeaderboard) ProtoMessage()

func (*ResFetchRankPointLeaderboard) Reset

func (m *ResFetchRankPointLeaderboard) Reset()

func (*ResFetchRankPointLeaderboard) String

type ResFetchRankPointLeaderboard_Item

type ResFetchRankPointLeaderboard_Item struct {
	AccountId uint32          `protobuf:"varint,1,opt,name=account_id,json=accountId" json:"account_id,omitempty"`
	Rank      uint32          `protobuf:"varint,2,opt,name=rank" json:"rank,omitempty"`
	View      *PlayerBaseView `protobuf:"bytes,3,opt,name=view" json:"view,omitempty"`
	Point     uint32          `protobuf:"varint,4,opt,name=point" json:"point,omitempty"`
}

func (*ResFetchRankPointLeaderboard_Item) Descriptor

func (*ResFetchRankPointLeaderboard_Item) Descriptor() ([]byte, []int)

func (*ResFetchRankPointLeaderboard_Item) GetAccountId

func (m *ResFetchRankPointLeaderboard_Item) GetAccountId() uint32

func (*ResFetchRankPointLeaderboard_Item) GetPoint

func (*ResFetchRankPointLeaderboard_Item) GetRank

func (*ResFetchRankPointLeaderboard_Item) GetView

func (*ResFetchRankPointLeaderboard_Item) ProtoMessage

func (*ResFetchRankPointLeaderboard_Item) ProtoMessage()

func (*ResFetchRankPointLeaderboard_Item) Reset

func (*ResFetchRankPointLeaderboard_Item) String

type ResFriendApplyList

type ResFriendApplyList struct {
	Error   *Error                            `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"`
	Applies []*ResFriendApplyList_FriendApply `protobuf:"bytes,2,rep,name=applies" json:"applies,omitempty"`
}

func (*ResFriendApplyList) Descriptor

func (*ResFriendApplyList) Descriptor() ([]byte, []int)

func (*ResFriendApplyList) GetApplies

func (*ResFriendApplyList) GetError

func (m *ResFriendApplyList) GetError() *Error

func (*ResFriendApplyList) ProtoMessage

func (*ResFriendApplyList) ProtoMessage()

func (*ResFriendApplyList) Reset

func (m *ResFriendApplyList) Reset()

func (*ResFriendApplyList) String

func (m *ResFriendApplyList) String() string

type ResFriendApplyList_FriendApply

type ResFriendApplyList_FriendApply struct {
	AccountId uint32 `protobuf:"varint,1,opt,name=account_id,json=accountId" json:"account_id,omitempty"`
	ApplyTime uint32 `protobuf:"varint,2,opt,name=apply_time,json=applyTime" json:"apply_time,omitempty"`
}

func (*ResFriendApplyList_FriendApply) Descriptor

func (*ResFriendApplyList_FriendApply) Descriptor() ([]byte, []int)

func (*ResFriendApplyList_FriendApply) GetAccountId

func (m *ResFriendApplyList_FriendApply) GetAccountId() uint32

func (*ResFriendApplyList_FriendApply) GetApplyTime

func (m *ResFriendApplyList_FriendApply) GetApplyTime() uint32

func (*ResFriendApplyList_FriendApply) ProtoMessage

func (*ResFriendApplyList_FriendApply) ProtoMessage()

func (*ResFriendApplyList_FriendApply) Reset

func (m *ResFriendApplyList_FriendApply) Reset()

func (*ResFriendApplyList_FriendApply) String

type ResFriendList

type ResFriendList struct {
	Error          *Error    `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"`
	Friends        []*Friend `protobuf:"bytes,2,rep,name=friends" json:"friends,omitempty"`
	FriendMaxCount uint32    `protobuf:"varint,3,opt,name=friend_max_count,json=friendMaxCount" json:"friend_max_count,omitempty"`
}

func (*ResFriendList) Descriptor

func (*ResFriendList) Descriptor() ([]byte, []int)

func (*ResFriendList) GetError

func (m *ResFriendList) GetError() *Error

func (*ResFriendList) GetFriendMaxCount

func (m *ResFriendList) GetFriendMaxCount() uint32

func (*ResFriendList) GetFriends

func (m *ResFriendList) GetFriends() []*Friend

func (*ResFriendList) ProtoMessage

func (*ResFriendList) ProtoMessage()

func (*ResFriendList) Reset

func (m *ResFriendList) Reset()

func (*ResFriendList) String

func (m *ResFriendList) String() string

type ResGameLiveInfo

type ResGameLiveInfo struct {
	Error            *Error                `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"`
	LeftStartSeconds uint32                `protobuf:"varint,2,opt,name=left_start_seconds,json=leftStartSeconds" json:"left_start_seconds,omitempty"`
	LiveHead         *GameLiveHead         `protobuf:"bytes,3,opt,name=live_head,json=liveHead" json:"live_head,omitempty"`
	Segments         []*GameLiveSegmentUri `protobuf:"bytes,4,rep,name=segments" json:"segments,omitempty"`
	NowMillisecond   uint32                `protobuf:"varint,5,opt,name=now_millisecond,json=nowMillisecond" json:"now_millisecond,omitempty"`
}

func (*ResGameLiveInfo) Descriptor

func (*ResGameLiveInfo) Descriptor() ([]byte, []int)

func (*ResGameLiveInfo) GetError

func (m *ResGameLiveInfo) GetError() *Error

func (*ResGameLiveInfo) GetLeftStartSeconds

func (m *ResGameLiveInfo) GetLeftStartSeconds() uint32

func (*ResGameLiveInfo) GetLiveHead

func (m *ResGameLiveInfo) GetLiveHead() *GameLiveHead

func (*ResGameLiveInfo) GetNowMillisecond

func (m *ResGameLiveInfo) GetNowMillisecond() uint32

func (*ResGameLiveInfo) GetSegments

func (m *ResGameLiveInfo) GetSegments() []*GameLiveSegmentUri

func (*ResGameLiveInfo) ProtoMessage

func (*ResGameLiveInfo) ProtoMessage()

func (*ResGameLiveInfo) Reset

func (m *ResGameLiveInfo) Reset()

func (*ResGameLiveInfo) String

func (m *ResGameLiveInfo) String() string

type ResGameLiveLeftSegment

type ResGameLiveLeftSegment struct {
	Error                 *Error                `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"`
	LiveState             uint32                `protobuf:"varint,2,opt,name=live_state,json=liveState" json:"live_state,omitempty"`
	Segments              []*GameLiveSegmentUri `protobuf:"bytes,4,rep,name=segments" json:"segments,omitempty"`
	NowMillisecond        uint32                `protobuf:"varint,5,opt,name=now_millisecond,json=nowMillisecond" json:"now_millisecond,omitempty"`
	SegmentEndMillisecond uint32                `protobuf:"varint,6,opt,name=segment_end_millisecond,json=segmentEndMillisecond" json:"segment_end_millisecond,omitempty"`
}

func (*ResGameLiveLeftSegment) Descriptor

func (*ResGameLiveLeftSegment) Descriptor() ([]byte, []int)

func (*ResGameLiveLeftSegment) GetError

func (m *ResGameLiveLeftSegment) GetError() *Error

func (*ResGameLiveLeftSegment) GetLiveState

func (m *ResGameLiveLeftSegment) GetLiveState() uint32

func (*ResGameLiveLeftSegment) GetNowMillisecond

func (m *ResGameLiveLeftSegment) GetNowMillisecond() uint32

func (*ResGameLiveLeftSegment) GetSegmentEndMillisecond

func (m *ResGameLiveLeftSegment) GetSegmentEndMillisecond() uint32

func (*ResGameLiveLeftSegment) GetSegments

func (m *ResGameLiveLeftSegment) GetSegments() []*GameLiveSegmentUri

func (*ResGameLiveLeftSegment) ProtoMessage

func (*ResGameLiveLeftSegment) ProtoMessage()

func (*ResGameLiveLeftSegment) Reset

func (m *ResGameLiveLeftSegment) Reset()

func (*ResGameLiveLeftSegment) String

func (m *ResGameLiveLeftSegment) String() string

type ResGameLiveList

type ResGameLiveList struct {
	Error    *Error          `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"`
	LiveList []*GameLiveHead `protobuf:"bytes,2,rep,name=live_list,json=liveList" json:"live_list,omitempty"`
}

func (*ResGameLiveList) Descriptor

func (*ResGameLiveList) Descriptor() ([]byte, []int)

func (*ResGameLiveList) GetError

func (m *ResGameLiveList) GetError() *Error

func (*ResGameLiveList) GetLiveList

func (m *ResGameLiveList) GetLiveList() []*GameLiveHead

func (*ResGameLiveList) ProtoMessage

func (*ResGameLiveList) ProtoMessage()

func (*ResGameLiveList) Reset

func (m *ResGameLiveList) Reset()

func (*ResGameLiveList) String

func (m *ResGameLiveList) String() string

type ResGamePlayerState

type ResGamePlayerState struct {
	Error     *Error            `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"`
	StateList []GamePlayerState `protobuf:"varint,2,rep,packed,name=state_list,json=stateList,enum=lq.GamePlayerState" json:"state_list,omitempty"`
}

func (*ResGamePlayerState) Descriptor

func (*ResGamePlayerState) Descriptor() ([]byte, []int)

func (*ResGamePlayerState) GetError

func (m *ResGamePlayerState) GetError() *Error

func (*ResGamePlayerState) GetStateList

func (m *ResGamePlayerState) GetStateList() []GamePlayerState

func (*ResGamePlayerState) ProtoMessage

func (*ResGamePlayerState) ProtoMessage()

func (*ResGamePlayerState) Reset

func (m *ResGamePlayerState) Reset()

func (*ResGamePlayerState) String

func (m *ResGamePlayerState) String() string

type ResGameRecord

type ResGameRecord struct {
	Error   *Error      `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"`
	Head    *RecordGame `protobuf:"bytes,3,opt,name=head" json:"head,omitempty"`
	Data    []byte      `protobuf:"bytes,4,opt,name=data,proto3" json:"data,omitempty"`
	DataUrl string      `protobuf:"bytes,5,opt,name=data_url,json=dataUrl" json:"data_url,omitempty"`
}

func (*ResGameRecord) Descriptor

func (*ResGameRecord) Descriptor() ([]byte, []int)

func (*ResGameRecord) GetData

func (m *ResGameRecord) GetData() []byte

func (*ResGameRecord) GetDataUrl

func (m *ResGameRecord) GetDataUrl() string

func (*ResGameRecord) GetError

func (m *ResGameRecord) GetError() *Error

func (*ResGameRecord) GetHead

func (m *ResGameRecord) GetHead() *RecordGame

func (*ResGameRecord) ProtoMessage

func (*ResGameRecord) ProtoMessage()

func (*ResGameRecord) Reset

func (m *ResGameRecord) Reset()

func (*ResGameRecord) String

func (m *ResGameRecord) String() string

type ResGameRecordList

type ResGameRecordList struct {
	Error      *Error        `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"`
	TotalCount uint32        `protobuf:"varint,2,opt,name=total_count,json=totalCount" json:"total_count,omitempty"`
	RecordList []*RecordGame `protobuf:"bytes,3,rep,name=record_list,json=recordList" json:"record_list,omitempty"`
}

func (*ResGameRecordList) Descriptor

func (*ResGameRecordList) Descriptor() ([]byte, []int)

func (*ResGameRecordList) GetError

func (m *ResGameRecordList) GetError() *Error

func (*ResGameRecordList) GetRecordList

func (m *ResGameRecordList) GetRecordList() []*RecordGame

func (*ResGameRecordList) GetTotalCount

func (m *ResGameRecordList) GetTotalCount() uint32

func (*ResGameRecordList) ProtoMessage

func (*ResGameRecordList) ProtoMessage()

func (*ResGameRecordList) Reset

func (m *ResGameRecordList) Reset()

func (*ResGameRecordList) String

func (m *ResGameRecordList) String() string

type ResGameRecordsDetail

type ResGameRecordsDetail struct {
	Error      *Error        `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"`
	RecordList []*RecordGame `protobuf:"bytes,2,rep,name=record_list,json=recordList" json:"record_list,omitempty"`
}

func (*ResGameRecordsDetail) Descriptor

func (*ResGameRecordsDetail) Descriptor() ([]byte, []int)

func (*ResGameRecordsDetail) GetError

func (m *ResGameRecordsDetail) GetError() *Error

func (*ResGameRecordsDetail) GetRecordList

func (m *ResGameRecordsDetail) GetRecordList() []*RecordGame

func (*ResGameRecordsDetail) ProtoMessage

func (*ResGameRecordsDetail) ProtoMessage()

func (*ResGameRecordsDetail) Reset

func (m *ResGameRecordsDetail) Reset()

func (*ResGameRecordsDetail) String

func (m *ResGameRecordsDetail) String() string

type ResIDCardInfo

type ResIDCardInfo struct {
	Error    *Error `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"`
	IsAuthed bool   `protobuf:"varint,2,opt,name=is_authed,json=isAuthed" json:"is_authed,omitempty"`
	Country  string `protobuf:"bytes,3,opt,name=country" json:"country,omitempty"`
}

func (*ResIDCardInfo) Descriptor

func (*ResIDCardInfo) Descriptor() ([]byte, []int)

func (*ResIDCardInfo) GetCountry

func (m *ResIDCardInfo) GetCountry() string

func (*ResIDCardInfo) GetError

func (m *ResIDCardInfo) GetError() *Error

func (*ResIDCardInfo) GetIsAuthed

func (m *ResIDCardInfo) GetIsAuthed() bool

func (*ResIDCardInfo) ProtoMessage

func (*ResIDCardInfo) ProtoMessage()

func (*ResIDCardInfo) Reset

func (m *ResIDCardInfo) Reset()

func (*ResIDCardInfo) String

func (m *ResIDCardInfo) String() string

type ResJoinCustomizedContestChatRoom

type ResJoinCustomizedContestChatRoom struct {
	Error       *Error   `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"`
	ChatHistory [][]byte `protobuf:"bytes,2,rep,name=chat_history,json=chatHistory,proto3" json:"chat_history,omitempty"`
}

func (*ResJoinCustomizedContestChatRoom) Descriptor

func (*ResJoinCustomizedContestChatRoom) Descriptor() ([]byte, []int)

func (*ResJoinCustomizedContestChatRoom) GetChatHistory

func (m *ResJoinCustomizedContestChatRoom) GetChatHistory() [][]byte

func (*ResJoinCustomizedContestChatRoom) GetError

func (m *ResJoinCustomizedContestChatRoom) GetError() *Error

func (*ResJoinCustomizedContestChatRoom) ProtoMessage

func (*ResJoinCustomizedContestChatRoom) ProtoMessage()

func (*ResJoinCustomizedContestChatRoom) Reset

func (*ResJoinCustomizedContestChatRoom) String

type ResJoinRoom

type ResJoinRoom struct {
	Error *Error `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"`
	Room  *Room  `protobuf:"bytes,2,opt,name=room" json:"room,omitempty"`
}

func (*ResJoinRoom) Descriptor

func (*ResJoinRoom) Descriptor() ([]byte, []int)

func (*ResJoinRoom) GetError

func (m *ResJoinRoom) GetError() *Error

func (*ResJoinRoom) GetRoom

func (m *ResJoinRoom) GetRoom() *Room

func (*ResJoinRoom) ProtoMessage

func (*ResJoinRoom) ProtoMessage()

func (*ResJoinRoom) Reset

func (m *ResJoinRoom) Reset()

func (*ResJoinRoom) String

func (m *ResJoinRoom) String() string

type ResLevelLeaderboard

type ResLevelLeaderboard struct {
	Error    *Error                      `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"`
	Items    []*ResLevelLeaderboard_Item `protobuf:"bytes,2,rep,name=items" json:"items,omitempty"`
	SelfRank uint32                      `protobuf:"varint,3,opt,name=self_rank,json=selfRank" json:"self_rank,omitempty"`
}

func (*ResLevelLeaderboard) Descriptor

func (*ResLevelLeaderboard) Descriptor() ([]byte, []int)

func (*ResLevelLeaderboard) GetError

func (m *ResLevelLeaderboard) GetError() *Error

func (*ResLevelLeaderboard) GetItems

func (*ResLevelLeaderboard) GetSelfRank

func (m *ResLevelLeaderboard) GetSelfRank() uint32

func (*ResLevelLeaderboard) ProtoMessage

func (*ResLevelLeaderboard) ProtoMessage()

func (*ResLevelLeaderboard) Reset

func (m *ResLevelLeaderboard) Reset()

func (*ResLevelLeaderboard) String

func (m *ResLevelLeaderboard) String() string

type ResLevelLeaderboard_Item

type ResLevelLeaderboard_Item struct {
	AccountId uint32        `protobuf:"varint,1,opt,name=account_id,json=accountId" json:"account_id,omitempty"`
	Level     *AccountLevel `protobuf:"bytes,2,opt,name=level" json:"level,omitempty"`
}

func (*ResLevelLeaderboard_Item) Descriptor

func (*ResLevelLeaderboard_Item) Descriptor() ([]byte, []int)

func (*ResLevelLeaderboard_Item) GetAccountId

func (m *ResLevelLeaderboard_Item) GetAccountId() uint32

func (*ResLevelLeaderboard_Item) GetLevel

func (m *ResLevelLeaderboard_Item) GetLevel() *AccountLevel

func (*ResLevelLeaderboard_Item) ProtoMessage

func (*ResLevelLeaderboard_Item) ProtoMessage()

func (*ResLevelLeaderboard_Item) Reset

func (m *ResLevelLeaderboard_Item) Reset()

func (*ResLevelLeaderboard_Item) String

func (m *ResLevelLeaderboard_Item) String() string

type ResLogin

type ResLogin struct {
	Error                 *Error           `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"`
	AccountId             uint32           `protobuf:"varint,2,opt,name=account_id,json=accountId" json:"account_id,omitempty"`
	Account               *Account         `protobuf:"bytes,3,opt,name=account" json:"account,omitempty"`
	GameInfo              *GameConnectInfo `protobuf:"bytes,4,opt,name=game_info,json=gameInfo" json:"game_info,omitempty"`
	HasUnreadAnnouncement bool             `protobuf:"varint,5,opt,name=has_unread_announcement,json=hasUnreadAnnouncement" json:"has_unread_announcement,omitempty"`
	AccessToken           string           `protobuf:"bytes,6,opt,name=access_token,json=accessToken" json:"access_token,omitempty"`
}

func (*ResLogin) Descriptor

func (*ResLogin) Descriptor() ([]byte, []int)

func (*ResLogin) GetAccessToken

func (m *ResLogin) GetAccessToken() string

func (*ResLogin) GetAccount

func (m *ResLogin) GetAccount() *Account

func (*ResLogin) GetAccountId

func (m *ResLogin) GetAccountId() uint32

func (*ResLogin) GetError

func (m *ResLogin) GetError() *Error

func (*ResLogin) GetGameInfo

func (m *ResLogin) GetGameInfo() *GameConnectInfo

func (*ResLogin) GetHasUnreadAnnouncement

func (m *ResLogin) GetHasUnreadAnnouncement() bool

func (*ResLogin) ProtoMessage

func (*ResLogin) ProtoMessage()

func (*ResLogin) Reset

func (m *ResLogin) Reset()

func (*ResLogin) String

func (m *ResLogin) String() string

type ResLogout

type ResLogout struct {
	Error *Error `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"`
}

func (*ResLogout) Descriptor

func (*ResLogout) Descriptor() ([]byte, []int)

func (*ResLogout) GetError

func (m *ResLogout) GetError() *Error

func (*ResLogout) ProtoMessage

func (*ResLogout) ProtoMessage()

func (*ResLogout) Reset

func (m *ResLogout) Reset()

func (*ResLogout) String

func (m *ResLogout) String() string

type ResMailInfo

type ResMailInfo struct {
	Error *Error  `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"`
	Mails []*Mail `protobuf:"bytes,2,rep,name=mails" json:"mails,omitempty"`
}

func (*ResMailInfo) Descriptor

func (*ResMailInfo) Descriptor() ([]byte, []int)

func (*ResMailInfo) GetError

func (m *ResMailInfo) GetError() *Error

func (*ResMailInfo) GetMails

func (m *ResMailInfo) GetMails() []*Mail

func (*ResMailInfo) ProtoMessage

func (*ResMailInfo) ProtoMessage()

func (*ResMailInfo) Reset

func (m *ResMailInfo) Reset()

func (*ResMailInfo) String

func (m *ResMailInfo) String() string

type ResMisc

type ResMisc struct {
	Error         *Error       `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"`
	RechargedList []uint32     `protobuf:"varint,2,rep,packed,name=recharged_list,json=rechargedList" json:"recharged_list,omitempty"`
	Faiths        []*FaithData `protobuf:"bytes,3,rep,name=faiths" json:"faiths,omitempty"`
}

func (*ResMisc) Descriptor

func (*ResMisc) Descriptor() ([]byte, []int)

func (*ResMisc) GetError

func (m *ResMisc) GetError() *Error

func (*ResMisc) GetFaiths

func (m *ResMisc) GetFaiths() []*FaithData

func (*ResMisc) GetRechargedList

func (m *ResMisc) GetRechargedList() []uint32

func (*ResMisc) ProtoMessage

func (*ResMisc) ProtoMessage()

func (*ResMisc) Reset

func (m *ResMisc) Reset()

func (*ResMisc) String

func (m *ResMisc) String() string

type ResModNicknameTime

type ResModNicknameTime struct {
	LastModTime uint32 `protobuf:"varint,1,opt,name=last_mod_time,json=lastModTime" json:"last_mod_time,omitempty"`
}

func (*ResModNicknameTime) Descriptor

func (*ResModNicknameTime) Descriptor() ([]byte, []int)

func (*ResModNicknameTime) GetLastModTime

func (m *ResModNicknameTime) GetLastModTime() uint32

func (*ResModNicknameTime) ProtoMessage

func (*ResModNicknameTime) ProtoMessage()

func (*ResModNicknameTime) Reset

func (m *ResModNicknameTime) Reset()

func (*ResModNicknameTime) String

func (m *ResModNicknameTime) String() string

type ResMonthTicketInfo

type ResMonthTicketInfo struct {
	MonthTicketInfo []*MonthTicketInfo `protobuf:"bytes,1,rep,name=month_ticket_info,json=monthTicketInfo" json:"month_ticket_info,omitempty"`
}

func (*ResMonthTicketInfo) Descriptor

func (*ResMonthTicketInfo) Descriptor() ([]byte, []int)

func (*ResMonthTicketInfo) GetMonthTicketInfo

func (m *ResMonthTicketInfo) GetMonthTicketInfo() []*MonthTicketInfo

func (*ResMonthTicketInfo) ProtoMessage

func (*ResMonthTicketInfo) ProtoMessage()

func (*ResMonthTicketInfo) Reset

func (m *ResMonthTicketInfo) Reset()

func (*ResMonthTicketInfo) String

func (m *ResMonthTicketInfo) String() string

type ResMultiAccountBrief

type ResMultiAccountBrief struct {
	Error   *Error            `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"`
	Players []*PlayerBaseView `protobuf:"bytes,2,rep,name=players" json:"players,omitempty"`
}

func (*ResMultiAccountBrief) Descriptor

func (*ResMultiAccountBrief) Descriptor() ([]byte, []int)

func (*ResMultiAccountBrief) GetError

func (m *ResMultiAccountBrief) GetError() *Error

func (*ResMultiAccountBrief) GetPlayers

func (m *ResMultiAccountBrief) GetPlayers() []*PlayerBaseView

func (*ResMultiAccountBrief) ProtoMessage

func (*ResMultiAccountBrief) ProtoMessage()

func (*ResMultiAccountBrief) Reset

func (m *ResMultiAccountBrief) Reset()

func (*ResMultiAccountBrief) String

func (m *ResMultiAccountBrief) String() string

type ResOauth2Auth

type ResOauth2Auth struct {
	Error       *Error `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"`
	AccessToken string `protobuf:"bytes,2,opt,name=access_token,json=accessToken" json:"access_token,omitempty"`
}

func (*ResOauth2Auth) Descriptor

func (*ResOauth2Auth) Descriptor() ([]byte, []int)

func (*ResOauth2Auth) GetAccessToken

func (m *ResOauth2Auth) GetAccessToken() string

func (*ResOauth2Auth) GetError

func (m *ResOauth2Auth) GetError() *Error

func (*ResOauth2Auth) ProtoMessage

func (*ResOauth2Auth) ProtoMessage()

func (*ResOauth2Auth) Reset

func (m *ResOauth2Auth) Reset()

func (*ResOauth2Auth) String

func (m *ResOauth2Auth) String() string

type ResOauth2Check

type ResOauth2Check struct {
	Error      *Error `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"`
	HasAccount bool   `protobuf:"varint,2,opt,name=has_account,json=hasAccount" json:"has_account,omitempty"`
}

func (*ResOauth2Check) Descriptor

func (*ResOauth2Check) Descriptor() ([]byte, []int)

func (*ResOauth2Check) GetError

func (m *ResOauth2Check) GetError() *Error

func (*ResOauth2Check) GetHasAccount

func (m *ResOauth2Check) GetHasAccount() bool

func (*ResOauth2Check) ProtoMessage

func (*ResOauth2Check) ProtoMessage()

func (*ResOauth2Check) Reset

func (m *ResOauth2Check) Reset()

func (*ResOauth2Check) String

func (m *ResOauth2Check) String() string

type ResOauth2Signup

type ResOauth2Signup struct {
	Error *Error `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"`
}

func (*ResOauth2Signup) Descriptor

func (*ResOauth2Signup) Descriptor() ([]byte, []int)

func (*ResOauth2Signup) GetError

func (m *ResOauth2Signup) GetError() *Error

func (*ResOauth2Signup) ProtoMessage

func (*ResOauth2Signup) ProtoMessage()

func (*ResOauth2Signup) Reset

func (m *ResOauth2Signup) Reset()

func (*ResOauth2Signup) String

func (m *ResOauth2Signup) String() string

type ResOpenChest

type ResOpenChest struct {
	Error          *Error        `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"`
	Results        []*OpenResult `protobuf:"bytes,2,rep,name=results" json:"results,omitempty"`
	TotalOpenCount uint32        `protobuf:"varint,3,opt,name=total_open_count,json=totalOpenCount" json:"total_open_count,omitempty"`
}

func (*ResOpenChest) Descriptor

func (*ResOpenChest) Descriptor() ([]byte, []int)

func (*ResOpenChest) GetError

func (m *ResOpenChest) GetError() *Error

func (*ResOpenChest) GetResults

func (m *ResOpenChest) GetResults() []*OpenResult

func (*ResOpenChest) GetTotalOpenCount

func (m *ResOpenChest) GetTotalOpenCount() uint32

func (*ResOpenChest) ProtoMessage

func (*ResOpenChest) ProtoMessage()

func (*ResOpenChest) Reset

func (m *ResOpenChest) Reset()

func (*ResOpenChest) String

func (m *ResOpenChest) String() string

type ResOpenRandomRewardItem

type ResOpenRandomRewardItem struct {
	Error   *Error        `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"`
	Results []*OpenResult `protobuf:"bytes,2,rep,name=results" json:"results,omitempty"`
}

func (*ResOpenRandomRewardItem) Descriptor

func (*ResOpenRandomRewardItem) Descriptor() ([]byte, []int)

func (*ResOpenRandomRewardItem) GetError

func (m *ResOpenRandomRewardItem) GetError() *Error

func (*ResOpenRandomRewardItem) GetResults

func (m *ResOpenRandomRewardItem) GetResults() []*OpenResult

func (*ResOpenRandomRewardItem) ProtoMessage

func (*ResOpenRandomRewardItem) ProtoMessage()

func (*ResOpenRandomRewardItem) Reset

func (m *ResOpenRandomRewardItem) Reset()

func (*ResOpenRandomRewardItem) String

func (m *ResOpenRandomRewardItem) String() string

type ResPayMonthTicket

type ResPayMonthTicket struct {
	Error         *Error `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"`
	ResourceId    uint32 `protobuf:"varint,2,opt,name=resource_id,json=resourceId" json:"resource_id,omitempty"`
	ResourceCount uint32 `protobuf:"varint,3,opt,name=resource_count,json=resourceCount" json:"resource_count,omitempty"`
}

func (*ResPayMonthTicket) Descriptor

func (*ResPayMonthTicket) Descriptor() ([]byte, []int)

func (*ResPayMonthTicket) GetError

func (m *ResPayMonthTicket) GetError() *Error

func (*ResPayMonthTicket) GetResourceCount

func (m *ResPayMonthTicket) GetResourceCount() uint32

func (*ResPayMonthTicket) GetResourceId

func (m *ResPayMonthTicket) GetResourceId() uint32

func (*ResPayMonthTicket) ProtoMessage

func (*ResPayMonthTicket) ProtoMessage()

func (*ResPayMonthTicket) Reset

func (m *ResPayMonthTicket) Reset()

func (*ResPayMonthTicket) String

func (m *ResPayMonthTicket) String() string

type ResPlatformBillingProducts

type ResPlatformBillingProducts struct {
	Error    *Error            `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"`
	Products []*BillingProduct `protobuf:"bytes,2,rep,name=products" json:"products,omitempty"`
}

func (*ResPlatformBillingProducts) Descriptor

func (*ResPlatformBillingProducts) Descriptor() ([]byte, []int)

func (*ResPlatformBillingProducts) GetError

func (m *ResPlatformBillingProducts) GetError() *Error

func (*ResPlatformBillingProducts) GetProducts

func (m *ResPlatformBillingProducts) GetProducts() []*BillingProduct

func (*ResPlatformBillingProducts) ProtoMessage

func (*ResPlatformBillingProducts) ProtoMessage()

func (*ResPlatformBillingProducts) Reset

func (m *ResPlatformBillingProducts) Reset()

func (*ResPlatformBillingProducts) String

func (m *ResPlatformBillingProducts) String() string

type ResRecieveActivityFlipTask

type ResRecieveActivityFlipTask struct {
	Count uint32 `protobuf:"varint,1,opt,name=count" json:"count,omitempty"`
}

func (*ResRecieveActivityFlipTask) Descriptor

func (*ResRecieveActivityFlipTask) Descriptor() ([]byte, []int)

func (*ResRecieveActivityFlipTask) GetCount

func (m *ResRecieveActivityFlipTask) GetCount() uint32

func (*ResRecieveActivityFlipTask) ProtoMessage

func (*ResRecieveActivityFlipTask) ProtoMessage()

func (*ResRecieveActivityFlipTask) Reset

func (m *ResRecieveActivityFlipTask) Reset()

func (*ResRecieveActivityFlipTask) String

func (m *ResRecieveActivityFlipTask) String() string

type ResRefreshDailyTask

type ResRefreshDailyTask struct {
	Error        *Error        `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"`
	Progress     *TaskProgress `protobuf:"bytes,2,opt,name=progress" json:"progress,omitempty"`
	RefreshCount uint32        `protobuf:"varint,3,opt,name=refresh_count,json=refreshCount" json:"refresh_count,omitempty"`
}

func (*ResRefreshDailyTask) Descriptor

func (*ResRefreshDailyTask) Descriptor() ([]byte, []int)

func (*ResRefreshDailyTask) GetError

func (m *ResRefreshDailyTask) GetError() *Error

func (*ResRefreshDailyTask) GetProgress

func (m *ResRefreshDailyTask) GetProgress() *TaskProgress

func (*ResRefreshDailyTask) GetRefreshCount

func (m *ResRefreshDailyTask) GetRefreshCount() uint32

func (*ResRefreshDailyTask) ProtoMessage

func (*ResRefreshDailyTask) ProtoMessage()

func (*ResRefreshDailyTask) Reset

func (m *ResRefreshDailyTask) Reset()

func (*ResRefreshDailyTask) String

func (m *ResRefreshDailyTask) String() string

type ResRefreshZHPShop

type ResRefreshZHPShop struct {
	Error *Error   `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"`
	Zhp   *ZHPShop `protobuf:"bytes,2,opt,name=zhp" json:"zhp,omitempty"`
}

func (*ResRefreshZHPShop) Descriptor

func (*ResRefreshZHPShop) Descriptor() ([]byte, []int)

func (*ResRefreshZHPShop) GetError

func (m *ResRefreshZHPShop) GetError() *Error

func (*ResRefreshZHPShop) GetZhp

func (m *ResRefreshZHPShop) GetZhp() *ZHPShop

func (*ResRefreshZHPShop) ProtoMessage

func (*ResRefreshZHPShop) ProtoMessage()

func (*ResRefreshZHPShop) Reset

func (m *ResRefreshZHPShop) Reset()

func (*ResRefreshZHPShop) String

func (m *ResRefreshZHPShop) String() string

type ResRemoveCollectedGameRecord

type ResRemoveCollectedGameRecord struct {
	Error *Error `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"`
}

func (*ResRemoveCollectedGameRecord) Descriptor

func (*ResRemoveCollectedGameRecord) Descriptor() ([]byte, []int)

func (*ResRemoveCollectedGameRecord) GetError

func (m *ResRemoveCollectedGameRecord) GetError() *Error

func (*ResRemoveCollectedGameRecord) ProtoMessage

func (*ResRemoveCollectedGameRecord) ProtoMessage()

func (*ResRemoveCollectedGameRecord) Reset

func (m *ResRemoveCollectedGameRecord) Reset()

func (*ResRemoveCollectedGameRecord) String

type ResReviveCoinInfo

type ResReviveCoinInfo struct {
	Error     *Error `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"`
	HasGained bool   `protobuf:"varint,2,opt,name=has_gained,json=hasGained" json:"has_gained,omitempty"`
}

func (*ResReviveCoinInfo) Descriptor

func (*ResReviveCoinInfo) Descriptor() ([]byte, []int)

func (*ResReviveCoinInfo) GetError

func (m *ResReviveCoinInfo) GetError() *Error

func (*ResReviveCoinInfo) GetHasGained

func (m *ResReviveCoinInfo) GetHasGained() bool

func (*ResReviveCoinInfo) ProtoMessage

func (*ResReviveCoinInfo) ProtoMessage()

func (*ResReviveCoinInfo) Reset

func (m *ResReviveCoinInfo) Reset()

func (*ResReviveCoinInfo) String

func (m *ResReviveCoinInfo) String() string

type ResSearchAccountById

type ResSearchAccountById struct {
	Error  *Error          `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"`
	Player *PlayerBaseView `protobuf:"bytes,2,opt,name=player" json:"player,omitempty"`
}

func (*ResSearchAccountById) Descriptor

func (*ResSearchAccountById) Descriptor() ([]byte, []int)

func (*ResSearchAccountById) GetError

func (m *ResSearchAccountById) GetError() *Error

func (*ResSearchAccountById) GetPlayer

func (m *ResSearchAccountById) GetPlayer() *PlayerBaseView

func (*ResSearchAccountById) ProtoMessage

func (*ResSearchAccountById) ProtoMessage()

func (*ResSearchAccountById) Reset

func (m *ResSearchAccountById) Reset()

func (*ResSearchAccountById) String

func (m *ResSearchAccountById) String() string

type ResSearchAccountByPattern

type ResSearchAccountByPattern struct {
	Error         *Error   `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"`
	IsFinished    bool     `protobuf:"varint,2,opt,name=is_finished,json=isFinished" json:"is_finished,omitempty"`
	MatchAccounts []uint32 `protobuf:"varint,3,rep,packed,name=match_accounts,json=matchAccounts" json:"match_accounts,omitempty"`
	DecodeId      uint32   `protobuf:"varint,4,opt,name=decode_id,json=decodeId" json:"decode_id,omitempty"`
}

func (*ResSearchAccountByPattern) Descriptor

func (*ResSearchAccountByPattern) Descriptor() ([]byte, []int)

func (*ResSearchAccountByPattern) GetDecodeId

func (m *ResSearchAccountByPattern) GetDecodeId() uint32

func (*ResSearchAccountByPattern) GetError

func (m *ResSearchAccountByPattern) GetError() *Error

func (*ResSearchAccountByPattern) GetIsFinished

func (m *ResSearchAccountByPattern) GetIsFinished() bool

func (*ResSearchAccountByPattern) GetMatchAccounts

func (m *ResSearchAccountByPattern) GetMatchAccounts() []uint32

func (*ResSearchAccountByPattern) ProtoMessage

func (*ResSearchAccountByPattern) ProtoMessage()

func (*ResSearchAccountByPattern) Reset

func (m *ResSearchAccountByPattern) Reset()

func (*ResSearchAccountByPattern) String

func (m *ResSearchAccountByPattern) String() string

type ResSelfRoom

type ResSelfRoom struct {
	Error *Error `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"`
	Room  *Room  `protobuf:"bytes,2,opt,name=room" json:"room,omitempty"`
}

func (*ResSelfRoom) Descriptor

func (*ResSelfRoom) Descriptor() ([]byte, []int)

func (*ResSelfRoom) GetError

func (m *ResSelfRoom) GetError() *Error

func (*ResSelfRoom) GetRoom

func (m *ResSelfRoom) GetRoom() *Room

func (*ResSelfRoom) ProtoMessage

func (*ResSelfRoom) ProtoMessage()

func (*ResSelfRoom) Reset

func (m *ResSelfRoom) Reset()

func (*ResSelfRoom) String

func (m *ResSelfRoom) String() string

type ResSendGiftToCharacter

type ResSendGiftToCharacter struct {
	Error *Error `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"`
	Level uint32 `protobuf:"varint,2,opt,name=level" json:"level,omitempty"`
	Exp   uint32 `protobuf:"varint,3,opt,name=exp" json:"exp,omitempty"`
}

func (*ResSendGiftToCharacter) Descriptor

func (*ResSendGiftToCharacter) Descriptor() ([]byte, []int)

func (*ResSendGiftToCharacter) GetError

func (m *ResSendGiftToCharacter) GetError() *Error

func (*ResSendGiftToCharacter) GetExp

func (m *ResSendGiftToCharacter) GetExp() uint32

func (*ResSendGiftToCharacter) GetLevel

func (m *ResSendGiftToCharacter) GetLevel() uint32

func (*ResSendGiftToCharacter) ProtoMessage

func (*ResSendGiftToCharacter) ProtoMessage()

func (*ResSendGiftToCharacter) Reset

func (m *ResSendGiftToCharacter) Reset()

func (*ResSendGiftToCharacter) String

func (m *ResSendGiftToCharacter) String() string

type ResServerSettings

type ResServerSettings struct {
	Settings *ServerSettings `protobuf:"bytes,1,opt,name=settings" json:"settings,omitempty"`
}

func (*ResServerSettings) Descriptor

func (*ResServerSettings) Descriptor() ([]byte, []int)

func (*ResServerSettings) GetSettings

func (m *ResServerSettings) GetSettings() *ServerSettings

func (*ResServerSettings) ProtoMessage

func (*ResServerSettings) ProtoMessage()

func (*ResServerSettings) Reset

func (m *ResServerSettings) Reset()

func (*ResServerSettings) String

func (m *ResServerSettings) String() string

type ResServerTime

type ResServerTime struct {
	ServerTime uint32 `protobuf:"varint,1,opt,name=server_time,json=serverTime" json:"server_time,omitempty"`
}

func (*ResServerTime) Descriptor

func (*ResServerTime) Descriptor() ([]byte, []int)

func (*ResServerTime) GetServerTime

func (m *ResServerTime) GetServerTime() uint32

func (*ResServerTime) ProtoMessage

func (*ResServerTime) ProtoMessage()

func (*ResServerTime) Reset

func (m *ResServerTime) Reset()

func (*ResServerTime) String

func (m *ResServerTime) String() string

type ResShopInfo

type ResShopInfo struct {
	Error    *Error    `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"`
	ShopInfo *ShopInfo `protobuf:"bytes,2,opt,name=shop_info,json=shopInfo" json:"shop_info,omitempty"`
}

func (*ResShopInfo) Descriptor

func (*ResShopInfo) Descriptor() ([]byte, []int)

func (*ResShopInfo) GetError

func (m *ResShopInfo) GetError() *Error

func (*ResShopInfo) GetShopInfo

func (m *ResShopInfo) GetShopInfo() *ShopInfo

func (*ResShopInfo) ProtoMessage

func (*ResShopInfo) ProtoMessage()

func (*ResShopInfo) Reset

func (m *ResShopInfo) Reset()

func (*ResShopInfo) String

func (m *ResShopInfo) String() string

type ResShopPurchase

type ResShopPurchase struct {
	Error  *Error         `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"`
	Update *AccountUpdate `protobuf:"bytes,2,opt,name=update" json:"update,omitempty"`
}

func (*ResShopPurchase) Descriptor

func (*ResShopPurchase) Descriptor() ([]byte, []int)

func (*ResShopPurchase) GetError

func (m *ResShopPurchase) GetError() *Error

func (*ResShopPurchase) GetUpdate

func (m *ResShopPurchase) GetUpdate() *AccountUpdate

func (*ResShopPurchase) ProtoMessage

func (*ResShopPurchase) ProtoMessage()

func (*ResShopPurchase) Reset

func (m *ResShopPurchase) Reset()

func (*ResShopPurchase) String

func (m *ResShopPurchase) String() string

type ResSignupAccount

type ResSignupAccount struct {
	Error *Error `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"`
}

func (*ResSignupAccount) Descriptor

func (*ResSignupAccount) Descriptor() ([]byte, []int)

func (*ResSignupAccount) GetError

func (m *ResSignupAccount) GetError() *Error

func (*ResSignupAccount) ProtoMessage

func (*ResSignupAccount) ProtoMessage()

func (*ResSignupAccount) Reset

func (m *ResSignupAccount) Reset()

func (*ResSignupAccount) String

func (m *ResSignupAccount) String() string

type ResSyncGame

type ResSyncGame struct {
	Error       *Error       `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"`
	IsEnd       bool         `protobuf:"varint,2,opt,name=is_end,json=isEnd" json:"is_end,omitempty"`
	Step        uint32       `protobuf:"varint,3,opt,name=step" json:"step,omitempty"`
	GameRestore *GameRestore `protobuf:"bytes,4,opt,name=game_restore,json=gameRestore" json:"game_restore,omitempty"`
}

func (*ResSyncGame) Descriptor

func (*ResSyncGame) Descriptor() ([]byte, []int)

func (*ResSyncGame) GetError

func (m *ResSyncGame) GetError() *Error

func (*ResSyncGame) GetGameRestore

func (m *ResSyncGame) GetGameRestore() *GameRestore

func (*ResSyncGame) GetIsEnd

func (m *ResSyncGame) GetIsEnd() bool

func (*ResSyncGame) GetStep

func (m *ResSyncGame) GetStep() uint32

func (*ResSyncGame) ProtoMessage

func (*ResSyncGame) ProtoMessage()

func (*ResSyncGame) Reset

func (m *ResSyncGame) Reset()

func (*ResSyncGame) String

func (m *ResSyncGame) String() string

type ResTitleList

type ResTitleList struct {
	Error     *Error   `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"`
	TitleList []uint32 `protobuf:"varint,2,rep,packed,name=title_list,json=titleList" json:"title_list,omitempty"`
}

func (*ResTitleList) Descriptor

func (*ResTitleList) Descriptor() ([]byte, []int)

func (*ResTitleList) GetError

func (m *ResTitleList) GetError() *Error

func (*ResTitleList) GetTitleList

func (m *ResTitleList) GetTitleList() []uint32

func (*ResTitleList) ProtoMessage

func (*ResTitleList) ProtoMessage()

func (*ResTitleList) Reset

func (m *ResTitleList) Reset()

func (*ResTitleList) String

func (m *ResTitleList) String() string

type ResUpgradeCharacter

type ResUpgradeCharacter struct {
	Error     *Error     `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"`
	Character *Character `protobuf:"bytes,2,opt,name=character" json:"character,omitempty"`
}

func (*ResUpgradeCharacter) Descriptor

func (*ResUpgradeCharacter) Descriptor() ([]byte, []int)

func (*ResUpgradeCharacter) GetCharacter

func (m *ResUpgradeCharacter) GetCharacter() *Character

func (*ResUpgradeCharacter) GetError

func (m *ResUpgradeCharacter) GetError() *Error

func (*ResUpgradeCharacter) ProtoMessage

func (*ResUpgradeCharacter) ProtoMessage()

func (*ResUpgradeCharacter) Reset

func (m *ResUpgradeCharacter) Reset()

func (*ResUpgradeCharacter) String

func (m *ResUpgradeCharacter) String() string

type ResUseGiftCode

type ResUseGiftCode struct {
	Error   *Error        `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"`
	Rewards []*RewardSlot `protobuf:"bytes,6,rep,name=rewards" json:"rewards,omitempty"`
}

func (*ResUseGiftCode) Descriptor

func (*ResUseGiftCode) Descriptor() ([]byte, []int)

func (*ResUseGiftCode) GetError

func (m *ResUseGiftCode) GetError() *Error

func (*ResUseGiftCode) GetRewards

func (m *ResUseGiftCode) GetRewards() []*RewardSlot

func (*ResUseGiftCode) ProtoMessage

func (*ResUseGiftCode) ProtoMessage()

func (*ResUseGiftCode) Reset

func (m *ResUseGiftCode) Reset()

func (*ResUseGiftCode) String

func (m *ResUseGiftCode) String() string

type ResVerfiyCodeForSecure

type ResVerfiyCodeForSecure struct {
	Error       *Error `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"`
	SecureToken string `protobuf:"bytes,2,opt,name=secure_token,json=secureToken" json:"secure_token,omitempty"`
}

func (*ResVerfiyCodeForSecure) Descriptor

func (*ResVerfiyCodeForSecure) Descriptor() ([]byte, []int)

func (*ResVerfiyCodeForSecure) GetError

func (m *ResVerfiyCodeForSecure) GetError() *Error

func (*ResVerfiyCodeForSecure) GetSecureToken

func (m *ResVerfiyCodeForSecure) GetSecureToken() string

func (*ResVerfiyCodeForSecure) ProtoMessage

func (*ResVerfiyCodeForSecure) ProtoMessage()

func (*ResVerfiyCodeForSecure) Reset

func (m *ResVerfiyCodeForSecure) Reset()

func (*ResVerfiyCodeForSecure) String

func (m *ResVerfiyCodeForSecure) String() string

type ResVipReward

type ResVipReward struct {
	Error           *Error   `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"`
	GainedVipLevels []uint32 `protobuf:"varint,2,rep,packed,name=gained_vip_levels,json=gainedVipLevels" json:"gained_vip_levels,omitempty"`
}

func (*ResVipReward) Descriptor

func (*ResVipReward) Descriptor() ([]byte, []int)

func (*ResVipReward) GetError

func (m *ResVipReward) GetError() *Error

func (*ResVipReward) GetGainedVipLevels

func (m *ResVipReward) GetGainedVipLevels() []uint32

func (*ResVipReward) ProtoMessage

func (*ResVipReward) ProtoMessage()

func (*ResVipReward) Reset

func (m *ResVipReward) Reset()

func (*ResVipReward) String

func (m *ResVipReward) String() string

type RewardPlusResult

type RewardPlusResult struct {
	Id       uint32                     `protobuf:"varint,1,opt,name=id" json:"id,omitempty"`
	Count    uint32                     `protobuf:"varint,2,opt,name=count" json:"count,omitempty"`
	Exchange *RewardPlusResult_Exchange `protobuf:"bytes,3,opt,name=exchange" json:"exchange,omitempty"`
}

func (*RewardPlusResult) Descriptor

func (*RewardPlusResult) Descriptor() ([]byte, []int)

func (*RewardPlusResult) GetCount

func (m *RewardPlusResult) GetCount() uint32

func (*RewardPlusResult) GetExchange

func (m *RewardPlusResult) GetExchange() *RewardPlusResult_Exchange

func (*RewardPlusResult) GetId

func (m *RewardPlusResult) GetId() uint32

func (*RewardPlusResult) ProtoMessage

func (*RewardPlusResult) ProtoMessage()

func (*RewardPlusResult) Reset

func (m *RewardPlusResult) Reset()

func (*RewardPlusResult) String

func (m *RewardPlusResult) String() string

type RewardPlusResult_Exchange

type RewardPlusResult_Exchange struct {
	Id       uint32 `protobuf:"varint,1,opt,name=id" json:"id,omitempty"`
	Count    uint32 `protobuf:"varint,2,opt,name=count" json:"count,omitempty"`
	Exchange uint32 `protobuf:"varint,3,opt,name=exchange" json:"exchange,omitempty"`
}

func (*RewardPlusResult_Exchange) Descriptor

func (*RewardPlusResult_Exchange) Descriptor() ([]byte, []int)

func (*RewardPlusResult_Exchange) GetCount

func (m *RewardPlusResult_Exchange) GetCount() uint32

func (*RewardPlusResult_Exchange) GetExchange

func (m *RewardPlusResult_Exchange) GetExchange() uint32

func (*RewardPlusResult_Exchange) GetId

func (m *RewardPlusResult_Exchange) GetId() uint32

func (*RewardPlusResult_Exchange) ProtoMessage

func (*RewardPlusResult_Exchange) ProtoMessage()

func (*RewardPlusResult_Exchange) Reset

func (m *RewardPlusResult_Exchange) Reset()

func (*RewardPlusResult_Exchange) String

func (m *RewardPlusResult_Exchange) String() string

type RewardSlot

type RewardSlot struct {
	Id    uint32 `protobuf:"varint,1,opt,name=id" json:"id,omitempty"`
	Count uint32 `protobuf:"varint,2,opt,name=count" json:"count,omitempty"`
}

func (*RewardSlot) Descriptor

func (*RewardSlot) Descriptor() ([]byte, []int)

func (*RewardSlot) GetCount

func (m *RewardSlot) GetCount() uint32

func (*RewardSlot) GetId

func (m *RewardSlot) GetId() uint32

func (*RewardSlot) ProtoMessage

func (*RewardSlot) ProtoMessage()

func (*RewardSlot) Reset

func (m *RewardSlot) Reset()

func (*RewardSlot) String

func (m *RewardSlot) String() string

type RollingNotice

type RollingNotice struct {
	Id             uint32 `protobuf:"varint,1,opt,name=id" json:"id,omitempty"`
	Content        string `protobuf:"bytes,2,opt,name=content" json:"content,omitempty"`
	StartTime      uint32 `protobuf:"varint,3,opt,name=start_time,json=startTime" json:"start_time,omitempty"`
	EndTime        uint32 `protobuf:"varint,4,opt,name=end_time,json=endTime" json:"end_time,omitempty"`
	RepeatInterval uint32 `protobuf:"varint,5,opt,name=repeat_interval,json=repeatInterval" json:"repeat_interval,omitempty"`
}

func (*RollingNotice) Descriptor

func (*RollingNotice) Descriptor() ([]byte, []int)

func (*RollingNotice) GetContent

func (m *RollingNotice) GetContent() string

func (*RollingNotice) GetEndTime

func (m *RollingNotice) GetEndTime() uint32

func (*RollingNotice) GetId

func (m *RollingNotice) GetId() uint32

func (*RollingNotice) GetRepeatInterval

func (m *RollingNotice) GetRepeatInterval() uint32

func (*RollingNotice) GetStartTime

func (m *RollingNotice) GetStartTime() uint32

func (*RollingNotice) ProtoMessage

func (*RollingNotice) ProtoMessage()

func (*RollingNotice) Reset

func (m *RollingNotice) Reset()

func (*RollingNotice) String

func (m *RollingNotice) String() string

type Room

type Room struct {
	RoomId         uint32            `protobuf:"varint,1,opt,name=room_id,json=roomId" json:"room_id,omitempty"`
	OwnerId        uint32            `protobuf:"varint,2,opt,name=owner_id,json=ownerId" json:"owner_id,omitempty"`
	Mode           *GameMode         `protobuf:"bytes,3,opt,name=mode" json:"mode,omitempty"`
	MaxPlayerCount uint32            `protobuf:"varint,4,opt,name=max_player_count,json=maxPlayerCount" json:"max_player_count,omitempty"`
	Persons        []*PlayerGameView `protobuf:"bytes,5,rep,name=persons" json:"persons,omitempty"`
	ReadyList      []uint32          `protobuf:"varint,6,rep,packed,name=ready_list,json=readyList" json:"ready_list,omitempty"`
	IsPlaying      bool              `protobuf:"varint,7,opt,name=is_playing,json=isPlaying" json:"is_playing,omitempty"`
	PublicLive     bool              `protobuf:"varint,8,opt,name=public_live,json=publicLive" json:"public_live,omitempty"`
	RobotCount     uint32            `protobuf:"varint,9,opt,name=robot_count,json=robotCount" json:"robot_count,omitempty"`
	TournamentId   uint32            `protobuf:"varint,10,opt,name=tournament_id,json=tournamentId" json:"tournament_id,omitempty"`
}

func (*Room) Descriptor

func (*Room) Descriptor() ([]byte, []int)

func (*Room) GetIsPlaying

func (m *Room) GetIsPlaying() bool

func (*Room) GetMaxPlayerCount

func (m *Room) GetMaxPlayerCount() uint32

func (*Room) GetMode

func (m *Room) GetMode() *GameMode

func (*Room) GetOwnerId

func (m *Room) GetOwnerId() uint32

func (*Room) GetPersons

func (m *Room) GetPersons() []*PlayerGameView

func (*Room) GetPublicLive

func (m *Room) GetPublicLive() bool

func (*Room) GetReadyList

func (m *Room) GetReadyList() []uint32

func (*Room) GetRobotCount

func (m *Room) GetRobotCount() uint32

func (*Room) GetRoomId

func (m *Room) GetRoomId() uint32

func (*Room) GetTournamentId

func (m *Room) GetTournamentId() uint32

func (*Room) ProtoMessage

func (*Room) ProtoMessage()

func (*Room) Reset

func (m *Room) Reset()

func (*Room) String

func (m *Room) String() string

type ServerSettings

type ServerSettings struct {
	PaymentSetting *PaymentSetting `protobuf:"bytes,3,opt,name=payment_setting,json=paymentSetting" json:"payment_setting,omitempty"`
}

func (*ServerSettings) Descriptor

func (*ServerSettings) Descriptor() ([]byte, []int)

func (*ServerSettings) GetPaymentSetting

func (m *ServerSettings) GetPaymentSetting() *PaymentSetting

func (*ServerSettings) ProtoMessage

func (*ServerSettings) ProtoMessage()

func (*ServerSettings) Reset

func (m *ServerSettings) Reset()

func (*ServerSettings) String

func (m *ServerSettings) String() string

type ShopInfo

type ShopInfo struct {
	Zhp             *ZHPShop     `protobuf:"bytes,1,opt,name=zhp" json:"zhp,omitempty"`
	BuyRecords      []*BuyRecord `protobuf:"bytes,2,rep,name=buy_records,json=buyRecords" json:"buy_records,omitempty"`
	LastRefreshTime uint32       `protobuf:"varint,3,opt,name=last_refresh_time,json=lastRefreshTime" json:"last_refresh_time,omitempty"`
}

func (*ShopInfo) Descriptor

func (*ShopInfo) Descriptor() ([]byte, []int)

func (*ShopInfo) GetBuyRecords

func (m *ShopInfo) GetBuyRecords() []*BuyRecord

func (*ShopInfo) GetLastRefreshTime

func (m *ShopInfo) GetLastRefreshTime() uint32

func (*ShopInfo) GetZhp

func (m *ShopInfo) GetZhp() *ZHPShop

func (*ShopInfo) ProtoMessage

func (*ShopInfo) ProtoMessage()

func (*ShopInfo) Reset

func (m *ShopInfo) Reset()

func (*ShopInfo) String

func (m *ShopInfo) String() string

type TaskProgress

type TaskProgress struct {
	Id       uint32 `protobuf:"varint,1,opt,name=id" json:"id,omitempty"`
	Counter  uint32 `protobuf:"varint,2,opt,name=counter" json:"counter,omitempty"`
	Achieved bool   `protobuf:"varint,3,opt,name=achieved" json:"achieved,omitempty"`
	Rewarded bool   `protobuf:"varint,4,opt,name=rewarded" json:"rewarded,omitempty"`
}

func (*TaskProgress) Descriptor

func (*TaskProgress) Descriptor() ([]byte, []int)

func (*TaskProgress) GetAchieved

func (m *TaskProgress) GetAchieved() bool

func (*TaskProgress) GetCounter

func (m *TaskProgress) GetCounter() uint32

func (*TaskProgress) GetId

func (m *TaskProgress) GetId() uint32

func (*TaskProgress) GetRewarded

func (m *TaskProgress) GetRewarded() bool

func (*TaskProgress) ProtoMessage

func (*TaskProgress) ProtoMessage()

func (*TaskProgress) Reset

func (m *TaskProgress) Reset()

func (*TaskProgress) String

func (m *TaskProgress) String() string

type TingPaiDiscardInfo

type TingPaiDiscardInfo struct {
	Tile     string         `protobuf:"bytes,1,opt,name=tile" json:"tile,omitempty"`
	Zhenting bool           `protobuf:"varint,2,opt,name=zhenting" json:"zhenting,omitempty"`
	Infos    []*TingPaiInfo `protobuf:"bytes,3,rep,name=infos" json:"infos,omitempty"`
}

func (*TingPaiDiscardInfo) Descriptor

func (*TingPaiDiscardInfo) Descriptor() ([]byte, []int)

func (*TingPaiDiscardInfo) GetInfos

func (m *TingPaiDiscardInfo) GetInfos() []*TingPaiInfo

func (*TingPaiDiscardInfo) GetTile

func (m *TingPaiDiscardInfo) GetTile() string

func (*TingPaiDiscardInfo) GetZhenting

func (m *TingPaiDiscardInfo) GetZhenting() bool

func (*TingPaiDiscardInfo) ProtoMessage

func (*TingPaiDiscardInfo) ProtoMessage()

func (*TingPaiDiscardInfo) Reset

func (m *TingPaiDiscardInfo) Reset()

func (*TingPaiDiscardInfo) String

func (m *TingPaiDiscardInfo) String() string

type TingPaiInfo

type TingPaiInfo struct {
	Tile          string `protobuf:"bytes,1,opt,name=tile" json:"tile,omitempty"`
	Haveyi        bool   `protobuf:"varint,2,opt,name=haveyi" json:"haveyi,omitempty"`
	Yiman         bool   `protobuf:"varint,3,opt,name=yiman" json:"yiman,omitempty"`
	Count         uint32 `protobuf:"varint,4,opt,name=count" json:"count,omitempty"`
	Fu            uint32 `protobuf:"varint,5,opt,name=fu" json:"fu,omitempty"`
	BiaoDoraCount uint32 `protobuf:"varint,6,opt,name=biao_dora_count,json=biaoDoraCount" json:"biao_dora_count,omitempty"`
}

func (*TingPaiInfo) Descriptor

func (*TingPaiInfo) Descriptor() ([]byte, []int)

func (*TingPaiInfo) GetBiaoDoraCount

func (m *TingPaiInfo) GetBiaoDoraCount() uint32

func (*TingPaiInfo) GetCount

func (m *TingPaiInfo) GetCount() uint32

func (*TingPaiInfo) GetFu

func (m *TingPaiInfo) GetFu() uint32

func (*TingPaiInfo) GetHaveyi

func (m *TingPaiInfo) GetHaveyi() bool

func (*TingPaiInfo) GetTile

func (m *TingPaiInfo) GetTile() string

func (*TingPaiInfo) GetYiman

func (m *TingPaiInfo) GetYiman() bool

func (*TingPaiInfo) ProtoMessage

func (*TingPaiInfo) ProtoMessage()

func (*TingPaiInfo) Reset

func (m *TingPaiInfo) Reset()

func (*TingPaiInfo) String

func (m *TingPaiInfo) String() string

type Wrapper

type Wrapper struct {
	Name string `protobuf:"bytes,1,opt,name=name" json:"name,omitempty"`
	Data []byte `protobuf:"bytes,2,opt,name=data,proto3" json:"data,omitempty"`
}

func (*Wrapper) Descriptor

func (*Wrapper) Descriptor() ([]byte, []int)

func (*Wrapper) GetData

func (m *Wrapper) GetData() []byte

func (*Wrapper) GetName

func (m *Wrapper) GetName() string

func (*Wrapper) ProtoMessage

func (*Wrapper) ProtoMessage()

func (*Wrapper) Reset

func (m *Wrapper) Reset()

func (*Wrapper) String

func (m *Wrapper) String() string

type ZHPShop

type ZHPShop struct {
	Goods       []uint32              `protobuf:"varint,1,rep,packed,name=goods" json:"goods,omitempty"`
	BuyRecords  []*BuyRecord          `protobuf:"bytes,2,rep,name=buy_records,json=buyRecords" json:"buy_records,omitempty"`
	FreeRefresh *ZHPShop_RefreshCount `protobuf:"bytes,3,opt,name=free_refresh,json=freeRefresh" json:"free_refresh,omitempty"`
	CostRefresh *ZHPShop_RefreshCount `protobuf:"bytes,4,opt,name=cost_refresh,json=costRefresh" json:"cost_refresh,omitempty"`
}

func (*ZHPShop) Descriptor

func (*ZHPShop) Descriptor() ([]byte, []int)

func (*ZHPShop) GetBuyRecords

func (m *ZHPShop) GetBuyRecords() []*BuyRecord

func (*ZHPShop) GetCostRefresh

func (m *ZHPShop) GetCostRefresh() *ZHPShop_RefreshCount

func (*ZHPShop) GetFreeRefresh

func (m *ZHPShop) GetFreeRefresh() *ZHPShop_RefreshCount

func (*ZHPShop) GetGoods

func (m *ZHPShop) GetGoods() []uint32

func (*ZHPShop) ProtoMessage

func (*ZHPShop) ProtoMessage()

func (*ZHPShop) Reset

func (m *ZHPShop) Reset()

func (*ZHPShop) String

func (m *ZHPShop) String() string

type ZHPShop_RefreshCount

type ZHPShop_RefreshCount struct {
	Count uint32 `protobuf:"varint,1,opt,name=count" json:"count,omitempty"`
	Limit uint32 `protobuf:"varint,2,opt,name=limit" json:"limit,omitempty"`
}

func (*ZHPShop_RefreshCount) Descriptor

func (*ZHPShop_RefreshCount) Descriptor() ([]byte, []int)

func (*ZHPShop_RefreshCount) GetCount

func (m *ZHPShop_RefreshCount) GetCount() uint32

func (*ZHPShop_RefreshCount) GetLimit

func (m *ZHPShop_RefreshCount) GetLimit() uint32

func (*ZHPShop_RefreshCount) ProtoMessage

func (*ZHPShop_RefreshCount) ProtoMessage()

func (*ZHPShop_RefreshCount) Reset

func (m *ZHPShop_RefreshCount) Reset()

func (*ZHPShop_RefreshCount) String

func (m *ZHPShop_RefreshCount) String() string

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