Documentation ¶
Overview ¶
Package lq is a generated protocol buffer package.
It is generated from these files:
liqi.proto
It has these top-level messages:
Account AccountActiveState AccountCacheView AccountDetailStatistic AccountDetailStatisticByCategory AccountDetailStatisticV2 AccountFanAchieved AccountLevel AccountMahjongStatistic AccountOwnerData AccountPlayingGame AccountSetting AccountShiLian AccountStatisticByFan AccountStatisticByGameMode AccountStatisticData AccountUpdate AchievementProgress ActionAnGangAddGang ActionBaBei ActionChiPengGang ActionDealTile ActionDiscardTile ActionHule ActionLiuJu ActionMJStart ActionNewRound ActionNoTile ActionPrototype Activity ActivityAccumulatedPointData ActivityRankPointData Announcement AntiAddiction Bag BagUpdate BillShortcut BillingGoods BillingProduct BuyRecord ChangeNicknameRecord Character ChestData ChestDataV2 ClientDeviceInfo CommentItem CustomizedContestAbstract CustomizedContestBase CustomizedContestDetail CustomizedContestExtend CustomizedContestGameEnd CustomizedContestGameStart CustomizedContestPlayerReport Error ExchangeRecord ExecuteReward FaithData FanInfo Friend GameConfig GameConnectInfo GameDetailRecords GameDetailRule GameEnd GameEndAction GameEndResult GameFinalSnapshot GameLiveHead GameLiveSegment GameLiveSegmentUri GameLiveUnit GameMetaData GameMode GameNewRoundState GameNoopAction GameRestore GameRoundHuData GameRoundPlayer GameRoundPlayerResult GameRoundSnapshot GameSnapshot GameTestingEnvironmentSet HuleInfo Item ItemGainRecord ItemGainRecords LiQiSuccess Mail MonthTicketInfo NetworkEndpoint NoTilePlayerInfo NoTileScoreInfo NotifyAccountLevelChange NotifyAccountLogout NotifyAccountUpdate NotifyActivityChange NotifyActivityPoint NotifyActivityReward NotifyActivityTaskUpdate NotifyAnnouncementUpdate NotifyAnotherLogin NotifyClientMessage NotifyCustomContestAccountMsg NotifyCustomContestState NotifyCustomContestSystemMsg NotifyDailyTaskUpdate NotifyDeleteMail NotifyFriendChange NotifyFriendStateChange NotifyFriendViewChange NotifyGameBroadcast NotifyGameEndResult NotifyGameFinishReward NotifyGamePause NotifyGameTerminate NotifyGiftSendRefresh NotifyLeaderboardPoint NotifyMatchGameStart NotifyMatchTimeout NotifyNewComment NotifyNewFriendApply NotifyNewGame NotifyNewMail NotifyPayResult NotifyPlayerConnectionState NotifyPlayerLoadGameReady NotifyReviveCoinUpdate NotifyRollingNotice NotifyRoomGameStart NotifyRoomKickOut NotifyRoomPlayerReady NotifyRoomPlayerUpdate NotifyServerSetting NotifyShopUpdate NotifyVipLevelChange OpenResult OptionalOperation OptionalOperationList PaymentSetting PlayerBaseView PlayerGameView RecordAnGangAddGang RecordBaBei RecordChiPengGang RecordCollectedData RecordDealTile RecordDiscardTile RecordGame RecordHule RecordLiuJu RecordNewRound RecordNoTile ReqAccountInfo ReqAccountList ReqAccountStatisticInfo ReqAddCollectedGameRecord ReqApplyFriend ReqAuthGame ReqBindAccount ReqBindEmail ReqBindPhoneNumber ReqBroadcastInGame ReqBuyFromChestShop ReqBuyFromShop ReqBuyFromZHP ReqBuyShiLian ReqCancelGooglePlayOrder ReqCancelMatchQueue ReqChangeAvatar ReqChangeCharacterSkin ReqChangeCharacterView ReqChangeCollectedGameRecordRemarks ReqChangeCommonView ReqChangeMainCharacter ReqChiPengGang ReqClientMessage ReqCommon ReqCompleteActivityTask ReqComposeShard ReqCreateAlipayAppOrder ReqCreateAlipayOrder ReqCreateAlipayScanOrder ReqCreateBillingOrder ReqCreateENAlipayOrder ReqCreateENJCBOrder ReqCreateENMasterCardOrder ReqCreateENPaypalOrder ReqCreateENVisaOrder ReqCreateEmailVerifyCode ReqCreateJPAuOrder ReqCreateJPCreditCardOrder ReqCreateJPDocomoOrder ReqCreateJPPaypalOrder ReqCreateJPSoftbankOrder ReqCreateJPWebMoneyOrder ReqCreateNickname ReqCreatePhoneVerifyCode ReqCreateRoom ReqCreateWechatAppOrder ReqCreateWechatNativeOrder ReqCurrentMatchInfo ReqDeleteComment ReqDeleteMail ReqDoActivitySignIn ReqEmailLogin ReqEnterCustomizedContest ReqExchangeActivityItem ReqExchangeCurrency ReqFetchActivityFlipInfo ReqFetchCommentContent ReqFetchCommentList ReqFetchCustomizedContestByContestId ReqFetchCustomizedContestExtendInfo ReqFetchCustomizedContestGameLiveList ReqFetchCustomizedContestGameRecords ReqFetchCustomizedContestList ReqFetchCustomizedContestOnlineInfo ReqFetchRankPointLeaderboard ReqGMCommand ReqGMCommandInGaming ReqGainAccumulatedPointActivityReward ReqGainRankPointReward ReqGainVipReward ReqGameLiveInfo ReqGameLiveLeftSegment ReqGameLiveList ReqGameRecord ReqGameRecordList ReqGameRecordsDetail ReqHandleFriendApply ReqHeatBeat ReqJoinCustomizedContestChatRoom ReqJoinMatchQueue ReqJoinRoom ReqLeaveComment ReqLevelLeaderboard ReqLogin ReqLoginBeat ReqLogout ReqModifyBirthday ReqModifyNickname ReqModifyPassword ReqModifyRoom ReqModifySignature ReqMultiAccountId ReqOauth2Auth ReqOauth2Check ReqOauth2Login ReqOauth2Signup ReqOpenChest ReqOpenManualItem ReqOpenRandomRewardItem ReqPayMonthTicket ReqPlatformBillingProducts ReqReadAnnouncement ReqReadMail ReqRecieveActivityFlipTask ReqRefreshDailyTask ReqRemoveCollectedGameRecord ReqRemoveFriend ReqRollingNotice ReqRoomKick ReqRoomReady ReqRoomStart ReqSayChatMessage ReqSearchAccountById ReqSearchAccountByPattern ReqSelfOperation ReqSellItem ReqSendClientMessage ReqSendGiftToCharacter ReqShopPurchase ReqSignupAccount ReqSolveGooglePlayOrder ReqStartCustomizedContest ReqSyncGame ReqTakeAttachment ReqTargetCustomizedContest ReqUpdateAccountSettings ReqUpdateClientValue ReqUpdateCommentSetting ReqUpdateIDCardInfo ReqUpdateReadComment ReqUpgradeCharacter ReqUseBagItem ReqUseGiftCode ReqUseTitle ReqVerifyCodeForSecure ResAccountActivityData ResAccountCharacterInfo ResAccountInfo ResAccountSettings ResAccountStates ResAccountStatisticInfo ResAccountUpdate ResAchievement ResActivityList ResAddCollectedGameRecord ResAnnouncement ResAuthGame ResBagInfo ResBuyFromChestShop ResBuyFromShop ResChangeCollectedGameRecordRemarks ResCharacterInfo ResClientValue ResCollectedGameRecordList ResCommentSetting ResCommon ResCommonView ResConnectionInfo ResCreateAlipayAppOrder ResCreateAlipayOrder ResCreateAlipayScanOrder ResCreateBillingOrder ResCreateENAlipayOrder ResCreateENJCBOrder ResCreateENMasterCardOrder ResCreateENPaypalOrder ResCreateENVisaOrder ResCreateJPAuOrder ResCreateJPCreditCardOrder ResCreateJPDocomoOrder ResCreateJPPaypalOrder ResCreateJPSoftbankOrder ResCreateJPWebMoneyOrder ResCreateRoom ResCreateWechatAppOrder ResCreateWechatNativeOrder ResCurrentMatchInfo ResDailySignInInfo ResDailyTask ResDoActivitySignIn ResEnterCustomizedContest ResEnterGame ResExchangeActivityItem ResFetchActivityFlipInfo ResFetchCommentContent ResFetchCommentList ResFetchCustomizedContestByContestId ResFetchCustomizedContestExtendInfo ResFetchCustomizedContestGameLiveList ResFetchCustomizedContestGameRecords ResFetchCustomizedContestList ResFetchCustomizedContestOnlineInfo ResFetchRankPointLeaderboard ResFriendApplyList ResFriendList ResGameLiveInfo ResGameLiveLeftSegment ResGameLiveList ResGamePlayerState ResGameRecord ResGameRecordList ResGameRecordsDetail ResIDCardInfo ResJoinCustomizedContestChatRoom ResJoinRoom ResLevelLeaderboard ResLogin ResLogout ResMailInfo ResMisc ResModNicknameTime ResMonthTicketInfo ResMultiAccountBrief ResOauth2Auth ResOauth2Check ResOauth2Signup ResOpenChest ResOpenRandomRewardItem ResPayMonthTicket ResPlatformBillingProducts ResRecieveActivityFlipTask ResRefreshDailyTask ResRefreshZHPShop ResRemoveCollectedGameRecord ResReviveCoinInfo ResSearchAccountById ResSearchAccountByPattern ResSelfRoom ResSendGiftToCharacter ResServerSettings ResServerTime ResShopInfo ResShopPurchase ResSignupAccount ResSyncGame ResTitleList ResUpgradeCharacter ResUseGiftCode ResVerfiyCodeForSecure ResVipReward RewardPlusResult RewardSlot RollingNotice Room ServerSettings ShopInfo TaskProgress TingPaiDiscardInfo TingPaiInfo Wrapper ZHPShop
Index ¶
- Variables
- func FindMethod(clientName string, methodName string) reflect.Type
- func RegisterFastTestServer(s *grpc.Server, srv FastTestServer)
- func RegisterLobbyServer(s *grpc.Server, srv LobbyServer)
- type Account
- func (*Account) Descriptor() ([]byte, []int)
- func (m *Account) GetAccountId() uint32
- func (m *Account) GetAntiAddiction() *AntiAddiction
- func (m *Account) GetAvatarFrame() uint32
- func (m *Account) GetAvatarId() uint32
- func (m *Account) GetBirthday() int32
- func (m *Account) GetDiamond() uint32
- func (m *Account) GetEmail() string
- func (m *Account) GetEmailVerify() uint32
- func (m *Account) GetGold() uint32
- func (m *Account) GetLevel() *AccountLevel
- func (m *Account) GetLevel3() *AccountLevel
- func (m *Account) GetLoginTime() uint32
- func (m *Account) GetLogoutTime() uint32
- func (m *Account) GetNickname() string
- func (m *Account) GetPhone() string
- func (m *Account) GetPhoneVerify() uint32
- func (m *Account) GetPlatformDiamond() []*Account_PlatformDiamond
- func (m *Account) GetRoomId() uint32
- func (m *Account) GetSignature() string
- func (m *Account) GetTitle() uint32
- func (m *Account) GetVip() uint32
- func (*Account) ProtoMessage()
- func (m *Account) Reset()
- func (m *Account) String() string
- type AccountActiveState
- func (*AccountActiveState) Descriptor() ([]byte, []int)
- func (m *AccountActiveState) GetAccountId() uint32
- func (m *AccountActiveState) GetIsOnline() bool
- func (m *AccountActiveState) GetLoginTime() uint32
- func (m *AccountActiveState) GetLogoutTime() uint32
- func (m *AccountActiveState) GetPlaying() *AccountPlayingGame
- func (*AccountActiveState) ProtoMessage()
- func (m *AccountActiveState) Reset()
- func (m *AccountActiveState) String() string
- type AccountCacheView
- func (*AccountCacheView) Descriptor() ([]byte, []int)
- func (m *AccountCacheView) GetAccountId() uint32
- func (m *AccountCacheView) GetAvatarFrame() uint32
- func (m *AccountCacheView) GetAvatarId() uint32
- func (m *AccountCacheView) GetCacheVersion() uint32
- func (m *AccountCacheView) GetIsOnline() bool
- func (m *AccountCacheView) GetLevel() *AccountLevel
- func (m *AccountCacheView) GetLevel3() *AccountLevel
- func (m *AccountCacheView) GetLoginTime() uint32
- func (m *AccountCacheView) GetLogoutTime() uint32
- func (m *AccountCacheView) GetNickname() string
- func (m *AccountCacheView) GetPlayingGame() *AccountPlayingGame
- func (m *AccountCacheView) GetRoomId() uint32
- func (m *AccountCacheView) GetTitle() uint32
- func (m *AccountCacheView) GetVip() uint32
- func (*AccountCacheView) ProtoMessage()
- func (m *AccountCacheView) Reset()
- func (m *AccountCacheView) String() string
- type AccountDetailStatistic
- func (*AccountDetailStatistic) Descriptor() ([]byte, []int)
- func (m *AccountDetailStatistic) GetFan() []*AccountStatisticByFan
- func (m *AccountDetailStatistic) GetFanAchieved() []*AccountFanAchieved
- func (m *AccountDetailStatistic) GetGameMode() []*AccountStatisticByGameMode
- func (m *AccountDetailStatistic) GetLiujumanguan() uint32
- func (*AccountDetailStatistic) ProtoMessage()
- func (m *AccountDetailStatistic) Reset()
- func (m *AccountDetailStatistic) String() string
- type AccountDetailStatisticByCategory
- func (*AccountDetailStatisticByCategory) Descriptor() ([]byte, []int)
- func (m *AccountDetailStatisticByCategory) GetCategory() uint32
- func (m *AccountDetailStatisticByCategory) GetDetailStatistic() *AccountDetailStatistic
- func (*AccountDetailStatisticByCategory) ProtoMessage()
- func (m *AccountDetailStatisticByCategory) Reset()
- func (m *AccountDetailStatisticByCategory) String() string
- type AccountDetailStatisticV2
- func (*AccountDetailStatisticV2) Descriptor() ([]byte, []int)
- func (m *AccountDetailStatisticV2) GetCustomizedContestStatistic() *AccountDetailStatisticV2_CustomizedContestStatistic
- func (m *AccountDetailStatisticV2) GetFriendRoomStatistic() *AccountDetailStatistic
- func (m *AccountDetailStatisticV2) GetLeisureMatchStatistic() *AccountDetailStatistic
- func (m *AccountDetailStatisticV2) GetRankStatistic() *AccountDetailStatisticV2_RankStatistic
- func (*AccountDetailStatisticV2) ProtoMessage()
- func (m *AccountDetailStatisticV2) Reset()
- func (m *AccountDetailStatisticV2) String() string
- type AccountDetailStatisticV2_CustomizedContestStatistic
- func (*AccountDetailStatisticV2_CustomizedContestStatistic) Descriptor() ([]byte, []int)
- func (m *AccountDetailStatisticV2_CustomizedContestStatistic) GetMonthRefreshTime() uint32
- func (m *AccountDetailStatisticV2_CustomizedContestStatistic) GetMonthStatistic() *AccountDetailStatistic
- func (m *AccountDetailStatisticV2_CustomizedContestStatistic) GetTotalStatistic() *AccountDetailStatistic
- func (*AccountDetailStatisticV2_CustomizedContestStatistic) ProtoMessage()
- func (m *AccountDetailStatisticV2_CustomizedContestStatistic) Reset()
- func (m *AccountDetailStatisticV2_CustomizedContestStatistic) String() string
- type AccountDetailStatisticV2_RankStatistic
- func (*AccountDetailStatisticV2_RankStatistic) Descriptor() ([]byte, []int)
- func (m *AccountDetailStatisticV2_RankStatistic) GetMonthRefreshTime() uint32
- func (m *AccountDetailStatisticV2_RankStatistic) GetMonthStatistic() *AccountDetailStatisticV2_RankStatistic_RankData
- func (m *AccountDetailStatisticV2_RankStatistic) GetTotalStatistic() *AccountDetailStatisticV2_RankStatistic_RankData
- func (*AccountDetailStatisticV2_RankStatistic) ProtoMessage()
- func (m *AccountDetailStatisticV2_RankStatistic) Reset()
- func (m *AccountDetailStatisticV2_RankStatistic) String() string
- type AccountDetailStatisticV2_RankStatistic_RankData
- func (*AccountDetailStatisticV2_RankStatistic_RankData) Descriptor() ([]byte, []int)
- func (m *AccountDetailStatisticV2_RankStatistic_RankData) GetAllLevelStatistic() *AccountDetailStatistic
- func (m *AccountDetailStatisticV2_RankStatistic_RankData) GetLevelDataList() []*AccountDetailStatisticV2_RankStatistic_RankData_RankLevelData
- func (*AccountDetailStatisticV2_RankStatistic_RankData) ProtoMessage()
- func (m *AccountDetailStatisticV2_RankStatistic_RankData) Reset()
- func (m *AccountDetailStatisticV2_RankStatistic_RankData) String() string
- type AccountDetailStatisticV2_RankStatistic_RankData_RankLevelData
- func (*AccountDetailStatisticV2_RankStatistic_RankData_RankLevelData) Descriptor() ([]byte, []int)
- func (m *AccountDetailStatisticV2_RankStatistic_RankData_RankLevelData) GetRankLevel() uint32
- func (m *AccountDetailStatisticV2_RankStatistic_RankData_RankLevelData) GetStatistic() *AccountDetailStatistic
- func (*AccountDetailStatisticV2_RankStatistic_RankData_RankLevelData) ProtoMessage()
- func (m *AccountDetailStatisticV2_RankStatistic_RankData_RankLevelData) Reset()
- func (m *AccountDetailStatisticV2_RankStatistic_RankData_RankLevelData) String() string
- type AccountFanAchieved
- func (*AccountFanAchieved) Descriptor() ([]byte, []int)
- func (m *AccountFanAchieved) GetFan() []*AccountStatisticByFan
- func (m *AccountFanAchieved) GetLiujumanguan() uint32
- func (m *AccountFanAchieved) GetMahjongCategory() uint32
- func (*AccountFanAchieved) ProtoMessage()
- func (m *AccountFanAchieved) Reset()
- func (m *AccountFanAchieved) String() string
- type AccountLevel
- type AccountMahjongStatistic
- func (*AccountMahjongStatistic) Descriptor() ([]byte, []int)
- func (m *AccountMahjongStatistic) GetFinalPositionCounts() []uint32
- func (m *AccountMahjongStatistic) GetHighestHu() *AccountMahjongStatistic_HighestHuRecord
- func (m *AccountMahjongStatistic) GetRecentHu() *AccountMahjongStatistic_HuSummary
- func (m *AccountMahjongStatistic) GetRecentRound() *AccountMahjongStatistic_RoundSummary
- func (m *AccountMahjongStatistic) GetRecent_10GameResult() []*AccountMahjongStatistic_GameResult
- func (m *AccountMahjongStatistic) GetRecent_10HuSummary() *AccountMahjongStatistic_LiQi10Summary
- func (m *AccountMahjongStatistic) GetRecent_20HuSummary() *AccountMahjongStatistic_Liqi20Summary
- func (*AccountMahjongStatistic) ProtoMessage()
- func (m *AccountMahjongStatistic) Reset()
- func (m *AccountMahjongStatistic) String() string
- type AccountMahjongStatistic_GameResult
- func (*AccountMahjongStatistic_GameResult) Descriptor() ([]byte, []int)
- func (m *AccountMahjongStatistic_GameResult) GetFinalPoint() int32
- func (m *AccountMahjongStatistic_GameResult) GetRank() uint32
- func (*AccountMahjongStatistic_GameResult) ProtoMessage()
- func (m *AccountMahjongStatistic_GameResult) Reset()
- func (m *AccountMahjongStatistic_GameResult) String() string
- type AccountMahjongStatistic_HighestHuRecord
- func (*AccountMahjongStatistic_HighestHuRecord) Descriptor() ([]byte, []int)
- func (m *AccountMahjongStatistic_HighestHuRecord) GetDoranum() uint32
- func (m *AccountMahjongStatistic_HighestHuRecord) GetFanshu() uint32
- func (m *AccountMahjongStatistic_HighestHuRecord) GetHands() []string
- func (m *AccountMahjongStatistic_HighestHuRecord) GetHupai() string
- func (m *AccountMahjongStatistic_HighestHuRecord) GetMing() []string
- func (m *AccountMahjongStatistic_HighestHuRecord) GetTitle() string
- func (m *AccountMahjongStatistic_HighestHuRecord) GetTitleId() uint32
- func (*AccountMahjongStatistic_HighestHuRecord) ProtoMessage()
- func (m *AccountMahjongStatistic_HighestHuRecord) Reset()
- func (m *AccountMahjongStatistic_HighestHuRecord) String() string
- type AccountMahjongStatistic_HuSummary
- func (*AccountMahjongStatistic_HuSummary) Descriptor() ([]byte, []int)
- func (m *AccountMahjongStatistic_HuSummary) GetDoraRoundCount() uint32
- func (m *AccountMahjongStatistic_HuSummary) GetTotalCount() uint32
- func (m *AccountMahjongStatistic_HuSummary) GetTotalFan() uint32
- func (*AccountMahjongStatistic_HuSummary) ProtoMessage()
- func (m *AccountMahjongStatistic_HuSummary) Reset()
- func (m *AccountMahjongStatistic_HuSummary) String() string
- type AccountMahjongStatistic_LiQi10Summary
- func (*AccountMahjongStatistic_LiQi10Summary) Descriptor() ([]byte, []int)
- func (m *AccountMahjongStatistic_LiQi10Summary) GetTotalFanshu() uint32
- func (m *AccountMahjongStatistic_LiQi10Summary) GetTotalXuanshang() uint32
- func (*AccountMahjongStatistic_LiQi10Summary) ProtoMessage()
- func (m *AccountMahjongStatistic_LiQi10Summary) Reset()
- func (m *AccountMahjongStatistic_LiQi10Summary) String() string
- type AccountMahjongStatistic_Liqi20Summary
- func (*AccountMahjongStatistic_Liqi20Summary) Descriptor() ([]byte, []int)
- func (m *AccountMahjongStatistic_Liqi20Summary) GetAverageHuPoint() uint32
- func (m *AccountMahjongStatistic_Liqi20Summary) GetTotalCount() uint32
- func (m *AccountMahjongStatistic_Liqi20Summary) GetTotalLidoraCount() uint32
- func (*AccountMahjongStatistic_Liqi20Summary) ProtoMessage()
- func (m *AccountMahjongStatistic_Liqi20Summary) Reset()
- func (m *AccountMahjongStatistic_Liqi20Summary) String() string
- type AccountMahjongStatistic_RoundSummary
- func (*AccountMahjongStatistic_RoundSummary) Descriptor() ([]byte, []int)
- func (m *AccountMahjongStatistic_RoundSummary) GetFangchongCount() uint32
- func (m *AccountMahjongStatistic_RoundSummary) GetRongCount() uint32
- func (m *AccountMahjongStatistic_RoundSummary) GetTotalCount() uint32
- func (m *AccountMahjongStatistic_RoundSummary) GetZimoCount() uint32
- func (*AccountMahjongStatistic_RoundSummary) ProtoMessage()
- func (m *AccountMahjongStatistic_RoundSummary) Reset()
- func (m *AccountMahjongStatistic_RoundSummary) String() string
- type AccountOwnerData
- type AccountPlayingGame
- func (*AccountPlayingGame) Descriptor() ([]byte, []int)
- func (m *AccountPlayingGame) GetCategory() uint32
- func (m *AccountPlayingGame) GetGameUuid() string
- func (m *AccountPlayingGame) GetMeta() *GameMetaData
- func (*AccountPlayingGame) ProtoMessage()
- func (m *AccountPlayingGame) Reset()
- func (m *AccountPlayingGame) String() string
- type AccountSetting
- type AccountShiLian
- type AccountStatisticByFan
- type AccountStatisticByGameMode
- func (*AccountStatisticByGameMode) Descriptor() ([]byte, []int)
- func (m *AccountStatisticByGameMode) GetDadianSum() float32
- func (m *AccountStatisticByGameMode) GetFlyCount() uint32
- func (m *AccountStatisticByGameMode) GetGameCountSum() uint32
- func (m *AccountStatisticByGameMode) GetGameFinalPosition() []uint32
- func (m *AccountStatisticByGameMode) GetGoldEarnSum() float32
- func (m *AccountStatisticByGameMode) GetHighestLianzhuang() uint32
- func (m *AccountStatisticByGameMode) GetLiqiCountSum() uint32
- func (m *AccountStatisticByGameMode) GetMingCountSum() uint32
- func (m *AccountStatisticByGameMode) GetMode() uint32
- func (m *AccountStatisticByGameMode) GetRankScore() []*AccountStatisticByGameMode_RankScore
- func (m *AccountStatisticByGameMode) GetRoundCountSum() uint32
- func (m *AccountStatisticByGameMode) GetRoundEnd() []*AccountStatisticByGameMode_RoundEndData
- func (m *AccountStatisticByGameMode) GetScoreEarnSum() uint32
- func (m *AccountStatisticByGameMode) GetXunCountSum() uint32
- func (*AccountStatisticByGameMode) ProtoMessage()
- func (m *AccountStatisticByGameMode) Reset()
- func (m *AccountStatisticByGameMode) String() string
- type AccountStatisticByGameMode_RankScore
- func (*AccountStatisticByGameMode_RankScore) Descriptor() ([]byte, []int)
- func (m *AccountStatisticByGameMode_RankScore) GetCount() uint32
- func (m *AccountStatisticByGameMode_RankScore) GetRank() uint32
- func (m *AccountStatisticByGameMode_RankScore) GetScoreSum() int32
- func (*AccountStatisticByGameMode_RankScore) ProtoMessage()
- func (m *AccountStatisticByGameMode_RankScore) Reset()
- func (m *AccountStatisticByGameMode_RankScore) String() string
- type AccountStatisticByGameMode_RoundEndData
- func (*AccountStatisticByGameMode_RoundEndData) Descriptor() ([]byte, []int)
- func (m *AccountStatisticByGameMode_RoundEndData) GetSum() uint32
- func (m *AccountStatisticByGameMode_RoundEndData) GetType() uint32
- func (*AccountStatisticByGameMode_RoundEndData) ProtoMessage()
- func (m *AccountStatisticByGameMode_RoundEndData) Reset()
- func (m *AccountStatisticByGameMode_RoundEndData) String() string
- type AccountStatisticData
- func (*AccountStatisticData) Descriptor() ([]byte, []int)
- func (m *AccountStatisticData) GetGameCategory() uint32
- func (m *AccountStatisticData) GetMahjongCategory() uint32
- func (m *AccountStatisticData) GetStatistic() *AccountMahjongStatistic
- func (*AccountStatisticData) ProtoMessage()
- func (m *AccountStatisticData) Reset()
- func (m *AccountStatisticData) String() string
- type AccountUpdate
- func (*AccountUpdate) Descriptor() ([]byte, []int)
- func (m *AccountUpdate) GetAchievement() *AccountUpdate_AchievementUpdate
- func (m *AccountUpdate) GetActivityFlipTask() *AccountUpdate_ActivityFlipTaskUpdate
- func (m *AccountUpdate) GetActivityTask() *AccountUpdate_ActivityTaskUpdate
- func (m *AccountUpdate) GetBag() *BagUpdate
- func (m *AccountUpdate) GetCharacter() *AccountUpdate_CharacterUpdate
- func (m *AccountUpdate) GetDailyTask() *AccountUpdate_DailyTaskUpdate
- func (m *AccountUpdate) GetNewRechargedList() []uint32
- func (m *AccountUpdate) GetNumerical() []*AccountUpdate_NumericalUpdate
- func (m *AccountUpdate) GetShilian() *AccountShiLian
- func (m *AccountUpdate) GetTitle() *AccountUpdate_TitleUpdate
- func (*AccountUpdate) ProtoMessage()
- func (m *AccountUpdate) Reset()
- func (m *AccountUpdate) String() string
- type AccountUpdate_AchievementUpdate
- func (*AccountUpdate_AchievementUpdate) Descriptor() ([]byte, []int)
- func (m *AccountUpdate_AchievementUpdate) GetProgresses() []*AchievementProgress
- func (*AccountUpdate_AchievementUpdate) ProtoMessage()
- func (m *AccountUpdate_AchievementUpdate) Reset()
- func (m *AccountUpdate_AchievementUpdate) String() string
- type AccountUpdate_ActivityFlipTaskUpdate
- func (*AccountUpdate_ActivityFlipTaskUpdate) Descriptor() ([]byte, []int)
- func (m *AccountUpdate_ActivityFlipTaskUpdate) GetProgresses() []*TaskProgress
- func (*AccountUpdate_ActivityFlipTaskUpdate) ProtoMessage()
- func (m *AccountUpdate_ActivityFlipTaskUpdate) Reset()
- func (m *AccountUpdate_ActivityFlipTaskUpdate) String() string
- type AccountUpdate_ActivityTaskUpdate
- func (*AccountUpdate_ActivityTaskUpdate) Descriptor() ([]byte, []int)
- func (m *AccountUpdate_ActivityTaskUpdate) GetProgresses() []*TaskProgress
- func (*AccountUpdate_ActivityTaskUpdate) ProtoMessage()
- func (m *AccountUpdate_ActivityTaskUpdate) Reset()
- func (m *AccountUpdate_ActivityTaskUpdate) String() string
- type AccountUpdate_CharacterUpdate
- func (*AccountUpdate_CharacterUpdate) Descriptor() ([]byte, []int)
- func (m *AccountUpdate_CharacterUpdate) GetCharacters() []*Character
- func (m *AccountUpdate_CharacterUpdate) GetSkins() []uint32
- func (*AccountUpdate_CharacterUpdate) ProtoMessage()
- func (m *AccountUpdate_CharacterUpdate) Reset()
- func (m *AccountUpdate_CharacterUpdate) String() string
- type AccountUpdate_DailyTaskUpdate
- type AccountUpdate_NumericalUpdate
- func (*AccountUpdate_NumericalUpdate) Descriptor() ([]byte, []int)
- func (m *AccountUpdate_NumericalUpdate) GetFinal() uint32
- func (m *AccountUpdate_NumericalUpdate) GetId() uint32
- func (*AccountUpdate_NumericalUpdate) ProtoMessage()
- func (m *AccountUpdate_NumericalUpdate) Reset()
- func (m *AccountUpdate_NumericalUpdate) String() string
- type AccountUpdate_TitleUpdate
- type Account_PlatformDiamond
- func (*Account_PlatformDiamond) Descriptor() ([]byte, []int)
- func (m *Account_PlatformDiamond) GetCount() uint32
- func (m *Account_PlatformDiamond) GetId() uint32
- func (*Account_PlatformDiamond) ProtoMessage()
- func (m *Account_PlatformDiamond) Reset()
- func (m *Account_PlatformDiamond) String() string
- type AchievementProgress
- func (*AchievementProgress) Descriptor() ([]byte, []int)
- func (m *AchievementProgress) GetAchieved() bool
- func (m *AchievementProgress) GetCounter() uint32
- func (m *AchievementProgress) GetDate() uint32
- func (m *AchievementProgress) GetId() uint32
- func (*AchievementProgress) ProtoMessage()
- func (m *AchievementProgress) Reset()
- func (m *AchievementProgress) String() string
- type ActionAnGangAddGang
- func (*ActionAnGangAddGang) Descriptor() ([]byte, []int)
- func (m *ActionAnGangAddGang) GetDoras() []string
- func (m *ActionAnGangAddGang) GetOperation() *OptionalOperationList
- func (m *ActionAnGangAddGang) GetSeat() uint32
- func (m *ActionAnGangAddGang) GetTiles() string
- func (m *ActionAnGangAddGang) GetTingpais() []*TingPaiInfo
- func (m *ActionAnGangAddGang) GetType() uint32
- func (m *ActionAnGangAddGang) GetZhenting() bool
- func (*ActionAnGangAddGang) ProtoMessage()
- func (m *ActionAnGangAddGang) Reset()
- func (m *ActionAnGangAddGang) String() string
- type ActionBaBei
- func (*ActionBaBei) Descriptor() ([]byte, []int)
- func (m *ActionBaBei) GetDoras() []string
- func (m *ActionBaBei) GetMoqie() bool
- func (m *ActionBaBei) GetOperation() *OptionalOperationList
- func (m *ActionBaBei) GetSeat() uint32
- func (m *ActionBaBei) GetTingpais() []*TingPaiInfo
- func (m *ActionBaBei) GetZhenting() bool
- func (*ActionBaBei) ProtoMessage()
- func (m *ActionBaBei) Reset()
- func (m *ActionBaBei) String() string
- type ActionChiPengGang
- func (*ActionChiPengGang) Descriptor() ([]byte, []int)
- func (m *ActionChiPengGang) GetFroms() []uint32
- func (m *ActionChiPengGang) GetLiqi() *LiQiSuccess
- func (m *ActionChiPengGang) GetOperation() *OptionalOperationList
- func (m *ActionChiPengGang) GetSeat() uint32
- func (m *ActionChiPengGang) GetTiles() []string
- func (m *ActionChiPengGang) GetTingpais() []*TingPaiDiscardInfo
- func (m *ActionChiPengGang) GetType() uint32
- func (m *ActionChiPengGang) GetZhenting() bool
- func (*ActionChiPengGang) ProtoMessage()
- func (m *ActionChiPengGang) Reset()
- func (m *ActionChiPengGang) String() string
- type ActionDealTile
- func (*ActionDealTile) Descriptor() ([]byte, []int)
- func (m *ActionDealTile) GetDoras() []string
- func (m *ActionDealTile) GetLeftTileCount() uint32
- func (m *ActionDealTile) GetLiqi() *LiQiSuccess
- func (m *ActionDealTile) GetOperation() *OptionalOperationList
- func (m *ActionDealTile) GetSeat() uint32
- func (m *ActionDealTile) GetTile() string
- func (m *ActionDealTile) GetTingpais() []*TingPaiDiscardInfo
- func (m *ActionDealTile) GetZhenting() bool
- func (*ActionDealTile) ProtoMessage()
- func (m *ActionDealTile) Reset()
- func (m *ActionDealTile) String() string
- type ActionDiscardTile
- func (*ActionDiscardTile) Descriptor() ([]byte, []int)
- func (m *ActionDiscardTile) GetDoras() []string
- func (m *ActionDiscardTile) GetIsLiqi() bool
- func (m *ActionDiscardTile) GetIsWliqi() bool
- func (m *ActionDiscardTile) GetMoqie() bool
- func (m *ActionDiscardTile) GetOperation() *OptionalOperationList
- func (m *ActionDiscardTile) GetSeat() uint32
- func (m *ActionDiscardTile) GetTile() string
- func (m *ActionDiscardTile) GetTingpais() []*TingPaiInfo
- func (m *ActionDiscardTile) GetZhenting() bool
- func (*ActionDiscardTile) ProtoMessage()
- func (m *ActionDiscardTile) Reset()
- func (m *ActionDiscardTile) String() string
- type ActionHule
- func (*ActionHule) Descriptor() ([]byte, []int)
- func (m *ActionHule) GetDeltaScores() []int32
- func (m *ActionHule) GetDoras() []string
- func (m *ActionHule) GetGameend() *GameEnd
- func (m *ActionHule) GetHules() []*HuleInfo
- func (m *ActionHule) GetOldScores() []int32
- func (m *ActionHule) GetScores() []int32
- func (m *ActionHule) GetWaitTimeout() uint32
- func (*ActionHule) ProtoMessage()
- func (m *ActionHule) Reset()
- func (m *ActionHule) String() string
- type ActionLiuJu
- func (*ActionLiuJu) Descriptor() ([]byte, []int)
- func (m *ActionLiuJu) GetAllplayertiles() []string
- func (m *ActionLiuJu) GetGameend() *GameEnd
- func (m *ActionLiuJu) GetLiqi() *LiQiSuccess
- func (m *ActionLiuJu) GetSeat() uint32
- func (m *ActionLiuJu) GetTiles() []string
- func (m *ActionLiuJu) GetType() uint32
- func (*ActionLiuJu) ProtoMessage()
- func (m *ActionLiuJu) Reset()
- func (m *ActionLiuJu) String() string
- type ActionMJStart
- type ActionNewRound
- func (*ActionNewRound) Descriptor() ([]byte, []int)
- func (m *ActionNewRound) GetAl() bool
- func (m *ActionNewRound) GetBen() uint32
- func (m *ActionNewRound) GetChang() uint32
- func (m *ActionNewRound) GetDora() string
- func (m *ActionNewRound) GetDoras() []string
- func (m *ActionNewRound) GetJu() uint32
- func (m *ActionNewRound) GetLeftTileCount() uint32
- func (m *ActionNewRound) GetLiqibang() uint32
- func (m *ActionNewRound) GetMd5() string
- func (m *ActionNewRound) GetOperation() *OptionalOperationList
- func (m *ActionNewRound) GetScores() []int32
- func (m *ActionNewRound) GetTiles() []string
- func (m *ActionNewRound) GetTingpais0() []*TingPaiDiscardInfo
- func (m *ActionNewRound) GetTingpais1() []*TingPaiInfo
- func (*ActionNewRound) ProtoMessage()
- func (m *ActionNewRound) Reset()
- func (m *ActionNewRound) String() string
- type ActionNoTile
- func (*ActionNoTile) Descriptor() ([]byte, []int)
- func (m *ActionNoTile) GetGameend() bool
- func (m *ActionNoTile) GetLiujumanguan() bool
- func (m *ActionNoTile) GetPlayers() []*NoTilePlayerInfo
- func (m *ActionNoTile) GetScores() []*NoTileScoreInfo
- func (*ActionNoTile) ProtoMessage()
- func (m *ActionNoTile) Reset()
- func (m *ActionNoTile) String() string
- type ActionPrototype
- func (*ActionPrototype) Descriptor() ([]byte, []int)
- func (m *ActionPrototype) GetData() []byte
- func (m *ActionPrototype) GetName() string
- func (m *ActionPrototype) GetStep() uint32
- func (m *ActionPrototype) ParseData() (proto.Message, error)
- func (*ActionPrototype) ProtoMessage()
- func (m *ActionPrototype) Reset()
- func (m *ActionPrototype) String() string
- type Activity
- type ActivityAccumulatedPointData
- func (*ActivityAccumulatedPointData) Descriptor() ([]byte, []int)
- func (m *ActivityAccumulatedPointData) GetActivityId() uint32
- func (m *ActivityAccumulatedPointData) GetGainedRewardList() []uint32
- func (m *ActivityAccumulatedPointData) GetPoint() int32
- func (*ActivityAccumulatedPointData) ProtoMessage()
- func (m *ActivityAccumulatedPointData) Reset()
- func (m *ActivityAccumulatedPointData) String() string
- type ActivityRankPointData
- func (*ActivityRankPointData) Descriptor() ([]byte, []int)
- func (m *ActivityRankPointData) GetGainableTime() uint32
- func (m *ActivityRankPointData) GetGainedReward() bool
- func (m *ActivityRankPointData) GetLeaderboardId() uint32
- func (m *ActivityRankPointData) GetPoint() int32
- func (*ActivityRankPointData) ProtoMessage()
- func (m *ActivityRankPointData) Reset()
- func (m *ActivityRankPointData) String() string
- type Announcement
- type AntiAddiction
- type Bag
- type BagUpdate
- type BillShortcut
- type BillingGoods
- func (*BillingGoods) Descriptor() ([]byte, []int)
- func (m *BillingGoods) GetDesc() string
- func (m *BillingGoods) GetIcon() string
- func (m *BillingGoods) GetId() string
- func (m *BillingGoods) GetName() string
- func (m *BillingGoods) GetResourceCount() uint32
- func (m *BillingGoods) GetResourceId() uint32
- func (*BillingGoods) ProtoMessage()
- func (m *BillingGoods) Reset()
- func (m *BillingGoods) String() string
- type BillingProduct
- func (*BillingProduct) Descriptor() ([]byte, []int)
- func (m *BillingProduct) GetCurrencyCode() string
- func (m *BillingProduct) GetCurrencyPrice() uint32
- func (m *BillingProduct) GetGoods() *BillingGoods
- func (m *BillingProduct) GetSortWeight() uint32
- func (*BillingProduct) ProtoMessage()
- func (m *BillingProduct) Reset()
- func (m *BillingProduct) String() string
- type BuyRecord
- type ChangeNicknameRecord
- func (*ChangeNicknameRecord) Descriptor() ([]byte, []int)
- func (m *ChangeNicknameRecord) GetFrom() string
- func (m *ChangeNicknameRecord) GetTime() uint32
- func (m *ChangeNicknameRecord) GetTo() string
- func (*ChangeNicknameRecord) ProtoMessage()
- func (m *ChangeNicknameRecord) Reset()
- func (m *ChangeNicknameRecord) String() string
- type Character
- func (*Character) Descriptor() ([]byte, []int)
- func (m *Character) GetCharid() uint32
- func (m *Character) GetExp() uint32
- func (m *Character) GetExtraEmoji() []uint32
- func (m *Character) GetIsUpgraded() bool
- func (m *Character) GetLevel() uint32
- func (m *Character) GetSkin() uint32
- func (m *Character) GetViews() []*Character_ViewSlotSet
- func (*Character) ProtoMessage()
- func (m *Character) Reset()
- func (m *Character) String() string
- type Character_ViewSlotSet
- type ChestData
- func (*ChestData) Descriptor() ([]byte, []int)
- func (m *ChestData) GetChestId() uint32
- func (m *ChestData) GetConsumeCount() uint32
- func (m *ChestData) GetFaceBlackCount() uint32
- func (m *ChestData) GetTotalOpenCount() uint32
- func (*ChestData) ProtoMessage()
- func (m *ChestData) Reset()
- func (m *ChestData) String() string
- type ChestDataV2
- type ClientDeviceInfo
- func (*ClientDeviceInfo) Descriptor() ([]byte, []int)
- func (m *ClientDeviceInfo) GetBrowser() string
- func (m *ClientDeviceInfo) GetDeviceType() string
- func (m *ClientDeviceInfo) GetOs() string
- func (m *ClientDeviceInfo) GetOsVersion() string
- func (*ClientDeviceInfo) ProtoMessage()
- func (m *ClientDeviceInfo) Reset()
- func (m *ClientDeviceInfo) String() string
- type CommentItem
- func (*CommentItem) Descriptor() ([]byte, []int)
- func (m *CommentItem) GetCommentId() uint32
- func (m *CommentItem) GetCommenter() *PlayerBaseView
- func (m *CommentItem) GetContent() string
- func (m *CommentItem) GetTimestamp() uint32
- func (*CommentItem) ProtoMessage()
- func (m *CommentItem) Reset()
- func (m *CommentItem) String() string
- type CustomizedContestAbstract
- func (*CustomizedContestAbstract) Descriptor() ([]byte, []int)
- func (m *CustomizedContestAbstract) GetContestId() uint32
- func (m *CustomizedContestAbstract) GetContestName() string
- func (m *CustomizedContestAbstract) GetCreateTime() uint32
- func (m *CustomizedContestAbstract) GetCreatorId() uint32
- func (m *CustomizedContestAbstract) GetFinishTime() uint32
- func (m *CustomizedContestAbstract) GetOpen() bool
- func (m *CustomizedContestAbstract) GetPublicNotice() string
- func (m *CustomizedContestAbstract) GetStartTime() uint32
- func (m *CustomizedContestAbstract) GetState() uint32
- func (m *CustomizedContestAbstract) GetUniqueId() uint32
- func (*CustomizedContestAbstract) ProtoMessage()
- func (m *CustomizedContestAbstract) Reset()
- func (m *CustomizedContestAbstract) String() string
- type CustomizedContestBase
- func (*CustomizedContestBase) Descriptor() ([]byte, []int)
- func (m *CustomizedContestBase) GetContestId() uint32
- func (m *CustomizedContestBase) GetContestName() string
- func (m *CustomizedContestBase) GetCreateTime() uint32
- func (m *CustomizedContestBase) GetCreatorId() uint32
- func (m *CustomizedContestBase) GetFinishTime() uint32
- func (m *CustomizedContestBase) GetOpen() bool
- func (m *CustomizedContestBase) GetStartTime() uint32
- func (m *CustomizedContestBase) GetState() uint32
- func (m *CustomizedContestBase) GetUniqueId() uint32
- func (*CustomizedContestBase) ProtoMessage()
- func (m *CustomizedContestBase) Reset()
- func (m *CustomizedContestBase) String() string
- type CustomizedContestDetail
- func (*CustomizedContestDetail) Descriptor() ([]byte, []int)
- func (m *CustomizedContestDetail) GetContestId() uint32
- func (m *CustomizedContestDetail) GetContestName() string
- func (m *CustomizedContestDetail) GetCreateTime() uint32
- func (m *CustomizedContestDetail) GetCreatorId() uint32
- func (m *CustomizedContestDetail) GetFinishTime() uint32
- func (m *CustomizedContestDetail) GetGameMode() *GameMode
- func (m *CustomizedContestDetail) GetOpen() bool
- func (m *CustomizedContestDetail) GetPrivateNotice() string
- func (m *CustomizedContestDetail) GetRankRule() uint32
- func (m *CustomizedContestDetail) GetStartTime() uint32
- func (m *CustomizedContestDetail) GetState() uint32
- func (m *CustomizedContestDetail) GetUniqueId() uint32
- func (*CustomizedContestDetail) ProtoMessage()
- func (m *CustomizedContestDetail) Reset()
- func (m *CustomizedContestDetail) String() string
- type CustomizedContestExtend
- func (*CustomizedContestExtend) Descriptor() ([]byte, []int)
- func (m *CustomizedContestExtend) GetPublicNotice() string
- func (m *CustomizedContestExtend) GetUniqueId() uint32
- func (*CustomizedContestExtend) ProtoMessage()
- func (m *CustomizedContestExtend) Reset()
- func (m *CustomizedContestExtend) String() string
- type CustomizedContestGameEnd
- type CustomizedContestGameEnd_Item
- func (*CustomizedContestGameEnd_Item) Descriptor() ([]byte, []int)
- func (m *CustomizedContestGameEnd_Item) GetAccountId() uint32
- func (m *CustomizedContestGameEnd_Item) GetNickname() string
- func (m *CustomizedContestGameEnd_Item) GetTotalPoint() int32
- func (*CustomizedContestGameEnd_Item) ProtoMessage()
- func (m *CustomizedContestGameEnd_Item) Reset()
- func (m *CustomizedContestGameEnd_Item) String() string
- type CustomizedContestGameStart
- type CustomizedContestGameStart_Item
- func (*CustomizedContestGameStart_Item) Descriptor() ([]byte, []int)
- func (m *CustomizedContestGameStart_Item) GetAccountId() uint32
- func (m *CustomizedContestGameStart_Item) GetNickname() string
- func (*CustomizedContestGameStart_Item) ProtoMessage()
- func (m *CustomizedContestGameStart_Item) Reset()
- func (m *CustomizedContestGameStart_Item) String() string
- type CustomizedContestPlayerReport
- func (*CustomizedContestPlayerReport) Descriptor() ([]byte, []int)
- func (m *CustomizedContestPlayerReport) GetPoint() int32
- func (m *CustomizedContestPlayerReport) GetRank() uint32
- func (m *CustomizedContestPlayerReport) GetRankRule() uint32
- func (m *CustomizedContestPlayerReport) GetRecentGameRanks() []uint32
- func (m *CustomizedContestPlayerReport) GetTotalGameCount() uint32
- func (*CustomizedContestPlayerReport) ProtoMessage()
- func (m *CustomizedContestPlayerReport) Reset()
- func (m *CustomizedContestPlayerReport) String() string
- type Error
- type ExchangeRecord
- type ExecuteReward
- func (*ExecuteReward) Descriptor() ([]byte, []int)
- func (m *ExecuteReward) GetReplace() *RewardSlot
- func (m *ExecuteReward) GetReplaceCount() uint32
- func (m *ExecuteReward) GetReward() *RewardSlot
- func (*ExecuteReward) ProtoMessage()
- func (m *ExecuteReward) Reset()
- func (m *ExecuteReward) String() string
- type FaithData
- type FanInfo
- type FastTestClient
- type FastTestServer
- type Friend
- type FriendList
- type GameConfig
- type GameConnectInfo
- func (*GameConnectInfo) Descriptor() ([]byte, []int)
- func (m *GameConnectInfo) GetConnectToken() string
- func (m *GameConnectInfo) GetGameUuid() string
- func (m *GameConnectInfo) GetLocation() string
- func (*GameConnectInfo) ProtoMessage()
- func (m *GameConnectInfo) Reset()
- func (m *GameConnectInfo) String() string
- type GameDetailRecords
- type GameDetailRule
- func (*GameDetailRule) Descriptor() ([]byte, []int)
- func (m *GameDetailRule) GetAiLevel() uint32
- func (m *GameDetailRule) GetBianjietishi() bool
- func (m *GameDetailRule) GetCanJifei() bool
- func (m *GameDetailRule) GetChangbangValue() uint32
- func (m *GameDetailRule) GetDisableMultiYukaman() bool
- func (m *GameDetailRule) GetDora3Mode() uint32
- func (m *GameDetailRule) GetDoraCount() uint32
- func (m *GameDetailRule) GetFandian() uint32
- func (m *GameDetailRule) GetFanfu() uint32
- func (m *GameDetailRule) GetGuyiMode() uint32
- func (m *GameDetailRule) GetHaveBiaoDora() bool
- func (m *GameDetailRule) GetHaveGangBiaoDora() bool
- func (m *GameDetailRule) GetHaveGangLiDora() bool
- func (m *GameDetailRule) GetHaveHelelianzhuang() bool
- func (m *GameDetailRule) GetHaveHelezhongju() bool
- func (m *GameDetailRule) GetHaveJiuzhongjiupai() bool
- func (m *GameDetailRule) GetHaveLiDora() bool
- func (m *GameDetailRule) GetHaveLiujumanguan() bool
- func (m *GameDetailRule) GetHaveNanruxiru() bool
- func (m *GameDetailRule) GetHaveQieshangmanguan() bool
- func (m *GameDetailRule) GetHaveSanjiahele() bool
- func (m *GameDetailRule) GetHaveSifenglianda() bool
- func (m *GameDetailRule) GetHaveSigangsanle() bool
- func (m *GameDetailRule) GetHaveSijializhi() bool
- func (m *GameDetailRule) GetHaveTingpailianzhuang() bool
- func (m *GameDetailRule) GetHaveTingpaizhongju() bool
- func (m *GameDetailRule) GetHaveToutiao() bool
- func (m *GameDetailRule) GetHaveYifa() bool
- func (m *GameDetailRule) GetHaveZimosun() bool
- func (m *GameDetailRule) GetInitPoint() uint32
- func (m *GameDetailRule) GetJingsuanyuandian() uint32
- func (m *GameDetailRule) GetLiqibangValue() uint32
- func (m *GameDetailRule) GetMingDoraImmediatelyOpen() bool
- func (m *GameDetailRule) GetNotingFafu_1() uint32
- func (m *GameDetailRule) GetNotingFafu_2() uint32
- func (m *GameDetailRule) GetNotingFafu_3() uint32
- func (m *GameDetailRule) GetShiduan() uint32
- func (m *GameDetailRule) GetShunweima_2() int32
- func (m *GameDetailRule) GetShunweima_3() int32
- func (m *GameDetailRule) GetShunweima_4() int32
- func (m *GameDetailRule) GetTianbianValue() uint32
- func (m *GameDetailRule) GetTimeAdd() uint32
- func (m *GameDetailRule) GetTimeFixed() uint32
- func (*GameDetailRule) ProtoMessage()
- func (m *GameDetailRule) Reset()
- func (m *GameDetailRule) String() string
- type GameEnd
- type GameEndAction
- type GameEndResult
- type GameEndResult_PlayerItem
- func (*GameEndResult_PlayerItem) Descriptor() ([]byte, []int)
- func (m *GameEndResult_PlayerItem) GetGold() int32
- func (m *GameEndResult_PlayerItem) GetGradingScore() int32
- func (m *GameEndResult_PlayerItem) GetPartPoint_1() int32
- func (m *GameEndResult_PlayerItem) GetPartPoint_2() int32
- func (m *GameEndResult_PlayerItem) GetSeat() uint32
- func (m *GameEndResult_PlayerItem) GetTotalPoint() int32
- func (*GameEndResult_PlayerItem) ProtoMessage()
- func (m *GameEndResult_PlayerItem) Reset()
- func (m *GameEndResult_PlayerItem) String() string
- type GameFinalSnapshot
- func (*GameFinalSnapshot) Descriptor() ([]byte, []int)
- func (m *GameFinalSnapshot) GetAccountViews() []*PlayerGameView
- func (m *GameFinalSnapshot) GetCalculateParam() *GameFinalSnapshot_CalculateParam
- func (m *GameFinalSnapshot) GetCategory() uint32
- func (m *GameFinalSnapshot) GetCreateTime() uint32
- func (m *GameFinalSnapshot) GetFinalPlayers() []*GameFinalSnapshot_FinalPlayer
- func (m *GameFinalSnapshot) GetFinishTime() uint32
- func (m *GameFinalSnapshot) GetMeta() *GameMetaData
- func (m *GameFinalSnapshot) GetMode() *GameMode
- func (m *GameFinalSnapshot) GetRounds() []*GameRoundSnapshot
- func (m *GameFinalSnapshot) GetSeats() []*GameFinalSnapshot_GameSeat
- func (m *GameFinalSnapshot) GetStartTime() uint32
- func (m *GameFinalSnapshot) GetState() uint32
- func (m *GameFinalSnapshot) GetUuid() string
- func (*GameFinalSnapshot) ProtoMessage()
- func (m *GameFinalSnapshot) Reset()
- func (m *GameFinalSnapshot) String() string
- type GameFinalSnapshot_CalculateParam
- func (*GameFinalSnapshot_CalculateParam) Descriptor() ([]byte, []int)
- func (m *GameFinalSnapshot_CalculateParam) GetInitPoint() uint32
- func (m *GameFinalSnapshot_CalculateParam) GetJingsuanyuandian() uint32
- func (m *GameFinalSnapshot_CalculateParam) GetRankPoints() []int32
- func (*GameFinalSnapshot_CalculateParam) ProtoMessage()
- func (m *GameFinalSnapshot_CalculateParam) Reset()
- func (m *GameFinalSnapshot_CalculateParam) String() string
- type GameFinalSnapshot_FinalPlayer
- func (*GameFinalSnapshot_FinalPlayer) Descriptor() ([]byte, []int)
- func (m *GameFinalSnapshot_FinalPlayer) GetGold() int32
- func (m *GameFinalSnapshot_FinalPlayer) GetGradingScore() int32
- func (m *GameFinalSnapshot_FinalPlayer) GetPartPoint_1() int32
- func (m *GameFinalSnapshot_FinalPlayer) GetPartPoint_2() int32
- func (m *GameFinalSnapshot_FinalPlayer) GetSeat() uint32
- func (m *GameFinalSnapshot_FinalPlayer) GetTotalPoint() int32
- func (*GameFinalSnapshot_FinalPlayer) ProtoMessage()
- func (m *GameFinalSnapshot_FinalPlayer) Reset()
- func (m *GameFinalSnapshot_FinalPlayer) String() string
- type GameFinalSnapshot_GameSeat
- func (*GameFinalSnapshot_GameSeat) Descriptor() ([]byte, []int)
- func (m *GameFinalSnapshot_GameSeat) GetAccountId() uint32
- func (m *GameFinalSnapshot_GameSeat) GetClientAddress() string
- func (m *GameFinalSnapshot_GameSeat) GetIsConnected() bool
- func (m *GameFinalSnapshot_GameSeat) GetNotifyEndpoint() *NetworkEndpoint
- func (m *GameFinalSnapshot_GameSeat) GetType() uint32
- func (*GameFinalSnapshot_GameSeat) ProtoMessage()
- func (m *GameFinalSnapshot_GameSeat) Reset()
- func (m *GameFinalSnapshot_GameSeat) String() string
- type GameLiveHead
- func (*GameLiveHead) Descriptor() ([]byte, []int)
- func (m *GameLiveHead) GetGameConfig() *GameConfig
- func (m *GameLiveHead) GetPlayers() []*PlayerGameView
- func (m *GameLiveHead) GetSeatList() []uint32
- func (m *GameLiveHead) GetStartTime() uint32
- func (m *GameLiveHead) GetUuid() string
- func (*GameLiveHead) ProtoMessage()
- func (m *GameLiveHead) Reset()
- func (m *GameLiveHead) String() string
- type GameLiveSegment
- type GameLiveSegmentUri
- type GameLiveUnit
- type GameMetaData
- type GameMode
- func (*GameMode) Descriptor() ([]byte, []int)
- func (m *GameMode) GetAi() bool
- func (m *GameMode) GetDetailRule() *GameDetailRule
- func (m *GameMode) GetExtendinfo() string
- func (m *GameMode) GetMode() uint32
- func (m *GameMode) GetTestingEnvironment() *GameTestingEnvironmentSet
- func (*GameMode) ProtoMessage()
- func (m *GameMode) Reset()
- func (m *GameMode) String() string
- type GameNewRoundState
- type GameNoopAction
- type GamePlayerState
- type GameRestore
- func (*GameRestore) Descriptor() ([]byte, []int)
- func (m *GameRestore) GetActions() []*ActionPrototype
- func (m *GameRestore) GetGameState() uint32
- func (m *GameRestore) GetLastPauseTimeMs() uint32
- func (m *GameRestore) GetPassedWaitingTime() uint32
- func (m *GameRestore) GetSnapshot() *GameSnapshot
- func (m *GameRestore) GetStartTime() uint32
- func (*GameRestore) ProtoMessage()
- func (m *GameRestore) Reset()
- func (m *GameRestore) String() string
- type GameRoundHuData
- func (*GameRoundHuData) Descriptor() ([]byte, []int)
- func (m *GameRoundHuData) GetBabeiCount() uint32
- func (m *GameRoundHuData) GetBiaoDoraCount() uint32
- func (m *GameRoundHuData) GetFanSum() uint32
- func (m *GameRoundHuData) GetFans() []*GameRoundHuData_Fan
- func (m *GameRoundHuData) GetFuSum() uint32
- func (m *GameRoundHuData) GetHupai() *GameRoundHuData_HuPai
- func (m *GameRoundHuData) GetLiDoraCount() uint32
- func (m *GameRoundHuData) GetRedDoraCount() uint32
- func (m *GameRoundHuData) GetScore() uint32
- func (m *GameRoundHuData) GetTitleId() uint32
- func (m *GameRoundHuData) GetXuanShangCount() uint32
- func (m *GameRoundHuData) GetXun() uint32
- func (m *GameRoundHuData) GetYakumanCount() uint32
- func (*GameRoundHuData) ProtoMessage()
- func (m *GameRoundHuData) Reset()
- func (m *GameRoundHuData) String() string
- type GameRoundHuData_Fan
- func (*GameRoundHuData_Fan) Descriptor() ([]byte, []int)
- func (m *GameRoundHuData_Fan) GetCount() uint32
- func (m *GameRoundHuData_Fan) GetFan() uint32
- func (m *GameRoundHuData_Fan) GetId() uint32
- func (*GameRoundHuData_Fan) ProtoMessage()
- func (m *GameRoundHuData_Fan) Reset()
- func (m *GameRoundHuData_Fan) String() string
- type GameRoundHuData_HuPai
- func (*GameRoundHuData_HuPai) Descriptor() ([]byte, []int)
- func (m *GameRoundHuData_HuPai) GetLiqi() uint32
- func (m *GameRoundHuData_HuPai) GetSeat() uint32
- func (m *GameRoundHuData_HuPai) GetTile() string
- func (*GameRoundHuData_HuPai) ProtoMessage()
- func (m *GameRoundHuData_HuPai) Reset()
- func (m *GameRoundHuData_HuPai) String() string
- type GameRoundPlayer
- func (*GameRoundPlayer) Descriptor() ([]byte, []int)
- func (m *GameRoundPlayer) GetRank() uint32
- func (m *GameRoundPlayer) GetResult() *GameRoundPlayerResult
- func (m *GameRoundPlayer) GetScore() int32
- func (*GameRoundPlayer) ProtoMessage()
- func (m *GameRoundPlayer) Reset()
- func (m *GameRoundPlayer) String() string
- type GameRoundPlayerResult
- func (*GameRoundPlayerResult) Descriptor() ([]byte, []int)
- func (m *GameRoundPlayerResult) GetHands() []string
- func (m *GameRoundPlayerResult) GetHu() *GameRoundHuData
- func (m *GameRoundPlayerResult) GetIsFulu() bool
- func (m *GameRoundPlayerResult) GetIsLiujumanguan() bool
- func (m *GameRoundPlayerResult) GetLianZhuang() uint32
- func (m *GameRoundPlayerResult) GetLiqiType() uint32
- func (m *GameRoundPlayerResult) GetMing() []string
- func (m *GameRoundPlayerResult) GetType() uint32
- func (*GameRoundPlayerResult) ProtoMessage()
- func (m *GameRoundPlayerResult) Reset()
- func (m *GameRoundPlayerResult) String() string
- type GameRoundSnapshot
- func (*GameRoundSnapshot) Descriptor() ([]byte, []int)
- func (m *GameRoundSnapshot) GetBen() uint32
- func (m *GameRoundSnapshot) GetJu() uint32
- func (m *GameRoundSnapshot) GetPlayers() []*GameRoundPlayer
- func (*GameRoundSnapshot) ProtoMessage()
- func (m *GameRoundSnapshot) Reset()
- func (m *GameRoundSnapshot) String() string
- type GameSnapshot
- func (*GameSnapshot) Descriptor() ([]byte, []int)
- func (m *GameSnapshot) GetBen() uint32
- func (m *GameSnapshot) GetChang() uint32
- func (m *GameSnapshot) GetDoras() []string
- func (m *GameSnapshot) GetHands() []string
- func (m *GameSnapshot) GetIndexPlayer() uint32
- func (m *GameSnapshot) GetJu() uint32
- func (m *GameSnapshot) GetLeftTileCount() uint32
- func (m *GameSnapshot) GetLiqibang() uint32
- func (m *GameSnapshot) GetPlayers() []*GameSnapshot_PlayerSnapshot
- func (m *GameSnapshot) GetZhenting() bool
- func (*GameSnapshot) ProtoMessage()
- func (m *GameSnapshot) Reset()
- func (m *GameSnapshot) String() string
- type GameSnapshot_PlayerSnapshot
- func (*GameSnapshot_PlayerSnapshot) Descriptor() ([]byte, []int)
- func (m *GameSnapshot_PlayerSnapshot) GetLiqiposition() int32
- func (m *GameSnapshot_PlayerSnapshot) GetMings() []*GameSnapshot_PlayerSnapshot_Fulu
- func (m *GameSnapshot_PlayerSnapshot) GetQipais() []string
- func (m *GameSnapshot_PlayerSnapshot) GetScore() int32
- func (m *GameSnapshot_PlayerSnapshot) GetTilenum() uint32
- func (*GameSnapshot_PlayerSnapshot) ProtoMessage()
- func (m *GameSnapshot_PlayerSnapshot) Reset()
- func (m *GameSnapshot_PlayerSnapshot) String() string
- type GameSnapshot_PlayerSnapshot_Fulu
- func (*GameSnapshot_PlayerSnapshot_Fulu) Descriptor() ([]byte, []int)
- func (m *GameSnapshot_PlayerSnapshot_Fulu) GetFrom() []uint32
- func (m *GameSnapshot_PlayerSnapshot_Fulu) GetTile() []string
- func (m *GameSnapshot_PlayerSnapshot_Fulu) GetType() uint32
- func (*GameSnapshot_PlayerSnapshot_Fulu) ProtoMessage()
- func (m *GameSnapshot_PlayerSnapshot_Fulu) Reset()
- func (m *GameSnapshot_PlayerSnapshot_Fulu) String() string
- type GameTestingEnvironmentSet
- func (*GameTestingEnvironmentSet) Descriptor() ([]byte, []int)
- func (m *GameTestingEnvironmentSet) GetLeftCount() uint32
- func (m *GameTestingEnvironmentSet) GetPaixing() uint32
- func (*GameTestingEnvironmentSet) ProtoMessage()
- func (m *GameTestingEnvironmentSet) Reset()
- func (m *GameTestingEnvironmentSet) String() string
- type HuleInfo
- func (*HuleInfo) Descriptor() ([]byte, []int)
- func (m *HuleInfo) GetCount() uint32
- func (m *HuleInfo) GetDoras() []string
- func (m *HuleInfo) GetFans() []*FanInfo
- func (m *HuleInfo) GetFu() uint32
- func (m *HuleInfo) GetHand() []string
- func (m *HuleInfo) GetHuTile() string
- func (m *HuleInfo) GetLiDoras() []string
- func (m *HuleInfo) GetLiqi() bool
- func (m *HuleInfo) GetMing() []string
- func (m *HuleInfo) GetPointRong() uint32
- func (m *HuleInfo) GetPointSum() uint32
- func (m *HuleInfo) GetPointZimoQin() uint32
- func (m *HuleInfo) GetPointZimoXian() uint32
- func (m *HuleInfo) GetQinjia() bool
- func (m *HuleInfo) GetSeat() uint32
- func (m *HuleInfo) GetTitle() string
- func (m *HuleInfo) GetTitleId() uint32
- func (m *HuleInfo) GetYiman() bool
- func (m *HuleInfo) GetZimo() bool
- func (*HuleInfo) ProtoMessage()
- func (m *HuleInfo) Reset()
- func (m *HuleInfo) String() string
- type Item
- type ItemGainRecord
- type ItemGainRecords
- func (*ItemGainRecords) Descriptor() ([]byte, []int)
- func (m *ItemGainRecords) GetLimitSourceId() uint32
- func (m *ItemGainRecords) GetRecordTime() uint32
- func (m *ItemGainRecords) GetRecords() []*ItemGainRecord
- func (*ItemGainRecords) ProtoMessage()
- func (m *ItemGainRecords) Reset()
- func (m *ItemGainRecords) String() string
- type LiQiSuccess
- type LobbyClient
- type LobbyServer
- type Mail
- func (*Mail) Descriptor() ([]byte, []int)
- func (m *Mail) GetAttachments() []*RewardSlot
- func (m *Mail) GetContent() string
- func (m *Mail) GetCreateTime() uint32
- func (m *Mail) GetExpireTime() uint32
- func (m *Mail) GetMailId() uint32
- func (m *Mail) GetReferenceId() uint32
- func (m *Mail) GetState() uint32
- func (m *Mail) GetTakeAttachment() bool
- func (m *Mail) GetTitle() string
- func (*Mail) ProtoMessage()
- func (m *Mail) Reset()
- func (m *Mail) String() string
- type MonthTicketInfo
- func (*MonthTicketInfo) Descriptor() ([]byte, []int)
- func (m *MonthTicketInfo) GetEndTime() uint32
- func (m *MonthTicketInfo) GetId() uint32
- func (m *MonthTicketInfo) GetLastPayTime() uint32
- func (*MonthTicketInfo) ProtoMessage()
- func (m *MonthTicketInfo) Reset()
- func (m *MonthTicketInfo) String() string
- type NetworkEndpoint
- func (*NetworkEndpoint) Descriptor() ([]byte, []int)
- func (m *NetworkEndpoint) GetAddress() string
- func (m *NetworkEndpoint) GetFamily() string
- func (m *NetworkEndpoint) GetPort() uint32
- func (*NetworkEndpoint) ProtoMessage()
- func (m *NetworkEndpoint) Reset()
- func (m *NetworkEndpoint) String() string
- type NoTilePlayerInfo
- func (*NoTilePlayerInfo) Descriptor() ([]byte, []int)
- func (m *NoTilePlayerInfo) GetHand() []string
- func (m *NoTilePlayerInfo) GetTingpai() bool
- func (m *NoTilePlayerInfo) GetTings() []*TingPaiInfo
- func (*NoTilePlayerInfo) ProtoMessage()
- func (m *NoTilePlayerInfo) Reset()
- func (m *NoTilePlayerInfo) String() string
- type NoTileScoreInfo
- func (*NoTileScoreInfo) Descriptor() ([]byte, []int)
- func (m *NoTileScoreInfo) GetDeltaScores() []int32
- func (m *NoTileScoreInfo) GetDoras() []string
- func (m *NoTileScoreInfo) GetHand() []string
- func (m *NoTileScoreInfo) GetMing() []string
- func (m *NoTileScoreInfo) GetOldScores() []int32
- func (m *NoTileScoreInfo) GetScore() uint32
- func (m *NoTileScoreInfo) GetSeat() uint32
- func (*NoTileScoreInfo) ProtoMessage()
- func (m *NoTileScoreInfo) Reset()
- func (m *NoTileScoreInfo) String() string
- type NotifyAccountLevelChange
- func (*NotifyAccountLevelChange) Descriptor() ([]byte, []int)
- func (m *NotifyAccountLevelChange) GetFinal() *AccountLevel
- func (m *NotifyAccountLevelChange) GetOrigin() *AccountLevel
- func (m *NotifyAccountLevelChange) GetType() uint32
- func (*NotifyAccountLevelChange) ProtoMessage()
- func (m *NotifyAccountLevelChange) Reset()
- func (m *NotifyAccountLevelChange) String() string
- type NotifyAccountLogout
- type NotifyAccountUpdate
- type NotifyActivityChange
- func (*NotifyActivityChange) Descriptor() ([]byte, []int)
- func (m *NotifyActivityChange) GetEndActivities() []uint32
- func (m *NotifyActivityChange) GetNewActivities() []*Activity
- func (*NotifyActivityChange) ProtoMessage()
- func (m *NotifyActivityChange) Reset()
- func (m *NotifyActivityChange) String() string
- type NotifyActivityPoint
- type NotifyActivityPoint_ActivityPoint
- func (*NotifyActivityPoint_ActivityPoint) Descriptor() ([]byte, []int)
- func (m *NotifyActivityPoint_ActivityPoint) GetActivityId() uint32
- func (m *NotifyActivityPoint_ActivityPoint) GetPoint() uint32
- func (*NotifyActivityPoint_ActivityPoint) ProtoMessage()
- func (m *NotifyActivityPoint_ActivityPoint) Reset()
- func (m *NotifyActivityPoint_ActivityPoint) String() string
- type NotifyActivityReward
- type NotifyActivityReward_ActivityReward
- func (*NotifyActivityReward_ActivityReward) Descriptor() ([]byte, []int)
- func (m *NotifyActivityReward_ActivityReward) GetActivityId() uint32
- func (m *NotifyActivityReward_ActivityReward) GetRewards() []*RewardSlot
- func (*NotifyActivityReward_ActivityReward) ProtoMessage()
- func (m *NotifyActivityReward_ActivityReward) Reset()
- func (m *NotifyActivityReward_ActivityReward) String() string
- type NotifyActivityTaskUpdate
- type NotifyAnnouncementUpdate
- func (*NotifyAnnouncementUpdate) Descriptor() ([]byte, []int)
- func (m *NotifyAnnouncementUpdate) GetAnnouncements() []*Announcement
- func (m *NotifyAnnouncementUpdate) GetSort() []uint32
- func (*NotifyAnnouncementUpdate) ProtoMessage()
- func (m *NotifyAnnouncementUpdate) Reset()
- func (m *NotifyAnnouncementUpdate) String() string
- type NotifyAnotherLogin
- type NotifyClientMessage
- func (*NotifyClientMessage) Descriptor() ([]byte, []int)
- func (m *NotifyClientMessage) GetContent() string
- func (m *NotifyClientMessage) GetSender() *PlayerBaseView
- func (m *NotifyClientMessage) GetType() uint32
- func (*NotifyClientMessage) ProtoMessage()
- func (m *NotifyClientMessage) Reset()
- func (m *NotifyClientMessage) String() string
- type NotifyCustomContestAccountMsg
- func (*NotifyCustomContestAccountMsg) Descriptor() ([]byte, []int)
- func (m *NotifyCustomContestAccountMsg) GetAccountId() uint32
- func (m *NotifyCustomContestAccountMsg) GetContent() string
- func (m *NotifyCustomContestAccountMsg) GetSender() string
- func (m *NotifyCustomContestAccountMsg) GetUniqueId() uint32
- func (*NotifyCustomContestAccountMsg) ProtoMessage()
- func (m *NotifyCustomContestAccountMsg) Reset()
- func (m *NotifyCustomContestAccountMsg) String() string
- type NotifyCustomContestState
- func (*NotifyCustomContestState) Descriptor() ([]byte, []int)
- func (m *NotifyCustomContestState) GetState() uint32
- func (m *NotifyCustomContestState) GetUniqueId() uint32
- func (*NotifyCustomContestState) ProtoMessage()
- func (m *NotifyCustomContestState) Reset()
- func (m *NotifyCustomContestState) String() string
- type NotifyCustomContestSystemMsg
- func (*NotifyCustomContestSystemMsg) Descriptor() ([]byte, []int)
- func (m *NotifyCustomContestSystemMsg) GetGameEnd() *CustomizedContestGameEnd
- func (m *NotifyCustomContestSystemMsg) GetGameStart() *CustomizedContestGameStart
- func (m *NotifyCustomContestSystemMsg) GetType() uint32
- func (m *NotifyCustomContestSystemMsg) GetUniqueId() uint32
- func (m *NotifyCustomContestSystemMsg) GetUuid() string
- func (*NotifyCustomContestSystemMsg) ProtoMessage()
- func (m *NotifyCustomContestSystemMsg) Reset()
- func (m *NotifyCustomContestSystemMsg) String() string
- type NotifyDailyTaskUpdate
- func (*NotifyDailyTaskUpdate) Descriptor() ([]byte, []int)
- func (m *NotifyDailyTaskUpdate) GetMaxDailyTaskCount() uint32
- func (m *NotifyDailyTaskUpdate) GetProgresses() []*TaskProgress
- func (m *NotifyDailyTaskUpdate) GetRefreshCount() uint32
- func (*NotifyDailyTaskUpdate) ProtoMessage()
- func (m *NotifyDailyTaskUpdate) Reset()
- func (m *NotifyDailyTaskUpdate) String() string
- type NotifyDeleteMail
- type NotifyFriendChange
- func (*NotifyFriendChange) Descriptor() ([]byte, []int)
- func (m *NotifyFriendChange) GetAccountId() uint32
- func (m *NotifyFriendChange) GetFriend() *Friend
- func (m *NotifyFriendChange) GetType() uint32
- func (*NotifyFriendChange) ProtoMessage()
- func (m *NotifyFriendChange) Reset()
- func (m *NotifyFriendChange) String() string
- type NotifyFriendStateChange
- func (*NotifyFriendStateChange) Descriptor() ([]byte, []int)
- func (m *NotifyFriendStateChange) GetActiveState() *AccountActiveState
- func (m *NotifyFriendStateChange) GetTargetId() uint32
- func (*NotifyFriendStateChange) ProtoMessage()
- func (m *NotifyFriendStateChange) Reset()
- func (m *NotifyFriendStateChange) String() string
- type NotifyFriendViewChange
- func (*NotifyFriendViewChange) Descriptor() ([]byte, []int)
- func (m *NotifyFriendViewChange) GetBase() *PlayerBaseView
- func (m *NotifyFriendViewChange) GetTargetId() uint32
- func (*NotifyFriendViewChange) ProtoMessage()
- func (m *NotifyFriendViewChange) Reset()
- func (m *NotifyFriendViewChange) String() string
- type NotifyGameBroadcast
- type NotifyGameEndResult
- type NotifyGameFinishReward
- func (*NotifyGameFinishReward) Descriptor() ([]byte, []int)
- func (m *NotifyGameFinishReward) GetCharacterGift() *NotifyGameFinishReward_CharacterGift
- func (m *NotifyGameFinishReward) GetLevelChange() *NotifyGameFinishReward_LevelChange
- func (m *NotifyGameFinishReward) GetMainCharacter() *NotifyGameFinishReward_MainCharacter
- func (m *NotifyGameFinishReward) GetMatchChest() *NotifyGameFinishReward_MatchChest
- func (m *NotifyGameFinishReward) GetModeId() uint32
- func (*NotifyGameFinishReward) ProtoMessage()
- func (m *NotifyGameFinishReward) Reset()
- func (m *NotifyGameFinishReward) String() string
- type NotifyGameFinishReward_CharacterGift
- func (*NotifyGameFinishReward_CharacterGift) Descriptor() ([]byte, []int)
- func (m *NotifyGameFinishReward_CharacterGift) GetAdd() uint32
- func (m *NotifyGameFinishReward_CharacterGift) GetFinal() uint32
- func (m *NotifyGameFinishReward_CharacterGift) GetIsGraded() bool
- func (m *NotifyGameFinishReward_CharacterGift) GetOrigin() uint32
- func (*NotifyGameFinishReward_CharacterGift) ProtoMessage()
- func (m *NotifyGameFinishReward_CharacterGift) Reset()
- func (m *NotifyGameFinishReward_CharacterGift) String() string
- type NotifyGameFinishReward_LevelChange
- func (*NotifyGameFinishReward_LevelChange) Descriptor() ([]byte, []int)
- func (m *NotifyGameFinishReward_LevelChange) GetFinal() *AccountLevel
- func (m *NotifyGameFinishReward_LevelChange) GetOrigin() *AccountLevel
- func (m *NotifyGameFinishReward_LevelChange) GetType() uint32
- func (*NotifyGameFinishReward_LevelChange) ProtoMessage()
- func (m *NotifyGameFinishReward_LevelChange) Reset()
- func (m *NotifyGameFinishReward_LevelChange) String() string
- type NotifyGameFinishReward_MainCharacter
- func (*NotifyGameFinishReward_MainCharacter) Descriptor() ([]byte, []int)
- func (m *NotifyGameFinishReward_MainCharacter) GetAdd() uint32
- func (m *NotifyGameFinishReward_MainCharacter) GetExp() uint32
- func (m *NotifyGameFinishReward_MainCharacter) GetLevel() uint32
- func (*NotifyGameFinishReward_MainCharacter) ProtoMessage()
- func (m *NotifyGameFinishReward_MainCharacter) Reset()
- func (m *NotifyGameFinishReward_MainCharacter) String() string
- type NotifyGameFinishReward_MatchChest
- func (*NotifyGameFinishReward_MatchChest) Descriptor() ([]byte, []int)
- func (m *NotifyGameFinishReward_MatchChest) GetChestId() uint32
- func (m *NotifyGameFinishReward_MatchChest) GetFinal() uint32
- func (m *NotifyGameFinishReward_MatchChest) GetIsGraded() bool
- func (m *NotifyGameFinishReward_MatchChest) GetOrigin() uint32
- func (m *NotifyGameFinishReward_MatchChest) GetRewards() []*RewardSlot
- func (*NotifyGameFinishReward_MatchChest) ProtoMessage()
- func (m *NotifyGameFinishReward_MatchChest) Reset()
- func (m *NotifyGameFinishReward_MatchChest) String() string
- type NotifyGamePause
- type NotifyGameTerminate
- type NotifyGiftSendRefresh
- type NotifyLeaderboardPoint
- type NotifyLeaderboardPoint_LeaderboardPoint
- func (*NotifyLeaderboardPoint_LeaderboardPoint) Descriptor() ([]byte, []int)
- func (m *NotifyLeaderboardPoint_LeaderboardPoint) GetLeaderboardId() uint32
- func (m *NotifyLeaderboardPoint_LeaderboardPoint) GetPoint() uint32
- func (*NotifyLeaderboardPoint_LeaderboardPoint) ProtoMessage()
- func (m *NotifyLeaderboardPoint_LeaderboardPoint) Reset()
- func (m *NotifyLeaderboardPoint_LeaderboardPoint) String() string
- type NotifyMatchGameStart
- func (*NotifyMatchGameStart) Descriptor() ([]byte, []int)
- func (m *NotifyMatchGameStart) GetConnectToken() string
- func (m *NotifyMatchGameStart) GetGameUrl() string
- func (m *NotifyMatchGameStart) GetGameUuid() string
- func (m *NotifyMatchGameStart) GetLocation() string
- func (m *NotifyMatchGameStart) GetMatchModeId() uint32
- func (*NotifyMatchGameStart) ProtoMessage()
- func (m *NotifyMatchGameStart) Reset()
- func (m *NotifyMatchGameStart) String() string
- type NotifyMatchTimeout
- type NotifyNewComment
- type NotifyNewFriendApply
- func (*NotifyNewFriendApply) Descriptor() ([]byte, []int)
- func (m *NotifyNewFriendApply) GetAccountId() uint32
- func (m *NotifyNewFriendApply) GetApplyTime() uint32
- func (m *NotifyNewFriendApply) GetRemovedId() uint32
- func (*NotifyNewFriendApply) ProtoMessage()
- func (m *NotifyNewFriendApply) Reset()
- func (m *NotifyNewFriendApply) String() string
- type NotifyNewGame
- type NotifyNewMail
- type NotifyPayResult
- func (*NotifyPayResult) Descriptor() ([]byte, []int)
- func (m *NotifyPayResult) GetGoodsId() uint32
- func (m *NotifyPayResult) GetOrderId() string
- func (m *NotifyPayResult) GetPayResult() uint32
- func (*NotifyPayResult) ProtoMessage()
- func (m *NotifyPayResult) Reset()
- func (m *NotifyPayResult) String() string
- type NotifyPlayerConnectionState
- func (*NotifyPlayerConnectionState) Descriptor() ([]byte, []int)
- func (m *NotifyPlayerConnectionState) GetSeat() uint32
- func (m *NotifyPlayerConnectionState) GetState() GamePlayerState
- func (*NotifyPlayerConnectionState) ProtoMessage()
- func (m *NotifyPlayerConnectionState) Reset()
- func (m *NotifyPlayerConnectionState) String() string
- type NotifyPlayerLoadGameReady
- type NotifyReviveCoinUpdate
- type NotifyRollingNotice
- type NotifyRoomGameStart
- func (*NotifyRoomGameStart) Descriptor() ([]byte, []int)
- func (m *NotifyRoomGameStart) GetConnectToken() string
- func (m *NotifyRoomGameStart) GetGameUrl() string
- func (m *NotifyRoomGameStart) GetGameUuid() string
- func (m *NotifyRoomGameStart) GetLocation() string
- func (*NotifyRoomGameStart) ProtoMessage()
- func (m *NotifyRoomGameStart) Reset()
- func (m *NotifyRoomGameStart) String() string
- type NotifyRoomKickOut
- type NotifyRoomPlayerReady
- type NotifyRoomPlayerUpdate
- func (*NotifyRoomPlayerUpdate) Descriptor() ([]byte, []int)
- func (m *NotifyRoomPlayerUpdate) GetOwnerId() uint32
- func (m *NotifyRoomPlayerUpdate) GetRemoveList() []uint32
- func (m *NotifyRoomPlayerUpdate) GetRobotCount() uint32
- func (m *NotifyRoomPlayerUpdate) GetUpdateList() []*PlayerBaseView
- func (*NotifyRoomPlayerUpdate) ProtoMessage()
- func (m *NotifyRoomPlayerUpdate) Reset()
- func (m *NotifyRoomPlayerUpdate) String() string
- type NotifyServerSetting
- type NotifyShopUpdate
- type NotifyVipLevelChange
- func (*NotifyVipLevelChange) Descriptor() ([]byte, []int)
- func (m *NotifyVipLevelChange) GetBuddyBonus() float32
- func (m *NotifyVipLevelChange) GetFriendMaxCount() uint32
- func (m *NotifyVipLevelChange) GetGiftLimit() uint32
- func (m *NotifyVipLevelChange) GetRecordCollectLimit() uint32
- func (m *NotifyVipLevelChange) GetZhpCostRefreshLimit() uint32
- func (m *NotifyVipLevelChange) GetZhpFreeRefreshLimit() uint32
- func (*NotifyVipLevelChange) ProtoMessage()
- func (m *NotifyVipLevelChange) Reset()
- func (m *NotifyVipLevelChange) String() string
- type OpenResult
- type OptionalOperation
- type OptionalOperationList
- func (*OptionalOperationList) Descriptor() ([]byte, []int)
- func (m *OptionalOperationList) GetOperationList() []*OptionalOperation
- func (m *OptionalOperationList) GetSeat() uint32
- func (m *OptionalOperationList) GetTimeAdd() uint32
- func (m *OptionalOperationList) GetTimeFixed() uint32
- func (*OptionalOperationList) ProtoMessage()
- func (m *OptionalOperationList) Reset()
- func (m *OptionalOperationList) String() string
- type PaymentSetting
- func (*PaymentSetting) Descriptor() ([]byte, []int)
- func (m *PaymentSetting) GetAlipay() *PaymentSetting_AlipayData
- func (m *PaymentSetting) GetOpenPayment() uint32
- func (m *PaymentSetting) GetPaymentInfo() string
- func (m *PaymentSetting) GetPaymentInfoShowType() uint32
- func (m *PaymentSetting) GetWechat() *PaymentSetting_WechatData
- func (*PaymentSetting) ProtoMessage()
- func (m *PaymentSetting) Reset()
- func (m *PaymentSetting) String() string
- type PaymentSetting_AlipayData
- func (*PaymentSetting_AlipayData) Descriptor() ([]byte, []int)
- func (m *PaymentSetting_AlipayData) GetDisableCreate() bool
- func (m *PaymentSetting_AlipayData) GetPaymentSourcePlatform() uint32
- func (*PaymentSetting_AlipayData) ProtoMessage()
- func (m *PaymentSetting_AlipayData) Reset()
- func (m *PaymentSetting_AlipayData) String() string
- type PaymentSetting_WechatData
- func (*PaymentSetting_WechatData) Descriptor() ([]byte, []int)
- func (m *PaymentSetting_WechatData) GetDisableCreate() bool
- func (m *PaymentSetting_WechatData) GetEnableCredit() bool
- func (m *PaymentSetting_WechatData) GetPaymentSourcePlatform() uint32
- func (*PaymentSetting_WechatData) ProtoMessage()
- func (m *PaymentSetting_WechatData) Reset()
- func (m *PaymentSetting_WechatData) String() string
- type PlayerBaseView
- func (*PlayerBaseView) Descriptor() ([]byte, []int)
- func (m *PlayerBaseView) GetAccountId() uint32
- func (m *PlayerBaseView) GetAvatarFrame() uint32
- func (m *PlayerBaseView) GetAvatarId() uint32
- func (m *PlayerBaseView) GetLevel() *AccountLevel
- func (m *PlayerBaseView) GetLevel3() *AccountLevel
- func (m *PlayerBaseView) GetNickname() string
- func (m *PlayerBaseView) GetTitle() uint32
- func (*PlayerBaseView) ProtoMessage()
- func (m *PlayerBaseView) Reset()
- func (m *PlayerBaseView) String() string
- type PlayerGameView
- func (*PlayerGameView) Descriptor() ([]byte, []int)
- func (m *PlayerGameView) GetAccountId() uint32
- func (m *PlayerGameView) GetAvatarFrame() uint32
- func (m *PlayerGameView) GetAvatarId() uint32
- func (m *PlayerGameView) GetCharacter() *Character
- func (m *PlayerGameView) GetLevel() *AccountLevel
- func (m *PlayerGameView) GetLevel3() *AccountLevel
- func (m *PlayerGameView) GetNickname() string
- func (m *PlayerGameView) GetTitle() uint32
- func (*PlayerGameView) ProtoMessage()
- func (m *PlayerGameView) Reset()
- func (m *PlayerGameView) String() string
- type RecordAnGangAddGang
- func (*RecordAnGangAddGang) Descriptor() ([]byte, []int)
- func (m *RecordAnGangAddGang) GetDoras() []string
- func (m *RecordAnGangAddGang) GetOperations() []*OptionalOperationList
- func (m *RecordAnGangAddGang) GetSeat() uint32
- func (m *RecordAnGangAddGang) GetTiles() string
- func (m *RecordAnGangAddGang) GetType() uint32
- func (*RecordAnGangAddGang) ProtoMessage()
- func (m *RecordAnGangAddGang) Reset()
- func (m *RecordAnGangAddGang) String() string
- type RecordBaBei
- func (*RecordBaBei) Descriptor() ([]byte, []int)
- func (m *RecordBaBei) GetDoras() []string
- func (m *RecordBaBei) GetMoqie() bool
- func (m *RecordBaBei) GetOperations() []*OptionalOperationList
- func (m *RecordBaBei) GetSeat() uint32
- func (*RecordBaBei) ProtoMessage()
- func (m *RecordBaBei) Reset()
- func (m *RecordBaBei) String() string
- type RecordChiPengGang
- func (*RecordChiPengGang) Descriptor() ([]byte, []int)
- func (m *RecordChiPengGang) GetFroms() []uint32
- func (m *RecordChiPengGang) GetLiqi() *LiQiSuccess
- func (m *RecordChiPengGang) GetOperation() *OptionalOperationList
- func (m *RecordChiPengGang) GetSeat() uint32
- func (m *RecordChiPengGang) GetTiles() []string
- func (m *RecordChiPengGang) GetType() uint32
- func (m *RecordChiPengGang) GetZhenting() []bool
- func (*RecordChiPengGang) ProtoMessage()
- func (m *RecordChiPengGang) Reset()
- func (m *RecordChiPengGang) String() string
- type RecordCollectedData
- func (*RecordCollectedData) Descriptor() ([]byte, []int)
- func (m *RecordCollectedData) GetEndTime() uint32
- func (m *RecordCollectedData) GetRemarks() string
- func (m *RecordCollectedData) GetStartTime() uint32
- func (m *RecordCollectedData) GetUuid() string
- func (*RecordCollectedData) ProtoMessage()
- func (m *RecordCollectedData) Reset()
- func (m *RecordCollectedData) String() string
- type RecordDealTile
- func (*RecordDealTile) Descriptor() ([]byte, []int)
- func (m *RecordDealTile) GetDoras() []string
- func (m *RecordDealTile) GetLeftTileCount() uint32
- func (m *RecordDealTile) GetLiqi() *LiQiSuccess
- func (m *RecordDealTile) GetOperation() *OptionalOperationList
- func (m *RecordDealTile) GetSeat() uint32
- func (m *RecordDealTile) GetTile() string
- func (m *RecordDealTile) GetZhenting() []bool
- func (*RecordDealTile) ProtoMessage()
- func (m *RecordDealTile) Reset()
- func (m *RecordDealTile) String() string
- type RecordDiscardTile
- func (*RecordDiscardTile) Descriptor() ([]byte, []int)
- func (m *RecordDiscardTile) GetDoras() []string
- func (m *RecordDiscardTile) GetIsLiqi() bool
- func (m *RecordDiscardTile) GetIsWliqi() bool
- func (m *RecordDiscardTile) GetMoqie() bool
- func (m *RecordDiscardTile) GetOperations() []*OptionalOperationList
- func (m *RecordDiscardTile) GetSeat() uint32
- func (m *RecordDiscardTile) GetTile() string
- func (m *RecordDiscardTile) GetTingpais() []*TingPaiInfo
- func (m *RecordDiscardTile) GetZhenting() []bool
- func (*RecordDiscardTile) ProtoMessage()
- func (m *RecordDiscardTile) Reset()
- func (m *RecordDiscardTile) String() string
- type RecordGame
- func (*RecordGame) Descriptor() ([]byte, []int)
- func (m *RecordGame) GetAccounts() []*RecordGame_AccountInfo
- func (m *RecordGame) GetConfig() *GameConfig
- func (m *RecordGame) GetEndTime() uint32
- func (m *RecordGame) GetResult() *GameEndResult
- func (m *RecordGame) GetStartTime() uint32
- func (m *RecordGame) GetUuid() string
- func (*RecordGame) ProtoMessage()
- func (m *RecordGame) Reset()
- func (m *RecordGame) String() string
- type RecordGame_AccountInfo
- func (*RecordGame_AccountInfo) Descriptor() ([]byte, []int)
- func (m *RecordGame_AccountInfo) GetAccountId() uint32
- func (m *RecordGame_AccountInfo) GetAvatarFrame() uint32
- func (m *RecordGame_AccountInfo) GetAvatarId() uint32
- func (m *RecordGame_AccountInfo) GetCharacter() *Character
- func (m *RecordGame_AccountInfo) GetLevel() *AccountLevel
- func (m *RecordGame_AccountInfo) GetLevel3() *AccountLevel
- func (m *RecordGame_AccountInfo) GetNickname() string
- func (m *RecordGame_AccountInfo) GetSeat() uint32
- func (m *RecordGame_AccountInfo) GetTitle() uint32
- func (*RecordGame_AccountInfo) ProtoMessage()
- func (m *RecordGame_AccountInfo) Reset()
- func (m *RecordGame_AccountInfo) String() string
- type RecordHule
- func (*RecordHule) Descriptor() ([]byte, []int)
- func (m *RecordHule) GetDeltaScores() []int32
- func (m *RecordHule) GetDoras() []string
- func (m *RecordHule) GetGameend() *GameEnd
- func (m *RecordHule) GetHules() []*HuleInfo
- func (m *RecordHule) GetOldScores() []int32
- func (m *RecordHule) GetScores() []int32
- func (m *RecordHule) GetWaitTimeout() uint32
- func (*RecordHule) ProtoMessage()
- func (m *RecordHule) Reset()
- func (m *RecordHule) String() string
- type RecordLiuJu
- func (*RecordLiuJu) Descriptor() ([]byte, []int)
- func (m *RecordLiuJu) GetAllplayertiles() []string
- func (m *RecordLiuJu) GetGameend() *GameEnd
- func (m *RecordLiuJu) GetLiqi() *LiQiSuccess
- func (m *RecordLiuJu) GetSeat() uint32
- func (m *RecordLiuJu) GetTiles() []string
- func (m *RecordLiuJu) GetType() uint32
- func (*RecordLiuJu) ProtoMessage()
- func (m *RecordLiuJu) Reset()
- func (m *RecordLiuJu) String() string
- type RecordNewRound
- func (*RecordNewRound) Descriptor() ([]byte, []int)
- func (m *RecordNewRound) GetBen() uint32
- func (m *RecordNewRound) GetChang() uint32
- func (m *RecordNewRound) GetDora() string
- func (m *RecordNewRound) GetDoras() []string
- func (m *RecordNewRound) GetJu() uint32
- func (m *RecordNewRound) GetLeftTileCount() uint32
- func (m *RecordNewRound) GetLiqibang() uint32
- func (m *RecordNewRound) GetMd5() string
- func (m *RecordNewRound) GetOperation() *OptionalOperationList
- func (m *RecordNewRound) GetPaishan() string
- func (m *RecordNewRound) GetScores() []int32
- func (m *RecordNewRound) GetTiles0() []string
- func (m *RecordNewRound) GetTiles1() []string
- func (m *RecordNewRound) GetTiles2() []string
- func (m *RecordNewRound) GetTiles3() []string
- func (m *RecordNewRound) GetTingpai() []*RecordNewRound_TingPai
- func (*RecordNewRound) ProtoMessage()
- func (m *RecordNewRound) Reset()
- func (m *RecordNewRound) String() string
- type RecordNewRound_TingPai
- func (*RecordNewRound_TingPai) Descriptor() ([]byte, []int)
- func (m *RecordNewRound_TingPai) GetSeat() uint32
- func (m *RecordNewRound_TingPai) GetTingpais1() []*TingPaiInfo
- func (*RecordNewRound_TingPai) ProtoMessage()
- func (m *RecordNewRound_TingPai) Reset()
- func (m *RecordNewRound_TingPai) String() string
- type RecordNoTile
- func (*RecordNoTile) Descriptor() ([]byte, []int)
- func (m *RecordNoTile) GetGameend() bool
- func (m *RecordNoTile) GetLiujumanguan() bool
- func (m *RecordNoTile) GetPlayers() []*NoTilePlayerInfo
- func (m *RecordNoTile) GetScores() []*NoTileScoreInfo
- func (*RecordNoTile) ProtoMessage()
- func (m *RecordNoTile) Reset()
- func (m *RecordNoTile) String() string
- type ReqAccountInfo
- type ReqAccountList
- type ReqAccountStatisticInfo
- type ReqAddCollectedGameRecord
- func (*ReqAddCollectedGameRecord) Descriptor() ([]byte, []int)
- func (m *ReqAddCollectedGameRecord) GetEndTime() uint32
- func (m *ReqAddCollectedGameRecord) GetRemarks() string
- func (m *ReqAddCollectedGameRecord) GetStartTime() uint32
- func (m *ReqAddCollectedGameRecord) GetUuid() string
- func (*ReqAddCollectedGameRecord) ProtoMessage()
- func (m *ReqAddCollectedGameRecord) Reset()
- func (m *ReqAddCollectedGameRecord) String() string
- type ReqApplyFriend
- type ReqAuthGame
- type ReqBindAccount
- type ReqBindEmail
- type ReqBindPhoneNumber
- func (*ReqBindPhoneNumber) Descriptor() ([]byte, []int)
- func (m *ReqBindPhoneNumber) GetCode() string
- func (m *ReqBindPhoneNumber) GetPassword() string
- func (m *ReqBindPhoneNumber) GetPhone() string
- func (*ReqBindPhoneNumber) ProtoMessage()
- func (m *ReqBindPhoneNumber) Reset()
- func (m *ReqBindPhoneNumber) String() string
- type ReqBroadcastInGame
- type ReqBuyFromChestShop
- type ReqBuyFromShop
- func (*ReqBuyFromShop) Descriptor() ([]byte, []int)
- func (m *ReqBuyFromShop) GetBillShortCut() []*BillShortcut
- func (m *ReqBuyFromShop) GetCount() uint32
- func (m *ReqBuyFromShop) GetDealPrice() uint32
- func (m *ReqBuyFromShop) GetGoodsId() uint32
- func (*ReqBuyFromShop) ProtoMessage()
- func (m *ReqBuyFromShop) Reset()
- func (m *ReqBuyFromShop) String() string
- type ReqBuyFromZHP
- type ReqBuyShiLian
- type ReqCancelGooglePlayOrder
- type ReqCancelMatchQueue
- type ReqChangeAvatar
- type ReqChangeCharacterSkin
- func (*ReqChangeCharacterSkin) Descriptor() ([]byte, []int)
- func (m *ReqChangeCharacterSkin) GetCharacterId() uint32
- func (m *ReqChangeCharacterSkin) GetSkin() uint32
- func (*ReqChangeCharacterSkin) ProtoMessage()
- func (m *ReqChangeCharacterSkin) Reset()
- func (m *ReqChangeCharacterSkin) String() string
- type ReqChangeCharacterView
- func (*ReqChangeCharacterView) Descriptor() ([]byte, []int)
- func (m *ReqChangeCharacterView) GetCharacterId() uint32
- func (m *ReqChangeCharacterView) GetItemId() uint32
- func (m *ReqChangeCharacterView) GetSlot() uint32
- func (*ReqChangeCharacterView) ProtoMessage()
- func (m *ReqChangeCharacterView) Reset()
- func (m *ReqChangeCharacterView) String() string
- type ReqChangeCollectedGameRecordRemarks
- func (*ReqChangeCollectedGameRecordRemarks) Descriptor() ([]byte, []int)
- func (m *ReqChangeCollectedGameRecordRemarks) GetRemarks() string
- func (m *ReqChangeCollectedGameRecordRemarks) GetUuid() string
- func (*ReqChangeCollectedGameRecordRemarks) ProtoMessage()
- func (m *ReqChangeCollectedGameRecordRemarks) Reset()
- func (m *ReqChangeCollectedGameRecordRemarks) String() string
- type ReqChangeCommonView
- type ReqChangeMainCharacter
- type ReqChiPengGang
- func (*ReqChiPengGang) Descriptor() ([]byte, []int)
- func (m *ReqChiPengGang) GetCancelOperation() bool
- func (m *ReqChiPengGang) GetIndex() uint32
- func (m *ReqChiPengGang) GetTimeuse() uint32
- func (m *ReqChiPengGang) GetType() uint32
- func (*ReqChiPengGang) ProtoMessage()
- func (m *ReqChiPengGang) Reset()
- func (m *ReqChiPengGang) String() string
- type ReqClientMessage
- type ReqCommon
- type ReqCompleteActivityTask
- type ReqComposeShard
- type ReqCreateAlipayAppOrder
- func (*ReqCreateAlipayAppOrder) Descriptor() ([]byte, []int)
- func (m *ReqCreateAlipayAppOrder) GetAccountId() uint32
- func (m *ReqCreateAlipayAppOrder) GetClientType() uint32
- func (m *ReqCreateAlipayAppOrder) GetGoodsId() uint32
- func (*ReqCreateAlipayAppOrder) ProtoMessage()
- func (m *ReqCreateAlipayAppOrder) Reset()
- func (m *ReqCreateAlipayAppOrder) String() string
- type ReqCreateAlipayOrder
- func (*ReqCreateAlipayOrder) Descriptor() ([]byte, []int)
- func (m *ReqCreateAlipayOrder) GetAccountId() uint32
- func (m *ReqCreateAlipayOrder) GetAlipayTradeType() string
- func (m *ReqCreateAlipayOrder) GetClientType() uint32
- func (m *ReqCreateAlipayOrder) GetGoodsId() uint32
- func (m *ReqCreateAlipayOrder) GetReturnUrl() string
- func (*ReqCreateAlipayOrder) ProtoMessage()
- func (m *ReqCreateAlipayOrder) Reset()
- func (m *ReqCreateAlipayOrder) String() string
- type ReqCreateAlipayScanOrder
- func (*ReqCreateAlipayScanOrder) Descriptor() ([]byte, []int)
- func (m *ReqCreateAlipayScanOrder) GetAccountId() uint32
- func (m *ReqCreateAlipayScanOrder) GetClientType() uint32
- func (m *ReqCreateAlipayScanOrder) GetGoodsId() uint32
- func (*ReqCreateAlipayScanOrder) ProtoMessage()
- func (m *ReqCreateAlipayScanOrder) Reset()
- func (m *ReqCreateAlipayScanOrder) String() string
- type ReqCreateBillingOrder
- func (*ReqCreateBillingOrder) Descriptor() ([]byte, []int)
- func (m *ReqCreateBillingOrder) GetAccountId() uint32
- func (m *ReqCreateBillingOrder) GetClientType() uint32
- func (m *ReqCreateBillingOrder) GetGoodsId() uint32
- func (m *ReqCreateBillingOrder) GetPaymentPlatform() uint32
- func (*ReqCreateBillingOrder) ProtoMessage()
- func (m *ReqCreateBillingOrder) Reset()
- func (m *ReqCreateBillingOrder) String() string
- type ReqCreateENAlipayOrder
- func (*ReqCreateENAlipayOrder) Descriptor() ([]byte, []int)
- func (m *ReqCreateENAlipayOrder) GetAccessToken() string
- func (m *ReqCreateENAlipayOrder) GetAccountId() uint32
- func (m *ReqCreateENAlipayOrder) GetClientType() uint32
- func (m *ReqCreateENAlipayOrder) GetGoodsId() uint32
- func (m *ReqCreateENAlipayOrder) GetReturnUrl() string
- func (*ReqCreateENAlipayOrder) ProtoMessage()
- func (m *ReqCreateENAlipayOrder) Reset()
- func (m *ReqCreateENAlipayOrder) String() string
- type ReqCreateENJCBOrder
- func (*ReqCreateENJCBOrder) Descriptor() ([]byte, []int)
- func (m *ReqCreateENJCBOrder) GetAccessToken() string
- func (m *ReqCreateENJCBOrder) GetAccountId() uint32
- func (m *ReqCreateENJCBOrder) GetClientType() uint32
- func (m *ReqCreateENJCBOrder) GetGoodsId() uint32
- func (m *ReqCreateENJCBOrder) GetReturnUrl() string
- func (*ReqCreateENJCBOrder) ProtoMessage()
- func (m *ReqCreateENJCBOrder) Reset()
- func (m *ReqCreateENJCBOrder) String() string
- type ReqCreateENMasterCardOrder
- func (*ReqCreateENMasterCardOrder) Descriptor() ([]byte, []int)
- func (m *ReqCreateENMasterCardOrder) GetAccessToken() string
- func (m *ReqCreateENMasterCardOrder) GetAccountId() uint32
- func (m *ReqCreateENMasterCardOrder) GetClientType() uint32
- func (m *ReqCreateENMasterCardOrder) GetGoodsId() uint32
- func (m *ReqCreateENMasterCardOrder) GetReturnUrl() string
- func (*ReqCreateENMasterCardOrder) ProtoMessage()
- func (m *ReqCreateENMasterCardOrder) Reset()
- func (m *ReqCreateENMasterCardOrder) String() string
- type ReqCreateENPaypalOrder
- func (*ReqCreateENPaypalOrder) Descriptor() ([]byte, []int)
- func (m *ReqCreateENPaypalOrder) GetAccessToken() string
- func (m *ReqCreateENPaypalOrder) GetAccountId() uint32
- func (m *ReqCreateENPaypalOrder) GetClientType() uint32
- func (m *ReqCreateENPaypalOrder) GetGoodsId() uint32
- func (m *ReqCreateENPaypalOrder) GetReturnUrl() string
- func (*ReqCreateENPaypalOrder) ProtoMessage()
- func (m *ReqCreateENPaypalOrder) Reset()
- func (m *ReqCreateENPaypalOrder) String() string
- type ReqCreateENVisaOrder
- func (*ReqCreateENVisaOrder) Descriptor() ([]byte, []int)
- func (m *ReqCreateENVisaOrder) GetAccessToken() string
- func (m *ReqCreateENVisaOrder) GetAccountId() uint32
- func (m *ReqCreateENVisaOrder) GetClientType() uint32
- func (m *ReqCreateENVisaOrder) GetGoodsId() uint32
- func (m *ReqCreateENVisaOrder) GetReturnUrl() string
- func (*ReqCreateENVisaOrder) ProtoMessage()
- func (m *ReqCreateENVisaOrder) Reset()
- func (m *ReqCreateENVisaOrder) String() string
- type ReqCreateEmailVerifyCode
- func (*ReqCreateEmailVerifyCode) Descriptor() ([]byte, []int)
- func (m *ReqCreateEmailVerifyCode) GetEmail() string
- func (m *ReqCreateEmailVerifyCode) GetUsage() uint32
- func (*ReqCreateEmailVerifyCode) ProtoMessage()
- func (m *ReqCreateEmailVerifyCode) Reset()
- func (m *ReqCreateEmailVerifyCode) String() string
- type ReqCreateJPAuOrder
- func (*ReqCreateJPAuOrder) Descriptor() ([]byte, []int)
- func (m *ReqCreateJPAuOrder) GetAccessToken() string
- func (m *ReqCreateJPAuOrder) GetAccountId() uint32
- func (m *ReqCreateJPAuOrder) GetClientType() uint32
- func (m *ReqCreateJPAuOrder) GetGoodsId() uint32
- func (m *ReqCreateJPAuOrder) GetReturnUrl() string
- func (*ReqCreateJPAuOrder) ProtoMessage()
- func (m *ReqCreateJPAuOrder) Reset()
- func (m *ReqCreateJPAuOrder) String() string
- type ReqCreateJPCreditCardOrder
- func (*ReqCreateJPCreditCardOrder) Descriptor() ([]byte, []int)
- func (m *ReqCreateJPCreditCardOrder) GetAccessToken() string
- func (m *ReqCreateJPCreditCardOrder) GetAccountId() uint32
- func (m *ReqCreateJPCreditCardOrder) GetClientType() uint32
- func (m *ReqCreateJPCreditCardOrder) GetGoodsId() uint32
- func (m *ReqCreateJPCreditCardOrder) GetReturnUrl() string
- func (*ReqCreateJPCreditCardOrder) ProtoMessage()
- func (m *ReqCreateJPCreditCardOrder) Reset()
- func (m *ReqCreateJPCreditCardOrder) String() string
- type ReqCreateJPDocomoOrder
- func (*ReqCreateJPDocomoOrder) Descriptor() ([]byte, []int)
- func (m *ReqCreateJPDocomoOrder) GetAccessToken() string
- func (m *ReqCreateJPDocomoOrder) GetAccountId() uint32
- func (m *ReqCreateJPDocomoOrder) GetClientType() uint32
- func (m *ReqCreateJPDocomoOrder) GetGoodsId() uint32
- func (m *ReqCreateJPDocomoOrder) GetReturnUrl() string
- func (*ReqCreateJPDocomoOrder) ProtoMessage()
- func (m *ReqCreateJPDocomoOrder) Reset()
- func (m *ReqCreateJPDocomoOrder) String() string
- type ReqCreateJPPaypalOrder
- func (*ReqCreateJPPaypalOrder) Descriptor() ([]byte, []int)
- func (m *ReqCreateJPPaypalOrder) GetAccessToken() string
- func (m *ReqCreateJPPaypalOrder) GetAccountId() uint32
- func (m *ReqCreateJPPaypalOrder) GetClientType() uint32
- func (m *ReqCreateJPPaypalOrder) GetGoodsId() uint32
- func (m *ReqCreateJPPaypalOrder) GetReturnUrl() string
- func (*ReqCreateJPPaypalOrder) ProtoMessage()
- func (m *ReqCreateJPPaypalOrder) Reset()
- func (m *ReqCreateJPPaypalOrder) String() string
- type ReqCreateJPSoftbankOrder
- func (*ReqCreateJPSoftbankOrder) Descriptor() ([]byte, []int)
- func (m *ReqCreateJPSoftbankOrder) GetAccessToken() string
- func (m *ReqCreateJPSoftbankOrder) GetAccountId() uint32
- func (m *ReqCreateJPSoftbankOrder) GetClientType() uint32
- func (m *ReqCreateJPSoftbankOrder) GetGoodsId() uint32
- func (m *ReqCreateJPSoftbankOrder) GetReturnUrl() string
- func (*ReqCreateJPSoftbankOrder) ProtoMessage()
- func (m *ReqCreateJPSoftbankOrder) Reset()
- func (m *ReqCreateJPSoftbankOrder) String() string
- type ReqCreateJPWebMoneyOrder
- func (*ReqCreateJPWebMoneyOrder) Descriptor() ([]byte, []int)
- func (m *ReqCreateJPWebMoneyOrder) GetAccessToken() string
- func (m *ReqCreateJPWebMoneyOrder) GetAccountId() uint32
- func (m *ReqCreateJPWebMoneyOrder) GetClientType() uint32
- func (m *ReqCreateJPWebMoneyOrder) GetGoodsId() uint32
- func (m *ReqCreateJPWebMoneyOrder) GetReturnUrl() string
- func (*ReqCreateJPWebMoneyOrder) ProtoMessage()
- func (m *ReqCreateJPWebMoneyOrder) Reset()
- func (m *ReqCreateJPWebMoneyOrder) String() string
- type ReqCreateNickname
- type ReqCreatePhoneVerifyCode
- func (*ReqCreatePhoneVerifyCode) Descriptor() ([]byte, []int)
- func (m *ReqCreatePhoneVerifyCode) GetPhone() string
- func (m *ReqCreatePhoneVerifyCode) GetUsage() uint32
- func (*ReqCreatePhoneVerifyCode) ProtoMessage()
- func (m *ReqCreatePhoneVerifyCode) Reset()
- func (m *ReqCreatePhoneVerifyCode) String() string
- type ReqCreateRoom
- type ReqCreateWechatAppOrder
- func (*ReqCreateWechatAppOrder) Descriptor() ([]byte, []int)
- func (m *ReqCreateWechatAppOrder) GetAccountId() uint32
- func (m *ReqCreateWechatAppOrder) GetAccountIp() string
- func (m *ReqCreateWechatAppOrder) GetClientType() uint32
- func (m *ReqCreateWechatAppOrder) GetGoodsId() uint32
- func (*ReqCreateWechatAppOrder) ProtoMessage()
- func (m *ReqCreateWechatAppOrder) Reset()
- func (m *ReqCreateWechatAppOrder) String() string
- type ReqCreateWechatNativeOrder
- func (*ReqCreateWechatNativeOrder) Descriptor() ([]byte, []int)
- func (m *ReqCreateWechatNativeOrder) GetAccountId() uint32
- func (m *ReqCreateWechatNativeOrder) GetAccountIp() string
- func (m *ReqCreateWechatNativeOrder) GetClientType() uint32
- func (m *ReqCreateWechatNativeOrder) GetGoodsId() uint32
- func (*ReqCreateWechatNativeOrder) ProtoMessage()
- func (m *ReqCreateWechatNativeOrder) Reset()
- func (m *ReqCreateWechatNativeOrder) String() string
- type ReqCurrentMatchInfo
- type ReqDeleteComment
- type ReqDeleteMail
- type ReqDoActivitySignIn
- type ReqEmailLogin
- func (*ReqEmailLogin) Descriptor() ([]byte, []int)
- func (m *ReqEmailLogin) GetClientVersion() string
- func (m *ReqEmailLogin) GetCurrencyPlatforms() []uint32
- func (m *ReqEmailLogin) GetDevice() *ClientDeviceInfo
- func (m *ReqEmailLogin) GetEmail() string
- func (m *ReqEmailLogin) GetGenAccessToken() bool
- func (m *ReqEmailLogin) GetPassword() string
- func (m *ReqEmailLogin) GetRandomKey() string
- func (m *ReqEmailLogin) GetReconnect() bool
- func (*ReqEmailLogin) ProtoMessage()
- func (m *ReqEmailLogin) Reset()
- func (m *ReqEmailLogin) String() string
- type ReqEnterCustomizedContest
- type ReqExchangeActivityItem
- type ReqExchangeCurrency
- type ReqFetchActivityFlipInfo
- type ReqFetchCommentContent
- func (*ReqFetchCommentContent) Descriptor() ([]byte, []int)
- func (m *ReqFetchCommentContent) GetCommentIdList() []uint32
- func (m *ReqFetchCommentContent) GetTargetId() uint32
- func (*ReqFetchCommentContent) ProtoMessage()
- func (m *ReqFetchCommentContent) Reset()
- func (m *ReqFetchCommentContent) String() string
- type ReqFetchCommentList
- type ReqFetchCustomizedContestByContestId
- func (*ReqFetchCustomizedContestByContestId) Descriptor() ([]byte, []int)
- func (m *ReqFetchCustomizedContestByContestId) GetContestId() uint32
- func (*ReqFetchCustomizedContestByContestId) ProtoMessage()
- func (m *ReqFetchCustomizedContestByContestId) Reset()
- func (m *ReqFetchCustomizedContestByContestId) String() string
- type ReqFetchCustomizedContestExtendInfo
- func (*ReqFetchCustomizedContestExtendInfo) Descriptor() ([]byte, []int)
- func (m *ReqFetchCustomizedContestExtendInfo) GetUidList() []uint32
- func (*ReqFetchCustomizedContestExtendInfo) ProtoMessage()
- func (m *ReqFetchCustomizedContestExtendInfo) Reset()
- func (m *ReqFetchCustomizedContestExtendInfo) String() string
- type ReqFetchCustomizedContestGameLiveList
- func (*ReqFetchCustomizedContestGameLiveList) Descriptor() ([]byte, []int)
- func (m *ReqFetchCustomizedContestGameLiveList) GetUniqueId() uint32
- func (*ReqFetchCustomizedContestGameLiveList) ProtoMessage()
- func (m *ReqFetchCustomizedContestGameLiveList) Reset()
- func (m *ReqFetchCustomizedContestGameLiveList) String() string
- type ReqFetchCustomizedContestGameRecords
- func (*ReqFetchCustomizedContestGameRecords) Descriptor() ([]byte, []int)
- func (m *ReqFetchCustomizedContestGameRecords) GetLastIndex() uint32
- func (m *ReqFetchCustomizedContestGameRecords) GetUniqueId() uint32
- func (*ReqFetchCustomizedContestGameRecords) ProtoMessage()
- func (m *ReqFetchCustomizedContestGameRecords) Reset()
- func (m *ReqFetchCustomizedContestGameRecords) String() string
- type ReqFetchCustomizedContestList
- func (*ReqFetchCustomizedContestList) Descriptor() ([]byte, []int)
- func (m *ReqFetchCustomizedContestList) GetCount() uint32
- func (m *ReqFetchCustomizedContestList) GetStart() uint32
- func (*ReqFetchCustomizedContestList) ProtoMessage()
- func (m *ReqFetchCustomizedContestList) Reset()
- func (m *ReqFetchCustomizedContestList) String() string
- type ReqFetchCustomizedContestOnlineInfo
- func (*ReqFetchCustomizedContestOnlineInfo) Descriptor() ([]byte, []int)
- func (m *ReqFetchCustomizedContestOnlineInfo) GetUniqueId() uint32
- func (*ReqFetchCustomizedContestOnlineInfo) ProtoMessage()
- func (m *ReqFetchCustomizedContestOnlineInfo) Reset()
- func (m *ReqFetchCustomizedContestOnlineInfo) String() string
- type ReqFetchRankPointLeaderboard
- type ReqGMCommand
- type ReqGMCommandInGaming
- type ReqGainAccumulatedPointActivityReward
- func (*ReqGainAccumulatedPointActivityReward) Descriptor() ([]byte, []int)
- func (m *ReqGainAccumulatedPointActivityReward) GetActivityId() uint32
- func (m *ReqGainAccumulatedPointActivityReward) GetRewardId() uint32
- func (*ReqGainAccumulatedPointActivityReward) ProtoMessage()
- func (m *ReqGainAccumulatedPointActivityReward) Reset()
- func (m *ReqGainAccumulatedPointActivityReward) String() string
- type ReqGainRankPointReward
- func (*ReqGainRankPointReward) Descriptor() ([]byte, []int)
- func (m *ReqGainRankPointReward) GetActivityId() uint32
- func (m *ReqGainRankPointReward) GetLeaderboardId() uint32
- func (*ReqGainRankPointReward) ProtoMessage()
- func (m *ReqGainRankPointReward) Reset()
- func (m *ReqGainRankPointReward) String() string
- type ReqGainVipReward
- type ReqGameLiveInfo
- type ReqGameLiveLeftSegment
- func (*ReqGameLiveLeftSegment) Descriptor() ([]byte, []int)
- func (m *ReqGameLiveLeftSegment) GetGameUuid() string
- func (m *ReqGameLiveLeftSegment) GetLastSegmentId() uint32
- func (*ReqGameLiveLeftSegment) ProtoMessage()
- func (m *ReqGameLiveLeftSegment) Reset()
- func (m *ReqGameLiveLeftSegment) String() string
- type ReqGameLiveList
- type ReqGameRecord
- type ReqGameRecordList
- func (*ReqGameRecordList) Descriptor() ([]byte, []int)
- func (m *ReqGameRecordList) GetCount() uint32
- func (m *ReqGameRecordList) GetStart() uint32
- func (m *ReqGameRecordList) GetType() uint32
- func (*ReqGameRecordList) ProtoMessage()
- func (m *ReqGameRecordList) Reset()
- func (m *ReqGameRecordList) String() string
- type ReqGameRecordsDetail
- type ReqHandleFriendApply
- type ReqHeatBeat
- type ReqJoinCustomizedContestChatRoom
- type ReqJoinMatchQueue
- type ReqJoinRoom
- type ReqLeaveComment
- type ReqLevelLeaderboard
- type ReqLogin
- func (*ReqLogin) Descriptor() ([]byte, []int)
- func (m *ReqLogin) GetAccount() string
- func (m *ReqLogin) GetClientVersion() string
- func (m *ReqLogin) GetCurrencyPlatforms() []uint32
- func (m *ReqLogin) GetDevice() *ClientDeviceInfo
- func (m *ReqLogin) GetGenAccessToken() bool
- func (m *ReqLogin) GetPassword() string
- func (m *ReqLogin) GetRandomKey() string
- func (m *ReqLogin) GetReconnect() bool
- func (m *ReqLogin) GetType() uint32
- func (*ReqLogin) ProtoMessage()
- func (m *ReqLogin) Reset()
- func (m *ReqLogin) String() string
- type ReqLoginBeat
- type ReqLogout
- type ReqModifyBirthday
- type ReqModifyNickname
- type ReqModifyPassword
- func (*ReqModifyPassword) Descriptor() ([]byte, []int)
- func (m *ReqModifyPassword) GetNewPassword() string
- func (m *ReqModifyPassword) GetOldPassword() string
- func (m *ReqModifyPassword) GetSecureToken() string
- func (*ReqModifyPassword) ProtoMessage()
- func (m *ReqModifyPassword) Reset()
- func (m *ReqModifyPassword) String() string
- type ReqModifyRoom
- type ReqModifySignature
- type ReqMultiAccountId
- type ReqOauth2Auth
- type ReqOauth2Check
- type ReqOauth2Login
- func (*ReqOauth2Login) Descriptor() ([]byte, []int)
- func (m *ReqOauth2Login) GetAccessToken() string
- func (m *ReqOauth2Login) GetClientVersion() string
- func (m *ReqOauth2Login) GetCurrencyPlatforms() []uint32
- func (m *ReqOauth2Login) GetDevice() *ClientDeviceInfo
- func (m *ReqOauth2Login) GetRandomKey() string
- func (m *ReqOauth2Login) GetReconnect() bool
- func (m *ReqOauth2Login) GetType() uint32
- func (*ReqOauth2Login) ProtoMessage()
- func (m *ReqOauth2Login) Reset()
- func (m *ReqOauth2Login) String() string
- type ReqOauth2Signup
- func (*ReqOauth2Signup) Descriptor() ([]byte, []int)
- func (m *ReqOauth2Signup) GetAccessToken() string
- func (m *ReqOauth2Signup) GetAdvertiseStr() string
- func (m *ReqOauth2Signup) GetEmail() string
- func (m *ReqOauth2Signup) GetType() uint32
- func (*ReqOauth2Signup) ProtoMessage()
- func (m *ReqOauth2Signup) Reset()
- func (m *ReqOauth2Signup) String() string
- type ReqOpenChest
- type ReqOpenManualItem
- func (*ReqOpenManualItem) Descriptor() ([]byte, []int)
- func (m *ReqOpenManualItem) GetCount() uint32
- func (m *ReqOpenManualItem) GetItemId() uint32
- func (m *ReqOpenManualItem) GetSelectId() uint32
- func (*ReqOpenManualItem) ProtoMessage()
- func (m *ReqOpenManualItem) Reset()
- func (m *ReqOpenManualItem) String() string
- type ReqOpenRandomRewardItem
- type ReqPayMonthTicket
- type ReqPlatformBillingProducts
- type ReqReadAnnouncement
- type ReqReadMail
- type ReqRecieveActivityFlipTask
- type ReqRefreshDailyTask
- type ReqRemoveCollectedGameRecord
- type ReqRemoveFriend
- type ReqRollingNotice
- type ReqRoomKick
- type ReqRoomReady
- type ReqRoomStart
- type ReqSayChatMessage
- type ReqSearchAccountById
- type ReqSearchAccountByPattern
- func (*ReqSearchAccountByPattern) Descriptor() ([]byte, []int)
- func (m *ReqSearchAccountByPattern) GetPattern() string
- func (m *ReqSearchAccountByPattern) GetSearchNext() bool
- func (*ReqSearchAccountByPattern) ProtoMessage()
- func (m *ReqSearchAccountByPattern) Reset()
- func (m *ReqSearchAccountByPattern) String() string
- type ReqSelfOperation
- func (*ReqSelfOperation) Descriptor() ([]byte, []int)
- func (m *ReqSelfOperation) GetCancelOperation() bool
- func (m *ReqSelfOperation) GetIndex() uint32
- func (m *ReqSelfOperation) GetMoqie() bool
- func (m *ReqSelfOperation) GetTile() string
- func (m *ReqSelfOperation) GetTimeuse() uint32
- func (m *ReqSelfOperation) GetType() uint32
- func (*ReqSelfOperation) ProtoMessage()
- func (m *ReqSelfOperation) Reset()
- func (m *ReqSelfOperation) String() string
- type ReqSellItem
- type ReqSellItem_Item
- type ReqSendClientMessage
- func (*ReqSendClientMessage) Descriptor() ([]byte, []int)
- func (m *ReqSendClientMessage) GetContent() string
- func (m *ReqSendClientMessage) GetTargetId() uint32
- func (m *ReqSendClientMessage) GetType() uint32
- func (*ReqSendClientMessage) ProtoMessage()
- func (m *ReqSendClientMessage) Reset()
- func (m *ReqSendClientMessage) String() string
- type ReqSendGiftToCharacter
- func (*ReqSendGiftToCharacter) Descriptor() ([]byte, []int)
- func (m *ReqSendGiftToCharacter) GetCharacterId() uint32
- func (m *ReqSendGiftToCharacter) GetGifts() []*ReqSendGiftToCharacter_Gift
- func (*ReqSendGiftToCharacter) ProtoMessage()
- func (m *ReqSendGiftToCharacter) Reset()
- func (m *ReqSendGiftToCharacter) String() string
- type ReqSendGiftToCharacter_Gift
- func (*ReqSendGiftToCharacter_Gift) Descriptor() ([]byte, []int)
- func (m *ReqSendGiftToCharacter_Gift) GetCount() uint32
- func (m *ReqSendGiftToCharacter_Gift) GetItemId() uint32
- func (*ReqSendGiftToCharacter_Gift) ProtoMessage()
- func (m *ReqSendGiftToCharacter_Gift) Reset()
- func (m *ReqSendGiftToCharacter_Gift) String() string
- type ReqShopPurchase
- type ReqSignupAccount
- func (*ReqSignupAccount) Descriptor() ([]byte, []int)
- func (m *ReqSignupAccount) GetAccount() string
- func (m *ReqSignupAccount) GetCode() string
- func (m *ReqSignupAccount) GetPassword() string
- func (m *ReqSignupAccount) GetType() uint32
- func (*ReqSignupAccount) ProtoMessage()
- func (m *ReqSignupAccount) Reset()
- func (m *ReqSignupAccount) String() string
- type ReqSolveGooglePlayOrder
- func (*ReqSolveGooglePlayOrder) Descriptor() ([]byte, []int)
- func (m *ReqSolveGooglePlayOrder) GetInappDataSignature() string
- func (m *ReqSolveGooglePlayOrder) GetInappPurchaseData() string
- func (*ReqSolveGooglePlayOrder) ProtoMessage()
- func (m *ReqSolveGooglePlayOrder) Reset()
- func (m *ReqSolveGooglePlayOrder) String() string
- type ReqStartCustomizedContest
- type ReqSyncGame
- type ReqTakeAttachment
- type ReqTargetCustomizedContest
- type ReqUpdateAccountSettings
- type ReqUpdateClientValue
- type ReqUpdateCommentSetting
- type ReqUpdateIDCardInfo
- type ReqUpdateReadComment
- type ReqUpgradeCharacter
- type ReqUseBagItem
- type ReqUseGiftCode
- type ReqUseTitle
- type ReqVerifyCodeForSecure
- func (*ReqVerifyCodeForSecure) Descriptor() ([]byte, []int)
- func (m *ReqVerifyCodeForSecure) GetCode() string
- func (m *ReqVerifyCodeForSecure) GetOperation() uint32
- func (*ReqVerifyCodeForSecure) ProtoMessage()
- func (m *ReqVerifyCodeForSecure) Reset()
- func (m *ReqVerifyCodeForSecure) String() string
- type ResAccountActivityData
- func (*ResAccountActivityData) Descriptor() ([]byte, []int)
- func (m *ResAccountActivityData) GetAccumulatedPointList() []*ActivityAccumulatedPointData
- func (m *ResAccountActivityData) GetError() *Error
- func (m *ResAccountActivityData) GetExchangeRecords() []*ExchangeRecord
- func (m *ResAccountActivityData) GetFlipTaskProgressList() []*TaskProgress
- func (m *ResAccountActivityData) GetRankDataList() []*ActivityRankPointData
- func (m *ResAccountActivityData) GetSignInData() []*ResAccountActivityData_ActivitySignInData
- func (m *ResAccountActivityData) GetTaskProgressList() []*TaskProgress
- func (*ResAccountActivityData) ProtoMessage()
- func (m *ResAccountActivityData) Reset()
- func (m *ResAccountActivityData) String() string
- type ResAccountActivityData_ActivitySignInData
- func (*ResAccountActivityData_ActivitySignInData) Descriptor() ([]byte, []int)
- func (m *ResAccountActivityData_ActivitySignInData) GetActivityId() uint32
- func (m *ResAccountActivityData_ActivitySignInData) GetSignInCount() uint32
- func (*ResAccountActivityData_ActivitySignInData) ProtoMessage()
- func (m *ResAccountActivityData_ActivitySignInData) Reset()
- func (m *ResAccountActivityData_ActivitySignInData) String() string
- type ResAccountCharacterInfo
- type ResAccountInfo
- type ResAccountSettings
- type ResAccountStates
- type ResAccountStatisticInfo
- func (*ResAccountStatisticInfo) Descriptor() ([]byte, []int)
- func (m *ResAccountStatisticInfo) GetDetailData() *AccountDetailStatisticV2
- func (m *ResAccountStatisticInfo) GetError() *Error
- func (m *ResAccountStatisticInfo) GetStatisticData() []*AccountStatisticData
- func (*ResAccountStatisticInfo) ProtoMessage()
- func (m *ResAccountStatisticInfo) Reset()
- func (m *ResAccountStatisticInfo) String() string
- type ResAccountUpdate
- type ResAchievement
- type ResActivityList
- type ResAddCollectedGameRecord
- type ResAnnouncement
- func (*ResAnnouncement) Descriptor() ([]byte, []int)
- func (m *ResAnnouncement) GetAnnouncements() []*Announcement
- func (m *ResAnnouncement) GetError() *Error
- func (m *ResAnnouncement) GetReadList() []uint32
- func (m *ResAnnouncement) GetSort() []uint32
- func (*ResAnnouncement) ProtoMessage()
- func (m *ResAnnouncement) Reset()
- func (m *ResAnnouncement) String() string
- type ResAuthGame
- func (*ResAuthGame) Descriptor() ([]byte, []int)
- func (m *ResAuthGame) GetError() *Error
- func (m *ResAuthGame) GetGameConfig() *GameConfig
- func (m *ResAuthGame) GetIsGameStart() bool
- func (m *ResAuthGame) GetPlayers() []*PlayerGameView
- func (m *ResAuthGame) GetReadyIdList() []uint32
- func (m *ResAuthGame) GetSeatList() []uint32
- func (*ResAuthGame) ProtoMessage()
- func (m *ResAuthGame) Reset()
- func (m *ResAuthGame) String() string
- type ResBagInfo
- type ResBuyFromChestShop
- func (*ResBuyFromChestShop) Descriptor() ([]byte, []int)
- func (m *ResBuyFromChestShop) GetChestId() uint32
- func (m *ResBuyFromChestShop) GetConsumeCount() uint32
- func (m *ResBuyFromChestShop) GetError() *Error
- func (*ResBuyFromChestShop) ProtoMessage()
- func (m *ResBuyFromChestShop) Reset()
- func (m *ResBuyFromChestShop) String() string
- type ResBuyFromShop
- type ResChangeCollectedGameRecordRemarks
- func (*ResChangeCollectedGameRecordRemarks) Descriptor() ([]byte, []int)
- func (m *ResChangeCollectedGameRecordRemarks) GetError() *Error
- func (*ResChangeCollectedGameRecordRemarks) ProtoMessage()
- func (m *ResChangeCollectedGameRecordRemarks) Reset()
- func (m *ResChangeCollectedGameRecordRemarks) String() string
- type ResCharacterInfo
- func (*ResCharacterInfo) Descriptor() ([]byte, []int)
- func (m *ResCharacterInfo) GetCharacters() []*Character
- func (m *ResCharacterInfo) GetError() *Error
- func (m *ResCharacterInfo) GetMainCharacterId() uint32
- func (m *ResCharacterInfo) GetSendGiftCount() uint32
- func (m *ResCharacterInfo) GetSendGiftLimit() uint32
- func (m *ResCharacterInfo) GetSkins() []uint32
- func (*ResCharacterInfo) ProtoMessage()
- func (m *ResCharacterInfo) Reset()
- func (m *ResCharacterInfo) String() string
- type ResClientValue
- type ResClientValue_Value
- type ResCollectedGameRecordList
- func (*ResCollectedGameRecordList) Descriptor() ([]byte, []int)
- func (m *ResCollectedGameRecordList) GetError() *Error
- func (m *ResCollectedGameRecordList) GetRecordCollectLimit() uint32
- func (m *ResCollectedGameRecordList) GetRecordList() []*RecordCollectedData
- func (*ResCollectedGameRecordList) ProtoMessage()
- func (m *ResCollectedGameRecordList) Reset()
- func (m *ResCollectedGameRecordList) String() string
- type ResCommentSetting
- type ResCommon
- type ResCommonView
- type ResCommonView_Slot
- type ResConnectionInfo
- type ResCreateAlipayAppOrder
- func (*ResCreateAlipayAppOrder) Descriptor() ([]byte, []int)
- func (m *ResCreateAlipayAppOrder) GetAlipayUrl() string
- func (m *ResCreateAlipayAppOrder) GetError() *Error
- func (*ResCreateAlipayAppOrder) ProtoMessage()
- func (m *ResCreateAlipayAppOrder) Reset()
- func (m *ResCreateAlipayAppOrder) String() string
- type ResCreateAlipayOrder
- type ResCreateAlipayScanOrder
- func (*ResCreateAlipayScanOrder) Descriptor() ([]byte, []int)
- func (m *ResCreateAlipayScanOrder) GetError() *Error
- func (m *ResCreateAlipayScanOrder) GetOrderId() string
- func (m *ResCreateAlipayScanOrder) GetQrCode() string
- func (m *ResCreateAlipayScanOrder) GetQrcodeBuffer() string
- func (*ResCreateAlipayScanOrder) ProtoMessage()
- func (m *ResCreateAlipayScanOrder) Reset()
- func (m *ResCreateAlipayScanOrder) String() string
- type ResCreateBillingOrder
- type ResCreateENAlipayOrder
- type ResCreateENJCBOrder
- type ResCreateENMasterCardOrder
- func (*ResCreateENMasterCardOrder) Descriptor() ([]byte, []int)
- func (m *ResCreateENMasterCardOrder) GetError() *Error
- func (m *ResCreateENMasterCardOrder) GetOrderId() string
- func (*ResCreateENMasterCardOrder) ProtoMessage()
- func (m *ResCreateENMasterCardOrder) Reset()
- func (m *ResCreateENMasterCardOrder) String() string
- type ResCreateENPaypalOrder
- type ResCreateENVisaOrder
- type ResCreateJPAuOrder
- type ResCreateJPCreditCardOrder
- func (*ResCreateJPCreditCardOrder) Descriptor() ([]byte, []int)
- func (m *ResCreateJPCreditCardOrder) GetError() *Error
- func (m *ResCreateJPCreditCardOrder) GetOrderId() string
- func (*ResCreateJPCreditCardOrder) ProtoMessage()
- func (m *ResCreateJPCreditCardOrder) Reset()
- func (m *ResCreateJPCreditCardOrder) String() string
- type ResCreateJPDocomoOrder
- type ResCreateJPPaypalOrder
- type ResCreateJPSoftbankOrder
- func (*ResCreateJPSoftbankOrder) Descriptor() ([]byte, []int)
- func (m *ResCreateJPSoftbankOrder) GetError() *Error
- func (m *ResCreateJPSoftbankOrder) GetOrderId() string
- func (*ResCreateJPSoftbankOrder) ProtoMessage()
- func (m *ResCreateJPSoftbankOrder) Reset()
- func (m *ResCreateJPSoftbankOrder) String() string
- type ResCreateJPWebMoneyOrder
- func (*ResCreateJPWebMoneyOrder) Descriptor() ([]byte, []int)
- func (m *ResCreateJPWebMoneyOrder) GetError() *Error
- func (m *ResCreateJPWebMoneyOrder) GetOrderId() string
- func (*ResCreateJPWebMoneyOrder) ProtoMessage()
- func (m *ResCreateJPWebMoneyOrder) Reset()
- func (m *ResCreateJPWebMoneyOrder) String() string
- type ResCreateRoom
- type ResCreateWechatAppOrder
- func (*ResCreateWechatAppOrder) Descriptor() ([]byte, []int)
- func (m *ResCreateWechatAppOrder) GetCallWechatAppParam() *ResCreateWechatAppOrder_CallWechatAppParam
- func (m *ResCreateWechatAppOrder) GetError() *Error
- func (*ResCreateWechatAppOrder) ProtoMessage()
- func (m *ResCreateWechatAppOrder) Reset()
- func (m *ResCreateWechatAppOrder) String() string
- type ResCreateWechatAppOrder_CallWechatAppParam
- func (*ResCreateWechatAppOrder_CallWechatAppParam) Descriptor() ([]byte, []int)
- func (m *ResCreateWechatAppOrder_CallWechatAppParam) GetAppid() string
- func (m *ResCreateWechatAppOrder_CallWechatAppParam) GetNoncestr() string
- func (m *ResCreateWechatAppOrder_CallWechatAppParam) GetPackage() string
- func (m *ResCreateWechatAppOrder_CallWechatAppParam) GetPartnerid() string
- func (m *ResCreateWechatAppOrder_CallWechatAppParam) GetPrepayid() string
- func (m *ResCreateWechatAppOrder_CallWechatAppParam) GetSign() string
- func (m *ResCreateWechatAppOrder_CallWechatAppParam) GetTimestamp() string
- func (*ResCreateWechatAppOrder_CallWechatAppParam) ProtoMessage()
- func (m *ResCreateWechatAppOrder_CallWechatAppParam) Reset()
- func (m *ResCreateWechatAppOrder_CallWechatAppParam) String() string
- type ResCreateWechatNativeOrder
- func (*ResCreateWechatNativeOrder) Descriptor() ([]byte, []int)
- func (m *ResCreateWechatNativeOrder) GetError() *Error
- func (m *ResCreateWechatNativeOrder) GetOrderId() string
- func (m *ResCreateWechatNativeOrder) GetQrcodeBuffer() string
- func (*ResCreateWechatNativeOrder) ProtoMessage()
- func (m *ResCreateWechatNativeOrder) Reset()
- func (m *ResCreateWechatNativeOrder) String() string
- type ResCurrentMatchInfo
- func (*ResCurrentMatchInfo) Descriptor() ([]byte, []int)
- func (m *ResCurrentMatchInfo) GetError() *Error
- func (m *ResCurrentMatchInfo) GetMatches() []*ResCurrentMatchInfo_CurrentMatchInfo
- func (*ResCurrentMatchInfo) ProtoMessage()
- func (m *ResCurrentMatchInfo) Reset()
- func (m *ResCurrentMatchInfo) String() string
- type ResCurrentMatchInfo_CurrentMatchInfo
- func (*ResCurrentMatchInfo_CurrentMatchInfo) Descriptor() ([]byte, []int)
- func (m *ResCurrentMatchInfo_CurrentMatchInfo) GetModeId() uint32
- func (m *ResCurrentMatchInfo_CurrentMatchInfo) GetPlayingCount() uint32
- func (*ResCurrentMatchInfo_CurrentMatchInfo) ProtoMessage()
- func (m *ResCurrentMatchInfo_CurrentMatchInfo) Reset()
- func (m *ResCurrentMatchInfo_CurrentMatchInfo) String() string
- type ResDailySignInInfo
- type ResDailyTask
- func (*ResDailyTask) Descriptor() ([]byte, []int)
- func (m *ResDailyTask) GetError() *Error
- func (m *ResDailyTask) GetHasRefreshCount() bool
- func (m *ResDailyTask) GetMaxDailyTaskCount() uint32
- func (m *ResDailyTask) GetProgresses() []*TaskProgress
- func (m *ResDailyTask) GetRefreshCount() uint32
- func (*ResDailyTask) ProtoMessage()
- func (m *ResDailyTask) Reset()
- func (m *ResDailyTask) String() string
- type ResDoActivitySignIn
- func (*ResDoActivitySignIn) Descriptor() ([]byte, []int)
- func (m *ResDoActivitySignIn) GetError() *Error
- func (m *ResDoActivitySignIn) GetRewards() []*ResDoActivitySignIn_RewardData
- func (m *ResDoActivitySignIn) GetSignInCount() uint32
- func (*ResDoActivitySignIn) ProtoMessage()
- func (m *ResDoActivitySignIn) Reset()
- func (m *ResDoActivitySignIn) String() string
- type ResDoActivitySignIn_RewardData
- func (*ResDoActivitySignIn_RewardData) Descriptor() ([]byte, []int)
- func (m *ResDoActivitySignIn_RewardData) GetCount() uint32
- func (m *ResDoActivitySignIn_RewardData) GetResourceId() uint32
- func (*ResDoActivitySignIn_RewardData) ProtoMessage()
- func (m *ResDoActivitySignIn_RewardData) Reset()
- func (m *ResDoActivitySignIn_RewardData) String() string
- type ResEnterCustomizedContest
- func (*ResEnterCustomizedContest) Descriptor() ([]byte, []int)
- func (m *ResEnterCustomizedContest) GetDetailInfo() *CustomizedContestDetail
- func (m *ResEnterCustomizedContest) GetError() *Error
- func (m *ResEnterCustomizedContest) GetIsFollowed() bool
- func (m *ResEnterCustomizedContest) GetPlayerReport() *CustomizedContestPlayerReport
- func (*ResEnterCustomizedContest) ProtoMessage()
- func (m *ResEnterCustomizedContest) Reset()
- func (m *ResEnterCustomizedContest) String() string
- type ResEnterGame
- func (*ResEnterGame) Descriptor() ([]byte, []int)
- func (m *ResEnterGame) GetError() *Error
- func (m *ResEnterGame) GetGameRestore() *GameRestore
- func (m *ResEnterGame) GetIsEnd() bool
- func (m *ResEnterGame) GetStep() uint32
- func (*ResEnterGame) ProtoMessage()
- func (m *ResEnterGame) Reset()
- func (m *ResEnterGame) String() string
- type ResExchangeActivityItem
- func (*ResExchangeActivityItem) Descriptor() ([]byte, []int)
- func (m *ResExchangeActivityItem) GetError() *Error
- func (m *ResExchangeActivityItem) GetExecuteReward() []*ExecuteReward
- func (*ResExchangeActivityItem) ProtoMessage()
- func (m *ResExchangeActivityItem) Reset()
- func (m *ResExchangeActivityItem) String() string
- type ResFetchActivityFlipInfo
- func (*ResFetchActivityFlipInfo) Descriptor() ([]byte, []int)
- func (m *ResFetchActivityFlipInfo) GetCount() uint32
- func (m *ResFetchActivityFlipInfo) GetRewards() []uint32
- func (*ResFetchActivityFlipInfo) ProtoMessage()
- func (m *ResFetchActivityFlipInfo) Reset()
- func (m *ResFetchActivityFlipInfo) String() string
- type ResFetchCommentContent
- func (*ResFetchCommentContent) Descriptor() ([]byte, []int)
- func (m *ResFetchCommentContent) GetComments() []*CommentItem
- func (m *ResFetchCommentContent) GetError() *Error
- func (*ResFetchCommentContent) ProtoMessage()
- func (m *ResFetchCommentContent) Reset()
- func (m *ResFetchCommentContent) String() string
- type ResFetchCommentList
- func (*ResFetchCommentList) Descriptor() ([]byte, []int)
- func (m *ResFetchCommentList) GetCommentAllow() uint32
- func (m *ResFetchCommentList) GetCommentIdList() []uint32
- func (m *ResFetchCommentList) GetError() *Error
- func (m *ResFetchCommentList) GetLastReadId() uint32
- func (*ResFetchCommentList) ProtoMessage()
- func (m *ResFetchCommentList) Reset()
- func (m *ResFetchCommentList) String() string
- type ResFetchCustomizedContestByContestId
- func (*ResFetchCustomizedContestByContestId) Descriptor() ([]byte, []int)
- func (m *ResFetchCustomizedContestByContestId) GetContestInfo() *CustomizedContestAbstract
- func (m *ResFetchCustomizedContestByContestId) GetError() *Error
- func (*ResFetchCustomizedContestByContestId) ProtoMessage()
- func (m *ResFetchCustomizedContestByContestId) Reset()
- func (m *ResFetchCustomizedContestByContestId) String() string
- type ResFetchCustomizedContestExtendInfo
- func (*ResFetchCustomizedContestExtendInfo) Descriptor() ([]byte, []int)
- func (m *ResFetchCustomizedContestExtendInfo) GetError() *Error
- func (m *ResFetchCustomizedContestExtendInfo) GetExtendList() []*CustomizedContestExtend
- func (*ResFetchCustomizedContestExtendInfo) ProtoMessage()
- func (m *ResFetchCustomizedContestExtendInfo) Reset()
- func (m *ResFetchCustomizedContestExtendInfo) String() string
- type ResFetchCustomizedContestGameLiveList
- func (*ResFetchCustomizedContestGameLiveList) Descriptor() ([]byte, []int)
- func (m *ResFetchCustomizedContestGameLiveList) GetError() *Error
- func (m *ResFetchCustomizedContestGameLiveList) GetLiveList() []*GameLiveHead
- func (*ResFetchCustomizedContestGameLiveList) ProtoMessage()
- func (m *ResFetchCustomizedContestGameLiveList) Reset()
- func (m *ResFetchCustomizedContestGameLiveList) String() string
- type ResFetchCustomizedContestGameRecords
- func (*ResFetchCustomizedContestGameRecords) Descriptor() ([]byte, []int)
- func (m *ResFetchCustomizedContestGameRecords) GetError() *Error
- func (m *ResFetchCustomizedContestGameRecords) GetNextIndex() uint32
- func (m *ResFetchCustomizedContestGameRecords) GetRecordList() []*RecordGame
- func (*ResFetchCustomizedContestGameRecords) ProtoMessage()
- func (m *ResFetchCustomizedContestGameRecords) Reset()
- func (m *ResFetchCustomizedContestGameRecords) String() string
- type ResFetchCustomizedContestList
- func (*ResFetchCustomizedContestList) Descriptor() ([]byte, []int)
- func (m *ResFetchCustomizedContestList) GetContests() []*CustomizedContestBase
- func (m *ResFetchCustomizedContestList) GetError() *Error
- func (m *ResFetchCustomizedContestList) GetFollowContests() []*CustomizedContestBase
- func (*ResFetchCustomizedContestList) ProtoMessage()
- func (m *ResFetchCustomizedContestList) Reset()
- func (m *ResFetchCustomizedContestList) String() string
- type ResFetchCustomizedContestOnlineInfo
- func (*ResFetchCustomizedContestOnlineInfo) Descriptor() ([]byte, []int)
- func (m *ResFetchCustomizedContestOnlineInfo) GetError() *Error
- func (m *ResFetchCustomizedContestOnlineInfo) GetOnlinePlayer() uint32
- func (*ResFetchCustomizedContestOnlineInfo) ProtoMessage()
- func (m *ResFetchCustomizedContestOnlineInfo) Reset()
- func (m *ResFetchCustomizedContestOnlineInfo) String() string
- type ResFetchRankPointLeaderboard
- func (*ResFetchRankPointLeaderboard) Descriptor() ([]byte, []int)
- func (m *ResFetchRankPointLeaderboard) GetError() *Error
- func (m *ResFetchRankPointLeaderboard) GetItems() []*ResFetchRankPointLeaderboard_Item
- func (m *ResFetchRankPointLeaderboard) GetLastRefreshTime() uint32
- func (*ResFetchRankPointLeaderboard) ProtoMessage()
- func (m *ResFetchRankPointLeaderboard) Reset()
- func (m *ResFetchRankPointLeaderboard) String() string
- type ResFetchRankPointLeaderboard_Item
- func (*ResFetchRankPointLeaderboard_Item) Descriptor() ([]byte, []int)
- func (m *ResFetchRankPointLeaderboard_Item) GetAccountId() uint32
- func (m *ResFetchRankPointLeaderboard_Item) GetPoint() uint32
- func (m *ResFetchRankPointLeaderboard_Item) GetRank() uint32
- func (m *ResFetchRankPointLeaderboard_Item) GetView() *PlayerBaseView
- func (*ResFetchRankPointLeaderboard_Item) ProtoMessage()
- func (m *ResFetchRankPointLeaderboard_Item) Reset()
- func (m *ResFetchRankPointLeaderboard_Item) String() string
- type ResFriendApplyList
- func (*ResFriendApplyList) Descriptor() ([]byte, []int)
- func (m *ResFriendApplyList) GetApplies() []*ResFriendApplyList_FriendApply
- func (m *ResFriendApplyList) GetError() *Error
- func (*ResFriendApplyList) ProtoMessage()
- func (m *ResFriendApplyList) Reset()
- func (m *ResFriendApplyList) String() string
- type ResFriendApplyList_FriendApply
- func (*ResFriendApplyList_FriendApply) Descriptor() ([]byte, []int)
- func (m *ResFriendApplyList_FriendApply) GetAccountId() uint32
- func (m *ResFriendApplyList_FriendApply) GetApplyTime() uint32
- func (*ResFriendApplyList_FriendApply) ProtoMessage()
- func (m *ResFriendApplyList_FriendApply) Reset()
- func (m *ResFriendApplyList_FriendApply) String() string
- type ResFriendList
- type ResGameLiveInfo
- func (*ResGameLiveInfo) Descriptor() ([]byte, []int)
- func (m *ResGameLiveInfo) GetError() *Error
- func (m *ResGameLiveInfo) GetLeftStartSeconds() uint32
- func (m *ResGameLiveInfo) GetLiveHead() *GameLiveHead
- func (m *ResGameLiveInfo) GetNowMillisecond() uint32
- func (m *ResGameLiveInfo) GetSegments() []*GameLiveSegmentUri
- func (*ResGameLiveInfo) ProtoMessage()
- func (m *ResGameLiveInfo) Reset()
- func (m *ResGameLiveInfo) String() string
- type ResGameLiveLeftSegment
- func (*ResGameLiveLeftSegment) Descriptor() ([]byte, []int)
- func (m *ResGameLiveLeftSegment) GetError() *Error
- func (m *ResGameLiveLeftSegment) GetLiveState() uint32
- func (m *ResGameLiveLeftSegment) GetNowMillisecond() uint32
- func (m *ResGameLiveLeftSegment) GetSegmentEndMillisecond() uint32
- func (m *ResGameLiveLeftSegment) GetSegments() []*GameLiveSegmentUri
- func (*ResGameLiveLeftSegment) ProtoMessage()
- func (m *ResGameLiveLeftSegment) Reset()
- func (m *ResGameLiveLeftSegment) String() string
- type ResGameLiveList
- type ResGamePlayerState
- type ResGameRecord
- func (*ResGameRecord) Descriptor() ([]byte, []int)
- func (m *ResGameRecord) GetData() []byte
- func (m *ResGameRecord) GetDataUrl() string
- func (m *ResGameRecord) GetError() *Error
- func (m *ResGameRecord) GetHead() *RecordGame
- func (*ResGameRecord) ProtoMessage()
- func (m *ResGameRecord) Reset()
- func (m *ResGameRecord) String() string
- type ResGameRecordList
- func (*ResGameRecordList) Descriptor() ([]byte, []int)
- func (m *ResGameRecordList) GetError() *Error
- func (m *ResGameRecordList) GetRecordList() []*RecordGame
- func (m *ResGameRecordList) GetTotalCount() uint32
- func (*ResGameRecordList) ProtoMessage()
- func (m *ResGameRecordList) Reset()
- func (m *ResGameRecordList) String() string
- type ResGameRecordsDetail
- type ResIDCardInfo
- type ResJoinCustomizedContestChatRoom
- func (*ResJoinCustomizedContestChatRoom) Descriptor() ([]byte, []int)
- func (m *ResJoinCustomizedContestChatRoom) GetChatHistory() [][]byte
- func (m *ResJoinCustomizedContestChatRoom) GetError() *Error
- func (*ResJoinCustomizedContestChatRoom) ProtoMessage()
- func (m *ResJoinCustomizedContestChatRoom) Reset()
- func (m *ResJoinCustomizedContestChatRoom) String() string
- type ResJoinRoom
- type ResLevelLeaderboard
- func (*ResLevelLeaderboard) Descriptor() ([]byte, []int)
- func (m *ResLevelLeaderboard) GetError() *Error
- func (m *ResLevelLeaderboard) GetItems() []*ResLevelLeaderboard_Item
- func (m *ResLevelLeaderboard) GetSelfRank() uint32
- func (*ResLevelLeaderboard) ProtoMessage()
- func (m *ResLevelLeaderboard) Reset()
- func (m *ResLevelLeaderboard) String() string
- type ResLevelLeaderboard_Item
- func (*ResLevelLeaderboard_Item) Descriptor() ([]byte, []int)
- func (m *ResLevelLeaderboard_Item) GetAccountId() uint32
- func (m *ResLevelLeaderboard_Item) GetLevel() *AccountLevel
- func (*ResLevelLeaderboard_Item) ProtoMessage()
- func (m *ResLevelLeaderboard_Item) Reset()
- func (m *ResLevelLeaderboard_Item) String() string
- type ResLogin
- func (*ResLogin) Descriptor() ([]byte, []int)
- func (m *ResLogin) GetAccessToken() string
- func (m *ResLogin) GetAccount() *Account
- func (m *ResLogin) GetAccountId() uint32
- func (m *ResLogin) GetError() *Error
- func (m *ResLogin) GetGameInfo() *GameConnectInfo
- func (m *ResLogin) GetHasUnreadAnnouncement() bool
- func (*ResLogin) ProtoMessage()
- func (m *ResLogin) Reset()
- func (m *ResLogin) String() string
- type ResLogout
- type ResMailInfo
- type ResMisc
- type ResModNicknameTime
- type ResMonthTicketInfo
- type ResMultiAccountBrief
- type ResOauth2Auth
- type ResOauth2Check
- type ResOauth2Signup
- type ResOpenChest
- type ResOpenRandomRewardItem
- func (*ResOpenRandomRewardItem) Descriptor() ([]byte, []int)
- func (m *ResOpenRandomRewardItem) GetError() *Error
- func (m *ResOpenRandomRewardItem) GetResults() []*OpenResult
- func (*ResOpenRandomRewardItem) ProtoMessage()
- func (m *ResOpenRandomRewardItem) Reset()
- func (m *ResOpenRandomRewardItem) String() string
- type ResPayMonthTicket
- func (*ResPayMonthTicket) Descriptor() ([]byte, []int)
- func (m *ResPayMonthTicket) GetError() *Error
- func (m *ResPayMonthTicket) GetResourceCount() uint32
- func (m *ResPayMonthTicket) GetResourceId() uint32
- func (*ResPayMonthTicket) ProtoMessage()
- func (m *ResPayMonthTicket) Reset()
- func (m *ResPayMonthTicket) String() string
- type ResPlatformBillingProducts
- func (*ResPlatformBillingProducts) Descriptor() ([]byte, []int)
- func (m *ResPlatformBillingProducts) GetError() *Error
- func (m *ResPlatformBillingProducts) GetProducts() []*BillingProduct
- func (*ResPlatformBillingProducts) ProtoMessage()
- func (m *ResPlatformBillingProducts) Reset()
- func (m *ResPlatformBillingProducts) String() string
- type ResRecieveActivityFlipTask
- type ResRefreshDailyTask
- func (*ResRefreshDailyTask) Descriptor() ([]byte, []int)
- func (m *ResRefreshDailyTask) GetError() *Error
- func (m *ResRefreshDailyTask) GetProgress() *TaskProgress
- func (m *ResRefreshDailyTask) GetRefreshCount() uint32
- func (*ResRefreshDailyTask) ProtoMessage()
- func (m *ResRefreshDailyTask) Reset()
- func (m *ResRefreshDailyTask) String() string
- type ResRefreshZHPShop
- type ResRemoveCollectedGameRecord
- type ResReviveCoinInfo
- type ResSearchAccountById
- type ResSearchAccountByPattern
- func (*ResSearchAccountByPattern) Descriptor() ([]byte, []int)
- func (m *ResSearchAccountByPattern) GetDecodeId() uint32
- func (m *ResSearchAccountByPattern) GetError() *Error
- func (m *ResSearchAccountByPattern) GetIsFinished() bool
- func (m *ResSearchAccountByPattern) GetMatchAccounts() []uint32
- func (*ResSearchAccountByPattern) ProtoMessage()
- func (m *ResSearchAccountByPattern) Reset()
- func (m *ResSearchAccountByPattern) String() string
- type ResSelfRoom
- type ResSendGiftToCharacter
- func (*ResSendGiftToCharacter) Descriptor() ([]byte, []int)
- func (m *ResSendGiftToCharacter) GetError() *Error
- func (m *ResSendGiftToCharacter) GetExp() uint32
- func (m *ResSendGiftToCharacter) GetLevel() uint32
- func (*ResSendGiftToCharacter) ProtoMessage()
- func (m *ResSendGiftToCharacter) Reset()
- func (m *ResSendGiftToCharacter) String() string
- type ResServerSettings
- type ResServerTime
- type ResShopInfo
- type ResShopPurchase
- type ResSignupAccount
- type ResSyncGame
- func (*ResSyncGame) Descriptor() ([]byte, []int)
- func (m *ResSyncGame) GetError() *Error
- func (m *ResSyncGame) GetGameRestore() *GameRestore
- func (m *ResSyncGame) GetIsEnd() bool
- func (m *ResSyncGame) GetStep() uint32
- func (*ResSyncGame) ProtoMessage()
- func (m *ResSyncGame) Reset()
- func (m *ResSyncGame) String() string
- type ResTitleList
- type ResUpgradeCharacter
- type ResUseGiftCode
- type ResVerfiyCodeForSecure
- func (*ResVerfiyCodeForSecure) Descriptor() ([]byte, []int)
- func (m *ResVerfiyCodeForSecure) GetError() *Error
- func (m *ResVerfiyCodeForSecure) GetSecureToken() string
- func (*ResVerfiyCodeForSecure) ProtoMessage()
- func (m *ResVerfiyCodeForSecure) Reset()
- func (m *ResVerfiyCodeForSecure) String() string
- type ResVipReward
- type RewardPlusResult
- func (*RewardPlusResult) Descriptor() ([]byte, []int)
- func (m *RewardPlusResult) GetCount() uint32
- func (m *RewardPlusResult) GetExchange() *RewardPlusResult_Exchange
- func (m *RewardPlusResult) GetId() uint32
- func (*RewardPlusResult) ProtoMessage()
- func (m *RewardPlusResult) Reset()
- func (m *RewardPlusResult) String() string
- type RewardPlusResult_Exchange
- func (*RewardPlusResult_Exchange) Descriptor() ([]byte, []int)
- func (m *RewardPlusResult_Exchange) GetCount() uint32
- func (m *RewardPlusResult_Exchange) GetExchange() uint32
- func (m *RewardPlusResult_Exchange) GetId() uint32
- func (*RewardPlusResult_Exchange) ProtoMessage()
- func (m *RewardPlusResult_Exchange) Reset()
- func (m *RewardPlusResult_Exchange) String() string
- type RewardSlot
- type RollingNotice
- func (*RollingNotice) Descriptor() ([]byte, []int)
- func (m *RollingNotice) GetContent() string
- func (m *RollingNotice) GetEndTime() uint32
- func (m *RollingNotice) GetId() uint32
- func (m *RollingNotice) GetRepeatInterval() uint32
- func (m *RollingNotice) GetStartTime() uint32
- func (*RollingNotice) ProtoMessage()
- func (m *RollingNotice) Reset()
- func (m *RollingNotice) String() string
- type Room
- func (*Room) Descriptor() ([]byte, []int)
- func (m *Room) GetIsPlaying() bool
- func (m *Room) GetMaxPlayerCount() uint32
- func (m *Room) GetMode() *GameMode
- func (m *Room) GetOwnerId() uint32
- func (m *Room) GetPersons() []*PlayerGameView
- func (m *Room) GetPublicLive() bool
- func (m *Room) GetReadyList() []uint32
- func (m *Room) GetRobotCount() uint32
- func (m *Room) GetRoomId() uint32
- func (m *Room) GetTournamentId() uint32
- func (*Room) ProtoMessage()
- func (m *Room) Reset()
- func (m *Room) String() string
- type ServerSettings
- type ShopInfo
- type TaskProgress
- func (*TaskProgress) Descriptor() ([]byte, []int)
- func (m *TaskProgress) GetAchieved() bool
- func (m *TaskProgress) GetCounter() uint32
- func (m *TaskProgress) GetId() uint32
- func (m *TaskProgress) GetRewarded() bool
- func (*TaskProgress) ProtoMessage()
- func (m *TaskProgress) Reset()
- func (m *TaskProgress) String() string
- type TingPaiDiscardInfo
- func (*TingPaiDiscardInfo) Descriptor() ([]byte, []int)
- func (m *TingPaiDiscardInfo) GetInfos() []*TingPaiInfo
- func (m *TingPaiDiscardInfo) GetTile() string
- func (m *TingPaiDiscardInfo) GetZhenting() bool
- func (*TingPaiDiscardInfo) ProtoMessage()
- func (m *TingPaiDiscardInfo) Reset()
- func (m *TingPaiDiscardInfo) String() string
- type TingPaiInfo
- func (*TingPaiInfo) Descriptor() ([]byte, []int)
- func (m *TingPaiInfo) GetBiaoDoraCount() uint32
- func (m *TingPaiInfo) GetCount() uint32
- func (m *TingPaiInfo) GetFu() uint32
- func (m *TingPaiInfo) GetHaveyi() bool
- func (m *TingPaiInfo) GetTile() string
- func (m *TingPaiInfo) GetYiman() bool
- func (*TingPaiInfo) ProtoMessage()
- func (m *TingPaiInfo) Reset()
- func (m *TingPaiInfo) String() string
- type Wrapper
- type ZHPShop
- func (*ZHPShop) Descriptor() ([]byte, []int)
- func (m *ZHPShop) GetBuyRecords() []*BuyRecord
- func (m *ZHPShop) GetCostRefresh() *ZHPShop_RefreshCount
- func (m *ZHPShop) GetFreeRefresh() *ZHPShop_RefreshCount
- func (m *ZHPShop) GetGoods() []uint32
- func (*ZHPShop) ProtoMessage()
- func (m *ZHPShop) Reset()
- func (m *ZHPShop) String() string
- type ZHPShop_RefreshCount
Constants ¶
This section is empty.
Variables ¶
View Source
var GamePlayerState_name = map[int32]string{
0: "NULL",
1: "AUTH",
2: "SYNCING",
3: "READY",
}
View Source
var GamePlayerState_value = map[string]int32{
"NULL": 0,
"AUTH": 1,
"SYNCING": 2,
"READY": 3,
}
Functions ¶
func RegisterFastTestServer ¶
func RegisterFastTestServer(s *grpc.Server, srv FastTestServer)
func RegisterLobbyServer ¶
func RegisterLobbyServer(s *grpc.Server, srv LobbyServer)
Types ¶
type Account ¶
type Account struct { AccountId uint32 `protobuf:"varint,1,opt,name=account_id,json=accountId" json:"account_id,omitempty"` Nickname string `protobuf:"bytes,2,opt,name=nickname" json:"nickname,omitempty"` LoginTime uint32 `protobuf:"varint,3,opt,name=login_time,json=loginTime" json:"login_time,omitempty"` LogoutTime uint32 `protobuf:"varint,4,opt,name=logout_time,json=logoutTime" json:"logout_time,omitempty"` RoomId uint32 `protobuf:"varint,5,opt,name=room_id,json=roomId" json:"room_id,omitempty"` AntiAddiction *AntiAddiction `protobuf:"bytes,6,opt,name=anti_addiction,json=antiAddiction" json:"anti_addiction,omitempty"` Title uint32 `protobuf:"varint,7,opt,name=title" json:"title,omitempty"` Signature string `protobuf:"bytes,8,opt,name=signature" json:"signature,omitempty"` Email string `protobuf:"bytes,9,opt,name=email" json:"email,omitempty"` EmailVerify uint32 `protobuf:"varint,10,opt,name=email_verify,json=emailVerify" json:"email_verify,omitempty"` Gold uint32 `protobuf:"varint,11,opt,name=gold" json:"gold,omitempty"` Diamond uint32 `protobuf:"varint,12,opt,name=diamond" json:"diamond,omitempty"` AvatarId uint32 `protobuf:"varint,13,opt,name=avatar_id,json=avatarId" json:"avatar_id,omitempty"` Vip uint32 `protobuf:"varint,14,opt,name=vip" json:"vip,omitempty"` Birthday int32 `protobuf:"varint,15,opt,name=birthday" json:"birthday,omitempty"` Phone string `protobuf:"bytes,16,opt,name=phone" json:"phone,omitempty"` PhoneVerify uint32 `protobuf:"varint,17,opt,name=phone_verify,json=phoneVerify" json:"phone_verify,omitempty"` PlatformDiamond []*Account_PlatformDiamond `protobuf:"bytes,18,rep,name=platform_diamond,json=platformDiamond" json:"platform_diamond,omitempty"` Level *AccountLevel `protobuf:"bytes,21,opt,name=level" json:"level,omitempty"` Level3 *AccountLevel `protobuf:"bytes,22,opt,name=level3" json:"level3,omitempty"` AvatarFrame uint32 `protobuf:"varint,23,opt,name=avatar_frame,json=avatarFrame" json:"avatar_frame,omitempty"` }
func (*Account) Descriptor ¶
func (*Account) GetAccountId ¶
func (*Account) GetAntiAddiction ¶
func (m *Account) GetAntiAddiction() *AntiAddiction
func (*Account) GetAvatarFrame ¶
func (*Account) GetAvatarId ¶
func (*Account) GetBirthday ¶
func (*Account) GetDiamond ¶
func (*Account) GetEmailVerify ¶
func (*Account) GetLevel ¶
func (m *Account) GetLevel() *AccountLevel
func (*Account) GetLevel3 ¶
func (m *Account) GetLevel3() *AccountLevel
func (*Account) GetLoginTime ¶
func (*Account) GetLogoutTime ¶
func (*Account) GetNickname ¶
func (*Account) GetPhoneVerify ¶
func (*Account) GetPlatformDiamond ¶
func (m *Account) GetPlatformDiamond() []*Account_PlatformDiamond
func (*Account) GetSignature ¶
func (*Account) ProtoMessage ¶
func (*Account) ProtoMessage()
type AccountActiveState ¶
type AccountActiveState struct { AccountId uint32 `protobuf:"varint,1,opt,name=account_id,json=accountId" json:"account_id,omitempty"` LoginTime uint32 `protobuf:"varint,2,opt,name=login_time,json=loginTime" json:"login_time,omitempty"` LogoutTime uint32 `protobuf:"varint,3,opt,name=logout_time,json=logoutTime" json:"logout_time,omitempty"` IsOnline bool `protobuf:"varint,4,opt,name=is_online,json=isOnline" json:"is_online,omitempty"` Playing *AccountPlayingGame `protobuf:"bytes,5,opt,name=playing" json:"playing,omitempty"` }
func (*AccountActiveState) Descriptor ¶
func (*AccountActiveState) Descriptor() ([]byte, []int)
func (*AccountActiveState) GetAccountId ¶
func (m *AccountActiveState) GetAccountId() uint32
func (*AccountActiveState) GetIsOnline ¶
func (m *AccountActiveState) GetIsOnline() bool
func (*AccountActiveState) GetLoginTime ¶
func (m *AccountActiveState) GetLoginTime() uint32
func (*AccountActiveState) GetLogoutTime ¶
func (m *AccountActiveState) GetLogoutTime() uint32
func (*AccountActiveState) GetPlaying ¶
func (m *AccountActiveState) GetPlaying() *AccountPlayingGame
func (*AccountActiveState) ProtoMessage ¶
func (*AccountActiveState) ProtoMessage()
func (*AccountActiveState) Reset ¶
func (m *AccountActiveState) Reset()
func (*AccountActiveState) String ¶
func (m *AccountActiveState) String() string
type AccountCacheView ¶
type AccountCacheView struct { CacheVersion uint32 `protobuf:"varint,1,opt,name=cache_version,json=cacheVersion" json:"cache_version,omitempty"` AccountId uint32 `protobuf:"varint,2,opt,name=account_id,json=accountId" json:"account_id,omitempty"` Nickname string `protobuf:"bytes,3,opt,name=nickname" json:"nickname,omitempty"` LoginTime uint32 `protobuf:"varint,4,opt,name=login_time,json=loginTime" json:"login_time,omitempty"` LogoutTime uint32 `protobuf:"varint,5,opt,name=logout_time,json=logoutTime" json:"logout_time,omitempty"` IsOnline bool `protobuf:"varint,6,opt,name=is_online,json=isOnline" json:"is_online,omitempty"` RoomId uint32 `protobuf:"varint,7,opt,name=room_id,json=roomId" json:"room_id,omitempty"` Title uint32 `protobuf:"varint,8,opt,name=title" json:"title,omitempty"` AvatarId uint32 `protobuf:"varint,9,opt,name=avatar_id,json=avatarId" json:"avatar_id,omitempty"` Vip uint32 `protobuf:"varint,10,opt,name=vip" json:"vip,omitempty"` Level *AccountLevel `protobuf:"bytes,11,opt,name=level" json:"level,omitempty"` PlayingGame *AccountPlayingGame `protobuf:"bytes,12,opt,name=playing_game,json=playingGame" json:"playing_game,omitempty"` Level3 *AccountLevel `protobuf:"bytes,13,opt,name=level3" json:"level3,omitempty"` AvatarFrame uint32 `protobuf:"varint,14,opt,name=avatar_frame,json=avatarFrame" json:"avatar_frame,omitempty"` }
func (*AccountCacheView) Descriptor ¶
func (*AccountCacheView) Descriptor() ([]byte, []int)
func (*AccountCacheView) GetAccountId ¶
func (m *AccountCacheView) GetAccountId() uint32
func (*AccountCacheView) GetAvatarFrame ¶
func (m *AccountCacheView) GetAvatarFrame() uint32
func (*AccountCacheView) GetAvatarId ¶
func (m *AccountCacheView) GetAvatarId() uint32
func (*AccountCacheView) GetCacheVersion ¶
func (m *AccountCacheView) GetCacheVersion() uint32
func (*AccountCacheView) GetIsOnline ¶
func (m *AccountCacheView) GetIsOnline() bool
func (*AccountCacheView) GetLevel ¶
func (m *AccountCacheView) GetLevel() *AccountLevel
func (*AccountCacheView) GetLevel3 ¶
func (m *AccountCacheView) GetLevel3() *AccountLevel
func (*AccountCacheView) GetLoginTime ¶
func (m *AccountCacheView) GetLoginTime() uint32
func (*AccountCacheView) GetLogoutTime ¶
func (m *AccountCacheView) GetLogoutTime() uint32
func (*AccountCacheView) GetNickname ¶
func (m *AccountCacheView) GetNickname() string
func (*AccountCacheView) GetPlayingGame ¶
func (m *AccountCacheView) GetPlayingGame() *AccountPlayingGame
func (*AccountCacheView) GetRoomId ¶
func (m *AccountCacheView) GetRoomId() uint32
func (*AccountCacheView) GetTitle ¶
func (m *AccountCacheView) GetTitle() uint32
func (*AccountCacheView) GetVip ¶
func (m *AccountCacheView) GetVip() uint32
func (*AccountCacheView) ProtoMessage ¶
func (*AccountCacheView) ProtoMessage()
func (*AccountCacheView) Reset ¶
func (m *AccountCacheView) Reset()
func (*AccountCacheView) String ¶
func (m *AccountCacheView) String() string
type AccountDetailStatistic ¶
type AccountDetailStatistic struct { GameMode []*AccountStatisticByGameMode `protobuf:"bytes,1,rep,name=game_mode,json=gameMode" json:"game_mode,omitempty"` Fan []*AccountStatisticByFan `protobuf:"bytes,2,rep,name=fan" json:"fan,omitempty"` Liujumanguan uint32 `protobuf:"varint,3,opt,name=liujumanguan" json:"liujumanguan,omitempty"` FanAchieved []*AccountFanAchieved `protobuf:"bytes,4,rep,name=fan_achieved,json=fanAchieved" json:"fan_achieved,omitempty"` }
func (*AccountDetailStatistic) Descriptor ¶
func (*AccountDetailStatistic) Descriptor() ([]byte, []int)
func (*AccountDetailStatistic) GetFan ¶
func (m *AccountDetailStatistic) GetFan() []*AccountStatisticByFan
func (*AccountDetailStatistic) GetFanAchieved ¶
func (m *AccountDetailStatistic) GetFanAchieved() []*AccountFanAchieved
func (*AccountDetailStatistic) GetGameMode ¶
func (m *AccountDetailStatistic) GetGameMode() []*AccountStatisticByGameMode
func (*AccountDetailStatistic) GetLiujumanguan ¶
func (m *AccountDetailStatistic) GetLiujumanguan() uint32
func (*AccountDetailStatistic) ProtoMessage ¶
func (*AccountDetailStatistic) ProtoMessage()
func (*AccountDetailStatistic) Reset ¶
func (m *AccountDetailStatistic) Reset()
func (*AccountDetailStatistic) String ¶
func (m *AccountDetailStatistic) String() string
type AccountDetailStatisticByCategory ¶
type AccountDetailStatisticByCategory struct { Category uint32 `protobuf:"varint,1,opt,name=category" json:"category,omitempty"` DetailStatistic *AccountDetailStatistic `protobuf:"bytes,2,opt,name=detail_statistic,json=detailStatistic" json:"detail_statistic,omitempty"` }
func (*AccountDetailStatisticByCategory) Descriptor ¶
func (*AccountDetailStatisticByCategory) Descriptor() ([]byte, []int)
func (*AccountDetailStatisticByCategory) GetCategory ¶
func (m *AccountDetailStatisticByCategory) GetCategory() uint32
func (*AccountDetailStatisticByCategory) GetDetailStatistic ¶
func (m *AccountDetailStatisticByCategory) GetDetailStatistic() *AccountDetailStatistic
func (*AccountDetailStatisticByCategory) ProtoMessage ¶
func (*AccountDetailStatisticByCategory) ProtoMessage()
func (*AccountDetailStatisticByCategory) Reset ¶
func (m *AccountDetailStatisticByCategory) Reset()
func (*AccountDetailStatisticByCategory) String ¶
func (m *AccountDetailStatisticByCategory) String() string
type AccountDetailStatisticV2 ¶
type AccountDetailStatisticV2 struct { FriendRoomStatistic *AccountDetailStatistic `protobuf:"bytes,1,opt,name=friend_room_statistic,json=friendRoomStatistic" json:"friend_room_statistic,omitempty"` RankStatistic *AccountDetailStatisticV2_RankStatistic `protobuf:"bytes,2,opt,name=rank_statistic,json=rankStatistic" json:"rank_statistic,omitempty"` CustomizedContestStatistic *AccountDetailStatisticV2_CustomizedContestStatistic `` /* 134-byte string literal not displayed */ LeisureMatchStatistic *AccountDetailStatistic `protobuf:"bytes,4,opt,name=leisure_match_statistic,json=leisureMatchStatistic" json:"leisure_match_statistic,omitempty"` }
func (*AccountDetailStatisticV2) Descriptor ¶
func (*AccountDetailStatisticV2) Descriptor() ([]byte, []int)
func (*AccountDetailStatisticV2) GetCustomizedContestStatistic ¶
func (m *AccountDetailStatisticV2) GetCustomizedContestStatistic() *AccountDetailStatisticV2_CustomizedContestStatistic
func (*AccountDetailStatisticV2) GetFriendRoomStatistic ¶
func (m *AccountDetailStatisticV2) GetFriendRoomStatistic() *AccountDetailStatistic
func (*AccountDetailStatisticV2) GetLeisureMatchStatistic ¶
func (m *AccountDetailStatisticV2) GetLeisureMatchStatistic() *AccountDetailStatistic
func (*AccountDetailStatisticV2) GetRankStatistic ¶
func (m *AccountDetailStatisticV2) GetRankStatistic() *AccountDetailStatisticV2_RankStatistic
func (*AccountDetailStatisticV2) ProtoMessage ¶
func (*AccountDetailStatisticV2) ProtoMessage()
func (*AccountDetailStatisticV2) Reset ¶
func (m *AccountDetailStatisticV2) Reset()
func (*AccountDetailStatisticV2) String ¶
func (m *AccountDetailStatisticV2) String() string
type AccountDetailStatisticV2_CustomizedContestStatistic ¶
type AccountDetailStatisticV2_CustomizedContestStatistic struct { TotalStatistic *AccountDetailStatistic `protobuf:"bytes,1,opt,name=total_statistic,json=totalStatistic" json:"total_statistic,omitempty"` MonthStatistic *AccountDetailStatistic `protobuf:"bytes,2,opt,name=month_statistic,json=monthStatistic" json:"month_statistic,omitempty"` MonthRefreshTime uint32 `protobuf:"varint,3,opt,name=month_refresh_time,json=monthRefreshTime" json:"month_refresh_time,omitempty"` }
func (*AccountDetailStatisticV2_CustomizedContestStatistic) Descriptor ¶
func (*AccountDetailStatisticV2_CustomizedContestStatistic) Descriptor() ([]byte, []int)
func (*AccountDetailStatisticV2_CustomizedContestStatistic) GetMonthRefreshTime ¶
func (m *AccountDetailStatisticV2_CustomizedContestStatistic) GetMonthRefreshTime() uint32
func (*AccountDetailStatisticV2_CustomizedContestStatistic) GetMonthStatistic ¶
func (m *AccountDetailStatisticV2_CustomizedContestStatistic) GetMonthStatistic() *AccountDetailStatistic
func (*AccountDetailStatisticV2_CustomizedContestStatistic) GetTotalStatistic ¶
func (m *AccountDetailStatisticV2_CustomizedContestStatistic) GetTotalStatistic() *AccountDetailStatistic
func (*AccountDetailStatisticV2_CustomizedContestStatistic) ProtoMessage ¶
func (*AccountDetailStatisticV2_CustomizedContestStatistic) ProtoMessage()
func (*AccountDetailStatisticV2_CustomizedContestStatistic) Reset ¶
func (m *AccountDetailStatisticV2_CustomizedContestStatistic) Reset()
func (*AccountDetailStatisticV2_CustomizedContestStatistic) String ¶
func (m *AccountDetailStatisticV2_CustomizedContestStatistic) String() string
type AccountDetailStatisticV2_RankStatistic ¶
type AccountDetailStatisticV2_RankStatistic struct { TotalStatistic *AccountDetailStatisticV2_RankStatistic_RankData `protobuf:"bytes,1,opt,name=total_statistic,json=totalStatistic" json:"total_statistic,omitempty"` MonthStatistic *AccountDetailStatisticV2_RankStatistic_RankData `protobuf:"bytes,2,opt,name=month_statistic,json=monthStatistic" json:"month_statistic,omitempty"` MonthRefreshTime uint32 `protobuf:"varint,3,opt,name=month_refresh_time,json=monthRefreshTime" json:"month_refresh_time,omitempty"` }
func (*AccountDetailStatisticV2_RankStatistic) Descriptor ¶
func (*AccountDetailStatisticV2_RankStatistic) Descriptor() ([]byte, []int)
func (*AccountDetailStatisticV2_RankStatistic) GetMonthRefreshTime ¶
func (m *AccountDetailStatisticV2_RankStatistic) GetMonthRefreshTime() uint32
func (*AccountDetailStatisticV2_RankStatistic) GetMonthStatistic ¶
func (m *AccountDetailStatisticV2_RankStatistic) GetMonthStatistic() *AccountDetailStatisticV2_RankStatistic_RankData
func (*AccountDetailStatisticV2_RankStatistic) GetTotalStatistic ¶
func (m *AccountDetailStatisticV2_RankStatistic) GetTotalStatistic() *AccountDetailStatisticV2_RankStatistic_RankData
func (*AccountDetailStatisticV2_RankStatistic) ProtoMessage ¶
func (*AccountDetailStatisticV2_RankStatistic) ProtoMessage()
func (*AccountDetailStatisticV2_RankStatistic) Reset ¶
func (m *AccountDetailStatisticV2_RankStatistic) Reset()
func (*AccountDetailStatisticV2_RankStatistic) String ¶
func (m *AccountDetailStatisticV2_RankStatistic) String() string
type AccountDetailStatisticV2_RankStatistic_RankData ¶
type AccountDetailStatisticV2_RankStatistic_RankData struct { AllLevelStatistic *AccountDetailStatistic `protobuf:"bytes,1,opt,name=all_level_statistic,json=allLevelStatistic" json:"all_level_statistic,omitempty"` LevelDataList []*AccountDetailStatisticV2_RankStatistic_RankData_RankLevelData `protobuf:"bytes,2,rep,name=level_data_list,json=levelDataList" json:"level_data_list,omitempty"` }
func (*AccountDetailStatisticV2_RankStatistic_RankData) Descriptor ¶
func (*AccountDetailStatisticV2_RankStatistic_RankData) Descriptor() ([]byte, []int)
func (*AccountDetailStatisticV2_RankStatistic_RankData) GetAllLevelStatistic ¶
func (m *AccountDetailStatisticV2_RankStatistic_RankData) GetAllLevelStatistic() *AccountDetailStatistic
func (*AccountDetailStatisticV2_RankStatistic_RankData) GetLevelDataList ¶
func (m *AccountDetailStatisticV2_RankStatistic_RankData) GetLevelDataList() []*AccountDetailStatisticV2_RankStatistic_RankData_RankLevelData
func (*AccountDetailStatisticV2_RankStatistic_RankData) ProtoMessage ¶
func (*AccountDetailStatisticV2_RankStatistic_RankData) ProtoMessage()
func (*AccountDetailStatisticV2_RankStatistic_RankData) Reset ¶
func (m *AccountDetailStatisticV2_RankStatistic_RankData) Reset()
func (*AccountDetailStatisticV2_RankStatistic_RankData) String ¶
func (m *AccountDetailStatisticV2_RankStatistic_RankData) String() string
type AccountDetailStatisticV2_RankStatistic_RankData_RankLevelData ¶
type AccountDetailStatisticV2_RankStatistic_RankData_RankLevelData struct { RankLevel uint32 `protobuf:"varint,1,opt,name=rank_level,json=rankLevel" json:"rank_level,omitempty"` Statistic *AccountDetailStatistic `protobuf:"bytes,2,opt,name=statistic" json:"statistic,omitempty"` }
func (*AccountDetailStatisticV2_RankStatistic_RankData_RankLevelData) Descriptor ¶
func (*AccountDetailStatisticV2_RankStatistic_RankData_RankLevelData) Descriptor() ([]byte, []int)
func (*AccountDetailStatisticV2_RankStatistic_RankData_RankLevelData) GetRankLevel ¶
func (m *AccountDetailStatisticV2_RankStatistic_RankData_RankLevelData) GetRankLevel() uint32
func (*AccountDetailStatisticV2_RankStatistic_RankData_RankLevelData) GetStatistic ¶
func (m *AccountDetailStatisticV2_RankStatistic_RankData_RankLevelData) GetStatistic() *AccountDetailStatistic
func (*AccountDetailStatisticV2_RankStatistic_RankData_RankLevelData) ProtoMessage ¶
func (*AccountDetailStatisticV2_RankStatistic_RankData_RankLevelData) ProtoMessage()
func (*AccountDetailStatisticV2_RankStatistic_RankData_RankLevelData) Reset ¶
func (m *AccountDetailStatisticV2_RankStatistic_RankData_RankLevelData) Reset()
func (*AccountDetailStatisticV2_RankStatistic_RankData_RankLevelData) String ¶
func (m *AccountDetailStatisticV2_RankStatistic_RankData_RankLevelData) String() string
type AccountFanAchieved ¶
type AccountFanAchieved struct { MahjongCategory uint32 `protobuf:"varint,1,opt,name=mahjong_category,json=mahjongCategory" json:"mahjong_category,omitempty"` Fan []*AccountStatisticByFan `protobuf:"bytes,2,rep,name=fan" json:"fan,omitempty"` Liujumanguan uint32 `protobuf:"varint,3,opt,name=liujumanguan" json:"liujumanguan,omitempty"` }
func (*AccountFanAchieved) Descriptor ¶
func (*AccountFanAchieved) Descriptor() ([]byte, []int)
func (*AccountFanAchieved) GetFan ¶
func (m *AccountFanAchieved) GetFan() []*AccountStatisticByFan
func (*AccountFanAchieved) GetLiujumanguan ¶
func (m *AccountFanAchieved) GetLiujumanguan() uint32
func (*AccountFanAchieved) GetMahjongCategory ¶
func (m *AccountFanAchieved) GetMahjongCategory() uint32
func (*AccountFanAchieved) ProtoMessage ¶
func (*AccountFanAchieved) ProtoMessage()
func (*AccountFanAchieved) Reset ¶
func (m *AccountFanAchieved) Reset()
func (*AccountFanAchieved) String ¶
func (m *AccountFanAchieved) String() string
type AccountLevel ¶
type AccountLevel struct { Id uint32 `protobuf:"varint,1,opt,name=id" json:"id,omitempty"` Score uint32 `protobuf:"varint,2,opt,name=score" json:"score,omitempty"` }
func (*AccountLevel) Descriptor ¶
func (*AccountLevel) Descriptor() ([]byte, []int)
func (*AccountLevel) GetId ¶
func (m *AccountLevel) GetId() uint32
func (*AccountLevel) GetScore ¶
func (m *AccountLevel) GetScore() uint32
func (*AccountLevel) ProtoMessage ¶
func (*AccountLevel) ProtoMessage()
func (*AccountLevel) Reset ¶
func (m *AccountLevel) Reset()
func (*AccountLevel) String ¶
func (m *AccountLevel) String() string
type AccountMahjongStatistic ¶
type AccountMahjongStatistic struct { FinalPositionCounts []uint32 `protobuf:"varint,1,rep,packed,name=final_position_counts,json=finalPositionCounts" json:"final_position_counts,omitempty"` RecentRound *AccountMahjongStatistic_RoundSummary `protobuf:"bytes,2,opt,name=recent_round,json=recentRound" json:"recent_round,omitempty"` RecentHu *AccountMahjongStatistic_HuSummary `protobuf:"bytes,3,opt,name=recent_hu,json=recentHu" json:"recent_hu,omitempty"` HighestHu *AccountMahjongStatistic_HighestHuRecord `protobuf:"bytes,4,opt,name=highest_hu,json=highestHu" json:"highest_hu,omitempty"` Recent_20HuSummary *AccountMahjongStatistic_Liqi20Summary `protobuf:"bytes,6,opt,name=recent_20_hu_summary,json=recent20HuSummary" json:"recent_20_hu_summary,omitempty"` Recent_10HuSummary *AccountMahjongStatistic_LiQi10Summary `protobuf:"bytes,7,opt,name=recent_10_hu_summary,json=recent10HuSummary" json:"recent_10_hu_summary,omitempty"` Recent_10GameResult []*AccountMahjongStatistic_GameResult `protobuf:"bytes,8,rep,name=recent_10_game_result,json=recent10GameResult" json:"recent_10_game_result,omitempty"` }
func (*AccountMahjongStatistic) Descriptor ¶
func (*AccountMahjongStatistic) Descriptor() ([]byte, []int)
func (*AccountMahjongStatistic) GetFinalPositionCounts ¶
func (m *AccountMahjongStatistic) GetFinalPositionCounts() []uint32
func (*AccountMahjongStatistic) GetHighestHu ¶
func (m *AccountMahjongStatistic) GetHighestHu() *AccountMahjongStatistic_HighestHuRecord
func (*AccountMahjongStatistic) GetRecentHu ¶
func (m *AccountMahjongStatistic) GetRecentHu() *AccountMahjongStatistic_HuSummary
func (*AccountMahjongStatistic) GetRecentRound ¶
func (m *AccountMahjongStatistic) GetRecentRound() *AccountMahjongStatistic_RoundSummary
func (*AccountMahjongStatistic) GetRecent_10GameResult ¶
func (m *AccountMahjongStatistic) GetRecent_10GameResult() []*AccountMahjongStatistic_GameResult
func (*AccountMahjongStatistic) GetRecent_10HuSummary ¶
func (m *AccountMahjongStatistic) GetRecent_10HuSummary() *AccountMahjongStatistic_LiQi10Summary
func (*AccountMahjongStatistic) GetRecent_20HuSummary ¶
func (m *AccountMahjongStatistic) GetRecent_20HuSummary() *AccountMahjongStatistic_Liqi20Summary
func (*AccountMahjongStatistic) ProtoMessage ¶
func (*AccountMahjongStatistic) ProtoMessage()
func (*AccountMahjongStatistic) Reset ¶
func (m *AccountMahjongStatistic) Reset()
func (*AccountMahjongStatistic) String ¶
func (m *AccountMahjongStatistic) String() string
type AccountMahjongStatistic_GameResult ¶
type AccountMahjongStatistic_GameResult struct { Rank uint32 `protobuf:"varint,1,opt,name=rank" json:"rank,omitempty"` FinalPoint int32 `protobuf:"varint,2,opt,name=final_point,json=finalPoint" json:"final_point,omitempty"` }
func (*AccountMahjongStatistic_GameResult) Descriptor ¶
func (*AccountMahjongStatistic_GameResult) Descriptor() ([]byte, []int)
func (*AccountMahjongStatistic_GameResult) GetFinalPoint ¶
func (m *AccountMahjongStatistic_GameResult) GetFinalPoint() int32
func (*AccountMahjongStatistic_GameResult) GetRank ¶
func (m *AccountMahjongStatistic_GameResult) GetRank() uint32
func (*AccountMahjongStatistic_GameResult) ProtoMessage ¶
func (*AccountMahjongStatistic_GameResult) ProtoMessage()
func (*AccountMahjongStatistic_GameResult) Reset ¶
func (m *AccountMahjongStatistic_GameResult) Reset()
func (*AccountMahjongStatistic_GameResult) String ¶
func (m *AccountMahjongStatistic_GameResult) String() string
type AccountMahjongStatistic_HighestHuRecord ¶
type AccountMahjongStatistic_HighestHuRecord struct { Fanshu uint32 `protobuf:"varint,1,opt,name=fanshu" json:"fanshu,omitempty"` Doranum uint32 `protobuf:"varint,2,opt,name=doranum" json:"doranum,omitempty"` Title string `protobuf:"bytes,3,opt,name=title" json:"title,omitempty"` Hands []string `protobuf:"bytes,4,rep,name=hands" json:"hands,omitempty"` Ming []string `protobuf:"bytes,5,rep,name=ming" json:"ming,omitempty"` Hupai string `protobuf:"bytes,6,opt,name=hupai" json:"hupai,omitempty"` TitleId uint32 `protobuf:"varint,7,opt,name=title_id,json=titleId" json:"title_id,omitempty"` }
func (*AccountMahjongStatistic_HighestHuRecord) Descriptor ¶
func (*AccountMahjongStatistic_HighestHuRecord) Descriptor() ([]byte, []int)
func (*AccountMahjongStatistic_HighestHuRecord) GetDoranum ¶
func (m *AccountMahjongStatistic_HighestHuRecord) GetDoranum() uint32
func (*AccountMahjongStatistic_HighestHuRecord) GetFanshu ¶
func (m *AccountMahjongStatistic_HighestHuRecord) GetFanshu() uint32
func (*AccountMahjongStatistic_HighestHuRecord) GetHands ¶
func (m *AccountMahjongStatistic_HighestHuRecord) GetHands() []string
func (*AccountMahjongStatistic_HighestHuRecord) GetHupai ¶
func (m *AccountMahjongStatistic_HighestHuRecord) GetHupai() string
func (*AccountMahjongStatistic_HighestHuRecord) GetMing ¶
func (m *AccountMahjongStatistic_HighestHuRecord) GetMing() []string
func (*AccountMahjongStatistic_HighestHuRecord) GetTitle ¶
func (m *AccountMahjongStatistic_HighestHuRecord) GetTitle() string
func (*AccountMahjongStatistic_HighestHuRecord) GetTitleId ¶
func (m *AccountMahjongStatistic_HighestHuRecord) GetTitleId() uint32
func (*AccountMahjongStatistic_HighestHuRecord) ProtoMessage ¶
func (*AccountMahjongStatistic_HighestHuRecord) ProtoMessage()
func (*AccountMahjongStatistic_HighestHuRecord) Reset ¶
func (m *AccountMahjongStatistic_HighestHuRecord) Reset()
func (*AccountMahjongStatistic_HighestHuRecord) String ¶
func (m *AccountMahjongStatistic_HighestHuRecord) String() string
type AccountMahjongStatistic_HuSummary ¶
type AccountMahjongStatistic_HuSummary struct { TotalCount uint32 `protobuf:"varint,1,opt,name=total_count,json=totalCount" json:"total_count,omitempty"` DoraRoundCount uint32 `protobuf:"varint,2,opt,name=dora_round_count,json=doraRoundCount" json:"dora_round_count,omitempty"` TotalFan uint32 `protobuf:"varint,3,opt,name=total_fan,json=totalFan" json:"total_fan,omitempty"` }
func (*AccountMahjongStatistic_HuSummary) Descriptor ¶
func (*AccountMahjongStatistic_HuSummary) Descriptor() ([]byte, []int)
func (*AccountMahjongStatistic_HuSummary) GetDoraRoundCount ¶
func (m *AccountMahjongStatistic_HuSummary) GetDoraRoundCount() uint32
func (*AccountMahjongStatistic_HuSummary) GetTotalCount ¶
func (m *AccountMahjongStatistic_HuSummary) GetTotalCount() uint32
func (*AccountMahjongStatistic_HuSummary) GetTotalFan ¶
func (m *AccountMahjongStatistic_HuSummary) GetTotalFan() uint32
func (*AccountMahjongStatistic_HuSummary) ProtoMessage ¶
func (*AccountMahjongStatistic_HuSummary) ProtoMessage()
func (*AccountMahjongStatistic_HuSummary) Reset ¶
func (m *AccountMahjongStatistic_HuSummary) Reset()
func (*AccountMahjongStatistic_HuSummary) String ¶
func (m *AccountMahjongStatistic_HuSummary) String() string
type AccountMahjongStatistic_LiQi10Summary ¶
type AccountMahjongStatistic_LiQi10Summary struct { TotalXuanshang uint32 `protobuf:"varint,1,opt,name=total_xuanshang,json=totalXuanshang" json:"total_xuanshang,omitempty"` TotalFanshu uint32 `protobuf:"varint,2,opt,name=total_fanshu,json=totalFanshu" json:"total_fanshu,omitempty"` }
func (*AccountMahjongStatistic_LiQi10Summary) Descriptor ¶
func (*AccountMahjongStatistic_LiQi10Summary) Descriptor() ([]byte, []int)
func (*AccountMahjongStatistic_LiQi10Summary) GetTotalFanshu ¶
func (m *AccountMahjongStatistic_LiQi10Summary) GetTotalFanshu() uint32
func (*AccountMahjongStatistic_LiQi10Summary) GetTotalXuanshang ¶
func (m *AccountMahjongStatistic_LiQi10Summary) GetTotalXuanshang() uint32
func (*AccountMahjongStatistic_LiQi10Summary) ProtoMessage ¶
func (*AccountMahjongStatistic_LiQi10Summary) ProtoMessage()
func (*AccountMahjongStatistic_LiQi10Summary) Reset ¶
func (m *AccountMahjongStatistic_LiQi10Summary) Reset()
func (*AccountMahjongStatistic_LiQi10Summary) String ¶
func (m *AccountMahjongStatistic_LiQi10Summary) String() string
type AccountMahjongStatistic_Liqi20Summary ¶
type AccountMahjongStatistic_Liqi20Summary struct { TotalCount uint32 `protobuf:"varint,1,opt,name=total_count,json=totalCount" json:"total_count,omitempty"` TotalLidoraCount uint32 `protobuf:"varint,2,opt,name=total_lidora_count,json=totalLidoraCount" json:"total_lidora_count,omitempty"` AverageHuPoint uint32 `protobuf:"varint,3,opt,name=average_hu_point,json=averageHuPoint" json:"average_hu_point,omitempty"` }
func (*AccountMahjongStatistic_Liqi20Summary) Descriptor ¶
func (*AccountMahjongStatistic_Liqi20Summary) Descriptor() ([]byte, []int)
func (*AccountMahjongStatistic_Liqi20Summary) GetAverageHuPoint ¶
func (m *AccountMahjongStatistic_Liqi20Summary) GetAverageHuPoint() uint32
func (*AccountMahjongStatistic_Liqi20Summary) GetTotalCount ¶
func (m *AccountMahjongStatistic_Liqi20Summary) GetTotalCount() uint32
func (*AccountMahjongStatistic_Liqi20Summary) GetTotalLidoraCount ¶
func (m *AccountMahjongStatistic_Liqi20Summary) GetTotalLidoraCount() uint32
func (*AccountMahjongStatistic_Liqi20Summary) ProtoMessage ¶
func (*AccountMahjongStatistic_Liqi20Summary) ProtoMessage()
func (*AccountMahjongStatistic_Liqi20Summary) Reset ¶
func (m *AccountMahjongStatistic_Liqi20Summary) Reset()
func (*AccountMahjongStatistic_Liqi20Summary) String ¶
func (m *AccountMahjongStatistic_Liqi20Summary) String() string
type AccountMahjongStatistic_RoundSummary ¶
type AccountMahjongStatistic_RoundSummary struct { TotalCount uint32 `protobuf:"varint,1,opt,name=total_count,json=totalCount" json:"total_count,omitempty"` RongCount uint32 `protobuf:"varint,2,opt,name=rong_count,json=rongCount" json:"rong_count,omitempty"` ZimoCount uint32 `protobuf:"varint,3,opt,name=zimo_count,json=zimoCount" json:"zimo_count,omitempty"` FangchongCount uint32 `protobuf:"varint,4,opt,name=fangchong_count,json=fangchongCount" json:"fangchong_count,omitempty"` }
func (*AccountMahjongStatistic_RoundSummary) Descriptor ¶
func (*AccountMahjongStatistic_RoundSummary) Descriptor() ([]byte, []int)
func (*AccountMahjongStatistic_RoundSummary) GetFangchongCount ¶
func (m *AccountMahjongStatistic_RoundSummary) GetFangchongCount() uint32
func (*AccountMahjongStatistic_RoundSummary) GetRongCount ¶
func (m *AccountMahjongStatistic_RoundSummary) GetRongCount() uint32
func (*AccountMahjongStatistic_RoundSummary) GetTotalCount ¶
func (m *AccountMahjongStatistic_RoundSummary) GetTotalCount() uint32
func (*AccountMahjongStatistic_RoundSummary) GetZimoCount ¶
func (m *AccountMahjongStatistic_RoundSummary) GetZimoCount() uint32
func (*AccountMahjongStatistic_RoundSummary) ProtoMessage ¶
func (*AccountMahjongStatistic_RoundSummary) ProtoMessage()
func (*AccountMahjongStatistic_RoundSummary) Reset ¶
func (m *AccountMahjongStatistic_RoundSummary) Reset()
func (*AccountMahjongStatistic_RoundSummary) String ¶
func (m *AccountMahjongStatistic_RoundSummary) String() string
type AccountOwnerData ¶
type AccountOwnerData struct {
UnlockCharacters []uint32 `protobuf:"varint,1,rep,packed,name=unlock_characters,json=unlockCharacters" json:"unlock_characters,omitempty"`
}
func (*AccountOwnerData) Descriptor ¶
func (*AccountOwnerData) Descriptor() ([]byte, []int)
func (*AccountOwnerData) GetUnlockCharacters ¶
func (m *AccountOwnerData) GetUnlockCharacters() []uint32
func (*AccountOwnerData) ProtoMessage ¶
func (*AccountOwnerData) ProtoMessage()
func (*AccountOwnerData) Reset ¶
func (m *AccountOwnerData) Reset()
func (*AccountOwnerData) String ¶
func (m *AccountOwnerData) String() string
type AccountPlayingGame ¶
type AccountPlayingGame struct { GameUuid string `protobuf:"bytes,1,opt,name=game_uuid,json=gameUuid" json:"game_uuid,omitempty"` Category uint32 `protobuf:"varint,2,opt,name=category" json:"category,omitempty"` Meta *GameMetaData `protobuf:"bytes,3,opt,name=meta" json:"meta,omitempty"` }
func (*AccountPlayingGame) Descriptor ¶
func (*AccountPlayingGame) Descriptor() ([]byte, []int)
func (*AccountPlayingGame) GetCategory ¶
func (m *AccountPlayingGame) GetCategory() uint32
func (*AccountPlayingGame) GetGameUuid ¶
func (m *AccountPlayingGame) GetGameUuid() string
func (*AccountPlayingGame) GetMeta ¶
func (m *AccountPlayingGame) GetMeta() *GameMetaData
func (*AccountPlayingGame) ProtoMessage ¶
func (*AccountPlayingGame) ProtoMessage()
func (*AccountPlayingGame) Reset ¶
func (m *AccountPlayingGame) Reset()
func (*AccountPlayingGame) String ¶
func (m *AccountPlayingGame) String() string
type AccountSetting ¶
type AccountSetting struct { Key uint32 `protobuf:"varint,1,opt,name=key" json:"key,omitempty"` Value uint32 `protobuf:"varint,2,opt,name=value" json:"value,omitempty"` }
func (*AccountSetting) Descriptor ¶
func (*AccountSetting) Descriptor() ([]byte, []int)
func (*AccountSetting) GetKey ¶
func (m *AccountSetting) GetKey() uint32
func (*AccountSetting) GetValue ¶
func (m *AccountSetting) GetValue() uint32
func (*AccountSetting) ProtoMessage ¶
func (*AccountSetting) ProtoMessage()
func (*AccountSetting) Reset ¶
func (m *AccountSetting) Reset()
func (*AccountSetting) String ¶
func (m *AccountSetting) String() string
type AccountShiLian ¶
type AccountShiLian struct { Step uint32 `protobuf:"varint,1,opt,name=step" json:"step,omitempty"` State uint32 `protobuf:"varint,2,opt,name=state" json:"state,omitempty"` }
func (*AccountShiLian) Descriptor ¶
func (*AccountShiLian) Descriptor() ([]byte, []int)
func (*AccountShiLian) GetState ¶
func (m *AccountShiLian) GetState() uint32
func (*AccountShiLian) GetStep ¶
func (m *AccountShiLian) GetStep() uint32
func (*AccountShiLian) ProtoMessage ¶
func (*AccountShiLian) ProtoMessage()
func (*AccountShiLian) Reset ¶
func (m *AccountShiLian) Reset()
func (*AccountShiLian) String ¶
func (m *AccountShiLian) String() string
type AccountStatisticByFan ¶
type AccountStatisticByFan struct { FanId uint32 `protobuf:"varint,1,opt,name=fan_id,json=fanId" json:"fan_id,omitempty"` Sum uint32 `protobuf:"varint,2,opt,name=sum" json:"sum,omitempty"` }
func (*AccountStatisticByFan) Descriptor ¶
func (*AccountStatisticByFan) Descriptor() ([]byte, []int)
func (*AccountStatisticByFan) GetFanId ¶
func (m *AccountStatisticByFan) GetFanId() uint32
func (*AccountStatisticByFan) GetSum ¶
func (m *AccountStatisticByFan) GetSum() uint32
func (*AccountStatisticByFan) ProtoMessage ¶
func (*AccountStatisticByFan) ProtoMessage()
func (*AccountStatisticByFan) Reset ¶
func (m *AccountStatisticByFan) Reset()
func (*AccountStatisticByFan) String ¶
func (m *AccountStatisticByFan) String() string
type AccountStatisticByGameMode ¶
type AccountStatisticByGameMode struct { Mode uint32 `protobuf:"varint,1,opt,name=mode" json:"mode,omitempty"` GameCountSum uint32 `protobuf:"varint,2,opt,name=game_count_sum,json=gameCountSum" json:"game_count_sum,omitempty"` GameFinalPosition []uint32 `protobuf:"varint,3,rep,packed,name=game_final_position,json=gameFinalPosition" json:"game_final_position,omitempty"` FlyCount uint32 `protobuf:"varint,4,opt,name=fly_count,json=flyCount" json:"fly_count,omitempty"` GoldEarnSum float32 `protobuf:"fixed32,5,opt,name=gold_earn_sum,json=goldEarnSum" json:"gold_earn_sum,omitempty"` RoundCountSum uint32 `protobuf:"varint,6,opt,name=round_count_sum,json=roundCountSum" json:"round_count_sum,omitempty"` DadianSum float32 `protobuf:"fixed32,7,opt,name=dadian_sum,json=dadianSum" json:"dadian_sum,omitempty"` RoundEnd []*AccountStatisticByGameMode_RoundEndData `protobuf:"bytes,8,rep,name=round_end,json=roundEnd" json:"round_end,omitempty"` MingCountSum uint32 `protobuf:"varint,9,opt,name=ming_count_sum,json=mingCountSum" json:"ming_count_sum,omitempty"` LiqiCountSum uint32 `protobuf:"varint,10,opt,name=liqi_count_sum,json=liqiCountSum" json:"liqi_count_sum,omitempty"` XunCountSum uint32 `protobuf:"varint,11,opt,name=xun_count_sum,json=xunCountSum" json:"xun_count_sum,omitempty"` HighestLianzhuang uint32 `protobuf:"varint,12,opt,name=highest_lianzhuang,json=highestLianzhuang" json:"highest_lianzhuang,omitempty"` ScoreEarnSum uint32 `protobuf:"varint,13,opt,name=score_earn_sum,json=scoreEarnSum" json:"score_earn_sum,omitempty"` RankScore []*AccountStatisticByGameMode_RankScore `protobuf:"bytes,14,rep,name=rank_score,json=rankScore" json:"rank_score,omitempty"` }
func (*AccountStatisticByGameMode) Descriptor ¶
func (*AccountStatisticByGameMode) Descriptor() ([]byte, []int)
func (*AccountStatisticByGameMode) GetDadianSum ¶
func (m *AccountStatisticByGameMode) GetDadianSum() float32
func (*AccountStatisticByGameMode) GetFlyCount ¶
func (m *AccountStatisticByGameMode) GetFlyCount() uint32
func (*AccountStatisticByGameMode) GetGameCountSum ¶
func (m *AccountStatisticByGameMode) GetGameCountSum() uint32
func (*AccountStatisticByGameMode) GetGameFinalPosition ¶
func (m *AccountStatisticByGameMode) GetGameFinalPosition() []uint32
func (*AccountStatisticByGameMode) GetGoldEarnSum ¶
func (m *AccountStatisticByGameMode) GetGoldEarnSum() float32
func (*AccountStatisticByGameMode) GetHighestLianzhuang ¶
func (m *AccountStatisticByGameMode) GetHighestLianzhuang() uint32
func (*AccountStatisticByGameMode) GetLiqiCountSum ¶
func (m *AccountStatisticByGameMode) GetLiqiCountSum() uint32
func (*AccountStatisticByGameMode) GetMingCountSum ¶
func (m *AccountStatisticByGameMode) GetMingCountSum() uint32
func (*AccountStatisticByGameMode) GetMode ¶
func (m *AccountStatisticByGameMode) GetMode() uint32
func (*AccountStatisticByGameMode) GetRankScore ¶
func (m *AccountStatisticByGameMode) GetRankScore() []*AccountStatisticByGameMode_RankScore
func (*AccountStatisticByGameMode) GetRoundCountSum ¶
func (m *AccountStatisticByGameMode) GetRoundCountSum() uint32
func (*AccountStatisticByGameMode) GetRoundEnd ¶
func (m *AccountStatisticByGameMode) GetRoundEnd() []*AccountStatisticByGameMode_RoundEndData
func (*AccountStatisticByGameMode) GetScoreEarnSum ¶
func (m *AccountStatisticByGameMode) GetScoreEarnSum() uint32
func (*AccountStatisticByGameMode) GetXunCountSum ¶
func (m *AccountStatisticByGameMode) GetXunCountSum() uint32
func (*AccountStatisticByGameMode) ProtoMessage ¶
func (*AccountStatisticByGameMode) ProtoMessage()
func (*AccountStatisticByGameMode) Reset ¶
func (m *AccountStatisticByGameMode) Reset()
func (*AccountStatisticByGameMode) String ¶
func (m *AccountStatisticByGameMode) String() string
type AccountStatisticByGameMode_RankScore ¶
type AccountStatisticByGameMode_RankScore struct { Rank uint32 `protobuf:"varint,1,opt,name=rank" json:"rank,omitempty"` ScoreSum int32 `protobuf:"varint,2,opt,name=score_sum,json=scoreSum" json:"score_sum,omitempty"` Count uint32 `protobuf:"varint,3,opt,name=count" json:"count,omitempty"` }
func (*AccountStatisticByGameMode_RankScore) Descriptor ¶
func (*AccountStatisticByGameMode_RankScore) Descriptor() ([]byte, []int)
func (*AccountStatisticByGameMode_RankScore) GetCount ¶
func (m *AccountStatisticByGameMode_RankScore) GetCount() uint32
func (*AccountStatisticByGameMode_RankScore) GetRank ¶
func (m *AccountStatisticByGameMode_RankScore) GetRank() uint32
func (*AccountStatisticByGameMode_RankScore) GetScoreSum ¶
func (m *AccountStatisticByGameMode_RankScore) GetScoreSum() int32
func (*AccountStatisticByGameMode_RankScore) ProtoMessage ¶
func (*AccountStatisticByGameMode_RankScore) ProtoMessage()
func (*AccountStatisticByGameMode_RankScore) Reset ¶
func (m *AccountStatisticByGameMode_RankScore) Reset()
func (*AccountStatisticByGameMode_RankScore) String ¶
func (m *AccountStatisticByGameMode_RankScore) String() string
type AccountStatisticByGameMode_RoundEndData ¶
type AccountStatisticByGameMode_RoundEndData struct { Type uint32 `protobuf:"varint,1,opt,name=type" json:"type,omitempty"` Sum uint32 `protobuf:"varint,2,opt,name=sum" json:"sum,omitempty"` }
func (*AccountStatisticByGameMode_RoundEndData) Descriptor ¶
func (*AccountStatisticByGameMode_RoundEndData) Descriptor() ([]byte, []int)
func (*AccountStatisticByGameMode_RoundEndData) GetSum ¶
func (m *AccountStatisticByGameMode_RoundEndData) GetSum() uint32
func (*AccountStatisticByGameMode_RoundEndData) GetType ¶
func (m *AccountStatisticByGameMode_RoundEndData) GetType() uint32
func (*AccountStatisticByGameMode_RoundEndData) ProtoMessage ¶
func (*AccountStatisticByGameMode_RoundEndData) ProtoMessage()
func (*AccountStatisticByGameMode_RoundEndData) Reset ¶
func (m *AccountStatisticByGameMode_RoundEndData) Reset()
func (*AccountStatisticByGameMode_RoundEndData) String ¶
func (m *AccountStatisticByGameMode_RoundEndData) String() string
type AccountStatisticData ¶
type AccountStatisticData struct { MahjongCategory uint32 `protobuf:"varint,1,opt,name=mahjong_category,json=mahjongCategory" json:"mahjong_category,omitempty"` GameCategory uint32 `protobuf:"varint,2,opt,name=game_category,json=gameCategory" json:"game_category,omitempty"` Statistic *AccountMahjongStatistic `protobuf:"bytes,3,opt,name=statistic" json:"statistic,omitempty"` }
func (*AccountStatisticData) Descriptor ¶
func (*AccountStatisticData) Descriptor() ([]byte, []int)
func (*AccountStatisticData) GetGameCategory ¶
func (m *AccountStatisticData) GetGameCategory() uint32
func (*AccountStatisticData) GetMahjongCategory ¶
func (m *AccountStatisticData) GetMahjongCategory() uint32
func (*AccountStatisticData) GetStatistic ¶
func (m *AccountStatisticData) GetStatistic() *AccountMahjongStatistic
func (*AccountStatisticData) ProtoMessage ¶
func (*AccountStatisticData) ProtoMessage()
func (*AccountStatisticData) Reset ¶
func (m *AccountStatisticData) Reset()
func (*AccountStatisticData) String ¶
func (m *AccountStatisticData) String() string
type AccountUpdate ¶
type AccountUpdate struct { Numerical []*AccountUpdate_NumericalUpdate `protobuf:"bytes,1,rep,name=numerical" json:"numerical,omitempty"` Character *AccountUpdate_CharacterUpdate `protobuf:"bytes,2,opt,name=character" json:"character,omitempty"` Bag *BagUpdate `protobuf:"bytes,3,opt,name=bag" json:"bag,omitempty"` Achievement *AccountUpdate_AchievementUpdate `protobuf:"bytes,4,opt,name=achievement" json:"achievement,omitempty"` Shilian *AccountShiLian `protobuf:"bytes,5,opt,name=shilian" json:"shilian,omitempty"` DailyTask *AccountUpdate_DailyTaskUpdate `protobuf:"bytes,6,opt,name=daily_task,json=dailyTask" json:"daily_task,omitempty"` Title *AccountUpdate_TitleUpdate `protobuf:"bytes,7,opt,name=title" json:"title,omitempty"` NewRechargedList []uint32 `protobuf:"varint,8,rep,packed,name=new_recharged_list,json=newRechargedList" json:"new_recharged_list,omitempty"` ActivityTask *AccountUpdate_ActivityTaskUpdate `protobuf:"bytes,9,opt,name=activity_task,json=activityTask" json:"activity_task,omitempty"` ActivityFlipTask *AccountUpdate_ActivityFlipTaskUpdate `protobuf:"bytes,10,opt,name=activity_flip_task,json=activityFlipTask" json:"activity_flip_task,omitempty"` }
func (*AccountUpdate) Descriptor ¶
func (*AccountUpdate) Descriptor() ([]byte, []int)
func (*AccountUpdate) GetAchievement ¶
func (m *AccountUpdate) GetAchievement() *AccountUpdate_AchievementUpdate
func (*AccountUpdate) GetActivityFlipTask ¶
func (m *AccountUpdate) GetActivityFlipTask() *AccountUpdate_ActivityFlipTaskUpdate
func (*AccountUpdate) GetActivityTask ¶
func (m *AccountUpdate) GetActivityTask() *AccountUpdate_ActivityTaskUpdate
func (*AccountUpdate) GetBag ¶
func (m *AccountUpdate) GetBag() *BagUpdate
func (*AccountUpdate) GetCharacter ¶
func (m *AccountUpdate) GetCharacter() *AccountUpdate_CharacterUpdate
func (*AccountUpdate) GetDailyTask ¶
func (m *AccountUpdate) GetDailyTask() *AccountUpdate_DailyTaskUpdate
func (*AccountUpdate) GetNewRechargedList ¶
func (m *AccountUpdate) GetNewRechargedList() []uint32
func (*AccountUpdate) GetNumerical ¶
func (m *AccountUpdate) GetNumerical() []*AccountUpdate_NumericalUpdate
func (*AccountUpdate) GetShilian ¶
func (m *AccountUpdate) GetShilian() *AccountShiLian
func (*AccountUpdate) GetTitle ¶
func (m *AccountUpdate) GetTitle() *AccountUpdate_TitleUpdate
func (*AccountUpdate) ProtoMessage ¶
func (*AccountUpdate) ProtoMessage()
func (*AccountUpdate) Reset ¶
func (m *AccountUpdate) Reset()
func (*AccountUpdate) String ¶
func (m *AccountUpdate) String() string
type AccountUpdate_AchievementUpdate ¶
type AccountUpdate_AchievementUpdate struct {
Progresses []*AchievementProgress `protobuf:"bytes,1,rep,name=progresses" json:"progresses,omitempty"`
}
func (*AccountUpdate_AchievementUpdate) Descriptor ¶
func (*AccountUpdate_AchievementUpdate) Descriptor() ([]byte, []int)
func (*AccountUpdate_AchievementUpdate) GetProgresses ¶
func (m *AccountUpdate_AchievementUpdate) GetProgresses() []*AchievementProgress
func (*AccountUpdate_AchievementUpdate) ProtoMessage ¶
func (*AccountUpdate_AchievementUpdate) ProtoMessage()
func (*AccountUpdate_AchievementUpdate) Reset ¶
func (m *AccountUpdate_AchievementUpdate) Reset()
func (*AccountUpdate_AchievementUpdate) String ¶
func (m *AccountUpdate_AchievementUpdate) String() string
type AccountUpdate_ActivityFlipTaskUpdate ¶
type AccountUpdate_ActivityFlipTaskUpdate struct {
Progresses []*TaskProgress `protobuf:"bytes,1,rep,name=progresses" json:"progresses,omitempty"`
}
func (*AccountUpdate_ActivityFlipTaskUpdate) Descriptor ¶
func (*AccountUpdate_ActivityFlipTaskUpdate) Descriptor() ([]byte, []int)
func (*AccountUpdate_ActivityFlipTaskUpdate) GetProgresses ¶
func (m *AccountUpdate_ActivityFlipTaskUpdate) GetProgresses() []*TaskProgress
func (*AccountUpdate_ActivityFlipTaskUpdate) ProtoMessage ¶
func (*AccountUpdate_ActivityFlipTaskUpdate) ProtoMessage()
func (*AccountUpdate_ActivityFlipTaskUpdate) Reset ¶
func (m *AccountUpdate_ActivityFlipTaskUpdate) Reset()
func (*AccountUpdate_ActivityFlipTaskUpdate) String ¶
func (m *AccountUpdate_ActivityFlipTaskUpdate) String() string
type AccountUpdate_ActivityTaskUpdate ¶
type AccountUpdate_ActivityTaskUpdate struct {
Progresses []*TaskProgress `protobuf:"bytes,1,rep,name=progresses" json:"progresses,omitempty"`
}
func (*AccountUpdate_ActivityTaskUpdate) Descriptor ¶
func (*AccountUpdate_ActivityTaskUpdate) Descriptor() ([]byte, []int)
func (*AccountUpdate_ActivityTaskUpdate) GetProgresses ¶
func (m *AccountUpdate_ActivityTaskUpdate) GetProgresses() []*TaskProgress
func (*AccountUpdate_ActivityTaskUpdate) ProtoMessage ¶
func (*AccountUpdate_ActivityTaskUpdate) ProtoMessage()
func (*AccountUpdate_ActivityTaskUpdate) Reset ¶
func (m *AccountUpdate_ActivityTaskUpdate) Reset()
func (*AccountUpdate_ActivityTaskUpdate) String ¶
func (m *AccountUpdate_ActivityTaskUpdate) String() string
type AccountUpdate_CharacterUpdate ¶
type AccountUpdate_CharacterUpdate struct { Characters []*Character `protobuf:"bytes,2,rep,name=characters" json:"characters,omitempty"` Skins []uint32 `protobuf:"varint,3,rep,packed,name=skins" json:"skins,omitempty"` }
func (*AccountUpdate_CharacterUpdate) Descriptor ¶
func (*AccountUpdate_CharacterUpdate) Descriptor() ([]byte, []int)
func (*AccountUpdate_CharacterUpdate) GetCharacters ¶
func (m *AccountUpdate_CharacterUpdate) GetCharacters() []*Character
func (*AccountUpdate_CharacterUpdate) GetSkins ¶
func (m *AccountUpdate_CharacterUpdate) GetSkins() []uint32
func (*AccountUpdate_CharacterUpdate) ProtoMessage ¶
func (*AccountUpdate_CharacterUpdate) ProtoMessage()
func (*AccountUpdate_CharacterUpdate) Reset ¶
func (m *AccountUpdate_CharacterUpdate) Reset()
func (*AccountUpdate_CharacterUpdate) String ¶
func (m *AccountUpdate_CharacterUpdate) String() string
type AccountUpdate_DailyTaskUpdate ¶
type AccountUpdate_DailyTaskUpdate struct {
Progresses []*TaskProgress `protobuf:"bytes,1,rep,name=progresses" json:"progresses,omitempty"`
}
func (*AccountUpdate_DailyTaskUpdate) Descriptor ¶
func (*AccountUpdate_DailyTaskUpdate) Descriptor() ([]byte, []int)
func (*AccountUpdate_DailyTaskUpdate) GetProgresses ¶
func (m *AccountUpdate_DailyTaskUpdate) GetProgresses() []*TaskProgress
func (*AccountUpdate_DailyTaskUpdate) ProtoMessage ¶
func (*AccountUpdate_DailyTaskUpdate) ProtoMessage()
func (*AccountUpdate_DailyTaskUpdate) Reset ¶
func (m *AccountUpdate_DailyTaskUpdate) Reset()
func (*AccountUpdate_DailyTaskUpdate) String ¶
func (m *AccountUpdate_DailyTaskUpdate) String() string
type AccountUpdate_NumericalUpdate ¶
type AccountUpdate_NumericalUpdate struct { Id uint32 `protobuf:"varint,1,opt,name=id" json:"id,omitempty"` Final uint32 `protobuf:"varint,3,opt,name=final" json:"final,omitempty"` }
func (*AccountUpdate_NumericalUpdate) Descriptor ¶
func (*AccountUpdate_NumericalUpdate) Descriptor() ([]byte, []int)
func (*AccountUpdate_NumericalUpdate) GetFinal ¶
func (m *AccountUpdate_NumericalUpdate) GetFinal() uint32
func (*AccountUpdate_NumericalUpdate) GetId ¶
func (m *AccountUpdate_NumericalUpdate) GetId() uint32
func (*AccountUpdate_NumericalUpdate) ProtoMessage ¶
func (*AccountUpdate_NumericalUpdate) ProtoMessage()
func (*AccountUpdate_NumericalUpdate) Reset ¶
func (m *AccountUpdate_NumericalUpdate) Reset()
func (*AccountUpdate_NumericalUpdate) String ¶
func (m *AccountUpdate_NumericalUpdate) String() string
type AccountUpdate_TitleUpdate ¶
type AccountUpdate_TitleUpdate struct {
NewTitles []uint32 `protobuf:"varint,1,rep,packed,name=new_titles,json=newTitles" json:"new_titles,omitempty"`
}
func (*AccountUpdate_TitleUpdate) Descriptor ¶
func (*AccountUpdate_TitleUpdate) Descriptor() ([]byte, []int)
func (*AccountUpdate_TitleUpdate) GetNewTitles ¶
func (m *AccountUpdate_TitleUpdate) GetNewTitles() []uint32
func (*AccountUpdate_TitleUpdate) ProtoMessage ¶
func (*AccountUpdate_TitleUpdate) ProtoMessage()
func (*AccountUpdate_TitleUpdate) Reset ¶
func (m *AccountUpdate_TitleUpdate) Reset()
func (*AccountUpdate_TitleUpdate) String ¶
func (m *AccountUpdate_TitleUpdate) String() string
type Account_PlatformDiamond ¶
type Account_PlatformDiamond struct { Id uint32 `protobuf:"varint,1,opt,name=id" json:"id,omitempty"` Count uint32 `protobuf:"varint,2,opt,name=count" json:"count,omitempty"` }
func (*Account_PlatformDiamond) Descriptor ¶
func (*Account_PlatformDiamond) Descriptor() ([]byte, []int)
func (*Account_PlatformDiamond) GetCount ¶
func (m *Account_PlatformDiamond) GetCount() uint32
func (*Account_PlatformDiamond) GetId ¶
func (m *Account_PlatformDiamond) GetId() uint32
func (*Account_PlatformDiamond) ProtoMessage ¶
func (*Account_PlatformDiamond) ProtoMessage()
func (*Account_PlatformDiamond) Reset ¶
func (m *Account_PlatformDiamond) Reset()
func (*Account_PlatformDiamond) String ¶
func (m *Account_PlatformDiamond) String() string
type AchievementProgress ¶
type AchievementProgress struct { Id uint32 `protobuf:"varint,1,opt,name=id" json:"id,omitempty"` Counter uint32 `protobuf:"varint,2,opt,name=counter" json:"counter,omitempty"` Achieved bool `protobuf:"varint,3,opt,name=achieved" json:"achieved,omitempty"` Date uint32 `protobuf:"varint,4,opt,name=date" json:"date,omitempty"` }
func (*AchievementProgress) Descriptor ¶
func (*AchievementProgress) Descriptor() ([]byte, []int)
func (*AchievementProgress) GetAchieved ¶
func (m *AchievementProgress) GetAchieved() bool
func (*AchievementProgress) GetCounter ¶
func (m *AchievementProgress) GetCounter() uint32
func (*AchievementProgress) GetDate ¶
func (m *AchievementProgress) GetDate() uint32
func (*AchievementProgress) GetId ¶
func (m *AchievementProgress) GetId() uint32
func (*AchievementProgress) ProtoMessage ¶
func (*AchievementProgress) ProtoMessage()
func (*AchievementProgress) Reset ¶
func (m *AchievementProgress) Reset()
func (*AchievementProgress) String ¶
func (m *AchievementProgress) String() string
type ActionAnGangAddGang ¶
type ActionAnGangAddGang struct { Seat uint32 `protobuf:"varint,1,opt,name=seat" json:"seat,omitempty"` Type uint32 `protobuf:"varint,2,opt,name=type" json:"type,omitempty"` Tiles string `protobuf:"bytes,3,opt,name=tiles" json:"tiles,omitempty"` Operation *OptionalOperationList `protobuf:"bytes,4,opt,name=operation" json:"operation,omitempty"` Doras []string `protobuf:"bytes,6,rep,name=doras" json:"doras,omitempty"` Zhenting bool `protobuf:"varint,7,opt,name=zhenting" json:"zhenting,omitempty"` Tingpais []*TingPaiInfo `protobuf:"bytes,8,rep,name=tingpais" json:"tingpais,omitempty"` }
func (*ActionAnGangAddGang) Descriptor ¶
func (*ActionAnGangAddGang) Descriptor() ([]byte, []int)
func (*ActionAnGangAddGang) GetDoras ¶
func (m *ActionAnGangAddGang) GetDoras() []string
func (*ActionAnGangAddGang) GetOperation ¶
func (m *ActionAnGangAddGang) GetOperation() *OptionalOperationList
func (*ActionAnGangAddGang) GetSeat ¶
func (m *ActionAnGangAddGang) GetSeat() uint32
func (*ActionAnGangAddGang) GetTiles ¶
func (m *ActionAnGangAddGang) GetTiles() string
func (*ActionAnGangAddGang) GetTingpais ¶
func (m *ActionAnGangAddGang) GetTingpais() []*TingPaiInfo
func (*ActionAnGangAddGang) GetType ¶
func (m *ActionAnGangAddGang) GetType() uint32
func (*ActionAnGangAddGang) GetZhenting ¶
func (m *ActionAnGangAddGang) GetZhenting() bool
func (*ActionAnGangAddGang) ProtoMessage ¶
func (*ActionAnGangAddGang) ProtoMessage()
func (*ActionAnGangAddGang) Reset ¶
func (m *ActionAnGangAddGang) Reset()
func (*ActionAnGangAddGang) String ¶
func (m *ActionAnGangAddGang) String() string
type ActionBaBei ¶
type ActionBaBei struct { Seat uint32 `protobuf:"varint,1,opt,name=seat" json:"seat,omitempty"` Operation *OptionalOperationList `protobuf:"bytes,4,opt,name=operation" json:"operation,omitempty"` Doras []string `protobuf:"bytes,6,rep,name=doras" json:"doras,omitempty"` Zhenting bool `protobuf:"varint,7,opt,name=zhenting" json:"zhenting,omitempty"` Tingpais []*TingPaiInfo `protobuf:"bytes,8,rep,name=tingpais" json:"tingpais,omitempty"` Moqie bool `protobuf:"varint,9,opt,name=moqie" json:"moqie,omitempty"` }
func (*ActionBaBei) Descriptor ¶
func (*ActionBaBei) Descriptor() ([]byte, []int)
func (*ActionBaBei) GetDoras ¶
func (m *ActionBaBei) GetDoras() []string
func (*ActionBaBei) GetMoqie ¶
func (m *ActionBaBei) GetMoqie() bool
func (*ActionBaBei) GetOperation ¶
func (m *ActionBaBei) GetOperation() *OptionalOperationList
func (*ActionBaBei) GetSeat ¶
func (m *ActionBaBei) GetSeat() uint32
func (*ActionBaBei) GetTingpais ¶
func (m *ActionBaBei) GetTingpais() []*TingPaiInfo
func (*ActionBaBei) GetZhenting ¶
func (m *ActionBaBei) GetZhenting() bool
func (*ActionBaBei) ProtoMessage ¶
func (*ActionBaBei) ProtoMessage()
func (*ActionBaBei) Reset ¶
func (m *ActionBaBei) Reset()
func (*ActionBaBei) String ¶
func (m *ActionBaBei) String() string
type ActionChiPengGang ¶
type ActionChiPengGang struct { Seat uint32 `protobuf:"varint,1,opt,name=seat" json:"seat,omitempty"` Type uint32 `protobuf:"varint,2,opt,name=type" json:"type,omitempty"` Tiles []string `protobuf:"bytes,3,rep,name=tiles" json:"tiles,omitempty"` Froms []uint32 `protobuf:"varint,4,rep,packed,name=froms" json:"froms,omitempty"` Liqi *LiQiSuccess `protobuf:"bytes,5,opt,name=liqi" json:"liqi,omitempty"` Operation *OptionalOperationList `protobuf:"bytes,6,opt,name=operation" json:"operation,omitempty"` Zhenting bool `protobuf:"varint,7,opt,name=zhenting" json:"zhenting,omitempty"` Tingpais []*TingPaiDiscardInfo `protobuf:"bytes,8,rep,name=tingpais" json:"tingpais,omitempty"` }
func (*ActionChiPengGang) Descriptor ¶
func (*ActionChiPengGang) Descriptor() ([]byte, []int)
func (*ActionChiPengGang) GetFroms ¶
func (m *ActionChiPengGang) GetFroms() []uint32
func (*ActionChiPengGang) GetLiqi ¶
func (m *ActionChiPengGang) GetLiqi() *LiQiSuccess
func (*ActionChiPengGang) GetOperation ¶
func (m *ActionChiPengGang) GetOperation() *OptionalOperationList
func (*ActionChiPengGang) GetSeat ¶
func (m *ActionChiPengGang) GetSeat() uint32
func (*ActionChiPengGang) GetTiles ¶
func (m *ActionChiPengGang) GetTiles() []string
func (*ActionChiPengGang) GetTingpais ¶
func (m *ActionChiPengGang) GetTingpais() []*TingPaiDiscardInfo
func (*ActionChiPengGang) GetType ¶
func (m *ActionChiPengGang) GetType() uint32
func (*ActionChiPengGang) GetZhenting ¶
func (m *ActionChiPengGang) GetZhenting() bool
func (*ActionChiPengGang) ProtoMessage ¶
func (*ActionChiPengGang) ProtoMessage()
func (*ActionChiPengGang) Reset ¶
func (m *ActionChiPengGang) Reset()
func (*ActionChiPengGang) String ¶
func (m *ActionChiPengGang) String() string
type ActionDealTile ¶
type ActionDealTile struct { Seat uint32 `protobuf:"varint,1,opt,name=seat" json:"seat,omitempty"` Tile string `protobuf:"bytes,2,opt,name=tile" json:"tile,omitempty"` LeftTileCount uint32 `protobuf:"varint,3,opt,name=left_tile_count,json=leftTileCount" json:"left_tile_count,omitempty"` Operation *OptionalOperationList `protobuf:"bytes,4,opt,name=operation" json:"operation,omitempty"` Liqi *LiQiSuccess `protobuf:"bytes,5,opt,name=liqi" json:"liqi,omitempty"` Doras []string `protobuf:"bytes,6,rep,name=doras" json:"doras,omitempty"` Zhenting bool `protobuf:"varint,7,opt,name=zhenting" json:"zhenting,omitempty"` Tingpais []*TingPaiDiscardInfo `protobuf:"bytes,8,rep,name=tingpais" json:"tingpais,omitempty"` }
func (*ActionDealTile) Descriptor ¶
func (*ActionDealTile) Descriptor() ([]byte, []int)
func (*ActionDealTile) GetDoras ¶
func (m *ActionDealTile) GetDoras() []string
func (*ActionDealTile) GetLeftTileCount ¶
func (m *ActionDealTile) GetLeftTileCount() uint32
func (*ActionDealTile) GetLiqi ¶
func (m *ActionDealTile) GetLiqi() *LiQiSuccess
func (*ActionDealTile) GetOperation ¶
func (m *ActionDealTile) GetOperation() *OptionalOperationList
func (*ActionDealTile) GetSeat ¶
func (m *ActionDealTile) GetSeat() uint32
func (*ActionDealTile) GetTile ¶
func (m *ActionDealTile) GetTile() string
func (*ActionDealTile) GetTingpais ¶
func (m *ActionDealTile) GetTingpais() []*TingPaiDiscardInfo
func (*ActionDealTile) GetZhenting ¶
func (m *ActionDealTile) GetZhenting() bool
func (*ActionDealTile) ProtoMessage ¶
func (*ActionDealTile) ProtoMessage()
func (*ActionDealTile) Reset ¶
func (m *ActionDealTile) Reset()
func (*ActionDealTile) String ¶
func (m *ActionDealTile) String() string
type ActionDiscardTile ¶
type ActionDiscardTile struct { Seat uint32 `protobuf:"varint,1,opt,name=seat" json:"seat,omitempty"` Tile string `protobuf:"bytes,2,opt,name=tile" json:"tile,omitempty"` IsLiqi bool `protobuf:"varint,3,opt,name=is_liqi,json=isLiqi" json:"is_liqi,omitempty"` Operation *OptionalOperationList `protobuf:"bytes,4,opt,name=operation" json:"operation,omitempty"` Moqie bool `protobuf:"varint,5,opt,name=moqie" json:"moqie,omitempty"` Zhenting bool `protobuf:"varint,6,opt,name=zhenting" json:"zhenting,omitempty"` Tingpais []*TingPaiInfo `protobuf:"bytes,7,rep,name=tingpais" json:"tingpais,omitempty"` Doras []string `protobuf:"bytes,8,rep,name=doras" json:"doras,omitempty"` IsWliqi bool `protobuf:"varint,9,opt,name=is_wliqi,json=isWliqi" json:"is_wliqi,omitempty"` }
func (*ActionDiscardTile) Descriptor ¶
func (*ActionDiscardTile) Descriptor() ([]byte, []int)
func (*ActionDiscardTile) GetDoras ¶
func (m *ActionDiscardTile) GetDoras() []string
func (*ActionDiscardTile) GetIsLiqi ¶
func (m *ActionDiscardTile) GetIsLiqi() bool
func (*ActionDiscardTile) GetIsWliqi ¶
func (m *ActionDiscardTile) GetIsWliqi() bool
func (*ActionDiscardTile) GetMoqie ¶
func (m *ActionDiscardTile) GetMoqie() bool
func (*ActionDiscardTile) GetOperation ¶
func (m *ActionDiscardTile) GetOperation() *OptionalOperationList
func (*ActionDiscardTile) GetSeat ¶
func (m *ActionDiscardTile) GetSeat() uint32
func (*ActionDiscardTile) GetTile ¶
func (m *ActionDiscardTile) GetTile() string
func (*ActionDiscardTile) GetTingpais ¶
func (m *ActionDiscardTile) GetTingpais() []*TingPaiInfo
func (*ActionDiscardTile) GetZhenting ¶
func (m *ActionDiscardTile) GetZhenting() bool
func (*ActionDiscardTile) ProtoMessage ¶
func (*ActionDiscardTile) ProtoMessage()
func (*ActionDiscardTile) Reset ¶
func (m *ActionDiscardTile) Reset()
func (*ActionDiscardTile) String ¶
func (m *ActionDiscardTile) String() string
type ActionHule ¶
type ActionHule struct { Hules []*HuleInfo `protobuf:"bytes,1,rep,name=hules" json:"hules,omitempty"` OldScores []int32 `protobuf:"varint,2,rep,packed,name=old_scores,json=oldScores" json:"old_scores,omitempty"` DeltaScores []int32 `protobuf:"varint,3,rep,packed,name=delta_scores,json=deltaScores" json:"delta_scores,omitempty"` WaitTimeout uint32 `protobuf:"varint,4,opt,name=wait_timeout,json=waitTimeout" json:"wait_timeout,omitempty"` Scores []int32 `protobuf:"varint,5,rep,packed,name=scores" json:"scores,omitempty"` Gameend *GameEnd `protobuf:"bytes,6,opt,name=gameend" json:"gameend,omitempty"` Doras []string `protobuf:"bytes,7,rep,name=doras" json:"doras,omitempty"` }
func (*ActionHule) Descriptor ¶
func (*ActionHule) Descriptor() ([]byte, []int)
func (*ActionHule) GetDeltaScores ¶
func (m *ActionHule) GetDeltaScores() []int32
func (*ActionHule) GetDoras ¶
func (m *ActionHule) GetDoras() []string
func (*ActionHule) GetGameend ¶
func (m *ActionHule) GetGameend() *GameEnd
func (*ActionHule) GetHules ¶
func (m *ActionHule) GetHules() []*HuleInfo
func (*ActionHule) GetOldScores ¶
func (m *ActionHule) GetOldScores() []int32
func (*ActionHule) GetScores ¶
func (m *ActionHule) GetScores() []int32
func (*ActionHule) GetWaitTimeout ¶
func (m *ActionHule) GetWaitTimeout() uint32
func (*ActionHule) ProtoMessage ¶
func (*ActionHule) ProtoMessage()
func (*ActionHule) Reset ¶
func (m *ActionHule) Reset()
func (*ActionHule) String ¶
func (m *ActionHule) String() string
type ActionLiuJu ¶
type ActionLiuJu struct { Type uint32 `protobuf:"varint,1,opt,name=type" json:"type,omitempty"` Gameend *GameEnd `protobuf:"bytes,2,opt,name=gameend" json:"gameend,omitempty"` Seat uint32 `protobuf:"varint,3,opt,name=seat" json:"seat,omitempty"` Tiles []string `protobuf:"bytes,4,rep,name=tiles" json:"tiles,omitempty"` Liqi *LiQiSuccess `protobuf:"bytes,5,opt,name=liqi" json:"liqi,omitempty"` Allplayertiles []string `protobuf:"bytes,6,rep,name=allplayertiles" json:"allplayertiles,omitempty"` }
func (*ActionLiuJu) Descriptor ¶
func (*ActionLiuJu) Descriptor() ([]byte, []int)
func (*ActionLiuJu) GetAllplayertiles ¶
func (m *ActionLiuJu) GetAllplayertiles() []string
func (*ActionLiuJu) GetGameend ¶
func (m *ActionLiuJu) GetGameend() *GameEnd
func (*ActionLiuJu) GetLiqi ¶
func (m *ActionLiuJu) GetLiqi() *LiQiSuccess
func (*ActionLiuJu) GetSeat ¶
func (m *ActionLiuJu) GetSeat() uint32
func (*ActionLiuJu) GetTiles ¶
func (m *ActionLiuJu) GetTiles() []string
func (*ActionLiuJu) GetType ¶
func (m *ActionLiuJu) GetType() uint32
func (*ActionLiuJu) ProtoMessage ¶
func (*ActionLiuJu) ProtoMessage()
func (*ActionLiuJu) Reset ¶
func (m *ActionLiuJu) Reset()
func (*ActionLiuJu) String ¶
func (m *ActionLiuJu) String() string
type ActionMJStart ¶
type ActionMJStart struct { }
func (*ActionMJStart) Descriptor ¶
func (*ActionMJStart) Descriptor() ([]byte, []int)
func (*ActionMJStart) ProtoMessage ¶
func (*ActionMJStart) ProtoMessage()
func (*ActionMJStart) Reset ¶
func (m *ActionMJStart) Reset()
func (*ActionMJStart) String ¶
func (m *ActionMJStart) String() string
type ActionNewRound ¶
type ActionNewRound struct { Chang uint32 `protobuf:"varint,1,opt,name=chang" json:"chang,omitempty"` Ju uint32 `protobuf:"varint,2,opt,name=ju" json:"ju,omitempty"` Ben uint32 `protobuf:"varint,3,opt,name=ben" json:"ben,omitempty"` Tiles []string `protobuf:"bytes,4,rep,name=tiles" json:"tiles,omitempty"` Dora string `protobuf:"bytes,5,opt,name=dora" json:"dora,omitempty"` Scores []int32 `protobuf:"varint,6,rep,packed,name=scores" json:"scores,omitempty"` Operation *OptionalOperationList `protobuf:"bytes,7,opt,name=operation" json:"operation,omitempty"` Liqibang uint32 `protobuf:"varint,8,opt,name=liqibang" json:"liqibang,omitempty"` Tingpais0 []*TingPaiDiscardInfo `protobuf:"bytes,9,rep,name=tingpais0" json:"tingpais0,omitempty"` Tingpais1 []*TingPaiInfo `protobuf:"bytes,10,rep,name=tingpais1" json:"tingpais1,omitempty"` Al bool `protobuf:"varint,11,opt,name=al" json:"al,omitempty"` Md5 string `protobuf:"bytes,12,opt,name=md5" json:"md5,omitempty"` LeftTileCount uint32 `protobuf:"varint,13,opt,name=left_tile_count,json=leftTileCount" json:"left_tile_count,omitempty"` Doras []string `protobuf:"bytes,14,rep,name=doras" json:"doras,omitempty"` }
func (*ActionNewRound) Descriptor ¶
func (*ActionNewRound) Descriptor() ([]byte, []int)
func (*ActionNewRound) GetAl ¶
func (m *ActionNewRound) GetAl() bool
func (*ActionNewRound) GetBen ¶
func (m *ActionNewRound) GetBen() uint32
func (*ActionNewRound) GetChang ¶
func (m *ActionNewRound) GetChang() uint32
func (*ActionNewRound) GetDora ¶
func (m *ActionNewRound) GetDora() string
func (*ActionNewRound) GetDoras ¶
func (m *ActionNewRound) GetDoras() []string
func (*ActionNewRound) GetJu ¶
func (m *ActionNewRound) GetJu() uint32
func (*ActionNewRound) GetLeftTileCount ¶
func (m *ActionNewRound) GetLeftTileCount() uint32
func (*ActionNewRound) GetLiqibang ¶
func (m *ActionNewRound) GetLiqibang() uint32
func (*ActionNewRound) GetMd5 ¶
func (m *ActionNewRound) GetMd5() string
func (*ActionNewRound) GetOperation ¶
func (m *ActionNewRound) GetOperation() *OptionalOperationList
func (*ActionNewRound) GetScores ¶
func (m *ActionNewRound) GetScores() []int32
func (*ActionNewRound) GetTiles ¶
func (m *ActionNewRound) GetTiles() []string
func (*ActionNewRound) GetTingpais0 ¶
func (m *ActionNewRound) GetTingpais0() []*TingPaiDiscardInfo
func (*ActionNewRound) GetTingpais1 ¶
func (m *ActionNewRound) GetTingpais1() []*TingPaiInfo
func (*ActionNewRound) ProtoMessage ¶
func (*ActionNewRound) ProtoMessage()
func (*ActionNewRound) Reset ¶
func (m *ActionNewRound) Reset()
func (*ActionNewRound) String ¶
func (m *ActionNewRound) String() string
type ActionNoTile ¶
type ActionNoTile struct { Liujumanguan bool `protobuf:"varint,1,opt,name=liujumanguan" json:"liujumanguan,omitempty"` Players []*NoTilePlayerInfo `protobuf:"bytes,2,rep,name=players" json:"players,omitempty"` Scores []*NoTileScoreInfo `protobuf:"bytes,3,rep,name=scores" json:"scores,omitempty"` Gameend bool `protobuf:"varint,4,opt,name=gameend" json:"gameend,omitempty"` }
func (*ActionNoTile) Descriptor ¶
func (*ActionNoTile) Descriptor() ([]byte, []int)
func (*ActionNoTile) GetGameend ¶
func (m *ActionNoTile) GetGameend() bool
func (*ActionNoTile) GetLiujumanguan ¶
func (m *ActionNoTile) GetLiujumanguan() bool
func (*ActionNoTile) GetPlayers ¶
func (m *ActionNoTile) GetPlayers() []*NoTilePlayerInfo
func (*ActionNoTile) GetScores ¶
func (m *ActionNoTile) GetScores() []*NoTileScoreInfo
func (*ActionNoTile) ProtoMessage ¶
func (*ActionNoTile) ProtoMessage()
func (*ActionNoTile) Reset ¶
func (m *ActionNoTile) Reset()
func (*ActionNoTile) String ¶
func (m *ActionNoTile) String() string
type ActionPrototype ¶
type ActionPrototype struct { Step uint32 `protobuf:"varint,1,opt,name=step" json:"step,omitempty"` Name string `protobuf:"bytes,2,opt,name=name" json:"name,omitempty"` Data []byte `protobuf:"bytes,3,opt,name=data,proto3" json:"data,omitempty"` }
func (*ActionPrototype) Descriptor ¶
func (*ActionPrototype) Descriptor() ([]byte, []int)
func (*ActionPrototype) GetData ¶
func (m *ActionPrototype) GetData() []byte
func (*ActionPrototype) GetName ¶
func (m *ActionPrototype) GetName() string
func (*ActionPrototype) GetStep ¶
func (m *ActionPrototype) GetStep() uint32
func (*ActionPrototype) ProtoMessage ¶
func (*ActionPrototype) ProtoMessage()
func (*ActionPrototype) Reset ¶
func (m *ActionPrototype) Reset()
func (*ActionPrototype) String ¶
func (m *ActionPrototype) String() string
type Activity ¶
type Activity struct { ActivityId uint32 `protobuf:"varint,1,opt,name=activity_id,json=activityId" json:"activity_id,omitempty"` StartTime uint32 `protobuf:"varint,2,opt,name=start_time,json=startTime" json:"start_time,omitempty"` EndTime uint32 `protobuf:"varint,3,opt,name=end_time,json=endTime" json:"end_time,omitempty"` Type string `protobuf:"bytes,4,opt,name=type" json:"type,omitempty"` }
func (*Activity) Descriptor ¶
func (*Activity) GetActivityId ¶
func (*Activity) GetEndTime ¶
func (*Activity) GetStartTime ¶
func (*Activity) ProtoMessage ¶
func (*Activity) ProtoMessage()
type ActivityAccumulatedPointData ¶
type ActivityAccumulatedPointData struct { ActivityId uint32 `protobuf:"varint,1,opt,name=activity_id,json=activityId" json:"activity_id,omitempty"` Point int32 `protobuf:"varint,2,opt,name=point" json:"point,omitempty"` GainedRewardList []uint32 `protobuf:"varint,3,rep,packed,name=gained_reward_list,json=gainedRewardList" json:"gained_reward_list,omitempty"` }
func (*ActivityAccumulatedPointData) Descriptor ¶
func (*ActivityAccumulatedPointData) Descriptor() ([]byte, []int)
func (*ActivityAccumulatedPointData) GetActivityId ¶
func (m *ActivityAccumulatedPointData) GetActivityId() uint32
func (*ActivityAccumulatedPointData) GetGainedRewardList ¶
func (m *ActivityAccumulatedPointData) GetGainedRewardList() []uint32
func (*ActivityAccumulatedPointData) GetPoint ¶
func (m *ActivityAccumulatedPointData) GetPoint() int32
func (*ActivityAccumulatedPointData) ProtoMessage ¶
func (*ActivityAccumulatedPointData) ProtoMessage()
func (*ActivityAccumulatedPointData) Reset ¶
func (m *ActivityAccumulatedPointData) Reset()
func (*ActivityAccumulatedPointData) String ¶
func (m *ActivityAccumulatedPointData) String() string
type ActivityRankPointData ¶
type ActivityRankPointData struct { LeaderboardId uint32 `protobuf:"varint,1,opt,name=leaderboard_id,json=leaderboardId" json:"leaderboard_id,omitempty"` Point int32 `protobuf:"varint,2,opt,name=point" json:"point,omitempty"` GainedReward bool `protobuf:"varint,3,opt,name=gained_reward,json=gainedReward" json:"gained_reward,omitempty"` GainableTime uint32 `protobuf:"varint,4,opt,name=gainable_time,json=gainableTime" json:"gainable_time,omitempty"` }
func (*ActivityRankPointData) Descriptor ¶
func (*ActivityRankPointData) Descriptor() ([]byte, []int)
func (*ActivityRankPointData) GetGainableTime ¶
func (m *ActivityRankPointData) GetGainableTime() uint32
func (*ActivityRankPointData) GetGainedReward ¶
func (m *ActivityRankPointData) GetGainedReward() bool
func (*ActivityRankPointData) GetLeaderboardId ¶
func (m *ActivityRankPointData) GetLeaderboardId() uint32
func (*ActivityRankPointData) GetPoint ¶
func (m *ActivityRankPointData) GetPoint() int32
func (*ActivityRankPointData) ProtoMessage ¶
func (*ActivityRankPointData) ProtoMessage()
func (*ActivityRankPointData) Reset ¶
func (m *ActivityRankPointData) Reset()
func (*ActivityRankPointData) String ¶
func (m *ActivityRankPointData) String() string
type Announcement ¶
type Announcement struct { Id uint32 `protobuf:"varint,1,opt,name=id" json:"id,omitempty"` Title string `protobuf:"bytes,2,opt,name=title" json:"title,omitempty"` Content string `protobuf:"bytes,3,opt,name=content" json:"content,omitempty"` }
func (*Announcement) Descriptor ¶
func (*Announcement) Descriptor() ([]byte, []int)
func (*Announcement) GetContent ¶
func (m *Announcement) GetContent() string
func (*Announcement) GetId ¶
func (m *Announcement) GetId() uint32
func (*Announcement) GetTitle ¶
func (m *Announcement) GetTitle() string
func (*Announcement) ProtoMessage ¶
func (*Announcement) ProtoMessage()
func (*Announcement) Reset ¶
func (m *Announcement) Reset()
func (*Announcement) String ¶
func (m *Announcement) String() string
type AntiAddiction ¶
type AntiAddiction struct {
OnlineDuration uint32 `protobuf:"varint,1,opt,name=online_duration,json=onlineDuration" json:"online_duration,omitempty"`
}
func (*AntiAddiction) Descriptor ¶
func (*AntiAddiction) Descriptor() ([]byte, []int)
func (*AntiAddiction) GetOnlineDuration ¶
func (m *AntiAddiction) GetOnlineDuration() uint32
func (*AntiAddiction) ProtoMessage ¶
func (*AntiAddiction) ProtoMessage()
func (*AntiAddiction) Reset ¶
func (m *AntiAddiction) Reset()
func (*AntiAddiction) String ¶
func (m *AntiAddiction) String() string
type Bag ¶
type Bag struct { Items []*Item `protobuf:"bytes,1,rep,name=items" json:"items,omitempty"` DailyGainRecord []*ItemGainRecords `protobuf:"bytes,2,rep,name=daily_gain_record,json=dailyGainRecord" json:"daily_gain_record,omitempty"` }
func (*Bag) Descriptor ¶
func (*Bag) GetDailyGainRecord ¶
func (m *Bag) GetDailyGainRecord() []*ItemGainRecords
func (*Bag) ProtoMessage ¶
func (*Bag) ProtoMessage()
type BagUpdate ¶
type BagUpdate struct { UpdateItems []*Item `protobuf:"bytes,1,rep,name=update_items,json=updateItems" json:"update_items,omitempty"` UpdateDailyGainRecord []*ItemGainRecords `protobuf:"bytes,2,rep,name=update_daily_gain_record,json=updateDailyGainRecord" json:"update_daily_gain_record,omitempty"` }
func (*BagUpdate) Descriptor ¶
func (*BagUpdate) GetUpdateDailyGainRecord ¶
func (m *BagUpdate) GetUpdateDailyGainRecord() []*ItemGainRecords
func (*BagUpdate) GetUpdateItems ¶
func (*BagUpdate) ProtoMessage ¶
func (*BagUpdate) ProtoMessage()
type BillShortcut ¶
type BillShortcut struct { Id uint32 `protobuf:"varint,1,opt,name=id" json:"id,omitempty"` Count uint32 `protobuf:"varint,2,opt,name=count" json:"count,omitempty"` DealPrice uint32 `protobuf:"varint,3,opt,name=dealPrice" json:"dealPrice,omitempty"` }
func (*BillShortcut) Descriptor ¶
func (*BillShortcut) Descriptor() ([]byte, []int)
func (*BillShortcut) GetCount ¶
func (m *BillShortcut) GetCount() uint32
func (*BillShortcut) GetDealPrice ¶
func (m *BillShortcut) GetDealPrice() uint32
func (*BillShortcut) GetId ¶
func (m *BillShortcut) GetId() uint32
func (*BillShortcut) ProtoMessage ¶
func (*BillShortcut) ProtoMessage()
func (*BillShortcut) Reset ¶
func (m *BillShortcut) Reset()
func (*BillShortcut) String ¶
func (m *BillShortcut) String() string
type BillingGoods ¶
type BillingGoods struct { Id string `protobuf:"bytes,1,opt,name=id" json:"id,omitempty"` Name string `protobuf:"bytes,2,opt,name=name" json:"name,omitempty"` Desc string `protobuf:"bytes,3,opt,name=desc" json:"desc,omitempty"` Icon string `protobuf:"bytes,4,opt,name=icon" json:"icon,omitempty"` ResourceId uint32 `protobuf:"varint,5,opt,name=resource_id,json=resourceId" json:"resource_id,omitempty"` ResourceCount uint32 `protobuf:"varint,6,opt,name=resource_count,json=resourceCount" json:"resource_count,omitempty"` }
func (*BillingGoods) Descriptor ¶
func (*BillingGoods) Descriptor() ([]byte, []int)
func (*BillingGoods) GetDesc ¶
func (m *BillingGoods) GetDesc() string
func (*BillingGoods) GetIcon ¶
func (m *BillingGoods) GetIcon() string
func (*BillingGoods) GetId ¶
func (m *BillingGoods) GetId() string
func (*BillingGoods) GetName ¶
func (m *BillingGoods) GetName() string
func (*BillingGoods) GetResourceCount ¶
func (m *BillingGoods) GetResourceCount() uint32
func (*BillingGoods) GetResourceId ¶
func (m *BillingGoods) GetResourceId() uint32
func (*BillingGoods) ProtoMessage ¶
func (*BillingGoods) ProtoMessage()
func (*BillingGoods) Reset ¶
func (m *BillingGoods) Reset()
func (*BillingGoods) String ¶
func (m *BillingGoods) String() string
type BillingProduct ¶
type BillingProduct struct { Goods *BillingGoods `protobuf:"bytes,1,opt,name=goods" json:"goods,omitempty"` CurrencyCode string `protobuf:"bytes,2,opt,name=currency_code,json=currencyCode" json:"currency_code,omitempty"` CurrencyPrice uint32 `protobuf:"varint,3,opt,name=currency_price,json=currencyPrice" json:"currency_price,omitempty"` SortWeight uint32 `protobuf:"varint,4,opt,name=sort_weight,json=sortWeight" json:"sort_weight,omitempty"` }
func (*BillingProduct) Descriptor ¶
func (*BillingProduct) Descriptor() ([]byte, []int)
func (*BillingProduct) GetCurrencyCode ¶
func (m *BillingProduct) GetCurrencyCode() string
func (*BillingProduct) GetCurrencyPrice ¶
func (m *BillingProduct) GetCurrencyPrice() uint32
func (*BillingProduct) GetGoods ¶
func (m *BillingProduct) GetGoods() *BillingGoods
func (*BillingProduct) GetSortWeight ¶
func (m *BillingProduct) GetSortWeight() uint32
func (*BillingProduct) ProtoMessage ¶
func (*BillingProduct) ProtoMessage()
func (*BillingProduct) Reset ¶
func (m *BillingProduct) Reset()
func (*BillingProduct) String ¶
func (m *BillingProduct) String() string
type BuyRecord ¶
type BuyRecord struct { Id uint32 `protobuf:"varint,1,opt,name=id" json:"id,omitempty"` Count uint32 `protobuf:"varint,2,opt,name=count" json:"count,omitempty"` }
func (*BuyRecord) Descriptor ¶
func (*BuyRecord) ProtoMessage ¶
func (*BuyRecord) ProtoMessage()
type ChangeNicknameRecord ¶
type ChangeNicknameRecord struct { From string `protobuf:"bytes,1,opt,name=from" json:"from,omitempty"` To string `protobuf:"bytes,2,opt,name=to" json:"to,omitempty"` Time uint32 `protobuf:"varint,3,opt,name=time" json:"time,omitempty"` }
func (*ChangeNicknameRecord) Descriptor ¶
func (*ChangeNicknameRecord) Descriptor() ([]byte, []int)
func (*ChangeNicknameRecord) GetFrom ¶
func (m *ChangeNicknameRecord) GetFrom() string
func (*ChangeNicknameRecord) GetTime ¶
func (m *ChangeNicknameRecord) GetTime() uint32
func (*ChangeNicknameRecord) GetTo ¶
func (m *ChangeNicknameRecord) GetTo() string
func (*ChangeNicknameRecord) ProtoMessage ¶
func (*ChangeNicknameRecord) ProtoMessage()
func (*ChangeNicknameRecord) Reset ¶
func (m *ChangeNicknameRecord) Reset()
func (*ChangeNicknameRecord) String ¶
func (m *ChangeNicknameRecord) String() string
type Character ¶
type Character struct { Charid uint32 `protobuf:"varint,1,opt,name=charid" json:"charid,omitempty"` Level uint32 `protobuf:"varint,2,opt,name=level" json:"level,omitempty"` Exp uint32 `protobuf:"varint,3,opt,name=exp" json:"exp,omitempty"` Views []*Character_ViewSlotSet `protobuf:"bytes,4,rep,name=views" json:"views,omitempty"` Skin uint32 `protobuf:"varint,5,opt,name=skin" json:"skin,omitempty"` IsUpgraded bool `protobuf:"varint,6,opt,name=is_upgraded,json=isUpgraded" json:"is_upgraded,omitempty"` ExtraEmoji []uint32 `protobuf:"varint,7,rep,packed,name=extra_emoji,json=extraEmoji" json:"extra_emoji,omitempty"` }
func (*Character) Descriptor ¶
func (*Character) GetExtraEmoji ¶
func (*Character) GetIsUpgraded ¶
func (*Character) GetViews ¶
func (m *Character) GetViews() []*Character_ViewSlotSet
func (*Character) ProtoMessage ¶
func (*Character) ProtoMessage()
type Character_ViewSlotSet ¶
type Character_ViewSlotSet struct { Slot uint32 `protobuf:"varint,1,opt,name=slot" json:"slot,omitempty"` ItemId uint32 `protobuf:"varint,2,opt,name=item_id,json=itemId" json:"item_id,omitempty"` }
func (*Character_ViewSlotSet) Descriptor ¶
func (*Character_ViewSlotSet) Descriptor() ([]byte, []int)
func (*Character_ViewSlotSet) GetItemId ¶
func (m *Character_ViewSlotSet) GetItemId() uint32
func (*Character_ViewSlotSet) GetSlot ¶
func (m *Character_ViewSlotSet) GetSlot() uint32
func (*Character_ViewSlotSet) ProtoMessage ¶
func (*Character_ViewSlotSet) ProtoMessage()
func (*Character_ViewSlotSet) Reset ¶
func (m *Character_ViewSlotSet) Reset()
func (*Character_ViewSlotSet) String ¶
func (m *Character_ViewSlotSet) String() string
type ChestData ¶
type ChestData struct { ChestId uint32 `protobuf:"varint,1,opt,name=chest_id,json=chestId" json:"chest_id,omitempty"` TotalOpenCount uint32 `protobuf:"varint,2,opt,name=total_open_count,json=totalOpenCount" json:"total_open_count,omitempty"` ConsumeCount uint32 `protobuf:"varint,3,opt,name=consume_count,json=consumeCount" json:"consume_count,omitempty"` FaceBlackCount uint32 `protobuf:"varint,4,opt,name=face_black_count,json=faceBlackCount" json:"face_black_count,omitempty"` }
func (*ChestData) Descriptor ¶
func (*ChestData) GetChestId ¶
func (*ChestData) GetConsumeCount ¶
func (*ChestData) GetFaceBlackCount ¶
func (*ChestData) GetTotalOpenCount ¶
func (*ChestData) ProtoMessage ¶
func (*ChestData) ProtoMessage()
type ChestDataV2 ¶
type ChestDataV2 struct { ChestId uint32 `protobuf:"varint,1,opt,name=chest_id,json=chestId" json:"chest_id,omitempty"` TotalOpenCount uint32 `protobuf:"varint,2,opt,name=total_open_count,json=totalOpenCount" json:"total_open_count,omitempty"` FaceBlackCount uint32 `protobuf:"varint,3,opt,name=face_black_count,json=faceBlackCount" json:"face_black_count,omitempty"` }
func (*ChestDataV2) Descriptor ¶
func (*ChestDataV2) Descriptor() ([]byte, []int)
func (*ChestDataV2) GetChestId ¶
func (m *ChestDataV2) GetChestId() uint32
func (*ChestDataV2) GetFaceBlackCount ¶
func (m *ChestDataV2) GetFaceBlackCount() uint32
func (*ChestDataV2) GetTotalOpenCount ¶
func (m *ChestDataV2) GetTotalOpenCount() uint32
func (*ChestDataV2) ProtoMessage ¶
func (*ChestDataV2) ProtoMessage()
func (*ChestDataV2) Reset ¶
func (m *ChestDataV2) Reset()
func (*ChestDataV2) String ¶
func (m *ChestDataV2) String() string
type ClientDeviceInfo ¶
type ClientDeviceInfo struct { DeviceType string `protobuf:"bytes,1,opt,name=device_type,json=deviceType" json:"device_type,omitempty"` Os string `protobuf:"bytes,2,opt,name=os" json:"os,omitempty"` OsVersion string `protobuf:"bytes,3,opt,name=os_version,json=osVersion" json:"os_version,omitempty"` Browser string `protobuf:"bytes,4,opt,name=browser" json:"browser,omitempty"` }
func (*ClientDeviceInfo) Descriptor ¶
func (*ClientDeviceInfo) Descriptor() ([]byte, []int)
func (*ClientDeviceInfo) GetBrowser ¶
func (m *ClientDeviceInfo) GetBrowser() string
func (*ClientDeviceInfo) GetDeviceType ¶
func (m *ClientDeviceInfo) GetDeviceType() string
func (*ClientDeviceInfo) GetOs ¶
func (m *ClientDeviceInfo) GetOs() string
func (*ClientDeviceInfo) GetOsVersion ¶
func (m *ClientDeviceInfo) GetOsVersion() string
func (*ClientDeviceInfo) ProtoMessage ¶
func (*ClientDeviceInfo) ProtoMessage()
func (*ClientDeviceInfo) Reset ¶
func (m *ClientDeviceInfo) Reset()
func (*ClientDeviceInfo) String ¶
func (m *ClientDeviceInfo) String() string
type CommentItem ¶
type CommentItem struct { CommentId uint32 `protobuf:"varint,1,opt,name=comment_id,json=commentId" json:"comment_id,omitempty"` Timestamp uint32 `protobuf:"varint,2,opt,name=timestamp" json:"timestamp,omitempty"` Commenter *PlayerBaseView `protobuf:"bytes,3,opt,name=commenter" json:"commenter,omitempty"` Content string `protobuf:"bytes,4,opt,name=content" json:"content,omitempty"` }
func (*CommentItem) Descriptor ¶
func (*CommentItem) Descriptor() ([]byte, []int)
func (*CommentItem) GetCommentId ¶
func (m *CommentItem) GetCommentId() uint32
func (*CommentItem) GetCommenter ¶
func (m *CommentItem) GetCommenter() *PlayerBaseView
func (*CommentItem) GetContent ¶
func (m *CommentItem) GetContent() string
func (*CommentItem) GetTimestamp ¶
func (m *CommentItem) GetTimestamp() uint32
func (*CommentItem) ProtoMessage ¶
func (*CommentItem) ProtoMessage()
func (*CommentItem) Reset ¶
func (m *CommentItem) Reset()
func (*CommentItem) String ¶
func (m *CommentItem) String() string
type CustomizedContestAbstract ¶
type CustomizedContestAbstract struct { UniqueId uint32 `protobuf:"varint,1,opt,name=unique_id,json=uniqueId" json:"unique_id,omitempty"` ContestId uint32 `protobuf:"varint,2,opt,name=contest_id,json=contestId" json:"contest_id,omitempty"` ContestName string `protobuf:"bytes,3,opt,name=contest_name,json=contestName" json:"contest_name,omitempty"` State uint32 `protobuf:"varint,4,opt,name=state" json:"state,omitempty"` CreatorId uint32 `protobuf:"varint,5,opt,name=creator_id,json=creatorId" json:"creator_id,omitempty"` CreateTime uint32 `protobuf:"varint,6,opt,name=create_time,json=createTime" json:"create_time,omitempty"` StartTime uint32 `protobuf:"varint,7,opt,name=start_time,json=startTime" json:"start_time,omitempty"` FinishTime uint32 `protobuf:"varint,8,opt,name=finish_time,json=finishTime" json:"finish_time,omitempty"` Open bool `protobuf:"varint,9,opt,name=open" json:"open,omitempty"` PublicNotice string `protobuf:"bytes,10,opt,name=public_notice,json=publicNotice" json:"public_notice,omitempty"` }
func (*CustomizedContestAbstract) Descriptor ¶
func (*CustomizedContestAbstract) Descriptor() ([]byte, []int)
func (*CustomizedContestAbstract) GetContestId ¶
func (m *CustomizedContestAbstract) GetContestId() uint32
func (*CustomizedContestAbstract) GetContestName ¶
func (m *CustomizedContestAbstract) GetContestName() string
func (*CustomizedContestAbstract) GetCreateTime ¶
func (m *CustomizedContestAbstract) GetCreateTime() uint32
func (*CustomizedContestAbstract) GetCreatorId ¶
func (m *CustomizedContestAbstract) GetCreatorId() uint32
func (*CustomizedContestAbstract) GetFinishTime ¶
func (m *CustomizedContestAbstract) GetFinishTime() uint32
func (*CustomizedContestAbstract) GetOpen ¶
func (m *CustomizedContestAbstract) GetOpen() bool
func (*CustomizedContestAbstract) GetPublicNotice ¶
func (m *CustomizedContestAbstract) GetPublicNotice() string
func (*CustomizedContestAbstract) GetStartTime ¶
func (m *CustomizedContestAbstract) GetStartTime() uint32
func (*CustomizedContestAbstract) GetState ¶
func (m *CustomizedContestAbstract) GetState() uint32
func (*CustomizedContestAbstract) GetUniqueId ¶
func (m *CustomizedContestAbstract) GetUniqueId() uint32
func (*CustomizedContestAbstract) ProtoMessage ¶
func (*CustomizedContestAbstract) ProtoMessage()
func (*CustomizedContestAbstract) Reset ¶
func (m *CustomizedContestAbstract) Reset()
func (*CustomizedContestAbstract) String ¶
func (m *CustomizedContestAbstract) String() string
type CustomizedContestBase ¶
type CustomizedContestBase struct { UniqueId uint32 `protobuf:"varint,1,opt,name=unique_id,json=uniqueId" json:"unique_id,omitempty"` ContestId uint32 `protobuf:"varint,2,opt,name=contest_id,json=contestId" json:"contest_id,omitempty"` ContestName string `protobuf:"bytes,3,opt,name=contest_name,json=contestName" json:"contest_name,omitempty"` State uint32 `protobuf:"varint,4,opt,name=state" json:"state,omitempty"` CreatorId uint32 `protobuf:"varint,5,opt,name=creator_id,json=creatorId" json:"creator_id,omitempty"` CreateTime uint32 `protobuf:"varint,6,opt,name=create_time,json=createTime" json:"create_time,omitempty"` StartTime uint32 `protobuf:"varint,7,opt,name=start_time,json=startTime" json:"start_time,omitempty"` FinishTime uint32 `protobuf:"varint,8,opt,name=finish_time,json=finishTime" json:"finish_time,omitempty"` Open bool `protobuf:"varint,9,opt,name=open" json:"open,omitempty"` }
func (*CustomizedContestBase) Descriptor ¶
func (*CustomizedContestBase) Descriptor() ([]byte, []int)
func (*CustomizedContestBase) GetContestId ¶
func (m *CustomizedContestBase) GetContestId() uint32
func (*CustomizedContestBase) GetContestName ¶
func (m *CustomizedContestBase) GetContestName() string
func (*CustomizedContestBase) GetCreateTime ¶
func (m *CustomizedContestBase) GetCreateTime() uint32
func (*CustomizedContestBase) GetCreatorId ¶
func (m *CustomizedContestBase) GetCreatorId() uint32
func (*CustomizedContestBase) GetFinishTime ¶
func (m *CustomizedContestBase) GetFinishTime() uint32
func (*CustomizedContestBase) GetOpen ¶
func (m *CustomizedContestBase) GetOpen() bool
func (*CustomizedContestBase) GetStartTime ¶
func (m *CustomizedContestBase) GetStartTime() uint32
func (*CustomizedContestBase) GetState ¶
func (m *CustomizedContestBase) GetState() uint32
func (*CustomizedContestBase) GetUniqueId ¶
func (m *CustomizedContestBase) GetUniqueId() uint32
func (*CustomizedContestBase) ProtoMessage ¶
func (*CustomizedContestBase) ProtoMessage()
func (*CustomizedContestBase) Reset ¶
func (m *CustomizedContestBase) Reset()
func (*CustomizedContestBase) String ¶
func (m *CustomizedContestBase) String() string
type CustomizedContestDetail ¶
type CustomizedContestDetail struct { UniqueId uint32 `protobuf:"varint,1,opt,name=unique_id,json=uniqueId" json:"unique_id,omitempty"` ContestId uint32 `protobuf:"varint,2,opt,name=contest_id,json=contestId" json:"contest_id,omitempty"` ContestName string `protobuf:"bytes,3,opt,name=contest_name,json=contestName" json:"contest_name,omitempty"` State uint32 `protobuf:"varint,4,opt,name=state" json:"state,omitempty"` CreatorId uint32 `protobuf:"varint,5,opt,name=creator_id,json=creatorId" json:"creator_id,omitempty"` CreateTime uint32 `protobuf:"varint,6,opt,name=create_time,json=createTime" json:"create_time,omitempty"` StartTime uint32 `protobuf:"varint,7,opt,name=start_time,json=startTime" json:"start_time,omitempty"` FinishTime uint32 `protobuf:"varint,8,opt,name=finish_time,json=finishTime" json:"finish_time,omitempty"` Open bool `protobuf:"varint,9,opt,name=open" json:"open,omitempty"` RankRule uint32 `protobuf:"varint,10,opt,name=rank_rule,json=rankRule" json:"rank_rule,omitempty"` GameMode *GameMode `protobuf:"bytes,11,opt,name=game_mode,json=gameMode" json:"game_mode,omitempty"` PrivateNotice string `protobuf:"bytes,12,opt,name=private_notice,json=privateNotice" json:"private_notice,omitempty"` }
func (*CustomizedContestDetail) Descriptor ¶
func (*CustomizedContestDetail) Descriptor() ([]byte, []int)
func (*CustomizedContestDetail) GetContestId ¶
func (m *CustomizedContestDetail) GetContestId() uint32
func (*CustomizedContestDetail) GetContestName ¶
func (m *CustomizedContestDetail) GetContestName() string
func (*CustomizedContestDetail) GetCreateTime ¶
func (m *CustomizedContestDetail) GetCreateTime() uint32
func (*CustomizedContestDetail) GetCreatorId ¶
func (m *CustomizedContestDetail) GetCreatorId() uint32
func (*CustomizedContestDetail) GetFinishTime ¶
func (m *CustomizedContestDetail) GetFinishTime() uint32
func (*CustomizedContestDetail) GetGameMode ¶
func (m *CustomizedContestDetail) GetGameMode() *GameMode
func (*CustomizedContestDetail) GetOpen ¶
func (m *CustomizedContestDetail) GetOpen() bool
func (*CustomizedContestDetail) GetPrivateNotice ¶
func (m *CustomizedContestDetail) GetPrivateNotice() string
func (*CustomizedContestDetail) GetRankRule ¶
func (m *CustomizedContestDetail) GetRankRule() uint32
func (*CustomizedContestDetail) GetStartTime ¶
func (m *CustomizedContestDetail) GetStartTime() uint32
func (*CustomizedContestDetail) GetState ¶
func (m *CustomizedContestDetail) GetState() uint32
func (*CustomizedContestDetail) GetUniqueId ¶
func (m *CustomizedContestDetail) GetUniqueId() uint32
func (*CustomizedContestDetail) ProtoMessage ¶
func (*CustomizedContestDetail) ProtoMessage()
func (*CustomizedContestDetail) Reset ¶
func (m *CustomizedContestDetail) Reset()
func (*CustomizedContestDetail) String ¶
func (m *CustomizedContestDetail) String() string
type CustomizedContestExtend ¶
type CustomizedContestExtend struct { UniqueId uint32 `protobuf:"varint,1,opt,name=unique_id,json=uniqueId" json:"unique_id,omitempty"` PublicNotice string `protobuf:"bytes,2,opt,name=public_notice,json=publicNotice" json:"public_notice,omitempty"` }
func (*CustomizedContestExtend) Descriptor ¶
func (*CustomizedContestExtend) Descriptor() ([]byte, []int)
func (*CustomizedContestExtend) GetPublicNotice ¶
func (m *CustomizedContestExtend) GetPublicNotice() string
func (*CustomizedContestExtend) GetUniqueId ¶
func (m *CustomizedContestExtend) GetUniqueId() uint32
func (*CustomizedContestExtend) ProtoMessage ¶
func (*CustomizedContestExtend) ProtoMessage()
func (*CustomizedContestExtend) Reset ¶
func (m *CustomizedContestExtend) Reset()
func (*CustomizedContestExtend) String ¶
func (m *CustomizedContestExtend) String() string
type CustomizedContestGameEnd ¶
type CustomizedContestGameEnd struct {
Players []*CustomizedContestGameEnd_Item `protobuf:"bytes,1,rep,name=players" json:"players,omitempty"`
}
func (*CustomizedContestGameEnd) Descriptor ¶
func (*CustomizedContestGameEnd) Descriptor() ([]byte, []int)
func (*CustomizedContestGameEnd) GetPlayers ¶
func (m *CustomizedContestGameEnd) GetPlayers() []*CustomizedContestGameEnd_Item
func (*CustomizedContestGameEnd) ProtoMessage ¶
func (*CustomizedContestGameEnd) ProtoMessage()
func (*CustomizedContestGameEnd) Reset ¶
func (m *CustomizedContestGameEnd) Reset()
func (*CustomizedContestGameEnd) String ¶
func (m *CustomizedContestGameEnd) String() string
type CustomizedContestGameEnd_Item ¶
type CustomizedContestGameEnd_Item struct { AccountId uint32 `protobuf:"varint,1,opt,name=account_id,json=accountId" json:"account_id,omitempty"` Nickname string `protobuf:"bytes,2,opt,name=nickname" json:"nickname,omitempty"` TotalPoint int32 `protobuf:"varint,3,opt,name=total_point,json=totalPoint" json:"total_point,omitempty"` }
func (*CustomizedContestGameEnd_Item) Descriptor ¶
func (*CustomizedContestGameEnd_Item) Descriptor() ([]byte, []int)
func (*CustomizedContestGameEnd_Item) GetAccountId ¶
func (m *CustomizedContestGameEnd_Item) GetAccountId() uint32
func (*CustomizedContestGameEnd_Item) GetNickname ¶
func (m *CustomizedContestGameEnd_Item) GetNickname() string
func (*CustomizedContestGameEnd_Item) GetTotalPoint ¶
func (m *CustomizedContestGameEnd_Item) GetTotalPoint() int32
func (*CustomizedContestGameEnd_Item) ProtoMessage ¶
func (*CustomizedContestGameEnd_Item) ProtoMessage()
func (*CustomizedContestGameEnd_Item) Reset ¶
func (m *CustomizedContestGameEnd_Item) Reset()
func (*CustomizedContestGameEnd_Item) String ¶
func (m *CustomizedContestGameEnd_Item) String() string
type CustomizedContestGameStart ¶
type CustomizedContestGameStart struct {
Players []*CustomizedContestGameStart_Item `protobuf:"bytes,1,rep,name=players" json:"players,omitempty"`
}
func (*CustomizedContestGameStart) Descriptor ¶
func (*CustomizedContestGameStart) Descriptor() ([]byte, []int)
func (*CustomizedContestGameStart) GetPlayers ¶
func (m *CustomizedContestGameStart) GetPlayers() []*CustomizedContestGameStart_Item
func (*CustomizedContestGameStart) ProtoMessage ¶
func (*CustomizedContestGameStart) ProtoMessage()
func (*CustomizedContestGameStart) Reset ¶
func (m *CustomizedContestGameStart) Reset()
func (*CustomizedContestGameStart) String ¶
func (m *CustomizedContestGameStart) String() string
type CustomizedContestGameStart_Item ¶
type CustomizedContestGameStart_Item struct { AccountId uint32 `protobuf:"varint,1,opt,name=account_id,json=accountId" json:"account_id,omitempty"` Nickname string `protobuf:"bytes,2,opt,name=nickname" json:"nickname,omitempty"` }
func (*CustomizedContestGameStart_Item) Descriptor ¶
func (*CustomizedContestGameStart_Item) Descriptor() ([]byte, []int)
func (*CustomizedContestGameStart_Item) GetAccountId ¶
func (m *CustomizedContestGameStart_Item) GetAccountId() uint32
func (*CustomizedContestGameStart_Item) GetNickname ¶
func (m *CustomizedContestGameStart_Item) GetNickname() string
func (*CustomizedContestGameStart_Item) ProtoMessage ¶
func (*CustomizedContestGameStart_Item) ProtoMessage()
func (*CustomizedContestGameStart_Item) Reset ¶
func (m *CustomizedContestGameStart_Item) Reset()
func (*CustomizedContestGameStart_Item) String ¶
func (m *CustomizedContestGameStart_Item) String() string
type CustomizedContestPlayerReport ¶
type CustomizedContestPlayerReport struct { RankRule uint32 `protobuf:"varint,1,opt,name=rank_rule,json=rankRule" json:"rank_rule,omitempty"` Rank uint32 `protobuf:"varint,2,opt,name=rank" json:"rank,omitempty"` Point int32 `protobuf:"varint,3,opt,name=point" json:"point,omitempty"` RecentGameRanks []uint32 `protobuf:"varint,4,rep,packed,name=recent_game_ranks,json=recentGameRanks" json:"recent_game_ranks,omitempty"` TotalGameCount uint32 `protobuf:"varint,5,opt,name=total_game_count,json=totalGameCount" json:"total_game_count,omitempty"` }
func (*CustomizedContestPlayerReport) Descriptor ¶
func (*CustomizedContestPlayerReport) Descriptor() ([]byte, []int)
func (*CustomizedContestPlayerReport) GetPoint ¶
func (m *CustomizedContestPlayerReport) GetPoint() int32
func (*CustomizedContestPlayerReport) GetRank ¶
func (m *CustomizedContestPlayerReport) GetRank() uint32
func (*CustomizedContestPlayerReport) GetRankRule ¶
func (m *CustomizedContestPlayerReport) GetRankRule() uint32
func (*CustomizedContestPlayerReport) GetRecentGameRanks ¶
func (m *CustomizedContestPlayerReport) GetRecentGameRanks() []uint32
func (*CustomizedContestPlayerReport) GetTotalGameCount ¶
func (m *CustomizedContestPlayerReport) GetTotalGameCount() uint32
func (*CustomizedContestPlayerReport) ProtoMessage ¶
func (*CustomizedContestPlayerReport) ProtoMessage()
func (*CustomizedContestPlayerReport) Reset ¶
func (m *CustomizedContestPlayerReport) Reset()
func (*CustomizedContestPlayerReport) String ¶
func (m *CustomizedContestPlayerReport) String() string
type Error ¶
type Error struct { Code uint32 `protobuf:"varint,1,opt,name=code" json:"code,omitempty"` U32Params []uint32 `protobuf:"varint,2,rep,packed,name=u32_params,json=u32Params" json:"u32_params,omitempty"` StrParams []string `protobuf:"bytes,3,rep,name=str_params,json=strParams" json:"str_params,omitempty"` JsonParam string `protobuf:"bytes,4,opt,name=json_param,json=jsonParam" json:"json_param,omitempty"` }
func (*Error) Descriptor ¶
func (*Error) GetJsonParam ¶
func (*Error) GetStrParams ¶
func (*Error) GetU32Params ¶
func (*Error) ProtoMessage ¶
func (*Error) ProtoMessage()
type ExchangeRecord ¶
type ExchangeRecord struct { ExchangeId uint32 `protobuf:"varint,1,opt,name=exchange_id,json=exchangeId" json:"exchange_id,omitempty"` Count uint32 `protobuf:"varint,2,opt,name=count" json:"count,omitempty"` }
func (*ExchangeRecord) Descriptor ¶
func (*ExchangeRecord) Descriptor() ([]byte, []int)
func (*ExchangeRecord) GetCount ¶
func (m *ExchangeRecord) GetCount() uint32
func (*ExchangeRecord) GetExchangeId ¶
func (m *ExchangeRecord) GetExchangeId() uint32
func (*ExchangeRecord) ProtoMessage ¶
func (*ExchangeRecord) ProtoMessage()
func (*ExchangeRecord) Reset ¶
func (m *ExchangeRecord) Reset()
func (*ExchangeRecord) String ¶
func (m *ExchangeRecord) String() string
type ExecuteReward ¶
type ExecuteReward struct { Reward *RewardSlot `protobuf:"bytes,1,opt,name=reward" json:"reward,omitempty"` Replace *RewardSlot `protobuf:"bytes,2,opt,name=replace" json:"replace,omitempty"` ReplaceCount uint32 `protobuf:"varint,3,opt,name=replace_count,json=replaceCount" json:"replace_count,omitempty"` }
func (*ExecuteReward) Descriptor ¶
func (*ExecuteReward) Descriptor() ([]byte, []int)
func (*ExecuteReward) GetReplace ¶
func (m *ExecuteReward) GetReplace() *RewardSlot
func (*ExecuteReward) GetReplaceCount ¶
func (m *ExecuteReward) GetReplaceCount() uint32
func (*ExecuteReward) GetReward ¶
func (m *ExecuteReward) GetReward() *RewardSlot
func (*ExecuteReward) ProtoMessage ¶
func (*ExecuteReward) ProtoMessage()
func (*ExecuteReward) Reset ¶
func (m *ExecuteReward) Reset()
func (*ExecuteReward) String ¶
func (m *ExecuteReward) String() string
type FaithData ¶
type FaithData struct { FaithId uint32 `protobuf:"varint,1,opt,name=faith_id,json=faithId" json:"faith_id,omitempty"` TotalOpenCount uint32 `protobuf:"varint,2,opt,name=total_open_count,json=totalOpenCount" json:"total_open_count,omitempty"` ConsumeCount uint32 `protobuf:"varint,3,opt,name=consume_count,json=consumeCount" json:"consume_count,omitempty"` }
func (*FaithData) Descriptor ¶
func (*FaithData) GetConsumeCount ¶
func (*FaithData) GetFaithId ¶
func (*FaithData) GetTotalOpenCount ¶
func (*FaithData) ProtoMessage ¶
func (*FaithData) ProtoMessage()
type FanInfo ¶
type FanInfo struct { Name string `protobuf:"bytes,1,opt,name=name" json:"name,omitempty"` Val uint32 `protobuf:"varint,2,opt,name=val" json:"val,omitempty"` Id uint32 `protobuf:"varint,3,opt,name=id" json:"id,omitempty"` }
func (*FanInfo) Descriptor ¶
func (*FanInfo) ProtoMessage ¶
func (*FanInfo) ProtoMessage()
type FastTestClient ¶
type FastTestClient interface { AuthGame(ctx context.Context, in *ReqAuthGame, opts ...grpc.CallOption) (*ResAuthGame, error) BroadcastInGame(ctx context.Context, in *ReqBroadcastInGame, opts ...grpc.CallOption) (*ResCommon, error) CheckNetworkDelay(ctx context.Context, in *ReqCommon, opts ...grpc.CallOption) (*ResCommon, error) ConfirmNewRound(ctx context.Context, in *ReqCommon, opts ...grpc.CallOption) (*ResCommon, error) EnterGame(ctx context.Context, in *ReqCommon, opts ...grpc.CallOption) (*ResEnterGame, error) FetchGamePlayerState(ctx context.Context, in *ReqCommon, opts ...grpc.CallOption) (*ResGamePlayerState, error) FinishSyncGame(ctx context.Context, in *ReqCommon, opts ...grpc.CallOption) (*ResCommon, error) InputChiPengGang(ctx context.Context, in *ReqChiPengGang, opts ...grpc.CallOption) (*ResCommon, error) InputGameGMCommand(ctx context.Context, in *ReqGMCommandInGaming, opts ...grpc.CallOption) (*ResCommon, error) InputOperation(ctx context.Context, in *ReqSelfOperation, opts ...grpc.CallOption) (*ResCommon, error) SyncGame(ctx context.Context, in *ReqSyncGame, opts ...grpc.CallOption) (*ResSyncGame, error) TerminateGame(ctx context.Context, in *ReqCommon, opts ...grpc.CallOption) (*ResCommon, error) }
func NewFastTestClient ¶
func NewFastTestClient(cc *grpc.ClientConn) FastTestClient
type FastTestServer ¶
type FastTestServer interface { AuthGame(context.Context, *ReqAuthGame) (*ResAuthGame, error) BroadcastInGame(context.Context, *ReqBroadcastInGame) (*ResCommon, error) CheckNetworkDelay(context.Context, *ReqCommon) (*ResCommon, error) ConfirmNewRound(context.Context, *ReqCommon) (*ResCommon, error) EnterGame(context.Context, *ReqCommon) (*ResEnterGame, error) FetchGamePlayerState(context.Context, *ReqCommon) (*ResGamePlayerState, error) FinishSyncGame(context.Context, *ReqCommon) (*ResCommon, error) InputChiPengGang(context.Context, *ReqChiPengGang) (*ResCommon, error) InputGameGMCommand(context.Context, *ReqGMCommandInGaming) (*ResCommon, error) InputOperation(context.Context, *ReqSelfOperation) (*ResCommon, error) SyncGame(context.Context, *ReqSyncGame) (*ResSyncGame, error) TerminateGame(context.Context, *ReqCommon) (*ResCommon, error) }
type Friend ¶
type Friend struct { Base *PlayerBaseView `protobuf:"bytes,1,opt,name=base" json:"base,omitempty"` State *AccountActiveState `protobuf:"bytes,2,opt,name=state" json:"state,omitempty"` }
func (*Friend) Descriptor ¶
func (*Friend) GetBase ¶
func (m *Friend) GetBase() *PlayerBaseView
func (*Friend) GetState ¶
func (m *Friend) GetState() *AccountActiveState
func (*Friend) ProtoMessage ¶
func (*Friend) ProtoMessage()
type FriendList ¶
type FriendList []*Friend
func (FriendList) String ¶
func (l FriendList) String() string
type GameConfig ¶
type GameConfig struct { Category uint32 `protobuf:"varint,1,opt,name=category" json:"category,omitempty"` Mode *GameMode `protobuf:"bytes,2,opt,name=mode" json:"mode,omitempty"` Meta *GameMetaData `protobuf:"bytes,3,opt,name=meta" json:"meta,omitempty"` }
func (*GameConfig) Descriptor ¶
func (*GameConfig) Descriptor() ([]byte, []int)
func (*GameConfig) GetCategory ¶
func (m *GameConfig) GetCategory() uint32
func (*GameConfig) GetMeta ¶
func (m *GameConfig) GetMeta() *GameMetaData
func (*GameConfig) GetMode ¶
func (m *GameConfig) GetMode() *GameMode
func (*GameConfig) ProtoMessage ¶
func (*GameConfig) ProtoMessage()
func (*GameConfig) Reset ¶
func (m *GameConfig) Reset()
func (*GameConfig) String ¶
func (m *GameConfig) String() string
type GameConnectInfo ¶
type GameConnectInfo struct { ConnectToken string `protobuf:"bytes,2,opt,name=connect_token,json=connectToken" json:"connect_token,omitempty"` GameUuid string `protobuf:"bytes,3,opt,name=game_uuid,json=gameUuid" json:"game_uuid,omitempty"` Location string `protobuf:"bytes,4,opt,name=location" json:"location,omitempty"` }
func (*GameConnectInfo) Descriptor ¶
func (*GameConnectInfo) Descriptor() ([]byte, []int)
func (*GameConnectInfo) GetConnectToken ¶
func (m *GameConnectInfo) GetConnectToken() string
func (*GameConnectInfo) GetGameUuid ¶
func (m *GameConnectInfo) GetGameUuid() string
func (*GameConnectInfo) GetLocation ¶
func (m *GameConnectInfo) GetLocation() string
func (*GameConnectInfo) ProtoMessage ¶
func (*GameConnectInfo) ProtoMessage()
func (*GameConnectInfo) Reset ¶
func (m *GameConnectInfo) Reset()
func (*GameConnectInfo) String ¶
func (m *GameConnectInfo) String() string
type GameDetailRecords ¶
type GameDetailRecords struct {
Records [][]byte `protobuf:"bytes,1,rep,name=records,proto3" json:"records,omitempty"`
}
func (*GameDetailRecords) Descriptor ¶
func (*GameDetailRecords) Descriptor() ([]byte, []int)
func (*GameDetailRecords) GetRecords ¶
func (m *GameDetailRecords) GetRecords() [][]byte
func (*GameDetailRecords) ProtoMessage ¶
func (*GameDetailRecords) ProtoMessage()
func (*GameDetailRecords) Reset ¶
func (m *GameDetailRecords) Reset()
func (*GameDetailRecords) String ¶
func (m *GameDetailRecords) String() string
type GameDetailRule ¶
type GameDetailRule struct { TimeFixed uint32 `protobuf:"varint,1,opt,name=time_fixed,json=timeFixed" json:"time_fixed,omitempty"` TimeAdd uint32 `protobuf:"varint,2,opt,name=time_add,json=timeAdd" json:"time_add,omitempty"` DoraCount uint32 `protobuf:"varint,3,opt,name=dora_count,json=doraCount" json:"dora_count,omitempty"` Shiduan uint32 `protobuf:"varint,4,opt,name=shiduan" json:"shiduan,omitempty"` InitPoint uint32 `protobuf:"varint,5,opt,name=init_point,json=initPoint" json:"init_point,omitempty"` Fandian uint32 `protobuf:"varint,6,opt,name=fandian" json:"fandian,omitempty"` CanJifei bool `protobuf:"varint,7,opt,name=can_jifei,json=canJifei" json:"can_jifei,omitempty"` TianbianValue uint32 `protobuf:"varint,8,opt,name=tianbian_value,json=tianbianValue" json:"tianbian_value,omitempty"` LiqibangValue uint32 `protobuf:"varint,9,opt,name=liqibang_value,json=liqibangValue" json:"liqibang_value,omitempty"` ChangbangValue uint32 `protobuf:"varint,10,opt,name=changbang_value,json=changbangValue" json:"changbang_value,omitempty"` NotingFafu_1 uint32 `protobuf:"varint,11,opt,name=noting_fafu_1,json=notingFafu1" json:"noting_fafu_1,omitempty"` NotingFafu_2 uint32 `protobuf:"varint,12,opt,name=noting_fafu_2,json=notingFafu2" json:"noting_fafu_2,omitempty"` NotingFafu_3 uint32 `protobuf:"varint,13,opt,name=noting_fafu_3,json=notingFafu3" json:"noting_fafu_3,omitempty"` HaveLiujumanguan bool `protobuf:"varint,14,opt,name=have_liujumanguan,json=haveLiujumanguan" json:"have_liujumanguan,omitempty"` HaveQieshangmanguan bool `protobuf:"varint,15,opt,name=have_qieshangmanguan,json=haveQieshangmanguan" json:"have_qieshangmanguan,omitempty"` HaveBiaoDora bool `protobuf:"varint,16,opt,name=have_biao_dora,json=haveBiaoDora" json:"have_biao_dora,omitempty"` HaveGangBiaoDora bool `protobuf:"varint,17,opt,name=have_gang_biao_dora,json=haveGangBiaoDora" json:"have_gang_biao_dora,omitempty"` MingDoraImmediatelyOpen bool `` /* 129-byte string literal not displayed */ HaveLiDora bool `protobuf:"varint,19,opt,name=have_li_dora,json=haveLiDora" json:"have_li_dora,omitempty"` HaveGangLiDora bool `protobuf:"varint,20,opt,name=have_gang_li_dora,json=haveGangLiDora" json:"have_gang_li_dora,omitempty"` HaveSifenglianda bool `protobuf:"varint,21,opt,name=have_sifenglianda,json=haveSifenglianda" json:"have_sifenglianda,omitempty"` HaveSigangsanle bool `protobuf:"varint,22,opt,name=have_sigangsanle,json=haveSigangsanle" json:"have_sigangsanle,omitempty"` HaveSijializhi bool `protobuf:"varint,23,opt,name=have_sijializhi,json=haveSijializhi" json:"have_sijializhi,omitempty"` HaveJiuzhongjiupai bool `protobuf:"varint,24,opt,name=have_jiuzhongjiupai,json=haveJiuzhongjiupai" json:"have_jiuzhongjiupai,omitempty"` HaveSanjiahele bool `protobuf:"varint,25,opt,name=have_sanjiahele,json=haveSanjiahele" json:"have_sanjiahele,omitempty"` HaveToutiao bool `protobuf:"varint,26,opt,name=have_toutiao,json=haveToutiao" json:"have_toutiao,omitempty"` HaveHelelianzhuang bool `protobuf:"varint,27,opt,name=have_helelianzhuang,json=haveHelelianzhuang" json:"have_helelianzhuang,omitempty"` HaveHelezhongju bool `protobuf:"varint,28,opt,name=have_helezhongju,json=haveHelezhongju" json:"have_helezhongju,omitempty"` HaveTingpailianzhuang bool `protobuf:"varint,29,opt,name=have_tingpailianzhuang,json=haveTingpailianzhuang" json:"have_tingpailianzhuang,omitempty"` HaveTingpaizhongju bool `protobuf:"varint,30,opt,name=have_tingpaizhongju,json=haveTingpaizhongju" json:"have_tingpaizhongju,omitempty"` HaveYifa bool `protobuf:"varint,31,opt,name=have_yifa,json=haveYifa" json:"have_yifa,omitempty"` HaveNanruxiru bool `protobuf:"varint,32,opt,name=have_nanruxiru,json=haveNanruxiru" json:"have_nanruxiru,omitempty"` Jingsuanyuandian uint32 `protobuf:"varint,33,opt,name=jingsuanyuandian" json:"jingsuanyuandian,omitempty"` Shunweima_2 int32 `protobuf:"varint,34,opt,name=shunweima_2,json=shunweima2" json:"shunweima_2,omitempty"` Shunweima_3 int32 `protobuf:"varint,35,opt,name=shunweima_3,json=shunweima3" json:"shunweima_3,omitempty"` Shunweima_4 int32 `protobuf:"varint,36,opt,name=shunweima_4,json=shunweima4" json:"shunweima_4,omitempty"` Bianjietishi bool `protobuf:"varint,37,opt,name=bianjietishi" json:"bianjietishi,omitempty"` AiLevel uint32 `protobuf:"varint,38,opt,name=ai_level,json=aiLevel" json:"ai_level,omitempty"` HaveZimosun bool `protobuf:"varint,39,opt,name=have_zimosun,json=haveZimosun" json:"have_zimosun,omitempty"` DisableMultiYukaman bool `protobuf:"varint,40,opt,name=disable_multi_yukaman,json=disableMultiYukaman" json:"disable_multi_yukaman,omitempty"` Fanfu uint32 `protobuf:"varint,41,opt,name=fanfu" json:"fanfu,omitempty"` GuyiMode uint32 `protobuf:"varint,42,opt,name=guyi_mode,json=guyiMode" json:"guyi_mode,omitempty"` Dora3Mode uint32 `protobuf:"varint,43,opt,name=dora3_mode,json=dora3Mode" json:"dora3_mode,omitempty"` }
func (*GameDetailRule) Descriptor ¶
func (*GameDetailRule) Descriptor() ([]byte, []int)
func (*GameDetailRule) GetAiLevel ¶
func (m *GameDetailRule) GetAiLevel() uint32
func (*GameDetailRule) GetBianjietishi ¶
func (m *GameDetailRule) GetBianjietishi() bool
func (*GameDetailRule) GetCanJifei ¶
func (m *GameDetailRule) GetCanJifei() bool
func (*GameDetailRule) GetChangbangValue ¶
func (m *GameDetailRule) GetChangbangValue() uint32
func (*GameDetailRule) GetDisableMultiYukaman ¶
func (m *GameDetailRule) GetDisableMultiYukaman() bool
func (*GameDetailRule) GetDora3Mode ¶
func (m *GameDetailRule) GetDora3Mode() uint32
func (*GameDetailRule) GetDoraCount ¶
func (m *GameDetailRule) GetDoraCount() uint32
func (*GameDetailRule) GetFandian ¶
func (m *GameDetailRule) GetFandian() uint32
func (*GameDetailRule) GetFanfu ¶
func (m *GameDetailRule) GetFanfu() uint32
func (*GameDetailRule) GetGuyiMode ¶
func (m *GameDetailRule) GetGuyiMode() uint32
func (*GameDetailRule) GetHaveBiaoDora ¶
func (m *GameDetailRule) GetHaveBiaoDora() bool
func (*GameDetailRule) GetHaveGangBiaoDora ¶
func (m *GameDetailRule) GetHaveGangBiaoDora() bool
func (*GameDetailRule) GetHaveGangLiDora ¶
func (m *GameDetailRule) GetHaveGangLiDora() bool
func (*GameDetailRule) GetHaveHelelianzhuang ¶
func (m *GameDetailRule) GetHaveHelelianzhuang() bool
func (*GameDetailRule) GetHaveHelezhongju ¶
func (m *GameDetailRule) GetHaveHelezhongju() bool
func (*GameDetailRule) GetHaveJiuzhongjiupai ¶
func (m *GameDetailRule) GetHaveJiuzhongjiupai() bool
func (*GameDetailRule) GetHaveLiDora ¶
func (m *GameDetailRule) GetHaveLiDora() bool
func (*GameDetailRule) GetHaveLiujumanguan ¶
func (m *GameDetailRule) GetHaveLiujumanguan() bool
func (*GameDetailRule) GetHaveNanruxiru ¶
func (m *GameDetailRule) GetHaveNanruxiru() bool
func (*GameDetailRule) GetHaveQieshangmanguan ¶
func (m *GameDetailRule) GetHaveQieshangmanguan() bool
func (*GameDetailRule) GetHaveSanjiahele ¶
func (m *GameDetailRule) GetHaveSanjiahele() bool
func (*GameDetailRule) GetHaveSifenglianda ¶
func (m *GameDetailRule) GetHaveSifenglianda() bool
func (*GameDetailRule) GetHaveSigangsanle ¶
func (m *GameDetailRule) GetHaveSigangsanle() bool
func (*GameDetailRule) GetHaveSijializhi ¶
func (m *GameDetailRule) GetHaveSijializhi() bool
func (*GameDetailRule) GetHaveTingpailianzhuang ¶
func (m *GameDetailRule) GetHaveTingpailianzhuang() bool
func (*GameDetailRule) GetHaveTingpaizhongju ¶
func (m *GameDetailRule) GetHaveTingpaizhongju() bool
func (*GameDetailRule) GetHaveToutiao ¶
func (m *GameDetailRule) GetHaveToutiao() bool
func (*GameDetailRule) GetHaveYifa ¶
func (m *GameDetailRule) GetHaveYifa() bool
func (*GameDetailRule) GetHaveZimosun ¶
func (m *GameDetailRule) GetHaveZimosun() bool
func (*GameDetailRule) GetInitPoint ¶
func (m *GameDetailRule) GetInitPoint() uint32
func (*GameDetailRule) GetJingsuanyuandian ¶
func (m *GameDetailRule) GetJingsuanyuandian() uint32
func (*GameDetailRule) GetLiqibangValue ¶
func (m *GameDetailRule) GetLiqibangValue() uint32
func (*GameDetailRule) GetMingDoraImmediatelyOpen ¶
func (m *GameDetailRule) GetMingDoraImmediatelyOpen() bool
func (*GameDetailRule) GetNotingFafu_1 ¶
func (m *GameDetailRule) GetNotingFafu_1() uint32
func (*GameDetailRule) GetNotingFafu_2 ¶
func (m *GameDetailRule) GetNotingFafu_2() uint32
func (*GameDetailRule) GetNotingFafu_3 ¶
func (m *GameDetailRule) GetNotingFafu_3() uint32
func (*GameDetailRule) GetShiduan ¶
func (m *GameDetailRule) GetShiduan() uint32
func (*GameDetailRule) GetShunweima_2 ¶
func (m *GameDetailRule) GetShunweima_2() int32
func (*GameDetailRule) GetShunweima_3 ¶
func (m *GameDetailRule) GetShunweima_3() int32
func (*GameDetailRule) GetShunweima_4 ¶
func (m *GameDetailRule) GetShunweima_4() int32
func (*GameDetailRule) GetTianbianValue ¶
func (m *GameDetailRule) GetTianbianValue() uint32
func (*GameDetailRule) GetTimeAdd ¶
func (m *GameDetailRule) GetTimeAdd() uint32
func (*GameDetailRule) GetTimeFixed ¶
func (m *GameDetailRule) GetTimeFixed() uint32
func (*GameDetailRule) ProtoMessage ¶
func (*GameDetailRule) ProtoMessage()
func (*GameDetailRule) Reset ¶
func (m *GameDetailRule) Reset()
func (*GameDetailRule) String ¶
func (m *GameDetailRule) String() string
type GameEnd ¶
type GameEnd struct {
Scores []int32 `protobuf:"varint,1,rep,packed,name=scores" json:"scores,omitempty"`
}
func (*GameEnd) Descriptor ¶
func (*GameEnd) ProtoMessage ¶
func (*GameEnd) ProtoMessage()
type GameEndAction ¶
type GameEndAction struct {
State uint32 `protobuf:"varint,1,opt,name=state" json:"state,omitempty"`
}
func (*GameEndAction) Descriptor ¶
func (*GameEndAction) Descriptor() ([]byte, []int)
func (*GameEndAction) GetState ¶
func (m *GameEndAction) GetState() uint32
func (*GameEndAction) ProtoMessage ¶
func (*GameEndAction) ProtoMessage()
func (*GameEndAction) Reset ¶
func (m *GameEndAction) Reset()
func (*GameEndAction) String ¶
func (m *GameEndAction) String() string
type GameEndResult ¶
type GameEndResult struct {
Players []*GameEndResult_PlayerItem `protobuf:"bytes,1,rep,name=players" json:"players,omitempty"`
}
func (*GameEndResult) Descriptor ¶
func (*GameEndResult) Descriptor() ([]byte, []int)
func (*GameEndResult) GetPlayers ¶
func (m *GameEndResult) GetPlayers() []*GameEndResult_PlayerItem
func (*GameEndResult) ProtoMessage ¶
func (*GameEndResult) ProtoMessage()
func (*GameEndResult) Reset ¶
func (m *GameEndResult) Reset()
func (*GameEndResult) String ¶
func (m *GameEndResult) String() string
type GameEndResult_PlayerItem ¶
type GameEndResult_PlayerItem struct { Seat uint32 `protobuf:"varint,1,opt,name=seat" json:"seat,omitempty"` TotalPoint int32 `protobuf:"varint,2,opt,name=total_point,json=totalPoint" json:"total_point,omitempty"` PartPoint_1 int32 `protobuf:"varint,3,opt,name=part_point_1,json=partPoint1" json:"part_point_1,omitempty"` PartPoint_2 int32 `protobuf:"varint,4,opt,name=part_point_2,json=partPoint2" json:"part_point_2,omitempty"` GradingScore int32 `protobuf:"varint,5,opt,name=grading_score,json=gradingScore" json:"grading_score,omitempty"` Gold int32 `protobuf:"varint,6,opt,name=gold" json:"gold,omitempty"` }
func (*GameEndResult_PlayerItem) Descriptor ¶
func (*GameEndResult_PlayerItem) Descriptor() ([]byte, []int)
func (*GameEndResult_PlayerItem) GetGold ¶
func (m *GameEndResult_PlayerItem) GetGold() int32
func (*GameEndResult_PlayerItem) GetGradingScore ¶
func (m *GameEndResult_PlayerItem) GetGradingScore() int32
func (*GameEndResult_PlayerItem) GetPartPoint_1 ¶
func (m *GameEndResult_PlayerItem) GetPartPoint_1() int32
func (*GameEndResult_PlayerItem) GetPartPoint_2 ¶
func (m *GameEndResult_PlayerItem) GetPartPoint_2() int32
func (*GameEndResult_PlayerItem) GetSeat ¶
func (m *GameEndResult_PlayerItem) GetSeat() uint32
func (*GameEndResult_PlayerItem) GetTotalPoint ¶
func (m *GameEndResult_PlayerItem) GetTotalPoint() int32
func (*GameEndResult_PlayerItem) ProtoMessage ¶
func (*GameEndResult_PlayerItem) ProtoMessage()
func (*GameEndResult_PlayerItem) Reset ¶
func (m *GameEndResult_PlayerItem) Reset()
func (*GameEndResult_PlayerItem) String ¶
func (m *GameEndResult_PlayerItem) String() string
type GameFinalSnapshot ¶
type GameFinalSnapshot struct { Uuid string `protobuf:"bytes,1,opt,name=uuid" json:"uuid,omitempty"` State uint32 `protobuf:"varint,2,opt,name=state" json:"state,omitempty"` Category uint32 `protobuf:"varint,3,opt,name=category" json:"category,omitempty"` Mode *GameMode `protobuf:"bytes,4,opt,name=mode" json:"mode,omitempty"` Meta *GameMetaData `protobuf:"bytes,5,opt,name=meta" json:"meta,omitempty"` CalculateParam *GameFinalSnapshot_CalculateParam `protobuf:"bytes,6,opt,name=calculate_param,json=calculateParam" json:"calculate_param,omitempty"` CreateTime uint32 `protobuf:"varint,7,opt,name=create_time,json=createTime" json:"create_time,omitempty"` StartTime uint32 `protobuf:"varint,8,opt,name=start_time,json=startTime" json:"start_time,omitempty"` FinishTime uint32 `protobuf:"varint,9,opt,name=finish_time,json=finishTime" json:"finish_time,omitempty"` Seats []*GameFinalSnapshot_GameSeat `protobuf:"bytes,10,rep,name=seats" json:"seats,omitempty"` Rounds []*GameRoundSnapshot `protobuf:"bytes,11,rep,name=rounds" json:"rounds,omitempty"` AccountViews []*PlayerGameView `protobuf:"bytes,12,rep,name=account_views,json=accountViews" json:"account_views,omitempty"` FinalPlayers []*GameFinalSnapshot_FinalPlayer `protobuf:"bytes,13,rep,name=final_players,json=finalPlayers" json:"final_players,omitempty"` }
func (*GameFinalSnapshot) Descriptor ¶
func (*GameFinalSnapshot) Descriptor() ([]byte, []int)
func (*GameFinalSnapshot) GetAccountViews ¶
func (m *GameFinalSnapshot) GetAccountViews() []*PlayerGameView
func (*GameFinalSnapshot) GetCalculateParam ¶
func (m *GameFinalSnapshot) GetCalculateParam() *GameFinalSnapshot_CalculateParam
func (*GameFinalSnapshot) GetCategory ¶
func (m *GameFinalSnapshot) GetCategory() uint32
func (*GameFinalSnapshot) GetCreateTime ¶
func (m *GameFinalSnapshot) GetCreateTime() uint32
func (*GameFinalSnapshot) GetFinalPlayers ¶
func (m *GameFinalSnapshot) GetFinalPlayers() []*GameFinalSnapshot_FinalPlayer
func (*GameFinalSnapshot) GetFinishTime ¶
func (m *GameFinalSnapshot) GetFinishTime() uint32
func (*GameFinalSnapshot) GetMeta ¶
func (m *GameFinalSnapshot) GetMeta() *GameMetaData
func (*GameFinalSnapshot) GetMode ¶
func (m *GameFinalSnapshot) GetMode() *GameMode
func (*GameFinalSnapshot) GetRounds ¶
func (m *GameFinalSnapshot) GetRounds() []*GameRoundSnapshot
func (*GameFinalSnapshot) GetSeats ¶
func (m *GameFinalSnapshot) GetSeats() []*GameFinalSnapshot_GameSeat
func (*GameFinalSnapshot) GetStartTime ¶
func (m *GameFinalSnapshot) GetStartTime() uint32
func (*GameFinalSnapshot) GetState ¶
func (m *GameFinalSnapshot) GetState() uint32
func (*GameFinalSnapshot) GetUuid ¶
func (m *GameFinalSnapshot) GetUuid() string
func (*GameFinalSnapshot) ProtoMessage ¶
func (*GameFinalSnapshot) ProtoMessage()
func (*GameFinalSnapshot) Reset ¶
func (m *GameFinalSnapshot) Reset()
func (*GameFinalSnapshot) String ¶
func (m *GameFinalSnapshot) String() string
type GameFinalSnapshot_CalculateParam ¶
type GameFinalSnapshot_CalculateParam struct { InitPoint uint32 `protobuf:"varint,1,opt,name=init_point,json=initPoint" json:"init_point,omitempty"` Jingsuanyuandian uint32 `protobuf:"varint,2,opt,name=jingsuanyuandian" json:"jingsuanyuandian,omitempty"` RankPoints []int32 `protobuf:"varint,3,rep,packed,name=rank_points,json=rankPoints" json:"rank_points,omitempty"` }
func (*GameFinalSnapshot_CalculateParam) Descriptor ¶
func (*GameFinalSnapshot_CalculateParam) Descriptor() ([]byte, []int)
func (*GameFinalSnapshot_CalculateParam) GetInitPoint ¶
func (m *GameFinalSnapshot_CalculateParam) GetInitPoint() uint32
func (*GameFinalSnapshot_CalculateParam) GetJingsuanyuandian ¶
func (m *GameFinalSnapshot_CalculateParam) GetJingsuanyuandian() uint32
func (*GameFinalSnapshot_CalculateParam) GetRankPoints ¶
func (m *GameFinalSnapshot_CalculateParam) GetRankPoints() []int32
func (*GameFinalSnapshot_CalculateParam) ProtoMessage ¶
func (*GameFinalSnapshot_CalculateParam) ProtoMessage()
func (*GameFinalSnapshot_CalculateParam) Reset ¶
func (m *GameFinalSnapshot_CalculateParam) Reset()
func (*GameFinalSnapshot_CalculateParam) String ¶
func (m *GameFinalSnapshot_CalculateParam) String() string
type GameFinalSnapshot_FinalPlayer ¶
type GameFinalSnapshot_FinalPlayer struct { Seat uint32 `protobuf:"varint,1,opt,name=seat" json:"seat,omitempty"` TotalPoint int32 `protobuf:"varint,2,opt,name=total_point,json=totalPoint" json:"total_point,omitempty"` PartPoint_1 int32 `protobuf:"varint,3,opt,name=part_point_1,json=partPoint1" json:"part_point_1,omitempty"` PartPoint_2 int32 `protobuf:"varint,4,opt,name=part_point_2,json=partPoint2" json:"part_point_2,omitempty"` GradingScore int32 `protobuf:"varint,5,opt,name=grading_score,json=gradingScore" json:"grading_score,omitempty"` Gold int32 `protobuf:"varint,6,opt,name=gold" json:"gold,omitempty"` }
func (*GameFinalSnapshot_FinalPlayer) Descriptor ¶
func (*GameFinalSnapshot_FinalPlayer) Descriptor() ([]byte, []int)
func (*GameFinalSnapshot_FinalPlayer) GetGold ¶
func (m *GameFinalSnapshot_FinalPlayer) GetGold() int32
func (*GameFinalSnapshot_FinalPlayer) GetGradingScore ¶
func (m *GameFinalSnapshot_FinalPlayer) GetGradingScore() int32
func (*GameFinalSnapshot_FinalPlayer) GetPartPoint_1 ¶
func (m *GameFinalSnapshot_FinalPlayer) GetPartPoint_1() int32
func (*GameFinalSnapshot_FinalPlayer) GetPartPoint_2 ¶
func (m *GameFinalSnapshot_FinalPlayer) GetPartPoint_2() int32
func (*GameFinalSnapshot_FinalPlayer) GetSeat ¶
func (m *GameFinalSnapshot_FinalPlayer) GetSeat() uint32
func (*GameFinalSnapshot_FinalPlayer) GetTotalPoint ¶
func (m *GameFinalSnapshot_FinalPlayer) GetTotalPoint() int32
func (*GameFinalSnapshot_FinalPlayer) ProtoMessage ¶
func (*GameFinalSnapshot_FinalPlayer) ProtoMessage()
func (*GameFinalSnapshot_FinalPlayer) Reset ¶
func (m *GameFinalSnapshot_FinalPlayer) Reset()
func (*GameFinalSnapshot_FinalPlayer) String ¶
func (m *GameFinalSnapshot_FinalPlayer) String() string
type GameFinalSnapshot_GameSeat ¶
type GameFinalSnapshot_GameSeat struct { Type uint32 `protobuf:"varint,1,opt,name=type" json:"type,omitempty"` AccountId uint32 `protobuf:"varint,2,opt,name=account_id,json=accountId" json:"account_id,omitempty"` NotifyEndpoint *NetworkEndpoint `protobuf:"bytes,3,opt,name=notify_endpoint,json=notifyEndpoint" json:"notify_endpoint,omitempty"` ClientAddress string `protobuf:"bytes,4,opt,name=client_address,json=clientAddress" json:"client_address,omitempty"` IsConnected bool `protobuf:"varint,5,opt,name=is_connected,json=isConnected" json:"is_connected,omitempty"` }
func (*GameFinalSnapshot_GameSeat) Descriptor ¶
func (*GameFinalSnapshot_GameSeat) Descriptor() ([]byte, []int)
func (*GameFinalSnapshot_GameSeat) GetAccountId ¶
func (m *GameFinalSnapshot_GameSeat) GetAccountId() uint32
func (*GameFinalSnapshot_GameSeat) GetClientAddress ¶
func (m *GameFinalSnapshot_GameSeat) GetClientAddress() string
func (*GameFinalSnapshot_GameSeat) GetIsConnected ¶
func (m *GameFinalSnapshot_GameSeat) GetIsConnected() bool
func (*GameFinalSnapshot_GameSeat) GetNotifyEndpoint ¶
func (m *GameFinalSnapshot_GameSeat) GetNotifyEndpoint() *NetworkEndpoint
func (*GameFinalSnapshot_GameSeat) GetType ¶
func (m *GameFinalSnapshot_GameSeat) GetType() uint32
func (*GameFinalSnapshot_GameSeat) ProtoMessage ¶
func (*GameFinalSnapshot_GameSeat) ProtoMessage()
func (*GameFinalSnapshot_GameSeat) Reset ¶
func (m *GameFinalSnapshot_GameSeat) Reset()
func (*GameFinalSnapshot_GameSeat) String ¶
func (m *GameFinalSnapshot_GameSeat) String() string
type GameLiveHead ¶
type GameLiveHead struct { Uuid string `protobuf:"bytes,1,opt,name=uuid" json:"uuid,omitempty"` StartTime uint32 `protobuf:"varint,2,opt,name=start_time,json=startTime" json:"start_time,omitempty"` GameConfig *GameConfig `protobuf:"bytes,3,opt,name=game_config,json=gameConfig" json:"game_config,omitempty"` Players []*PlayerGameView `protobuf:"bytes,4,rep,name=players" json:"players,omitempty"` SeatList []uint32 `protobuf:"varint,5,rep,packed,name=seat_list,json=seatList" json:"seat_list,omitempty"` }
func (*GameLiveHead) Descriptor ¶
func (*GameLiveHead) Descriptor() ([]byte, []int)
func (*GameLiveHead) GetGameConfig ¶
func (m *GameLiveHead) GetGameConfig() *GameConfig
func (*GameLiveHead) GetPlayers ¶
func (m *GameLiveHead) GetPlayers() []*PlayerGameView
func (*GameLiveHead) GetSeatList ¶
func (m *GameLiveHead) GetSeatList() []uint32
func (*GameLiveHead) GetStartTime ¶
func (m *GameLiveHead) GetStartTime() uint32
func (*GameLiveHead) GetUuid ¶
func (m *GameLiveHead) GetUuid() string
func (*GameLiveHead) ProtoMessage ¶
func (*GameLiveHead) ProtoMessage()
func (*GameLiveHead) Reset ¶
func (m *GameLiveHead) Reset()
func (*GameLiveHead) String ¶
func (m *GameLiveHead) String() string
type GameLiveSegment ¶
type GameLiveSegment struct {
Actions []*GameLiveUnit `protobuf:"bytes,1,rep,name=actions" json:"actions,omitempty"`
}
func (*GameLiveSegment) Descriptor ¶
func (*GameLiveSegment) Descriptor() ([]byte, []int)
func (*GameLiveSegment) GetActions ¶
func (m *GameLiveSegment) GetActions() []*GameLiveUnit
func (*GameLiveSegment) ProtoMessage ¶
func (*GameLiveSegment) ProtoMessage()
func (*GameLiveSegment) Reset ¶
func (m *GameLiveSegment) Reset()
func (*GameLiveSegment) String ¶
func (m *GameLiveSegment) String() string
type GameLiveSegmentUri ¶
type GameLiveSegmentUri struct { SegmentId uint32 `protobuf:"varint,1,opt,name=segment_id,json=segmentId" json:"segment_id,omitempty"` SegmentUri string `protobuf:"bytes,2,opt,name=segment_uri,json=segmentUri" json:"segment_uri,omitempty"` }
func (*GameLiveSegmentUri) Descriptor ¶
func (*GameLiveSegmentUri) Descriptor() ([]byte, []int)
func (*GameLiveSegmentUri) GetSegmentId ¶
func (m *GameLiveSegmentUri) GetSegmentId() uint32
func (*GameLiveSegmentUri) GetSegmentUri ¶
func (m *GameLiveSegmentUri) GetSegmentUri() string
func (*GameLiveSegmentUri) ProtoMessage ¶
func (*GameLiveSegmentUri) ProtoMessage()
func (*GameLiveSegmentUri) Reset ¶
func (m *GameLiveSegmentUri) Reset()
func (*GameLiveSegmentUri) String ¶
func (m *GameLiveSegmentUri) String() string
type GameLiveUnit ¶
type GameLiveUnit struct { Timestamp uint32 `protobuf:"varint,1,opt,name=timestamp" json:"timestamp,omitempty"` ActionCategory uint32 `protobuf:"varint,2,opt,name=action_category,json=actionCategory" json:"action_category,omitempty"` ActionData []byte `protobuf:"bytes,3,opt,name=action_data,json=actionData,proto3" json:"action_data,omitempty"` }
func (*GameLiveUnit) Descriptor ¶
func (*GameLiveUnit) Descriptor() ([]byte, []int)
func (*GameLiveUnit) GetActionCategory ¶
func (m *GameLiveUnit) GetActionCategory() uint32
func (*GameLiveUnit) GetActionData ¶
func (m *GameLiveUnit) GetActionData() []byte
func (*GameLiveUnit) GetTimestamp ¶
func (m *GameLiveUnit) GetTimestamp() uint32
func (*GameLiveUnit) ProtoMessage ¶
func (*GameLiveUnit) ProtoMessage()
func (*GameLiveUnit) Reset ¶
func (m *GameLiveUnit) Reset()
func (*GameLiveUnit) String ¶
func (m *GameLiveUnit) String() string
type GameMetaData ¶
type GameMetaData struct { RoomId uint32 `protobuf:"varint,1,opt,name=room_id,json=roomId" json:"room_id,omitempty"` ModeId uint32 `protobuf:"varint,2,opt,name=mode_id,json=modeId" json:"mode_id,omitempty"` ContestUid uint32 `protobuf:"varint,3,opt,name=contest_uid,json=contestUid" json:"contest_uid,omitempty"` }
func (*GameMetaData) Descriptor ¶
func (*GameMetaData) Descriptor() ([]byte, []int)
func (*GameMetaData) GetContestUid ¶
func (m *GameMetaData) GetContestUid() uint32
func (*GameMetaData) GetModeId ¶
func (m *GameMetaData) GetModeId() uint32
func (*GameMetaData) GetRoomId ¶
func (m *GameMetaData) GetRoomId() uint32
func (*GameMetaData) ProtoMessage ¶
func (*GameMetaData) ProtoMessage()
func (*GameMetaData) Reset ¶
func (m *GameMetaData) Reset()
func (*GameMetaData) String ¶
func (m *GameMetaData) String() string
type GameMode ¶
type GameMode struct { Mode uint32 `protobuf:"varint,1,opt,name=mode" json:"mode,omitempty"` Ai bool `protobuf:"varint,4,opt,name=ai" json:"ai,omitempty"` Extendinfo string `protobuf:"bytes,5,opt,name=extendinfo" json:"extendinfo,omitempty"` DetailRule *GameDetailRule `protobuf:"bytes,6,opt,name=detail_rule,json=detailRule" json:"detail_rule,omitempty"` TestingEnvironment *GameTestingEnvironmentSet `protobuf:"bytes,7,opt,name=testing_environment,json=testingEnvironment" json:"testing_environment,omitempty"` }
func (*GameMode) Descriptor ¶
func (*GameMode) GetDetailRule ¶
func (m *GameMode) GetDetailRule() *GameDetailRule
func (*GameMode) GetExtendinfo ¶
func (*GameMode) GetTestingEnvironment ¶
func (m *GameMode) GetTestingEnvironment() *GameTestingEnvironmentSet
func (*GameMode) ProtoMessage ¶
func (*GameMode) ProtoMessage()
type GameNewRoundState ¶
type GameNewRoundState struct {
SeatStates []uint32 `protobuf:"varint,1,rep,packed,name=seat_states,json=seatStates" json:"seat_states,omitempty"`
}
func (*GameNewRoundState) Descriptor ¶
func (*GameNewRoundState) Descriptor() ([]byte, []int)
func (*GameNewRoundState) GetSeatStates ¶
func (m *GameNewRoundState) GetSeatStates() []uint32
func (*GameNewRoundState) ProtoMessage ¶
func (*GameNewRoundState) ProtoMessage()
func (*GameNewRoundState) Reset ¶
func (m *GameNewRoundState) Reset()
func (*GameNewRoundState) String ¶
func (m *GameNewRoundState) String() string
type GameNoopAction ¶
type GameNoopAction struct { }
func (*GameNoopAction) Descriptor ¶
func (*GameNoopAction) Descriptor() ([]byte, []int)
func (*GameNoopAction) ProtoMessage ¶
func (*GameNoopAction) ProtoMessage()
func (*GameNoopAction) Reset ¶
func (m *GameNoopAction) Reset()
func (*GameNoopAction) String ¶
func (m *GameNoopAction) String() string
type GamePlayerState ¶
type GamePlayerState int32
const ( GamePlayerState_NULL GamePlayerState = 0 GamePlayerState_AUTH GamePlayerState = 1 GamePlayerState_SYNCING GamePlayerState = 2 GamePlayerState_READY GamePlayerState = 3 )
func (GamePlayerState) EnumDescriptor ¶
func (GamePlayerState) EnumDescriptor() ([]byte, []int)
func (GamePlayerState) String ¶
func (x GamePlayerState) String() string
type GameRestore ¶
type GameRestore struct { Snapshot *GameSnapshot `protobuf:"bytes,1,opt,name=snapshot" json:"snapshot,omitempty"` Actions []*ActionPrototype `protobuf:"bytes,2,rep,name=actions" json:"actions,omitempty"` PassedWaitingTime uint32 `protobuf:"varint,3,opt,name=passed_waiting_time,json=passedWaitingTime" json:"passed_waiting_time,omitempty"` GameState uint32 `protobuf:"varint,4,opt,name=game_state,json=gameState" json:"game_state,omitempty"` StartTime uint32 `protobuf:"varint,5,opt,name=start_time,json=startTime" json:"start_time,omitempty"` LastPauseTimeMs uint32 `protobuf:"varint,6,opt,name=last_pause_time_ms,json=lastPauseTimeMs" json:"last_pause_time_ms,omitempty"` }
func (*GameRestore) Descriptor ¶
func (*GameRestore) Descriptor() ([]byte, []int)
func (*GameRestore) GetActions ¶
func (m *GameRestore) GetActions() []*ActionPrototype
func (*GameRestore) GetGameState ¶
func (m *GameRestore) GetGameState() uint32
func (*GameRestore) GetLastPauseTimeMs ¶
func (m *GameRestore) GetLastPauseTimeMs() uint32
func (*GameRestore) GetPassedWaitingTime ¶
func (m *GameRestore) GetPassedWaitingTime() uint32
func (*GameRestore) GetSnapshot ¶
func (m *GameRestore) GetSnapshot() *GameSnapshot
func (*GameRestore) GetStartTime ¶
func (m *GameRestore) GetStartTime() uint32
func (*GameRestore) ProtoMessage ¶
func (*GameRestore) ProtoMessage()
func (*GameRestore) Reset ¶
func (m *GameRestore) Reset()
func (*GameRestore) String ¶
func (m *GameRestore) String() string
type GameRoundHuData ¶
type GameRoundHuData struct { Hupai *GameRoundHuData_HuPai `protobuf:"bytes,1,opt,name=hupai" json:"hupai,omitempty"` Fans []*GameRoundHuData_Fan `protobuf:"bytes,2,rep,name=fans" json:"fans,omitempty"` Score uint32 `protobuf:"varint,3,opt,name=score" json:"score,omitempty"` Xun uint32 `protobuf:"varint,4,opt,name=xun" json:"xun,omitempty"` TitleId uint32 `protobuf:"varint,5,opt,name=title_id,json=titleId" json:"title_id,omitempty"` FanSum uint32 `protobuf:"varint,6,opt,name=fan_sum,json=fanSum" json:"fan_sum,omitempty"` FuSum uint32 `protobuf:"varint,7,opt,name=fu_sum,json=fuSum" json:"fu_sum,omitempty"` YakumanCount uint32 `protobuf:"varint,8,opt,name=yakuman_count,json=yakumanCount" json:"yakuman_count,omitempty"` BiaoDoraCount uint32 `protobuf:"varint,9,opt,name=biao_dora_count,json=biaoDoraCount" json:"biao_dora_count,omitempty"` RedDoraCount uint32 `protobuf:"varint,10,opt,name=red_dora_count,json=redDoraCount" json:"red_dora_count,omitempty"` LiDoraCount uint32 `protobuf:"varint,11,opt,name=li_dora_count,json=liDoraCount" json:"li_dora_count,omitempty"` BabeiCount uint32 `protobuf:"varint,12,opt,name=babei_count,json=babeiCount" json:"babei_count,omitempty"` XuanShangCount uint32 `protobuf:"varint,13,opt,name=xuan_shang_count,json=xuanShangCount" json:"xuan_shang_count,omitempty"` }
func (*GameRoundHuData) Descriptor ¶
func (*GameRoundHuData) Descriptor() ([]byte, []int)
func (*GameRoundHuData) GetBabeiCount ¶
func (m *GameRoundHuData) GetBabeiCount() uint32
func (*GameRoundHuData) GetBiaoDoraCount ¶
func (m *GameRoundHuData) GetBiaoDoraCount() uint32
func (*GameRoundHuData) GetFanSum ¶
func (m *GameRoundHuData) GetFanSum() uint32
func (*GameRoundHuData) GetFans ¶
func (m *GameRoundHuData) GetFans() []*GameRoundHuData_Fan
func (*GameRoundHuData) GetFuSum ¶
func (m *GameRoundHuData) GetFuSum() uint32
func (*GameRoundHuData) GetHupai ¶
func (m *GameRoundHuData) GetHupai() *GameRoundHuData_HuPai
func (*GameRoundHuData) GetLiDoraCount ¶
func (m *GameRoundHuData) GetLiDoraCount() uint32
func (*GameRoundHuData) GetRedDoraCount ¶
func (m *GameRoundHuData) GetRedDoraCount() uint32
func (*GameRoundHuData) GetScore ¶
func (m *GameRoundHuData) GetScore() uint32
func (*GameRoundHuData) GetTitleId ¶
func (m *GameRoundHuData) GetTitleId() uint32
func (*GameRoundHuData) GetXuanShangCount ¶
func (m *GameRoundHuData) GetXuanShangCount() uint32
func (*GameRoundHuData) GetXun ¶
func (m *GameRoundHuData) GetXun() uint32
func (*GameRoundHuData) GetYakumanCount ¶
func (m *GameRoundHuData) GetYakumanCount() uint32
func (*GameRoundHuData) ProtoMessage ¶
func (*GameRoundHuData) ProtoMessage()
func (*GameRoundHuData) Reset ¶
func (m *GameRoundHuData) Reset()
func (*GameRoundHuData) String ¶
func (m *GameRoundHuData) String() string
type GameRoundHuData_Fan ¶
type GameRoundHuData_Fan struct { Id uint32 `protobuf:"varint,1,opt,name=id" json:"id,omitempty"` Count uint32 `protobuf:"varint,2,opt,name=count" json:"count,omitempty"` Fan uint32 `protobuf:"varint,3,opt,name=fan" json:"fan,omitempty"` }
func (*GameRoundHuData_Fan) Descriptor ¶
func (*GameRoundHuData_Fan) Descriptor() ([]byte, []int)
func (*GameRoundHuData_Fan) GetCount ¶
func (m *GameRoundHuData_Fan) GetCount() uint32
func (*GameRoundHuData_Fan) GetFan ¶
func (m *GameRoundHuData_Fan) GetFan() uint32
func (*GameRoundHuData_Fan) GetId ¶
func (m *GameRoundHuData_Fan) GetId() uint32
func (*GameRoundHuData_Fan) ProtoMessage ¶
func (*GameRoundHuData_Fan) ProtoMessage()
func (*GameRoundHuData_Fan) Reset ¶
func (m *GameRoundHuData_Fan) Reset()
func (*GameRoundHuData_Fan) String ¶
func (m *GameRoundHuData_Fan) String() string
type GameRoundHuData_HuPai ¶
type GameRoundHuData_HuPai struct { Tile string `protobuf:"bytes,1,opt,name=tile" json:"tile,omitempty"` Seat uint32 `protobuf:"varint,2,opt,name=seat" json:"seat,omitempty"` Liqi uint32 `protobuf:"varint,3,opt,name=liqi" json:"liqi,omitempty"` }
func (*GameRoundHuData_HuPai) Descriptor ¶
func (*GameRoundHuData_HuPai) Descriptor() ([]byte, []int)
func (*GameRoundHuData_HuPai) GetLiqi ¶
func (m *GameRoundHuData_HuPai) GetLiqi() uint32
func (*GameRoundHuData_HuPai) GetSeat ¶
func (m *GameRoundHuData_HuPai) GetSeat() uint32
func (*GameRoundHuData_HuPai) GetTile ¶
func (m *GameRoundHuData_HuPai) GetTile() string
func (*GameRoundHuData_HuPai) ProtoMessage ¶
func (*GameRoundHuData_HuPai) ProtoMessage()
func (*GameRoundHuData_HuPai) Reset ¶
func (m *GameRoundHuData_HuPai) Reset()
func (*GameRoundHuData_HuPai) String ¶
func (m *GameRoundHuData_HuPai) String() string
type GameRoundPlayer ¶
type GameRoundPlayer struct { Score int32 `protobuf:"varint,1,opt,name=score" json:"score,omitempty"` Rank uint32 `protobuf:"varint,2,opt,name=rank" json:"rank,omitempty"` Result *GameRoundPlayerResult `protobuf:"bytes,3,opt,name=result" json:"result,omitempty"` }
func (*GameRoundPlayer) Descriptor ¶
func (*GameRoundPlayer) Descriptor() ([]byte, []int)
func (*GameRoundPlayer) GetRank ¶
func (m *GameRoundPlayer) GetRank() uint32
func (*GameRoundPlayer) GetResult ¶
func (m *GameRoundPlayer) GetResult() *GameRoundPlayerResult
func (*GameRoundPlayer) GetScore ¶
func (m *GameRoundPlayer) GetScore() int32
func (*GameRoundPlayer) ProtoMessage ¶
func (*GameRoundPlayer) ProtoMessage()
func (*GameRoundPlayer) Reset ¶
func (m *GameRoundPlayer) Reset()
func (*GameRoundPlayer) String ¶
func (m *GameRoundPlayer) String() string
type GameRoundPlayerResult ¶
type GameRoundPlayerResult struct { Type uint32 `protobuf:"varint,1,opt,name=type" json:"type,omitempty"` Hands []string `protobuf:"bytes,2,rep,name=hands" json:"hands,omitempty"` Ming []string `protobuf:"bytes,3,rep,name=ming" json:"ming,omitempty"` LiqiType uint32 `protobuf:"varint,4,opt,name=liqi_type,json=liqiType" json:"liqi_type,omitempty"` IsFulu bool `protobuf:"varint,5,opt,name=is_fulu,json=isFulu" json:"is_fulu,omitempty"` IsLiujumanguan bool `protobuf:"varint,6,opt,name=is_liujumanguan,json=isLiujumanguan" json:"is_liujumanguan,omitempty"` LianZhuang uint32 `protobuf:"varint,7,opt,name=lian_zhuang,json=lianZhuang" json:"lian_zhuang,omitempty"` Hu *GameRoundHuData `protobuf:"bytes,8,opt,name=hu" json:"hu,omitempty"` }
func (*GameRoundPlayerResult) Descriptor ¶
func (*GameRoundPlayerResult) Descriptor() ([]byte, []int)
func (*GameRoundPlayerResult) GetHands ¶
func (m *GameRoundPlayerResult) GetHands() []string
func (*GameRoundPlayerResult) GetHu ¶
func (m *GameRoundPlayerResult) GetHu() *GameRoundHuData
func (*GameRoundPlayerResult) GetIsFulu ¶
func (m *GameRoundPlayerResult) GetIsFulu() bool
func (*GameRoundPlayerResult) GetIsLiujumanguan ¶
func (m *GameRoundPlayerResult) GetIsLiujumanguan() bool
func (*GameRoundPlayerResult) GetLianZhuang ¶
func (m *GameRoundPlayerResult) GetLianZhuang() uint32
func (*GameRoundPlayerResult) GetLiqiType ¶
func (m *GameRoundPlayerResult) GetLiqiType() uint32
func (*GameRoundPlayerResult) GetMing ¶
func (m *GameRoundPlayerResult) GetMing() []string
func (*GameRoundPlayerResult) GetType ¶
func (m *GameRoundPlayerResult) GetType() uint32
func (*GameRoundPlayerResult) ProtoMessage ¶
func (*GameRoundPlayerResult) ProtoMessage()
func (*GameRoundPlayerResult) Reset ¶
func (m *GameRoundPlayerResult) Reset()
func (*GameRoundPlayerResult) String ¶
func (m *GameRoundPlayerResult) String() string
type GameRoundSnapshot ¶
type GameRoundSnapshot struct { Ju uint32 `protobuf:"varint,1,opt,name=ju" json:"ju,omitempty"` Ben uint32 `protobuf:"varint,2,opt,name=ben" json:"ben,omitempty"` Players []*GameRoundPlayer `protobuf:"bytes,3,rep,name=players" json:"players,omitempty"` }
func (*GameRoundSnapshot) Descriptor ¶
func (*GameRoundSnapshot) Descriptor() ([]byte, []int)
func (*GameRoundSnapshot) GetBen ¶
func (m *GameRoundSnapshot) GetBen() uint32
func (*GameRoundSnapshot) GetJu ¶
func (m *GameRoundSnapshot) GetJu() uint32
func (*GameRoundSnapshot) GetPlayers ¶
func (m *GameRoundSnapshot) GetPlayers() []*GameRoundPlayer
func (*GameRoundSnapshot) ProtoMessage ¶
func (*GameRoundSnapshot) ProtoMessage()
func (*GameRoundSnapshot) Reset ¶
func (m *GameRoundSnapshot) Reset()
func (*GameRoundSnapshot) String ¶
func (m *GameRoundSnapshot) String() string
type GameSnapshot ¶
type GameSnapshot struct { Chang uint32 `protobuf:"varint,1,opt,name=chang" json:"chang,omitempty"` Ju uint32 `protobuf:"varint,2,opt,name=ju" json:"ju,omitempty"` Ben uint32 `protobuf:"varint,3,opt,name=ben" json:"ben,omitempty"` IndexPlayer uint32 `protobuf:"varint,4,opt,name=index_player,json=indexPlayer" json:"index_player,omitempty"` LeftTileCount uint32 `protobuf:"varint,5,opt,name=left_tile_count,json=leftTileCount" json:"left_tile_count,omitempty"` Hands []string `protobuf:"bytes,6,rep,name=hands" json:"hands,omitempty"` Doras []string `protobuf:"bytes,7,rep,name=doras" json:"doras,omitempty"` Liqibang uint32 `protobuf:"varint,8,opt,name=liqibang" json:"liqibang,omitempty"` Players []*GameSnapshot_PlayerSnapshot `protobuf:"bytes,9,rep,name=players" json:"players,omitempty"` Zhenting bool `protobuf:"varint,10,opt,name=zhenting" json:"zhenting,omitempty"` }
func (*GameSnapshot) Descriptor ¶
func (*GameSnapshot) Descriptor() ([]byte, []int)
func (*GameSnapshot) GetBen ¶
func (m *GameSnapshot) GetBen() uint32
func (*GameSnapshot) GetChang ¶
func (m *GameSnapshot) GetChang() uint32
func (*GameSnapshot) GetDoras ¶
func (m *GameSnapshot) GetDoras() []string
func (*GameSnapshot) GetHands ¶
func (m *GameSnapshot) GetHands() []string
func (*GameSnapshot) GetIndexPlayer ¶
func (m *GameSnapshot) GetIndexPlayer() uint32
func (*GameSnapshot) GetJu ¶
func (m *GameSnapshot) GetJu() uint32
func (*GameSnapshot) GetLeftTileCount ¶
func (m *GameSnapshot) GetLeftTileCount() uint32
func (*GameSnapshot) GetLiqibang ¶
func (m *GameSnapshot) GetLiqibang() uint32
func (*GameSnapshot) GetPlayers ¶
func (m *GameSnapshot) GetPlayers() []*GameSnapshot_PlayerSnapshot
func (*GameSnapshot) GetZhenting ¶
func (m *GameSnapshot) GetZhenting() bool
func (*GameSnapshot) ProtoMessage ¶
func (*GameSnapshot) ProtoMessage()
func (*GameSnapshot) Reset ¶
func (m *GameSnapshot) Reset()
func (*GameSnapshot) String ¶
func (m *GameSnapshot) String() string
type GameSnapshot_PlayerSnapshot ¶
type GameSnapshot_PlayerSnapshot struct { Score int32 `protobuf:"varint,1,opt,name=score" json:"score,omitempty"` Liqiposition int32 `protobuf:"varint,2,opt,name=liqiposition" json:"liqiposition,omitempty"` Tilenum uint32 `protobuf:"varint,3,opt,name=tilenum" json:"tilenum,omitempty"` Qipais []string `protobuf:"bytes,4,rep,name=qipais" json:"qipais,omitempty"` Mings []*GameSnapshot_PlayerSnapshot_Fulu `protobuf:"bytes,5,rep,name=mings" json:"mings,omitempty"` }
func (*GameSnapshot_PlayerSnapshot) Descriptor ¶
func (*GameSnapshot_PlayerSnapshot) Descriptor() ([]byte, []int)
func (*GameSnapshot_PlayerSnapshot) GetLiqiposition ¶
func (m *GameSnapshot_PlayerSnapshot) GetLiqiposition() int32
func (*GameSnapshot_PlayerSnapshot) GetMings ¶
func (m *GameSnapshot_PlayerSnapshot) GetMings() []*GameSnapshot_PlayerSnapshot_Fulu
func (*GameSnapshot_PlayerSnapshot) GetQipais ¶
func (m *GameSnapshot_PlayerSnapshot) GetQipais() []string
func (*GameSnapshot_PlayerSnapshot) GetScore ¶
func (m *GameSnapshot_PlayerSnapshot) GetScore() int32
func (*GameSnapshot_PlayerSnapshot) GetTilenum ¶
func (m *GameSnapshot_PlayerSnapshot) GetTilenum() uint32
func (*GameSnapshot_PlayerSnapshot) ProtoMessage ¶
func (*GameSnapshot_PlayerSnapshot) ProtoMessage()
func (*GameSnapshot_PlayerSnapshot) Reset ¶
func (m *GameSnapshot_PlayerSnapshot) Reset()
func (*GameSnapshot_PlayerSnapshot) String ¶
func (m *GameSnapshot_PlayerSnapshot) String() string
type GameSnapshot_PlayerSnapshot_Fulu ¶
type GameSnapshot_PlayerSnapshot_Fulu struct { Type uint32 `protobuf:"varint,1,opt,name=type" json:"type,omitempty"` Tile []string `protobuf:"bytes,2,rep,name=tile" json:"tile,omitempty"` From []uint32 `protobuf:"varint,3,rep,packed,name=from" json:"from,omitempty"` }
func (*GameSnapshot_PlayerSnapshot_Fulu) Descriptor ¶
func (*GameSnapshot_PlayerSnapshot_Fulu) Descriptor() ([]byte, []int)
func (*GameSnapshot_PlayerSnapshot_Fulu) GetFrom ¶
func (m *GameSnapshot_PlayerSnapshot_Fulu) GetFrom() []uint32
func (*GameSnapshot_PlayerSnapshot_Fulu) GetTile ¶
func (m *GameSnapshot_PlayerSnapshot_Fulu) GetTile() []string
func (*GameSnapshot_PlayerSnapshot_Fulu) GetType ¶
func (m *GameSnapshot_PlayerSnapshot_Fulu) GetType() uint32
func (*GameSnapshot_PlayerSnapshot_Fulu) ProtoMessage ¶
func (*GameSnapshot_PlayerSnapshot_Fulu) ProtoMessage()
func (*GameSnapshot_PlayerSnapshot_Fulu) Reset ¶
func (m *GameSnapshot_PlayerSnapshot_Fulu) Reset()
func (*GameSnapshot_PlayerSnapshot_Fulu) String ¶
func (m *GameSnapshot_PlayerSnapshot_Fulu) String() string
type GameTestingEnvironmentSet ¶
type GameTestingEnvironmentSet struct { Paixing uint32 `protobuf:"varint,1,opt,name=paixing" json:"paixing,omitempty"` LeftCount uint32 `protobuf:"varint,2,opt,name=left_count,json=leftCount" json:"left_count,omitempty"` }
func (*GameTestingEnvironmentSet) Descriptor ¶
func (*GameTestingEnvironmentSet) Descriptor() ([]byte, []int)
func (*GameTestingEnvironmentSet) GetLeftCount ¶
func (m *GameTestingEnvironmentSet) GetLeftCount() uint32
func (*GameTestingEnvironmentSet) GetPaixing ¶
func (m *GameTestingEnvironmentSet) GetPaixing() uint32
func (*GameTestingEnvironmentSet) ProtoMessage ¶
func (*GameTestingEnvironmentSet) ProtoMessage()
func (*GameTestingEnvironmentSet) Reset ¶
func (m *GameTestingEnvironmentSet) Reset()
func (*GameTestingEnvironmentSet) String ¶
func (m *GameTestingEnvironmentSet) String() string
type HuleInfo ¶
type HuleInfo struct { Hand []string `protobuf:"bytes,1,rep,name=hand" json:"hand,omitempty"` Ming []string `protobuf:"bytes,2,rep,name=ming" json:"ming,omitempty"` HuTile string `protobuf:"bytes,3,opt,name=hu_tile,json=huTile" json:"hu_tile,omitempty"` Seat uint32 `protobuf:"varint,4,opt,name=seat" json:"seat,omitempty"` Zimo bool `protobuf:"varint,5,opt,name=zimo" json:"zimo,omitempty"` Qinjia bool `protobuf:"varint,6,opt,name=qinjia" json:"qinjia,omitempty"` Liqi bool `protobuf:"varint,7,opt,name=liqi" json:"liqi,omitempty"` Doras []string `protobuf:"bytes,8,rep,name=doras" json:"doras,omitempty"` LiDoras []string `protobuf:"bytes,9,rep,name=li_doras,json=liDoras" json:"li_doras,omitempty"` Yiman bool `protobuf:"varint,10,opt,name=yiman" json:"yiman,omitempty"` Count uint32 `protobuf:"varint,11,opt,name=count" json:"count,omitempty"` Fans []*FanInfo `protobuf:"bytes,12,rep,name=fans" json:"fans,omitempty"` Fu uint32 `protobuf:"varint,13,opt,name=fu" json:"fu,omitempty"` Title string `protobuf:"bytes,14,opt,name=title" json:"title,omitempty"` PointRong uint32 `protobuf:"varint,15,opt,name=point_rong,json=pointRong" json:"point_rong,omitempty"` PointZimoQin uint32 `protobuf:"varint,16,opt,name=point_zimo_qin,json=pointZimoQin" json:"point_zimo_qin,omitempty"` PointZimoXian uint32 `protobuf:"varint,17,opt,name=point_zimo_xian,json=pointZimoXian" json:"point_zimo_xian,omitempty"` TitleId uint32 `protobuf:"varint,18,opt,name=title_id,json=titleId" json:"title_id,omitempty"` PointSum uint32 `protobuf:"varint,19,opt,name=point_sum,json=pointSum" json:"point_sum,omitempty"` }
func (*HuleInfo) Descriptor ¶
func (*HuleInfo) GetLiDoras ¶
func (*HuleInfo) GetPointRong ¶
func (*HuleInfo) GetPointSum ¶
func (*HuleInfo) GetPointZimoQin ¶
func (*HuleInfo) GetPointZimoXian ¶
func (*HuleInfo) GetTitleId ¶
func (*HuleInfo) ProtoMessage ¶
func (*HuleInfo) ProtoMessage()
type Item ¶
type Item struct { ItemId uint32 `protobuf:"varint,1,opt,name=item_id,json=itemId" json:"item_id,omitempty"` Stack uint32 `protobuf:"varint,2,opt,name=stack" json:"stack,omitempty"` }
func (*Item) Descriptor ¶
func (*Item) ProtoMessage ¶
func (*Item) ProtoMessage()
type ItemGainRecord ¶
type ItemGainRecord struct { ItemId uint32 `protobuf:"varint,1,opt,name=item_id,json=itemId" json:"item_id,omitempty"` Count uint32 `protobuf:"varint,2,opt,name=count" json:"count,omitempty"` }
func (*ItemGainRecord) Descriptor ¶
func (*ItemGainRecord) Descriptor() ([]byte, []int)
func (*ItemGainRecord) GetCount ¶
func (m *ItemGainRecord) GetCount() uint32
func (*ItemGainRecord) GetItemId ¶
func (m *ItemGainRecord) GetItemId() uint32
func (*ItemGainRecord) ProtoMessage ¶
func (*ItemGainRecord) ProtoMessage()
func (*ItemGainRecord) Reset ¶
func (m *ItemGainRecord) Reset()
func (*ItemGainRecord) String ¶
func (m *ItemGainRecord) String() string
type ItemGainRecords ¶
type ItemGainRecords struct { RecordTime uint32 `protobuf:"varint,1,opt,name=record_time,json=recordTime" json:"record_time,omitempty"` LimitSourceId uint32 `protobuf:"varint,2,opt,name=limit_source_id,json=limitSourceId" json:"limit_source_id,omitempty"` Records []*ItemGainRecord `protobuf:"bytes,3,rep,name=records" json:"records,omitempty"` }
func (*ItemGainRecords) Descriptor ¶
func (*ItemGainRecords) Descriptor() ([]byte, []int)
func (*ItemGainRecords) GetLimitSourceId ¶
func (m *ItemGainRecords) GetLimitSourceId() uint32
func (*ItemGainRecords) GetRecordTime ¶
func (m *ItemGainRecords) GetRecordTime() uint32
func (*ItemGainRecords) GetRecords ¶
func (m *ItemGainRecords) GetRecords() []*ItemGainRecord
func (*ItemGainRecords) ProtoMessage ¶
func (*ItemGainRecords) ProtoMessage()
func (*ItemGainRecords) Reset ¶
func (m *ItemGainRecords) Reset()
func (*ItemGainRecords) String ¶
func (m *ItemGainRecords) String() string
type LiQiSuccess ¶
type LiQiSuccess struct { Seat uint32 `protobuf:"varint,1,opt,name=seat" json:"seat,omitempty"` Score int32 `protobuf:"varint,2,opt,name=score" json:"score,omitempty"` Liqibang uint32 `protobuf:"varint,3,opt,name=liqibang" json:"liqibang,omitempty"` }
func (*LiQiSuccess) Descriptor ¶
func (*LiQiSuccess) Descriptor() ([]byte, []int)
func (*LiQiSuccess) GetLiqibang ¶
func (m *LiQiSuccess) GetLiqibang() uint32
func (*LiQiSuccess) GetScore ¶
func (m *LiQiSuccess) GetScore() int32
func (*LiQiSuccess) GetSeat ¶
func (m *LiQiSuccess) GetSeat() uint32
func (*LiQiSuccess) ProtoMessage ¶
func (*LiQiSuccess) ProtoMessage()
func (*LiQiSuccess) Reset ¶
func (m *LiQiSuccess) Reset()
func (*LiQiSuccess) String ¶
func (m *LiQiSuccess) String() string
type LobbyClient ¶
type LobbyClient interface { AddCollectedGameRecord(ctx context.Context, in *ReqAddCollectedGameRecord, opts ...grpc.CallOption) (*ResAddCollectedGameRecord, error) ApplyFriend(ctx context.Context, in *ReqApplyFriend, opts ...grpc.CallOption) (*ResCommon, error) BindAccount(ctx context.Context, in *ReqBindAccount, opts ...grpc.CallOption) (*ResCommon, error) BindEmail(ctx context.Context, in *ReqBindEmail, opts ...grpc.CallOption) (*ResCommon, error) BindPhoneNumber(ctx context.Context, in *ReqBindPhoneNumber, opts ...grpc.CallOption) (*ResCommon, error) BuyFromChestShop(ctx context.Context, in *ReqBuyFromChestShop, opts ...grpc.CallOption) (*ResBuyFromChestShop, error) BuyFromShop(ctx context.Context, in *ReqBuyFromShop, opts ...grpc.CallOption) (*ResBuyFromShop, error) BuyFromZHP(ctx context.Context, in *ReqBuyFromZHP, opts ...grpc.CallOption) (*ResCommon, error) BuyShiLian(ctx context.Context, in *ReqBuyShiLian, opts ...grpc.CallOption) (*ResCommon, error) CancelGooglePlayOrder(ctx context.Context, in *ReqCancelGooglePlayOrder, opts ...grpc.CallOption) (*ResCommon, error) CancelMatch(ctx context.Context, in *ReqCancelMatchQueue, opts ...grpc.CallOption) (*ResCommon, error) ChangeAvatar(ctx context.Context, in *ReqChangeAvatar, opts ...grpc.CallOption) (*ResCommon, error) ChangeCharacterSkin(ctx context.Context, in *ReqChangeCharacterSkin, opts ...grpc.CallOption) (*ResCommon, error) ChangeCharacterView(ctx context.Context, in *ReqChangeCharacterView, opts ...grpc.CallOption) (*ResCommon, error) ChangeCollectedGameRecordRemarks(ctx context.Context, in *ReqChangeCollectedGameRecordRemarks, opts ...grpc.CallOption) (*ResChangeCollectedGameRecordRemarks, error) ChangeCommonView(ctx context.Context, in *ReqChangeCommonView, opts ...grpc.CallOption) (*ResCommon, error) ChangeMainCharacter(ctx context.Context, in *ReqChangeMainCharacter, opts ...grpc.CallOption) (*ResCommon, error) ClientMessage(ctx context.Context, in *ReqClientMessage, opts ...grpc.CallOption) (*ResCommon, error) CompleteActivityFlipTask(ctx context.Context, in *ReqCompleteActivityTask, opts ...grpc.CallOption) (*ResCommon, error) CompleteActivityTask(ctx context.Context, in *ReqCompleteActivityTask, opts ...grpc.CallOption) (*ResCommon, error) ComposeShard(ctx context.Context, in *ReqComposeShard, opts ...grpc.CallOption) (*ResCommon, error) CreateAlipayAppOrder(ctx context.Context, in *ReqCreateAlipayAppOrder, opts ...grpc.CallOption) (*ResCreateAlipayAppOrder, error) CreateAlipayOrder(ctx context.Context, in *ReqCreateAlipayOrder, opts ...grpc.CallOption) (*ResCreateAlipayOrder, error) CreateAlipayScanOrder(ctx context.Context, in *ReqCreateAlipayScanOrder, opts ...grpc.CallOption) (*ResCreateAlipayScanOrder, error) CreateBillingOrder(ctx context.Context, in *ReqCreateBillingOrder, opts ...grpc.CallOption) (*ResCreateBillingOrder, error) CreateENAlipayOrder(ctx context.Context, in *ReqCreateENAlipayOrder, opts ...grpc.CallOption) (*ResCreateENAlipayOrder, error) CreateENJCBOrder(ctx context.Context, in *ReqCreateENJCBOrder, opts ...grpc.CallOption) (*ResCreateENJCBOrder, error) CreateENMasterCardOrder(ctx context.Context, in *ReqCreateENMasterCardOrder, opts ...grpc.CallOption) (*ResCreateENMasterCardOrder, error) CreateENPaypalOrder(ctx context.Context, in *ReqCreateENPaypalOrder, opts ...grpc.CallOption) (*ResCreateENPaypalOrder, error) CreateENVisaOrder(ctx context.Context, in *ReqCreateENVisaOrder, opts ...grpc.CallOption) (*ResCreateENVisaOrder, error) CreateEmailVerifyCode(ctx context.Context, in *ReqCreateEmailVerifyCode, opts ...grpc.CallOption) (*ResCommon, error) CreateJPAuOrder(ctx context.Context, in *ReqCreateJPAuOrder, opts ...grpc.CallOption) (*ResCreateJPAuOrder, error) CreateJPCreditCardOrder(ctx context.Context, in *ReqCreateJPCreditCardOrder, opts ...grpc.CallOption) (*ResCreateJPCreditCardOrder, error) CreateJPDocomoOrder(ctx context.Context, in *ReqCreateJPDocomoOrder, opts ...grpc.CallOption) (*ResCreateJPDocomoOrder, error) CreateJPPaypalOrder(ctx context.Context, in *ReqCreateJPPaypalOrder, opts ...grpc.CallOption) (*ResCreateJPPaypalOrder, error) CreateJPSoftbankOrder(ctx context.Context, in *ReqCreateJPSoftbankOrder, opts ...grpc.CallOption) (*ResCreateJPSoftbankOrder, error) CreateJPWebMoneyOrder(ctx context.Context, in *ReqCreateJPWebMoneyOrder, opts ...grpc.CallOption) (*ResCreateJPWebMoneyOrder, error) CreateNickname(ctx context.Context, in *ReqCreateNickname, opts ...grpc.CallOption) (*ResCommon, error) CreatePhoneVerifyCode(ctx context.Context, in *ReqCreatePhoneVerifyCode, opts ...grpc.CallOption) (*ResCommon, error) CreateRoom(ctx context.Context, in *ReqCreateRoom, opts ...grpc.CallOption) (*ResCreateRoom, error) CreateWechatAppOrder(ctx context.Context, in *ReqCreateWechatAppOrder, opts ...grpc.CallOption) (*ResCreateWechatAppOrder, error) CreateWechatNativeOrder(ctx context.Context, in *ReqCreateWechatNativeOrder, opts ...grpc.CallOption) (*ResCreateWechatNativeOrder, error) DeleteComment(ctx context.Context, in *ReqDeleteComment, opts ...grpc.CallOption) (*ResCommon, error) DeleteMail(ctx context.Context, in *ReqDeleteMail, opts ...grpc.CallOption) (*ResCommon, error) DoActivitySignIn(ctx context.Context, in *ReqDoActivitySignIn, opts ...grpc.CallOption) (*ResDoActivitySignIn, error) DoDailySignIn(ctx context.Context, in *ReqCommon, opts ...grpc.CallOption) (*ResCommon, error) EmailLogin(ctx context.Context, in *ReqEmailLogin, opts ...grpc.CallOption) (*ResLogin, error) EnterCustomizedContest(ctx context.Context, in *ReqEnterCustomizedContest, opts ...grpc.CallOption) (*ResEnterCustomizedContest, error) ExchangeActivityItem(ctx context.Context, in *ReqExchangeActivityItem, opts ...grpc.CallOption) (*ResExchangeActivityItem, error) ExchangeChestStone(ctx context.Context, in *ReqExchangeCurrency, opts ...grpc.CallOption) (*ResCommon, error) ExchangeCurrency(ctx context.Context, in *ReqExchangeCurrency, opts ...grpc.CallOption) (*ResCommon, error) FetchAccountActivityData(ctx context.Context, in *ReqCommon, opts ...grpc.CallOption) (*ResAccountActivityData, error) FetchAccountCharacterInfo(ctx context.Context, in *ReqCommon, opts ...grpc.CallOption) (*ResAccountCharacterInfo, error) FetchAccountInfo(ctx context.Context, in *ReqAccountInfo, opts ...grpc.CallOption) (*ResAccountInfo, error) FetchAccountSettings(ctx context.Context, in *ReqCommon, opts ...grpc.CallOption) (*ResAccountSettings, error) FetchAccountState(ctx context.Context, in *ReqAccountList, opts ...grpc.CallOption) (*ResAccountStates, error) FetchAccountStatisticInfo(ctx context.Context, in *ReqAccountStatisticInfo, opts ...grpc.CallOption) (*ResAccountStatisticInfo, error) FetchAchievement(ctx context.Context, in *ReqCommon, opts ...grpc.CallOption) (*ResAchievement, error) FetchActivityFlipInfo(ctx context.Context, in *ReqFetchActivityFlipInfo, opts ...grpc.CallOption) (*ResFetchActivityFlipInfo, error) FetchActivityList(ctx context.Context, in *ReqCommon, opts ...grpc.CallOption) (*ResActivityList, error) FetchAnnouncement(ctx context.Context, in *ReqCommon, opts ...grpc.CallOption) (*ResAnnouncement, error) FetchBagInfo(ctx context.Context, in *ReqCommon, opts ...grpc.CallOption) (*ResBagInfo, error) FetchCharacterInfo(ctx context.Context, in *ReqCommon, opts ...grpc.CallOption) (*ResCharacterInfo, error) FetchClientValue(ctx context.Context, in *ReqCommon, opts ...grpc.CallOption) (*ResClientValue, error) FetchCollectedGameRecordList(ctx context.Context, in *ReqCommon, opts ...grpc.CallOption) (*ResCollectedGameRecordList, error) FetchCommentContent(ctx context.Context, in *ReqFetchCommentContent, opts ...grpc.CallOption) (*ResFetchCommentContent, error) FetchCommentList(ctx context.Context, in *ReqFetchCommentList, opts ...grpc.CallOption) (*ResFetchCommentList, error) FetchCommentSetting(ctx context.Context, in *ReqCommon, opts ...grpc.CallOption) (*ResCommentSetting, error) FetchCommonView(ctx context.Context, in *ReqCommon, opts ...grpc.CallOption) (*ResCommonView, error) FetchConnectionInfo(ctx context.Context, in *ReqCommon, opts ...grpc.CallOption) (*ResConnectionInfo, error) FetchCurrentMatchInfo(ctx context.Context, in *ReqCurrentMatchInfo, opts ...grpc.CallOption) (*ResCurrentMatchInfo, error) FetchCustomizedContestByContestId(ctx context.Context, in *ReqFetchCustomizedContestByContestId, opts ...grpc.CallOption) (*ResFetchCustomizedContestByContestId, error) FetchCustomizedContestExtendInfo(ctx context.Context, in *ReqFetchCustomizedContestExtendInfo, opts ...grpc.CallOption) (*ResFetchCustomizedContestExtendInfo, error) FetchCustomizedContestGameLiveList(ctx context.Context, in *ReqFetchCustomizedContestGameLiveList, opts ...grpc.CallOption) (*ResFetchCustomizedContestGameLiveList, error) FetchCustomizedContestGameRecords(ctx context.Context, in *ReqFetchCustomizedContestGameRecords, opts ...grpc.CallOption) (*ResFetchCustomizedContestGameRecords, error) FetchCustomizedContestList(ctx context.Context, in *ReqFetchCustomizedContestList, opts ...grpc.CallOption) (*ResFetchCustomizedContestList, error) FetchCustomizedContestOnlineInfo(ctx context.Context, in *ReqFetchCustomizedContestOnlineInfo, opts ...grpc.CallOption) (*ResFetchCustomizedContestOnlineInfo, error) FetchDailySignInInfo(ctx context.Context, in *ReqCommon, opts ...grpc.CallOption) (*ResDailySignInInfo, error) FetchDailyTask(ctx context.Context, in *ReqCommon, opts ...grpc.CallOption) (*ResDailyTask, error) FetchFriendApplyList(ctx context.Context, in *ReqCommon, opts ...grpc.CallOption) (*ResFriendApplyList, error) FetchFriendList(ctx context.Context, in *ReqCommon, opts ...grpc.CallOption) (*ResFriendList, error) FetchGameLiveInfo(ctx context.Context, in *ReqGameLiveInfo, opts ...grpc.CallOption) (*ResGameLiveInfo, error) FetchGameLiveLeftSegment(ctx context.Context, in *ReqGameLiveLeftSegment, opts ...grpc.CallOption) (*ResGameLiveLeftSegment, error) FetchGameLiveList(ctx context.Context, in *ReqGameLiveList, opts ...grpc.CallOption) (*ResGameLiveList, error) FetchGameRecord(ctx context.Context, in *ReqGameRecord, opts ...grpc.CallOption) (*ResGameRecord, error) FetchGameRecordList(ctx context.Context, in *ReqGameRecordList, opts ...grpc.CallOption) (*ResGameRecordList, error) FetchGameRecordsDetail(ctx context.Context, in *ReqGameRecordsDetail, opts ...grpc.CallOption) (*ResGameRecordsDetail, error) FetchIDCardInfo(ctx context.Context, in *ReqCommon, opts ...grpc.CallOption) (*ResIDCardInfo, error) FetchLevelLeaderboard(ctx context.Context, in *ReqLevelLeaderboard, opts ...grpc.CallOption) (*ResLevelLeaderboard, error) FetchMailInfo(ctx context.Context, in *ReqCommon, opts ...grpc.CallOption) (*ResMailInfo, error) FetchMisc(ctx context.Context, in *ReqCommon, opts ...grpc.CallOption) (*ResMisc, error) FetchModNicknameTime(ctx context.Context, in *ReqCommon, opts ...grpc.CallOption) (*ResModNicknameTime, error) FetchMonthTicketInfo(ctx context.Context, in *ReqCommon, opts ...grpc.CallOption) (*ResMonthTicketInfo, error) FetchMultiAccountBrief(ctx context.Context, in *ReqMultiAccountId, opts ...grpc.CallOption) (*ResMultiAccountBrief, error) FetchPlatformProducts(ctx context.Context, in *ReqPlatformBillingProducts, opts ...grpc.CallOption) (*ResPlatformBillingProducts, error) FetchRankPointLeaderboard(ctx context.Context, in *ReqFetchRankPointLeaderboard, opts ...grpc.CallOption) (*ResFetchRankPointLeaderboard, error) FetchReviveCoinInfo(ctx context.Context, in *ReqCommon, opts ...grpc.CallOption) (*ResReviveCoinInfo, error) FetchRollingNotice(ctx context.Context, in *ReqCommon, opts ...grpc.CallOption) (*ReqRollingNotice, error) FetchRoom(ctx context.Context, in *ReqCommon, opts ...grpc.CallOption) (*ResSelfRoom, error) FetchServerSettings(ctx context.Context, in *ReqCommon, opts ...grpc.CallOption) (*ResServerSettings, error) FetchServerTime(ctx context.Context, in *ReqCommon, opts ...grpc.CallOption) (*ResServerTime, error) FetchShopInfo(ctx context.Context, in *ReqCommon, opts ...grpc.CallOption) (*ResShopInfo, error) FetchTitleList(ctx context.Context, in *ReqCommon, opts ...grpc.CallOption) (*ResTitleList, error) FetchVipReward(ctx context.Context, in *ReqCommon, opts ...grpc.CallOption) (*ResVipReward, error) FollowCustomizedContest(ctx context.Context, in *ReqTargetCustomizedContest, opts ...grpc.CallOption) (*ResCommon, error) GainAccumulatedPointActivityReward(ctx context.Context, in *ReqGainAccumulatedPointActivityReward, opts ...grpc.CallOption) (*ResCommon, error) GainRankPointReward(ctx context.Context, in *ReqGainRankPointReward, opts ...grpc.CallOption) (*ResCommon, error) GainReviveCoin(ctx context.Context, in *ReqCommon, opts ...grpc.CallOption) (*ResCommon, error) GainVipReward(ctx context.Context, in *ReqGainVipReward, opts ...grpc.CallOption) (*ResCommon, error) GameMasterCommand(ctx context.Context, in *ReqGMCommand, opts ...grpc.CallOption) (*ResCommon, error) GoNextShiLian(ctx context.Context, in *ReqCommon, opts ...grpc.CallOption) (*ResCommon, error) HandleFriendApply(ctx context.Context, in *ReqHandleFriendApply, opts ...grpc.CallOption) (*ResCommon, error) Heatbeat(ctx context.Context, in *ReqHeatBeat, opts ...grpc.CallOption) (*ResCommon, error) JoinCustomizedContestChatRoom(ctx context.Context, in *ReqJoinCustomizedContestChatRoom, opts ...grpc.CallOption) (*ResJoinCustomizedContestChatRoom, error) JoinRoom(ctx context.Context, in *ReqJoinRoom, opts ...grpc.CallOption) (*ResJoinRoom, error) KickPlayer(ctx context.Context, in *ReqRoomKick, opts ...grpc.CallOption) (*ResCommon, error) LeaveComment(ctx context.Context, in *ReqLeaveComment, opts ...grpc.CallOption) (*ResCommon, error) LeaveCustomizedContest(ctx context.Context, in *ReqCommon, opts ...grpc.CallOption) (*ResCommon, error) LeaveCustomizedContestChatRoom(ctx context.Context, in *ReqCommon, opts ...grpc.CallOption) (*ResCommon, error) LeaveRoom(ctx context.Context, in *ReqCommon, opts ...grpc.CallOption) (*ResCommon, error) Login(ctx context.Context, in *ReqLogin, opts ...grpc.CallOption) (*ResLogin, error) LoginBeat(ctx context.Context, in *ReqLoginBeat, opts ...grpc.CallOption) (*ResCommon, error) Logout(ctx context.Context, in *ReqLogout, opts ...grpc.CallOption) (*ResLogout, error) MatchGame(ctx context.Context, in *ReqJoinMatchQueue, opts ...grpc.CallOption) (*ResCommon, error) MatchShiLian(ctx context.Context, in *ReqCommon, opts ...grpc.CallOption) (*ResCommon, error) ModifyBirthday(ctx context.Context, in *ReqModifyBirthday, opts ...grpc.CallOption) (*ResCommon, error) ModifyNickname(ctx context.Context, in *ReqModifyNickname, opts ...grpc.CallOption) (*ResCommon, error) ModifyPassword(ctx context.Context, in *ReqModifyPassword, opts ...grpc.CallOption) (*ResCommon, error) ModifyRoom(ctx context.Context, in *ReqModifyRoom, opts ...grpc.CallOption) (*ResCommon, error) ModifySignature(ctx context.Context, in *ReqModifySignature, opts ...grpc.CallOption) (*ResCommon, error) Oauth2Auth(ctx context.Context, in *ReqOauth2Auth, opts ...grpc.CallOption) (*ResOauth2Auth, error) Oauth2Check(ctx context.Context, in *ReqOauth2Check, opts ...grpc.CallOption) (*ResOauth2Check, error) Oauth2Login(ctx context.Context, in *ReqOauth2Login, opts ...grpc.CallOption) (*ResLogin, error) Oauth2Signup(ctx context.Context, in *ReqOauth2Signup, opts ...grpc.CallOption) (*ResOauth2Signup, error) OpenChest(ctx context.Context, in *ReqOpenChest, opts ...grpc.CallOption) (*ResOpenChest, error) OpenManualItem(ctx context.Context, in *ReqOpenManualItem, opts ...grpc.CallOption) (*ResCommon, error) OpenRandomRewardItem(ctx context.Context, in *ReqOpenRandomRewardItem, opts ...grpc.CallOption) (*ResOpenRandomRewardItem, error) PayMonthTicket(ctx context.Context, in *ReqPayMonthTicket, opts ...grpc.CallOption) (*ResPayMonthTicket, error) ReadAnnouncement(ctx context.Context, in *ReqReadAnnouncement, opts ...grpc.CallOption) (*ResCommon, error) ReadMail(ctx context.Context, in *ReqReadMail, opts ...grpc.CallOption) (*ResCommon, error) ReadyPlay(ctx context.Context, in *ReqRoomReady, opts ...grpc.CallOption) (*ResCommon, error) RecieveActivityFlipTask(ctx context.Context, in *ReqRecieveActivityFlipTask, opts ...grpc.CallOption) (*ResRecieveActivityFlipTask, error) RefreshDailyTask(ctx context.Context, in *ReqRefreshDailyTask, opts ...grpc.CallOption) (*ResRefreshDailyTask, error) RefreshZHPShop(ctx context.Context, in *ReqCommon, opts ...grpc.CallOption) (*ResRefreshZHPShop, error) RemoveCollectedGameRecord(ctx context.Context, in *ReqRemoveCollectedGameRecord, opts ...grpc.CallOption) (*ResRemoveCollectedGameRecord, error) RemoveFriend(ctx context.Context, in *ReqRemoveFriend, opts ...grpc.CallOption) (*ResCommon, error) SayChatMessage(ctx context.Context, in *ReqSayChatMessage, opts ...grpc.CallOption) (*ResCommon, error) SearchAccountById(ctx context.Context, in *ReqSearchAccountById, opts ...grpc.CallOption) (*ResSearchAccountById, error) SearchAccountByPattern(ctx context.Context, in *ReqSearchAccountByPattern, opts ...grpc.CallOption) (*ResSearchAccountByPattern, error) SellItem(ctx context.Context, in *ReqSellItem, opts ...grpc.CallOption) (*ResCommon, error) SendClientMessage(ctx context.Context, in *ReqSendClientMessage, opts ...grpc.CallOption) (*ResCommon, error) SendGiftToCharacter(ctx context.Context, in *ReqSendGiftToCharacter, opts ...grpc.CallOption) (*ResSendGiftToCharacter, error) ShopPurchase(ctx context.Context, in *ReqShopPurchase, opts ...grpc.CallOption) (*ResShopPurchase, error) Signup(ctx context.Context, in *ReqSignupAccount, opts ...grpc.CallOption) (*ResSignupAccount, error) SolveGooglePlayOrder(ctx context.Context, in *ReqSolveGooglePlayOrder, opts ...grpc.CallOption) (*ResCommon, error) StartCustomizedContest(ctx context.Context, in *ReqStartCustomizedContest, opts ...grpc.CallOption) (*ResCommon, error) StartRoom(ctx context.Context, in *ReqRoomStart, opts ...grpc.CallOption) (*ResCommon, error) StopCustomizedContest(ctx context.Context, in *ReqCommon, opts ...grpc.CallOption) (*ResCommon, error) TakeAttachmentFromMail(ctx context.Context, in *ReqTakeAttachment, opts ...grpc.CallOption) (*ResCommon, error) UnfollowCustomizedContest(ctx context.Context, in *ReqTargetCustomizedContest, opts ...grpc.CallOption) (*ResCommon, error) UpdateAccountSettings(ctx context.Context, in *ReqUpdateAccountSettings, opts ...grpc.CallOption) (*ResCommon, error) UpdateClientValue(ctx context.Context, in *ReqUpdateClientValue, opts ...grpc.CallOption) (*ResCommon, error) UpdateCommentSetting(ctx context.Context, in *ReqUpdateCommentSetting, opts ...grpc.CallOption) (*ResCommon, error) UpdateIDCardInfo(ctx context.Context, in *ReqUpdateIDCardInfo, opts ...grpc.CallOption) (*ResCommon, error) UpdateReadComment(ctx context.Context, in *ReqUpdateReadComment, opts ...grpc.CallOption) (*ResCommon, error) UpgradeCharacter(ctx context.Context, in *ReqUpgradeCharacter, opts ...grpc.CallOption) (*ResUpgradeCharacter, error) UseBagItem(ctx context.Context, in *ReqUseBagItem, opts ...grpc.CallOption) (*ResCommon, error) UseGiftCode(ctx context.Context, in *ReqUseGiftCode, opts ...grpc.CallOption) (*ResUseGiftCode, error) UseTitle(ctx context.Context, in *ReqUseTitle, opts ...grpc.CallOption) (*ResCommon, error) VerfifyCodeForSecure(ctx context.Context, in *ReqVerifyCodeForSecure, opts ...grpc.CallOption) (*ResVerfiyCodeForSecure, error) }
func NewLobbyClient ¶
func NewLobbyClient(cc *grpc.ClientConn) LobbyClient
type LobbyServer ¶
type LobbyServer interface { AddCollectedGameRecord(context.Context, *ReqAddCollectedGameRecord) (*ResAddCollectedGameRecord, error) ApplyFriend(context.Context, *ReqApplyFriend) (*ResCommon, error) BindAccount(context.Context, *ReqBindAccount) (*ResCommon, error) BindEmail(context.Context, *ReqBindEmail) (*ResCommon, error) BindPhoneNumber(context.Context, *ReqBindPhoneNumber) (*ResCommon, error) BuyFromChestShop(context.Context, *ReqBuyFromChestShop) (*ResBuyFromChestShop, error) BuyFromShop(context.Context, *ReqBuyFromShop) (*ResBuyFromShop, error) BuyFromZHP(context.Context, *ReqBuyFromZHP) (*ResCommon, error) BuyShiLian(context.Context, *ReqBuyShiLian) (*ResCommon, error) CancelGooglePlayOrder(context.Context, *ReqCancelGooglePlayOrder) (*ResCommon, error) CancelMatch(context.Context, *ReqCancelMatchQueue) (*ResCommon, error) ChangeAvatar(context.Context, *ReqChangeAvatar) (*ResCommon, error) ChangeCharacterSkin(context.Context, *ReqChangeCharacterSkin) (*ResCommon, error) ChangeCharacterView(context.Context, *ReqChangeCharacterView) (*ResCommon, error) ChangeCollectedGameRecordRemarks(context.Context, *ReqChangeCollectedGameRecordRemarks) (*ResChangeCollectedGameRecordRemarks, error) ChangeCommonView(context.Context, *ReqChangeCommonView) (*ResCommon, error) ChangeMainCharacter(context.Context, *ReqChangeMainCharacter) (*ResCommon, error) ClientMessage(context.Context, *ReqClientMessage) (*ResCommon, error) CompleteActivityFlipTask(context.Context, *ReqCompleteActivityTask) (*ResCommon, error) CompleteActivityTask(context.Context, *ReqCompleteActivityTask) (*ResCommon, error) ComposeShard(context.Context, *ReqComposeShard) (*ResCommon, error) CreateAlipayAppOrder(context.Context, *ReqCreateAlipayAppOrder) (*ResCreateAlipayAppOrder, error) CreateAlipayOrder(context.Context, *ReqCreateAlipayOrder) (*ResCreateAlipayOrder, error) CreateAlipayScanOrder(context.Context, *ReqCreateAlipayScanOrder) (*ResCreateAlipayScanOrder, error) CreateBillingOrder(context.Context, *ReqCreateBillingOrder) (*ResCreateBillingOrder, error) CreateENAlipayOrder(context.Context, *ReqCreateENAlipayOrder) (*ResCreateENAlipayOrder, error) CreateENJCBOrder(context.Context, *ReqCreateENJCBOrder) (*ResCreateENJCBOrder, error) CreateENMasterCardOrder(context.Context, *ReqCreateENMasterCardOrder) (*ResCreateENMasterCardOrder, error) CreateENPaypalOrder(context.Context, *ReqCreateENPaypalOrder) (*ResCreateENPaypalOrder, error) CreateENVisaOrder(context.Context, *ReqCreateENVisaOrder) (*ResCreateENVisaOrder, error) CreateEmailVerifyCode(context.Context, *ReqCreateEmailVerifyCode) (*ResCommon, error) CreateJPAuOrder(context.Context, *ReqCreateJPAuOrder) (*ResCreateJPAuOrder, error) CreateJPCreditCardOrder(context.Context, *ReqCreateJPCreditCardOrder) (*ResCreateJPCreditCardOrder, error) CreateJPDocomoOrder(context.Context, *ReqCreateJPDocomoOrder) (*ResCreateJPDocomoOrder, error) CreateJPPaypalOrder(context.Context, *ReqCreateJPPaypalOrder) (*ResCreateJPPaypalOrder, error) CreateJPSoftbankOrder(context.Context, *ReqCreateJPSoftbankOrder) (*ResCreateJPSoftbankOrder, error) CreateJPWebMoneyOrder(context.Context, *ReqCreateJPWebMoneyOrder) (*ResCreateJPWebMoneyOrder, error) CreateNickname(context.Context, *ReqCreateNickname) (*ResCommon, error) CreatePhoneVerifyCode(context.Context, *ReqCreatePhoneVerifyCode) (*ResCommon, error) CreateRoom(context.Context, *ReqCreateRoom) (*ResCreateRoom, error) CreateWechatAppOrder(context.Context, *ReqCreateWechatAppOrder) (*ResCreateWechatAppOrder, error) CreateWechatNativeOrder(context.Context, *ReqCreateWechatNativeOrder) (*ResCreateWechatNativeOrder, error) DeleteComment(context.Context, *ReqDeleteComment) (*ResCommon, error) DeleteMail(context.Context, *ReqDeleteMail) (*ResCommon, error) DoActivitySignIn(context.Context, *ReqDoActivitySignIn) (*ResDoActivitySignIn, error) DoDailySignIn(context.Context, *ReqCommon) (*ResCommon, error) EmailLogin(context.Context, *ReqEmailLogin) (*ResLogin, error) EnterCustomizedContest(context.Context, *ReqEnterCustomizedContest) (*ResEnterCustomizedContest, error) ExchangeActivityItem(context.Context, *ReqExchangeActivityItem) (*ResExchangeActivityItem, error) ExchangeChestStone(context.Context, *ReqExchangeCurrency) (*ResCommon, error) ExchangeCurrency(context.Context, *ReqExchangeCurrency) (*ResCommon, error) FetchAccountActivityData(context.Context, *ReqCommon) (*ResAccountActivityData, error) FetchAccountCharacterInfo(context.Context, *ReqCommon) (*ResAccountCharacterInfo, error) FetchAccountInfo(context.Context, *ReqAccountInfo) (*ResAccountInfo, error) FetchAccountSettings(context.Context, *ReqCommon) (*ResAccountSettings, error) FetchAccountState(context.Context, *ReqAccountList) (*ResAccountStates, error) FetchAccountStatisticInfo(context.Context, *ReqAccountStatisticInfo) (*ResAccountStatisticInfo, error) FetchAchievement(context.Context, *ReqCommon) (*ResAchievement, error) FetchActivityFlipInfo(context.Context, *ReqFetchActivityFlipInfo) (*ResFetchActivityFlipInfo, error) FetchActivityList(context.Context, *ReqCommon) (*ResActivityList, error) FetchAnnouncement(context.Context, *ReqCommon) (*ResAnnouncement, error) FetchBagInfo(context.Context, *ReqCommon) (*ResBagInfo, error) FetchCharacterInfo(context.Context, *ReqCommon) (*ResCharacterInfo, error) FetchClientValue(context.Context, *ReqCommon) (*ResClientValue, error) FetchCollectedGameRecordList(context.Context, *ReqCommon) (*ResCollectedGameRecordList, error) FetchCommentContent(context.Context, *ReqFetchCommentContent) (*ResFetchCommentContent, error) FetchCommentList(context.Context, *ReqFetchCommentList) (*ResFetchCommentList, error) FetchCommentSetting(context.Context, *ReqCommon) (*ResCommentSetting, error) FetchCommonView(context.Context, *ReqCommon) (*ResCommonView, error) FetchConnectionInfo(context.Context, *ReqCommon) (*ResConnectionInfo, error) FetchCurrentMatchInfo(context.Context, *ReqCurrentMatchInfo) (*ResCurrentMatchInfo, error) FetchCustomizedContestByContestId(context.Context, *ReqFetchCustomizedContestByContestId) (*ResFetchCustomizedContestByContestId, error) FetchCustomizedContestExtendInfo(context.Context, *ReqFetchCustomizedContestExtendInfo) (*ResFetchCustomizedContestExtendInfo, error) FetchCustomizedContestGameLiveList(context.Context, *ReqFetchCustomizedContestGameLiveList) (*ResFetchCustomizedContestGameLiveList, error) FetchCustomizedContestGameRecords(context.Context, *ReqFetchCustomizedContestGameRecords) (*ResFetchCustomizedContestGameRecords, error) FetchCustomizedContestList(context.Context, *ReqFetchCustomizedContestList) (*ResFetchCustomizedContestList, error) FetchCustomizedContestOnlineInfo(context.Context, *ReqFetchCustomizedContestOnlineInfo) (*ResFetchCustomizedContestOnlineInfo, error) FetchDailySignInInfo(context.Context, *ReqCommon) (*ResDailySignInInfo, error) FetchDailyTask(context.Context, *ReqCommon) (*ResDailyTask, error) FetchFriendApplyList(context.Context, *ReqCommon) (*ResFriendApplyList, error) FetchFriendList(context.Context, *ReqCommon) (*ResFriendList, error) FetchGameLiveInfo(context.Context, *ReqGameLiveInfo) (*ResGameLiveInfo, error) FetchGameLiveLeftSegment(context.Context, *ReqGameLiveLeftSegment) (*ResGameLiveLeftSegment, error) FetchGameLiveList(context.Context, *ReqGameLiveList) (*ResGameLiveList, error) FetchGameRecord(context.Context, *ReqGameRecord) (*ResGameRecord, error) FetchGameRecordList(context.Context, *ReqGameRecordList) (*ResGameRecordList, error) FetchGameRecordsDetail(context.Context, *ReqGameRecordsDetail) (*ResGameRecordsDetail, error) FetchIDCardInfo(context.Context, *ReqCommon) (*ResIDCardInfo, error) FetchLevelLeaderboard(context.Context, *ReqLevelLeaderboard) (*ResLevelLeaderboard, error) FetchMailInfo(context.Context, *ReqCommon) (*ResMailInfo, error) FetchMisc(context.Context, *ReqCommon) (*ResMisc, error) FetchModNicknameTime(context.Context, *ReqCommon) (*ResModNicknameTime, error) FetchMonthTicketInfo(context.Context, *ReqCommon) (*ResMonthTicketInfo, error) FetchMultiAccountBrief(context.Context, *ReqMultiAccountId) (*ResMultiAccountBrief, error) FetchPlatformProducts(context.Context, *ReqPlatformBillingProducts) (*ResPlatformBillingProducts, error) FetchRankPointLeaderboard(context.Context, *ReqFetchRankPointLeaderboard) (*ResFetchRankPointLeaderboard, error) FetchReviveCoinInfo(context.Context, *ReqCommon) (*ResReviveCoinInfo, error) FetchRollingNotice(context.Context, *ReqCommon) (*ReqRollingNotice, error) FetchRoom(context.Context, *ReqCommon) (*ResSelfRoom, error) FetchServerSettings(context.Context, *ReqCommon) (*ResServerSettings, error) FetchServerTime(context.Context, *ReqCommon) (*ResServerTime, error) FetchShopInfo(context.Context, *ReqCommon) (*ResShopInfo, error) FetchTitleList(context.Context, *ReqCommon) (*ResTitleList, error) FetchVipReward(context.Context, *ReqCommon) (*ResVipReward, error) FollowCustomizedContest(context.Context, *ReqTargetCustomizedContest) (*ResCommon, error) GainAccumulatedPointActivityReward(context.Context, *ReqGainAccumulatedPointActivityReward) (*ResCommon, error) GainRankPointReward(context.Context, *ReqGainRankPointReward) (*ResCommon, error) GainReviveCoin(context.Context, *ReqCommon) (*ResCommon, error) GainVipReward(context.Context, *ReqGainVipReward) (*ResCommon, error) GameMasterCommand(context.Context, *ReqGMCommand) (*ResCommon, error) GoNextShiLian(context.Context, *ReqCommon) (*ResCommon, error) HandleFriendApply(context.Context, *ReqHandleFriendApply) (*ResCommon, error) Heatbeat(context.Context, *ReqHeatBeat) (*ResCommon, error) JoinCustomizedContestChatRoom(context.Context, *ReqJoinCustomizedContestChatRoom) (*ResJoinCustomizedContestChatRoom, error) JoinRoom(context.Context, *ReqJoinRoom) (*ResJoinRoom, error) KickPlayer(context.Context, *ReqRoomKick) (*ResCommon, error) LeaveComment(context.Context, *ReqLeaveComment) (*ResCommon, error) LeaveCustomizedContest(context.Context, *ReqCommon) (*ResCommon, error) LeaveCustomizedContestChatRoom(context.Context, *ReqCommon) (*ResCommon, error) LeaveRoom(context.Context, *ReqCommon) (*ResCommon, error) Login(context.Context, *ReqLogin) (*ResLogin, error) LoginBeat(context.Context, *ReqLoginBeat) (*ResCommon, error) Logout(context.Context, *ReqLogout) (*ResLogout, error) MatchGame(context.Context, *ReqJoinMatchQueue) (*ResCommon, error) MatchShiLian(context.Context, *ReqCommon) (*ResCommon, error) ModifyBirthday(context.Context, *ReqModifyBirthday) (*ResCommon, error) ModifyNickname(context.Context, *ReqModifyNickname) (*ResCommon, error) ModifyPassword(context.Context, *ReqModifyPassword) (*ResCommon, error) ModifyRoom(context.Context, *ReqModifyRoom) (*ResCommon, error) ModifySignature(context.Context, *ReqModifySignature) (*ResCommon, error) Oauth2Auth(context.Context, *ReqOauth2Auth) (*ResOauth2Auth, error) Oauth2Check(context.Context, *ReqOauth2Check) (*ResOauth2Check, error) Oauth2Login(context.Context, *ReqOauth2Login) (*ResLogin, error) Oauth2Signup(context.Context, *ReqOauth2Signup) (*ResOauth2Signup, error) OpenChest(context.Context, *ReqOpenChest) (*ResOpenChest, error) OpenManualItem(context.Context, *ReqOpenManualItem) (*ResCommon, error) OpenRandomRewardItem(context.Context, *ReqOpenRandomRewardItem) (*ResOpenRandomRewardItem, error) PayMonthTicket(context.Context, *ReqPayMonthTicket) (*ResPayMonthTicket, error) ReadAnnouncement(context.Context, *ReqReadAnnouncement) (*ResCommon, error) ReadMail(context.Context, *ReqReadMail) (*ResCommon, error) ReadyPlay(context.Context, *ReqRoomReady) (*ResCommon, error) RecieveActivityFlipTask(context.Context, *ReqRecieveActivityFlipTask) (*ResRecieveActivityFlipTask, error) RefreshDailyTask(context.Context, *ReqRefreshDailyTask) (*ResRefreshDailyTask, error) RefreshZHPShop(context.Context, *ReqCommon) (*ResRefreshZHPShop, error) RemoveCollectedGameRecord(context.Context, *ReqRemoveCollectedGameRecord) (*ResRemoveCollectedGameRecord, error) RemoveFriend(context.Context, *ReqRemoveFriend) (*ResCommon, error) SayChatMessage(context.Context, *ReqSayChatMessage) (*ResCommon, error) SearchAccountById(context.Context, *ReqSearchAccountById) (*ResSearchAccountById, error) SearchAccountByPattern(context.Context, *ReqSearchAccountByPattern) (*ResSearchAccountByPattern, error) SellItem(context.Context, *ReqSellItem) (*ResCommon, error) SendClientMessage(context.Context, *ReqSendClientMessage) (*ResCommon, error) SendGiftToCharacter(context.Context, *ReqSendGiftToCharacter) (*ResSendGiftToCharacter, error) ShopPurchase(context.Context, *ReqShopPurchase) (*ResShopPurchase, error) Signup(context.Context, *ReqSignupAccount) (*ResSignupAccount, error) SolveGooglePlayOrder(context.Context, *ReqSolveGooglePlayOrder) (*ResCommon, error) StartCustomizedContest(context.Context, *ReqStartCustomizedContest) (*ResCommon, error) StartRoom(context.Context, *ReqRoomStart) (*ResCommon, error) StopCustomizedContest(context.Context, *ReqCommon) (*ResCommon, error) TakeAttachmentFromMail(context.Context, *ReqTakeAttachment) (*ResCommon, error) UnfollowCustomizedContest(context.Context, *ReqTargetCustomizedContest) (*ResCommon, error) UpdateAccountSettings(context.Context, *ReqUpdateAccountSettings) (*ResCommon, error) UpdateClientValue(context.Context, *ReqUpdateClientValue) (*ResCommon, error) UpdateCommentSetting(context.Context, *ReqUpdateCommentSetting) (*ResCommon, error) UpdateIDCardInfo(context.Context, *ReqUpdateIDCardInfo) (*ResCommon, error) UpdateReadComment(context.Context, *ReqUpdateReadComment) (*ResCommon, error) UpgradeCharacter(context.Context, *ReqUpgradeCharacter) (*ResUpgradeCharacter, error) UseBagItem(context.Context, *ReqUseBagItem) (*ResCommon, error) UseGiftCode(context.Context, *ReqUseGiftCode) (*ResUseGiftCode, error) UseTitle(context.Context, *ReqUseTitle) (*ResCommon, error) VerfifyCodeForSecure(context.Context, *ReqVerifyCodeForSecure) (*ResVerfiyCodeForSecure, error) }
type Mail ¶
type Mail struct { MailId uint32 `protobuf:"varint,1,opt,name=mail_id,json=mailId" json:"mail_id,omitempty"` State uint32 `protobuf:"varint,2,opt,name=state" json:"state,omitempty"` TakeAttachment bool `protobuf:"varint,3,opt,name=take_attachment,json=takeAttachment" json:"take_attachment,omitempty"` Title string `protobuf:"bytes,4,opt,name=title" json:"title,omitempty"` Content string `protobuf:"bytes,5,opt,name=content" json:"content,omitempty"` Attachments []*RewardSlot `protobuf:"bytes,6,rep,name=attachments" json:"attachments,omitempty"` CreateTime uint32 `protobuf:"varint,7,opt,name=create_time,json=createTime" json:"create_time,omitempty"` ExpireTime uint32 `protobuf:"varint,8,opt,name=expire_time,json=expireTime" json:"expire_time,omitempty"` ReferenceId uint32 `protobuf:"varint,9,opt,name=reference_id,json=referenceId" json:"reference_id,omitempty"` }
func (*Mail) Descriptor ¶
func (*Mail) GetAttachments ¶
func (m *Mail) GetAttachments() []*RewardSlot
func (*Mail) GetContent ¶
func (*Mail) GetCreateTime ¶
func (*Mail) GetExpireTime ¶
func (*Mail) GetReferenceId ¶
func (*Mail) GetTakeAttachment ¶
func (*Mail) ProtoMessage ¶
func (*Mail) ProtoMessage()
type MonthTicketInfo ¶
type MonthTicketInfo struct { Id uint32 `protobuf:"varint,1,opt,name=id" json:"id,omitempty"` EndTime uint32 `protobuf:"varint,2,opt,name=end_time,json=endTime" json:"end_time,omitempty"` LastPayTime uint32 `protobuf:"varint,3,opt,name=last_pay_time,json=lastPayTime" json:"last_pay_time,omitempty"` }
func (*MonthTicketInfo) Descriptor ¶
func (*MonthTicketInfo) Descriptor() ([]byte, []int)
func (*MonthTicketInfo) GetEndTime ¶
func (m *MonthTicketInfo) GetEndTime() uint32
func (*MonthTicketInfo) GetId ¶
func (m *MonthTicketInfo) GetId() uint32
func (*MonthTicketInfo) GetLastPayTime ¶
func (m *MonthTicketInfo) GetLastPayTime() uint32
func (*MonthTicketInfo) ProtoMessage ¶
func (*MonthTicketInfo) ProtoMessage()
func (*MonthTicketInfo) Reset ¶
func (m *MonthTicketInfo) Reset()
func (*MonthTicketInfo) String ¶
func (m *MonthTicketInfo) String() string
type NetworkEndpoint ¶
type NetworkEndpoint struct { Family string `protobuf:"bytes,1,opt,name=family" json:"family,omitempty"` Address string `protobuf:"bytes,2,opt,name=address" json:"address,omitempty"` Port uint32 `protobuf:"varint,3,opt,name=port" json:"port,omitempty"` }
func (*NetworkEndpoint) Descriptor ¶
func (*NetworkEndpoint) Descriptor() ([]byte, []int)
func (*NetworkEndpoint) GetAddress ¶
func (m *NetworkEndpoint) GetAddress() string
func (*NetworkEndpoint) GetFamily ¶
func (m *NetworkEndpoint) GetFamily() string
func (*NetworkEndpoint) GetPort ¶
func (m *NetworkEndpoint) GetPort() uint32
func (*NetworkEndpoint) ProtoMessage ¶
func (*NetworkEndpoint) ProtoMessage()
func (*NetworkEndpoint) Reset ¶
func (m *NetworkEndpoint) Reset()
func (*NetworkEndpoint) String ¶
func (m *NetworkEndpoint) String() string
type NoTilePlayerInfo ¶
type NoTilePlayerInfo struct { Tingpai bool `protobuf:"varint,3,opt,name=tingpai" json:"tingpai,omitempty"` Hand []string `protobuf:"bytes,4,rep,name=hand" json:"hand,omitempty"` Tings []*TingPaiInfo `protobuf:"bytes,5,rep,name=tings" json:"tings,omitempty"` }
func (*NoTilePlayerInfo) Descriptor ¶
func (*NoTilePlayerInfo) Descriptor() ([]byte, []int)
func (*NoTilePlayerInfo) GetHand ¶
func (m *NoTilePlayerInfo) GetHand() []string
func (*NoTilePlayerInfo) GetTingpai ¶
func (m *NoTilePlayerInfo) GetTingpai() bool
func (*NoTilePlayerInfo) GetTings ¶
func (m *NoTilePlayerInfo) GetTings() []*TingPaiInfo
func (*NoTilePlayerInfo) ProtoMessage ¶
func (*NoTilePlayerInfo) ProtoMessage()
func (*NoTilePlayerInfo) Reset ¶
func (m *NoTilePlayerInfo) Reset()
func (*NoTilePlayerInfo) String ¶
func (m *NoTilePlayerInfo) String() string
type NoTileScoreInfo ¶
type NoTileScoreInfo struct { Seat uint32 `protobuf:"varint,1,opt,name=seat" json:"seat,omitempty"` OldScores []int32 `protobuf:"varint,2,rep,packed,name=old_scores,json=oldScores" json:"old_scores,omitempty"` DeltaScores []int32 `protobuf:"varint,3,rep,packed,name=delta_scores,json=deltaScores" json:"delta_scores,omitempty"` Hand []string `protobuf:"bytes,4,rep,name=hand" json:"hand,omitempty"` Ming []string `protobuf:"bytes,5,rep,name=ming" json:"ming,omitempty"` Doras []string `protobuf:"bytes,6,rep,name=doras" json:"doras,omitempty"` Score uint32 `protobuf:"varint,7,opt,name=score" json:"score,omitempty"` }
func (*NoTileScoreInfo) Descriptor ¶
func (*NoTileScoreInfo) Descriptor() ([]byte, []int)
func (*NoTileScoreInfo) GetDeltaScores ¶
func (m *NoTileScoreInfo) GetDeltaScores() []int32
func (*NoTileScoreInfo) GetDoras ¶
func (m *NoTileScoreInfo) GetDoras() []string
func (*NoTileScoreInfo) GetHand ¶
func (m *NoTileScoreInfo) GetHand() []string
func (*NoTileScoreInfo) GetMing ¶
func (m *NoTileScoreInfo) GetMing() []string
func (*NoTileScoreInfo) GetOldScores ¶
func (m *NoTileScoreInfo) GetOldScores() []int32
func (*NoTileScoreInfo) GetScore ¶
func (m *NoTileScoreInfo) GetScore() uint32
func (*NoTileScoreInfo) GetSeat ¶
func (m *NoTileScoreInfo) GetSeat() uint32
func (*NoTileScoreInfo) ProtoMessage ¶
func (*NoTileScoreInfo) ProtoMessage()
func (*NoTileScoreInfo) Reset ¶
func (m *NoTileScoreInfo) Reset()
func (*NoTileScoreInfo) String ¶
func (m *NoTileScoreInfo) String() string
type NotifyAccountLevelChange ¶
type NotifyAccountLevelChange struct { Origin *AccountLevel `protobuf:"bytes,1,opt,name=origin" json:"origin,omitempty"` Final *AccountLevel `protobuf:"bytes,2,opt,name=final" json:"final,omitempty"` Type uint32 `protobuf:"varint,3,opt,name=type" json:"type,omitempty"` }
func (*NotifyAccountLevelChange) Descriptor ¶
func (*NotifyAccountLevelChange) Descriptor() ([]byte, []int)
func (*NotifyAccountLevelChange) GetFinal ¶
func (m *NotifyAccountLevelChange) GetFinal() *AccountLevel
func (*NotifyAccountLevelChange) GetOrigin ¶
func (m *NotifyAccountLevelChange) GetOrigin() *AccountLevel
func (*NotifyAccountLevelChange) GetType ¶
func (m *NotifyAccountLevelChange) GetType() uint32
func (*NotifyAccountLevelChange) ProtoMessage ¶
func (*NotifyAccountLevelChange) ProtoMessage()
func (*NotifyAccountLevelChange) Reset ¶
func (m *NotifyAccountLevelChange) Reset()
func (*NotifyAccountLevelChange) String ¶
func (m *NotifyAccountLevelChange) String() string
type NotifyAccountLogout ¶
type NotifyAccountLogout struct { }
func (*NotifyAccountLogout) Descriptor ¶
func (*NotifyAccountLogout) Descriptor() ([]byte, []int)
func (*NotifyAccountLogout) ProtoMessage ¶
func (*NotifyAccountLogout) ProtoMessage()
func (*NotifyAccountLogout) Reset ¶
func (m *NotifyAccountLogout) Reset()
func (*NotifyAccountLogout) String ¶
func (m *NotifyAccountLogout) String() string
type NotifyAccountUpdate ¶
type NotifyAccountUpdate struct {
Update *AccountUpdate `protobuf:"bytes,1,opt,name=update" json:"update,omitempty"`
}
func (*NotifyAccountUpdate) Descriptor ¶
func (*NotifyAccountUpdate) Descriptor() ([]byte, []int)
func (*NotifyAccountUpdate) GetUpdate ¶
func (m *NotifyAccountUpdate) GetUpdate() *AccountUpdate
func (*NotifyAccountUpdate) ProtoMessage ¶
func (*NotifyAccountUpdate) ProtoMessage()
func (*NotifyAccountUpdate) Reset ¶
func (m *NotifyAccountUpdate) Reset()
func (*NotifyAccountUpdate) String ¶
func (m *NotifyAccountUpdate) String() string
type NotifyActivityChange ¶
type NotifyActivityChange struct { NewActivities []*Activity `protobuf:"bytes,1,rep,name=new_activities,json=newActivities" json:"new_activities,omitempty"` EndActivities []uint32 `protobuf:"varint,2,rep,packed,name=end_activities,json=endActivities" json:"end_activities,omitempty"` }
func (*NotifyActivityChange) Descriptor ¶
func (*NotifyActivityChange) Descriptor() ([]byte, []int)
func (*NotifyActivityChange) GetEndActivities ¶
func (m *NotifyActivityChange) GetEndActivities() []uint32
func (*NotifyActivityChange) GetNewActivities ¶
func (m *NotifyActivityChange) GetNewActivities() []*Activity
func (*NotifyActivityChange) ProtoMessage ¶
func (*NotifyActivityChange) ProtoMessage()
func (*NotifyActivityChange) Reset ¶
func (m *NotifyActivityChange) Reset()
func (*NotifyActivityChange) String ¶
func (m *NotifyActivityChange) String() string
type NotifyActivityPoint ¶
type NotifyActivityPoint struct {
ActivityPoints []*NotifyActivityPoint_ActivityPoint `protobuf:"bytes,1,rep,name=activity_points,json=activityPoints" json:"activity_points,omitempty"`
}
func (*NotifyActivityPoint) Descriptor ¶
func (*NotifyActivityPoint) Descriptor() ([]byte, []int)
func (*NotifyActivityPoint) GetActivityPoints ¶
func (m *NotifyActivityPoint) GetActivityPoints() []*NotifyActivityPoint_ActivityPoint
func (*NotifyActivityPoint) ProtoMessage ¶
func (*NotifyActivityPoint) ProtoMessage()
func (*NotifyActivityPoint) Reset ¶
func (m *NotifyActivityPoint) Reset()
func (*NotifyActivityPoint) String ¶
func (m *NotifyActivityPoint) String() string
type NotifyActivityPoint_ActivityPoint ¶
type NotifyActivityPoint_ActivityPoint struct { ActivityId uint32 `protobuf:"varint,1,opt,name=activity_id,json=activityId" json:"activity_id,omitempty"` Point uint32 `protobuf:"varint,2,opt,name=point" json:"point,omitempty"` }
func (*NotifyActivityPoint_ActivityPoint) Descriptor ¶
func (*NotifyActivityPoint_ActivityPoint) Descriptor() ([]byte, []int)
func (*NotifyActivityPoint_ActivityPoint) GetActivityId ¶
func (m *NotifyActivityPoint_ActivityPoint) GetActivityId() uint32
func (*NotifyActivityPoint_ActivityPoint) GetPoint ¶
func (m *NotifyActivityPoint_ActivityPoint) GetPoint() uint32
func (*NotifyActivityPoint_ActivityPoint) ProtoMessage ¶
func (*NotifyActivityPoint_ActivityPoint) ProtoMessage()
func (*NotifyActivityPoint_ActivityPoint) Reset ¶
func (m *NotifyActivityPoint_ActivityPoint) Reset()
func (*NotifyActivityPoint_ActivityPoint) String ¶
func (m *NotifyActivityPoint_ActivityPoint) String() string
type NotifyActivityReward ¶
type NotifyActivityReward struct {
ActivityReward []*NotifyActivityReward_ActivityReward `protobuf:"bytes,1,rep,name=activity_reward,json=activityReward" json:"activity_reward,omitempty"`
}
func (*NotifyActivityReward) Descriptor ¶
func (*NotifyActivityReward) Descriptor() ([]byte, []int)
func (*NotifyActivityReward) GetActivityReward ¶
func (m *NotifyActivityReward) GetActivityReward() []*NotifyActivityReward_ActivityReward
func (*NotifyActivityReward) ProtoMessage ¶
func (*NotifyActivityReward) ProtoMessage()
func (*NotifyActivityReward) Reset ¶
func (m *NotifyActivityReward) Reset()
func (*NotifyActivityReward) String ¶
func (m *NotifyActivityReward) String() string
type NotifyActivityReward_ActivityReward ¶
type NotifyActivityReward_ActivityReward struct { ActivityId uint32 `protobuf:"varint,1,opt,name=activity_id,json=activityId" json:"activity_id,omitempty"` Rewards []*RewardSlot `protobuf:"bytes,2,rep,name=rewards" json:"rewards,omitempty"` }
func (*NotifyActivityReward_ActivityReward) Descriptor ¶
func (*NotifyActivityReward_ActivityReward) Descriptor() ([]byte, []int)
func (*NotifyActivityReward_ActivityReward) GetActivityId ¶
func (m *NotifyActivityReward_ActivityReward) GetActivityId() uint32
func (*NotifyActivityReward_ActivityReward) GetRewards ¶
func (m *NotifyActivityReward_ActivityReward) GetRewards() []*RewardSlot
func (*NotifyActivityReward_ActivityReward) ProtoMessage ¶
func (*NotifyActivityReward_ActivityReward) ProtoMessage()
func (*NotifyActivityReward_ActivityReward) Reset ¶
func (m *NotifyActivityReward_ActivityReward) Reset()
func (*NotifyActivityReward_ActivityReward) String ¶
func (m *NotifyActivityReward_ActivityReward) String() string
type NotifyActivityTaskUpdate ¶
type NotifyActivityTaskUpdate struct {
Progresses []*TaskProgress `protobuf:"bytes,1,rep,name=progresses" json:"progresses,omitempty"`
}
func (*NotifyActivityTaskUpdate) Descriptor ¶
func (*NotifyActivityTaskUpdate) Descriptor() ([]byte, []int)
func (*NotifyActivityTaskUpdate) GetProgresses ¶
func (m *NotifyActivityTaskUpdate) GetProgresses() []*TaskProgress
func (*NotifyActivityTaskUpdate) ProtoMessage ¶
func (*NotifyActivityTaskUpdate) ProtoMessage()
func (*NotifyActivityTaskUpdate) Reset ¶
func (m *NotifyActivityTaskUpdate) Reset()
func (*NotifyActivityTaskUpdate) String ¶
func (m *NotifyActivityTaskUpdate) String() string
type NotifyAnnouncementUpdate ¶
type NotifyAnnouncementUpdate struct { Announcements []*Announcement `protobuf:"bytes,1,rep,name=announcements" json:"announcements,omitempty"` Sort []uint32 `protobuf:"varint,2,rep,packed,name=sort" json:"sort,omitempty"` }
func (*NotifyAnnouncementUpdate) Descriptor ¶
func (*NotifyAnnouncementUpdate) Descriptor() ([]byte, []int)
func (*NotifyAnnouncementUpdate) GetAnnouncements ¶
func (m *NotifyAnnouncementUpdate) GetAnnouncements() []*Announcement
func (*NotifyAnnouncementUpdate) GetSort ¶
func (m *NotifyAnnouncementUpdate) GetSort() []uint32
func (*NotifyAnnouncementUpdate) ProtoMessage ¶
func (*NotifyAnnouncementUpdate) ProtoMessage()
func (*NotifyAnnouncementUpdate) Reset ¶
func (m *NotifyAnnouncementUpdate) Reset()
func (*NotifyAnnouncementUpdate) String ¶
func (m *NotifyAnnouncementUpdate) String() string
type NotifyAnotherLogin ¶
type NotifyAnotherLogin struct { }
func (*NotifyAnotherLogin) Descriptor ¶
func (*NotifyAnotherLogin) Descriptor() ([]byte, []int)
func (*NotifyAnotherLogin) ProtoMessage ¶
func (*NotifyAnotherLogin) ProtoMessage()
func (*NotifyAnotherLogin) Reset ¶
func (m *NotifyAnotherLogin) Reset()
func (*NotifyAnotherLogin) String ¶
func (m *NotifyAnotherLogin) String() string
type NotifyClientMessage ¶
type NotifyClientMessage struct { Sender *PlayerBaseView `protobuf:"bytes,1,opt,name=sender" json:"sender,omitempty"` Type uint32 `protobuf:"varint,2,opt,name=type" json:"type,omitempty"` Content string `protobuf:"bytes,3,opt,name=content" json:"content,omitempty"` }
func (*NotifyClientMessage) Descriptor ¶
func (*NotifyClientMessage) Descriptor() ([]byte, []int)
func (*NotifyClientMessage) GetContent ¶
func (m *NotifyClientMessage) GetContent() string
func (*NotifyClientMessage) GetSender ¶
func (m *NotifyClientMessage) GetSender() *PlayerBaseView
func (*NotifyClientMessage) GetType ¶
func (m *NotifyClientMessage) GetType() uint32
func (*NotifyClientMessage) ProtoMessage ¶
func (*NotifyClientMessage) ProtoMessage()
func (*NotifyClientMessage) Reset ¶
func (m *NotifyClientMessage) Reset()
func (*NotifyClientMessage) String ¶
func (m *NotifyClientMessage) String() string
type NotifyCustomContestAccountMsg ¶
type NotifyCustomContestAccountMsg struct { UniqueId uint32 `protobuf:"varint,1,opt,name=unique_id,json=uniqueId" json:"unique_id,omitempty"` AccountId uint32 `protobuf:"varint,2,opt,name=account_id,json=accountId" json:"account_id,omitempty"` Sender string `protobuf:"bytes,3,opt,name=sender" json:"sender,omitempty"` Content string `protobuf:"bytes,4,opt,name=content" json:"content,omitempty"` }
func (*NotifyCustomContestAccountMsg) Descriptor ¶
func (*NotifyCustomContestAccountMsg) Descriptor() ([]byte, []int)
func (*NotifyCustomContestAccountMsg) GetAccountId ¶
func (m *NotifyCustomContestAccountMsg) GetAccountId() uint32
func (*NotifyCustomContestAccountMsg) GetContent ¶
func (m *NotifyCustomContestAccountMsg) GetContent() string
func (*NotifyCustomContestAccountMsg) GetSender ¶
func (m *NotifyCustomContestAccountMsg) GetSender() string
func (*NotifyCustomContestAccountMsg) GetUniqueId ¶
func (m *NotifyCustomContestAccountMsg) GetUniqueId() uint32
func (*NotifyCustomContestAccountMsg) ProtoMessage ¶
func (*NotifyCustomContestAccountMsg) ProtoMessage()
func (*NotifyCustomContestAccountMsg) Reset ¶
func (m *NotifyCustomContestAccountMsg) Reset()
func (*NotifyCustomContestAccountMsg) String ¶
func (m *NotifyCustomContestAccountMsg) String() string
type NotifyCustomContestState ¶
type NotifyCustomContestState struct { UniqueId uint32 `protobuf:"varint,1,opt,name=unique_id,json=uniqueId" json:"unique_id,omitempty"` State uint32 `protobuf:"varint,2,opt,name=state" json:"state,omitempty"` }
func (*NotifyCustomContestState) Descriptor ¶
func (*NotifyCustomContestState) Descriptor() ([]byte, []int)
func (*NotifyCustomContestState) GetState ¶
func (m *NotifyCustomContestState) GetState() uint32
func (*NotifyCustomContestState) GetUniqueId ¶
func (m *NotifyCustomContestState) GetUniqueId() uint32
func (*NotifyCustomContestState) ProtoMessage ¶
func (*NotifyCustomContestState) ProtoMessage()
func (*NotifyCustomContestState) Reset ¶
func (m *NotifyCustomContestState) Reset()
func (*NotifyCustomContestState) String ¶
func (m *NotifyCustomContestState) String() string
type NotifyCustomContestSystemMsg ¶
type NotifyCustomContestSystemMsg struct { UniqueId uint32 `protobuf:"varint,1,opt,name=unique_id,json=uniqueId" json:"unique_id,omitempty"` Type uint32 `protobuf:"varint,2,opt,name=type" json:"type,omitempty"` Uuid string `protobuf:"bytes,3,opt,name=uuid" json:"uuid,omitempty"` GameStart *CustomizedContestGameStart `protobuf:"bytes,4,opt,name=game_start,json=gameStart" json:"game_start,omitempty"` GameEnd *CustomizedContestGameEnd `protobuf:"bytes,5,opt,name=game_end,json=gameEnd" json:"game_end,omitempty"` }
func (*NotifyCustomContestSystemMsg) Descriptor ¶
func (*NotifyCustomContestSystemMsg) Descriptor() ([]byte, []int)
func (*NotifyCustomContestSystemMsg) GetGameEnd ¶
func (m *NotifyCustomContestSystemMsg) GetGameEnd() *CustomizedContestGameEnd
func (*NotifyCustomContestSystemMsg) GetGameStart ¶
func (m *NotifyCustomContestSystemMsg) GetGameStart() *CustomizedContestGameStart
func (*NotifyCustomContestSystemMsg) GetType ¶
func (m *NotifyCustomContestSystemMsg) GetType() uint32
func (*NotifyCustomContestSystemMsg) GetUniqueId ¶
func (m *NotifyCustomContestSystemMsg) GetUniqueId() uint32
func (*NotifyCustomContestSystemMsg) GetUuid ¶
func (m *NotifyCustomContestSystemMsg) GetUuid() string
func (*NotifyCustomContestSystemMsg) ProtoMessage ¶
func (*NotifyCustomContestSystemMsg) ProtoMessage()
func (*NotifyCustomContestSystemMsg) Reset ¶
func (m *NotifyCustomContestSystemMsg) Reset()
func (*NotifyCustomContestSystemMsg) String ¶
func (m *NotifyCustomContestSystemMsg) String() string
type NotifyDailyTaskUpdate ¶
type NotifyDailyTaskUpdate struct { Progresses []*TaskProgress `protobuf:"bytes,1,rep,name=progresses" json:"progresses,omitempty"` MaxDailyTaskCount uint32 `protobuf:"varint,2,opt,name=max_daily_task_count,json=maxDailyTaskCount" json:"max_daily_task_count,omitempty"` RefreshCount uint32 `protobuf:"varint,3,opt,name=refresh_count,json=refreshCount" json:"refresh_count,omitempty"` }
func (*NotifyDailyTaskUpdate) Descriptor ¶
func (*NotifyDailyTaskUpdate) Descriptor() ([]byte, []int)
func (*NotifyDailyTaskUpdate) GetMaxDailyTaskCount ¶
func (m *NotifyDailyTaskUpdate) GetMaxDailyTaskCount() uint32
func (*NotifyDailyTaskUpdate) GetProgresses ¶
func (m *NotifyDailyTaskUpdate) GetProgresses() []*TaskProgress
func (*NotifyDailyTaskUpdate) GetRefreshCount ¶
func (m *NotifyDailyTaskUpdate) GetRefreshCount() uint32
func (*NotifyDailyTaskUpdate) ProtoMessage ¶
func (*NotifyDailyTaskUpdate) ProtoMessage()
func (*NotifyDailyTaskUpdate) Reset ¶
func (m *NotifyDailyTaskUpdate) Reset()
func (*NotifyDailyTaskUpdate) String ¶
func (m *NotifyDailyTaskUpdate) String() string
type NotifyDeleteMail ¶
type NotifyDeleteMail struct {
MailIdList []uint32 `protobuf:"varint,1,rep,packed,name=mail_id_list,json=mailIdList" json:"mail_id_list,omitempty"`
}
func (*NotifyDeleteMail) Descriptor ¶
func (*NotifyDeleteMail) Descriptor() ([]byte, []int)
func (*NotifyDeleteMail) GetMailIdList ¶
func (m *NotifyDeleteMail) GetMailIdList() []uint32
func (*NotifyDeleteMail) ProtoMessage ¶
func (*NotifyDeleteMail) ProtoMessage()
func (*NotifyDeleteMail) Reset ¶
func (m *NotifyDeleteMail) Reset()
func (*NotifyDeleteMail) String ¶
func (m *NotifyDeleteMail) String() string
type NotifyFriendChange ¶
type NotifyFriendChange struct { AccountId uint32 `protobuf:"varint,1,opt,name=account_id,json=accountId" json:"account_id,omitempty"` Type uint32 `protobuf:"varint,2,opt,name=type" json:"type,omitempty"` Friend *Friend `protobuf:"bytes,3,opt,name=friend" json:"friend,omitempty"` }
func (*NotifyFriendChange) Descriptor ¶
func (*NotifyFriendChange) Descriptor() ([]byte, []int)
func (*NotifyFriendChange) GetAccountId ¶
func (m *NotifyFriendChange) GetAccountId() uint32
func (*NotifyFriendChange) GetFriend ¶
func (m *NotifyFriendChange) GetFriend() *Friend
func (*NotifyFriendChange) GetType ¶
func (m *NotifyFriendChange) GetType() uint32
func (*NotifyFriendChange) ProtoMessage ¶
func (*NotifyFriendChange) ProtoMessage()
func (*NotifyFriendChange) Reset ¶
func (m *NotifyFriendChange) Reset()
func (*NotifyFriendChange) String ¶
func (m *NotifyFriendChange) String() string
type NotifyFriendStateChange ¶
type NotifyFriendStateChange struct { TargetId uint32 `protobuf:"varint,1,opt,name=target_id,json=targetId" json:"target_id,omitempty"` ActiveState *AccountActiveState `protobuf:"bytes,2,opt,name=active_state,json=activeState" json:"active_state,omitempty"` }
func (*NotifyFriendStateChange) Descriptor ¶
func (*NotifyFriendStateChange) Descriptor() ([]byte, []int)
func (*NotifyFriendStateChange) GetActiveState ¶
func (m *NotifyFriendStateChange) GetActiveState() *AccountActiveState
func (*NotifyFriendStateChange) GetTargetId ¶
func (m *NotifyFriendStateChange) GetTargetId() uint32
func (*NotifyFriendStateChange) ProtoMessage ¶
func (*NotifyFriendStateChange) ProtoMessage()
func (*NotifyFriendStateChange) Reset ¶
func (m *NotifyFriendStateChange) Reset()
func (*NotifyFriendStateChange) String ¶
func (m *NotifyFriendStateChange) String() string
type NotifyFriendViewChange ¶
type NotifyFriendViewChange struct { TargetId uint32 `protobuf:"varint,1,opt,name=target_id,json=targetId" json:"target_id,omitempty"` Base *PlayerBaseView `protobuf:"bytes,2,opt,name=base" json:"base,omitempty"` }
func (*NotifyFriendViewChange) Descriptor ¶
func (*NotifyFriendViewChange) Descriptor() ([]byte, []int)
func (*NotifyFriendViewChange) GetBase ¶
func (m *NotifyFriendViewChange) GetBase() *PlayerBaseView
func (*NotifyFriendViewChange) GetTargetId ¶
func (m *NotifyFriendViewChange) GetTargetId() uint32
func (*NotifyFriendViewChange) ProtoMessage ¶
func (*NotifyFriendViewChange) ProtoMessage()
func (*NotifyFriendViewChange) Reset ¶
func (m *NotifyFriendViewChange) Reset()
func (*NotifyFriendViewChange) String ¶
func (m *NotifyFriendViewChange) String() string
type NotifyGameBroadcast ¶
type NotifyGameBroadcast struct { Seat uint32 `protobuf:"varint,1,opt,name=seat" json:"seat,omitempty"` Content string `protobuf:"bytes,2,opt,name=content" json:"content,omitempty"` }
func (*NotifyGameBroadcast) Descriptor ¶
func (*NotifyGameBroadcast) Descriptor() ([]byte, []int)
func (*NotifyGameBroadcast) GetContent ¶
func (m *NotifyGameBroadcast) GetContent() string
func (*NotifyGameBroadcast) GetSeat ¶
func (m *NotifyGameBroadcast) GetSeat() uint32
func (*NotifyGameBroadcast) ProtoMessage ¶
func (*NotifyGameBroadcast) ProtoMessage()
func (*NotifyGameBroadcast) Reset ¶
func (m *NotifyGameBroadcast) Reset()
func (*NotifyGameBroadcast) String ¶
func (m *NotifyGameBroadcast) String() string
type NotifyGameEndResult ¶
type NotifyGameEndResult struct {
Result *GameEndResult `protobuf:"bytes,1,opt,name=result" json:"result,omitempty"`
}
func (*NotifyGameEndResult) Descriptor ¶
func (*NotifyGameEndResult) Descriptor() ([]byte, []int)
func (*NotifyGameEndResult) GetResult ¶
func (m *NotifyGameEndResult) GetResult() *GameEndResult
func (*NotifyGameEndResult) ProtoMessage ¶
func (*NotifyGameEndResult) ProtoMessage()
func (*NotifyGameEndResult) Reset ¶
func (m *NotifyGameEndResult) Reset()
func (*NotifyGameEndResult) String ¶
func (m *NotifyGameEndResult) String() string
type NotifyGameFinishReward ¶
type NotifyGameFinishReward struct { ModeId uint32 `protobuf:"varint,1,opt,name=mode_id,json=modeId" json:"mode_id,omitempty"` LevelChange *NotifyGameFinishReward_LevelChange `protobuf:"bytes,2,opt,name=level_change,json=levelChange" json:"level_change,omitempty"` MatchChest *NotifyGameFinishReward_MatchChest `protobuf:"bytes,3,opt,name=match_chest,json=matchChest" json:"match_chest,omitempty"` MainCharacter *NotifyGameFinishReward_MainCharacter `protobuf:"bytes,4,opt,name=main_character,json=mainCharacter" json:"main_character,omitempty"` CharacterGift *NotifyGameFinishReward_CharacterGift `protobuf:"bytes,5,opt,name=character_gift,json=characterGift" json:"character_gift,omitempty"` }
func (*NotifyGameFinishReward) Descriptor ¶
func (*NotifyGameFinishReward) Descriptor() ([]byte, []int)
func (*NotifyGameFinishReward) GetCharacterGift ¶
func (m *NotifyGameFinishReward) GetCharacterGift() *NotifyGameFinishReward_CharacterGift
func (*NotifyGameFinishReward) GetLevelChange ¶
func (m *NotifyGameFinishReward) GetLevelChange() *NotifyGameFinishReward_LevelChange
func (*NotifyGameFinishReward) GetMainCharacter ¶
func (m *NotifyGameFinishReward) GetMainCharacter() *NotifyGameFinishReward_MainCharacter
func (*NotifyGameFinishReward) GetMatchChest ¶
func (m *NotifyGameFinishReward) GetMatchChest() *NotifyGameFinishReward_MatchChest
func (*NotifyGameFinishReward) GetModeId ¶
func (m *NotifyGameFinishReward) GetModeId() uint32
func (*NotifyGameFinishReward) ProtoMessage ¶
func (*NotifyGameFinishReward) ProtoMessage()
func (*NotifyGameFinishReward) Reset ¶
func (m *NotifyGameFinishReward) Reset()
func (*NotifyGameFinishReward) String ¶
func (m *NotifyGameFinishReward) String() string
type NotifyGameFinishReward_CharacterGift ¶
type NotifyGameFinishReward_CharacterGift struct { Origin uint32 `protobuf:"varint,1,opt,name=origin" json:"origin,omitempty"` Final uint32 `protobuf:"varint,2,opt,name=final" json:"final,omitempty"` Add uint32 `protobuf:"varint,3,opt,name=add" json:"add,omitempty"` IsGraded bool `protobuf:"varint,4,opt,name=is_graded,json=isGraded" json:"is_graded,omitempty"` }
func (*NotifyGameFinishReward_CharacterGift) Descriptor ¶
func (*NotifyGameFinishReward_CharacterGift) Descriptor() ([]byte, []int)
func (*NotifyGameFinishReward_CharacterGift) GetAdd ¶
func (m *NotifyGameFinishReward_CharacterGift) GetAdd() uint32
func (*NotifyGameFinishReward_CharacterGift) GetFinal ¶
func (m *NotifyGameFinishReward_CharacterGift) GetFinal() uint32
func (*NotifyGameFinishReward_CharacterGift) GetIsGraded ¶
func (m *NotifyGameFinishReward_CharacterGift) GetIsGraded() bool
func (*NotifyGameFinishReward_CharacterGift) GetOrigin ¶
func (m *NotifyGameFinishReward_CharacterGift) GetOrigin() uint32
func (*NotifyGameFinishReward_CharacterGift) ProtoMessage ¶
func (*NotifyGameFinishReward_CharacterGift) ProtoMessage()
func (*NotifyGameFinishReward_CharacterGift) Reset ¶
func (m *NotifyGameFinishReward_CharacterGift) Reset()
func (*NotifyGameFinishReward_CharacterGift) String ¶
func (m *NotifyGameFinishReward_CharacterGift) String() string
type NotifyGameFinishReward_LevelChange ¶
type NotifyGameFinishReward_LevelChange struct { Origin *AccountLevel `protobuf:"bytes,1,opt,name=origin" json:"origin,omitempty"` Final *AccountLevel `protobuf:"bytes,2,opt,name=final" json:"final,omitempty"` Type uint32 `protobuf:"varint,3,opt,name=type" json:"type,omitempty"` }
func (*NotifyGameFinishReward_LevelChange) Descriptor ¶
func (*NotifyGameFinishReward_LevelChange) Descriptor() ([]byte, []int)
func (*NotifyGameFinishReward_LevelChange) GetFinal ¶
func (m *NotifyGameFinishReward_LevelChange) GetFinal() *AccountLevel
func (*NotifyGameFinishReward_LevelChange) GetOrigin ¶
func (m *NotifyGameFinishReward_LevelChange) GetOrigin() *AccountLevel
func (*NotifyGameFinishReward_LevelChange) GetType ¶
func (m *NotifyGameFinishReward_LevelChange) GetType() uint32
func (*NotifyGameFinishReward_LevelChange) ProtoMessage ¶
func (*NotifyGameFinishReward_LevelChange) ProtoMessage()
func (*NotifyGameFinishReward_LevelChange) Reset ¶
func (m *NotifyGameFinishReward_LevelChange) Reset()
func (*NotifyGameFinishReward_LevelChange) String ¶
func (m *NotifyGameFinishReward_LevelChange) String() string
type NotifyGameFinishReward_MainCharacter ¶
type NotifyGameFinishReward_MainCharacter struct { Level uint32 `protobuf:"varint,1,opt,name=level" json:"level,omitempty"` Exp uint32 `protobuf:"varint,2,opt,name=exp" json:"exp,omitempty"` Add uint32 `protobuf:"varint,3,opt,name=add" json:"add,omitempty"` }
func (*NotifyGameFinishReward_MainCharacter) Descriptor ¶
func (*NotifyGameFinishReward_MainCharacter) Descriptor() ([]byte, []int)
func (*NotifyGameFinishReward_MainCharacter) GetAdd ¶
func (m *NotifyGameFinishReward_MainCharacter) GetAdd() uint32
func (*NotifyGameFinishReward_MainCharacter) GetExp ¶
func (m *NotifyGameFinishReward_MainCharacter) GetExp() uint32
func (*NotifyGameFinishReward_MainCharacter) GetLevel ¶
func (m *NotifyGameFinishReward_MainCharacter) GetLevel() uint32
func (*NotifyGameFinishReward_MainCharacter) ProtoMessage ¶
func (*NotifyGameFinishReward_MainCharacter) ProtoMessage()
func (*NotifyGameFinishReward_MainCharacter) Reset ¶
func (m *NotifyGameFinishReward_MainCharacter) Reset()
func (*NotifyGameFinishReward_MainCharacter) String ¶
func (m *NotifyGameFinishReward_MainCharacter) String() string
type NotifyGameFinishReward_MatchChest ¶
type NotifyGameFinishReward_MatchChest struct { ChestId uint32 `protobuf:"varint,1,opt,name=chest_id,json=chestId" json:"chest_id,omitempty"` Origin uint32 `protobuf:"varint,2,opt,name=origin" json:"origin,omitempty"` Final uint32 `protobuf:"varint,3,opt,name=final" json:"final,omitempty"` IsGraded bool `protobuf:"varint,4,opt,name=is_graded,json=isGraded" json:"is_graded,omitempty"` Rewards []*RewardSlot `protobuf:"bytes,5,rep,name=rewards" json:"rewards,omitempty"` }
func (*NotifyGameFinishReward_MatchChest) Descriptor ¶
func (*NotifyGameFinishReward_MatchChest) Descriptor() ([]byte, []int)
func (*NotifyGameFinishReward_MatchChest) GetChestId ¶
func (m *NotifyGameFinishReward_MatchChest) GetChestId() uint32
func (*NotifyGameFinishReward_MatchChest) GetFinal ¶
func (m *NotifyGameFinishReward_MatchChest) GetFinal() uint32
func (*NotifyGameFinishReward_MatchChest) GetIsGraded ¶
func (m *NotifyGameFinishReward_MatchChest) GetIsGraded() bool
func (*NotifyGameFinishReward_MatchChest) GetOrigin ¶
func (m *NotifyGameFinishReward_MatchChest) GetOrigin() uint32
func (*NotifyGameFinishReward_MatchChest) GetRewards ¶
func (m *NotifyGameFinishReward_MatchChest) GetRewards() []*RewardSlot
func (*NotifyGameFinishReward_MatchChest) ProtoMessage ¶
func (*NotifyGameFinishReward_MatchChest) ProtoMessage()
func (*NotifyGameFinishReward_MatchChest) Reset ¶
func (m *NotifyGameFinishReward_MatchChest) Reset()
func (*NotifyGameFinishReward_MatchChest) String ¶
func (m *NotifyGameFinishReward_MatchChest) String() string
type NotifyGamePause ¶
type NotifyGamePause struct {
Paused bool `protobuf:"varint,1,opt,name=paused" json:"paused,omitempty"`
}
func (*NotifyGamePause) Descriptor ¶
func (*NotifyGamePause) Descriptor() ([]byte, []int)
func (*NotifyGamePause) GetPaused ¶
func (m *NotifyGamePause) GetPaused() bool
func (*NotifyGamePause) ProtoMessage ¶
func (*NotifyGamePause) ProtoMessage()
func (*NotifyGamePause) Reset ¶
func (m *NotifyGamePause) Reset()
func (*NotifyGamePause) String ¶
func (m *NotifyGamePause) String() string
type NotifyGameTerminate ¶
type NotifyGameTerminate struct {
Reason string `protobuf:"bytes,1,opt,name=reason" json:"reason,omitempty"`
}
func (*NotifyGameTerminate) Descriptor ¶
func (*NotifyGameTerminate) Descriptor() ([]byte, []int)
func (*NotifyGameTerminate) GetReason ¶
func (m *NotifyGameTerminate) GetReason() string
func (*NotifyGameTerminate) ProtoMessage ¶
func (*NotifyGameTerminate) ProtoMessage()
func (*NotifyGameTerminate) Reset ¶
func (m *NotifyGameTerminate) Reset()
func (*NotifyGameTerminate) String ¶
func (m *NotifyGameTerminate) String() string
type NotifyGiftSendRefresh ¶
type NotifyGiftSendRefresh struct { }
func (*NotifyGiftSendRefresh) Descriptor ¶
func (*NotifyGiftSendRefresh) Descriptor() ([]byte, []int)
func (*NotifyGiftSendRefresh) ProtoMessage ¶
func (*NotifyGiftSendRefresh) ProtoMessage()
func (*NotifyGiftSendRefresh) Reset ¶
func (m *NotifyGiftSendRefresh) Reset()
func (*NotifyGiftSendRefresh) String ¶
func (m *NotifyGiftSendRefresh) String() string
type NotifyLeaderboardPoint ¶
type NotifyLeaderboardPoint struct {
LeaderboardPoints []*NotifyLeaderboardPoint_LeaderboardPoint `protobuf:"bytes,1,rep,name=leaderboard_points,json=leaderboardPoints" json:"leaderboard_points,omitempty"`
}
func (*NotifyLeaderboardPoint) Descriptor ¶
func (*NotifyLeaderboardPoint) Descriptor() ([]byte, []int)
func (*NotifyLeaderboardPoint) GetLeaderboardPoints ¶
func (m *NotifyLeaderboardPoint) GetLeaderboardPoints() []*NotifyLeaderboardPoint_LeaderboardPoint
func (*NotifyLeaderboardPoint) ProtoMessage ¶
func (*NotifyLeaderboardPoint) ProtoMessage()
func (*NotifyLeaderboardPoint) Reset ¶
func (m *NotifyLeaderboardPoint) Reset()
func (*NotifyLeaderboardPoint) String ¶
func (m *NotifyLeaderboardPoint) String() string
type NotifyLeaderboardPoint_LeaderboardPoint ¶
type NotifyLeaderboardPoint_LeaderboardPoint struct { LeaderboardId uint32 `protobuf:"varint,1,opt,name=leaderboard_id,json=leaderboardId" json:"leaderboard_id,omitempty"` Point uint32 `protobuf:"varint,2,opt,name=point" json:"point,omitempty"` }
func (*NotifyLeaderboardPoint_LeaderboardPoint) Descriptor ¶
func (*NotifyLeaderboardPoint_LeaderboardPoint) Descriptor() ([]byte, []int)
func (*NotifyLeaderboardPoint_LeaderboardPoint) GetLeaderboardId ¶
func (m *NotifyLeaderboardPoint_LeaderboardPoint) GetLeaderboardId() uint32
func (*NotifyLeaderboardPoint_LeaderboardPoint) GetPoint ¶
func (m *NotifyLeaderboardPoint_LeaderboardPoint) GetPoint() uint32
func (*NotifyLeaderboardPoint_LeaderboardPoint) ProtoMessage ¶
func (*NotifyLeaderboardPoint_LeaderboardPoint) ProtoMessage()
func (*NotifyLeaderboardPoint_LeaderboardPoint) Reset ¶
func (m *NotifyLeaderboardPoint_LeaderboardPoint) Reset()
func (*NotifyLeaderboardPoint_LeaderboardPoint) String ¶
func (m *NotifyLeaderboardPoint_LeaderboardPoint) String() string
type NotifyMatchGameStart ¶
type NotifyMatchGameStart struct { GameUrl string `protobuf:"bytes,1,opt,name=game_url,json=gameUrl" json:"game_url,omitempty"` ConnectToken string `protobuf:"bytes,2,opt,name=connect_token,json=connectToken" json:"connect_token,omitempty"` GameUuid string `protobuf:"bytes,3,opt,name=game_uuid,json=gameUuid" json:"game_uuid,omitempty"` MatchModeId uint32 `protobuf:"varint,4,opt,name=match_mode_id,json=matchModeId" json:"match_mode_id,omitempty"` Location string `protobuf:"bytes,5,opt,name=location" json:"location,omitempty"` }
func (*NotifyMatchGameStart) Descriptor ¶
func (*NotifyMatchGameStart) Descriptor() ([]byte, []int)
func (*NotifyMatchGameStart) GetConnectToken ¶
func (m *NotifyMatchGameStart) GetConnectToken() string
func (*NotifyMatchGameStart) GetGameUrl ¶
func (m *NotifyMatchGameStart) GetGameUrl() string
func (*NotifyMatchGameStart) GetGameUuid ¶
func (m *NotifyMatchGameStart) GetGameUuid() string
func (*NotifyMatchGameStart) GetLocation ¶
func (m *NotifyMatchGameStart) GetLocation() string
func (*NotifyMatchGameStart) GetMatchModeId ¶
func (m *NotifyMatchGameStart) GetMatchModeId() uint32
func (*NotifyMatchGameStart) ProtoMessage ¶
func (*NotifyMatchGameStart) ProtoMessage()
func (*NotifyMatchGameStart) Reset ¶
func (m *NotifyMatchGameStart) Reset()
func (*NotifyMatchGameStart) String ¶
func (m *NotifyMatchGameStart) String() string
type NotifyMatchTimeout ¶
type NotifyMatchTimeout struct { }
func (*NotifyMatchTimeout) Descriptor ¶
func (*NotifyMatchTimeout) Descriptor() ([]byte, []int)
func (*NotifyMatchTimeout) ProtoMessage ¶
func (*NotifyMatchTimeout) ProtoMessage()
func (*NotifyMatchTimeout) Reset ¶
func (m *NotifyMatchTimeout) Reset()
func (*NotifyMatchTimeout) String ¶
func (m *NotifyMatchTimeout) String() string
type NotifyNewComment ¶
type NotifyNewComment struct { }
func (*NotifyNewComment) Descriptor ¶
func (*NotifyNewComment) Descriptor() ([]byte, []int)
func (*NotifyNewComment) ProtoMessage ¶
func (*NotifyNewComment) ProtoMessage()
func (*NotifyNewComment) Reset ¶
func (m *NotifyNewComment) Reset()
func (*NotifyNewComment) String ¶
func (m *NotifyNewComment) String() string
type NotifyNewFriendApply ¶
type NotifyNewFriendApply struct { AccountId uint32 `protobuf:"varint,1,opt,name=account_id,json=accountId" json:"account_id,omitempty"` ApplyTime uint32 `protobuf:"varint,2,opt,name=apply_time,json=applyTime" json:"apply_time,omitempty"` RemovedId uint32 `protobuf:"varint,3,opt,name=removed_id,json=removedId" json:"removed_id,omitempty"` }
func (*NotifyNewFriendApply) Descriptor ¶
func (*NotifyNewFriendApply) Descriptor() ([]byte, []int)
func (*NotifyNewFriendApply) GetAccountId ¶
func (m *NotifyNewFriendApply) GetAccountId() uint32
func (*NotifyNewFriendApply) GetApplyTime ¶
func (m *NotifyNewFriendApply) GetApplyTime() uint32
func (*NotifyNewFriendApply) GetRemovedId ¶
func (m *NotifyNewFriendApply) GetRemovedId() uint32
func (*NotifyNewFriendApply) ProtoMessage ¶
func (*NotifyNewFriendApply) ProtoMessage()
func (*NotifyNewFriendApply) Reset ¶
func (m *NotifyNewFriendApply) Reset()
func (*NotifyNewFriendApply) String ¶
func (m *NotifyNewFriendApply) String() string
type NotifyNewGame ¶
type NotifyNewGame struct { GameUuid string `protobuf:"bytes,1,opt,name=game_uuid,json=gameUuid" json:"game_uuid,omitempty"` PlayerList []string `protobuf:"bytes,2,rep,name=player_list,json=playerList" json:"player_list,omitempty"` }
func (*NotifyNewGame) Descriptor ¶
func (*NotifyNewGame) Descriptor() ([]byte, []int)
func (*NotifyNewGame) GetGameUuid ¶
func (m *NotifyNewGame) GetGameUuid() string
func (*NotifyNewGame) GetPlayerList ¶
func (m *NotifyNewGame) GetPlayerList() []string
func (*NotifyNewGame) ProtoMessage ¶
func (*NotifyNewGame) ProtoMessage()
func (*NotifyNewGame) Reset ¶
func (m *NotifyNewGame) Reset()
func (*NotifyNewGame) String ¶
func (m *NotifyNewGame) String() string
type NotifyNewMail ¶
type NotifyNewMail struct {
Mail *Mail `protobuf:"bytes,1,opt,name=mail" json:"mail,omitempty"`
}
func (*NotifyNewMail) Descriptor ¶
func (*NotifyNewMail) Descriptor() ([]byte, []int)
func (*NotifyNewMail) GetMail ¶
func (m *NotifyNewMail) GetMail() *Mail
func (*NotifyNewMail) ProtoMessage ¶
func (*NotifyNewMail) ProtoMessage()
func (*NotifyNewMail) Reset ¶
func (m *NotifyNewMail) Reset()
func (*NotifyNewMail) String ¶
func (m *NotifyNewMail) String() string
type NotifyPayResult ¶
type NotifyPayResult struct { PayResult uint32 `protobuf:"varint,1,opt,name=pay_result,json=payResult" json:"pay_result,omitempty"` OrderId string `protobuf:"bytes,2,opt,name=order_id,json=orderId" json:"order_id,omitempty"` GoodsId uint32 `protobuf:"varint,3,opt,name=goods_id,json=goodsId" json:"goods_id,omitempty"` }
func (*NotifyPayResult) Descriptor ¶
func (*NotifyPayResult) Descriptor() ([]byte, []int)
func (*NotifyPayResult) GetGoodsId ¶
func (m *NotifyPayResult) GetGoodsId() uint32
func (*NotifyPayResult) GetOrderId ¶
func (m *NotifyPayResult) GetOrderId() string
func (*NotifyPayResult) GetPayResult ¶
func (m *NotifyPayResult) GetPayResult() uint32
func (*NotifyPayResult) ProtoMessage ¶
func (*NotifyPayResult) ProtoMessage()
func (*NotifyPayResult) Reset ¶
func (m *NotifyPayResult) Reset()
func (*NotifyPayResult) String ¶
func (m *NotifyPayResult) String() string
type NotifyPlayerConnectionState ¶
type NotifyPlayerConnectionState struct { Seat uint32 `protobuf:"varint,1,opt,name=seat" json:"seat,omitempty"` State GamePlayerState `protobuf:"varint,2,opt,name=state,enum=lq.GamePlayerState" json:"state,omitempty"` }
func (*NotifyPlayerConnectionState) Descriptor ¶
func (*NotifyPlayerConnectionState) Descriptor() ([]byte, []int)
func (*NotifyPlayerConnectionState) GetSeat ¶
func (m *NotifyPlayerConnectionState) GetSeat() uint32
func (*NotifyPlayerConnectionState) GetState ¶
func (m *NotifyPlayerConnectionState) GetState() GamePlayerState
func (*NotifyPlayerConnectionState) ProtoMessage ¶
func (*NotifyPlayerConnectionState) ProtoMessage()
func (*NotifyPlayerConnectionState) Reset ¶
func (m *NotifyPlayerConnectionState) Reset()
func (*NotifyPlayerConnectionState) String ¶
func (m *NotifyPlayerConnectionState) String() string
type NotifyPlayerLoadGameReady ¶
type NotifyPlayerLoadGameReady struct {
ReadyIdList []uint32 `protobuf:"varint,1,rep,packed,name=ready_id_list,json=readyIdList" json:"ready_id_list,omitempty"`
}
func (*NotifyPlayerLoadGameReady) Descriptor ¶
func (*NotifyPlayerLoadGameReady) Descriptor() ([]byte, []int)
func (*NotifyPlayerLoadGameReady) GetReadyIdList ¶
func (m *NotifyPlayerLoadGameReady) GetReadyIdList() []uint32
func (*NotifyPlayerLoadGameReady) ProtoMessage ¶
func (*NotifyPlayerLoadGameReady) ProtoMessage()
func (*NotifyPlayerLoadGameReady) Reset ¶
func (m *NotifyPlayerLoadGameReady) Reset()
func (*NotifyPlayerLoadGameReady) String ¶
func (m *NotifyPlayerLoadGameReady) String() string
type NotifyReviveCoinUpdate ¶
type NotifyReviveCoinUpdate struct {
HasGained bool `protobuf:"varint,1,opt,name=has_gained,json=hasGained" json:"has_gained,omitempty"`
}
func (*NotifyReviveCoinUpdate) Descriptor ¶
func (*NotifyReviveCoinUpdate) Descriptor() ([]byte, []int)
func (*NotifyReviveCoinUpdate) GetHasGained ¶
func (m *NotifyReviveCoinUpdate) GetHasGained() bool
func (*NotifyReviveCoinUpdate) ProtoMessage ¶
func (*NotifyReviveCoinUpdate) ProtoMessage()
func (*NotifyReviveCoinUpdate) Reset ¶
func (m *NotifyReviveCoinUpdate) Reset()
func (*NotifyReviveCoinUpdate) String ¶
func (m *NotifyReviveCoinUpdate) String() string
type NotifyRollingNotice ¶
type NotifyRollingNotice struct {
Notice *RollingNotice `protobuf:"bytes,1,opt,name=notice" json:"notice,omitempty"`
}
func (*NotifyRollingNotice) Descriptor ¶
func (*NotifyRollingNotice) Descriptor() ([]byte, []int)
func (*NotifyRollingNotice) GetNotice ¶
func (m *NotifyRollingNotice) GetNotice() *RollingNotice
func (*NotifyRollingNotice) ProtoMessage ¶
func (*NotifyRollingNotice) ProtoMessage()
func (*NotifyRollingNotice) Reset ¶
func (m *NotifyRollingNotice) Reset()
func (*NotifyRollingNotice) String ¶
func (m *NotifyRollingNotice) String() string
type NotifyRoomGameStart ¶
type NotifyRoomGameStart struct { GameUrl string `protobuf:"bytes,1,opt,name=game_url,json=gameUrl" json:"game_url,omitempty"` ConnectToken string `protobuf:"bytes,2,opt,name=connect_token,json=connectToken" json:"connect_token,omitempty"` GameUuid string `protobuf:"bytes,3,opt,name=game_uuid,json=gameUuid" json:"game_uuid,omitempty"` Location string `protobuf:"bytes,4,opt,name=location" json:"location,omitempty"` }
func (*NotifyRoomGameStart) Descriptor ¶
func (*NotifyRoomGameStart) Descriptor() ([]byte, []int)
func (*NotifyRoomGameStart) GetConnectToken ¶
func (m *NotifyRoomGameStart) GetConnectToken() string
func (*NotifyRoomGameStart) GetGameUrl ¶
func (m *NotifyRoomGameStart) GetGameUrl() string
func (*NotifyRoomGameStart) GetGameUuid ¶
func (m *NotifyRoomGameStart) GetGameUuid() string
func (*NotifyRoomGameStart) GetLocation ¶
func (m *NotifyRoomGameStart) GetLocation() string
func (*NotifyRoomGameStart) ProtoMessage ¶
func (*NotifyRoomGameStart) ProtoMessage()
func (*NotifyRoomGameStart) Reset ¶
func (m *NotifyRoomGameStart) Reset()
func (*NotifyRoomGameStart) String ¶
func (m *NotifyRoomGameStart) String() string
type NotifyRoomKickOut ¶
type NotifyRoomKickOut struct { }
func (*NotifyRoomKickOut) Descriptor ¶
func (*NotifyRoomKickOut) Descriptor() ([]byte, []int)
func (*NotifyRoomKickOut) ProtoMessage ¶
func (*NotifyRoomKickOut) ProtoMessage()
func (*NotifyRoomKickOut) Reset ¶
func (m *NotifyRoomKickOut) Reset()
func (*NotifyRoomKickOut) String ¶
func (m *NotifyRoomKickOut) String() string
type NotifyRoomPlayerReady ¶
type NotifyRoomPlayerReady struct { AccountId uint32 `protobuf:"varint,1,opt,name=account_id,json=accountId" json:"account_id,omitempty"` Ready bool `protobuf:"varint,2,opt,name=ready" json:"ready,omitempty"` }
func (*NotifyRoomPlayerReady) Descriptor ¶
func (*NotifyRoomPlayerReady) Descriptor() ([]byte, []int)
func (*NotifyRoomPlayerReady) GetAccountId ¶
func (m *NotifyRoomPlayerReady) GetAccountId() uint32
func (*NotifyRoomPlayerReady) GetReady ¶
func (m *NotifyRoomPlayerReady) GetReady() bool
func (*NotifyRoomPlayerReady) ProtoMessage ¶
func (*NotifyRoomPlayerReady) ProtoMessage()
func (*NotifyRoomPlayerReady) Reset ¶
func (m *NotifyRoomPlayerReady) Reset()
func (*NotifyRoomPlayerReady) String ¶
func (m *NotifyRoomPlayerReady) String() string
type NotifyRoomPlayerUpdate ¶
type NotifyRoomPlayerUpdate struct { UpdateList []*PlayerBaseView `protobuf:"bytes,1,rep,name=update_list,json=updateList" json:"update_list,omitempty"` RemoveList []uint32 `protobuf:"varint,2,rep,packed,name=remove_list,json=removeList" json:"remove_list,omitempty"` OwnerId uint32 `protobuf:"varint,3,opt,name=owner_id,json=ownerId" json:"owner_id,omitempty"` RobotCount uint32 `protobuf:"varint,4,opt,name=robot_count,json=robotCount" json:"robot_count,omitempty"` }
func (*NotifyRoomPlayerUpdate) Descriptor ¶
func (*NotifyRoomPlayerUpdate) Descriptor() ([]byte, []int)
func (*NotifyRoomPlayerUpdate) GetOwnerId ¶
func (m *NotifyRoomPlayerUpdate) GetOwnerId() uint32
func (*NotifyRoomPlayerUpdate) GetRemoveList ¶
func (m *NotifyRoomPlayerUpdate) GetRemoveList() []uint32
func (*NotifyRoomPlayerUpdate) GetRobotCount ¶
func (m *NotifyRoomPlayerUpdate) GetRobotCount() uint32
func (*NotifyRoomPlayerUpdate) GetUpdateList ¶
func (m *NotifyRoomPlayerUpdate) GetUpdateList() []*PlayerBaseView
func (*NotifyRoomPlayerUpdate) ProtoMessage ¶
func (*NotifyRoomPlayerUpdate) ProtoMessage()
func (*NotifyRoomPlayerUpdate) Reset ¶
func (m *NotifyRoomPlayerUpdate) Reset()
func (*NotifyRoomPlayerUpdate) String ¶
func (m *NotifyRoomPlayerUpdate) String() string
type NotifyServerSetting ¶
type NotifyServerSetting struct {
Settings *ServerSettings `protobuf:"bytes,1,opt,name=settings" json:"settings,omitempty"`
}
func (*NotifyServerSetting) Descriptor ¶
func (*NotifyServerSetting) Descriptor() ([]byte, []int)
func (*NotifyServerSetting) GetSettings ¶
func (m *NotifyServerSetting) GetSettings() *ServerSettings
func (*NotifyServerSetting) ProtoMessage ¶
func (*NotifyServerSetting) ProtoMessage()
func (*NotifyServerSetting) Reset ¶
func (m *NotifyServerSetting) Reset()
func (*NotifyServerSetting) String ¶
func (m *NotifyServerSetting) String() string
type NotifyShopUpdate ¶
type NotifyShopUpdate struct {
ShopInfo *ShopInfo `protobuf:"bytes,1,opt,name=shop_info,json=shopInfo" json:"shop_info,omitempty"`
}
func (*NotifyShopUpdate) Descriptor ¶
func (*NotifyShopUpdate) Descriptor() ([]byte, []int)
func (*NotifyShopUpdate) GetShopInfo ¶
func (m *NotifyShopUpdate) GetShopInfo() *ShopInfo
func (*NotifyShopUpdate) ProtoMessage ¶
func (*NotifyShopUpdate) ProtoMessage()
func (*NotifyShopUpdate) Reset ¶
func (m *NotifyShopUpdate) Reset()
func (*NotifyShopUpdate) String ¶
func (m *NotifyShopUpdate) String() string
type NotifyVipLevelChange ¶
type NotifyVipLevelChange struct { GiftLimit uint32 `protobuf:"varint,1,opt,name=gift_limit,json=giftLimit" json:"gift_limit,omitempty"` FriendMaxCount uint32 `protobuf:"varint,2,opt,name=friend_max_count,json=friendMaxCount" json:"friend_max_count,omitempty"` ZhpFreeRefreshLimit uint32 `protobuf:"varint,3,opt,name=zhp_free_refresh_limit,json=zhpFreeRefreshLimit" json:"zhp_free_refresh_limit,omitempty"` ZhpCostRefreshLimit uint32 `protobuf:"varint,4,opt,name=zhp_cost_refresh_limit,json=zhpCostRefreshLimit" json:"zhp_cost_refresh_limit,omitempty"` BuddyBonus float32 `protobuf:"fixed32,5,opt,name=buddy_bonus,json=buddyBonus" json:"buddy_bonus,omitempty"` RecordCollectLimit uint32 `protobuf:"varint,6,opt,name=record_collect_limit,json=recordCollectLimit" json:"record_collect_limit,omitempty"` }
func (*NotifyVipLevelChange) Descriptor ¶
func (*NotifyVipLevelChange) Descriptor() ([]byte, []int)
func (*NotifyVipLevelChange) GetBuddyBonus ¶
func (m *NotifyVipLevelChange) GetBuddyBonus() float32
func (*NotifyVipLevelChange) GetFriendMaxCount ¶
func (m *NotifyVipLevelChange) GetFriendMaxCount() uint32
func (*NotifyVipLevelChange) GetGiftLimit ¶
func (m *NotifyVipLevelChange) GetGiftLimit() uint32
func (*NotifyVipLevelChange) GetRecordCollectLimit ¶
func (m *NotifyVipLevelChange) GetRecordCollectLimit() uint32
func (*NotifyVipLevelChange) GetZhpCostRefreshLimit ¶
func (m *NotifyVipLevelChange) GetZhpCostRefreshLimit() uint32
func (*NotifyVipLevelChange) GetZhpFreeRefreshLimit ¶
func (m *NotifyVipLevelChange) GetZhpFreeRefreshLimit() uint32
func (*NotifyVipLevelChange) ProtoMessage ¶
func (*NotifyVipLevelChange) ProtoMessage()
func (*NotifyVipLevelChange) Reset ¶
func (m *NotifyVipLevelChange) Reset()
func (*NotifyVipLevelChange) String ¶
func (m *NotifyVipLevelChange) String() string
type OpenResult ¶
type OpenResult struct { Reward *RewardSlot `protobuf:"bytes,1,opt,name=reward" json:"reward,omitempty"` Replace *RewardSlot `protobuf:"bytes,2,opt,name=replace" json:"replace,omitempty"` }
func (*OpenResult) Descriptor ¶
func (*OpenResult) Descriptor() ([]byte, []int)
func (*OpenResult) GetReplace ¶
func (m *OpenResult) GetReplace() *RewardSlot
func (*OpenResult) GetReward ¶
func (m *OpenResult) GetReward() *RewardSlot
func (*OpenResult) ProtoMessage ¶
func (*OpenResult) ProtoMessage()
func (*OpenResult) Reset ¶
func (m *OpenResult) Reset()
func (*OpenResult) String ¶
func (m *OpenResult) String() string
type OptionalOperation ¶
type OptionalOperation struct { Type uint32 `protobuf:"varint,1,opt,name=type" json:"type,omitempty"` Combination []string `protobuf:"bytes,2,rep,name=combination" json:"combination,omitempty"` }
func (*OptionalOperation) Descriptor ¶
func (*OptionalOperation) Descriptor() ([]byte, []int)
func (*OptionalOperation) GetCombination ¶
func (m *OptionalOperation) GetCombination() []string
func (*OptionalOperation) GetType ¶
func (m *OptionalOperation) GetType() uint32
func (*OptionalOperation) ProtoMessage ¶
func (*OptionalOperation) ProtoMessage()
func (*OptionalOperation) Reset ¶
func (m *OptionalOperation) Reset()
func (*OptionalOperation) String ¶
func (m *OptionalOperation) String() string
type OptionalOperationList ¶
type OptionalOperationList struct { Seat uint32 `protobuf:"varint,1,opt,name=seat" json:"seat,omitempty"` OperationList []*OptionalOperation `protobuf:"bytes,2,rep,name=operation_list,json=operationList" json:"operation_list,omitempty"` TimeAdd uint32 `protobuf:"varint,4,opt,name=time_add,json=timeAdd" json:"time_add,omitempty"` TimeFixed uint32 `protobuf:"varint,5,opt,name=time_fixed,json=timeFixed" json:"time_fixed,omitempty"` }
func (*OptionalOperationList) Descriptor ¶
func (*OptionalOperationList) Descriptor() ([]byte, []int)
func (*OptionalOperationList) GetOperationList ¶
func (m *OptionalOperationList) GetOperationList() []*OptionalOperation
func (*OptionalOperationList) GetSeat ¶
func (m *OptionalOperationList) GetSeat() uint32
func (*OptionalOperationList) GetTimeAdd ¶
func (m *OptionalOperationList) GetTimeAdd() uint32
func (*OptionalOperationList) GetTimeFixed ¶
func (m *OptionalOperationList) GetTimeFixed() uint32
func (*OptionalOperationList) ProtoMessage ¶
func (*OptionalOperationList) ProtoMessage()
func (*OptionalOperationList) Reset ¶
func (m *OptionalOperationList) Reset()
func (*OptionalOperationList) String ¶
func (m *OptionalOperationList) String() string
type PaymentSetting ¶
type PaymentSetting struct { OpenPayment uint32 `protobuf:"varint,1,opt,name=open_payment,json=openPayment" json:"open_payment,omitempty"` PaymentInfoShowType uint32 `protobuf:"varint,2,opt,name=payment_info_show_type,json=paymentInfoShowType" json:"payment_info_show_type,omitempty"` PaymentInfo string `protobuf:"bytes,3,opt,name=payment_info,json=paymentInfo" json:"payment_info,omitempty"` Wechat *PaymentSetting_WechatData `protobuf:"bytes,4,opt,name=wechat" json:"wechat,omitempty"` Alipay *PaymentSetting_AlipayData `protobuf:"bytes,5,opt,name=alipay" json:"alipay,omitempty"` }
func (*PaymentSetting) Descriptor ¶
func (*PaymentSetting) Descriptor() ([]byte, []int)
func (*PaymentSetting) GetAlipay ¶
func (m *PaymentSetting) GetAlipay() *PaymentSetting_AlipayData
func (*PaymentSetting) GetOpenPayment ¶
func (m *PaymentSetting) GetOpenPayment() uint32
func (*PaymentSetting) GetPaymentInfo ¶
func (m *PaymentSetting) GetPaymentInfo() string
func (*PaymentSetting) GetPaymentInfoShowType ¶
func (m *PaymentSetting) GetPaymentInfoShowType() uint32
func (*PaymentSetting) GetWechat ¶
func (m *PaymentSetting) GetWechat() *PaymentSetting_WechatData
func (*PaymentSetting) ProtoMessage ¶
func (*PaymentSetting) ProtoMessage()
func (*PaymentSetting) Reset ¶
func (m *PaymentSetting) Reset()
func (*PaymentSetting) String ¶
func (m *PaymentSetting) String() string
type PaymentSetting_AlipayData ¶
type PaymentSetting_AlipayData struct { DisableCreate bool `protobuf:"varint,1,opt,name=disable_create,json=disableCreate" json:"disable_create,omitempty"` PaymentSourcePlatform uint32 `protobuf:"varint,2,opt,name=payment_source_platform,json=paymentSourcePlatform" json:"payment_source_platform,omitempty"` }
func (*PaymentSetting_AlipayData) Descriptor ¶
func (*PaymentSetting_AlipayData) Descriptor() ([]byte, []int)
func (*PaymentSetting_AlipayData) GetDisableCreate ¶
func (m *PaymentSetting_AlipayData) GetDisableCreate() bool
func (*PaymentSetting_AlipayData) GetPaymentSourcePlatform ¶
func (m *PaymentSetting_AlipayData) GetPaymentSourcePlatform() uint32
func (*PaymentSetting_AlipayData) ProtoMessage ¶
func (*PaymentSetting_AlipayData) ProtoMessage()
func (*PaymentSetting_AlipayData) Reset ¶
func (m *PaymentSetting_AlipayData) Reset()
func (*PaymentSetting_AlipayData) String ¶
func (m *PaymentSetting_AlipayData) String() string
type PaymentSetting_WechatData ¶
type PaymentSetting_WechatData struct { DisableCreate bool `protobuf:"varint,1,opt,name=disable_create,json=disableCreate" json:"disable_create,omitempty"` PaymentSourcePlatform uint32 `protobuf:"varint,2,opt,name=payment_source_platform,json=paymentSourcePlatform" json:"payment_source_platform,omitempty"` EnableCredit bool `protobuf:"varint,3,opt,name=enable_credit,json=enableCredit" json:"enable_credit,omitempty"` }
func (*PaymentSetting_WechatData) Descriptor ¶
func (*PaymentSetting_WechatData) Descriptor() ([]byte, []int)
func (*PaymentSetting_WechatData) GetDisableCreate ¶
func (m *PaymentSetting_WechatData) GetDisableCreate() bool
func (*PaymentSetting_WechatData) GetEnableCredit ¶
func (m *PaymentSetting_WechatData) GetEnableCredit() bool
func (*PaymentSetting_WechatData) GetPaymentSourcePlatform ¶
func (m *PaymentSetting_WechatData) GetPaymentSourcePlatform() uint32
func (*PaymentSetting_WechatData) ProtoMessage ¶
func (*PaymentSetting_WechatData) ProtoMessage()
func (*PaymentSetting_WechatData) Reset ¶
func (m *PaymentSetting_WechatData) Reset()
func (*PaymentSetting_WechatData) String ¶
func (m *PaymentSetting_WechatData) String() string
type PlayerBaseView ¶
type PlayerBaseView struct { AccountId uint32 `protobuf:"varint,1,opt,name=account_id,json=accountId" json:"account_id,omitempty"` AvatarId uint32 `protobuf:"varint,2,opt,name=avatar_id,json=avatarId" json:"avatar_id,omitempty"` Title uint32 `protobuf:"varint,3,opt,name=title" json:"title,omitempty"` Nickname string `protobuf:"bytes,4,opt,name=nickname" json:"nickname,omitempty"` Level *AccountLevel `protobuf:"bytes,5,opt,name=level" json:"level,omitempty"` Level3 *AccountLevel `protobuf:"bytes,6,opt,name=level3" json:"level3,omitempty"` AvatarFrame uint32 `protobuf:"varint,7,opt,name=avatar_frame,json=avatarFrame" json:"avatar_frame,omitempty"` }
func (*PlayerBaseView) Descriptor ¶
func (*PlayerBaseView) Descriptor() ([]byte, []int)
func (*PlayerBaseView) GetAccountId ¶
func (m *PlayerBaseView) GetAccountId() uint32
func (*PlayerBaseView) GetAvatarFrame ¶
func (m *PlayerBaseView) GetAvatarFrame() uint32
func (*PlayerBaseView) GetAvatarId ¶
func (m *PlayerBaseView) GetAvatarId() uint32
func (*PlayerBaseView) GetLevel ¶
func (m *PlayerBaseView) GetLevel() *AccountLevel
func (*PlayerBaseView) GetLevel3 ¶
func (m *PlayerBaseView) GetLevel3() *AccountLevel
func (*PlayerBaseView) GetNickname ¶
func (m *PlayerBaseView) GetNickname() string
func (*PlayerBaseView) GetTitle ¶
func (m *PlayerBaseView) GetTitle() uint32
func (*PlayerBaseView) ProtoMessage ¶
func (*PlayerBaseView) ProtoMessage()
func (*PlayerBaseView) Reset ¶
func (m *PlayerBaseView) Reset()
func (*PlayerBaseView) String ¶
func (m *PlayerBaseView) String() string
type PlayerGameView ¶
type PlayerGameView struct { AccountId uint32 `protobuf:"varint,1,opt,name=account_id,json=accountId" json:"account_id,omitempty"` AvatarId uint32 `protobuf:"varint,2,opt,name=avatar_id,json=avatarId" json:"avatar_id,omitempty"` Title uint32 `protobuf:"varint,3,opt,name=title" json:"title,omitempty"` Nickname string `protobuf:"bytes,4,opt,name=nickname" json:"nickname,omitempty"` Level *AccountLevel `protobuf:"bytes,5,opt,name=level" json:"level,omitempty"` Character *Character `protobuf:"bytes,6,opt,name=character" json:"character,omitempty"` Level3 *AccountLevel `protobuf:"bytes,7,opt,name=level3" json:"level3,omitempty"` AvatarFrame uint32 `protobuf:"varint,8,opt,name=avatar_frame,json=avatarFrame" json:"avatar_frame,omitempty"` }
func (*PlayerGameView) Descriptor ¶
func (*PlayerGameView) Descriptor() ([]byte, []int)
func (*PlayerGameView) GetAccountId ¶
func (m *PlayerGameView) GetAccountId() uint32
func (*PlayerGameView) GetAvatarFrame ¶
func (m *PlayerGameView) GetAvatarFrame() uint32
func (*PlayerGameView) GetAvatarId ¶
func (m *PlayerGameView) GetAvatarId() uint32
func (*PlayerGameView) GetCharacter ¶
func (m *PlayerGameView) GetCharacter() *Character
func (*PlayerGameView) GetLevel ¶
func (m *PlayerGameView) GetLevel() *AccountLevel
func (*PlayerGameView) GetLevel3 ¶
func (m *PlayerGameView) GetLevel3() *AccountLevel
func (*PlayerGameView) GetNickname ¶
func (m *PlayerGameView) GetNickname() string
func (*PlayerGameView) GetTitle ¶
func (m *PlayerGameView) GetTitle() uint32
func (*PlayerGameView) ProtoMessage ¶
func (*PlayerGameView) ProtoMessage()
func (*PlayerGameView) Reset ¶
func (m *PlayerGameView) Reset()
func (*PlayerGameView) String ¶
func (m *PlayerGameView) String() string
type RecordAnGangAddGang ¶
type RecordAnGangAddGang struct { Seat uint32 `protobuf:"varint,1,opt,name=seat" json:"seat,omitempty"` Type uint32 `protobuf:"varint,2,opt,name=type" json:"type,omitempty"` Tiles string `protobuf:"bytes,3,opt,name=tiles" json:"tiles,omitempty"` Doras []string `protobuf:"bytes,6,rep,name=doras" json:"doras,omitempty"` Operations []*OptionalOperationList `protobuf:"bytes,7,rep,name=operations" json:"operations,omitempty"` }
func (*RecordAnGangAddGang) Descriptor ¶
func (*RecordAnGangAddGang) Descriptor() ([]byte, []int)
func (*RecordAnGangAddGang) GetDoras ¶
func (m *RecordAnGangAddGang) GetDoras() []string
func (*RecordAnGangAddGang) GetOperations ¶
func (m *RecordAnGangAddGang) GetOperations() []*OptionalOperationList
func (*RecordAnGangAddGang) GetSeat ¶
func (m *RecordAnGangAddGang) GetSeat() uint32
func (*RecordAnGangAddGang) GetTiles ¶
func (m *RecordAnGangAddGang) GetTiles() string
func (*RecordAnGangAddGang) GetType ¶
func (m *RecordAnGangAddGang) GetType() uint32
func (*RecordAnGangAddGang) ProtoMessage ¶
func (*RecordAnGangAddGang) ProtoMessage()
func (*RecordAnGangAddGang) Reset ¶
func (m *RecordAnGangAddGang) Reset()
func (*RecordAnGangAddGang) String ¶
func (m *RecordAnGangAddGang) String() string
type RecordBaBei ¶
type RecordBaBei struct { Seat uint32 `protobuf:"varint,1,opt,name=seat" json:"seat,omitempty"` Doras []string `protobuf:"bytes,6,rep,name=doras" json:"doras,omitempty"` Operations []*OptionalOperationList `protobuf:"bytes,7,rep,name=operations" json:"operations,omitempty"` Moqie bool `protobuf:"varint,8,opt,name=moqie" json:"moqie,omitempty"` }
func (*RecordBaBei) Descriptor ¶
func (*RecordBaBei) Descriptor() ([]byte, []int)
func (*RecordBaBei) GetDoras ¶
func (m *RecordBaBei) GetDoras() []string
func (*RecordBaBei) GetMoqie ¶
func (m *RecordBaBei) GetMoqie() bool
func (*RecordBaBei) GetOperations ¶
func (m *RecordBaBei) GetOperations() []*OptionalOperationList
func (*RecordBaBei) GetSeat ¶
func (m *RecordBaBei) GetSeat() uint32
func (*RecordBaBei) ProtoMessage ¶
func (*RecordBaBei) ProtoMessage()
func (*RecordBaBei) Reset ¶
func (m *RecordBaBei) Reset()
func (*RecordBaBei) String ¶
func (m *RecordBaBei) String() string
type RecordChiPengGang ¶
type RecordChiPengGang struct { Seat uint32 `protobuf:"varint,1,opt,name=seat" json:"seat,omitempty"` Type uint32 `protobuf:"varint,2,opt,name=type" json:"type,omitempty"` Tiles []string `protobuf:"bytes,3,rep,name=tiles" json:"tiles,omitempty"` Froms []uint32 `protobuf:"varint,4,rep,packed,name=froms" json:"froms,omitempty"` Liqi *LiQiSuccess `protobuf:"bytes,5,opt,name=liqi" json:"liqi,omitempty"` Zhenting []bool `protobuf:"varint,7,rep,packed,name=zhenting" json:"zhenting,omitempty"` Operation *OptionalOperationList `protobuf:"bytes,8,opt,name=operation" json:"operation,omitempty"` }
func (*RecordChiPengGang) Descriptor ¶
func (*RecordChiPengGang) Descriptor() ([]byte, []int)
func (*RecordChiPengGang) GetFroms ¶
func (m *RecordChiPengGang) GetFroms() []uint32
func (*RecordChiPengGang) GetLiqi ¶
func (m *RecordChiPengGang) GetLiqi() *LiQiSuccess
func (*RecordChiPengGang) GetOperation ¶
func (m *RecordChiPengGang) GetOperation() *OptionalOperationList
func (*RecordChiPengGang) GetSeat ¶
func (m *RecordChiPengGang) GetSeat() uint32
func (*RecordChiPengGang) GetTiles ¶
func (m *RecordChiPengGang) GetTiles() []string
func (*RecordChiPengGang) GetType ¶
func (m *RecordChiPengGang) GetType() uint32
func (*RecordChiPengGang) GetZhenting ¶
func (m *RecordChiPengGang) GetZhenting() []bool
func (*RecordChiPengGang) ProtoMessage ¶
func (*RecordChiPengGang) ProtoMessage()
func (*RecordChiPengGang) Reset ¶
func (m *RecordChiPengGang) Reset()
func (*RecordChiPengGang) String ¶
func (m *RecordChiPengGang) String() string
type RecordCollectedData ¶
type RecordCollectedData struct { Uuid string `protobuf:"bytes,1,opt,name=uuid" json:"uuid,omitempty"` Remarks string `protobuf:"bytes,2,opt,name=remarks" json:"remarks,omitempty"` StartTime uint32 `protobuf:"varint,3,opt,name=start_time,json=startTime" json:"start_time,omitempty"` EndTime uint32 `protobuf:"varint,4,opt,name=end_time,json=endTime" json:"end_time,omitempty"` }
func (*RecordCollectedData) Descriptor ¶
func (*RecordCollectedData) Descriptor() ([]byte, []int)
func (*RecordCollectedData) GetEndTime ¶
func (m *RecordCollectedData) GetEndTime() uint32
func (*RecordCollectedData) GetRemarks ¶
func (m *RecordCollectedData) GetRemarks() string
func (*RecordCollectedData) GetStartTime ¶
func (m *RecordCollectedData) GetStartTime() uint32
func (*RecordCollectedData) GetUuid ¶
func (m *RecordCollectedData) GetUuid() string
func (*RecordCollectedData) ProtoMessage ¶
func (*RecordCollectedData) ProtoMessage()
func (*RecordCollectedData) Reset ¶
func (m *RecordCollectedData) Reset()
func (*RecordCollectedData) String ¶
func (m *RecordCollectedData) String() string
type RecordDealTile ¶
type RecordDealTile struct { Seat uint32 `protobuf:"varint,1,opt,name=seat" json:"seat,omitempty"` Tile string `protobuf:"bytes,2,opt,name=tile" json:"tile,omitempty"` LeftTileCount uint32 `protobuf:"varint,3,opt,name=left_tile_count,json=leftTileCount" json:"left_tile_count,omitempty"` Liqi *LiQiSuccess `protobuf:"bytes,5,opt,name=liqi" json:"liqi,omitempty"` Doras []string `protobuf:"bytes,6,rep,name=doras" json:"doras,omitempty"` Zhenting []bool `protobuf:"varint,7,rep,packed,name=zhenting" json:"zhenting,omitempty"` Operation *OptionalOperationList `protobuf:"bytes,8,opt,name=operation" json:"operation,omitempty"` }
func (*RecordDealTile) Descriptor ¶
func (*RecordDealTile) Descriptor() ([]byte, []int)
func (*RecordDealTile) GetDoras ¶
func (m *RecordDealTile) GetDoras() []string
func (*RecordDealTile) GetLeftTileCount ¶
func (m *RecordDealTile) GetLeftTileCount() uint32
func (*RecordDealTile) GetLiqi ¶
func (m *RecordDealTile) GetLiqi() *LiQiSuccess
func (*RecordDealTile) GetOperation ¶
func (m *RecordDealTile) GetOperation() *OptionalOperationList
func (*RecordDealTile) GetSeat ¶
func (m *RecordDealTile) GetSeat() uint32
func (*RecordDealTile) GetTile ¶
func (m *RecordDealTile) GetTile() string
func (*RecordDealTile) GetZhenting ¶
func (m *RecordDealTile) GetZhenting() []bool
func (*RecordDealTile) ProtoMessage ¶
func (*RecordDealTile) ProtoMessage()
func (*RecordDealTile) Reset ¶
func (m *RecordDealTile) Reset()
func (*RecordDealTile) String ¶
func (m *RecordDealTile) String() string
type RecordDiscardTile ¶
type RecordDiscardTile struct { Seat uint32 `protobuf:"varint,1,opt,name=seat" json:"seat,omitempty"` Tile string `protobuf:"bytes,2,opt,name=tile" json:"tile,omitempty"` IsLiqi bool `protobuf:"varint,3,opt,name=is_liqi,json=isLiqi" json:"is_liqi,omitempty"` Moqie bool `protobuf:"varint,5,opt,name=moqie" json:"moqie,omitempty"` Zhenting []bool `protobuf:"varint,6,rep,packed,name=zhenting" json:"zhenting,omitempty"` Tingpais []*TingPaiInfo `protobuf:"bytes,7,rep,name=tingpais" json:"tingpais,omitempty"` Doras []string `protobuf:"bytes,8,rep,name=doras" json:"doras,omitempty"` IsWliqi bool `protobuf:"varint,9,opt,name=is_wliqi,json=isWliqi" json:"is_wliqi,omitempty"` Operations []*OptionalOperationList `protobuf:"bytes,10,rep,name=operations" json:"operations,omitempty"` }
func (*RecordDiscardTile) Descriptor ¶
func (*RecordDiscardTile) Descriptor() ([]byte, []int)
func (*RecordDiscardTile) GetDoras ¶
func (m *RecordDiscardTile) GetDoras() []string
func (*RecordDiscardTile) GetIsLiqi ¶
func (m *RecordDiscardTile) GetIsLiqi() bool
func (*RecordDiscardTile) GetIsWliqi ¶
func (m *RecordDiscardTile) GetIsWliqi() bool
func (*RecordDiscardTile) GetMoqie ¶
func (m *RecordDiscardTile) GetMoqie() bool
func (*RecordDiscardTile) GetOperations ¶
func (m *RecordDiscardTile) GetOperations() []*OptionalOperationList
func (*RecordDiscardTile) GetSeat ¶
func (m *RecordDiscardTile) GetSeat() uint32
func (*RecordDiscardTile) GetTile ¶
func (m *RecordDiscardTile) GetTile() string
func (*RecordDiscardTile) GetTingpais ¶
func (m *RecordDiscardTile) GetTingpais() []*TingPaiInfo
func (*RecordDiscardTile) GetZhenting ¶
func (m *RecordDiscardTile) GetZhenting() []bool
func (*RecordDiscardTile) ProtoMessage ¶
func (*RecordDiscardTile) ProtoMessage()
func (*RecordDiscardTile) Reset ¶
func (m *RecordDiscardTile) Reset()
func (*RecordDiscardTile) String ¶
func (m *RecordDiscardTile) String() string
type RecordGame ¶
type RecordGame struct { Uuid string `protobuf:"bytes,1,opt,name=uuid" json:"uuid,omitempty"` StartTime uint32 `protobuf:"varint,2,opt,name=start_time,json=startTime" json:"start_time,omitempty"` EndTime uint32 `protobuf:"varint,3,opt,name=end_time,json=endTime" json:"end_time,omitempty"` Config *GameConfig `protobuf:"bytes,5,opt,name=config" json:"config,omitempty"` Accounts []*RecordGame_AccountInfo `protobuf:"bytes,11,rep,name=accounts" json:"accounts,omitempty"` Result *GameEndResult `protobuf:"bytes,12,opt,name=result" json:"result,omitempty"` }
func (*RecordGame) Descriptor ¶
func (*RecordGame) Descriptor() ([]byte, []int)
func (*RecordGame) GetAccounts ¶
func (m *RecordGame) GetAccounts() []*RecordGame_AccountInfo
func (*RecordGame) GetConfig ¶
func (m *RecordGame) GetConfig() *GameConfig
func (*RecordGame) GetEndTime ¶
func (m *RecordGame) GetEndTime() uint32
func (*RecordGame) GetResult ¶
func (m *RecordGame) GetResult() *GameEndResult
func (*RecordGame) GetStartTime ¶
func (m *RecordGame) GetStartTime() uint32
func (*RecordGame) GetUuid ¶
func (m *RecordGame) GetUuid() string
func (*RecordGame) ProtoMessage ¶
func (*RecordGame) ProtoMessage()
func (*RecordGame) Reset ¶
func (m *RecordGame) Reset()
func (*RecordGame) String ¶
func (m *RecordGame) String() string
type RecordGame_AccountInfo ¶
type RecordGame_AccountInfo struct { AccountId uint32 `protobuf:"varint,1,opt,name=account_id,json=accountId" json:"account_id,omitempty"` Seat uint32 `protobuf:"varint,2,opt,name=seat" json:"seat,omitempty"` Nickname string `protobuf:"bytes,3,opt,name=nickname" json:"nickname,omitempty"` AvatarId uint32 `protobuf:"varint,4,opt,name=avatar_id,json=avatarId" json:"avatar_id,omitempty"` Character *Character `protobuf:"bytes,5,opt,name=character" json:"character,omitempty"` Title uint32 `protobuf:"varint,6,opt,name=title" json:"title,omitempty"` Level *AccountLevel `protobuf:"bytes,7,opt,name=level" json:"level,omitempty"` Level3 *AccountLevel `protobuf:"bytes,8,opt,name=level3" json:"level3,omitempty"` AvatarFrame uint32 `protobuf:"varint,9,opt,name=avatar_frame,json=avatarFrame" json:"avatar_frame,omitempty"` }
func (*RecordGame_AccountInfo) Descriptor ¶
func (*RecordGame_AccountInfo) Descriptor() ([]byte, []int)
func (*RecordGame_AccountInfo) GetAccountId ¶
func (m *RecordGame_AccountInfo) GetAccountId() uint32
func (*RecordGame_AccountInfo) GetAvatarFrame ¶
func (m *RecordGame_AccountInfo) GetAvatarFrame() uint32
func (*RecordGame_AccountInfo) GetAvatarId ¶
func (m *RecordGame_AccountInfo) GetAvatarId() uint32
func (*RecordGame_AccountInfo) GetCharacter ¶
func (m *RecordGame_AccountInfo) GetCharacter() *Character
func (*RecordGame_AccountInfo) GetLevel ¶
func (m *RecordGame_AccountInfo) GetLevel() *AccountLevel
func (*RecordGame_AccountInfo) GetLevel3 ¶
func (m *RecordGame_AccountInfo) GetLevel3() *AccountLevel
func (*RecordGame_AccountInfo) GetNickname ¶
func (m *RecordGame_AccountInfo) GetNickname() string
func (*RecordGame_AccountInfo) GetSeat ¶
func (m *RecordGame_AccountInfo) GetSeat() uint32
func (*RecordGame_AccountInfo) GetTitle ¶
func (m *RecordGame_AccountInfo) GetTitle() uint32
func (*RecordGame_AccountInfo) ProtoMessage ¶
func (*RecordGame_AccountInfo) ProtoMessage()
func (*RecordGame_AccountInfo) Reset ¶
func (m *RecordGame_AccountInfo) Reset()
func (*RecordGame_AccountInfo) String ¶
func (m *RecordGame_AccountInfo) String() string
type RecordHule ¶
type RecordHule struct { Hules []*HuleInfo `protobuf:"bytes,1,rep,name=hules" json:"hules,omitempty"` OldScores []int32 `protobuf:"varint,2,rep,packed,name=old_scores,json=oldScores" json:"old_scores,omitempty"` DeltaScores []int32 `protobuf:"varint,3,rep,packed,name=delta_scores,json=deltaScores" json:"delta_scores,omitempty"` WaitTimeout uint32 `protobuf:"varint,4,opt,name=wait_timeout,json=waitTimeout" json:"wait_timeout,omitempty"` Scores []int32 `protobuf:"varint,5,rep,packed,name=scores" json:"scores,omitempty"` Gameend *GameEnd `protobuf:"bytes,6,opt,name=gameend" json:"gameend,omitempty"` Doras []string `protobuf:"bytes,7,rep,name=doras" json:"doras,omitempty"` }
func (*RecordHule) Descriptor ¶
func (*RecordHule) Descriptor() ([]byte, []int)
func (*RecordHule) GetDeltaScores ¶
func (m *RecordHule) GetDeltaScores() []int32
func (*RecordHule) GetDoras ¶
func (m *RecordHule) GetDoras() []string
func (*RecordHule) GetGameend ¶
func (m *RecordHule) GetGameend() *GameEnd
func (*RecordHule) GetHules ¶
func (m *RecordHule) GetHules() []*HuleInfo
func (*RecordHule) GetOldScores ¶
func (m *RecordHule) GetOldScores() []int32
func (*RecordHule) GetScores ¶
func (m *RecordHule) GetScores() []int32
func (*RecordHule) GetWaitTimeout ¶
func (m *RecordHule) GetWaitTimeout() uint32
func (*RecordHule) ProtoMessage ¶
func (*RecordHule) ProtoMessage()
func (*RecordHule) Reset ¶
func (m *RecordHule) Reset()
func (*RecordHule) String ¶
func (m *RecordHule) String() string
type RecordLiuJu ¶
type RecordLiuJu struct { Type uint32 `protobuf:"varint,1,opt,name=type" json:"type,omitempty"` Gameend *GameEnd `protobuf:"bytes,2,opt,name=gameend" json:"gameend,omitempty"` Seat uint32 `protobuf:"varint,3,opt,name=seat" json:"seat,omitempty"` Tiles []string `protobuf:"bytes,4,rep,name=tiles" json:"tiles,omitempty"` Liqi *LiQiSuccess `protobuf:"bytes,5,opt,name=liqi" json:"liqi,omitempty"` Allplayertiles []string `protobuf:"bytes,6,rep,name=allplayertiles" json:"allplayertiles,omitempty"` }
func (*RecordLiuJu) Descriptor ¶
func (*RecordLiuJu) Descriptor() ([]byte, []int)
func (*RecordLiuJu) GetAllplayertiles ¶
func (m *RecordLiuJu) GetAllplayertiles() []string
func (*RecordLiuJu) GetGameend ¶
func (m *RecordLiuJu) GetGameend() *GameEnd
func (*RecordLiuJu) GetLiqi ¶
func (m *RecordLiuJu) GetLiqi() *LiQiSuccess
func (*RecordLiuJu) GetSeat ¶
func (m *RecordLiuJu) GetSeat() uint32
func (*RecordLiuJu) GetTiles ¶
func (m *RecordLiuJu) GetTiles() []string
func (*RecordLiuJu) GetType ¶
func (m *RecordLiuJu) GetType() uint32
func (*RecordLiuJu) ProtoMessage ¶
func (*RecordLiuJu) ProtoMessage()
func (*RecordLiuJu) Reset ¶
func (m *RecordLiuJu) Reset()
func (*RecordLiuJu) String ¶
func (m *RecordLiuJu) String() string
type RecordNewRound ¶
type RecordNewRound struct { Chang uint32 `protobuf:"varint,1,opt,name=chang" json:"chang,omitempty"` Ju uint32 `protobuf:"varint,2,opt,name=ju" json:"ju,omitempty"` Ben uint32 `protobuf:"varint,3,opt,name=ben" json:"ben,omitempty"` Dora string `protobuf:"bytes,4,opt,name=dora" json:"dora,omitempty"` Scores []int32 `protobuf:"varint,5,rep,packed,name=scores" json:"scores,omitempty"` Liqibang uint32 `protobuf:"varint,6,opt,name=liqibang" json:"liqibang,omitempty"` Tiles0 []string `protobuf:"bytes,7,rep,name=tiles0" json:"tiles0,omitempty"` Tiles1 []string `protobuf:"bytes,8,rep,name=tiles1" json:"tiles1,omitempty"` Tiles2 []string `protobuf:"bytes,9,rep,name=tiles2" json:"tiles2,omitempty"` Tiles3 []string `protobuf:"bytes,10,rep,name=tiles3" json:"tiles3,omitempty"` Tingpai []*RecordNewRound_TingPai `protobuf:"bytes,11,rep,name=tingpai" json:"tingpai,omitempty"` Operation *OptionalOperationList `protobuf:"bytes,12,opt,name=operation" json:"operation,omitempty"` Md5 string `protobuf:"bytes,13,opt,name=md5" json:"md5,omitempty"` Paishan string `protobuf:"bytes,14,opt,name=paishan" json:"paishan,omitempty"` LeftTileCount uint32 `protobuf:"varint,15,opt,name=left_tile_count,json=leftTileCount" json:"left_tile_count,omitempty"` Doras []string `protobuf:"bytes,16,rep,name=doras" json:"doras,omitempty"` }
func (*RecordNewRound) Descriptor ¶
func (*RecordNewRound) Descriptor() ([]byte, []int)
func (*RecordNewRound) GetBen ¶
func (m *RecordNewRound) GetBen() uint32
func (*RecordNewRound) GetChang ¶
func (m *RecordNewRound) GetChang() uint32
func (*RecordNewRound) GetDora ¶
func (m *RecordNewRound) GetDora() string
func (*RecordNewRound) GetDoras ¶
func (m *RecordNewRound) GetDoras() []string
func (*RecordNewRound) GetJu ¶
func (m *RecordNewRound) GetJu() uint32
func (*RecordNewRound) GetLeftTileCount ¶
func (m *RecordNewRound) GetLeftTileCount() uint32
func (*RecordNewRound) GetLiqibang ¶
func (m *RecordNewRound) GetLiqibang() uint32
func (*RecordNewRound) GetMd5 ¶
func (m *RecordNewRound) GetMd5() string
func (*RecordNewRound) GetOperation ¶
func (m *RecordNewRound) GetOperation() *OptionalOperationList
func (*RecordNewRound) GetPaishan ¶
func (m *RecordNewRound) GetPaishan() string
func (*RecordNewRound) GetScores ¶
func (m *RecordNewRound) GetScores() []int32
func (*RecordNewRound) GetTiles0 ¶
func (m *RecordNewRound) GetTiles0() []string
func (*RecordNewRound) GetTiles1 ¶
func (m *RecordNewRound) GetTiles1() []string
func (*RecordNewRound) GetTiles2 ¶
func (m *RecordNewRound) GetTiles2() []string
func (*RecordNewRound) GetTiles3 ¶
func (m *RecordNewRound) GetTiles3() []string
func (*RecordNewRound) GetTingpai ¶
func (m *RecordNewRound) GetTingpai() []*RecordNewRound_TingPai
func (*RecordNewRound) ProtoMessage ¶
func (*RecordNewRound) ProtoMessage()
func (*RecordNewRound) Reset ¶
func (m *RecordNewRound) Reset()
func (*RecordNewRound) String ¶
func (m *RecordNewRound) String() string
type RecordNewRound_TingPai ¶
type RecordNewRound_TingPai struct { Seat uint32 `protobuf:"varint,1,opt,name=seat" json:"seat,omitempty"` Tingpais1 []*TingPaiInfo `protobuf:"bytes,2,rep,name=tingpais1" json:"tingpais1,omitempty"` }
func (*RecordNewRound_TingPai) Descriptor ¶
func (*RecordNewRound_TingPai) Descriptor() ([]byte, []int)
func (*RecordNewRound_TingPai) GetSeat ¶
func (m *RecordNewRound_TingPai) GetSeat() uint32
func (*RecordNewRound_TingPai) GetTingpais1 ¶
func (m *RecordNewRound_TingPai) GetTingpais1() []*TingPaiInfo
func (*RecordNewRound_TingPai) ProtoMessage ¶
func (*RecordNewRound_TingPai) ProtoMessage()
func (*RecordNewRound_TingPai) Reset ¶
func (m *RecordNewRound_TingPai) Reset()
func (*RecordNewRound_TingPai) String ¶
func (m *RecordNewRound_TingPai) String() string
type RecordNoTile ¶
type RecordNoTile struct { Liujumanguan bool `protobuf:"varint,1,opt,name=liujumanguan" json:"liujumanguan,omitempty"` Players []*NoTilePlayerInfo `protobuf:"bytes,2,rep,name=players" json:"players,omitempty"` Scores []*NoTileScoreInfo `protobuf:"bytes,3,rep,name=scores" json:"scores,omitempty"` Gameend bool `protobuf:"varint,4,opt,name=gameend" json:"gameend,omitempty"` }
func (*RecordNoTile) Descriptor ¶
func (*RecordNoTile) Descriptor() ([]byte, []int)
func (*RecordNoTile) GetGameend ¶
func (m *RecordNoTile) GetGameend() bool
func (*RecordNoTile) GetLiujumanguan ¶
func (m *RecordNoTile) GetLiujumanguan() bool
func (*RecordNoTile) GetPlayers ¶
func (m *RecordNoTile) GetPlayers() []*NoTilePlayerInfo
func (*RecordNoTile) GetScores ¶
func (m *RecordNoTile) GetScores() []*NoTileScoreInfo
func (*RecordNoTile) ProtoMessage ¶
func (*RecordNoTile) ProtoMessage()
func (*RecordNoTile) Reset ¶
func (m *RecordNoTile) Reset()
func (*RecordNoTile) String ¶
func (m *RecordNoTile) String() string
type ReqAccountInfo ¶
type ReqAccountInfo struct {
AccountId uint32 `protobuf:"varint,1,opt,name=account_id,json=accountId" json:"account_id,omitempty"`
}
func (*ReqAccountInfo) Descriptor ¶
func (*ReqAccountInfo) Descriptor() ([]byte, []int)
func (*ReqAccountInfo) GetAccountId ¶
func (m *ReqAccountInfo) GetAccountId() uint32
func (*ReqAccountInfo) ProtoMessage ¶
func (*ReqAccountInfo) ProtoMessage()
func (*ReqAccountInfo) Reset ¶
func (m *ReqAccountInfo) Reset()
func (*ReqAccountInfo) String ¶
func (m *ReqAccountInfo) String() string
type ReqAccountList ¶
type ReqAccountList struct {
AccountIdList []uint32 `protobuf:"varint,1,rep,packed,name=account_id_list,json=accountIdList" json:"account_id_list,omitempty"`
}
func (*ReqAccountList) Descriptor ¶
func (*ReqAccountList) Descriptor() ([]byte, []int)
func (*ReqAccountList) GetAccountIdList ¶
func (m *ReqAccountList) GetAccountIdList() []uint32
func (*ReqAccountList) ProtoMessage ¶
func (*ReqAccountList) ProtoMessage()
func (*ReqAccountList) Reset ¶
func (m *ReqAccountList) Reset()
func (*ReqAccountList) String ¶
func (m *ReqAccountList) String() string
type ReqAccountStatisticInfo ¶
type ReqAccountStatisticInfo struct {
AccountId uint32 `protobuf:"varint,1,opt,name=account_id,json=accountId" json:"account_id,omitempty"`
}
func (*ReqAccountStatisticInfo) Descriptor ¶
func (*ReqAccountStatisticInfo) Descriptor() ([]byte, []int)
func (*ReqAccountStatisticInfo) GetAccountId ¶
func (m *ReqAccountStatisticInfo) GetAccountId() uint32
func (*ReqAccountStatisticInfo) ProtoMessage ¶
func (*ReqAccountStatisticInfo) ProtoMessage()
func (*ReqAccountStatisticInfo) Reset ¶
func (m *ReqAccountStatisticInfo) Reset()
func (*ReqAccountStatisticInfo) String ¶
func (m *ReqAccountStatisticInfo) String() string
type ReqAddCollectedGameRecord ¶
type ReqAddCollectedGameRecord struct { Uuid string `protobuf:"bytes,1,opt,name=uuid" json:"uuid,omitempty"` Remarks string `protobuf:"bytes,2,opt,name=remarks" json:"remarks,omitempty"` StartTime uint32 `protobuf:"varint,3,opt,name=start_time,json=startTime" json:"start_time,omitempty"` EndTime uint32 `protobuf:"varint,4,opt,name=end_time,json=endTime" json:"end_time,omitempty"` }
func (*ReqAddCollectedGameRecord) Descriptor ¶
func (*ReqAddCollectedGameRecord) Descriptor() ([]byte, []int)
func (*ReqAddCollectedGameRecord) GetEndTime ¶
func (m *ReqAddCollectedGameRecord) GetEndTime() uint32
func (*ReqAddCollectedGameRecord) GetRemarks ¶
func (m *ReqAddCollectedGameRecord) GetRemarks() string
func (*ReqAddCollectedGameRecord) GetStartTime ¶
func (m *ReqAddCollectedGameRecord) GetStartTime() uint32
func (*ReqAddCollectedGameRecord) GetUuid ¶
func (m *ReqAddCollectedGameRecord) GetUuid() string
func (*ReqAddCollectedGameRecord) ProtoMessage ¶
func (*ReqAddCollectedGameRecord) ProtoMessage()
func (*ReqAddCollectedGameRecord) Reset ¶
func (m *ReqAddCollectedGameRecord) Reset()
func (*ReqAddCollectedGameRecord) String ¶
func (m *ReqAddCollectedGameRecord) String() string
type ReqApplyFriend ¶
type ReqApplyFriend struct {
TargetId uint32 `protobuf:"varint,1,opt,name=target_id,json=targetId" json:"target_id,omitempty"`
}
func (*ReqApplyFriend) Descriptor ¶
func (*ReqApplyFriend) Descriptor() ([]byte, []int)
func (*ReqApplyFriend) GetTargetId ¶
func (m *ReqApplyFriend) GetTargetId() uint32
func (*ReqApplyFriend) ProtoMessage ¶
func (*ReqApplyFriend) ProtoMessage()
func (*ReqApplyFriend) Reset ¶
func (m *ReqApplyFriend) Reset()
func (*ReqApplyFriend) String ¶
func (m *ReqApplyFriend) String() string
type ReqAuthGame ¶
type ReqAuthGame struct { AccountId uint32 `protobuf:"varint,1,opt,name=account_id,json=accountId" json:"account_id,omitempty"` Token string `protobuf:"bytes,2,opt,name=token" json:"token,omitempty"` GameUuid string `protobuf:"bytes,3,opt,name=game_uuid,json=gameUuid" json:"game_uuid,omitempty"` }
func (*ReqAuthGame) Descriptor ¶
func (*ReqAuthGame) Descriptor() ([]byte, []int)
func (*ReqAuthGame) GetAccountId ¶
func (m *ReqAuthGame) GetAccountId() uint32
func (*ReqAuthGame) GetGameUuid ¶
func (m *ReqAuthGame) GetGameUuid() string
func (*ReqAuthGame) GetToken ¶
func (m *ReqAuthGame) GetToken() string
func (*ReqAuthGame) ProtoMessage ¶
func (*ReqAuthGame) ProtoMessage()
func (*ReqAuthGame) Reset ¶
func (m *ReqAuthGame) Reset()
func (*ReqAuthGame) String ¶
func (m *ReqAuthGame) String() string
type ReqBindAccount ¶
type ReqBindAccount struct { Account string `protobuf:"bytes,1,opt,name=account" json:"account,omitempty"` Password string `protobuf:"bytes,2,opt,name=password" json:"password,omitempty"` }
func (*ReqBindAccount) Descriptor ¶
func (*ReqBindAccount) Descriptor() ([]byte, []int)
func (*ReqBindAccount) GetAccount ¶
func (m *ReqBindAccount) GetAccount() string
func (*ReqBindAccount) GetPassword ¶
func (m *ReqBindAccount) GetPassword() string
func (*ReqBindAccount) ProtoMessage ¶
func (*ReqBindAccount) ProtoMessage()
func (*ReqBindAccount) Reset ¶
func (m *ReqBindAccount) Reset()
func (*ReqBindAccount) String ¶
func (m *ReqBindAccount) String() string
type ReqBindEmail ¶
type ReqBindEmail struct { Email string `protobuf:"bytes,1,opt,name=email" json:"email,omitempty"` Code string `protobuf:"bytes,2,opt,name=code" json:"code,omitempty"` Password string `protobuf:"bytes,3,opt,name=password" json:"password,omitempty"` }
func (*ReqBindEmail) Descriptor ¶
func (*ReqBindEmail) Descriptor() ([]byte, []int)
func (*ReqBindEmail) GetCode ¶
func (m *ReqBindEmail) GetCode() string
func (*ReqBindEmail) GetEmail ¶
func (m *ReqBindEmail) GetEmail() string
func (*ReqBindEmail) GetPassword ¶
func (m *ReqBindEmail) GetPassword() string
func (*ReqBindEmail) ProtoMessage ¶
func (*ReqBindEmail) ProtoMessage()
func (*ReqBindEmail) Reset ¶
func (m *ReqBindEmail) Reset()
func (*ReqBindEmail) String ¶
func (m *ReqBindEmail) String() string
type ReqBindPhoneNumber ¶
type ReqBindPhoneNumber struct { Code string `protobuf:"bytes,1,opt,name=code" json:"code,omitempty"` Phone string `protobuf:"bytes,2,opt,name=phone" json:"phone,omitempty"` Password string `protobuf:"bytes,3,opt,name=password" json:"password,omitempty"` }
func (*ReqBindPhoneNumber) Descriptor ¶
func (*ReqBindPhoneNumber) Descriptor() ([]byte, []int)
func (*ReqBindPhoneNumber) GetCode ¶
func (m *ReqBindPhoneNumber) GetCode() string
func (*ReqBindPhoneNumber) GetPassword ¶
func (m *ReqBindPhoneNumber) GetPassword() string
func (*ReqBindPhoneNumber) GetPhone ¶
func (m *ReqBindPhoneNumber) GetPhone() string
func (*ReqBindPhoneNumber) ProtoMessage ¶
func (*ReqBindPhoneNumber) ProtoMessage()
func (*ReqBindPhoneNumber) Reset ¶
func (m *ReqBindPhoneNumber) Reset()
func (*ReqBindPhoneNumber) String ¶
func (m *ReqBindPhoneNumber) String() string
type ReqBroadcastInGame ¶
type ReqBroadcastInGame struct { Content string `protobuf:"bytes,1,opt,name=content" json:"content,omitempty"` ExceptSelf bool `protobuf:"varint,2,opt,name=except_self,json=exceptSelf" json:"except_self,omitempty"` }
func (*ReqBroadcastInGame) Descriptor ¶
func (*ReqBroadcastInGame) Descriptor() ([]byte, []int)
func (*ReqBroadcastInGame) GetContent ¶
func (m *ReqBroadcastInGame) GetContent() string
func (*ReqBroadcastInGame) GetExceptSelf ¶
func (m *ReqBroadcastInGame) GetExceptSelf() bool
func (*ReqBroadcastInGame) ProtoMessage ¶
func (*ReqBroadcastInGame) ProtoMessage()
func (*ReqBroadcastInGame) Reset ¶
func (m *ReqBroadcastInGame) Reset()
func (*ReqBroadcastInGame) String ¶
func (m *ReqBroadcastInGame) String() string
type ReqBuyFromChestShop ¶
type ReqBuyFromChestShop struct { GoodsId uint32 `protobuf:"varint,1,opt,name=goods_id,json=goodsId" json:"goods_id,omitempty"` Count uint32 `protobuf:"varint,2,opt,name=count" json:"count,omitempty"` }
func (*ReqBuyFromChestShop) Descriptor ¶
func (*ReqBuyFromChestShop) Descriptor() ([]byte, []int)
func (*ReqBuyFromChestShop) GetCount ¶
func (m *ReqBuyFromChestShop) GetCount() uint32
func (*ReqBuyFromChestShop) GetGoodsId ¶
func (m *ReqBuyFromChestShop) GetGoodsId() uint32
func (*ReqBuyFromChestShop) ProtoMessage ¶
func (*ReqBuyFromChestShop) ProtoMessage()
func (*ReqBuyFromChestShop) Reset ¶
func (m *ReqBuyFromChestShop) Reset()
func (*ReqBuyFromChestShop) String ¶
func (m *ReqBuyFromChestShop) String() string
type ReqBuyFromShop ¶
type ReqBuyFromShop struct { GoodsId uint32 `protobuf:"varint,1,opt,name=goods_id,json=goodsId" json:"goods_id,omitempty"` Count uint32 `protobuf:"varint,2,opt,name=count" json:"count,omitempty"` BillShortCut []*BillShortcut `protobuf:"bytes,3,rep,name=bill_short_cut,json=billShortCut" json:"bill_short_cut,omitempty"` DealPrice uint32 `protobuf:"varint,4,opt,name=deal_price,json=dealPrice" json:"deal_price,omitempty"` }
func (*ReqBuyFromShop) Descriptor ¶
func (*ReqBuyFromShop) Descriptor() ([]byte, []int)
func (*ReqBuyFromShop) GetBillShortCut ¶
func (m *ReqBuyFromShop) GetBillShortCut() []*BillShortcut
func (*ReqBuyFromShop) GetCount ¶
func (m *ReqBuyFromShop) GetCount() uint32
func (*ReqBuyFromShop) GetDealPrice ¶
func (m *ReqBuyFromShop) GetDealPrice() uint32
func (*ReqBuyFromShop) GetGoodsId ¶
func (m *ReqBuyFromShop) GetGoodsId() uint32
func (*ReqBuyFromShop) ProtoMessage ¶
func (*ReqBuyFromShop) ProtoMessage()
func (*ReqBuyFromShop) Reset ¶
func (m *ReqBuyFromShop) Reset()
func (*ReqBuyFromShop) String ¶
func (m *ReqBuyFromShop) String() string
type ReqBuyFromZHP ¶
type ReqBuyFromZHP struct { GoodsId uint32 `protobuf:"varint,1,opt,name=goods_id,json=goodsId" json:"goods_id,omitempty"` Count uint32 `protobuf:"varint,2,opt,name=count" json:"count,omitempty"` }
func (*ReqBuyFromZHP) Descriptor ¶
func (*ReqBuyFromZHP) Descriptor() ([]byte, []int)
func (*ReqBuyFromZHP) GetCount ¶
func (m *ReqBuyFromZHP) GetCount() uint32
func (*ReqBuyFromZHP) GetGoodsId ¶
func (m *ReqBuyFromZHP) GetGoodsId() uint32
func (*ReqBuyFromZHP) ProtoMessage ¶
func (*ReqBuyFromZHP) ProtoMessage()
func (*ReqBuyFromZHP) Reset ¶
func (m *ReqBuyFromZHP) Reset()
func (*ReqBuyFromZHP) String ¶
func (m *ReqBuyFromZHP) String() string
type ReqBuyShiLian ¶
type ReqBuyShiLian struct {
Type uint32 `protobuf:"varint,1,opt,name=type" json:"type,omitempty"`
}
func (*ReqBuyShiLian) Descriptor ¶
func (*ReqBuyShiLian) Descriptor() ([]byte, []int)
func (*ReqBuyShiLian) GetType ¶
func (m *ReqBuyShiLian) GetType() uint32
func (*ReqBuyShiLian) ProtoMessage ¶
func (*ReqBuyShiLian) ProtoMessage()
func (*ReqBuyShiLian) Reset ¶
func (m *ReqBuyShiLian) Reset()
func (*ReqBuyShiLian) String ¶
func (m *ReqBuyShiLian) String() string
type ReqCancelGooglePlayOrder ¶
type ReqCancelGooglePlayOrder struct {
OrderId string `protobuf:"bytes,1,opt,name=order_id,json=orderId" json:"order_id,omitempty"`
}
func (*ReqCancelGooglePlayOrder) Descriptor ¶
func (*ReqCancelGooglePlayOrder) Descriptor() ([]byte, []int)
func (*ReqCancelGooglePlayOrder) GetOrderId ¶
func (m *ReqCancelGooglePlayOrder) GetOrderId() string
func (*ReqCancelGooglePlayOrder) ProtoMessage ¶
func (*ReqCancelGooglePlayOrder) ProtoMessage()
func (*ReqCancelGooglePlayOrder) Reset ¶
func (m *ReqCancelGooglePlayOrder) Reset()
func (*ReqCancelGooglePlayOrder) String ¶
func (m *ReqCancelGooglePlayOrder) String() string
type ReqCancelMatchQueue ¶
type ReqCancelMatchQueue struct {
MatchMode uint32 `protobuf:"varint,1,opt,name=match_mode,json=matchMode" json:"match_mode,omitempty"`
}
func (*ReqCancelMatchQueue) Descriptor ¶
func (*ReqCancelMatchQueue) Descriptor() ([]byte, []int)
func (*ReqCancelMatchQueue) GetMatchMode ¶
func (m *ReqCancelMatchQueue) GetMatchMode() uint32
func (*ReqCancelMatchQueue) ProtoMessage ¶
func (*ReqCancelMatchQueue) ProtoMessage()
func (*ReqCancelMatchQueue) Reset ¶
func (m *ReqCancelMatchQueue) Reset()
func (*ReqCancelMatchQueue) String ¶
func (m *ReqCancelMatchQueue) String() string
type ReqChangeAvatar ¶
type ReqChangeAvatar struct {
AvatarId uint32 `protobuf:"varint,1,opt,name=avatar_id,json=avatarId" json:"avatar_id,omitempty"`
}
func (*ReqChangeAvatar) Descriptor ¶
func (*ReqChangeAvatar) Descriptor() ([]byte, []int)
func (*ReqChangeAvatar) GetAvatarId ¶
func (m *ReqChangeAvatar) GetAvatarId() uint32
func (*ReqChangeAvatar) ProtoMessage ¶
func (*ReqChangeAvatar) ProtoMessage()
func (*ReqChangeAvatar) Reset ¶
func (m *ReqChangeAvatar) Reset()
func (*ReqChangeAvatar) String ¶
func (m *ReqChangeAvatar) String() string
type ReqChangeCharacterSkin ¶
type ReqChangeCharacterSkin struct { CharacterId uint32 `protobuf:"varint,1,opt,name=character_id,json=characterId" json:"character_id,omitempty"` Skin uint32 `protobuf:"varint,2,opt,name=skin" json:"skin,omitempty"` }
func (*ReqChangeCharacterSkin) Descriptor ¶
func (*ReqChangeCharacterSkin) Descriptor() ([]byte, []int)
func (*ReqChangeCharacterSkin) GetCharacterId ¶
func (m *ReqChangeCharacterSkin) GetCharacterId() uint32
func (*ReqChangeCharacterSkin) GetSkin ¶
func (m *ReqChangeCharacterSkin) GetSkin() uint32
func (*ReqChangeCharacterSkin) ProtoMessage ¶
func (*ReqChangeCharacterSkin) ProtoMessage()
func (*ReqChangeCharacterSkin) Reset ¶
func (m *ReqChangeCharacterSkin) Reset()
func (*ReqChangeCharacterSkin) String ¶
func (m *ReqChangeCharacterSkin) String() string
type ReqChangeCharacterView ¶
type ReqChangeCharacterView struct { CharacterId uint32 `protobuf:"varint,1,opt,name=character_id,json=characterId" json:"character_id,omitempty"` Slot uint32 `protobuf:"varint,2,opt,name=slot" json:"slot,omitempty"` ItemId uint32 `protobuf:"varint,3,opt,name=item_id,json=itemId" json:"item_id,omitempty"` }
func (*ReqChangeCharacterView) Descriptor ¶
func (*ReqChangeCharacterView) Descriptor() ([]byte, []int)
func (*ReqChangeCharacterView) GetCharacterId ¶
func (m *ReqChangeCharacterView) GetCharacterId() uint32
func (*ReqChangeCharacterView) GetItemId ¶
func (m *ReqChangeCharacterView) GetItemId() uint32
func (*ReqChangeCharacterView) GetSlot ¶
func (m *ReqChangeCharacterView) GetSlot() uint32
func (*ReqChangeCharacterView) ProtoMessage ¶
func (*ReqChangeCharacterView) ProtoMessage()
func (*ReqChangeCharacterView) Reset ¶
func (m *ReqChangeCharacterView) Reset()
func (*ReqChangeCharacterView) String ¶
func (m *ReqChangeCharacterView) String() string
type ReqChangeCollectedGameRecordRemarks ¶
type ReqChangeCollectedGameRecordRemarks struct { Uuid string `protobuf:"bytes,1,opt,name=uuid" json:"uuid,omitempty"` Remarks string `protobuf:"bytes,2,opt,name=remarks" json:"remarks,omitempty"` }
func (*ReqChangeCollectedGameRecordRemarks) Descriptor ¶
func (*ReqChangeCollectedGameRecordRemarks) Descriptor() ([]byte, []int)
func (*ReqChangeCollectedGameRecordRemarks) GetRemarks ¶
func (m *ReqChangeCollectedGameRecordRemarks) GetRemarks() string
func (*ReqChangeCollectedGameRecordRemarks) GetUuid ¶
func (m *ReqChangeCollectedGameRecordRemarks) GetUuid() string
func (*ReqChangeCollectedGameRecordRemarks) ProtoMessage ¶
func (*ReqChangeCollectedGameRecordRemarks) ProtoMessage()
func (*ReqChangeCollectedGameRecordRemarks) Reset ¶
func (m *ReqChangeCollectedGameRecordRemarks) Reset()
func (*ReqChangeCollectedGameRecordRemarks) String ¶
func (m *ReqChangeCollectedGameRecordRemarks) String() string
type ReqChangeCommonView ¶
type ReqChangeCommonView struct { Slot uint32 `protobuf:"varint,1,opt,name=slot" json:"slot,omitempty"` Value uint32 `protobuf:"varint,2,opt,name=value" json:"value,omitempty"` }
func (*ReqChangeCommonView) Descriptor ¶
func (*ReqChangeCommonView) Descriptor() ([]byte, []int)
func (*ReqChangeCommonView) GetSlot ¶
func (m *ReqChangeCommonView) GetSlot() uint32
func (*ReqChangeCommonView) GetValue ¶
func (m *ReqChangeCommonView) GetValue() uint32
func (*ReqChangeCommonView) ProtoMessage ¶
func (*ReqChangeCommonView) ProtoMessage()
func (*ReqChangeCommonView) Reset ¶
func (m *ReqChangeCommonView) Reset()
func (*ReqChangeCommonView) String ¶
func (m *ReqChangeCommonView) String() string
type ReqChangeMainCharacter ¶
type ReqChangeMainCharacter struct {
CharacterId uint32 `protobuf:"varint,1,opt,name=character_id,json=characterId" json:"character_id,omitempty"`
}
func (*ReqChangeMainCharacter) Descriptor ¶
func (*ReqChangeMainCharacter) Descriptor() ([]byte, []int)
func (*ReqChangeMainCharacter) GetCharacterId ¶
func (m *ReqChangeMainCharacter) GetCharacterId() uint32
func (*ReqChangeMainCharacter) ProtoMessage ¶
func (*ReqChangeMainCharacter) ProtoMessage()
func (*ReqChangeMainCharacter) Reset ¶
func (m *ReqChangeMainCharacter) Reset()
func (*ReqChangeMainCharacter) String ¶
func (m *ReqChangeMainCharacter) String() string
type ReqChiPengGang ¶
type ReqChiPengGang struct { Type uint32 `protobuf:"varint,1,opt,name=type" json:"type,omitempty"` Index uint32 `protobuf:"varint,2,opt,name=index" json:"index,omitempty"` CancelOperation bool `protobuf:"varint,3,opt,name=cancel_operation,json=cancelOperation" json:"cancel_operation,omitempty"` Timeuse uint32 `protobuf:"varint,6,opt,name=timeuse" json:"timeuse,omitempty"` }
func (*ReqChiPengGang) Descriptor ¶
func (*ReqChiPengGang) Descriptor() ([]byte, []int)
func (*ReqChiPengGang) GetCancelOperation ¶
func (m *ReqChiPengGang) GetCancelOperation() bool
func (*ReqChiPengGang) GetIndex ¶
func (m *ReqChiPengGang) GetIndex() uint32
func (*ReqChiPengGang) GetTimeuse ¶
func (m *ReqChiPengGang) GetTimeuse() uint32
func (*ReqChiPengGang) GetType ¶
func (m *ReqChiPengGang) GetType() uint32
func (*ReqChiPengGang) ProtoMessage ¶
func (*ReqChiPengGang) ProtoMessage()
func (*ReqChiPengGang) Reset ¶
func (m *ReqChiPengGang) Reset()
func (*ReqChiPengGang) String ¶
func (m *ReqChiPengGang) String() string
type ReqClientMessage ¶
type ReqClientMessage struct { Timestamp uint32 `protobuf:"varint,1,opt,name=timestamp" json:"timestamp,omitempty"` Message string `protobuf:"bytes,2,opt,name=message" json:"message,omitempty"` }
func (*ReqClientMessage) Descriptor ¶
func (*ReqClientMessage) Descriptor() ([]byte, []int)
func (*ReqClientMessage) GetMessage ¶
func (m *ReqClientMessage) GetMessage() string
func (*ReqClientMessage) GetTimestamp ¶
func (m *ReqClientMessage) GetTimestamp() uint32
func (*ReqClientMessage) ProtoMessage ¶
func (*ReqClientMessage) ProtoMessage()
func (*ReqClientMessage) Reset ¶
func (m *ReqClientMessage) Reset()
func (*ReqClientMessage) String ¶
func (m *ReqClientMessage) String() string
type ReqCommon ¶
type ReqCommon struct { }
func (*ReqCommon) Descriptor ¶
func (*ReqCommon) ProtoMessage ¶
func (*ReqCommon) ProtoMessage()
type ReqCompleteActivityTask ¶
type ReqCompleteActivityTask struct {
TaskId uint32 `protobuf:"varint,1,opt,name=task_id,json=taskId" json:"task_id,omitempty"`
}
func (*ReqCompleteActivityTask) Descriptor ¶
func (*ReqCompleteActivityTask) Descriptor() ([]byte, []int)
func (*ReqCompleteActivityTask) GetTaskId ¶
func (m *ReqCompleteActivityTask) GetTaskId() uint32
func (*ReqCompleteActivityTask) ProtoMessage ¶
func (*ReqCompleteActivityTask) ProtoMessage()
func (*ReqCompleteActivityTask) Reset ¶
func (m *ReqCompleteActivityTask) Reset()
func (*ReqCompleteActivityTask) String ¶
func (m *ReqCompleteActivityTask) String() string
type ReqComposeShard ¶
type ReqComposeShard struct {
ItemId uint32 `protobuf:"varint,1,opt,name=item_id,json=itemId" json:"item_id,omitempty"`
}
func (*ReqComposeShard) Descriptor ¶
func (*ReqComposeShard) Descriptor() ([]byte, []int)
func (*ReqComposeShard) GetItemId ¶
func (m *ReqComposeShard) GetItemId() uint32
func (*ReqComposeShard) ProtoMessage ¶
func (*ReqComposeShard) ProtoMessage()
func (*ReqComposeShard) Reset ¶
func (m *ReqComposeShard) Reset()
func (*ReqComposeShard) String ¶
func (m *ReqComposeShard) String() string
type ReqCreateAlipayAppOrder ¶
type ReqCreateAlipayAppOrder struct { GoodsId uint32 `protobuf:"varint,1,opt,name=goods_id,json=goodsId" json:"goods_id,omitempty"` ClientType uint32 `protobuf:"varint,2,opt,name=client_type,json=clientType" json:"client_type,omitempty"` AccountId uint32 `protobuf:"varint,3,opt,name=account_id,json=accountId" json:"account_id,omitempty"` }
func (*ReqCreateAlipayAppOrder) Descriptor ¶
func (*ReqCreateAlipayAppOrder) Descriptor() ([]byte, []int)
func (*ReqCreateAlipayAppOrder) GetAccountId ¶
func (m *ReqCreateAlipayAppOrder) GetAccountId() uint32
func (*ReqCreateAlipayAppOrder) GetClientType ¶
func (m *ReqCreateAlipayAppOrder) GetClientType() uint32
func (*ReqCreateAlipayAppOrder) GetGoodsId ¶
func (m *ReqCreateAlipayAppOrder) GetGoodsId() uint32
func (*ReqCreateAlipayAppOrder) ProtoMessage ¶
func (*ReqCreateAlipayAppOrder) ProtoMessage()
func (*ReqCreateAlipayAppOrder) Reset ¶
func (m *ReqCreateAlipayAppOrder) Reset()
func (*ReqCreateAlipayAppOrder) String ¶
func (m *ReqCreateAlipayAppOrder) String() string
type ReqCreateAlipayOrder ¶
type ReqCreateAlipayOrder struct { GoodsId uint32 `protobuf:"varint,1,opt,name=goods_id,json=goodsId" json:"goods_id,omitempty"` ClientType uint32 `protobuf:"varint,2,opt,name=client_type,json=clientType" json:"client_type,omitempty"` AccountId uint32 `protobuf:"varint,3,opt,name=account_id,json=accountId" json:"account_id,omitempty"` AlipayTradeType string `protobuf:"bytes,4,opt,name=alipay_trade_type,json=alipayTradeType" json:"alipay_trade_type,omitempty"` ReturnUrl string `protobuf:"bytes,5,opt,name=return_url,json=returnUrl" json:"return_url,omitempty"` }
func (*ReqCreateAlipayOrder) Descriptor ¶
func (*ReqCreateAlipayOrder) Descriptor() ([]byte, []int)
func (*ReqCreateAlipayOrder) GetAccountId ¶
func (m *ReqCreateAlipayOrder) GetAccountId() uint32
func (*ReqCreateAlipayOrder) GetAlipayTradeType ¶
func (m *ReqCreateAlipayOrder) GetAlipayTradeType() string
func (*ReqCreateAlipayOrder) GetClientType ¶
func (m *ReqCreateAlipayOrder) GetClientType() uint32
func (*ReqCreateAlipayOrder) GetGoodsId ¶
func (m *ReqCreateAlipayOrder) GetGoodsId() uint32
func (*ReqCreateAlipayOrder) GetReturnUrl ¶
func (m *ReqCreateAlipayOrder) GetReturnUrl() string
func (*ReqCreateAlipayOrder) ProtoMessage ¶
func (*ReqCreateAlipayOrder) ProtoMessage()
func (*ReqCreateAlipayOrder) Reset ¶
func (m *ReqCreateAlipayOrder) Reset()
func (*ReqCreateAlipayOrder) String ¶
func (m *ReqCreateAlipayOrder) String() string
type ReqCreateAlipayScanOrder ¶
type ReqCreateAlipayScanOrder struct { GoodsId uint32 `protobuf:"varint,1,opt,name=goods_id,json=goodsId" json:"goods_id,omitempty"` ClientType uint32 `protobuf:"varint,2,opt,name=client_type,json=clientType" json:"client_type,omitempty"` AccountId uint32 `protobuf:"varint,3,opt,name=account_id,json=accountId" json:"account_id,omitempty"` }
func (*ReqCreateAlipayScanOrder) Descriptor ¶
func (*ReqCreateAlipayScanOrder) Descriptor() ([]byte, []int)
func (*ReqCreateAlipayScanOrder) GetAccountId ¶
func (m *ReqCreateAlipayScanOrder) GetAccountId() uint32
func (*ReqCreateAlipayScanOrder) GetClientType ¶
func (m *ReqCreateAlipayScanOrder) GetClientType() uint32
func (*ReqCreateAlipayScanOrder) GetGoodsId ¶
func (m *ReqCreateAlipayScanOrder) GetGoodsId() uint32
func (*ReqCreateAlipayScanOrder) ProtoMessage ¶
func (*ReqCreateAlipayScanOrder) ProtoMessage()
func (*ReqCreateAlipayScanOrder) Reset ¶
func (m *ReqCreateAlipayScanOrder) Reset()
func (*ReqCreateAlipayScanOrder) String ¶
func (m *ReqCreateAlipayScanOrder) String() string
type ReqCreateBillingOrder ¶
type ReqCreateBillingOrder struct { GoodsId uint32 `protobuf:"varint,1,opt,name=goods_id,json=goodsId" json:"goods_id,omitempty"` PaymentPlatform uint32 `protobuf:"varint,2,opt,name=payment_platform,json=paymentPlatform" json:"payment_platform,omitempty"` ClientType uint32 `protobuf:"varint,3,opt,name=client_type,json=clientType" json:"client_type,omitempty"` AccountId uint32 `protobuf:"varint,4,opt,name=account_id,json=accountId" json:"account_id,omitempty"` }
func (*ReqCreateBillingOrder) Descriptor ¶
func (*ReqCreateBillingOrder) Descriptor() ([]byte, []int)
func (*ReqCreateBillingOrder) GetAccountId ¶
func (m *ReqCreateBillingOrder) GetAccountId() uint32
func (*ReqCreateBillingOrder) GetClientType ¶
func (m *ReqCreateBillingOrder) GetClientType() uint32
func (*ReqCreateBillingOrder) GetGoodsId ¶
func (m *ReqCreateBillingOrder) GetGoodsId() uint32
func (*ReqCreateBillingOrder) GetPaymentPlatform ¶
func (m *ReqCreateBillingOrder) GetPaymentPlatform() uint32
func (*ReqCreateBillingOrder) ProtoMessage ¶
func (*ReqCreateBillingOrder) ProtoMessage()
func (*ReqCreateBillingOrder) Reset ¶
func (m *ReqCreateBillingOrder) Reset()
func (*ReqCreateBillingOrder) String ¶
func (m *ReqCreateBillingOrder) String() string
type ReqCreateENAlipayOrder ¶
type ReqCreateENAlipayOrder struct { GoodsId uint32 `protobuf:"varint,1,opt,name=goods_id,json=goodsId" json:"goods_id,omitempty"` ClientType uint32 `protobuf:"varint,2,opt,name=client_type,json=clientType" json:"client_type,omitempty"` AccountId uint32 `protobuf:"varint,3,opt,name=account_id,json=accountId" json:"account_id,omitempty"` ReturnUrl string `protobuf:"bytes,4,opt,name=return_url,json=returnUrl" json:"return_url,omitempty"` AccessToken string `protobuf:"bytes,5,opt,name=access_token,json=accessToken" json:"access_token,omitempty"` }
func (*ReqCreateENAlipayOrder) Descriptor ¶
func (*ReqCreateENAlipayOrder) Descriptor() ([]byte, []int)
func (*ReqCreateENAlipayOrder) GetAccessToken ¶
func (m *ReqCreateENAlipayOrder) GetAccessToken() string
func (*ReqCreateENAlipayOrder) GetAccountId ¶
func (m *ReqCreateENAlipayOrder) GetAccountId() uint32
func (*ReqCreateENAlipayOrder) GetClientType ¶
func (m *ReqCreateENAlipayOrder) GetClientType() uint32
func (*ReqCreateENAlipayOrder) GetGoodsId ¶
func (m *ReqCreateENAlipayOrder) GetGoodsId() uint32
func (*ReqCreateENAlipayOrder) GetReturnUrl ¶
func (m *ReqCreateENAlipayOrder) GetReturnUrl() string
func (*ReqCreateENAlipayOrder) ProtoMessage ¶
func (*ReqCreateENAlipayOrder) ProtoMessage()
func (*ReqCreateENAlipayOrder) Reset ¶
func (m *ReqCreateENAlipayOrder) Reset()
func (*ReqCreateENAlipayOrder) String ¶
func (m *ReqCreateENAlipayOrder) String() string
type ReqCreateENJCBOrder ¶
type ReqCreateENJCBOrder struct { GoodsId uint32 `protobuf:"varint,1,opt,name=goods_id,json=goodsId" json:"goods_id,omitempty"` ClientType uint32 `protobuf:"varint,2,opt,name=client_type,json=clientType" json:"client_type,omitempty"` AccountId uint32 `protobuf:"varint,3,opt,name=account_id,json=accountId" json:"account_id,omitempty"` ReturnUrl string `protobuf:"bytes,4,opt,name=return_url,json=returnUrl" json:"return_url,omitempty"` AccessToken string `protobuf:"bytes,5,opt,name=access_token,json=accessToken" json:"access_token,omitempty"` }
func (*ReqCreateENJCBOrder) Descriptor ¶
func (*ReqCreateENJCBOrder) Descriptor() ([]byte, []int)
func (*ReqCreateENJCBOrder) GetAccessToken ¶
func (m *ReqCreateENJCBOrder) GetAccessToken() string
func (*ReqCreateENJCBOrder) GetAccountId ¶
func (m *ReqCreateENJCBOrder) GetAccountId() uint32
func (*ReqCreateENJCBOrder) GetClientType ¶
func (m *ReqCreateENJCBOrder) GetClientType() uint32
func (*ReqCreateENJCBOrder) GetGoodsId ¶
func (m *ReqCreateENJCBOrder) GetGoodsId() uint32
func (*ReqCreateENJCBOrder) GetReturnUrl ¶
func (m *ReqCreateENJCBOrder) GetReturnUrl() string
func (*ReqCreateENJCBOrder) ProtoMessage ¶
func (*ReqCreateENJCBOrder) ProtoMessage()
func (*ReqCreateENJCBOrder) Reset ¶
func (m *ReqCreateENJCBOrder) Reset()
func (*ReqCreateENJCBOrder) String ¶
func (m *ReqCreateENJCBOrder) String() string
type ReqCreateENMasterCardOrder ¶
type ReqCreateENMasterCardOrder struct { GoodsId uint32 `protobuf:"varint,1,opt,name=goods_id,json=goodsId" json:"goods_id,omitempty"` ClientType uint32 `protobuf:"varint,2,opt,name=client_type,json=clientType" json:"client_type,omitempty"` AccountId uint32 `protobuf:"varint,3,opt,name=account_id,json=accountId" json:"account_id,omitempty"` ReturnUrl string `protobuf:"bytes,4,opt,name=return_url,json=returnUrl" json:"return_url,omitempty"` AccessToken string `protobuf:"bytes,5,opt,name=access_token,json=accessToken" json:"access_token,omitempty"` }
func (*ReqCreateENMasterCardOrder) Descriptor ¶
func (*ReqCreateENMasterCardOrder) Descriptor() ([]byte, []int)
func (*ReqCreateENMasterCardOrder) GetAccessToken ¶
func (m *ReqCreateENMasterCardOrder) GetAccessToken() string
func (*ReqCreateENMasterCardOrder) GetAccountId ¶
func (m *ReqCreateENMasterCardOrder) GetAccountId() uint32
func (*ReqCreateENMasterCardOrder) GetClientType ¶
func (m *ReqCreateENMasterCardOrder) GetClientType() uint32
func (*ReqCreateENMasterCardOrder) GetGoodsId ¶
func (m *ReqCreateENMasterCardOrder) GetGoodsId() uint32
func (*ReqCreateENMasterCardOrder) GetReturnUrl ¶
func (m *ReqCreateENMasterCardOrder) GetReturnUrl() string
func (*ReqCreateENMasterCardOrder) ProtoMessage ¶
func (*ReqCreateENMasterCardOrder) ProtoMessage()
func (*ReqCreateENMasterCardOrder) Reset ¶
func (m *ReqCreateENMasterCardOrder) Reset()
func (*ReqCreateENMasterCardOrder) String ¶
func (m *ReqCreateENMasterCardOrder) String() string
type ReqCreateENPaypalOrder ¶
type ReqCreateENPaypalOrder struct { GoodsId uint32 `protobuf:"varint,1,opt,name=goods_id,json=goodsId" json:"goods_id,omitempty"` ClientType uint32 `protobuf:"varint,2,opt,name=client_type,json=clientType" json:"client_type,omitempty"` AccountId uint32 `protobuf:"varint,3,opt,name=account_id,json=accountId" json:"account_id,omitempty"` ReturnUrl string `protobuf:"bytes,4,opt,name=return_url,json=returnUrl" json:"return_url,omitempty"` AccessToken string `protobuf:"bytes,5,opt,name=access_token,json=accessToken" json:"access_token,omitempty"` }
func (*ReqCreateENPaypalOrder) Descriptor ¶
func (*ReqCreateENPaypalOrder) Descriptor() ([]byte, []int)
func (*ReqCreateENPaypalOrder) GetAccessToken ¶
func (m *ReqCreateENPaypalOrder) GetAccessToken() string
func (*ReqCreateENPaypalOrder) GetAccountId ¶
func (m *ReqCreateENPaypalOrder) GetAccountId() uint32
func (*ReqCreateENPaypalOrder) GetClientType ¶
func (m *ReqCreateENPaypalOrder) GetClientType() uint32
func (*ReqCreateENPaypalOrder) GetGoodsId ¶
func (m *ReqCreateENPaypalOrder) GetGoodsId() uint32
func (*ReqCreateENPaypalOrder) GetReturnUrl ¶
func (m *ReqCreateENPaypalOrder) GetReturnUrl() string
func (*ReqCreateENPaypalOrder) ProtoMessage ¶
func (*ReqCreateENPaypalOrder) ProtoMessage()
func (*ReqCreateENPaypalOrder) Reset ¶
func (m *ReqCreateENPaypalOrder) Reset()
func (*ReqCreateENPaypalOrder) String ¶
func (m *ReqCreateENPaypalOrder) String() string
type ReqCreateENVisaOrder ¶
type ReqCreateENVisaOrder struct { GoodsId uint32 `protobuf:"varint,1,opt,name=goods_id,json=goodsId" json:"goods_id,omitempty"` ClientType uint32 `protobuf:"varint,2,opt,name=client_type,json=clientType" json:"client_type,omitempty"` AccountId uint32 `protobuf:"varint,3,opt,name=account_id,json=accountId" json:"account_id,omitempty"` ReturnUrl string `protobuf:"bytes,4,opt,name=return_url,json=returnUrl" json:"return_url,omitempty"` AccessToken string `protobuf:"bytes,5,opt,name=access_token,json=accessToken" json:"access_token,omitempty"` }
func (*ReqCreateENVisaOrder) Descriptor ¶
func (*ReqCreateENVisaOrder) Descriptor() ([]byte, []int)
func (*ReqCreateENVisaOrder) GetAccessToken ¶
func (m *ReqCreateENVisaOrder) GetAccessToken() string
func (*ReqCreateENVisaOrder) GetAccountId ¶
func (m *ReqCreateENVisaOrder) GetAccountId() uint32
func (*ReqCreateENVisaOrder) GetClientType ¶
func (m *ReqCreateENVisaOrder) GetClientType() uint32
func (*ReqCreateENVisaOrder) GetGoodsId ¶
func (m *ReqCreateENVisaOrder) GetGoodsId() uint32
func (*ReqCreateENVisaOrder) GetReturnUrl ¶
func (m *ReqCreateENVisaOrder) GetReturnUrl() string
func (*ReqCreateENVisaOrder) ProtoMessage ¶
func (*ReqCreateENVisaOrder) ProtoMessage()
func (*ReqCreateENVisaOrder) Reset ¶
func (m *ReqCreateENVisaOrder) Reset()
func (*ReqCreateENVisaOrder) String ¶
func (m *ReqCreateENVisaOrder) String() string
type ReqCreateEmailVerifyCode ¶
type ReqCreateEmailVerifyCode struct { Email string `protobuf:"bytes,1,opt,name=email" json:"email,omitempty"` Usage uint32 `protobuf:"varint,2,opt,name=usage" json:"usage,omitempty"` }
func (*ReqCreateEmailVerifyCode) Descriptor ¶
func (*ReqCreateEmailVerifyCode) Descriptor() ([]byte, []int)
func (*ReqCreateEmailVerifyCode) GetEmail ¶
func (m *ReqCreateEmailVerifyCode) GetEmail() string
func (*ReqCreateEmailVerifyCode) GetUsage ¶
func (m *ReqCreateEmailVerifyCode) GetUsage() uint32
func (*ReqCreateEmailVerifyCode) ProtoMessage ¶
func (*ReqCreateEmailVerifyCode) ProtoMessage()
func (*ReqCreateEmailVerifyCode) Reset ¶
func (m *ReqCreateEmailVerifyCode) Reset()
func (*ReqCreateEmailVerifyCode) String ¶
func (m *ReqCreateEmailVerifyCode) String() string
type ReqCreateJPAuOrder ¶
type ReqCreateJPAuOrder struct { GoodsId uint32 `protobuf:"varint,1,opt,name=goods_id,json=goodsId" json:"goods_id,omitempty"` ClientType uint32 `protobuf:"varint,2,opt,name=client_type,json=clientType" json:"client_type,omitempty"` AccountId uint32 `protobuf:"varint,3,opt,name=account_id,json=accountId" json:"account_id,omitempty"` ReturnUrl string `protobuf:"bytes,4,opt,name=return_url,json=returnUrl" json:"return_url,omitempty"` AccessToken string `protobuf:"bytes,5,opt,name=access_token,json=accessToken" json:"access_token,omitempty"` }
func (*ReqCreateJPAuOrder) Descriptor ¶
func (*ReqCreateJPAuOrder) Descriptor() ([]byte, []int)
func (*ReqCreateJPAuOrder) GetAccessToken ¶
func (m *ReqCreateJPAuOrder) GetAccessToken() string
func (*ReqCreateJPAuOrder) GetAccountId ¶
func (m *ReqCreateJPAuOrder) GetAccountId() uint32
func (*ReqCreateJPAuOrder) GetClientType ¶
func (m *ReqCreateJPAuOrder) GetClientType() uint32
func (*ReqCreateJPAuOrder) GetGoodsId ¶
func (m *ReqCreateJPAuOrder) GetGoodsId() uint32
func (*ReqCreateJPAuOrder) GetReturnUrl ¶
func (m *ReqCreateJPAuOrder) GetReturnUrl() string
func (*ReqCreateJPAuOrder) ProtoMessage ¶
func (*ReqCreateJPAuOrder) ProtoMessage()
func (*ReqCreateJPAuOrder) Reset ¶
func (m *ReqCreateJPAuOrder) Reset()
func (*ReqCreateJPAuOrder) String ¶
func (m *ReqCreateJPAuOrder) String() string
type ReqCreateJPCreditCardOrder ¶
type ReqCreateJPCreditCardOrder struct { GoodsId uint32 `protobuf:"varint,1,opt,name=goods_id,json=goodsId" json:"goods_id,omitempty"` ClientType uint32 `protobuf:"varint,2,opt,name=client_type,json=clientType" json:"client_type,omitempty"` AccountId uint32 `protobuf:"varint,3,opt,name=account_id,json=accountId" json:"account_id,omitempty"` ReturnUrl string `protobuf:"bytes,4,opt,name=return_url,json=returnUrl" json:"return_url,omitempty"` AccessToken string `protobuf:"bytes,5,opt,name=access_token,json=accessToken" json:"access_token,omitempty"` }
func (*ReqCreateJPCreditCardOrder) Descriptor ¶
func (*ReqCreateJPCreditCardOrder) Descriptor() ([]byte, []int)
func (*ReqCreateJPCreditCardOrder) GetAccessToken ¶
func (m *ReqCreateJPCreditCardOrder) GetAccessToken() string
func (*ReqCreateJPCreditCardOrder) GetAccountId ¶
func (m *ReqCreateJPCreditCardOrder) GetAccountId() uint32
func (*ReqCreateJPCreditCardOrder) GetClientType ¶
func (m *ReqCreateJPCreditCardOrder) GetClientType() uint32
func (*ReqCreateJPCreditCardOrder) GetGoodsId ¶
func (m *ReqCreateJPCreditCardOrder) GetGoodsId() uint32
func (*ReqCreateJPCreditCardOrder) GetReturnUrl ¶
func (m *ReqCreateJPCreditCardOrder) GetReturnUrl() string
func (*ReqCreateJPCreditCardOrder) ProtoMessage ¶
func (*ReqCreateJPCreditCardOrder) ProtoMessage()
func (*ReqCreateJPCreditCardOrder) Reset ¶
func (m *ReqCreateJPCreditCardOrder) Reset()
func (*ReqCreateJPCreditCardOrder) String ¶
func (m *ReqCreateJPCreditCardOrder) String() string
type ReqCreateJPDocomoOrder ¶
type ReqCreateJPDocomoOrder struct { GoodsId uint32 `protobuf:"varint,1,opt,name=goods_id,json=goodsId" json:"goods_id,omitempty"` ClientType uint32 `protobuf:"varint,2,opt,name=client_type,json=clientType" json:"client_type,omitempty"` AccountId uint32 `protobuf:"varint,3,opt,name=account_id,json=accountId" json:"account_id,omitempty"` ReturnUrl string `protobuf:"bytes,4,opt,name=return_url,json=returnUrl" json:"return_url,omitempty"` AccessToken string `protobuf:"bytes,5,opt,name=access_token,json=accessToken" json:"access_token,omitempty"` }
func (*ReqCreateJPDocomoOrder) Descriptor ¶
func (*ReqCreateJPDocomoOrder) Descriptor() ([]byte, []int)
func (*ReqCreateJPDocomoOrder) GetAccessToken ¶
func (m *ReqCreateJPDocomoOrder) GetAccessToken() string
func (*ReqCreateJPDocomoOrder) GetAccountId ¶
func (m *ReqCreateJPDocomoOrder) GetAccountId() uint32
func (*ReqCreateJPDocomoOrder) GetClientType ¶
func (m *ReqCreateJPDocomoOrder) GetClientType() uint32
func (*ReqCreateJPDocomoOrder) GetGoodsId ¶
func (m *ReqCreateJPDocomoOrder) GetGoodsId() uint32
func (*ReqCreateJPDocomoOrder) GetReturnUrl ¶
func (m *ReqCreateJPDocomoOrder) GetReturnUrl() string
func (*ReqCreateJPDocomoOrder) ProtoMessage ¶
func (*ReqCreateJPDocomoOrder) ProtoMessage()
func (*ReqCreateJPDocomoOrder) Reset ¶
func (m *ReqCreateJPDocomoOrder) Reset()
func (*ReqCreateJPDocomoOrder) String ¶
func (m *ReqCreateJPDocomoOrder) String() string
type ReqCreateJPPaypalOrder ¶
type ReqCreateJPPaypalOrder struct { GoodsId uint32 `protobuf:"varint,1,opt,name=goods_id,json=goodsId" json:"goods_id,omitempty"` ClientType uint32 `protobuf:"varint,2,opt,name=client_type,json=clientType" json:"client_type,omitempty"` AccountId uint32 `protobuf:"varint,3,opt,name=account_id,json=accountId" json:"account_id,omitempty"` ReturnUrl string `protobuf:"bytes,4,opt,name=return_url,json=returnUrl" json:"return_url,omitempty"` AccessToken string `protobuf:"bytes,5,opt,name=access_token,json=accessToken" json:"access_token,omitempty"` }
func (*ReqCreateJPPaypalOrder) Descriptor ¶
func (*ReqCreateJPPaypalOrder) Descriptor() ([]byte, []int)
func (*ReqCreateJPPaypalOrder) GetAccessToken ¶
func (m *ReqCreateJPPaypalOrder) GetAccessToken() string
func (*ReqCreateJPPaypalOrder) GetAccountId ¶
func (m *ReqCreateJPPaypalOrder) GetAccountId() uint32
func (*ReqCreateJPPaypalOrder) GetClientType ¶
func (m *ReqCreateJPPaypalOrder) GetClientType() uint32
func (*ReqCreateJPPaypalOrder) GetGoodsId ¶
func (m *ReqCreateJPPaypalOrder) GetGoodsId() uint32
func (*ReqCreateJPPaypalOrder) GetReturnUrl ¶
func (m *ReqCreateJPPaypalOrder) GetReturnUrl() string
func (*ReqCreateJPPaypalOrder) ProtoMessage ¶
func (*ReqCreateJPPaypalOrder) ProtoMessage()
func (*ReqCreateJPPaypalOrder) Reset ¶
func (m *ReqCreateJPPaypalOrder) Reset()
func (*ReqCreateJPPaypalOrder) String ¶
func (m *ReqCreateJPPaypalOrder) String() string
type ReqCreateJPSoftbankOrder ¶
type ReqCreateJPSoftbankOrder struct { GoodsId uint32 `protobuf:"varint,1,opt,name=goods_id,json=goodsId" json:"goods_id,omitempty"` ClientType uint32 `protobuf:"varint,2,opt,name=client_type,json=clientType" json:"client_type,omitempty"` AccountId uint32 `protobuf:"varint,3,opt,name=account_id,json=accountId" json:"account_id,omitempty"` ReturnUrl string `protobuf:"bytes,4,opt,name=return_url,json=returnUrl" json:"return_url,omitempty"` AccessToken string `protobuf:"bytes,5,opt,name=access_token,json=accessToken" json:"access_token,omitempty"` }
func (*ReqCreateJPSoftbankOrder) Descriptor ¶
func (*ReqCreateJPSoftbankOrder) Descriptor() ([]byte, []int)
func (*ReqCreateJPSoftbankOrder) GetAccessToken ¶
func (m *ReqCreateJPSoftbankOrder) GetAccessToken() string
func (*ReqCreateJPSoftbankOrder) GetAccountId ¶
func (m *ReqCreateJPSoftbankOrder) GetAccountId() uint32
func (*ReqCreateJPSoftbankOrder) GetClientType ¶
func (m *ReqCreateJPSoftbankOrder) GetClientType() uint32
func (*ReqCreateJPSoftbankOrder) GetGoodsId ¶
func (m *ReqCreateJPSoftbankOrder) GetGoodsId() uint32
func (*ReqCreateJPSoftbankOrder) GetReturnUrl ¶
func (m *ReqCreateJPSoftbankOrder) GetReturnUrl() string
func (*ReqCreateJPSoftbankOrder) ProtoMessage ¶
func (*ReqCreateJPSoftbankOrder) ProtoMessage()
func (*ReqCreateJPSoftbankOrder) Reset ¶
func (m *ReqCreateJPSoftbankOrder) Reset()
func (*ReqCreateJPSoftbankOrder) String ¶
func (m *ReqCreateJPSoftbankOrder) String() string
type ReqCreateJPWebMoneyOrder ¶
type ReqCreateJPWebMoneyOrder struct { GoodsId uint32 `protobuf:"varint,1,opt,name=goods_id,json=goodsId" json:"goods_id,omitempty"` ClientType uint32 `protobuf:"varint,2,opt,name=client_type,json=clientType" json:"client_type,omitempty"` AccountId uint32 `protobuf:"varint,3,opt,name=account_id,json=accountId" json:"account_id,omitempty"` ReturnUrl string `protobuf:"bytes,4,opt,name=return_url,json=returnUrl" json:"return_url,omitempty"` AccessToken string `protobuf:"bytes,5,opt,name=access_token,json=accessToken" json:"access_token,omitempty"` }
func (*ReqCreateJPWebMoneyOrder) Descriptor ¶
func (*ReqCreateJPWebMoneyOrder) Descriptor() ([]byte, []int)
func (*ReqCreateJPWebMoneyOrder) GetAccessToken ¶
func (m *ReqCreateJPWebMoneyOrder) GetAccessToken() string
func (*ReqCreateJPWebMoneyOrder) GetAccountId ¶
func (m *ReqCreateJPWebMoneyOrder) GetAccountId() uint32
func (*ReqCreateJPWebMoneyOrder) GetClientType ¶
func (m *ReqCreateJPWebMoneyOrder) GetClientType() uint32
func (*ReqCreateJPWebMoneyOrder) GetGoodsId ¶
func (m *ReqCreateJPWebMoneyOrder) GetGoodsId() uint32
func (*ReqCreateJPWebMoneyOrder) GetReturnUrl ¶
func (m *ReqCreateJPWebMoneyOrder) GetReturnUrl() string
func (*ReqCreateJPWebMoneyOrder) ProtoMessage ¶
func (*ReqCreateJPWebMoneyOrder) ProtoMessage()
func (*ReqCreateJPWebMoneyOrder) Reset ¶
func (m *ReqCreateJPWebMoneyOrder) Reset()
func (*ReqCreateJPWebMoneyOrder) String ¶
func (m *ReqCreateJPWebMoneyOrder) String() string
type ReqCreateNickname ¶
type ReqCreateNickname struct { Nickname string `protobuf:"bytes,1,opt,name=nickname" json:"nickname,omitempty"` AdvertiseStr string `protobuf:"bytes,2,opt,name=advertise_str,json=advertiseStr" json:"advertise_str,omitempty"` }
func (*ReqCreateNickname) Descriptor ¶
func (*ReqCreateNickname) Descriptor() ([]byte, []int)
func (*ReqCreateNickname) GetAdvertiseStr ¶
func (m *ReqCreateNickname) GetAdvertiseStr() string
func (*ReqCreateNickname) GetNickname ¶
func (m *ReqCreateNickname) GetNickname() string
func (*ReqCreateNickname) ProtoMessage ¶
func (*ReqCreateNickname) ProtoMessage()
func (*ReqCreateNickname) Reset ¶
func (m *ReqCreateNickname) Reset()
func (*ReqCreateNickname) String ¶
func (m *ReqCreateNickname) String() string
type ReqCreatePhoneVerifyCode ¶
type ReqCreatePhoneVerifyCode struct { Phone string `protobuf:"bytes,1,opt,name=phone" json:"phone,omitempty"` Usage uint32 `protobuf:"varint,2,opt,name=usage" json:"usage,omitempty"` }
func (*ReqCreatePhoneVerifyCode) Descriptor ¶
func (*ReqCreatePhoneVerifyCode) Descriptor() ([]byte, []int)
func (*ReqCreatePhoneVerifyCode) GetPhone ¶
func (m *ReqCreatePhoneVerifyCode) GetPhone() string
func (*ReqCreatePhoneVerifyCode) GetUsage ¶
func (m *ReqCreatePhoneVerifyCode) GetUsage() uint32
func (*ReqCreatePhoneVerifyCode) ProtoMessage ¶
func (*ReqCreatePhoneVerifyCode) ProtoMessage()
func (*ReqCreatePhoneVerifyCode) Reset ¶
func (m *ReqCreatePhoneVerifyCode) Reset()
func (*ReqCreatePhoneVerifyCode) String ¶
func (m *ReqCreatePhoneVerifyCode) String() string
type ReqCreateRoom ¶
type ReqCreateRoom struct { PlayerCount uint32 `protobuf:"varint,1,opt,name=player_count,json=playerCount" json:"player_count,omitempty"` Mode *GameMode `protobuf:"bytes,2,opt,name=mode" json:"mode,omitempty"` PublicLive bool `protobuf:"varint,3,opt,name=public_live,json=publicLive" json:"public_live,omitempty"` }
func (*ReqCreateRoom) Descriptor ¶
func (*ReqCreateRoom) Descriptor() ([]byte, []int)
func (*ReqCreateRoom) GetMode ¶
func (m *ReqCreateRoom) GetMode() *GameMode
func (*ReqCreateRoom) GetPlayerCount ¶
func (m *ReqCreateRoom) GetPlayerCount() uint32
func (*ReqCreateRoom) GetPublicLive ¶
func (m *ReqCreateRoom) GetPublicLive() bool
func (*ReqCreateRoom) ProtoMessage ¶
func (*ReqCreateRoom) ProtoMessage()
func (*ReqCreateRoom) Reset ¶
func (m *ReqCreateRoom) Reset()
func (*ReqCreateRoom) String ¶
func (m *ReqCreateRoom) String() string
type ReqCreateWechatAppOrder ¶
type ReqCreateWechatAppOrder struct { GoodsId uint32 `protobuf:"varint,1,opt,name=goods_id,json=goodsId" json:"goods_id,omitempty"` ClientType uint32 `protobuf:"varint,2,opt,name=client_type,json=clientType" json:"client_type,omitempty"` AccountId uint32 `protobuf:"varint,3,opt,name=account_id,json=accountId" json:"account_id,omitempty"` AccountIp string `protobuf:"bytes,4,opt,name=account_ip,json=accountIp" json:"account_ip,omitempty"` }
func (*ReqCreateWechatAppOrder) Descriptor ¶
func (*ReqCreateWechatAppOrder) Descriptor() ([]byte, []int)
func (*ReqCreateWechatAppOrder) GetAccountId ¶
func (m *ReqCreateWechatAppOrder) GetAccountId() uint32
func (*ReqCreateWechatAppOrder) GetAccountIp ¶
func (m *ReqCreateWechatAppOrder) GetAccountIp() string
func (*ReqCreateWechatAppOrder) GetClientType ¶
func (m *ReqCreateWechatAppOrder) GetClientType() uint32
func (*ReqCreateWechatAppOrder) GetGoodsId ¶
func (m *ReqCreateWechatAppOrder) GetGoodsId() uint32
func (*ReqCreateWechatAppOrder) ProtoMessage ¶
func (*ReqCreateWechatAppOrder) ProtoMessage()
func (*ReqCreateWechatAppOrder) Reset ¶
func (m *ReqCreateWechatAppOrder) Reset()
func (*ReqCreateWechatAppOrder) String ¶
func (m *ReqCreateWechatAppOrder) String() string
type ReqCreateWechatNativeOrder ¶
type ReqCreateWechatNativeOrder struct { GoodsId uint32 `protobuf:"varint,1,opt,name=goods_id,json=goodsId" json:"goods_id,omitempty"` ClientType uint32 `protobuf:"varint,2,opt,name=client_type,json=clientType" json:"client_type,omitempty"` AccountId uint32 `protobuf:"varint,3,opt,name=account_id,json=accountId" json:"account_id,omitempty"` AccountIp string `protobuf:"bytes,4,opt,name=account_ip,json=accountIp" json:"account_ip,omitempty"` }
func (*ReqCreateWechatNativeOrder) Descriptor ¶
func (*ReqCreateWechatNativeOrder) Descriptor() ([]byte, []int)
func (*ReqCreateWechatNativeOrder) GetAccountId ¶
func (m *ReqCreateWechatNativeOrder) GetAccountId() uint32
func (*ReqCreateWechatNativeOrder) GetAccountIp ¶
func (m *ReqCreateWechatNativeOrder) GetAccountIp() string
func (*ReqCreateWechatNativeOrder) GetClientType ¶
func (m *ReqCreateWechatNativeOrder) GetClientType() uint32
func (*ReqCreateWechatNativeOrder) GetGoodsId ¶
func (m *ReqCreateWechatNativeOrder) GetGoodsId() uint32
func (*ReqCreateWechatNativeOrder) ProtoMessage ¶
func (*ReqCreateWechatNativeOrder) ProtoMessage()
func (*ReqCreateWechatNativeOrder) Reset ¶
func (m *ReqCreateWechatNativeOrder) Reset()
func (*ReqCreateWechatNativeOrder) String ¶
func (m *ReqCreateWechatNativeOrder) String() string
type ReqCurrentMatchInfo ¶
type ReqCurrentMatchInfo struct {
ModeList []uint32 `protobuf:"varint,1,rep,packed,name=mode_list,json=modeList" json:"mode_list,omitempty"`
}
func (*ReqCurrentMatchInfo) Descriptor ¶
func (*ReqCurrentMatchInfo) Descriptor() ([]byte, []int)
func (*ReqCurrentMatchInfo) GetModeList ¶
func (m *ReqCurrentMatchInfo) GetModeList() []uint32
func (*ReqCurrentMatchInfo) ProtoMessage ¶
func (*ReqCurrentMatchInfo) ProtoMessage()
func (*ReqCurrentMatchInfo) Reset ¶
func (m *ReqCurrentMatchInfo) Reset()
func (*ReqCurrentMatchInfo) String ¶
func (m *ReqCurrentMatchInfo) String() string
type ReqDeleteComment ¶
type ReqDeleteComment struct { TargetId uint32 `protobuf:"varint,1,opt,name=target_id,json=targetId" json:"target_id,omitempty"` DeleteList []uint32 `protobuf:"varint,2,rep,packed,name=delete_list,json=deleteList" json:"delete_list,omitempty"` }
func (*ReqDeleteComment) Descriptor ¶
func (*ReqDeleteComment) Descriptor() ([]byte, []int)
func (*ReqDeleteComment) GetDeleteList ¶
func (m *ReqDeleteComment) GetDeleteList() []uint32
func (*ReqDeleteComment) GetTargetId ¶
func (m *ReqDeleteComment) GetTargetId() uint32
func (*ReqDeleteComment) ProtoMessage ¶
func (*ReqDeleteComment) ProtoMessage()
func (*ReqDeleteComment) Reset ¶
func (m *ReqDeleteComment) Reset()
func (*ReqDeleteComment) String ¶
func (m *ReqDeleteComment) String() string
type ReqDeleteMail ¶
type ReqDeleteMail struct {
MailId uint32 `protobuf:"varint,1,opt,name=mail_id,json=mailId" json:"mail_id,omitempty"`
}
func (*ReqDeleteMail) Descriptor ¶
func (*ReqDeleteMail) Descriptor() ([]byte, []int)
func (*ReqDeleteMail) GetMailId ¶
func (m *ReqDeleteMail) GetMailId() uint32
func (*ReqDeleteMail) ProtoMessage ¶
func (*ReqDeleteMail) ProtoMessage()
func (*ReqDeleteMail) Reset ¶
func (m *ReqDeleteMail) Reset()
func (*ReqDeleteMail) String ¶
func (m *ReqDeleteMail) String() string
type ReqDoActivitySignIn ¶
type ReqDoActivitySignIn struct {
ActivityId uint32 `protobuf:"varint,2,opt,name=activity_id,json=activityId" json:"activity_id,omitempty"`
}
func (*ReqDoActivitySignIn) Descriptor ¶
func (*ReqDoActivitySignIn) Descriptor() ([]byte, []int)
func (*ReqDoActivitySignIn) GetActivityId ¶
func (m *ReqDoActivitySignIn) GetActivityId() uint32
func (*ReqDoActivitySignIn) ProtoMessage ¶
func (*ReqDoActivitySignIn) ProtoMessage()
func (*ReqDoActivitySignIn) Reset ¶
func (m *ReqDoActivitySignIn) Reset()
func (*ReqDoActivitySignIn) String ¶
func (m *ReqDoActivitySignIn) String() string
type ReqEmailLogin ¶
type ReqEmailLogin struct { Email string `protobuf:"bytes,1,opt,name=email" json:"email,omitempty"` Password string `protobuf:"bytes,2,opt,name=password" json:"password,omitempty"` Reconnect bool `protobuf:"varint,3,opt,name=reconnect" json:"reconnect,omitempty"` Device *ClientDeviceInfo `protobuf:"bytes,4,opt,name=device" json:"device,omitempty"` RandomKey string `protobuf:"bytes,5,opt,name=random_key,json=randomKey" json:"random_key,omitempty"` ClientVersion string `protobuf:"bytes,6,opt,name=client_version,json=clientVersion" json:"client_version,omitempty"` GenAccessToken bool `protobuf:"varint,7,opt,name=gen_access_token,json=genAccessToken" json:"gen_access_token,omitempty"` CurrencyPlatforms []uint32 `protobuf:"varint,8,rep,packed,name=currency_platforms,json=currencyPlatforms" json:"currency_platforms,omitempty"` }
func (*ReqEmailLogin) Descriptor ¶
func (*ReqEmailLogin) Descriptor() ([]byte, []int)
func (*ReqEmailLogin) GetClientVersion ¶
func (m *ReqEmailLogin) GetClientVersion() string
func (*ReqEmailLogin) GetCurrencyPlatforms ¶
func (m *ReqEmailLogin) GetCurrencyPlatforms() []uint32
func (*ReqEmailLogin) GetDevice ¶
func (m *ReqEmailLogin) GetDevice() *ClientDeviceInfo
func (*ReqEmailLogin) GetEmail ¶
func (m *ReqEmailLogin) GetEmail() string
func (*ReqEmailLogin) GetGenAccessToken ¶
func (m *ReqEmailLogin) GetGenAccessToken() bool
func (*ReqEmailLogin) GetPassword ¶
func (m *ReqEmailLogin) GetPassword() string
func (*ReqEmailLogin) GetRandomKey ¶
func (m *ReqEmailLogin) GetRandomKey() string
func (*ReqEmailLogin) GetReconnect ¶
func (m *ReqEmailLogin) GetReconnect() bool
func (*ReqEmailLogin) ProtoMessage ¶
func (*ReqEmailLogin) ProtoMessage()
func (*ReqEmailLogin) Reset ¶
func (m *ReqEmailLogin) Reset()
func (*ReqEmailLogin) String ¶
func (m *ReqEmailLogin) String() string
type ReqEnterCustomizedContest ¶
type ReqEnterCustomizedContest struct {
UniqueId uint32 `protobuf:"varint,1,opt,name=unique_id,json=uniqueId" json:"unique_id,omitempty"`
}
func (*ReqEnterCustomizedContest) Descriptor ¶
func (*ReqEnterCustomizedContest) Descriptor() ([]byte, []int)
func (*ReqEnterCustomizedContest) GetUniqueId ¶
func (m *ReqEnterCustomizedContest) GetUniqueId() uint32
func (*ReqEnterCustomizedContest) ProtoMessage ¶
func (*ReqEnterCustomizedContest) ProtoMessage()
func (*ReqEnterCustomizedContest) Reset ¶
func (m *ReqEnterCustomizedContest) Reset()
func (*ReqEnterCustomizedContest) String ¶
func (m *ReqEnterCustomizedContest) String() string
type ReqExchangeActivityItem ¶
type ReqExchangeActivityItem struct {
ExchangeId uint32 `protobuf:"varint,1,opt,name=exchange_id,json=exchangeId" json:"exchange_id,omitempty"`
}
func (*ReqExchangeActivityItem) Descriptor ¶
func (*ReqExchangeActivityItem) Descriptor() ([]byte, []int)
func (*ReqExchangeActivityItem) GetExchangeId ¶
func (m *ReqExchangeActivityItem) GetExchangeId() uint32
func (*ReqExchangeActivityItem) ProtoMessage ¶
func (*ReqExchangeActivityItem) ProtoMessage()
func (*ReqExchangeActivityItem) Reset ¶
func (m *ReqExchangeActivityItem) Reset()
func (*ReqExchangeActivityItem) String ¶
func (m *ReqExchangeActivityItem) String() string
type ReqExchangeCurrency ¶
type ReqExchangeCurrency struct { Id uint32 `protobuf:"varint,1,opt,name=id" json:"id,omitempty"` Count uint32 `protobuf:"varint,2,opt,name=count" json:"count,omitempty"` }
func (*ReqExchangeCurrency) Descriptor ¶
func (*ReqExchangeCurrency) Descriptor() ([]byte, []int)
func (*ReqExchangeCurrency) GetCount ¶
func (m *ReqExchangeCurrency) GetCount() uint32
func (*ReqExchangeCurrency) GetId ¶
func (m *ReqExchangeCurrency) GetId() uint32
func (*ReqExchangeCurrency) ProtoMessage ¶
func (*ReqExchangeCurrency) ProtoMessage()
func (*ReqExchangeCurrency) Reset ¶
func (m *ReqExchangeCurrency) Reset()
func (*ReqExchangeCurrency) String ¶
func (m *ReqExchangeCurrency) String() string
type ReqFetchActivityFlipInfo ¶
type ReqFetchActivityFlipInfo struct {
ActivityId uint32 `protobuf:"varint,1,opt,name=activity_id,json=activityId" json:"activity_id,omitempty"`
}
func (*ReqFetchActivityFlipInfo) Descriptor ¶
func (*ReqFetchActivityFlipInfo) Descriptor() ([]byte, []int)
func (*ReqFetchActivityFlipInfo) GetActivityId ¶
func (m *ReqFetchActivityFlipInfo) GetActivityId() uint32
func (*ReqFetchActivityFlipInfo) ProtoMessage ¶
func (*ReqFetchActivityFlipInfo) ProtoMessage()
func (*ReqFetchActivityFlipInfo) Reset ¶
func (m *ReqFetchActivityFlipInfo) Reset()
func (*ReqFetchActivityFlipInfo) String ¶
func (m *ReqFetchActivityFlipInfo) String() string
type ReqFetchCommentContent ¶
type ReqFetchCommentContent struct { TargetId uint32 `protobuf:"varint,1,opt,name=target_id,json=targetId" json:"target_id,omitempty"` CommentIdList []uint32 `protobuf:"varint,2,rep,packed,name=comment_id_list,json=commentIdList" json:"comment_id_list,omitempty"` }
func (*ReqFetchCommentContent) Descriptor ¶
func (*ReqFetchCommentContent) Descriptor() ([]byte, []int)
func (*ReqFetchCommentContent) GetCommentIdList ¶
func (m *ReqFetchCommentContent) GetCommentIdList() []uint32
func (*ReqFetchCommentContent) GetTargetId ¶
func (m *ReqFetchCommentContent) GetTargetId() uint32
func (*ReqFetchCommentContent) ProtoMessage ¶
func (*ReqFetchCommentContent) ProtoMessage()
func (*ReqFetchCommentContent) Reset ¶
func (m *ReqFetchCommentContent) Reset()
func (*ReqFetchCommentContent) String ¶
func (m *ReqFetchCommentContent) String() string
type ReqFetchCommentList ¶
type ReqFetchCommentList struct {
TargetId uint32 `protobuf:"varint,1,opt,name=target_id,json=targetId" json:"target_id,omitempty"`
}
func (*ReqFetchCommentList) Descriptor ¶
func (*ReqFetchCommentList) Descriptor() ([]byte, []int)
func (*ReqFetchCommentList) GetTargetId ¶
func (m *ReqFetchCommentList) GetTargetId() uint32
func (*ReqFetchCommentList) ProtoMessage ¶
func (*ReqFetchCommentList) ProtoMessage()
func (*ReqFetchCommentList) Reset ¶
func (m *ReqFetchCommentList) Reset()
func (*ReqFetchCommentList) String ¶
func (m *ReqFetchCommentList) String() string
type ReqFetchCustomizedContestByContestId ¶
type ReqFetchCustomizedContestByContestId struct {
ContestId uint32 `protobuf:"varint,1,opt,name=contest_id,json=contestId" json:"contest_id,omitempty"`
}
func (*ReqFetchCustomizedContestByContestId) Descriptor ¶
func (*ReqFetchCustomizedContestByContestId) Descriptor() ([]byte, []int)
func (*ReqFetchCustomizedContestByContestId) GetContestId ¶
func (m *ReqFetchCustomizedContestByContestId) GetContestId() uint32
func (*ReqFetchCustomizedContestByContestId) ProtoMessage ¶
func (*ReqFetchCustomizedContestByContestId) ProtoMessage()
func (*ReqFetchCustomizedContestByContestId) Reset ¶
func (m *ReqFetchCustomizedContestByContestId) Reset()
func (*ReqFetchCustomizedContestByContestId) String ¶
func (m *ReqFetchCustomizedContestByContestId) String() string
type ReqFetchCustomizedContestExtendInfo ¶
type ReqFetchCustomizedContestExtendInfo struct {
UidList []uint32 `protobuf:"varint,1,rep,packed,name=uid_list,json=uidList" json:"uid_list,omitempty"`
}
func (*ReqFetchCustomizedContestExtendInfo) Descriptor ¶
func (*ReqFetchCustomizedContestExtendInfo) Descriptor() ([]byte, []int)
func (*ReqFetchCustomizedContestExtendInfo) GetUidList ¶
func (m *ReqFetchCustomizedContestExtendInfo) GetUidList() []uint32
func (*ReqFetchCustomizedContestExtendInfo) ProtoMessage ¶
func (*ReqFetchCustomizedContestExtendInfo) ProtoMessage()
func (*ReqFetchCustomizedContestExtendInfo) Reset ¶
func (m *ReqFetchCustomizedContestExtendInfo) Reset()
func (*ReqFetchCustomizedContestExtendInfo) String ¶
func (m *ReqFetchCustomizedContestExtendInfo) String() string
type ReqFetchCustomizedContestGameLiveList ¶
type ReqFetchCustomizedContestGameLiveList struct {
UniqueId uint32 `protobuf:"varint,1,opt,name=unique_id,json=uniqueId" json:"unique_id,omitempty"`
}
func (*ReqFetchCustomizedContestGameLiveList) Descriptor ¶
func (*ReqFetchCustomizedContestGameLiveList) Descriptor() ([]byte, []int)
func (*ReqFetchCustomizedContestGameLiveList) GetUniqueId ¶
func (m *ReqFetchCustomizedContestGameLiveList) GetUniqueId() uint32
func (*ReqFetchCustomizedContestGameLiveList) ProtoMessage ¶
func (*ReqFetchCustomizedContestGameLiveList) ProtoMessage()
func (*ReqFetchCustomizedContestGameLiveList) Reset ¶
func (m *ReqFetchCustomizedContestGameLiveList) Reset()
func (*ReqFetchCustomizedContestGameLiveList) String ¶
func (m *ReqFetchCustomizedContestGameLiveList) String() string
type ReqFetchCustomizedContestGameRecords ¶
type ReqFetchCustomizedContestGameRecords struct { UniqueId uint32 `protobuf:"varint,1,opt,name=unique_id,json=uniqueId" json:"unique_id,omitempty"` LastIndex uint32 `protobuf:"varint,2,opt,name=last_index,json=lastIndex" json:"last_index,omitempty"` }
func (*ReqFetchCustomizedContestGameRecords) Descriptor ¶
func (*ReqFetchCustomizedContestGameRecords) Descriptor() ([]byte, []int)
func (*ReqFetchCustomizedContestGameRecords) GetLastIndex ¶
func (m *ReqFetchCustomizedContestGameRecords) GetLastIndex() uint32
func (*ReqFetchCustomizedContestGameRecords) GetUniqueId ¶
func (m *ReqFetchCustomizedContestGameRecords) GetUniqueId() uint32
func (*ReqFetchCustomizedContestGameRecords) ProtoMessage ¶
func (*ReqFetchCustomizedContestGameRecords) ProtoMessage()
func (*ReqFetchCustomizedContestGameRecords) Reset ¶
func (m *ReqFetchCustomizedContestGameRecords) Reset()
func (*ReqFetchCustomizedContestGameRecords) String ¶
func (m *ReqFetchCustomizedContestGameRecords) String() string
type ReqFetchCustomizedContestList ¶
type ReqFetchCustomizedContestList struct { Start uint32 `protobuf:"varint,1,opt,name=start" json:"start,omitempty"` Count uint32 `protobuf:"varint,2,opt,name=count" json:"count,omitempty"` }
func (*ReqFetchCustomizedContestList) Descriptor ¶
func (*ReqFetchCustomizedContestList) Descriptor() ([]byte, []int)
func (*ReqFetchCustomizedContestList) GetCount ¶
func (m *ReqFetchCustomizedContestList) GetCount() uint32
func (*ReqFetchCustomizedContestList) GetStart ¶
func (m *ReqFetchCustomizedContestList) GetStart() uint32
func (*ReqFetchCustomizedContestList) ProtoMessage ¶
func (*ReqFetchCustomizedContestList) ProtoMessage()
func (*ReqFetchCustomizedContestList) Reset ¶
func (m *ReqFetchCustomizedContestList) Reset()
func (*ReqFetchCustomizedContestList) String ¶
func (m *ReqFetchCustomizedContestList) String() string
type ReqFetchCustomizedContestOnlineInfo ¶
type ReqFetchCustomizedContestOnlineInfo struct {
UniqueId uint32 `protobuf:"varint,1,opt,name=unique_id,json=uniqueId" json:"unique_id,omitempty"`
}
func (*ReqFetchCustomizedContestOnlineInfo) Descriptor ¶
func (*ReqFetchCustomizedContestOnlineInfo) Descriptor() ([]byte, []int)
func (*ReqFetchCustomizedContestOnlineInfo) GetUniqueId ¶
func (m *ReqFetchCustomizedContestOnlineInfo) GetUniqueId() uint32
func (*ReqFetchCustomizedContestOnlineInfo) ProtoMessage ¶
func (*ReqFetchCustomizedContestOnlineInfo) ProtoMessage()
func (*ReqFetchCustomizedContestOnlineInfo) Reset ¶
func (m *ReqFetchCustomizedContestOnlineInfo) Reset()
func (*ReqFetchCustomizedContestOnlineInfo) String ¶
func (m *ReqFetchCustomizedContestOnlineInfo) String() string
type ReqFetchRankPointLeaderboard ¶
type ReqFetchRankPointLeaderboard struct {
LeaderboardId uint32 `protobuf:"varint,1,opt,name=leaderboard_id,json=leaderboardId" json:"leaderboard_id,omitempty"`
}
func (*ReqFetchRankPointLeaderboard) Descriptor ¶
func (*ReqFetchRankPointLeaderboard) Descriptor() ([]byte, []int)
func (*ReqFetchRankPointLeaderboard) GetLeaderboardId ¶
func (m *ReqFetchRankPointLeaderboard) GetLeaderboardId() uint32
func (*ReqFetchRankPointLeaderboard) ProtoMessage ¶
func (*ReqFetchRankPointLeaderboard) ProtoMessage()
func (*ReqFetchRankPointLeaderboard) Reset ¶
func (m *ReqFetchRankPointLeaderboard) Reset()
func (*ReqFetchRankPointLeaderboard) String ¶
func (m *ReqFetchRankPointLeaderboard) String() string
type ReqGMCommand ¶
type ReqGMCommand struct {
Command string `protobuf:"bytes,1,opt,name=command" json:"command,omitempty"`
}
func (*ReqGMCommand) Descriptor ¶
func (*ReqGMCommand) Descriptor() ([]byte, []int)
func (*ReqGMCommand) GetCommand ¶
func (m *ReqGMCommand) GetCommand() string
func (*ReqGMCommand) ProtoMessage ¶
func (*ReqGMCommand) ProtoMessage()
func (*ReqGMCommand) Reset ¶
func (m *ReqGMCommand) Reset()
func (*ReqGMCommand) String ¶
func (m *ReqGMCommand) String() string
type ReqGMCommandInGaming ¶
type ReqGMCommandInGaming struct {
JsonData string `protobuf:"bytes,1,opt,name=json_data,json=jsonData" json:"json_data,omitempty"`
}
func (*ReqGMCommandInGaming) Descriptor ¶
func (*ReqGMCommandInGaming) Descriptor() ([]byte, []int)
func (*ReqGMCommandInGaming) GetJsonData ¶
func (m *ReqGMCommandInGaming) GetJsonData() string
func (*ReqGMCommandInGaming) ProtoMessage ¶
func (*ReqGMCommandInGaming) ProtoMessage()
func (*ReqGMCommandInGaming) Reset ¶
func (m *ReqGMCommandInGaming) Reset()
func (*ReqGMCommandInGaming) String ¶
func (m *ReqGMCommandInGaming) String() string
type ReqGainAccumulatedPointActivityReward ¶
type ReqGainAccumulatedPointActivityReward struct { ActivityId uint32 `protobuf:"varint,1,opt,name=activity_id,json=activityId" json:"activity_id,omitempty"` RewardId uint32 `protobuf:"varint,2,opt,name=reward_id,json=rewardId" json:"reward_id,omitempty"` }
func (*ReqGainAccumulatedPointActivityReward) Descriptor ¶
func (*ReqGainAccumulatedPointActivityReward) Descriptor() ([]byte, []int)
func (*ReqGainAccumulatedPointActivityReward) GetActivityId ¶
func (m *ReqGainAccumulatedPointActivityReward) GetActivityId() uint32
func (*ReqGainAccumulatedPointActivityReward) GetRewardId ¶
func (m *ReqGainAccumulatedPointActivityReward) GetRewardId() uint32
func (*ReqGainAccumulatedPointActivityReward) ProtoMessage ¶
func (*ReqGainAccumulatedPointActivityReward) ProtoMessage()
func (*ReqGainAccumulatedPointActivityReward) Reset ¶
func (m *ReqGainAccumulatedPointActivityReward) Reset()
func (*ReqGainAccumulatedPointActivityReward) String ¶
func (m *ReqGainAccumulatedPointActivityReward) String() string
type ReqGainRankPointReward ¶
type ReqGainRankPointReward struct { LeaderboardId uint32 `protobuf:"varint,1,opt,name=leaderboard_id,json=leaderboardId" json:"leaderboard_id,omitempty"` ActivityId uint32 `protobuf:"varint,2,opt,name=activity_id,json=activityId" json:"activity_id,omitempty"` }
func (*ReqGainRankPointReward) Descriptor ¶
func (*ReqGainRankPointReward) Descriptor() ([]byte, []int)
func (*ReqGainRankPointReward) GetActivityId ¶
func (m *ReqGainRankPointReward) GetActivityId() uint32
func (*ReqGainRankPointReward) GetLeaderboardId ¶
func (m *ReqGainRankPointReward) GetLeaderboardId() uint32
func (*ReqGainRankPointReward) ProtoMessage ¶
func (*ReqGainRankPointReward) ProtoMessage()
func (*ReqGainRankPointReward) Reset ¶
func (m *ReqGainRankPointReward) Reset()
func (*ReqGainRankPointReward) String ¶
func (m *ReqGainRankPointReward) String() string
type ReqGainVipReward ¶
type ReqGainVipReward struct {
VipLevel uint32 `protobuf:"varint,1,opt,name=vip_level,json=vipLevel" json:"vip_level,omitempty"`
}
func (*ReqGainVipReward) Descriptor ¶
func (*ReqGainVipReward) Descriptor() ([]byte, []int)
func (*ReqGainVipReward) GetVipLevel ¶
func (m *ReqGainVipReward) GetVipLevel() uint32
func (*ReqGainVipReward) ProtoMessage ¶
func (*ReqGainVipReward) ProtoMessage()
func (*ReqGainVipReward) Reset ¶
func (m *ReqGainVipReward) Reset()
func (*ReqGainVipReward) String ¶
func (m *ReqGainVipReward) String() string
type ReqGameLiveInfo ¶
type ReqGameLiveInfo struct {
GameUuid string `protobuf:"bytes,1,opt,name=game_uuid,json=gameUuid" json:"game_uuid,omitempty"`
}
func (*ReqGameLiveInfo) Descriptor ¶
func (*ReqGameLiveInfo) Descriptor() ([]byte, []int)
func (*ReqGameLiveInfo) GetGameUuid ¶
func (m *ReqGameLiveInfo) GetGameUuid() string
func (*ReqGameLiveInfo) ProtoMessage ¶
func (*ReqGameLiveInfo) ProtoMessage()
func (*ReqGameLiveInfo) Reset ¶
func (m *ReqGameLiveInfo) Reset()
func (*ReqGameLiveInfo) String ¶
func (m *ReqGameLiveInfo) String() string
type ReqGameLiveLeftSegment ¶
type ReqGameLiveLeftSegment struct { GameUuid string `protobuf:"bytes,1,opt,name=game_uuid,json=gameUuid" json:"game_uuid,omitempty"` LastSegmentId uint32 `protobuf:"varint,2,opt,name=last_segment_id,json=lastSegmentId" json:"last_segment_id,omitempty"` }
func (*ReqGameLiveLeftSegment) Descriptor ¶
func (*ReqGameLiveLeftSegment) Descriptor() ([]byte, []int)
func (*ReqGameLiveLeftSegment) GetGameUuid ¶
func (m *ReqGameLiveLeftSegment) GetGameUuid() string
func (*ReqGameLiveLeftSegment) GetLastSegmentId ¶
func (m *ReqGameLiveLeftSegment) GetLastSegmentId() uint32
func (*ReqGameLiveLeftSegment) ProtoMessage ¶
func (*ReqGameLiveLeftSegment) ProtoMessage()
func (*ReqGameLiveLeftSegment) Reset ¶
func (m *ReqGameLiveLeftSegment) Reset()
func (*ReqGameLiveLeftSegment) String ¶
func (m *ReqGameLiveLeftSegment) String() string
type ReqGameLiveList ¶
type ReqGameLiveList struct {
FilterId uint32 `protobuf:"varint,1,opt,name=filter_id,json=filterId" json:"filter_id,omitempty"`
}
func (*ReqGameLiveList) Descriptor ¶
func (*ReqGameLiveList) Descriptor() ([]byte, []int)
func (*ReqGameLiveList) GetFilterId ¶
func (m *ReqGameLiveList) GetFilterId() uint32
func (*ReqGameLiveList) ProtoMessage ¶
func (*ReqGameLiveList) ProtoMessage()
func (*ReqGameLiveList) Reset ¶
func (m *ReqGameLiveList) Reset()
func (*ReqGameLiveList) String ¶
func (m *ReqGameLiveList) String() string
type ReqGameRecord ¶
type ReqGameRecord struct {
GameUuid string `protobuf:"bytes,1,opt,name=game_uuid,json=gameUuid" json:"game_uuid,omitempty"`
}
func (*ReqGameRecord) Descriptor ¶
func (*ReqGameRecord) Descriptor() ([]byte, []int)
func (*ReqGameRecord) GetGameUuid ¶
func (m *ReqGameRecord) GetGameUuid() string
func (*ReqGameRecord) ProtoMessage ¶
func (*ReqGameRecord) ProtoMessage()
func (*ReqGameRecord) Reset ¶
func (m *ReqGameRecord) Reset()
func (*ReqGameRecord) String ¶
func (m *ReqGameRecord) String() string
type ReqGameRecordList ¶
type ReqGameRecordList struct { Start uint32 `protobuf:"varint,1,opt,name=start" json:"start,omitempty"` Count uint32 `protobuf:"varint,2,opt,name=count" json:"count,omitempty"` Type uint32 `protobuf:"varint,3,opt,name=type" json:"type,omitempty"` }
func (*ReqGameRecordList) Descriptor ¶
func (*ReqGameRecordList) Descriptor() ([]byte, []int)
func (*ReqGameRecordList) GetCount ¶
func (m *ReqGameRecordList) GetCount() uint32
func (*ReqGameRecordList) GetStart ¶
func (m *ReqGameRecordList) GetStart() uint32
func (*ReqGameRecordList) GetType ¶
func (m *ReqGameRecordList) GetType() uint32
func (*ReqGameRecordList) ProtoMessage ¶
func (*ReqGameRecordList) ProtoMessage()
func (*ReqGameRecordList) Reset ¶
func (m *ReqGameRecordList) Reset()
func (*ReqGameRecordList) String ¶
func (m *ReqGameRecordList) String() string
type ReqGameRecordsDetail ¶
type ReqGameRecordsDetail struct {
UuidList []string `protobuf:"bytes,1,rep,name=uuid_list,json=uuidList" json:"uuid_list,omitempty"`
}
func (*ReqGameRecordsDetail) Descriptor ¶
func (*ReqGameRecordsDetail) Descriptor() ([]byte, []int)
func (*ReqGameRecordsDetail) GetUuidList ¶
func (m *ReqGameRecordsDetail) GetUuidList() []string
func (*ReqGameRecordsDetail) ProtoMessage ¶
func (*ReqGameRecordsDetail) ProtoMessage()
func (*ReqGameRecordsDetail) Reset ¶
func (m *ReqGameRecordsDetail) Reset()
func (*ReqGameRecordsDetail) String ¶
func (m *ReqGameRecordsDetail) String() string
type ReqHandleFriendApply ¶
type ReqHandleFriendApply struct { TargetId uint32 `protobuf:"varint,1,opt,name=target_id,json=targetId" json:"target_id,omitempty"` Method uint32 `protobuf:"varint,2,opt,name=method" json:"method,omitempty"` }
func (*ReqHandleFriendApply) Descriptor ¶
func (*ReqHandleFriendApply) Descriptor() ([]byte, []int)
func (*ReqHandleFriendApply) GetMethod ¶
func (m *ReqHandleFriendApply) GetMethod() uint32
func (*ReqHandleFriendApply) GetTargetId ¶
func (m *ReqHandleFriendApply) GetTargetId() uint32
func (*ReqHandleFriendApply) ProtoMessage ¶
func (*ReqHandleFriendApply) ProtoMessage()
func (*ReqHandleFriendApply) Reset ¶
func (m *ReqHandleFriendApply) Reset()
func (*ReqHandleFriendApply) String ¶
func (m *ReqHandleFriendApply) String() string
type ReqHeatBeat ¶
type ReqHeatBeat struct {
NoOperationCounter uint32 `protobuf:"varint,1,opt,name=no_operation_counter,json=noOperationCounter" json:"no_operation_counter,omitempty"`
}
func (*ReqHeatBeat) Descriptor ¶
func (*ReqHeatBeat) Descriptor() ([]byte, []int)
func (*ReqHeatBeat) GetNoOperationCounter ¶
func (m *ReqHeatBeat) GetNoOperationCounter() uint32
func (*ReqHeatBeat) ProtoMessage ¶
func (*ReqHeatBeat) ProtoMessage()
func (*ReqHeatBeat) Reset ¶
func (m *ReqHeatBeat) Reset()
func (*ReqHeatBeat) String ¶
func (m *ReqHeatBeat) String() string
type ReqJoinCustomizedContestChatRoom ¶
type ReqJoinCustomizedContestChatRoom struct {
UniqueId uint32 `protobuf:"varint,1,opt,name=unique_id,json=uniqueId" json:"unique_id,omitempty"`
}
func (*ReqJoinCustomizedContestChatRoom) Descriptor ¶
func (*ReqJoinCustomizedContestChatRoom) Descriptor() ([]byte, []int)
func (*ReqJoinCustomizedContestChatRoom) GetUniqueId ¶
func (m *ReqJoinCustomizedContestChatRoom) GetUniqueId() uint32
func (*ReqJoinCustomizedContestChatRoom) ProtoMessage ¶
func (*ReqJoinCustomizedContestChatRoom) ProtoMessage()
func (*ReqJoinCustomizedContestChatRoom) Reset ¶
func (m *ReqJoinCustomizedContestChatRoom) Reset()
func (*ReqJoinCustomizedContestChatRoom) String ¶
func (m *ReqJoinCustomizedContestChatRoom) String() string
type ReqJoinMatchQueue ¶
type ReqJoinMatchQueue struct {
MatchMode uint32 `protobuf:"varint,1,opt,name=match_mode,json=matchMode" json:"match_mode,omitempty"`
}
func (*ReqJoinMatchQueue) Descriptor ¶
func (*ReqJoinMatchQueue) Descriptor() ([]byte, []int)
func (*ReqJoinMatchQueue) GetMatchMode ¶
func (m *ReqJoinMatchQueue) GetMatchMode() uint32
func (*ReqJoinMatchQueue) ProtoMessage ¶
func (*ReqJoinMatchQueue) ProtoMessage()
func (*ReqJoinMatchQueue) Reset ¶
func (m *ReqJoinMatchQueue) Reset()
func (*ReqJoinMatchQueue) String ¶
func (m *ReqJoinMatchQueue) String() string
type ReqJoinRoom ¶
type ReqJoinRoom struct {
RoomId uint32 `protobuf:"varint,1,opt,name=room_id,json=roomId" json:"room_id,omitempty"`
}
func (*ReqJoinRoom) Descriptor ¶
func (*ReqJoinRoom) Descriptor() ([]byte, []int)
func (*ReqJoinRoom) GetRoomId ¶
func (m *ReqJoinRoom) GetRoomId() uint32
func (*ReqJoinRoom) ProtoMessage ¶
func (*ReqJoinRoom) ProtoMessage()
func (*ReqJoinRoom) Reset ¶
func (m *ReqJoinRoom) Reset()
func (*ReqJoinRoom) String ¶
func (m *ReqJoinRoom) String() string
type ReqLeaveComment ¶
type ReqLeaveComment struct { TargetId uint32 `protobuf:"varint,1,opt,name=target_id,json=targetId" json:"target_id,omitempty"` Content string `protobuf:"bytes,2,opt,name=content" json:"content,omitempty"` }
func (*ReqLeaveComment) Descriptor ¶
func (*ReqLeaveComment) Descriptor() ([]byte, []int)
func (*ReqLeaveComment) GetContent ¶
func (m *ReqLeaveComment) GetContent() string
func (*ReqLeaveComment) GetTargetId ¶
func (m *ReqLeaveComment) GetTargetId() uint32
func (*ReqLeaveComment) ProtoMessage ¶
func (*ReqLeaveComment) ProtoMessage()
func (*ReqLeaveComment) Reset ¶
func (m *ReqLeaveComment) Reset()
func (*ReqLeaveComment) String ¶
func (m *ReqLeaveComment) String() string
type ReqLevelLeaderboard ¶
type ReqLevelLeaderboard struct {
Type uint32 `protobuf:"varint,1,opt,name=type" json:"type,omitempty"`
}
func (*ReqLevelLeaderboard) Descriptor ¶
func (*ReqLevelLeaderboard) Descriptor() ([]byte, []int)
func (*ReqLevelLeaderboard) GetType ¶
func (m *ReqLevelLeaderboard) GetType() uint32
func (*ReqLevelLeaderboard) ProtoMessage ¶
func (*ReqLevelLeaderboard) ProtoMessage()
func (*ReqLevelLeaderboard) Reset ¶
func (m *ReqLevelLeaderboard) Reset()
func (*ReqLevelLeaderboard) String ¶
func (m *ReqLevelLeaderboard) String() string
type ReqLogin ¶
type ReqLogin struct { Account string `protobuf:"bytes,1,opt,name=account" json:"account,omitempty"` Password string `protobuf:"bytes,2,opt,name=password" json:"password,omitempty"` Reconnect bool `protobuf:"varint,3,opt,name=reconnect" json:"reconnect,omitempty"` Device *ClientDeviceInfo `protobuf:"bytes,4,opt,name=device" json:"device,omitempty"` RandomKey string `protobuf:"bytes,5,opt,name=random_key,json=randomKey" json:"random_key,omitempty"` ClientVersion string `protobuf:"bytes,6,opt,name=client_version,json=clientVersion" json:"client_version,omitempty"` GenAccessToken bool `protobuf:"varint,7,opt,name=gen_access_token,json=genAccessToken" json:"gen_access_token,omitempty"` CurrencyPlatforms []uint32 `protobuf:"varint,8,rep,packed,name=currency_platforms,json=currencyPlatforms" json:"currency_platforms,omitempty"` Type uint32 `protobuf:"varint,9,opt,name=type" json:"type,omitempty"` }
func (*ReqLogin) Descriptor ¶
func (*ReqLogin) GetAccount ¶
func (*ReqLogin) GetClientVersion ¶
func (*ReqLogin) GetCurrencyPlatforms ¶
func (*ReqLogin) GetDevice ¶
func (m *ReqLogin) GetDevice() *ClientDeviceInfo
func (*ReqLogin) GetGenAccessToken ¶
func (*ReqLogin) GetPassword ¶
func (*ReqLogin) GetRandomKey ¶
func (*ReqLogin) GetReconnect ¶
func (*ReqLogin) ProtoMessage ¶
func (*ReqLogin) ProtoMessage()
type ReqLoginBeat ¶
type ReqLoginBeat struct {
Contract string `protobuf:"bytes,1,opt,name=contract" json:"contract,omitempty"`
}
func (*ReqLoginBeat) Descriptor ¶
func (*ReqLoginBeat) Descriptor() ([]byte, []int)
func (*ReqLoginBeat) GetContract ¶
func (m *ReqLoginBeat) GetContract() string
func (*ReqLoginBeat) ProtoMessage ¶
func (*ReqLoginBeat) ProtoMessage()
func (*ReqLoginBeat) Reset ¶
func (m *ReqLoginBeat) Reset()
func (*ReqLoginBeat) String ¶
func (m *ReqLoginBeat) String() string
type ReqLogout ¶
type ReqLogout struct { }
func (*ReqLogout) Descriptor ¶
func (*ReqLogout) ProtoMessage ¶
func (*ReqLogout) ProtoMessage()
type ReqModifyBirthday ¶
type ReqModifyBirthday struct {
Birthday int32 `protobuf:"varint,1,opt,name=birthday" json:"birthday,omitempty"`
}
func (*ReqModifyBirthday) Descriptor ¶
func (*ReqModifyBirthday) Descriptor() ([]byte, []int)
func (*ReqModifyBirthday) GetBirthday ¶
func (m *ReqModifyBirthday) GetBirthday() int32
func (*ReqModifyBirthday) ProtoMessage ¶
func (*ReqModifyBirthday) ProtoMessage()
func (*ReqModifyBirthday) Reset ¶
func (m *ReqModifyBirthday) Reset()
func (*ReqModifyBirthday) String ¶
func (m *ReqModifyBirthday) String() string
type ReqModifyNickname ¶
type ReqModifyNickname struct { Nickname string `protobuf:"bytes,1,opt,name=nickname" json:"nickname,omitempty"` UseItemId uint32 `protobuf:"varint,2,opt,name=use_item_id,json=useItemId" json:"use_item_id,omitempty"` }
func (*ReqModifyNickname) Descriptor ¶
func (*ReqModifyNickname) Descriptor() ([]byte, []int)
func (*ReqModifyNickname) GetNickname ¶
func (m *ReqModifyNickname) GetNickname() string
func (*ReqModifyNickname) GetUseItemId ¶
func (m *ReqModifyNickname) GetUseItemId() uint32
func (*ReqModifyNickname) ProtoMessage ¶
func (*ReqModifyNickname) ProtoMessage()
func (*ReqModifyNickname) Reset ¶
func (m *ReqModifyNickname) Reset()
func (*ReqModifyNickname) String ¶
func (m *ReqModifyNickname) String() string
type ReqModifyPassword ¶
type ReqModifyPassword struct { NewPassword string `protobuf:"bytes,1,opt,name=new_password,json=newPassword" json:"new_password,omitempty"` OldPassword string `protobuf:"bytes,2,opt,name=old_password,json=oldPassword" json:"old_password,omitempty"` SecureToken string `protobuf:"bytes,3,opt,name=secure_token,json=secureToken" json:"secure_token,omitempty"` }
func (*ReqModifyPassword) Descriptor ¶
func (*ReqModifyPassword) Descriptor() ([]byte, []int)
func (*ReqModifyPassword) GetNewPassword ¶
func (m *ReqModifyPassword) GetNewPassword() string
func (*ReqModifyPassword) GetOldPassword ¶
func (m *ReqModifyPassword) GetOldPassword() string
func (*ReqModifyPassword) GetSecureToken ¶
func (m *ReqModifyPassword) GetSecureToken() string
func (*ReqModifyPassword) ProtoMessage ¶
func (*ReqModifyPassword) ProtoMessage()
func (*ReqModifyPassword) Reset ¶
func (m *ReqModifyPassword) Reset()
func (*ReqModifyPassword) String ¶
func (m *ReqModifyPassword) String() string
type ReqModifyRoom ¶
type ReqModifyRoom struct {
RobotCount uint32 `protobuf:"varint,1,opt,name=robot_count,json=robotCount" json:"robot_count,omitempty"`
}
func (*ReqModifyRoom) Descriptor ¶
func (*ReqModifyRoom) Descriptor() ([]byte, []int)
func (*ReqModifyRoom) GetRobotCount ¶
func (m *ReqModifyRoom) GetRobotCount() uint32
func (*ReqModifyRoom) ProtoMessage ¶
func (*ReqModifyRoom) ProtoMessage()
func (*ReqModifyRoom) Reset ¶
func (m *ReqModifyRoom) Reset()
func (*ReqModifyRoom) String ¶
func (m *ReqModifyRoom) String() string
type ReqModifySignature ¶
type ReqModifySignature struct {
Signature string `protobuf:"bytes,1,opt,name=signature" json:"signature,omitempty"`
}
func (*ReqModifySignature) Descriptor ¶
func (*ReqModifySignature) Descriptor() ([]byte, []int)
func (*ReqModifySignature) GetSignature ¶
func (m *ReqModifySignature) GetSignature() string
func (*ReqModifySignature) ProtoMessage ¶
func (*ReqModifySignature) ProtoMessage()
func (*ReqModifySignature) Reset ¶
func (m *ReqModifySignature) Reset()
func (*ReqModifySignature) String ¶
func (m *ReqModifySignature) String() string
type ReqMultiAccountId ¶
type ReqMultiAccountId struct {
AccountIdList []uint32 `protobuf:"varint,1,rep,packed,name=account_id_list,json=accountIdList" json:"account_id_list,omitempty"`
}
func (*ReqMultiAccountId) Descriptor ¶
func (*ReqMultiAccountId) Descriptor() ([]byte, []int)
func (*ReqMultiAccountId) GetAccountIdList ¶
func (m *ReqMultiAccountId) GetAccountIdList() []uint32
func (*ReqMultiAccountId) ProtoMessage ¶
func (*ReqMultiAccountId) ProtoMessage()
func (*ReqMultiAccountId) Reset ¶
func (m *ReqMultiAccountId) Reset()
func (*ReqMultiAccountId) String ¶
func (m *ReqMultiAccountId) String() string
type ReqOauth2Auth ¶
type ReqOauth2Auth struct { Type uint32 `protobuf:"varint,1,opt,name=type" json:"type,omitempty"` Code string `protobuf:"bytes,2,opt,name=code" json:"code,omitempty"` Uid string `protobuf:"bytes,3,opt,name=uid" json:"uid,omitempty"` }
func (*ReqOauth2Auth) Descriptor ¶
func (*ReqOauth2Auth) Descriptor() ([]byte, []int)
func (*ReqOauth2Auth) GetCode ¶
func (m *ReqOauth2Auth) GetCode() string
func (*ReqOauth2Auth) GetType ¶
func (m *ReqOauth2Auth) GetType() uint32
func (*ReqOauth2Auth) GetUid ¶
func (m *ReqOauth2Auth) GetUid() string
func (*ReqOauth2Auth) ProtoMessage ¶
func (*ReqOauth2Auth) ProtoMessage()
func (*ReqOauth2Auth) Reset ¶
func (m *ReqOauth2Auth) Reset()
func (*ReqOauth2Auth) String ¶
func (m *ReqOauth2Auth) String() string
type ReqOauth2Check ¶
type ReqOauth2Check struct { Type uint32 `protobuf:"varint,1,opt,name=type" json:"type,omitempty"` AccessToken string `protobuf:"bytes,2,opt,name=access_token,json=accessToken" json:"access_token,omitempty"` }
func (*ReqOauth2Check) Descriptor ¶
func (*ReqOauth2Check) Descriptor() ([]byte, []int)
func (*ReqOauth2Check) GetAccessToken ¶
func (m *ReqOauth2Check) GetAccessToken() string
func (*ReqOauth2Check) GetType ¶
func (m *ReqOauth2Check) GetType() uint32
func (*ReqOauth2Check) ProtoMessage ¶
func (*ReqOauth2Check) ProtoMessage()
func (*ReqOauth2Check) Reset ¶
func (m *ReqOauth2Check) Reset()
func (*ReqOauth2Check) String ¶
func (m *ReqOauth2Check) String() string
type ReqOauth2Login ¶
type ReqOauth2Login struct { Type uint32 `protobuf:"varint,1,opt,name=type" json:"type,omitempty"` AccessToken string `protobuf:"bytes,2,opt,name=access_token,json=accessToken" json:"access_token,omitempty"` Reconnect bool `protobuf:"varint,3,opt,name=reconnect" json:"reconnect,omitempty"` Device *ClientDeviceInfo `protobuf:"bytes,4,opt,name=device" json:"device,omitempty"` RandomKey string `protobuf:"bytes,5,opt,name=random_key,json=randomKey" json:"random_key,omitempty"` ClientVersion string `protobuf:"bytes,6,opt,name=client_version,json=clientVersion" json:"client_version,omitempty"` CurrencyPlatforms []uint32 `protobuf:"varint,8,rep,packed,name=currency_platforms,json=currencyPlatforms" json:"currency_platforms,omitempty"` }
func (*ReqOauth2Login) Descriptor ¶
func (*ReqOauth2Login) Descriptor() ([]byte, []int)
func (*ReqOauth2Login) GetAccessToken ¶
func (m *ReqOauth2Login) GetAccessToken() string
func (*ReqOauth2Login) GetClientVersion ¶
func (m *ReqOauth2Login) GetClientVersion() string
func (*ReqOauth2Login) GetCurrencyPlatforms ¶
func (m *ReqOauth2Login) GetCurrencyPlatforms() []uint32
func (*ReqOauth2Login) GetDevice ¶
func (m *ReqOauth2Login) GetDevice() *ClientDeviceInfo
func (*ReqOauth2Login) GetRandomKey ¶
func (m *ReqOauth2Login) GetRandomKey() string
func (*ReqOauth2Login) GetReconnect ¶
func (m *ReqOauth2Login) GetReconnect() bool
func (*ReqOauth2Login) GetType ¶
func (m *ReqOauth2Login) GetType() uint32
func (*ReqOauth2Login) ProtoMessage ¶
func (*ReqOauth2Login) ProtoMessage()
func (*ReqOauth2Login) Reset ¶
func (m *ReqOauth2Login) Reset()
func (*ReqOauth2Login) String ¶
func (m *ReqOauth2Login) String() string
type ReqOauth2Signup ¶
type ReqOauth2Signup struct { Type uint32 `protobuf:"varint,1,opt,name=type" json:"type,omitempty"` AccessToken string `protobuf:"bytes,2,opt,name=access_token,json=accessToken" json:"access_token,omitempty"` Email string `protobuf:"bytes,3,opt,name=email" json:"email,omitempty"` AdvertiseStr string `protobuf:"bytes,4,opt,name=advertise_str,json=advertiseStr" json:"advertise_str,omitempty"` }
func (*ReqOauth2Signup) Descriptor ¶
func (*ReqOauth2Signup) Descriptor() ([]byte, []int)
func (*ReqOauth2Signup) GetAccessToken ¶
func (m *ReqOauth2Signup) GetAccessToken() string
func (*ReqOauth2Signup) GetAdvertiseStr ¶
func (m *ReqOauth2Signup) GetAdvertiseStr() string
func (*ReqOauth2Signup) GetEmail ¶
func (m *ReqOauth2Signup) GetEmail() string
func (*ReqOauth2Signup) GetType ¶
func (m *ReqOauth2Signup) GetType() uint32
func (*ReqOauth2Signup) ProtoMessage ¶
func (*ReqOauth2Signup) ProtoMessage()
func (*ReqOauth2Signup) Reset ¶
func (m *ReqOauth2Signup) Reset()
func (*ReqOauth2Signup) String ¶
func (m *ReqOauth2Signup) String() string
type ReqOpenChest ¶
type ReqOpenChest struct { ChestId uint32 `protobuf:"varint,1,opt,name=chest_id,json=chestId" json:"chest_id,omitempty"` Count uint32 `protobuf:"varint,2,opt,name=count" json:"count,omitempty"` UseTicket bool `protobuf:"varint,3,opt,name=use_ticket,json=useTicket" json:"use_ticket,omitempty"` }
func (*ReqOpenChest) Descriptor ¶
func (*ReqOpenChest) Descriptor() ([]byte, []int)
func (*ReqOpenChest) GetChestId ¶
func (m *ReqOpenChest) GetChestId() uint32
func (*ReqOpenChest) GetCount ¶
func (m *ReqOpenChest) GetCount() uint32
func (*ReqOpenChest) GetUseTicket ¶
func (m *ReqOpenChest) GetUseTicket() bool
func (*ReqOpenChest) ProtoMessage ¶
func (*ReqOpenChest) ProtoMessage()
func (*ReqOpenChest) Reset ¶
func (m *ReqOpenChest) Reset()
func (*ReqOpenChest) String ¶
func (m *ReqOpenChest) String() string
type ReqOpenManualItem ¶
type ReqOpenManualItem struct { ItemId uint32 `protobuf:"varint,1,opt,name=item_id,json=itemId" json:"item_id,omitempty"` Count uint32 `protobuf:"varint,2,opt,name=count" json:"count,omitempty"` SelectId uint32 `protobuf:"varint,3,opt,name=select_id,json=selectId" json:"select_id,omitempty"` }
func (*ReqOpenManualItem) Descriptor ¶
func (*ReqOpenManualItem) Descriptor() ([]byte, []int)
func (*ReqOpenManualItem) GetCount ¶
func (m *ReqOpenManualItem) GetCount() uint32
func (*ReqOpenManualItem) GetItemId ¶
func (m *ReqOpenManualItem) GetItemId() uint32
func (*ReqOpenManualItem) GetSelectId ¶
func (m *ReqOpenManualItem) GetSelectId() uint32
func (*ReqOpenManualItem) ProtoMessage ¶
func (*ReqOpenManualItem) ProtoMessage()
func (*ReqOpenManualItem) Reset ¶
func (m *ReqOpenManualItem) Reset()
func (*ReqOpenManualItem) String ¶
func (m *ReqOpenManualItem) String() string
type ReqOpenRandomRewardItem ¶
type ReqOpenRandomRewardItem struct {
ItemId uint32 `protobuf:"varint,1,opt,name=item_id,json=itemId" json:"item_id,omitempty"`
}
func (*ReqOpenRandomRewardItem) Descriptor ¶
func (*ReqOpenRandomRewardItem) Descriptor() ([]byte, []int)
func (*ReqOpenRandomRewardItem) GetItemId ¶
func (m *ReqOpenRandomRewardItem) GetItemId() uint32
func (*ReqOpenRandomRewardItem) ProtoMessage ¶
func (*ReqOpenRandomRewardItem) ProtoMessage()
func (*ReqOpenRandomRewardItem) Reset ¶
func (m *ReqOpenRandomRewardItem) Reset()
func (*ReqOpenRandomRewardItem) String ¶
func (m *ReqOpenRandomRewardItem) String() string
type ReqPayMonthTicket ¶
type ReqPayMonthTicket struct {
TicketId uint32 `protobuf:"varint,1,opt,name=ticket_id,json=ticketId" json:"ticket_id,omitempty"`
}
func (*ReqPayMonthTicket) Descriptor ¶
func (*ReqPayMonthTicket) Descriptor() ([]byte, []int)
func (*ReqPayMonthTicket) GetTicketId ¶
func (m *ReqPayMonthTicket) GetTicketId() uint32
func (*ReqPayMonthTicket) ProtoMessage ¶
func (*ReqPayMonthTicket) ProtoMessage()
func (*ReqPayMonthTicket) Reset ¶
func (m *ReqPayMonthTicket) Reset()
func (*ReqPayMonthTicket) String ¶
func (m *ReqPayMonthTicket) String() string
type ReqPlatformBillingProducts ¶
type ReqPlatformBillingProducts struct {
ShelvesId uint32 `protobuf:"varint,1,opt,name=shelves_id,json=shelvesId" json:"shelves_id,omitempty"`
}
func (*ReqPlatformBillingProducts) Descriptor ¶
func (*ReqPlatformBillingProducts) Descriptor() ([]byte, []int)
func (*ReqPlatformBillingProducts) GetShelvesId ¶
func (m *ReqPlatformBillingProducts) GetShelvesId() uint32
func (*ReqPlatformBillingProducts) ProtoMessage ¶
func (*ReqPlatformBillingProducts) ProtoMessage()
func (*ReqPlatformBillingProducts) Reset ¶
func (m *ReqPlatformBillingProducts) Reset()
func (*ReqPlatformBillingProducts) String ¶
func (m *ReqPlatformBillingProducts) String() string
type ReqReadAnnouncement ¶
type ReqReadAnnouncement struct {
AnnouncementId uint32 `protobuf:"varint,1,opt,name=announcement_id,json=announcementId" json:"announcement_id,omitempty"`
}
func (*ReqReadAnnouncement) Descriptor ¶
func (*ReqReadAnnouncement) Descriptor() ([]byte, []int)
func (*ReqReadAnnouncement) GetAnnouncementId ¶
func (m *ReqReadAnnouncement) GetAnnouncementId() uint32
func (*ReqReadAnnouncement) ProtoMessage ¶
func (*ReqReadAnnouncement) ProtoMessage()
func (*ReqReadAnnouncement) Reset ¶
func (m *ReqReadAnnouncement) Reset()
func (*ReqReadAnnouncement) String ¶
func (m *ReqReadAnnouncement) String() string
type ReqReadMail ¶
type ReqReadMail struct {
MailId uint32 `protobuf:"varint,1,opt,name=mail_id,json=mailId" json:"mail_id,omitempty"`
}
func (*ReqReadMail) Descriptor ¶
func (*ReqReadMail) Descriptor() ([]byte, []int)
func (*ReqReadMail) GetMailId ¶
func (m *ReqReadMail) GetMailId() uint32
func (*ReqReadMail) ProtoMessage ¶
func (*ReqReadMail) ProtoMessage()
func (*ReqReadMail) Reset ¶
func (m *ReqReadMail) Reset()
func (*ReqReadMail) String ¶
func (m *ReqReadMail) String() string
type ReqRecieveActivityFlipTask ¶
type ReqRecieveActivityFlipTask struct {
TaskId uint32 `protobuf:"varint,1,opt,name=task_id,json=taskId" json:"task_id,omitempty"`
}
func (*ReqRecieveActivityFlipTask) Descriptor ¶
func (*ReqRecieveActivityFlipTask) Descriptor() ([]byte, []int)
func (*ReqRecieveActivityFlipTask) GetTaskId ¶
func (m *ReqRecieveActivityFlipTask) GetTaskId() uint32
func (*ReqRecieveActivityFlipTask) ProtoMessage ¶
func (*ReqRecieveActivityFlipTask) ProtoMessage()
func (*ReqRecieveActivityFlipTask) Reset ¶
func (m *ReqRecieveActivityFlipTask) Reset()
func (*ReqRecieveActivityFlipTask) String ¶
func (m *ReqRecieveActivityFlipTask) String() string
type ReqRefreshDailyTask ¶
type ReqRefreshDailyTask struct {
TaskId uint32 `protobuf:"varint,1,opt,name=task_id,json=taskId" json:"task_id,omitempty"`
}
func (*ReqRefreshDailyTask) Descriptor ¶
func (*ReqRefreshDailyTask) Descriptor() ([]byte, []int)
func (*ReqRefreshDailyTask) GetTaskId ¶
func (m *ReqRefreshDailyTask) GetTaskId() uint32
func (*ReqRefreshDailyTask) ProtoMessage ¶
func (*ReqRefreshDailyTask) ProtoMessage()
func (*ReqRefreshDailyTask) Reset ¶
func (m *ReqRefreshDailyTask) Reset()
func (*ReqRefreshDailyTask) String ¶
func (m *ReqRefreshDailyTask) String() string
type ReqRemoveCollectedGameRecord ¶
type ReqRemoveCollectedGameRecord struct {
Uuid string `protobuf:"bytes,1,opt,name=uuid" json:"uuid,omitempty"`
}
func (*ReqRemoveCollectedGameRecord) Descriptor ¶
func (*ReqRemoveCollectedGameRecord) Descriptor() ([]byte, []int)
func (*ReqRemoveCollectedGameRecord) GetUuid ¶
func (m *ReqRemoveCollectedGameRecord) GetUuid() string
func (*ReqRemoveCollectedGameRecord) ProtoMessage ¶
func (*ReqRemoveCollectedGameRecord) ProtoMessage()
func (*ReqRemoveCollectedGameRecord) Reset ¶
func (m *ReqRemoveCollectedGameRecord) Reset()
func (*ReqRemoveCollectedGameRecord) String ¶
func (m *ReqRemoveCollectedGameRecord) String() string
type ReqRemoveFriend ¶
type ReqRemoveFriend struct {
TargetId uint32 `protobuf:"varint,1,opt,name=target_id,json=targetId" json:"target_id,omitempty"`
}
func (*ReqRemoveFriend) Descriptor ¶
func (*ReqRemoveFriend) Descriptor() ([]byte, []int)
func (*ReqRemoveFriend) GetTargetId ¶
func (m *ReqRemoveFriend) GetTargetId() uint32
func (*ReqRemoveFriend) ProtoMessage ¶
func (*ReqRemoveFriend) ProtoMessage()
func (*ReqRemoveFriend) Reset ¶
func (m *ReqRemoveFriend) Reset()
func (*ReqRemoveFriend) String ¶
func (m *ReqRemoveFriend) String() string
type ReqRollingNotice ¶
type ReqRollingNotice struct {
Notice *RollingNotice `protobuf:"bytes,1,opt,name=notice" json:"notice,omitempty"`
}
func (*ReqRollingNotice) Descriptor ¶
func (*ReqRollingNotice) Descriptor() ([]byte, []int)
func (*ReqRollingNotice) GetNotice ¶
func (m *ReqRollingNotice) GetNotice() *RollingNotice
func (*ReqRollingNotice) ProtoMessage ¶
func (*ReqRollingNotice) ProtoMessage()
func (*ReqRollingNotice) Reset ¶
func (m *ReqRollingNotice) Reset()
func (*ReqRollingNotice) String ¶
func (m *ReqRollingNotice) String() string
type ReqRoomKick ¶
type ReqRoomKick struct {
AccountId uint32 `protobuf:"varint,1,opt,name=account_id,json=accountId" json:"account_id,omitempty"`
}
func (*ReqRoomKick) Descriptor ¶
func (*ReqRoomKick) Descriptor() ([]byte, []int)
func (*ReqRoomKick) GetAccountId ¶
func (m *ReqRoomKick) GetAccountId() uint32
func (*ReqRoomKick) ProtoMessage ¶
func (*ReqRoomKick) ProtoMessage()
func (*ReqRoomKick) Reset ¶
func (m *ReqRoomKick) Reset()
func (*ReqRoomKick) String ¶
func (m *ReqRoomKick) String() string
type ReqRoomReady ¶
type ReqRoomReady struct {
Ready bool `protobuf:"varint,1,opt,name=ready" json:"ready,omitempty"`
}
func (*ReqRoomReady) Descriptor ¶
func (*ReqRoomReady) Descriptor() ([]byte, []int)
func (*ReqRoomReady) GetReady ¶
func (m *ReqRoomReady) GetReady() bool
func (*ReqRoomReady) ProtoMessage ¶
func (*ReqRoomReady) ProtoMessage()
func (*ReqRoomReady) Reset ¶
func (m *ReqRoomReady) Reset()
func (*ReqRoomReady) String ¶
func (m *ReqRoomReady) String() string
type ReqRoomStart ¶
type ReqRoomStart struct { }
func (*ReqRoomStart) Descriptor ¶
func (*ReqRoomStart) Descriptor() ([]byte, []int)
func (*ReqRoomStart) ProtoMessage ¶
func (*ReqRoomStart) ProtoMessage()
func (*ReqRoomStart) Reset ¶
func (m *ReqRoomStart) Reset()
func (*ReqRoomStart) String ¶
func (m *ReqRoomStart) String() string
type ReqSayChatMessage ¶
type ReqSayChatMessage struct {
Content string `protobuf:"bytes,1,opt,name=content" json:"content,omitempty"`
}
func (*ReqSayChatMessage) Descriptor ¶
func (*ReqSayChatMessage) Descriptor() ([]byte, []int)
func (*ReqSayChatMessage) GetContent ¶
func (m *ReqSayChatMessage) GetContent() string
func (*ReqSayChatMessage) ProtoMessage ¶
func (*ReqSayChatMessage) ProtoMessage()
func (*ReqSayChatMessage) Reset ¶
func (m *ReqSayChatMessage) Reset()
func (*ReqSayChatMessage) String ¶
func (m *ReqSayChatMessage) String() string
type ReqSearchAccountById ¶
type ReqSearchAccountById struct {
AccountId uint32 `protobuf:"varint,1,opt,name=account_id,json=accountId" json:"account_id,omitempty"`
}
func (*ReqSearchAccountById) Descriptor ¶
func (*ReqSearchAccountById) Descriptor() ([]byte, []int)
func (*ReqSearchAccountById) GetAccountId ¶
func (m *ReqSearchAccountById) GetAccountId() uint32
func (*ReqSearchAccountById) ProtoMessage ¶
func (*ReqSearchAccountById) ProtoMessage()
func (*ReqSearchAccountById) Reset ¶
func (m *ReqSearchAccountById) Reset()
func (*ReqSearchAccountById) String ¶
func (m *ReqSearchAccountById) String() string
type ReqSearchAccountByPattern ¶
type ReqSearchAccountByPattern struct { SearchNext bool `protobuf:"varint,1,opt,name=search_next,json=searchNext" json:"search_next,omitempty"` Pattern string `protobuf:"bytes,2,opt,name=pattern" json:"pattern,omitempty"` }
func (*ReqSearchAccountByPattern) Descriptor ¶
func (*ReqSearchAccountByPattern) Descriptor() ([]byte, []int)
func (*ReqSearchAccountByPattern) GetPattern ¶
func (m *ReqSearchAccountByPattern) GetPattern() string
func (*ReqSearchAccountByPattern) GetSearchNext ¶
func (m *ReqSearchAccountByPattern) GetSearchNext() bool
func (*ReqSearchAccountByPattern) ProtoMessage ¶
func (*ReqSearchAccountByPattern) ProtoMessage()
func (*ReqSearchAccountByPattern) Reset ¶
func (m *ReqSearchAccountByPattern) Reset()
func (*ReqSearchAccountByPattern) String ¶
func (m *ReqSearchAccountByPattern) String() string
type ReqSelfOperation ¶
type ReqSelfOperation struct { Type uint32 `protobuf:"varint,1,opt,name=type" json:"type,omitempty"` Index uint32 `protobuf:"varint,2,opt,name=index" json:"index,omitempty"` Tile string `protobuf:"bytes,3,opt,name=tile" json:"tile,omitempty"` CancelOperation bool `protobuf:"varint,4,opt,name=cancel_operation,json=cancelOperation" json:"cancel_operation,omitempty"` Moqie bool `protobuf:"varint,5,opt,name=moqie" json:"moqie,omitempty"` Timeuse uint32 `protobuf:"varint,6,opt,name=timeuse" json:"timeuse,omitempty"` }
func (*ReqSelfOperation) Descriptor ¶
func (*ReqSelfOperation) Descriptor() ([]byte, []int)
func (*ReqSelfOperation) GetCancelOperation ¶
func (m *ReqSelfOperation) GetCancelOperation() bool
func (*ReqSelfOperation) GetIndex ¶
func (m *ReqSelfOperation) GetIndex() uint32
func (*ReqSelfOperation) GetMoqie ¶
func (m *ReqSelfOperation) GetMoqie() bool
func (*ReqSelfOperation) GetTile ¶
func (m *ReqSelfOperation) GetTile() string
func (*ReqSelfOperation) GetTimeuse ¶
func (m *ReqSelfOperation) GetTimeuse() uint32
func (*ReqSelfOperation) GetType ¶
func (m *ReqSelfOperation) GetType() uint32
func (*ReqSelfOperation) ProtoMessage ¶
func (*ReqSelfOperation) ProtoMessage()
func (*ReqSelfOperation) Reset ¶
func (m *ReqSelfOperation) Reset()
func (*ReqSelfOperation) String ¶
func (m *ReqSelfOperation) String() string
type ReqSellItem ¶
type ReqSellItem struct {
Sells []*ReqSellItem_Item `protobuf:"bytes,1,rep,name=sells" json:"sells,omitempty"`
}
func (*ReqSellItem) Descriptor ¶
func (*ReqSellItem) Descriptor() ([]byte, []int)
func (*ReqSellItem) GetSells ¶
func (m *ReqSellItem) GetSells() []*ReqSellItem_Item
func (*ReqSellItem) ProtoMessage ¶
func (*ReqSellItem) ProtoMessage()
func (*ReqSellItem) Reset ¶
func (m *ReqSellItem) Reset()
func (*ReqSellItem) String ¶
func (m *ReqSellItem) String() string
type ReqSellItem_Item ¶
type ReqSellItem_Item struct { ItemId uint32 `protobuf:"varint,1,opt,name=item_id,json=itemId" json:"item_id,omitempty"` Count uint32 `protobuf:"varint,2,opt,name=count" json:"count,omitempty"` }
func (*ReqSellItem_Item) Descriptor ¶
func (*ReqSellItem_Item) Descriptor() ([]byte, []int)
func (*ReqSellItem_Item) GetCount ¶
func (m *ReqSellItem_Item) GetCount() uint32
func (*ReqSellItem_Item) GetItemId ¶
func (m *ReqSellItem_Item) GetItemId() uint32
func (*ReqSellItem_Item) ProtoMessage ¶
func (*ReqSellItem_Item) ProtoMessage()
func (*ReqSellItem_Item) Reset ¶
func (m *ReqSellItem_Item) Reset()
func (*ReqSellItem_Item) String ¶
func (m *ReqSellItem_Item) String() string
type ReqSendClientMessage ¶
type ReqSendClientMessage struct { TargetId uint32 `protobuf:"varint,1,opt,name=target_id,json=targetId" json:"target_id,omitempty"` Type uint32 `protobuf:"varint,2,opt,name=type" json:"type,omitempty"` Content string `protobuf:"bytes,3,opt,name=content" json:"content,omitempty"` }
func (*ReqSendClientMessage) Descriptor ¶
func (*ReqSendClientMessage) Descriptor() ([]byte, []int)
func (*ReqSendClientMessage) GetContent ¶
func (m *ReqSendClientMessage) GetContent() string
func (*ReqSendClientMessage) GetTargetId ¶
func (m *ReqSendClientMessage) GetTargetId() uint32
func (*ReqSendClientMessage) GetType ¶
func (m *ReqSendClientMessage) GetType() uint32
func (*ReqSendClientMessage) ProtoMessage ¶
func (*ReqSendClientMessage) ProtoMessage()
func (*ReqSendClientMessage) Reset ¶
func (m *ReqSendClientMessage) Reset()
func (*ReqSendClientMessage) String ¶
func (m *ReqSendClientMessage) String() string
type ReqSendGiftToCharacter ¶
type ReqSendGiftToCharacter struct { CharacterId uint32 `protobuf:"varint,1,opt,name=character_id,json=characterId" json:"character_id,omitempty"` Gifts []*ReqSendGiftToCharacter_Gift `protobuf:"bytes,2,rep,name=gifts" json:"gifts,omitempty"` }
func (*ReqSendGiftToCharacter) Descriptor ¶
func (*ReqSendGiftToCharacter) Descriptor() ([]byte, []int)
func (*ReqSendGiftToCharacter) GetCharacterId ¶
func (m *ReqSendGiftToCharacter) GetCharacterId() uint32
func (*ReqSendGiftToCharacter) GetGifts ¶
func (m *ReqSendGiftToCharacter) GetGifts() []*ReqSendGiftToCharacter_Gift
func (*ReqSendGiftToCharacter) ProtoMessage ¶
func (*ReqSendGiftToCharacter) ProtoMessage()
func (*ReqSendGiftToCharacter) Reset ¶
func (m *ReqSendGiftToCharacter) Reset()
func (*ReqSendGiftToCharacter) String ¶
func (m *ReqSendGiftToCharacter) String() string
type ReqSendGiftToCharacter_Gift ¶
type ReqSendGiftToCharacter_Gift struct { ItemId uint32 `protobuf:"varint,1,opt,name=item_id,json=itemId" json:"item_id,omitempty"` Count uint32 `protobuf:"varint,2,opt,name=count" json:"count,omitempty"` }
func (*ReqSendGiftToCharacter_Gift) Descriptor ¶
func (*ReqSendGiftToCharacter_Gift) Descriptor() ([]byte, []int)
func (*ReqSendGiftToCharacter_Gift) GetCount ¶
func (m *ReqSendGiftToCharacter_Gift) GetCount() uint32
func (*ReqSendGiftToCharacter_Gift) GetItemId ¶
func (m *ReqSendGiftToCharacter_Gift) GetItemId() uint32
func (*ReqSendGiftToCharacter_Gift) ProtoMessage ¶
func (*ReqSendGiftToCharacter_Gift) ProtoMessage()
func (*ReqSendGiftToCharacter_Gift) Reset ¶
func (m *ReqSendGiftToCharacter_Gift) Reset()
func (*ReqSendGiftToCharacter_Gift) String ¶
func (m *ReqSendGiftToCharacter_Gift) String() string
type ReqShopPurchase ¶
type ReqShopPurchase struct { Type string `protobuf:"bytes,1,opt,name=type" json:"type,omitempty"` Id uint32 `protobuf:"varint,2,opt,name=id" json:"id,omitempty"` }
func (*ReqShopPurchase) Descriptor ¶
func (*ReqShopPurchase) Descriptor() ([]byte, []int)
func (*ReqShopPurchase) GetId ¶
func (m *ReqShopPurchase) GetId() uint32
func (*ReqShopPurchase) GetType ¶
func (m *ReqShopPurchase) GetType() string
func (*ReqShopPurchase) ProtoMessage ¶
func (*ReqShopPurchase) ProtoMessage()
func (*ReqShopPurchase) Reset ¶
func (m *ReqShopPurchase) Reset()
func (*ReqShopPurchase) String ¶
func (m *ReqShopPurchase) String() string
type ReqSignupAccount ¶
type ReqSignupAccount struct { Account string `protobuf:"bytes,1,opt,name=account" json:"account,omitempty"` Password string `protobuf:"bytes,2,opt,name=password" json:"password,omitempty"` Code string `protobuf:"bytes,3,opt,name=code" json:"code,omitempty"` Type uint32 `protobuf:"varint,4,opt,name=type" json:"type,omitempty"` }
func (*ReqSignupAccount) Descriptor ¶
func (*ReqSignupAccount) Descriptor() ([]byte, []int)
func (*ReqSignupAccount) GetAccount ¶
func (m *ReqSignupAccount) GetAccount() string
func (*ReqSignupAccount) GetCode ¶
func (m *ReqSignupAccount) GetCode() string
func (*ReqSignupAccount) GetPassword ¶
func (m *ReqSignupAccount) GetPassword() string
func (*ReqSignupAccount) GetType ¶
func (m *ReqSignupAccount) GetType() uint32
func (*ReqSignupAccount) ProtoMessage ¶
func (*ReqSignupAccount) ProtoMessage()
func (*ReqSignupAccount) Reset ¶
func (m *ReqSignupAccount) Reset()
func (*ReqSignupAccount) String ¶
func (m *ReqSignupAccount) String() string
type ReqSolveGooglePlayOrder ¶
type ReqSolveGooglePlayOrder struct { InappPurchaseData string `protobuf:"bytes,2,opt,name=inapp_purchase_data,json=inappPurchaseData" json:"inapp_purchase_data,omitempty"` InappDataSignature string `protobuf:"bytes,3,opt,name=inapp_data_signature,json=inappDataSignature" json:"inapp_data_signature,omitempty"` }
func (*ReqSolveGooglePlayOrder) Descriptor ¶
func (*ReqSolveGooglePlayOrder) Descriptor() ([]byte, []int)
func (*ReqSolveGooglePlayOrder) GetInappDataSignature ¶
func (m *ReqSolveGooglePlayOrder) GetInappDataSignature() string
func (*ReqSolveGooglePlayOrder) GetInappPurchaseData ¶
func (m *ReqSolveGooglePlayOrder) GetInappPurchaseData() string
func (*ReqSolveGooglePlayOrder) ProtoMessage ¶
func (*ReqSolveGooglePlayOrder) ProtoMessage()
func (*ReqSolveGooglePlayOrder) Reset ¶
func (m *ReqSolveGooglePlayOrder) Reset()
func (*ReqSolveGooglePlayOrder) String ¶
func (m *ReqSolveGooglePlayOrder) String() string
type ReqStartCustomizedContest ¶
type ReqStartCustomizedContest struct {
UniqueId uint32 `protobuf:"varint,1,opt,name=unique_id,json=uniqueId" json:"unique_id,omitempty"`
}
func (*ReqStartCustomizedContest) Descriptor ¶
func (*ReqStartCustomizedContest) Descriptor() ([]byte, []int)
func (*ReqStartCustomizedContest) GetUniqueId ¶
func (m *ReqStartCustomizedContest) GetUniqueId() uint32
func (*ReqStartCustomizedContest) ProtoMessage ¶
func (*ReqStartCustomizedContest) ProtoMessage()
func (*ReqStartCustomizedContest) Reset ¶
func (m *ReqStartCustomizedContest) Reset()
func (*ReqStartCustomizedContest) String ¶
func (m *ReqStartCustomizedContest) String() string
type ReqSyncGame ¶
type ReqSyncGame struct { RoundId string `protobuf:"bytes,1,opt,name=round_id,json=roundId" json:"round_id,omitempty"` Step uint32 `protobuf:"varint,2,opt,name=step" json:"step,omitempty"` }
func (*ReqSyncGame) Descriptor ¶
func (*ReqSyncGame) Descriptor() ([]byte, []int)
func (*ReqSyncGame) GetRoundId ¶
func (m *ReqSyncGame) GetRoundId() string
func (*ReqSyncGame) GetStep ¶
func (m *ReqSyncGame) GetStep() uint32
func (*ReqSyncGame) ProtoMessage ¶
func (*ReqSyncGame) ProtoMessage()
func (*ReqSyncGame) Reset ¶
func (m *ReqSyncGame) Reset()
func (*ReqSyncGame) String ¶
func (m *ReqSyncGame) String() string
type ReqTakeAttachment ¶
type ReqTakeAttachment struct {
MailId uint32 `protobuf:"varint,1,opt,name=mail_id,json=mailId" json:"mail_id,omitempty"`
}
func (*ReqTakeAttachment) Descriptor ¶
func (*ReqTakeAttachment) Descriptor() ([]byte, []int)
func (*ReqTakeAttachment) GetMailId ¶
func (m *ReqTakeAttachment) GetMailId() uint32
func (*ReqTakeAttachment) ProtoMessage ¶
func (*ReqTakeAttachment) ProtoMessage()
func (*ReqTakeAttachment) Reset ¶
func (m *ReqTakeAttachment) Reset()
func (*ReqTakeAttachment) String ¶
func (m *ReqTakeAttachment) String() string
type ReqTargetCustomizedContest ¶
type ReqTargetCustomizedContest struct {
UniqueId uint32 `protobuf:"varint,1,opt,name=unique_id,json=uniqueId" json:"unique_id,omitempty"`
}
func (*ReqTargetCustomizedContest) Descriptor ¶
func (*ReqTargetCustomizedContest) Descriptor() ([]byte, []int)
func (*ReqTargetCustomizedContest) GetUniqueId ¶
func (m *ReqTargetCustomizedContest) GetUniqueId() uint32
func (*ReqTargetCustomizedContest) ProtoMessage ¶
func (*ReqTargetCustomizedContest) ProtoMessage()
func (*ReqTargetCustomizedContest) Reset ¶
func (m *ReqTargetCustomizedContest) Reset()
func (*ReqTargetCustomizedContest) String ¶
func (m *ReqTargetCustomizedContest) String() string
type ReqUpdateAccountSettings ¶
type ReqUpdateAccountSettings struct {
Setting *AccountSetting `protobuf:"bytes,1,opt,name=setting" json:"setting,omitempty"`
}
func (*ReqUpdateAccountSettings) Descriptor ¶
func (*ReqUpdateAccountSettings) Descriptor() ([]byte, []int)
func (*ReqUpdateAccountSettings) GetSetting ¶
func (m *ReqUpdateAccountSettings) GetSetting() *AccountSetting
func (*ReqUpdateAccountSettings) ProtoMessage ¶
func (*ReqUpdateAccountSettings) ProtoMessage()
func (*ReqUpdateAccountSettings) Reset ¶
func (m *ReqUpdateAccountSettings) Reset()
func (*ReqUpdateAccountSettings) String ¶
func (m *ReqUpdateAccountSettings) String() string
type ReqUpdateClientValue ¶
type ReqUpdateClientValue struct { Key uint32 `protobuf:"varint,1,opt,name=key" json:"key,omitempty"` Value uint32 `protobuf:"varint,2,opt,name=value" json:"value,omitempty"` }
func (*ReqUpdateClientValue) Descriptor ¶
func (*ReqUpdateClientValue) Descriptor() ([]byte, []int)
func (*ReqUpdateClientValue) GetKey ¶
func (m *ReqUpdateClientValue) GetKey() uint32
func (*ReqUpdateClientValue) GetValue ¶
func (m *ReqUpdateClientValue) GetValue() uint32
func (*ReqUpdateClientValue) ProtoMessage ¶
func (*ReqUpdateClientValue) ProtoMessage()
func (*ReqUpdateClientValue) Reset ¶
func (m *ReqUpdateClientValue) Reset()
func (*ReqUpdateClientValue) String ¶
func (m *ReqUpdateClientValue) String() string
type ReqUpdateCommentSetting ¶
type ReqUpdateCommentSetting struct {
CommentAllow uint32 `protobuf:"varint,1,opt,name=comment_allow,json=commentAllow" json:"comment_allow,omitempty"`
}
func (*ReqUpdateCommentSetting) Descriptor ¶
func (*ReqUpdateCommentSetting) Descriptor() ([]byte, []int)
func (*ReqUpdateCommentSetting) GetCommentAllow ¶
func (m *ReqUpdateCommentSetting) GetCommentAllow() uint32
func (*ReqUpdateCommentSetting) ProtoMessage ¶
func (*ReqUpdateCommentSetting) ProtoMessage()
func (*ReqUpdateCommentSetting) Reset ¶
func (m *ReqUpdateCommentSetting) Reset()
func (*ReqUpdateCommentSetting) String ¶
func (m *ReqUpdateCommentSetting) String() string
type ReqUpdateIDCardInfo ¶
type ReqUpdateIDCardInfo struct { Fullname string `protobuf:"bytes,1,opt,name=fullname" json:"fullname,omitempty"` CardNo string `protobuf:"bytes,2,opt,name=card_no,json=cardNo" json:"card_no,omitempty"` }
func (*ReqUpdateIDCardInfo) Descriptor ¶
func (*ReqUpdateIDCardInfo) Descriptor() ([]byte, []int)
func (*ReqUpdateIDCardInfo) GetCardNo ¶
func (m *ReqUpdateIDCardInfo) GetCardNo() string
func (*ReqUpdateIDCardInfo) GetFullname ¶
func (m *ReqUpdateIDCardInfo) GetFullname() string
func (*ReqUpdateIDCardInfo) ProtoMessage ¶
func (*ReqUpdateIDCardInfo) ProtoMessage()
func (*ReqUpdateIDCardInfo) Reset ¶
func (m *ReqUpdateIDCardInfo) Reset()
func (*ReqUpdateIDCardInfo) String ¶
func (m *ReqUpdateIDCardInfo) String() string
type ReqUpdateReadComment ¶
type ReqUpdateReadComment struct {
ReadId uint32 `protobuf:"varint,1,opt,name=read_id,json=readId" json:"read_id,omitempty"`
}
func (*ReqUpdateReadComment) Descriptor ¶
func (*ReqUpdateReadComment) Descriptor() ([]byte, []int)
func (*ReqUpdateReadComment) GetReadId ¶
func (m *ReqUpdateReadComment) GetReadId() uint32
func (*ReqUpdateReadComment) ProtoMessage ¶
func (*ReqUpdateReadComment) ProtoMessage()
func (*ReqUpdateReadComment) Reset ¶
func (m *ReqUpdateReadComment) Reset()
func (*ReqUpdateReadComment) String ¶
func (m *ReqUpdateReadComment) String() string
type ReqUpgradeCharacter ¶
type ReqUpgradeCharacter struct {
CharacterId uint32 `protobuf:"varint,1,opt,name=character_id,json=characterId" json:"character_id,omitempty"`
}
func (*ReqUpgradeCharacter) Descriptor ¶
func (*ReqUpgradeCharacter) Descriptor() ([]byte, []int)
func (*ReqUpgradeCharacter) GetCharacterId ¶
func (m *ReqUpgradeCharacter) GetCharacterId() uint32
func (*ReqUpgradeCharacter) ProtoMessage ¶
func (*ReqUpgradeCharacter) ProtoMessage()
func (*ReqUpgradeCharacter) Reset ¶
func (m *ReqUpgradeCharacter) Reset()
func (*ReqUpgradeCharacter) String ¶
func (m *ReqUpgradeCharacter) String() string
type ReqUseBagItem ¶
type ReqUseBagItem struct {
ItemId uint32 `protobuf:"varint,1,opt,name=item_id,json=itemId" json:"item_id,omitempty"`
}
func (*ReqUseBagItem) Descriptor ¶
func (*ReqUseBagItem) Descriptor() ([]byte, []int)
func (*ReqUseBagItem) GetItemId ¶
func (m *ReqUseBagItem) GetItemId() uint32
func (*ReqUseBagItem) ProtoMessage ¶
func (*ReqUseBagItem) ProtoMessage()
func (*ReqUseBagItem) Reset ¶
func (m *ReqUseBagItem) Reset()
func (*ReqUseBagItem) String ¶
func (m *ReqUseBagItem) String() string
type ReqUseGiftCode ¶
type ReqUseGiftCode struct {
Code string `protobuf:"bytes,1,opt,name=code" json:"code,omitempty"`
}
func (*ReqUseGiftCode) Descriptor ¶
func (*ReqUseGiftCode) Descriptor() ([]byte, []int)
func (*ReqUseGiftCode) GetCode ¶
func (m *ReqUseGiftCode) GetCode() string
func (*ReqUseGiftCode) ProtoMessage ¶
func (*ReqUseGiftCode) ProtoMessage()
func (*ReqUseGiftCode) Reset ¶
func (m *ReqUseGiftCode) Reset()
func (*ReqUseGiftCode) String ¶
func (m *ReqUseGiftCode) String() string
type ReqUseTitle ¶
type ReqUseTitle struct {
Title uint32 `protobuf:"varint,1,opt,name=title" json:"title,omitempty"`
}
func (*ReqUseTitle) Descriptor ¶
func (*ReqUseTitle) Descriptor() ([]byte, []int)
func (*ReqUseTitle) GetTitle ¶
func (m *ReqUseTitle) GetTitle() uint32
func (*ReqUseTitle) ProtoMessage ¶
func (*ReqUseTitle) ProtoMessage()
func (*ReqUseTitle) Reset ¶
func (m *ReqUseTitle) Reset()
func (*ReqUseTitle) String ¶
func (m *ReqUseTitle) String() string
type ReqVerifyCodeForSecure ¶
type ReqVerifyCodeForSecure struct { Code string `protobuf:"bytes,1,opt,name=code" json:"code,omitempty"` Operation uint32 `protobuf:"varint,2,opt,name=operation" json:"operation,omitempty"` }
func (*ReqVerifyCodeForSecure) Descriptor ¶
func (*ReqVerifyCodeForSecure) Descriptor() ([]byte, []int)
func (*ReqVerifyCodeForSecure) GetCode ¶
func (m *ReqVerifyCodeForSecure) GetCode() string
func (*ReqVerifyCodeForSecure) GetOperation ¶
func (m *ReqVerifyCodeForSecure) GetOperation() uint32
func (*ReqVerifyCodeForSecure) ProtoMessage ¶
func (*ReqVerifyCodeForSecure) ProtoMessage()
func (*ReqVerifyCodeForSecure) Reset ¶
func (m *ReqVerifyCodeForSecure) Reset()
func (*ReqVerifyCodeForSecure) String ¶
func (m *ReqVerifyCodeForSecure) String() string
type ResAccountActivityData ¶
type ResAccountActivityData struct { Error *Error `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"` ExchangeRecords []*ExchangeRecord `protobuf:"bytes,2,rep,name=exchange_records,json=exchangeRecords" json:"exchange_records,omitempty"` TaskProgressList []*TaskProgress `protobuf:"bytes,3,rep,name=task_progress_list,json=taskProgressList" json:"task_progress_list,omitempty"` AccumulatedPointList []*ActivityAccumulatedPointData `protobuf:"bytes,4,rep,name=accumulated_point_list,json=accumulatedPointList" json:"accumulated_point_list,omitempty"` RankDataList []*ActivityRankPointData `protobuf:"bytes,5,rep,name=rank_data_list,json=rankDataList" json:"rank_data_list,omitempty"` FlipTaskProgressList []*TaskProgress `protobuf:"bytes,6,rep,name=flip_task_progress_list,json=flipTaskProgressList" json:"flip_task_progress_list,omitempty"` SignInData []*ResAccountActivityData_ActivitySignInData `protobuf:"bytes,7,rep,name=sign_in_data,json=signInData" json:"sign_in_data,omitempty"` }
func (*ResAccountActivityData) Descriptor ¶
func (*ResAccountActivityData) Descriptor() ([]byte, []int)
func (*ResAccountActivityData) GetAccumulatedPointList ¶
func (m *ResAccountActivityData) GetAccumulatedPointList() []*ActivityAccumulatedPointData
func (*ResAccountActivityData) GetError ¶
func (m *ResAccountActivityData) GetError() *Error
func (*ResAccountActivityData) GetExchangeRecords ¶
func (m *ResAccountActivityData) GetExchangeRecords() []*ExchangeRecord
func (*ResAccountActivityData) GetFlipTaskProgressList ¶
func (m *ResAccountActivityData) GetFlipTaskProgressList() []*TaskProgress
func (*ResAccountActivityData) GetRankDataList ¶
func (m *ResAccountActivityData) GetRankDataList() []*ActivityRankPointData
func (*ResAccountActivityData) GetSignInData ¶
func (m *ResAccountActivityData) GetSignInData() []*ResAccountActivityData_ActivitySignInData
func (*ResAccountActivityData) GetTaskProgressList ¶
func (m *ResAccountActivityData) GetTaskProgressList() []*TaskProgress
func (*ResAccountActivityData) ProtoMessage ¶
func (*ResAccountActivityData) ProtoMessage()
func (*ResAccountActivityData) Reset ¶
func (m *ResAccountActivityData) Reset()
func (*ResAccountActivityData) String ¶
func (m *ResAccountActivityData) String() string
type ResAccountActivityData_ActivitySignInData ¶
type ResAccountActivityData_ActivitySignInData struct { ActivityId uint32 `protobuf:"varint,1,opt,name=activity_id,json=activityId" json:"activity_id,omitempty"` SignInCount uint32 `protobuf:"varint,2,opt,name=sign_in_count,json=signInCount" json:"sign_in_count,omitempty"` }
func (*ResAccountActivityData_ActivitySignInData) Descriptor ¶
func (*ResAccountActivityData_ActivitySignInData) Descriptor() ([]byte, []int)
func (*ResAccountActivityData_ActivitySignInData) GetActivityId ¶
func (m *ResAccountActivityData_ActivitySignInData) GetActivityId() uint32
func (*ResAccountActivityData_ActivitySignInData) GetSignInCount ¶
func (m *ResAccountActivityData_ActivitySignInData) GetSignInCount() uint32
func (*ResAccountActivityData_ActivitySignInData) ProtoMessage ¶
func (*ResAccountActivityData_ActivitySignInData) ProtoMessage()
func (*ResAccountActivityData_ActivitySignInData) Reset ¶
func (m *ResAccountActivityData_ActivitySignInData) Reset()
func (*ResAccountActivityData_ActivitySignInData) String ¶
func (m *ResAccountActivityData_ActivitySignInData) String() string
type ResAccountCharacterInfo ¶
type ResAccountCharacterInfo struct {
UnlockList []uint32 `protobuf:"varint,1,rep,packed,name=unlock_list,json=unlockList" json:"unlock_list,omitempty"`
}
func (*ResAccountCharacterInfo) Descriptor ¶
func (*ResAccountCharacterInfo) Descriptor() ([]byte, []int)
func (*ResAccountCharacterInfo) GetUnlockList ¶
func (m *ResAccountCharacterInfo) GetUnlockList() []uint32
func (*ResAccountCharacterInfo) ProtoMessage ¶
func (*ResAccountCharacterInfo) ProtoMessage()
func (*ResAccountCharacterInfo) Reset ¶
func (m *ResAccountCharacterInfo) Reset()
func (*ResAccountCharacterInfo) String ¶
func (m *ResAccountCharacterInfo) String() string
type ResAccountInfo ¶
type ResAccountInfo struct { Error *Error `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"` Account *Account `protobuf:"bytes,2,opt,name=account" json:"account,omitempty"` Room *Room `protobuf:"bytes,3,opt,name=room" json:"room,omitempty"` }
func (*ResAccountInfo) Descriptor ¶
func (*ResAccountInfo) Descriptor() ([]byte, []int)
func (*ResAccountInfo) GetAccount ¶
func (m *ResAccountInfo) GetAccount() *Account
func (*ResAccountInfo) GetError ¶
func (m *ResAccountInfo) GetError() *Error
func (*ResAccountInfo) GetRoom ¶
func (m *ResAccountInfo) GetRoom() *Room
func (*ResAccountInfo) ProtoMessage ¶
func (*ResAccountInfo) ProtoMessage()
func (*ResAccountInfo) Reset ¶
func (m *ResAccountInfo) Reset()
func (*ResAccountInfo) String ¶
func (m *ResAccountInfo) String() string
type ResAccountSettings ¶
type ResAccountSettings struct { Error *Error `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"` Settings []*AccountSetting `protobuf:"bytes,2,rep,name=settings" json:"settings,omitempty"` }
func (*ResAccountSettings) Descriptor ¶
func (*ResAccountSettings) Descriptor() ([]byte, []int)
func (*ResAccountSettings) GetError ¶
func (m *ResAccountSettings) GetError() *Error
func (*ResAccountSettings) GetSettings ¶
func (m *ResAccountSettings) GetSettings() []*AccountSetting
func (*ResAccountSettings) ProtoMessage ¶
func (*ResAccountSettings) ProtoMessage()
func (*ResAccountSettings) Reset ¶
func (m *ResAccountSettings) Reset()
func (*ResAccountSettings) String ¶
func (m *ResAccountSettings) String() string
type ResAccountStates ¶
type ResAccountStates struct { Error *Error `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"` States []*AccountActiveState `protobuf:"bytes,2,rep,name=states" json:"states,omitempty"` }
func (*ResAccountStates) Descriptor ¶
func (*ResAccountStates) Descriptor() ([]byte, []int)
func (*ResAccountStates) GetError ¶
func (m *ResAccountStates) GetError() *Error
func (*ResAccountStates) GetStates ¶
func (m *ResAccountStates) GetStates() []*AccountActiveState
func (*ResAccountStates) ProtoMessage ¶
func (*ResAccountStates) ProtoMessage()
func (*ResAccountStates) Reset ¶
func (m *ResAccountStates) Reset()
func (*ResAccountStates) String ¶
func (m *ResAccountStates) String() string
type ResAccountStatisticInfo ¶
type ResAccountStatisticInfo struct { Error *Error `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"` StatisticData []*AccountStatisticData `protobuf:"bytes,2,rep,name=statistic_data,json=statisticData" json:"statistic_data,omitempty"` DetailData *AccountDetailStatisticV2 `protobuf:"bytes,3,opt,name=detail_data,json=detailData" json:"detail_data,omitempty"` }
func (*ResAccountStatisticInfo) Descriptor ¶
func (*ResAccountStatisticInfo) Descriptor() ([]byte, []int)
func (*ResAccountStatisticInfo) GetDetailData ¶
func (m *ResAccountStatisticInfo) GetDetailData() *AccountDetailStatisticV2
func (*ResAccountStatisticInfo) GetError ¶
func (m *ResAccountStatisticInfo) GetError() *Error
func (*ResAccountStatisticInfo) GetStatisticData ¶
func (m *ResAccountStatisticInfo) GetStatisticData() []*AccountStatisticData
func (*ResAccountStatisticInfo) ProtoMessage ¶
func (*ResAccountStatisticInfo) ProtoMessage()
func (*ResAccountStatisticInfo) Reset ¶
func (m *ResAccountStatisticInfo) Reset()
func (*ResAccountStatisticInfo) String ¶
func (m *ResAccountStatisticInfo) String() string
type ResAccountUpdate ¶
type ResAccountUpdate struct { Error *Error `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"` Update *AccountUpdate `protobuf:"bytes,2,opt,name=update" json:"update,omitempty"` }
func (*ResAccountUpdate) Descriptor ¶
func (*ResAccountUpdate) Descriptor() ([]byte, []int)
func (*ResAccountUpdate) GetError ¶
func (m *ResAccountUpdate) GetError() *Error
func (*ResAccountUpdate) GetUpdate ¶
func (m *ResAccountUpdate) GetUpdate() *AccountUpdate
func (*ResAccountUpdate) ProtoMessage ¶
func (*ResAccountUpdate) ProtoMessage()
func (*ResAccountUpdate) Reset ¶
func (m *ResAccountUpdate) Reset()
func (*ResAccountUpdate) String ¶
func (m *ResAccountUpdate) String() string
type ResAchievement ¶
type ResAchievement struct { Error *Error `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"` Progresses []*AchievementProgress `protobuf:"bytes,2,rep,name=progresses" json:"progresses,omitempty"` }
func (*ResAchievement) Descriptor ¶
func (*ResAchievement) Descriptor() ([]byte, []int)
func (*ResAchievement) GetError ¶
func (m *ResAchievement) GetError() *Error
func (*ResAchievement) GetProgresses ¶
func (m *ResAchievement) GetProgresses() []*AchievementProgress
func (*ResAchievement) ProtoMessage ¶
func (*ResAchievement) ProtoMessage()
func (*ResAchievement) Reset ¶
func (m *ResAchievement) Reset()
func (*ResAchievement) String ¶
func (m *ResAchievement) String() string
type ResActivityList ¶
type ResActivityList struct { Error *Error `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"` Activities []*Activity `protobuf:"bytes,2,rep,name=activities" json:"activities,omitempty"` }
func (*ResActivityList) Descriptor ¶
func (*ResActivityList) Descriptor() ([]byte, []int)
func (*ResActivityList) GetActivities ¶
func (m *ResActivityList) GetActivities() []*Activity
func (*ResActivityList) GetError ¶
func (m *ResActivityList) GetError() *Error
func (*ResActivityList) ProtoMessage ¶
func (*ResActivityList) ProtoMessage()
func (*ResActivityList) Reset ¶
func (m *ResActivityList) Reset()
func (*ResActivityList) String ¶
func (m *ResActivityList) String() string
type ResAddCollectedGameRecord ¶
type ResAddCollectedGameRecord struct {
Error *Error `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"`
}
func (*ResAddCollectedGameRecord) Descriptor ¶
func (*ResAddCollectedGameRecord) Descriptor() ([]byte, []int)
func (*ResAddCollectedGameRecord) GetError ¶
func (m *ResAddCollectedGameRecord) GetError() *Error
func (*ResAddCollectedGameRecord) ProtoMessage ¶
func (*ResAddCollectedGameRecord) ProtoMessage()
func (*ResAddCollectedGameRecord) Reset ¶
func (m *ResAddCollectedGameRecord) Reset()
func (*ResAddCollectedGameRecord) String ¶
func (m *ResAddCollectedGameRecord) String() string
type ResAnnouncement ¶
type ResAnnouncement struct { Error *Error `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"` Announcements []*Announcement `protobuf:"bytes,2,rep,name=announcements" json:"announcements,omitempty"` Sort []uint32 `protobuf:"varint,3,rep,packed,name=sort" json:"sort,omitempty"` ReadList []uint32 `protobuf:"varint,4,rep,packed,name=read_list,json=readList" json:"read_list,omitempty"` }
func (*ResAnnouncement) Descriptor ¶
func (*ResAnnouncement) Descriptor() ([]byte, []int)
func (*ResAnnouncement) GetAnnouncements ¶
func (m *ResAnnouncement) GetAnnouncements() []*Announcement
func (*ResAnnouncement) GetError ¶
func (m *ResAnnouncement) GetError() *Error
func (*ResAnnouncement) GetReadList ¶
func (m *ResAnnouncement) GetReadList() []uint32
func (*ResAnnouncement) GetSort ¶
func (m *ResAnnouncement) GetSort() []uint32
func (*ResAnnouncement) ProtoMessage ¶
func (*ResAnnouncement) ProtoMessage()
func (*ResAnnouncement) Reset ¶
func (m *ResAnnouncement) Reset()
func (*ResAnnouncement) String ¶
func (m *ResAnnouncement) String() string
type ResAuthGame ¶
type ResAuthGame struct { Error *Error `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"` Players []*PlayerGameView `protobuf:"bytes,2,rep,name=players" json:"players,omitempty"` SeatList []uint32 `protobuf:"varint,3,rep,packed,name=seat_list,json=seatList" json:"seat_list,omitempty"` IsGameStart bool `protobuf:"varint,4,opt,name=is_game_start,json=isGameStart" json:"is_game_start,omitempty"` GameConfig *GameConfig `protobuf:"bytes,5,opt,name=game_config,json=gameConfig" json:"game_config,omitempty"` ReadyIdList []uint32 `protobuf:"varint,6,rep,packed,name=ready_id_list,json=readyIdList" json:"ready_id_list,omitempty"` }
func (*ResAuthGame) Descriptor ¶
func (*ResAuthGame) Descriptor() ([]byte, []int)
func (*ResAuthGame) GetError ¶
func (m *ResAuthGame) GetError() *Error
func (*ResAuthGame) GetGameConfig ¶
func (m *ResAuthGame) GetGameConfig() *GameConfig
func (*ResAuthGame) GetIsGameStart ¶
func (m *ResAuthGame) GetIsGameStart() bool
func (*ResAuthGame) GetPlayers ¶
func (m *ResAuthGame) GetPlayers() []*PlayerGameView
func (*ResAuthGame) GetReadyIdList ¶
func (m *ResAuthGame) GetReadyIdList() []uint32
func (*ResAuthGame) GetSeatList ¶
func (m *ResAuthGame) GetSeatList() []uint32
func (*ResAuthGame) ProtoMessage ¶
func (*ResAuthGame) ProtoMessage()
func (*ResAuthGame) Reset ¶
func (m *ResAuthGame) Reset()
func (*ResAuthGame) String ¶
func (m *ResAuthGame) String() string
type ResBagInfo ¶
type ResBagInfo struct { Error *Error `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"` Bag *Bag `protobuf:"bytes,2,opt,name=bag" json:"bag,omitempty"` }
func (*ResBagInfo) Descriptor ¶
func (*ResBagInfo) Descriptor() ([]byte, []int)
func (*ResBagInfo) GetBag ¶
func (m *ResBagInfo) GetBag() *Bag
func (*ResBagInfo) GetError ¶
func (m *ResBagInfo) GetError() *Error
func (*ResBagInfo) ProtoMessage ¶
func (*ResBagInfo) ProtoMessage()
func (*ResBagInfo) Reset ¶
func (m *ResBagInfo) Reset()
func (*ResBagInfo) String ¶
func (m *ResBagInfo) String() string
type ResBuyFromChestShop ¶
type ResBuyFromChestShop struct { Error *Error `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"` ChestId uint32 `protobuf:"varint,2,opt,name=chest_id,json=chestId" json:"chest_id,omitempty"` ConsumeCount uint32 `protobuf:"varint,3,opt,name=consume_count,json=consumeCount" json:"consume_count,omitempty"` }
func (*ResBuyFromChestShop) Descriptor ¶
func (*ResBuyFromChestShop) Descriptor() ([]byte, []int)
func (*ResBuyFromChestShop) GetChestId ¶
func (m *ResBuyFromChestShop) GetChestId() uint32
func (*ResBuyFromChestShop) GetConsumeCount ¶
func (m *ResBuyFromChestShop) GetConsumeCount() uint32
func (*ResBuyFromChestShop) GetError ¶
func (m *ResBuyFromChestShop) GetError() *Error
func (*ResBuyFromChestShop) ProtoMessage ¶
func (*ResBuyFromChestShop) ProtoMessage()
func (*ResBuyFromChestShop) Reset ¶
func (m *ResBuyFromChestShop) Reset()
func (*ResBuyFromChestShop) String ¶
func (m *ResBuyFromChestShop) String() string
type ResBuyFromShop ¶
type ResBuyFromShop struct { Error *Error `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"` Rewards []*RewardSlot `protobuf:"bytes,2,rep,name=rewards" json:"rewards,omitempty"` }
func (*ResBuyFromShop) Descriptor ¶
func (*ResBuyFromShop) Descriptor() ([]byte, []int)
func (*ResBuyFromShop) GetError ¶
func (m *ResBuyFromShop) GetError() *Error
func (*ResBuyFromShop) GetRewards ¶
func (m *ResBuyFromShop) GetRewards() []*RewardSlot
func (*ResBuyFromShop) ProtoMessage ¶
func (*ResBuyFromShop) ProtoMessage()
func (*ResBuyFromShop) Reset ¶
func (m *ResBuyFromShop) Reset()
func (*ResBuyFromShop) String ¶
func (m *ResBuyFromShop) String() string
type ResChangeCollectedGameRecordRemarks ¶
type ResChangeCollectedGameRecordRemarks struct {
Error *Error `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"`
}
func (*ResChangeCollectedGameRecordRemarks) Descriptor ¶
func (*ResChangeCollectedGameRecordRemarks) Descriptor() ([]byte, []int)
func (*ResChangeCollectedGameRecordRemarks) GetError ¶
func (m *ResChangeCollectedGameRecordRemarks) GetError() *Error
func (*ResChangeCollectedGameRecordRemarks) ProtoMessage ¶
func (*ResChangeCollectedGameRecordRemarks) ProtoMessage()
func (*ResChangeCollectedGameRecordRemarks) Reset ¶
func (m *ResChangeCollectedGameRecordRemarks) Reset()
func (*ResChangeCollectedGameRecordRemarks) String ¶
func (m *ResChangeCollectedGameRecordRemarks) String() string
type ResCharacterInfo ¶
type ResCharacterInfo struct { Error *Error `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"` Characters []*Character `protobuf:"bytes,2,rep,name=characters" json:"characters,omitempty"` Skins []uint32 `protobuf:"varint,3,rep,packed,name=skins" json:"skins,omitempty"` MainCharacterId uint32 `protobuf:"varint,4,opt,name=main_character_id,json=mainCharacterId" json:"main_character_id,omitempty"` SendGiftCount uint32 `protobuf:"varint,5,opt,name=send_gift_count,json=sendGiftCount" json:"send_gift_count,omitempty"` SendGiftLimit uint32 `protobuf:"varint,6,opt,name=send_gift_limit,json=sendGiftLimit" json:"send_gift_limit,omitempty"` }
func (*ResCharacterInfo) Descriptor ¶
func (*ResCharacterInfo) Descriptor() ([]byte, []int)
func (*ResCharacterInfo) GetCharacters ¶
func (m *ResCharacterInfo) GetCharacters() []*Character
func (*ResCharacterInfo) GetError ¶
func (m *ResCharacterInfo) GetError() *Error
func (*ResCharacterInfo) GetMainCharacterId ¶
func (m *ResCharacterInfo) GetMainCharacterId() uint32
func (*ResCharacterInfo) GetSendGiftCount ¶
func (m *ResCharacterInfo) GetSendGiftCount() uint32
func (*ResCharacterInfo) GetSendGiftLimit ¶
func (m *ResCharacterInfo) GetSendGiftLimit() uint32
func (*ResCharacterInfo) GetSkins ¶
func (m *ResCharacterInfo) GetSkins() []uint32
func (*ResCharacterInfo) ProtoMessage ¶
func (*ResCharacterInfo) ProtoMessage()
func (*ResCharacterInfo) Reset ¶
func (m *ResCharacterInfo) Reset()
func (*ResCharacterInfo) String ¶
func (m *ResCharacterInfo) String() string
type ResClientValue ¶
type ResClientValue struct { Datas []*ResClientValue_Value `protobuf:"bytes,1,rep,name=datas" json:"datas,omitempty"` RechargedCount uint32 `protobuf:"varint,2,opt,name=recharged_count,json=rechargedCount" json:"recharged_count,omitempty"` }
func (*ResClientValue) Descriptor ¶
func (*ResClientValue) Descriptor() ([]byte, []int)
func (*ResClientValue) GetDatas ¶
func (m *ResClientValue) GetDatas() []*ResClientValue_Value
func (*ResClientValue) GetRechargedCount ¶
func (m *ResClientValue) GetRechargedCount() uint32
func (*ResClientValue) ProtoMessage ¶
func (*ResClientValue) ProtoMessage()
func (*ResClientValue) Reset ¶
func (m *ResClientValue) Reset()
func (*ResClientValue) String ¶
func (m *ResClientValue) String() string
type ResClientValue_Value ¶
type ResClientValue_Value struct { Key uint32 `protobuf:"varint,1,opt,name=key" json:"key,omitempty"` Value uint32 `protobuf:"varint,2,opt,name=value" json:"value,omitempty"` }
func (*ResClientValue_Value) Descriptor ¶
func (*ResClientValue_Value) Descriptor() ([]byte, []int)
func (*ResClientValue_Value) GetKey ¶
func (m *ResClientValue_Value) GetKey() uint32
func (*ResClientValue_Value) GetValue ¶
func (m *ResClientValue_Value) GetValue() uint32
func (*ResClientValue_Value) ProtoMessage ¶
func (*ResClientValue_Value) ProtoMessage()
func (*ResClientValue_Value) Reset ¶
func (m *ResClientValue_Value) Reset()
func (*ResClientValue_Value) String ¶
func (m *ResClientValue_Value) String() string
type ResCollectedGameRecordList ¶
type ResCollectedGameRecordList struct { Error *Error `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"` RecordList []*RecordCollectedData `protobuf:"bytes,2,rep,name=record_list,json=recordList" json:"record_list,omitempty"` RecordCollectLimit uint32 `protobuf:"varint,3,opt,name=record_collect_limit,json=recordCollectLimit" json:"record_collect_limit,omitempty"` }
func (*ResCollectedGameRecordList) Descriptor ¶
func (*ResCollectedGameRecordList) Descriptor() ([]byte, []int)
func (*ResCollectedGameRecordList) GetError ¶
func (m *ResCollectedGameRecordList) GetError() *Error
func (*ResCollectedGameRecordList) GetRecordCollectLimit ¶
func (m *ResCollectedGameRecordList) GetRecordCollectLimit() uint32
func (*ResCollectedGameRecordList) GetRecordList ¶
func (m *ResCollectedGameRecordList) GetRecordList() []*RecordCollectedData
func (*ResCollectedGameRecordList) ProtoMessage ¶
func (*ResCollectedGameRecordList) ProtoMessage()
func (*ResCollectedGameRecordList) Reset ¶
func (m *ResCollectedGameRecordList) Reset()
func (*ResCollectedGameRecordList) String ¶
func (m *ResCollectedGameRecordList) String() string
type ResCommentSetting ¶
type ResCommentSetting struct { Error *Error `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"` CommentAllow uint32 `protobuf:"varint,2,opt,name=comment_allow,json=commentAllow" json:"comment_allow,omitempty"` }
func (*ResCommentSetting) Descriptor ¶
func (*ResCommentSetting) Descriptor() ([]byte, []int)
func (*ResCommentSetting) GetCommentAllow ¶
func (m *ResCommentSetting) GetCommentAllow() uint32
func (*ResCommentSetting) GetError ¶
func (m *ResCommentSetting) GetError() *Error
func (*ResCommentSetting) ProtoMessage ¶
func (*ResCommentSetting) ProtoMessage()
func (*ResCommentSetting) Reset ¶
func (m *ResCommentSetting) Reset()
func (*ResCommentSetting) String ¶
func (m *ResCommentSetting) String() string
type ResCommon ¶
type ResCommon struct {
Error *Error `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"`
}
func (*ResCommon) Descriptor ¶
func (*ResCommon) ProtoMessage ¶
func (*ResCommon) ProtoMessage()
type ResCommonView ¶
type ResCommonView struct { Error *Error `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"` Slots []*ResCommonView_Slot `protobuf:"bytes,2,rep,name=slots" json:"slots,omitempty"` }
func (*ResCommonView) Descriptor ¶
func (*ResCommonView) Descriptor() ([]byte, []int)
func (*ResCommonView) GetError ¶
func (m *ResCommonView) GetError() *Error
func (*ResCommonView) GetSlots ¶
func (m *ResCommonView) GetSlots() []*ResCommonView_Slot
func (*ResCommonView) ProtoMessage ¶
func (*ResCommonView) ProtoMessage()
func (*ResCommonView) Reset ¶
func (m *ResCommonView) Reset()
func (*ResCommonView) String ¶
func (m *ResCommonView) String() string
type ResCommonView_Slot ¶
type ResCommonView_Slot struct { Slot uint32 `protobuf:"varint,1,opt,name=slot" json:"slot,omitempty"` Value uint32 `protobuf:"varint,2,opt,name=value" json:"value,omitempty"` }
func (*ResCommonView_Slot) Descriptor ¶
func (*ResCommonView_Slot) Descriptor() ([]byte, []int)
func (*ResCommonView_Slot) GetSlot ¶
func (m *ResCommonView_Slot) GetSlot() uint32
func (*ResCommonView_Slot) GetValue ¶
func (m *ResCommonView_Slot) GetValue() uint32
func (*ResCommonView_Slot) ProtoMessage ¶
func (*ResCommonView_Slot) ProtoMessage()
func (*ResCommonView_Slot) Reset ¶
func (m *ResCommonView_Slot) Reset()
func (*ResCommonView_Slot) String ¶
func (m *ResCommonView_Slot) String() string
type ResConnectionInfo ¶
type ResConnectionInfo struct { Error *Error `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"` ClientEndpoint *NetworkEndpoint `protobuf:"bytes,2,opt,name=client_endpoint,json=clientEndpoint" json:"client_endpoint,omitempty"` }
func (*ResConnectionInfo) Descriptor ¶
func (*ResConnectionInfo) Descriptor() ([]byte, []int)
func (*ResConnectionInfo) GetClientEndpoint ¶
func (m *ResConnectionInfo) GetClientEndpoint() *NetworkEndpoint
func (*ResConnectionInfo) GetError ¶
func (m *ResConnectionInfo) GetError() *Error
func (*ResConnectionInfo) ProtoMessage ¶
func (*ResConnectionInfo) ProtoMessage()
func (*ResConnectionInfo) Reset ¶
func (m *ResConnectionInfo) Reset()
func (*ResConnectionInfo) String ¶
func (m *ResConnectionInfo) String() string
type ResCreateAlipayAppOrder ¶
type ResCreateAlipayAppOrder struct { Error *Error `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"` AlipayUrl string `protobuf:"bytes,2,opt,name=alipay_url,json=alipayUrl" json:"alipay_url,omitempty"` }
func (*ResCreateAlipayAppOrder) Descriptor ¶
func (*ResCreateAlipayAppOrder) Descriptor() ([]byte, []int)
func (*ResCreateAlipayAppOrder) GetAlipayUrl ¶
func (m *ResCreateAlipayAppOrder) GetAlipayUrl() string
func (*ResCreateAlipayAppOrder) GetError ¶
func (m *ResCreateAlipayAppOrder) GetError() *Error
func (*ResCreateAlipayAppOrder) ProtoMessage ¶
func (*ResCreateAlipayAppOrder) ProtoMessage()
func (*ResCreateAlipayAppOrder) Reset ¶
func (m *ResCreateAlipayAppOrder) Reset()
func (*ResCreateAlipayAppOrder) String ¶
func (m *ResCreateAlipayAppOrder) String() string
type ResCreateAlipayOrder ¶
type ResCreateAlipayOrder struct { Error *Error `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"` AlipayUrl string `protobuf:"bytes,2,opt,name=alipay_url,json=alipayUrl" json:"alipay_url,omitempty"` }
func (*ResCreateAlipayOrder) Descriptor ¶
func (*ResCreateAlipayOrder) Descriptor() ([]byte, []int)
func (*ResCreateAlipayOrder) GetAlipayUrl ¶
func (m *ResCreateAlipayOrder) GetAlipayUrl() string
func (*ResCreateAlipayOrder) GetError ¶
func (m *ResCreateAlipayOrder) GetError() *Error
func (*ResCreateAlipayOrder) ProtoMessage ¶
func (*ResCreateAlipayOrder) ProtoMessage()
func (*ResCreateAlipayOrder) Reset ¶
func (m *ResCreateAlipayOrder) Reset()
func (*ResCreateAlipayOrder) String ¶
func (m *ResCreateAlipayOrder) String() string
type ResCreateAlipayScanOrder ¶
type ResCreateAlipayScanOrder struct { Error *Error `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"` QrcodeBuffer string `protobuf:"bytes,2,opt,name=qrcode_buffer,json=qrcodeBuffer" json:"qrcode_buffer,omitempty"` OrderId string `protobuf:"bytes,3,opt,name=order_id,json=orderId" json:"order_id,omitempty"` QrCode string `protobuf:"bytes,4,opt,name=qr_code,json=qrCode" json:"qr_code,omitempty"` }
func (*ResCreateAlipayScanOrder) Descriptor ¶
func (*ResCreateAlipayScanOrder) Descriptor() ([]byte, []int)
func (*ResCreateAlipayScanOrder) GetError ¶
func (m *ResCreateAlipayScanOrder) GetError() *Error
func (*ResCreateAlipayScanOrder) GetOrderId ¶
func (m *ResCreateAlipayScanOrder) GetOrderId() string
func (*ResCreateAlipayScanOrder) GetQrCode ¶
func (m *ResCreateAlipayScanOrder) GetQrCode() string
func (*ResCreateAlipayScanOrder) GetQrcodeBuffer ¶
func (m *ResCreateAlipayScanOrder) GetQrcodeBuffer() string
func (*ResCreateAlipayScanOrder) ProtoMessage ¶
func (*ResCreateAlipayScanOrder) ProtoMessage()
func (*ResCreateAlipayScanOrder) Reset ¶
func (m *ResCreateAlipayScanOrder) Reset()
func (*ResCreateAlipayScanOrder) String ¶
func (m *ResCreateAlipayScanOrder) String() string
type ResCreateBillingOrder ¶
type ResCreateBillingOrder struct { Error *Error `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"` OrderId string `protobuf:"bytes,2,opt,name=order_id,json=orderId" json:"order_id,omitempty"` }
func (*ResCreateBillingOrder) Descriptor ¶
func (*ResCreateBillingOrder) Descriptor() ([]byte, []int)
func (*ResCreateBillingOrder) GetError ¶
func (m *ResCreateBillingOrder) GetError() *Error
func (*ResCreateBillingOrder) GetOrderId ¶
func (m *ResCreateBillingOrder) GetOrderId() string
func (*ResCreateBillingOrder) ProtoMessage ¶
func (*ResCreateBillingOrder) ProtoMessage()
func (*ResCreateBillingOrder) Reset ¶
func (m *ResCreateBillingOrder) Reset()
func (*ResCreateBillingOrder) String ¶
func (m *ResCreateBillingOrder) String() string
type ResCreateENAlipayOrder ¶
type ResCreateENAlipayOrder struct { Error *Error `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"` OrderId string `protobuf:"bytes,2,opt,name=order_id,json=orderId" json:"order_id,omitempty"` }
func (*ResCreateENAlipayOrder) Descriptor ¶
func (*ResCreateENAlipayOrder) Descriptor() ([]byte, []int)
func (*ResCreateENAlipayOrder) GetError ¶
func (m *ResCreateENAlipayOrder) GetError() *Error
func (*ResCreateENAlipayOrder) GetOrderId ¶
func (m *ResCreateENAlipayOrder) GetOrderId() string
func (*ResCreateENAlipayOrder) ProtoMessage ¶
func (*ResCreateENAlipayOrder) ProtoMessage()
func (*ResCreateENAlipayOrder) Reset ¶
func (m *ResCreateENAlipayOrder) Reset()
func (*ResCreateENAlipayOrder) String ¶
func (m *ResCreateENAlipayOrder) String() string
type ResCreateENJCBOrder ¶
type ResCreateENJCBOrder struct { Error *Error `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"` OrderId string `protobuf:"bytes,2,opt,name=order_id,json=orderId" json:"order_id,omitempty"` }
func (*ResCreateENJCBOrder) Descriptor ¶
func (*ResCreateENJCBOrder) Descriptor() ([]byte, []int)
func (*ResCreateENJCBOrder) GetError ¶
func (m *ResCreateENJCBOrder) GetError() *Error
func (*ResCreateENJCBOrder) GetOrderId ¶
func (m *ResCreateENJCBOrder) GetOrderId() string
func (*ResCreateENJCBOrder) ProtoMessage ¶
func (*ResCreateENJCBOrder) ProtoMessage()
func (*ResCreateENJCBOrder) Reset ¶
func (m *ResCreateENJCBOrder) Reset()
func (*ResCreateENJCBOrder) String ¶
func (m *ResCreateENJCBOrder) String() string
type ResCreateENMasterCardOrder ¶
type ResCreateENMasterCardOrder struct { Error *Error `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"` OrderId string `protobuf:"bytes,2,opt,name=order_id,json=orderId" json:"order_id,omitempty"` }
func (*ResCreateENMasterCardOrder) Descriptor ¶
func (*ResCreateENMasterCardOrder) Descriptor() ([]byte, []int)
func (*ResCreateENMasterCardOrder) GetError ¶
func (m *ResCreateENMasterCardOrder) GetError() *Error
func (*ResCreateENMasterCardOrder) GetOrderId ¶
func (m *ResCreateENMasterCardOrder) GetOrderId() string
func (*ResCreateENMasterCardOrder) ProtoMessage ¶
func (*ResCreateENMasterCardOrder) ProtoMessage()
func (*ResCreateENMasterCardOrder) Reset ¶
func (m *ResCreateENMasterCardOrder) Reset()
func (*ResCreateENMasterCardOrder) String ¶
func (m *ResCreateENMasterCardOrder) String() string
type ResCreateENPaypalOrder ¶
type ResCreateENPaypalOrder struct { Error *Error `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"` OrderId string `protobuf:"bytes,2,opt,name=order_id,json=orderId" json:"order_id,omitempty"` }
func (*ResCreateENPaypalOrder) Descriptor ¶
func (*ResCreateENPaypalOrder) Descriptor() ([]byte, []int)
func (*ResCreateENPaypalOrder) GetError ¶
func (m *ResCreateENPaypalOrder) GetError() *Error
func (*ResCreateENPaypalOrder) GetOrderId ¶
func (m *ResCreateENPaypalOrder) GetOrderId() string
func (*ResCreateENPaypalOrder) ProtoMessage ¶
func (*ResCreateENPaypalOrder) ProtoMessage()
func (*ResCreateENPaypalOrder) Reset ¶
func (m *ResCreateENPaypalOrder) Reset()
func (*ResCreateENPaypalOrder) String ¶
func (m *ResCreateENPaypalOrder) String() string
type ResCreateENVisaOrder ¶
type ResCreateENVisaOrder struct { Error *Error `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"` OrderId string `protobuf:"bytes,2,opt,name=order_id,json=orderId" json:"order_id,omitempty"` }
func (*ResCreateENVisaOrder) Descriptor ¶
func (*ResCreateENVisaOrder) Descriptor() ([]byte, []int)
func (*ResCreateENVisaOrder) GetError ¶
func (m *ResCreateENVisaOrder) GetError() *Error
func (*ResCreateENVisaOrder) GetOrderId ¶
func (m *ResCreateENVisaOrder) GetOrderId() string
func (*ResCreateENVisaOrder) ProtoMessage ¶
func (*ResCreateENVisaOrder) ProtoMessage()
func (*ResCreateENVisaOrder) Reset ¶
func (m *ResCreateENVisaOrder) Reset()
func (*ResCreateENVisaOrder) String ¶
func (m *ResCreateENVisaOrder) String() string
type ResCreateJPAuOrder ¶
type ResCreateJPAuOrder struct { Error *Error `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"` OrderId string `protobuf:"bytes,2,opt,name=order_id,json=orderId" json:"order_id,omitempty"` }
func (*ResCreateJPAuOrder) Descriptor ¶
func (*ResCreateJPAuOrder) Descriptor() ([]byte, []int)
func (*ResCreateJPAuOrder) GetError ¶
func (m *ResCreateJPAuOrder) GetError() *Error
func (*ResCreateJPAuOrder) GetOrderId ¶
func (m *ResCreateJPAuOrder) GetOrderId() string
func (*ResCreateJPAuOrder) ProtoMessage ¶
func (*ResCreateJPAuOrder) ProtoMessage()
func (*ResCreateJPAuOrder) Reset ¶
func (m *ResCreateJPAuOrder) Reset()
func (*ResCreateJPAuOrder) String ¶
func (m *ResCreateJPAuOrder) String() string
type ResCreateJPCreditCardOrder ¶
type ResCreateJPCreditCardOrder struct { Error *Error `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"` OrderId string `protobuf:"bytes,2,opt,name=order_id,json=orderId" json:"order_id,omitempty"` }
func (*ResCreateJPCreditCardOrder) Descriptor ¶
func (*ResCreateJPCreditCardOrder) Descriptor() ([]byte, []int)
func (*ResCreateJPCreditCardOrder) GetError ¶
func (m *ResCreateJPCreditCardOrder) GetError() *Error
func (*ResCreateJPCreditCardOrder) GetOrderId ¶
func (m *ResCreateJPCreditCardOrder) GetOrderId() string
func (*ResCreateJPCreditCardOrder) ProtoMessage ¶
func (*ResCreateJPCreditCardOrder) ProtoMessage()
func (*ResCreateJPCreditCardOrder) Reset ¶
func (m *ResCreateJPCreditCardOrder) Reset()
func (*ResCreateJPCreditCardOrder) String ¶
func (m *ResCreateJPCreditCardOrder) String() string
type ResCreateJPDocomoOrder ¶
type ResCreateJPDocomoOrder struct { Error *Error `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"` OrderId string `protobuf:"bytes,2,opt,name=order_id,json=orderId" json:"order_id,omitempty"` }
func (*ResCreateJPDocomoOrder) Descriptor ¶
func (*ResCreateJPDocomoOrder) Descriptor() ([]byte, []int)
func (*ResCreateJPDocomoOrder) GetError ¶
func (m *ResCreateJPDocomoOrder) GetError() *Error
func (*ResCreateJPDocomoOrder) GetOrderId ¶
func (m *ResCreateJPDocomoOrder) GetOrderId() string
func (*ResCreateJPDocomoOrder) ProtoMessage ¶
func (*ResCreateJPDocomoOrder) ProtoMessage()
func (*ResCreateJPDocomoOrder) Reset ¶
func (m *ResCreateJPDocomoOrder) Reset()
func (*ResCreateJPDocomoOrder) String ¶
func (m *ResCreateJPDocomoOrder) String() string
type ResCreateJPPaypalOrder ¶
type ResCreateJPPaypalOrder struct { Error *Error `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"` OrderId string `protobuf:"bytes,2,opt,name=order_id,json=orderId" json:"order_id,omitempty"` }
func (*ResCreateJPPaypalOrder) Descriptor ¶
func (*ResCreateJPPaypalOrder) Descriptor() ([]byte, []int)
func (*ResCreateJPPaypalOrder) GetError ¶
func (m *ResCreateJPPaypalOrder) GetError() *Error
func (*ResCreateJPPaypalOrder) GetOrderId ¶
func (m *ResCreateJPPaypalOrder) GetOrderId() string
func (*ResCreateJPPaypalOrder) ProtoMessage ¶
func (*ResCreateJPPaypalOrder) ProtoMessage()
func (*ResCreateJPPaypalOrder) Reset ¶
func (m *ResCreateJPPaypalOrder) Reset()
func (*ResCreateJPPaypalOrder) String ¶
func (m *ResCreateJPPaypalOrder) String() string
type ResCreateJPSoftbankOrder ¶
type ResCreateJPSoftbankOrder struct { Error *Error `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"` OrderId string `protobuf:"bytes,2,opt,name=order_id,json=orderId" json:"order_id,omitempty"` }
func (*ResCreateJPSoftbankOrder) Descriptor ¶
func (*ResCreateJPSoftbankOrder) Descriptor() ([]byte, []int)
func (*ResCreateJPSoftbankOrder) GetError ¶
func (m *ResCreateJPSoftbankOrder) GetError() *Error
func (*ResCreateJPSoftbankOrder) GetOrderId ¶
func (m *ResCreateJPSoftbankOrder) GetOrderId() string
func (*ResCreateJPSoftbankOrder) ProtoMessage ¶
func (*ResCreateJPSoftbankOrder) ProtoMessage()
func (*ResCreateJPSoftbankOrder) Reset ¶
func (m *ResCreateJPSoftbankOrder) Reset()
func (*ResCreateJPSoftbankOrder) String ¶
func (m *ResCreateJPSoftbankOrder) String() string
type ResCreateJPWebMoneyOrder ¶
type ResCreateJPWebMoneyOrder struct { Error *Error `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"` OrderId string `protobuf:"bytes,2,opt,name=order_id,json=orderId" json:"order_id,omitempty"` }
func (*ResCreateJPWebMoneyOrder) Descriptor ¶
func (*ResCreateJPWebMoneyOrder) Descriptor() ([]byte, []int)
func (*ResCreateJPWebMoneyOrder) GetError ¶
func (m *ResCreateJPWebMoneyOrder) GetError() *Error
func (*ResCreateJPWebMoneyOrder) GetOrderId ¶
func (m *ResCreateJPWebMoneyOrder) GetOrderId() string
func (*ResCreateJPWebMoneyOrder) ProtoMessage ¶
func (*ResCreateJPWebMoneyOrder) ProtoMessage()
func (*ResCreateJPWebMoneyOrder) Reset ¶
func (m *ResCreateJPWebMoneyOrder) Reset()
func (*ResCreateJPWebMoneyOrder) String ¶
func (m *ResCreateJPWebMoneyOrder) String() string
type ResCreateRoom ¶
type ResCreateRoom struct { Error *Error `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"` Room *Room `protobuf:"bytes,2,opt,name=room" json:"room,omitempty"` }
func (*ResCreateRoom) Descriptor ¶
func (*ResCreateRoom) Descriptor() ([]byte, []int)
func (*ResCreateRoom) GetError ¶
func (m *ResCreateRoom) GetError() *Error
func (*ResCreateRoom) GetRoom ¶
func (m *ResCreateRoom) GetRoom() *Room
func (*ResCreateRoom) ProtoMessage ¶
func (*ResCreateRoom) ProtoMessage()
func (*ResCreateRoom) Reset ¶
func (m *ResCreateRoom) Reset()
func (*ResCreateRoom) String ¶
func (m *ResCreateRoom) String() string
type ResCreateWechatAppOrder ¶
type ResCreateWechatAppOrder struct { Error *Error `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"` CallWechatAppParam *ResCreateWechatAppOrder_CallWechatAppParam `protobuf:"bytes,2,opt,name=call_wechat_app_param,json=callWechatAppParam" json:"call_wechat_app_param,omitempty"` }
func (*ResCreateWechatAppOrder) Descriptor ¶
func (*ResCreateWechatAppOrder) Descriptor() ([]byte, []int)
func (*ResCreateWechatAppOrder) GetCallWechatAppParam ¶
func (m *ResCreateWechatAppOrder) GetCallWechatAppParam() *ResCreateWechatAppOrder_CallWechatAppParam
func (*ResCreateWechatAppOrder) GetError ¶
func (m *ResCreateWechatAppOrder) GetError() *Error
func (*ResCreateWechatAppOrder) ProtoMessage ¶
func (*ResCreateWechatAppOrder) ProtoMessage()
func (*ResCreateWechatAppOrder) Reset ¶
func (m *ResCreateWechatAppOrder) Reset()
func (*ResCreateWechatAppOrder) String ¶
func (m *ResCreateWechatAppOrder) String() string
type ResCreateWechatAppOrder_CallWechatAppParam ¶
type ResCreateWechatAppOrder_CallWechatAppParam struct { Appid string `protobuf:"bytes,1,opt,name=appid" json:"appid,omitempty"` Partnerid string `protobuf:"bytes,2,opt,name=partnerid" json:"partnerid,omitempty"` Prepayid string `protobuf:"bytes,3,opt,name=prepayid" json:"prepayid,omitempty"` Package string `protobuf:"bytes,4,opt,name=package" json:"package,omitempty"` Noncestr string `protobuf:"bytes,5,opt,name=noncestr" json:"noncestr,omitempty"` Timestamp string `protobuf:"bytes,6,opt,name=timestamp" json:"timestamp,omitempty"` Sign string `protobuf:"bytes,7,opt,name=sign" json:"sign,omitempty"` }
func (*ResCreateWechatAppOrder_CallWechatAppParam) Descriptor ¶
func (*ResCreateWechatAppOrder_CallWechatAppParam) Descriptor() ([]byte, []int)
func (*ResCreateWechatAppOrder_CallWechatAppParam) GetAppid ¶
func (m *ResCreateWechatAppOrder_CallWechatAppParam) GetAppid() string
func (*ResCreateWechatAppOrder_CallWechatAppParam) GetNoncestr ¶
func (m *ResCreateWechatAppOrder_CallWechatAppParam) GetNoncestr() string
func (*ResCreateWechatAppOrder_CallWechatAppParam) GetPackage ¶
func (m *ResCreateWechatAppOrder_CallWechatAppParam) GetPackage() string
func (*ResCreateWechatAppOrder_CallWechatAppParam) GetPartnerid ¶
func (m *ResCreateWechatAppOrder_CallWechatAppParam) GetPartnerid() string
func (*ResCreateWechatAppOrder_CallWechatAppParam) GetPrepayid ¶
func (m *ResCreateWechatAppOrder_CallWechatAppParam) GetPrepayid() string
func (*ResCreateWechatAppOrder_CallWechatAppParam) GetSign ¶
func (m *ResCreateWechatAppOrder_CallWechatAppParam) GetSign() string
func (*ResCreateWechatAppOrder_CallWechatAppParam) GetTimestamp ¶
func (m *ResCreateWechatAppOrder_CallWechatAppParam) GetTimestamp() string
func (*ResCreateWechatAppOrder_CallWechatAppParam) ProtoMessage ¶
func (*ResCreateWechatAppOrder_CallWechatAppParam) ProtoMessage()
func (*ResCreateWechatAppOrder_CallWechatAppParam) Reset ¶
func (m *ResCreateWechatAppOrder_CallWechatAppParam) Reset()
func (*ResCreateWechatAppOrder_CallWechatAppParam) String ¶
func (m *ResCreateWechatAppOrder_CallWechatAppParam) String() string
type ResCreateWechatNativeOrder ¶
type ResCreateWechatNativeOrder struct { Error *Error `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"` QrcodeBuffer string `protobuf:"bytes,2,opt,name=qrcode_buffer,json=qrcodeBuffer" json:"qrcode_buffer,omitempty"` OrderId string `protobuf:"bytes,3,opt,name=order_id,json=orderId" json:"order_id,omitempty"` }
func (*ResCreateWechatNativeOrder) Descriptor ¶
func (*ResCreateWechatNativeOrder) Descriptor() ([]byte, []int)
func (*ResCreateWechatNativeOrder) GetError ¶
func (m *ResCreateWechatNativeOrder) GetError() *Error
func (*ResCreateWechatNativeOrder) GetOrderId ¶
func (m *ResCreateWechatNativeOrder) GetOrderId() string
func (*ResCreateWechatNativeOrder) GetQrcodeBuffer ¶
func (m *ResCreateWechatNativeOrder) GetQrcodeBuffer() string
func (*ResCreateWechatNativeOrder) ProtoMessage ¶
func (*ResCreateWechatNativeOrder) ProtoMessage()
func (*ResCreateWechatNativeOrder) Reset ¶
func (m *ResCreateWechatNativeOrder) Reset()
func (*ResCreateWechatNativeOrder) String ¶
func (m *ResCreateWechatNativeOrder) String() string
type ResCurrentMatchInfo ¶
type ResCurrentMatchInfo struct { Error *Error `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"` Matches []*ResCurrentMatchInfo_CurrentMatchInfo `protobuf:"bytes,2,rep,name=matches" json:"matches,omitempty"` }
func (*ResCurrentMatchInfo) Descriptor ¶
func (*ResCurrentMatchInfo) Descriptor() ([]byte, []int)
func (*ResCurrentMatchInfo) GetError ¶
func (m *ResCurrentMatchInfo) GetError() *Error
func (*ResCurrentMatchInfo) GetMatches ¶
func (m *ResCurrentMatchInfo) GetMatches() []*ResCurrentMatchInfo_CurrentMatchInfo
func (*ResCurrentMatchInfo) ProtoMessage ¶
func (*ResCurrentMatchInfo) ProtoMessage()
func (*ResCurrentMatchInfo) Reset ¶
func (m *ResCurrentMatchInfo) Reset()
func (*ResCurrentMatchInfo) String ¶
func (m *ResCurrentMatchInfo) String() string
type ResCurrentMatchInfo_CurrentMatchInfo ¶
type ResCurrentMatchInfo_CurrentMatchInfo struct { ModeId uint32 `protobuf:"varint,1,opt,name=mode_id,json=modeId" json:"mode_id,omitempty"` PlayingCount uint32 `protobuf:"varint,2,opt,name=playing_count,json=playingCount" json:"playing_count,omitempty"` }
func (*ResCurrentMatchInfo_CurrentMatchInfo) Descriptor ¶
func (*ResCurrentMatchInfo_CurrentMatchInfo) Descriptor() ([]byte, []int)
func (*ResCurrentMatchInfo_CurrentMatchInfo) GetModeId ¶
func (m *ResCurrentMatchInfo_CurrentMatchInfo) GetModeId() uint32
func (*ResCurrentMatchInfo_CurrentMatchInfo) GetPlayingCount ¶
func (m *ResCurrentMatchInfo_CurrentMatchInfo) GetPlayingCount() uint32
func (*ResCurrentMatchInfo_CurrentMatchInfo) ProtoMessage ¶
func (*ResCurrentMatchInfo_CurrentMatchInfo) ProtoMessage()
func (*ResCurrentMatchInfo_CurrentMatchInfo) Reset ¶
func (m *ResCurrentMatchInfo_CurrentMatchInfo) Reset()
func (*ResCurrentMatchInfo_CurrentMatchInfo) String ¶
func (m *ResCurrentMatchInfo_CurrentMatchInfo) String() string
type ResDailySignInInfo ¶
type ResDailySignInInfo struct { Error *Error `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"` SignInDays uint32 `protobuf:"varint,2,opt,name=sign_in_days,json=signInDays" json:"sign_in_days,omitempty"` }
func (*ResDailySignInInfo) Descriptor ¶
func (*ResDailySignInInfo) Descriptor() ([]byte, []int)
func (*ResDailySignInInfo) GetError ¶
func (m *ResDailySignInInfo) GetError() *Error
func (*ResDailySignInInfo) GetSignInDays ¶
func (m *ResDailySignInInfo) GetSignInDays() uint32
func (*ResDailySignInInfo) ProtoMessage ¶
func (*ResDailySignInInfo) ProtoMessage()
func (*ResDailySignInInfo) Reset ¶
func (m *ResDailySignInInfo) Reset()
func (*ResDailySignInInfo) String ¶
func (m *ResDailySignInInfo) String() string
type ResDailyTask ¶
type ResDailyTask struct { Error *Error `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"` Progresses []*TaskProgress `protobuf:"bytes,2,rep,name=progresses" json:"progresses,omitempty"` HasRefreshCount bool `protobuf:"varint,3,opt,name=has_refresh_count,json=hasRefreshCount" json:"has_refresh_count,omitempty"` MaxDailyTaskCount uint32 `protobuf:"varint,4,opt,name=max_daily_task_count,json=maxDailyTaskCount" json:"max_daily_task_count,omitempty"` RefreshCount uint32 `protobuf:"varint,5,opt,name=refresh_count,json=refreshCount" json:"refresh_count,omitempty"` }
func (*ResDailyTask) Descriptor ¶
func (*ResDailyTask) Descriptor() ([]byte, []int)
func (*ResDailyTask) GetError ¶
func (m *ResDailyTask) GetError() *Error
func (*ResDailyTask) GetHasRefreshCount ¶
func (m *ResDailyTask) GetHasRefreshCount() bool
func (*ResDailyTask) GetMaxDailyTaskCount ¶
func (m *ResDailyTask) GetMaxDailyTaskCount() uint32
func (*ResDailyTask) GetProgresses ¶
func (m *ResDailyTask) GetProgresses() []*TaskProgress
func (*ResDailyTask) GetRefreshCount ¶
func (m *ResDailyTask) GetRefreshCount() uint32
func (*ResDailyTask) ProtoMessage ¶
func (*ResDailyTask) ProtoMessage()
func (*ResDailyTask) Reset ¶
func (m *ResDailyTask) Reset()
func (*ResDailyTask) String ¶
func (m *ResDailyTask) String() string
type ResDoActivitySignIn ¶
type ResDoActivitySignIn struct { Error *Error `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"` Rewards []*ResDoActivitySignIn_RewardData `protobuf:"bytes,2,rep,name=rewards" json:"rewards,omitempty"` SignInCount uint32 `protobuf:"varint,3,opt,name=sign_in_count,json=signInCount" json:"sign_in_count,omitempty"` }
func (*ResDoActivitySignIn) Descriptor ¶
func (*ResDoActivitySignIn) Descriptor() ([]byte, []int)
func (*ResDoActivitySignIn) GetError ¶
func (m *ResDoActivitySignIn) GetError() *Error
func (*ResDoActivitySignIn) GetRewards ¶
func (m *ResDoActivitySignIn) GetRewards() []*ResDoActivitySignIn_RewardData
func (*ResDoActivitySignIn) GetSignInCount ¶
func (m *ResDoActivitySignIn) GetSignInCount() uint32
func (*ResDoActivitySignIn) ProtoMessage ¶
func (*ResDoActivitySignIn) ProtoMessage()
func (*ResDoActivitySignIn) Reset ¶
func (m *ResDoActivitySignIn) Reset()
func (*ResDoActivitySignIn) String ¶
func (m *ResDoActivitySignIn) String() string
type ResDoActivitySignIn_RewardData ¶
type ResDoActivitySignIn_RewardData struct { ResourceId uint32 `protobuf:"varint,1,opt,name=resource_id,json=resourceId" json:"resource_id,omitempty"` Count uint32 `protobuf:"varint,2,opt,name=count" json:"count,omitempty"` }
func (*ResDoActivitySignIn_RewardData) Descriptor ¶
func (*ResDoActivitySignIn_RewardData) Descriptor() ([]byte, []int)
func (*ResDoActivitySignIn_RewardData) GetCount ¶
func (m *ResDoActivitySignIn_RewardData) GetCount() uint32
func (*ResDoActivitySignIn_RewardData) GetResourceId ¶
func (m *ResDoActivitySignIn_RewardData) GetResourceId() uint32
func (*ResDoActivitySignIn_RewardData) ProtoMessage ¶
func (*ResDoActivitySignIn_RewardData) ProtoMessage()
func (*ResDoActivitySignIn_RewardData) Reset ¶
func (m *ResDoActivitySignIn_RewardData) Reset()
func (*ResDoActivitySignIn_RewardData) String ¶
func (m *ResDoActivitySignIn_RewardData) String() string
type ResEnterCustomizedContest ¶
type ResEnterCustomizedContest struct { Error *Error `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"` DetailInfo *CustomizedContestDetail `protobuf:"bytes,2,opt,name=detail_info,json=detailInfo" json:"detail_info,omitempty"` PlayerReport *CustomizedContestPlayerReport `protobuf:"bytes,3,opt,name=player_report,json=playerReport" json:"player_report,omitempty"` IsFollowed bool `protobuf:"varint,4,opt,name=is_followed,json=isFollowed" json:"is_followed,omitempty"` }
func (*ResEnterCustomizedContest) Descriptor ¶
func (*ResEnterCustomizedContest) Descriptor() ([]byte, []int)
func (*ResEnterCustomizedContest) GetDetailInfo ¶
func (m *ResEnterCustomizedContest) GetDetailInfo() *CustomizedContestDetail
func (*ResEnterCustomizedContest) GetError ¶
func (m *ResEnterCustomizedContest) GetError() *Error
func (*ResEnterCustomizedContest) GetIsFollowed ¶
func (m *ResEnterCustomizedContest) GetIsFollowed() bool
func (*ResEnterCustomizedContest) GetPlayerReport ¶
func (m *ResEnterCustomizedContest) GetPlayerReport() *CustomizedContestPlayerReport
func (*ResEnterCustomizedContest) ProtoMessage ¶
func (*ResEnterCustomizedContest) ProtoMessage()
func (*ResEnterCustomizedContest) Reset ¶
func (m *ResEnterCustomizedContest) Reset()
func (*ResEnterCustomizedContest) String ¶
func (m *ResEnterCustomizedContest) String() string
type ResEnterGame ¶
type ResEnterGame struct { Error *Error `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"` IsEnd bool `protobuf:"varint,2,opt,name=is_end,json=isEnd" json:"is_end,omitempty"` Step uint32 `protobuf:"varint,3,opt,name=step" json:"step,omitempty"` GameRestore *GameRestore `protobuf:"bytes,4,opt,name=game_restore,json=gameRestore" json:"game_restore,omitempty"` }
func (*ResEnterGame) Descriptor ¶
func (*ResEnterGame) Descriptor() ([]byte, []int)
func (*ResEnterGame) GetError ¶
func (m *ResEnterGame) GetError() *Error
func (*ResEnterGame) GetGameRestore ¶
func (m *ResEnterGame) GetGameRestore() *GameRestore
func (*ResEnterGame) GetIsEnd ¶
func (m *ResEnterGame) GetIsEnd() bool
func (*ResEnterGame) GetStep ¶
func (m *ResEnterGame) GetStep() uint32
func (*ResEnterGame) ProtoMessage ¶
func (*ResEnterGame) ProtoMessage()
func (*ResEnterGame) Reset ¶
func (m *ResEnterGame) Reset()
func (*ResEnterGame) String ¶
func (m *ResEnterGame) String() string
type ResExchangeActivityItem ¶
type ResExchangeActivityItem struct { Error *Error `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"` ExecuteReward []*ExecuteReward `protobuf:"bytes,2,rep,name=execute_reward,json=executeReward" json:"execute_reward,omitempty"` }
func (*ResExchangeActivityItem) Descriptor ¶
func (*ResExchangeActivityItem) Descriptor() ([]byte, []int)
func (*ResExchangeActivityItem) GetError ¶
func (m *ResExchangeActivityItem) GetError() *Error
func (*ResExchangeActivityItem) GetExecuteReward ¶
func (m *ResExchangeActivityItem) GetExecuteReward() []*ExecuteReward
func (*ResExchangeActivityItem) ProtoMessage ¶
func (*ResExchangeActivityItem) ProtoMessage()
func (*ResExchangeActivityItem) Reset ¶
func (m *ResExchangeActivityItem) Reset()
func (*ResExchangeActivityItem) String ¶
func (m *ResExchangeActivityItem) String() string
type ResFetchActivityFlipInfo ¶
type ResFetchActivityFlipInfo struct { Rewards []uint32 `protobuf:"varint,1,rep,packed,name=rewards" json:"rewards,omitempty"` Count uint32 `protobuf:"varint,2,opt,name=count" json:"count,omitempty"` }
func (*ResFetchActivityFlipInfo) Descriptor ¶
func (*ResFetchActivityFlipInfo) Descriptor() ([]byte, []int)
func (*ResFetchActivityFlipInfo) GetCount ¶
func (m *ResFetchActivityFlipInfo) GetCount() uint32
func (*ResFetchActivityFlipInfo) GetRewards ¶
func (m *ResFetchActivityFlipInfo) GetRewards() []uint32
func (*ResFetchActivityFlipInfo) ProtoMessage ¶
func (*ResFetchActivityFlipInfo) ProtoMessage()
func (*ResFetchActivityFlipInfo) Reset ¶
func (m *ResFetchActivityFlipInfo) Reset()
func (*ResFetchActivityFlipInfo) String ¶
func (m *ResFetchActivityFlipInfo) String() string
type ResFetchCommentContent ¶
type ResFetchCommentContent struct { Error *Error `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"` Comments []*CommentItem `protobuf:"bytes,2,rep,name=comments" json:"comments,omitempty"` }
func (*ResFetchCommentContent) Descriptor ¶
func (*ResFetchCommentContent) Descriptor() ([]byte, []int)
func (*ResFetchCommentContent) GetComments ¶
func (m *ResFetchCommentContent) GetComments() []*CommentItem
func (*ResFetchCommentContent) GetError ¶
func (m *ResFetchCommentContent) GetError() *Error
func (*ResFetchCommentContent) ProtoMessage ¶
func (*ResFetchCommentContent) ProtoMessage()
func (*ResFetchCommentContent) Reset ¶
func (m *ResFetchCommentContent) Reset()
func (*ResFetchCommentContent) String ¶
func (m *ResFetchCommentContent) String() string
type ResFetchCommentList ¶
type ResFetchCommentList struct { Error *Error `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"` CommentAllow uint32 `protobuf:"varint,2,opt,name=comment_allow,json=commentAllow" json:"comment_allow,omitempty"` CommentIdList []uint32 `protobuf:"varint,3,rep,packed,name=comment_id_list,json=commentIdList" json:"comment_id_list,omitempty"` LastReadId uint32 `protobuf:"varint,4,opt,name=last_read_id,json=lastReadId" json:"last_read_id,omitempty"` }
func (*ResFetchCommentList) Descriptor ¶
func (*ResFetchCommentList) Descriptor() ([]byte, []int)
func (*ResFetchCommentList) GetCommentAllow ¶
func (m *ResFetchCommentList) GetCommentAllow() uint32
func (*ResFetchCommentList) GetCommentIdList ¶
func (m *ResFetchCommentList) GetCommentIdList() []uint32
func (*ResFetchCommentList) GetError ¶
func (m *ResFetchCommentList) GetError() *Error
func (*ResFetchCommentList) GetLastReadId ¶
func (m *ResFetchCommentList) GetLastReadId() uint32
func (*ResFetchCommentList) ProtoMessage ¶
func (*ResFetchCommentList) ProtoMessage()
func (*ResFetchCommentList) Reset ¶
func (m *ResFetchCommentList) Reset()
func (*ResFetchCommentList) String ¶
func (m *ResFetchCommentList) String() string
type ResFetchCustomizedContestByContestId ¶
type ResFetchCustomizedContestByContestId struct { Error *Error `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"` ContestInfo *CustomizedContestAbstract `protobuf:"bytes,2,opt,name=contest_info,json=contestInfo" json:"contest_info,omitempty"` }
func (*ResFetchCustomizedContestByContestId) Descriptor ¶
func (*ResFetchCustomizedContestByContestId) Descriptor() ([]byte, []int)
func (*ResFetchCustomizedContestByContestId) GetContestInfo ¶
func (m *ResFetchCustomizedContestByContestId) GetContestInfo() *CustomizedContestAbstract
func (*ResFetchCustomizedContestByContestId) GetError ¶
func (m *ResFetchCustomizedContestByContestId) GetError() *Error
func (*ResFetchCustomizedContestByContestId) ProtoMessage ¶
func (*ResFetchCustomizedContestByContestId) ProtoMessage()
func (*ResFetchCustomizedContestByContestId) Reset ¶
func (m *ResFetchCustomizedContestByContestId) Reset()
func (*ResFetchCustomizedContestByContestId) String ¶
func (m *ResFetchCustomizedContestByContestId) String() string
type ResFetchCustomizedContestExtendInfo ¶
type ResFetchCustomizedContestExtendInfo struct { Error *Error `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"` ExtendList []*CustomizedContestExtend `protobuf:"bytes,2,rep,name=extend_list,json=extendList" json:"extend_list,omitempty"` }
func (*ResFetchCustomizedContestExtendInfo) Descriptor ¶
func (*ResFetchCustomizedContestExtendInfo) Descriptor() ([]byte, []int)
func (*ResFetchCustomizedContestExtendInfo) GetError ¶
func (m *ResFetchCustomizedContestExtendInfo) GetError() *Error
func (*ResFetchCustomizedContestExtendInfo) GetExtendList ¶
func (m *ResFetchCustomizedContestExtendInfo) GetExtendList() []*CustomizedContestExtend
func (*ResFetchCustomizedContestExtendInfo) ProtoMessage ¶
func (*ResFetchCustomizedContestExtendInfo) ProtoMessage()
func (*ResFetchCustomizedContestExtendInfo) Reset ¶
func (m *ResFetchCustomizedContestExtendInfo) Reset()
func (*ResFetchCustomizedContestExtendInfo) String ¶
func (m *ResFetchCustomizedContestExtendInfo) String() string
type ResFetchCustomizedContestGameLiveList ¶
type ResFetchCustomizedContestGameLiveList struct { Error *Error `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"` LiveList []*GameLiveHead `protobuf:"bytes,2,rep,name=live_list,json=liveList" json:"live_list,omitempty"` }
func (*ResFetchCustomizedContestGameLiveList) Descriptor ¶
func (*ResFetchCustomizedContestGameLiveList) Descriptor() ([]byte, []int)
func (*ResFetchCustomizedContestGameLiveList) GetError ¶
func (m *ResFetchCustomizedContestGameLiveList) GetError() *Error
func (*ResFetchCustomizedContestGameLiveList) GetLiveList ¶
func (m *ResFetchCustomizedContestGameLiveList) GetLiveList() []*GameLiveHead
func (*ResFetchCustomizedContestGameLiveList) ProtoMessage ¶
func (*ResFetchCustomizedContestGameLiveList) ProtoMessage()
func (*ResFetchCustomizedContestGameLiveList) Reset ¶
func (m *ResFetchCustomizedContestGameLiveList) Reset()
func (*ResFetchCustomizedContestGameLiveList) String ¶
func (m *ResFetchCustomizedContestGameLiveList) String() string
type ResFetchCustomizedContestGameRecords ¶
type ResFetchCustomizedContestGameRecords struct { Error *Error `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"` NextIndex uint32 `protobuf:"varint,2,opt,name=next_index,json=nextIndex" json:"next_index,omitempty"` RecordList []*RecordGame `protobuf:"bytes,3,rep,name=record_list,json=recordList" json:"record_list,omitempty"` }
func (*ResFetchCustomizedContestGameRecords) Descriptor ¶
func (*ResFetchCustomizedContestGameRecords) Descriptor() ([]byte, []int)
func (*ResFetchCustomizedContestGameRecords) GetError ¶
func (m *ResFetchCustomizedContestGameRecords) GetError() *Error
func (*ResFetchCustomizedContestGameRecords) GetNextIndex ¶
func (m *ResFetchCustomizedContestGameRecords) GetNextIndex() uint32
func (*ResFetchCustomizedContestGameRecords) GetRecordList ¶
func (m *ResFetchCustomizedContestGameRecords) GetRecordList() []*RecordGame
func (*ResFetchCustomizedContestGameRecords) ProtoMessage ¶
func (*ResFetchCustomizedContestGameRecords) ProtoMessage()
func (*ResFetchCustomizedContestGameRecords) Reset ¶
func (m *ResFetchCustomizedContestGameRecords) Reset()
func (*ResFetchCustomizedContestGameRecords) String ¶
func (m *ResFetchCustomizedContestGameRecords) String() string
type ResFetchCustomizedContestList ¶
type ResFetchCustomizedContestList struct { Error *Error `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"` Contests []*CustomizedContestBase `protobuf:"bytes,2,rep,name=contests" json:"contests,omitempty"` FollowContests []*CustomizedContestBase `protobuf:"bytes,3,rep,name=follow_contests,json=followContests" json:"follow_contests,omitempty"` }
func (*ResFetchCustomizedContestList) Descriptor ¶
func (*ResFetchCustomizedContestList) Descriptor() ([]byte, []int)
func (*ResFetchCustomizedContestList) GetContests ¶
func (m *ResFetchCustomizedContestList) GetContests() []*CustomizedContestBase
func (*ResFetchCustomizedContestList) GetError ¶
func (m *ResFetchCustomizedContestList) GetError() *Error
func (*ResFetchCustomizedContestList) GetFollowContests ¶
func (m *ResFetchCustomizedContestList) GetFollowContests() []*CustomizedContestBase
func (*ResFetchCustomizedContestList) ProtoMessage ¶
func (*ResFetchCustomizedContestList) ProtoMessage()
func (*ResFetchCustomizedContestList) Reset ¶
func (m *ResFetchCustomizedContestList) Reset()
func (*ResFetchCustomizedContestList) String ¶
func (m *ResFetchCustomizedContestList) String() string
type ResFetchCustomizedContestOnlineInfo ¶
type ResFetchCustomizedContestOnlineInfo struct { Error *Error `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"` OnlinePlayer uint32 `protobuf:"varint,2,opt,name=online_player,json=onlinePlayer" json:"online_player,omitempty"` }
func (*ResFetchCustomizedContestOnlineInfo) Descriptor ¶
func (*ResFetchCustomizedContestOnlineInfo) Descriptor() ([]byte, []int)
func (*ResFetchCustomizedContestOnlineInfo) GetError ¶
func (m *ResFetchCustomizedContestOnlineInfo) GetError() *Error
func (*ResFetchCustomizedContestOnlineInfo) GetOnlinePlayer ¶
func (m *ResFetchCustomizedContestOnlineInfo) GetOnlinePlayer() uint32
func (*ResFetchCustomizedContestOnlineInfo) ProtoMessage ¶
func (*ResFetchCustomizedContestOnlineInfo) ProtoMessage()
func (*ResFetchCustomizedContestOnlineInfo) Reset ¶
func (m *ResFetchCustomizedContestOnlineInfo) Reset()
func (*ResFetchCustomizedContestOnlineInfo) String ¶
func (m *ResFetchCustomizedContestOnlineInfo) String() string
type ResFetchRankPointLeaderboard ¶
type ResFetchRankPointLeaderboard struct { Error *Error `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"` Items []*ResFetchRankPointLeaderboard_Item `protobuf:"bytes,2,rep,name=items" json:"items,omitempty"` LastRefreshTime uint32 `protobuf:"varint,3,opt,name=last_refresh_time,json=lastRefreshTime" json:"last_refresh_time,omitempty"` }
func (*ResFetchRankPointLeaderboard) Descriptor ¶
func (*ResFetchRankPointLeaderboard) Descriptor() ([]byte, []int)
func (*ResFetchRankPointLeaderboard) GetError ¶
func (m *ResFetchRankPointLeaderboard) GetError() *Error
func (*ResFetchRankPointLeaderboard) GetItems ¶
func (m *ResFetchRankPointLeaderboard) GetItems() []*ResFetchRankPointLeaderboard_Item
func (*ResFetchRankPointLeaderboard) GetLastRefreshTime ¶
func (m *ResFetchRankPointLeaderboard) GetLastRefreshTime() uint32
func (*ResFetchRankPointLeaderboard) ProtoMessage ¶
func (*ResFetchRankPointLeaderboard) ProtoMessage()
func (*ResFetchRankPointLeaderboard) Reset ¶
func (m *ResFetchRankPointLeaderboard) Reset()
func (*ResFetchRankPointLeaderboard) String ¶
func (m *ResFetchRankPointLeaderboard) String() string
type ResFetchRankPointLeaderboard_Item ¶
type ResFetchRankPointLeaderboard_Item struct { AccountId uint32 `protobuf:"varint,1,opt,name=account_id,json=accountId" json:"account_id,omitempty"` Rank uint32 `protobuf:"varint,2,opt,name=rank" json:"rank,omitempty"` View *PlayerBaseView `protobuf:"bytes,3,opt,name=view" json:"view,omitempty"` Point uint32 `protobuf:"varint,4,opt,name=point" json:"point,omitempty"` }
func (*ResFetchRankPointLeaderboard_Item) Descriptor ¶
func (*ResFetchRankPointLeaderboard_Item) Descriptor() ([]byte, []int)
func (*ResFetchRankPointLeaderboard_Item) GetAccountId ¶
func (m *ResFetchRankPointLeaderboard_Item) GetAccountId() uint32
func (*ResFetchRankPointLeaderboard_Item) GetPoint ¶
func (m *ResFetchRankPointLeaderboard_Item) GetPoint() uint32
func (*ResFetchRankPointLeaderboard_Item) GetRank ¶
func (m *ResFetchRankPointLeaderboard_Item) GetRank() uint32
func (*ResFetchRankPointLeaderboard_Item) GetView ¶
func (m *ResFetchRankPointLeaderboard_Item) GetView() *PlayerBaseView
func (*ResFetchRankPointLeaderboard_Item) ProtoMessage ¶
func (*ResFetchRankPointLeaderboard_Item) ProtoMessage()
func (*ResFetchRankPointLeaderboard_Item) Reset ¶
func (m *ResFetchRankPointLeaderboard_Item) Reset()
func (*ResFetchRankPointLeaderboard_Item) String ¶
func (m *ResFetchRankPointLeaderboard_Item) String() string
type ResFriendApplyList ¶
type ResFriendApplyList struct { Error *Error `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"` Applies []*ResFriendApplyList_FriendApply `protobuf:"bytes,2,rep,name=applies" json:"applies,omitempty"` }
func (*ResFriendApplyList) Descriptor ¶
func (*ResFriendApplyList) Descriptor() ([]byte, []int)
func (*ResFriendApplyList) GetApplies ¶
func (m *ResFriendApplyList) GetApplies() []*ResFriendApplyList_FriendApply
func (*ResFriendApplyList) GetError ¶
func (m *ResFriendApplyList) GetError() *Error
func (*ResFriendApplyList) ProtoMessage ¶
func (*ResFriendApplyList) ProtoMessage()
func (*ResFriendApplyList) Reset ¶
func (m *ResFriendApplyList) Reset()
func (*ResFriendApplyList) String ¶
func (m *ResFriendApplyList) String() string
type ResFriendApplyList_FriendApply ¶
type ResFriendApplyList_FriendApply struct { AccountId uint32 `protobuf:"varint,1,opt,name=account_id,json=accountId" json:"account_id,omitempty"` ApplyTime uint32 `protobuf:"varint,2,opt,name=apply_time,json=applyTime" json:"apply_time,omitempty"` }
func (*ResFriendApplyList_FriendApply) Descriptor ¶
func (*ResFriendApplyList_FriendApply) Descriptor() ([]byte, []int)
func (*ResFriendApplyList_FriendApply) GetAccountId ¶
func (m *ResFriendApplyList_FriendApply) GetAccountId() uint32
func (*ResFriendApplyList_FriendApply) GetApplyTime ¶
func (m *ResFriendApplyList_FriendApply) GetApplyTime() uint32
func (*ResFriendApplyList_FriendApply) ProtoMessage ¶
func (*ResFriendApplyList_FriendApply) ProtoMessage()
func (*ResFriendApplyList_FriendApply) Reset ¶
func (m *ResFriendApplyList_FriendApply) Reset()
func (*ResFriendApplyList_FriendApply) String ¶
func (m *ResFriendApplyList_FriendApply) String() string
type ResFriendList ¶
type ResFriendList struct { Error *Error `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"` Friends []*Friend `protobuf:"bytes,2,rep,name=friends" json:"friends,omitempty"` FriendMaxCount uint32 `protobuf:"varint,3,opt,name=friend_max_count,json=friendMaxCount" json:"friend_max_count,omitempty"` }
func (*ResFriendList) Descriptor ¶
func (*ResFriendList) Descriptor() ([]byte, []int)
func (*ResFriendList) GetError ¶
func (m *ResFriendList) GetError() *Error
func (*ResFriendList) GetFriendMaxCount ¶
func (m *ResFriendList) GetFriendMaxCount() uint32
func (*ResFriendList) GetFriends ¶
func (m *ResFriendList) GetFriends() []*Friend
func (*ResFriendList) ProtoMessage ¶
func (*ResFriendList) ProtoMessage()
func (*ResFriendList) Reset ¶
func (m *ResFriendList) Reset()
func (*ResFriendList) String ¶
func (m *ResFriendList) String() string
type ResGameLiveInfo ¶
type ResGameLiveInfo struct { Error *Error `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"` LeftStartSeconds uint32 `protobuf:"varint,2,opt,name=left_start_seconds,json=leftStartSeconds" json:"left_start_seconds,omitempty"` LiveHead *GameLiveHead `protobuf:"bytes,3,opt,name=live_head,json=liveHead" json:"live_head,omitempty"` Segments []*GameLiveSegmentUri `protobuf:"bytes,4,rep,name=segments" json:"segments,omitempty"` NowMillisecond uint32 `protobuf:"varint,5,opt,name=now_millisecond,json=nowMillisecond" json:"now_millisecond,omitempty"` }
func (*ResGameLiveInfo) Descriptor ¶
func (*ResGameLiveInfo) Descriptor() ([]byte, []int)
func (*ResGameLiveInfo) GetError ¶
func (m *ResGameLiveInfo) GetError() *Error
func (*ResGameLiveInfo) GetLeftStartSeconds ¶
func (m *ResGameLiveInfo) GetLeftStartSeconds() uint32
func (*ResGameLiveInfo) GetLiveHead ¶
func (m *ResGameLiveInfo) GetLiveHead() *GameLiveHead
func (*ResGameLiveInfo) GetNowMillisecond ¶
func (m *ResGameLiveInfo) GetNowMillisecond() uint32
func (*ResGameLiveInfo) GetSegments ¶
func (m *ResGameLiveInfo) GetSegments() []*GameLiveSegmentUri
func (*ResGameLiveInfo) ProtoMessage ¶
func (*ResGameLiveInfo) ProtoMessage()
func (*ResGameLiveInfo) Reset ¶
func (m *ResGameLiveInfo) Reset()
func (*ResGameLiveInfo) String ¶
func (m *ResGameLiveInfo) String() string
type ResGameLiveLeftSegment ¶
type ResGameLiveLeftSegment struct { Error *Error `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"` LiveState uint32 `protobuf:"varint,2,opt,name=live_state,json=liveState" json:"live_state,omitempty"` Segments []*GameLiveSegmentUri `protobuf:"bytes,4,rep,name=segments" json:"segments,omitempty"` NowMillisecond uint32 `protobuf:"varint,5,opt,name=now_millisecond,json=nowMillisecond" json:"now_millisecond,omitempty"` SegmentEndMillisecond uint32 `protobuf:"varint,6,opt,name=segment_end_millisecond,json=segmentEndMillisecond" json:"segment_end_millisecond,omitempty"` }
func (*ResGameLiveLeftSegment) Descriptor ¶
func (*ResGameLiveLeftSegment) Descriptor() ([]byte, []int)
func (*ResGameLiveLeftSegment) GetError ¶
func (m *ResGameLiveLeftSegment) GetError() *Error
func (*ResGameLiveLeftSegment) GetLiveState ¶
func (m *ResGameLiveLeftSegment) GetLiveState() uint32
func (*ResGameLiveLeftSegment) GetNowMillisecond ¶
func (m *ResGameLiveLeftSegment) GetNowMillisecond() uint32
func (*ResGameLiveLeftSegment) GetSegmentEndMillisecond ¶
func (m *ResGameLiveLeftSegment) GetSegmentEndMillisecond() uint32
func (*ResGameLiveLeftSegment) GetSegments ¶
func (m *ResGameLiveLeftSegment) GetSegments() []*GameLiveSegmentUri
func (*ResGameLiveLeftSegment) ProtoMessage ¶
func (*ResGameLiveLeftSegment) ProtoMessage()
func (*ResGameLiveLeftSegment) Reset ¶
func (m *ResGameLiveLeftSegment) Reset()
func (*ResGameLiveLeftSegment) String ¶
func (m *ResGameLiveLeftSegment) String() string
type ResGameLiveList ¶
type ResGameLiveList struct { Error *Error `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"` LiveList []*GameLiveHead `protobuf:"bytes,2,rep,name=live_list,json=liveList" json:"live_list,omitempty"` }
func (*ResGameLiveList) Descriptor ¶
func (*ResGameLiveList) Descriptor() ([]byte, []int)
func (*ResGameLiveList) GetError ¶
func (m *ResGameLiveList) GetError() *Error
func (*ResGameLiveList) GetLiveList ¶
func (m *ResGameLiveList) GetLiveList() []*GameLiveHead
func (*ResGameLiveList) ProtoMessage ¶
func (*ResGameLiveList) ProtoMessage()
func (*ResGameLiveList) Reset ¶
func (m *ResGameLiveList) Reset()
func (*ResGameLiveList) String ¶
func (m *ResGameLiveList) String() string
type ResGamePlayerState ¶
type ResGamePlayerState struct { Error *Error `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"` StateList []GamePlayerState `protobuf:"varint,2,rep,packed,name=state_list,json=stateList,enum=lq.GamePlayerState" json:"state_list,omitempty"` }
func (*ResGamePlayerState) Descriptor ¶
func (*ResGamePlayerState) Descriptor() ([]byte, []int)
func (*ResGamePlayerState) GetError ¶
func (m *ResGamePlayerState) GetError() *Error
func (*ResGamePlayerState) GetStateList ¶
func (m *ResGamePlayerState) GetStateList() []GamePlayerState
func (*ResGamePlayerState) ProtoMessage ¶
func (*ResGamePlayerState) ProtoMessage()
func (*ResGamePlayerState) Reset ¶
func (m *ResGamePlayerState) Reset()
func (*ResGamePlayerState) String ¶
func (m *ResGamePlayerState) String() string
type ResGameRecord ¶
type ResGameRecord struct { Error *Error `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"` Head *RecordGame `protobuf:"bytes,3,opt,name=head" json:"head,omitempty"` Data []byte `protobuf:"bytes,4,opt,name=data,proto3" json:"data,omitempty"` DataUrl string `protobuf:"bytes,5,opt,name=data_url,json=dataUrl" json:"data_url,omitempty"` }
func (*ResGameRecord) Descriptor ¶
func (*ResGameRecord) Descriptor() ([]byte, []int)
func (*ResGameRecord) GetData ¶
func (m *ResGameRecord) GetData() []byte
func (*ResGameRecord) GetDataUrl ¶
func (m *ResGameRecord) GetDataUrl() string
func (*ResGameRecord) GetError ¶
func (m *ResGameRecord) GetError() *Error
func (*ResGameRecord) GetHead ¶
func (m *ResGameRecord) GetHead() *RecordGame
func (*ResGameRecord) ProtoMessage ¶
func (*ResGameRecord) ProtoMessage()
func (*ResGameRecord) Reset ¶
func (m *ResGameRecord) Reset()
func (*ResGameRecord) String ¶
func (m *ResGameRecord) String() string
type ResGameRecordList ¶
type ResGameRecordList struct { Error *Error `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"` TotalCount uint32 `protobuf:"varint,2,opt,name=total_count,json=totalCount" json:"total_count,omitempty"` RecordList []*RecordGame `protobuf:"bytes,3,rep,name=record_list,json=recordList" json:"record_list,omitempty"` }
func (*ResGameRecordList) Descriptor ¶
func (*ResGameRecordList) Descriptor() ([]byte, []int)
func (*ResGameRecordList) GetError ¶
func (m *ResGameRecordList) GetError() *Error
func (*ResGameRecordList) GetRecordList ¶
func (m *ResGameRecordList) GetRecordList() []*RecordGame
func (*ResGameRecordList) GetTotalCount ¶
func (m *ResGameRecordList) GetTotalCount() uint32
func (*ResGameRecordList) ProtoMessage ¶
func (*ResGameRecordList) ProtoMessage()
func (*ResGameRecordList) Reset ¶
func (m *ResGameRecordList) Reset()
func (*ResGameRecordList) String ¶
func (m *ResGameRecordList) String() string
type ResGameRecordsDetail ¶
type ResGameRecordsDetail struct { Error *Error `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"` RecordList []*RecordGame `protobuf:"bytes,2,rep,name=record_list,json=recordList" json:"record_list,omitempty"` }
func (*ResGameRecordsDetail) Descriptor ¶
func (*ResGameRecordsDetail) Descriptor() ([]byte, []int)
func (*ResGameRecordsDetail) GetError ¶
func (m *ResGameRecordsDetail) GetError() *Error
func (*ResGameRecordsDetail) GetRecordList ¶
func (m *ResGameRecordsDetail) GetRecordList() []*RecordGame
func (*ResGameRecordsDetail) ProtoMessage ¶
func (*ResGameRecordsDetail) ProtoMessage()
func (*ResGameRecordsDetail) Reset ¶
func (m *ResGameRecordsDetail) Reset()
func (*ResGameRecordsDetail) String ¶
func (m *ResGameRecordsDetail) String() string
type ResIDCardInfo ¶
type ResIDCardInfo struct { Error *Error `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"` IsAuthed bool `protobuf:"varint,2,opt,name=is_authed,json=isAuthed" json:"is_authed,omitempty"` Country string `protobuf:"bytes,3,opt,name=country" json:"country,omitempty"` }
func (*ResIDCardInfo) Descriptor ¶
func (*ResIDCardInfo) Descriptor() ([]byte, []int)
func (*ResIDCardInfo) GetCountry ¶
func (m *ResIDCardInfo) GetCountry() string
func (*ResIDCardInfo) GetError ¶
func (m *ResIDCardInfo) GetError() *Error
func (*ResIDCardInfo) GetIsAuthed ¶
func (m *ResIDCardInfo) GetIsAuthed() bool
func (*ResIDCardInfo) ProtoMessage ¶
func (*ResIDCardInfo) ProtoMessage()
func (*ResIDCardInfo) Reset ¶
func (m *ResIDCardInfo) Reset()
func (*ResIDCardInfo) String ¶
func (m *ResIDCardInfo) String() string
type ResJoinCustomizedContestChatRoom ¶
type ResJoinCustomizedContestChatRoom struct { Error *Error `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"` ChatHistory [][]byte `protobuf:"bytes,2,rep,name=chat_history,json=chatHistory,proto3" json:"chat_history,omitempty"` }
func (*ResJoinCustomizedContestChatRoom) Descriptor ¶
func (*ResJoinCustomizedContestChatRoom) Descriptor() ([]byte, []int)
func (*ResJoinCustomizedContestChatRoom) GetChatHistory ¶
func (m *ResJoinCustomizedContestChatRoom) GetChatHistory() [][]byte
func (*ResJoinCustomizedContestChatRoom) GetError ¶
func (m *ResJoinCustomizedContestChatRoom) GetError() *Error
func (*ResJoinCustomizedContestChatRoom) ProtoMessage ¶
func (*ResJoinCustomizedContestChatRoom) ProtoMessage()
func (*ResJoinCustomizedContestChatRoom) Reset ¶
func (m *ResJoinCustomizedContestChatRoom) Reset()
func (*ResJoinCustomizedContestChatRoom) String ¶
func (m *ResJoinCustomizedContestChatRoom) String() string
type ResJoinRoom ¶
type ResJoinRoom struct { Error *Error `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"` Room *Room `protobuf:"bytes,2,opt,name=room" json:"room,omitempty"` }
func (*ResJoinRoom) Descriptor ¶
func (*ResJoinRoom) Descriptor() ([]byte, []int)
func (*ResJoinRoom) GetError ¶
func (m *ResJoinRoom) GetError() *Error
func (*ResJoinRoom) GetRoom ¶
func (m *ResJoinRoom) GetRoom() *Room
func (*ResJoinRoom) ProtoMessage ¶
func (*ResJoinRoom) ProtoMessage()
func (*ResJoinRoom) Reset ¶
func (m *ResJoinRoom) Reset()
func (*ResJoinRoom) String ¶
func (m *ResJoinRoom) String() string
type ResLevelLeaderboard ¶
type ResLevelLeaderboard struct { Error *Error `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"` Items []*ResLevelLeaderboard_Item `protobuf:"bytes,2,rep,name=items" json:"items,omitempty"` SelfRank uint32 `protobuf:"varint,3,opt,name=self_rank,json=selfRank" json:"self_rank,omitempty"` }
func (*ResLevelLeaderboard) Descriptor ¶
func (*ResLevelLeaderboard) Descriptor() ([]byte, []int)
func (*ResLevelLeaderboard) GetError ¶
func (m *ResLevelLeaderboard) GetError() *Error
func (*ResLevelLeaderboard) GetItems ¶
func (m *ResLevelLeaderboard) GetItems() []*ResLevelLeaderboard_Item
func (*ResLevelLeaderboard) GetSelfRank ¶
func (m *ResLevelLeaderboard) GetSelfRank() uint32
func (*ResLevelLeaderboard) ProtoMessage ¶
func (*ResLevelLeaderboard) ProtoMessage()
func (*ResLevelLeaderboard) Reset ¶
func (m *ResLevelLeaderboard) Reset()
func (*ResLevelLeaderboard) String ¶
func (m *ResLevelLeaderboard) String() string
type ResLevelLeaderboard_Item ¶
type ResLevelLeaderboard_Item struct { AccountId uint32 `protobuf:"varint,1,opt,name=account_id,json=accountId" json:"account_id,omitempty"` Level *AccountLevel `protobuf:"bytes,2,opt,name=level" json:"level,omitempty"` }
func (*ResLevelLeaderboard_Item) Descriptor ¶
func (*ResLevelLeaderboard_Item) Descriptor() ([]byte, []int)
func (*ResLevelLeaderboard_Item) GetAccountId ¶
func (m *ResLevelLeaderboard_Item) GetAccountId() uint32
func (*ResLevelLeaderboard_Item) GetLevel ¶
func (m *ResLevelLeaderboard_Item) GetLevel() *AccountLevel
func (*ResLevelLeaderboard_Item) ProtoMessage ¶
func (*ResLevelLeaderboard_Item) ProtoMessage()
func (*ResLevelLeaderboard_Item) Reset ¶
func (m *ResLevelLeaderboard_Item) Reset()
func (*ResLevelLeaderboard_Item) String ¶
func (m *ResLevelLeaderboard_Item) String() string
type ResLogin ¶
type ResLogin struct { Error *Error `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"` AccountId uint32 `protobuf:"varint,2,opt,name=account_id,json=accountId" json:"account_id,omitempty"` Account *Account `protobuf:"bytes,3,opt,name=account" json:"account,omitempty"` GameInfo *GameConnectInfo `protobuf:"bytes,4,opt,name=game_info,json=gameInfo" json:"game_info,omitempty"` HasUnreadAnnouncement bool `protobuf:"varint,5,opt,name=has_unread_announcement,json=hasUnreadAnnouncement" json:"has_unread_announcement,omitempty"` AccessToken string `protobuf:"bytes,6,opt,name=access_token,json=accessToken" json:"access_token,omitempty"` }
func (*ResLogin) Descriptor ¶
func (*ResLogin) GetAccessToken ¶
func (*ResLogin) GetAccount ¶
func (*ResLogin) GetAccountId ¶
func (*ResLogin) GetGameInfo ¶
func (m *ResLogin) GetGameInfo() *GameConnectInfo
func (*ResLogin) GetHasUnreadAnnouncement ¶
func (*ResLogin) ProtoMessage ¶
func (*ResLogin) ProtoMessage()
type ResLogout ¶
type ResLogout struct {
Error *Error `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"`
}
func (*ResLogout) Descriptor ¶
func (*ResLogout) ProtoMessage ¶
func (*ResLogout) ProtoMessage()
type ResMailInfo ¶
type ResMailInfo struct { Error *Error `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"` Mails []*Mail `protobuf:"bytes,2,rep,name=mails" json:"mails,omitempty"` }
func (*ResMailInfo) Descriptor ¶
func (*ResMailInfo) Descriptor() ([]byte, []int)
func (*ResMailInfo) GetError ¶
func (m *ResMailInfo) GetError() *Error
func (*ResMailInfo) GetMails ¶
func (m *ResMailInfo) GetMails() []*Mail
func (*ResMailInfo) ProtoMessage ¶
func (*ResMailInfo) ProtoMessage()
func (*ResMailInfo) Reset ¶
func (m *ResMailInfo) Reset()
func (*ResMailInfo) String ¶
func (m *ResMailInfo) String() string
type ResMisc ¶
type ResMisc struct { Error *Error `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"` RechargedList []uint32 `protobuf:"varint,2,rep,packed,name=recharged_list,json=rechargedList" json:"recharged_list,omitempty"` Faiths []*FaithData `protobuf:"bytes,3,rep,name=faiths" json:"faiths,omitempty"` }
func (*ResMisc) Descriptor ¶
func (*ResMisc) GetRechargedList ¶
func (*ResMisc) ProtoMessage ¶
func (*ResMisc) ProtoMessage()
type ResModNicknameTime ¶
type ResModNicknameTime struct {
LastModTime uint32 `protobuf:"varint,1,opt,name=last_mod_time,json=lastModTime" json:"last_mod_time,omitempty"`
}
func (*ResModNicknameTime) Descriptor ¶
func (*ResModNicknameTime) Descriptor() ([]byte, []int)
func (*ResModNicknameTime) GetLastModTime ¶
func (m *ResModNicknameTime) GetLastModTime() uint32
func (*ResModNicknameTime) ProtoMessage ¶
func (*ResModNicknameTime) ProtoMessage()
func (*ResModNicknameTime) Reset ¶
func (m *ResModNicknameTime) Reset()
func (*ResModNicknameTime) String ¶
func (m *ResModNicknameTime) String() string
type ResMonthTicketInfo ¶
type ResMonthTicketInfo struct {
MonthTicketInfo []*MonthTicketInfo `protobuf:"bytes,1,rep,name=month_ticket_info,json=monthTicketInfo" json:"month_ticket_info,omitempty"`
}
func (*ResMonthTicketInfo) Descriptor ¶
func (*ResMonthTicketInfo) Descriptor() ([]byte, []int)
func (*ResMonthTicketInfo) GetMonthTicketInfo ¶
func (m *ResMonthTicketInfo) GetMonthTicketInfo() []*MonthTicketInfo
func (*ResMonthTicketInfo) ProtoMessage ¶
func (*ResMonthTicketInfo) ProtoMessage()
func (*ResMonthTicketInfo) Reset ¶
func (m *ResMonthTicketInfo) Reset()
func (*ResMonthTicketInfo) String ¶
func (m *ResMonthTicketInfo) String() string
type ResMultiAccountBrief ¶
type ResMultiAccountBrief struct { Error *Error `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"` Players []*PlayerBaseView `protobuf:"bytes,2,rep,name=players" json:"players,omitempty"` }
func (*ResMultiAccountBrief) Descriptor ¶
func (*ResMultiAccountBrief) Descriptor() ([]byte, []int)
func (*ResMultiAccountBrief) GetError ¶
func (m *ResMultiAccountBrief) GetError() *Error
func (*ResMultiAccountBrief) GetPlayers ¶
func (m *ResMultiAccountBrief) GetPlayers() []*PlayerBaseView
func (*ResMultiAccountBrief) ProtoMessage ¶
func (*ResMultiAccountBrief) ProtoMessage()
func (*ResMultiAccountBrief) Reset ¶
func (m *ResMultiAccountBrief) Reset()
func (*ResMultiAccountBrief) String ¶
func (m *ResMultiAccountBrief) String() string
type ResOauth2Auth ¶
type ResOauth2Auth struct { Error *Error `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"` AccessToken string `protobuf:"bytes,2,opt,name=access_token,json=accessToken" json:"access_token,omitempty"` }
func (*ResOauth2Auth) Descriptor ¶
func (*ResOauth2Auth) Descriptor() ([]byte, []int)
func (*ResOauth2Auth) GetAccessToken ¶
func (m *ResOauth2Auth) GetAccessToken() string
func (*ResOauth2Auth) GetError ¶
func (m *ResOauth2Auth) GetError() *Error
func (*ResOauth2Auth) ProtoMessage ¶
func (*ResOauth2Auth) ProtoMessage()
func (*ResOauth2Auth) Reset ¶
func (m *ResOauth2Auth) Reset()
func (*ResOauth2Auth) String ¶
func (m *ResOauth2Auth) String() string
type ResOauth2Check ¶
type ResOauth2Check struct { Error *Error `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"` HasAccount bool `protobuf:"varint,2,opt,name=has_account,json=hasAccount" json:"has_account,omitempty"` }
func (*ResOauth2Check) Descriptor ¶
func (*ResOauth2Check) Descriptor() ([]byte, []int)
func (*ResOauth2Check) GetError ¶
func (m *ResOauth2Check) GetError() *Error
func (*ResOauth2Check) GetHasAccount ¶
func (m *ResOauth2Check) GetHasAccount() bool
func (*ResOauth2Check) ProtoMessage ¶
func (*ResOauth2Check) ProtoMessage()
func (*ResOauth2Check) Reset ¶
func (m *ResOauth2Check) Reset()
func (*ResOauth2Check) String ¶
func (m *ResOauth2Check) String() string
type ResOauth2Signup ¶
type ResOauth2Signup struct {
Error *Error `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"`
}
func (*ResOauth2Signup) Descriptor ¶
func (*ResOauth2Signup) Descriptor() ([]byte, []int)
func (*ResOauth2Signup) GetError ¶
func (m *ResOauth2Signup) GetError() *Error
func (*ResOauth2Signup) ProtoMessage ¶
func (*ResOauth2Signup) ProtoMessage()
func (*ResOauth2Signup) Reset ¶
func (m *ResOauth2Signup) Reset()
func (*ResOauth2Signup) String ¶
func (m *ResOauth2Signup) String() string
type ResOpenChest ¶
type ResOpenChest struct { Error *Error `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"` Results []*OpenResult `protobuf:"bytes,2,rep,name=results" json:"results,omitempty"` TotalOpenCount uint32 `protobuf:"varint,3,opt,name=total_open_count,json=totalOpenCount" json:"total_open_count,omitempty"` }
func (*ResOpenChest) Descriptor ¶
func (*ResOpenChest) Descriptor() ([]byte, []int)
func (*ResOpenChest) GetError ¶
func (m *ResOpenChest) GetError() *Error
func (*ResOpenChest) GetResults ¶
func (m *ResOpenChest) GetResults() []*OpenResult
func (*ResOpenChest) GetTotalOpenCount ¶
func (m *ResOpenChest) GetTotalOpenCount() uint32
func (*ResOpenChest) ProtoMessage ¶
func (*ResOpenChest) ProtoMessage()
func (*ResOpenChest) Reset ¶
func (m *ResOpenChest) Reset()
func (*ResOpenChest) String ¶
func (m *ResOpenChest) String() string
type ResOpenRandomRewardItem ¶
type ResOpenRandomRewardItem struct { Error *Error `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"` Results []*OpenResult `protobuf:"bytes,2,rep,name=results" json:"results,omitempty"` }
func (*ResOpenRandomRewardItem) Descriptor ¶
func (*ResOpenRandomRewardItem) Descriptor() ([]byte, []int)
func (*ResOpenRandomRewardItem) GetError ¶
func (m *ResOpenRandomRewardItem) GetError() *Error
func (*ResOpenRandomRewardItem) GetResults ¶
func (m *ResOpenRandomRewardItem) GetResults() []*OpenResult
func (*ResOpenRandomRewardItem) ProtoMessage ¶
func (*ResOpenRandomRewardItem) ProtoMessage()
func (*ResOpenRandomRewardItem) Reset ¶
func (m *ResOpenRandomRewardItem) Reset()
func (*ResOpenRandomRewardItem) String ¶
func (m *ResOpenRandomRewardItem) String() string
type ResPayMonthTicket ¶
type ResPayMonthTicket struct { Error *Error `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"` ResourceId uint32 `protobuf:"varint,2,opt,name=resource_id,json=resourceId" json:"resource_id,omitempty"` ResourceCount uint32 `protobuf:"varint,3,opt,name=resource_count,json=resourceCount" json:"resource_count,omitempty"` }
func (*ResPayMonthTicket) Descriptor ¶
func (*ResPayMonthTicket) Descriptor() ([]byte, []int)
func (*ResPayMonthTicket) GetError ¶
func (m *ResPayMonthTicket) GetError() *Error
func (*ResPayMonthTicket) GetResourceCount ¶
func (m *ResPayMonthTicket) GetResourceCount() uint32
func (*ResPayMonthTicket) GetResourceId ¶
func (m *ResPayMonthTicket) GetResourceId() uint32
func (*ResPayMonthTicket) ProtoMessage ¶
func (*ResPayMonthTicket) ProtoMessage()
func (*ResPayMonthTicket) Reset ¶
func (m *ResPayMonthTicket) Reset()
func (*ResPayMonthTicket) String ¶
func (m *ResPayMonthTicket) String() string
type ResPlatformBillingProducts ¶
type ResPlatformBillingProducts struct { Error *Error `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"` Products []*BillingProduct `protobuf:"bytes,2,rep,name=products" json:"products,omitempty"` }
func (*ResPlatformBillingProducts) Descriptor ¶
func (*ResPlatformBillingProducts) Descriptor() ([]byte, []int)
func (*ResPlatformBillingProducts) GetError ¶
func (m *ResPlatformBillingProducts) GetError() *Error
func (*ResPlatformBillingProducts) GetProducts ¶
func (m *ResPlatformBillingProducts) GetProducts() []*BillingProduct
func (*ResPlatformBillingProducts) ProtoMessage ¶
func (*ResPlatformBillingProducts) ProtoMessage()
func (*ResPlatformBillingProducts) Reset ¶
func (m *ResPlatformBillingProducts) Reset()
func (*ResPlatformBillingProducts) String ¶
func (m *ResPlatformBillingProducts) String() string
type ResRecieveActivityFlipTask ¶
type ResRecieveActivityFlipTask struct {
Count uint32 `protobuf:"varint,1,opt,name=count" json:"count,omitempty"`
}
func (*ResRecieveActivityFlipTask) Descriptor ¶
func (*ResRecieveActivityFlipTask) Descriptor() ([]byte, []int)
func (*ResRecieveActivityFlipTask) GetCount ¶
func (m *ResRecieveActivityFlipTask) GetCount() uint32
func (*ResRecieveActivityFlipTask) ProtoMessage ¶
func (*ResRecieveActivityFlipTask) ProtoMessage()
func (*ResRecieveActivityFlipTask) Reset ¶
func (m *ResRecieveActivityFlipTask) Reset()
func (*ResRecieveActivityFlipTask) String ¶
func (m *ResRecieveActivityFlipTask) String() string
type ResRefreshDailyTask ¶
type ResRefreshDailyTask struct { Error *Error `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"` Progress *TaskProgress `protobuf:"bytes,2,opt,name=progress" json:"progress,omitempty"` RefreshCount uint32 `protobuf:"varint,3,opt,name=refresh_count,json=refreshCount" json:"refresh_count,omitempty"` }
func (*ResRefreshDailyTask) Descriptor ¶
func (*ResRefreshDailyTask) Descriptor() ([]byte, []int)
func (*ResRefreshDailyTask) GetError ¶
func (m *ResRefreshDailyTask) GetError() *Error
func (*ResRefreshDailyTask) GetProgress ¶
func (m *ResRefreshDailyTask) GetProgress() *TaskProgress
func (*ResRefreshDailyTask) GetRefreshCount ¶
func (m *ResRefreshDailyTask) GetRefreshCount() uint32
func (*ResRefreshDailyTask) ProtoMessage ¶
func (*ResRefreshDailyTask) ProtoMessage()
func (*ResRefreshDailyTask) Reset ¶
func (m *ResRefreshDailyTask) Reset()
func (*ResRefreshDailyTask) String ¶
func (m *ResRefreshDailyTask) String() string
type ResRefreshZHPShop ¶
type ResRefreshZHPShop struct { Error *Error `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"` Zhp *ZHPShop `protobuf:"bytes,2,opt,name=zhp" json:"zhp,omitempty"` }
func (*ResRefreshZHPShop) Descriptor ¶
func (*ResRefreshZHPShop) Descriptor() ([]byte, []int)
func (*ResRefreshZHPShop) GetError ¶
func (m *ResRefreshZHPShop) GetError() *Error
func (*ResRefreshZHPShop) GetZhp ¶
func (m *ResRefreshZHPShop) GetZhp() *ZHPShop
func (*ResRefreshZHPShop) ProtoMessage ¶
func (*ResRefreshZHPShop) ProtoMessage()
func (*ResRefreshZHPShop) Reset ¶
func (m *ResRefreshZHPShop) Reset()
func (*ResRefreshZHPShop) String ¶
func (m *ResRefreshZHPShop) String() string
type ResRemoveCollectedGameRecord ¶
type ResRemoveCollectedGameRecord struct {
Error *Error `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"`
}
func (*ResRemoveCollectedGameRecord) Descriptor ¶
func (*ResRemoveCollectedGameRecord) Descriptor() ([]byte, []int)
func (*ResRemoveCollectedGameRecord) GetError ¶
func (m *ResRemoveCollectedGameRecord) GetError() *Error
func (*ResRemoveCollectedGameRecord) ProtoMessage ¶
func (*ResRemoveCollectedGameRecord) ProtoMessage()
func (*ResRemoveCollectedGameRecord) Reset ¶
func (m *ResRemoveCollectedGameRecord) Reset()
func (*ResRemoveCollectedGameRecord) String ¶
func (m *ResRemoveCollectedGameRecord) String() string
type ResReviveCoinInfo ¶
type ResReviveCoinInfo struct { Error *Error `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"` HasGained bool `protobuf:"varint,2,opt,name=has_gained,json=hasGained" json:"has_gained,omitempty"` }
func (*ResReviveCoinInfo) Descriptor ¶
func (*ResReviveCoinInfo) Descriptor() ([]byte, []int)
func (*ResReviveCoinInfo) GetError ¶
func (m *ResReviveCoinInfo) GetError() *Error
func (*ResReviveCoinInfo) GetHasGained ¶
func (m *ResReviveCoinInfo) GetHasGained() bool
func (*ResReviveCoinInfo) ProtoMessage ¶
func (*ResReviveCoinInfo) ProtoMessage()
func (*ResReviveCoinInfo) Reset ¶
func (m *ResReviveCoinInfo) Reset()
func (*ResReviveCoinInfo) String ¶
func (m *ResReviveCoinInfo) String() string
type ResSearchAccountById ¶
type ResSearchAccountById struct { Error *Error `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"` Player *PlayerBaseView `protobuf:"bytes,2,opt,name=player" json:"player,omitempty"` }
func (*ResSearchAccountById) Descriptor ¶
func (*ResSearchAccountById) Descriptor() ([]byte, []int)
func (*ResSearchAccountById) GetError ¶
func (m *ResSearchAccountById) GetError() *Error
func (*ResSearchAccountById) GetPlayer ¶
func (m *ResSearchAccountById) GetPlayer() *PlayerBaseView
func (*ResSearchAccountById) ProtoMessage ¶
func (*ResSearchAccountById) ProtoMessage()
func (*ResSearchAccountById) Reset ¶
func (m *ResSearchAccountById) Reset()
func (*ResSearchAccountById) String ¶
func (m *ResSearchAccountById) String() string
type ResSearchAccountByPattern ¶
type ResSearchAccountByPattern struct { Error *Error `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"` IsFinished bool `protobuf:"varint,2,opt,name=is_finished,json=isFinished" json:"is_finished,omitempty"` MatchAccounts []uint32 `protobuf:"varint,3,rep,packed,name=match_accounts,json=matchAccounts" json:"match_accounts,omitempty"` DecodeId uint32 `protobuf:"varint,4,opt,name=decode_id,json=decodeId" json:"decode_id,omitempty"` }
func (*ResSearchAccountByPattern) Descriptor ¶
func (*ResSearchAccountByPattern) Descriptor() ([]byte, []int)
func (*ResSearchAccountByPattern) GetDecodeId ¶
func (m *ResSearchAccountByPattern) GetDecodeId() uint32
func (*ResSearchAccountByPattern) GetError ¶
func (m *ResSearchAccountByPattern) GetError() *Error
func (*ResSearchAccountByPattern) GetIsFinished ¶
func (m *ResSearchAccountByPattern) GetIsFinished() bool
func (*ResSearchAccountByPattern) GetMatchAccounts ¶
func (m *ResSearchAccountByPattern) GetMatchAccounts() []uint32
func (*ResSearchAccountByPattern) ProtoMessage ¶
func (*ResSearchAccountByPattern) ProtoMessage()
func (*ResSearchAccountByPattern) Reset ¶
func (m *ResSearchAccountByPattern) Reset()
func (*ResSearchAccountByPattern) String ¶
func (m *ResSearchAccountByPattern) String() string
type ResSelfRoom ¶
type ResSelfRoom struct { Error *Error `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"` Room *Room `protobuf:"bytes,2,opt,name=room" json:"room,omitempty"` }
func (*ResSelfRoom) Descriptor ¶
func (*ResSelfRoom) Descriptor() ([]byte, []int)
func (*ResSelfRoom) GetError ¶
func (m *ResSelfRoom) GetError() *Error
func (*ResSelfRoom) GetRoom ¶
func (m *ResSelfRoom) GetRoom() *Room
func (*ResSelfRoom) ProtoMessage ¶
func (*ResSelfRoom) ProtoMessage()
func (*ResSelfRoom) Reset ¶
func (m *ResSelfRoom) Reset()
func (*ResSelfRoom) String ¶
func (m *ResSelfRoom) String() string
type ResSendGiftToCharacter ¶
type ResSendGiftToCharacter struct { Error *Error `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"` Level uint32 `protobuf:"varint,2,opt,name=level" json:"level,omitempty"` Exp uint32 `protobuf:"varint,3,opt,name=exp" json:"exp,omitempty"` }
func (*ResSendGiftToCharacter) Descriptor ¶
func (*ResSendGiftToCharacter) Descriptor() ([]byte, []int)
func (*ResSendGiftToCharacter) GetError ¶
func (m *ResSendGiftToCharacter) GetError() *Error
func (*ResSendGiftToCharacter) GetExp ¶
func (m *ResSendGiftToCharacter) GetExp() uint32
func (*ResSendGiftToCharacter) GetLevel ¶
func (m *ResSendGiftToCharacter) GetLevel() uint32
func (*ResSendGiftToCharacter) ProtoMessage ¶
func (*ResSendGiftToCharacter) ProtoMessage()
func (*ResSendGiftToCharacter) Reset ¶
func (m *ResSendGiftToCharacter) Reset()
func (*ResSendGiftToCharacter) String ¶
func (m *ResSendGiftToCharacter) String() string
type ResServerSettings ¶
type ResServerSettings struct {
Settings *ServerSettings `protobuf:"bytes,1,opt,name=settings" json:"settings,omitempty"`
}
func (*ResServerSettings) Descriptor ¶
func (*ResServerSettings) Descriptor() ([]byte, []int)
func (*ResServerSettings) GetSettings ¶
func (m *ResServerSettings) GetSettings() *ServerSettings
func (*ResServerSettings) ProtoMessage ¶
func (*ResServerSettings) ProtoMessage()
func (*ResServerSettings) Reset ¶
func (m *ResServerSettings) Reset()
func (*ResServerSettings) String ¶
func (m *ResServerSettings) String() string
type ResServerTime ¶
type ResServerTime struct {
ServerTime uint32 `protobuf:"varint,1,opt,name=server_time,json=serverTime" json:"server_time,omitempty"`
}
func (*ResServerTime) Descriptor ¶
func (*ResServerTime) Descriptor() ([]byte, []int)
func (*ResServerTime) GetServerTime ¶
func (m *ResServerTime) GetServerTime() uint32
func (*ResServerTime) ProtoMessage ¶
func (*ResServerTime) ProtoMessage()
func (*ResServerTime) Reset ¶
func (m *ResServerTime) Reset()
func (*ResServerTime) String ¶
func (m *ResServerTime) String() string
type ResShopInfo ¶
type ResShopInfo struct { Error *Error `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"` ShopInfo *ShopInfo `protobuf:"bytes,2,opt,name=shop_info,json=shopInfo" json:"shop_info,omitempty"` }
func (*ResShopInfo) Descriptor ¶
func (*ResShopInfo) Descriptor() ([]byte, []int)
func (*ResShopInfo) GetError ¶
func (m *ResShopInfo) GetError() *Error
func (*ResShopInfo) GetShopInfo ¶
func (m *ResShopInfo) GetShopInfo() *ShopInfo
func (*ResShopInfo) ProtoMessage ¶
func (*ResShopInfo) ProtoMessage()
func (*ResShopInfo) Reset ¶
func (m *ResShopInfo) Reset()
func (*ResShopInfo) String ¶
func (m *ResShopInfo) String() string
type ResShopPurchase ¶
type ResShopPurchase struct { Error *Error `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"` Update *AccountUpdate `protobuf:"bytes,2,opt,name=update" json:"update,omitempty"` }
func (*ResShopPurchase) Descriptor ¶
func (*ResShopPurchase) Descriptor() ([]byte, []int)
func (*ResShopPurchase) GetError ¶
func (m *ResShopPurchase) GetError() *Error
func (*ResShopPurchase) GetUpdate ¶
func (m *ResShopPurchase) GetUpdate() *AccountUpdate
func (*ResShopPurchase) ProtoMessage ¶
func (*ResShopPurchase) ProtoMessage()
func (*ResShopPurchase) Reset ¶
func (m *ResShopPurchase) Reset()
func (*ResShopPurchase) String ¶
func (m *ResShopPurchase) String() string
type ResSignupAccount ¶
type ResSignupAccount struct {
Error *Error `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"`
}
func (*ResSignupAccount) Descriptor ¶
func (*ResSignupAccount) Descriptor() ([]byte, []int)
func (*ResSignupAccount) GetError ¶
func (m *ResSignupAccount) GetError() *Error
func (*ResSignupAccount) ProtoMessage ¶
func (*ResSignupAccount) ProtoMessage()
func (*ResSignupAccount) Reset ¶
func (m *ResSignupAccount) Reset()
func (*ResSignupAccount) String ¶
func (m *ResSignupAccount) String() string
type ResSyncGame ¶
type ResSyncGame struct { Error *Error `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"` IsEnd bool `protobuf:"varint,2,opt,name=is_end,json=isEnd" json:"is_end,omitempty"` Step uint32 `protobuf:"varint,3,opt,name=step" json:"step,omitempty"` GameRestore *GameRestore `protobuf:"bytes,4,opt,name=game_restore,json=gameRestore" json:"game_restore,omitempty"` }
func (*ResSyncGame) Descriptor ¶
func (*ResSyncGame) Descriptor() ([]byte, []int)
func (*ResSyncGame) GetError ¶
func (m *ResSyncGame) GetError() *Error
func (*ResSyncGame) GetGameRestore ¶
func (m *ResSyncGame) GetGameRestore() *GameRestore
func (*ResSyncGame) GetIsEnd ¶
func (m *ResSyncGame) GetIsEnd() bool
func (*ResSyncGame) GetStep ¶
func (m *ResSyncGame) GetStep() uint32
func (*ResSyncGame) ProtoMessage ¶
func (*ResSyncGame) ProtoMessage()
func (*ResSyncGame) Reset ¶
func (m *ResSyncGame) Reset()
func (*ResSyncGame) String ¶
func (m *ResSyncGame) String() string
type ResTitleList ¶
type ResTitleList struct { Error *Error `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"` TitleList []uint32 `protobuf:"varint,2,rep,packed,name=title_list,json=titleList" json:"title_list,omitempty"` }
func (*ResTitleList) Descriptor ¶
func (*ResTitleList) Descriptor() ([]byte, []int)
func (*ResTitleList) GetError ¶
func (m *ResTitleList) GetError() *Error
func (*ResTitleList) GetTitleList ¶
func (m *ResTitleList) GetTitleList() []uint32
func (*ResTitleList) ProtoMessage ¶
func (*ResTitleList) ProtoMessage()
func (*ResTitleList) Reset ¶
func (m *ResTitleList) Reset()
func (*ResTitleList) String ¶
func (m *ResTitleList) String() string
type ResUpgradeCharacter ¶
type ResUpgradeCharacter struct { Error *Error `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"` Character *Character `protobuf:"bytes,2,opt,name=character" json:"character,omitempty"` }
func (*ResUpgradeCharacter) Descriptor ¶
func (*ResUpgradeCharacter) Descriptor() ([]byte, []int)
func (*ResUpgradeCharacter) GetCharacter ¶
func (m *ResUpgradeCharacter) GetCharacter() *Character
func (*ResUpgradeCharacter) GetError ¶
func (m *ResUpgradeCharacter) GetError() *Error
func (*ResUpgradeCharacter) ProtoMessage ¶
func (*ResUpgradeCharacter) ProtoMessage()
func (*ResUpgradeCharacter) Reset ¶
func (m *ResUpgradeCharacter) Reset()
func (*ResUpgradeCharacter) String ¶
func (m *ResUpgradeCharacter) String() string
type ResUseGiftCode ¶
type ResUseGiftCode struct { Error *Error `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"` Rewards []*RewardSlot `protobuf:"bytes,6,rep,name=rewards" json:"rewards,omitempty"` }
func (*ResUseGiftCode) Descriptor ¶
func (*ResUseGiftCode) Descriptor() ([]byte, []int)
func (*ResUseGiftCode) GetError ¶
func (m *ResUseGiftCode) GetError() *Error
func (*ResUseGiftCode) GetRewards ¶
func (m *ResUseGiftCode) GetRewards() []*RewardSlot
func (*ResUseGiftCode) ProtoMessage ¶
func (*ResUseGiftCode) ProtoMessage()
func (*ResUseGiftCode) Reset ¶
func (m *ResUseGiftCode) Reset()
func (*ResUseGiftCode) String ¶
func (m *ResUseGiftCode) String() string
type ResVerfiyCodeForSecure ¶
type ResVerfiyCodeForSecure struct { Error *Error `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"` SecureToken string `protobuf:"bytes,2,opt,name=secure_token,json=secureToken" json:"secure_token,omitempty"` }
func (*ResVerfiyCodeForSecure) Descriptor ¶
func (*ResVerfiyCodeForSecure) Descriptor() ([]byte, []int)
func (*ResVerfiyCodeForSecure) GetError ¶
func (m *ResVerfiyCodeForSecure) GetError() *Error
func (*ResVerfiyCodeForSecure) GetSecureToken ¶
func (m *ResVerfiyCodeForSecure) GetSecureToken() string
func (*ResVerfiyCodeForSecure) ProtoMessage ¶
func (*ResVerfiyCodeForSecure) ProtoMessage()
func (*ResVerfiyCodeForSecure) Reset ¶
func (m *ResVerfiyCodeForSecure) Reset()
func (*ResVerfiyCodeForSecure) String ¶
func (m *ResVerfiyCodeForSecure) String() string
type ResVipReward ¶
type ResVipReward struct { Error *Error `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"` GainedVipLevels []uint32 `protobuf:"varint,2,rep,packed,name=gained_vip_levels,json=gainedVipLevels" json:"gained_vip_levels,omitempty"` }
func (*ResVipReward) Descriptor ¶
func (*ResVipReward) Descriptor() ([]byte, []int)
func (*ResVipReward) GetError ¶
func (m *ResVipReward) GetError() *Error
func (*ResVipReward) GetGainedVipLevels ¶
func (m *ResVipReward) GetGainedVipLevels() []uint32
func (*ResVipReward) ProtoMessage ¶
func (*ResVipReward) ProtoMessage()
func (*ResVipReward) Reset ¶
func (m *ResVipReward) Reset()
func (*ResVipReward) String ¶
func (m *ResVipReward) String() string
type RewardPlusResult ¶
type RewardPlusResult struct { Id uint32 `protobuf:"varint,1,opt,name=id" json:"id,omitempty"` Count uint32 `protobuf:"varint,2,opt,name=count" json:"count,omitempty"` Exchange *RewardPlusResult_Exchange `protobuf:"bytes,3,opt,name=exchange" json:"exchange,omitempty"` }
func (*RewardPlusResult) Descriptor ¶
func (*RewardPlusResult) Descriptor() ([]byte, []int)
func (*RewardPlusResult) GetCount ¶
func (m *RewardPlusResult) GetCount() uint32
func (*RewardPlusResult) GetExchange ¶
func (m *RewardPlusResult) GetExchange() *RewardPlusResult_Exchange
func (*RewardPlusResult) GetId ¶
func (m *RewardPlusResult) GetId() uint32
func (*RewardPlusResult) ProtoMessage ¶
func (*RewardPlusResult) ProtoMessage()
func (*RewardPlusResult) Reset ¶
func (m *RewardPlusResult) Reset()
func (*RewardPlusResult) String ¶
func (m *RewardPlusResult) String() string
type RewardPlusResult_Exchange ¶
type RewardPlusResult_Exchange struct { Id uint32 `protobuf:"varint,1,opt,name=id" json:"id,omitempty"` Count uint32 `protobuf:"varint,2,opt,name=count" json:"count,omitempty"` Exchange uint32 `protobuf:"varint,3,opt,name=exchange" json:"exchange,omitempty"` }
func (*RewardPlusResult_Exchange) Descriptor ¶
func (*RewardPlusResult_Exchange) Descriptor() ([]byte, []int)
func (*RewardPlusResult_Exchange) GetCount ¶
func (m *RewardPlusResult_Exchange) GetCount() uint32
func (*RewardPlusResult_Exchange) GetExchange ¶
func (m *RewardPlusResult_Exchange) GetExchange() uint32
func (*RewardPlusResult_Exchange) GetId ¶
func (m *RewardPlusResult_Exchange) GetId() uint32
func (*RewardPlusResult_Exchange) ProtoMessage ¶
func (*RewardPlusResult_Exchange) ProtoMessage()
func (*RewardPlusResult_Exchange) Reset ¶
func (m *RewardPlusResult_Exchange) Reset()
func (*RewardPlusResult_Exchange) String ¶
func (m *RewardPlusResult_Exchange) String() string
type RewardSlot ¶
type RewardSlot struct { Id uint32 `protobuf:"varint,1,opt,name=id" json:"id,omitempty"` Count uint32 `protobuf:"varint,2,opt,name=count" json:"count,omitempty"` }
func (*RewardSlot) Descriptor ¶
func (*RewardSlot) Descriptor() ([]byte, []int)
func (*RewardSlot) GetCount ¶
func (m *RewardSlot) GetCount() uint32
func (*RewardSlot) GetId ¶
func (m *RewardSlot) GetId() uint32
func (*RewardSlot) ProtoMessage ¶
func (*RewardSlot) ProtoMessage()
func (*RewardSlot) Reset ¶
func (m *RewardSlot) Reset()
func (*RewardSlot) String ¶
func (m *RewardSlot) String() string
type RollingNotice ¶
type RollingNotice struct { Id uint32 `protobuf:"varint,1,opt,name=id" json:"id,omitempty"` Content string `protobuf:"bytes,2,opt,name=content" json:"content,omitempty"` StartTime uint32 `protobuf:"varint,3,opt,name=start_time,json=startTime" json:"start_time,omitempty"` EndTime uint32 `protobuf:"varint,4,opt,name=end_time,json=endTime" json:"end_time,omitempty"` RepeatInterval uint32 `protobuf:"varint,5,opt,name=repeat_interval,json=repeatInterval" json:"repeat_interval,omitempty"` }
func (*RollingNotice) Descriptor ¶
func (*RollingNotice) Descriptor() ([]byte, []int)
func (*RollingNotice) GetContent ¶
func (m *RollingNotice) GetContent() string
func (*RollingNotice) GetEndTime ¶
func (m *RollingNotice) GetEndTime() uint32
func (*RollingNotice) GetId ¶
func (m *RollingNotice) GetId() uint32
func (*RollingNotice) GetRepeatInterval ¶
func (m *RollingNotice) GetRepeatInterval() uint32
func (*RollingNotice) GetStartTime ¶
func (m *RollingNotice) GetStartTime() uint32
func (*RollingNotice) ProtoMessage ¶
func (*RollingNotice) ProtoMessage()
func (*RollingNotice) Reset ¶
func (m *RollingNotice) Reset()
func (*RollingNotice) String ¶
func (m *RollingNotice) String() string
type Room ¶
type Room struct { RoomId uint32 `protobuf:"varint,1,opt,name=room_id,json=roomId" json:"room_id,omitempty"` OwnerId uint32 `protobuf:"varint,2,opt,name=owner_id,json=ownerId" json:"owner_id,omitempty"` Mode *GameMode `protobuf:"bytes,3,opt,name=mode" json:"mode,omitempty"` MaxPlayerCount uint32 `protobuf:"varint,4,opt,name=max_player_count,json=maxPlayerCount" json:"max_player_count,omitempty"` Persons []*PlayerGameView `protobuf:"bytes,5,rep,name=persons" json:"persons,omitempty"` ReadyList []uint32 `protobuf:"varint,6,rep,packed,name=ready_list,json=readyList" json:"ready_list,omitempty"` IsPlaying bool `protobuf:"varint,7,opt,name=is_playing,json=isPlaying" json:"is_playing,omitempty"` PublicLive bool `protobuf:"varint,8,opt,name=public_live,json=publicLive" json:"public_live,omitempty"` RobotCount uint32 `protobuf:"varint,9,opt,name=robot_count,json=robotCount" json:"robot_count,omitempty"` TournamentId uint32 `protobuf:"varint,10,opt,name=tournament_id,json=tournamentId" json:"tournament_id,omitempty"` }
func (*Room) Descriptor ¶
func (*Room) GetIsPlaying ¶
func (*Room) GetMaxPlayerCount ¶
func (*Room) GetOwnerId ¶
func (*Room) GetPersons ¶
func (m *Room) GetPersons() []*PlayerGameView
func (*Room) GetPublicLive ¶
func (*Room) GetReadyList ¶
func (*Room) GetRobotCount ¶
func (*Room) GetTournamentId ¶
func (*Room) ProtoMessage ¶
func (*Room) ProtoMessage()
type ServerSettings ¶
type ServerSettings struct {
PaymentSetting *PaymentSetting `protobuf:"bytes,3,opt,name=payment_setting,json=paymentSetting" json:"payment_setting,omitempty"`
}
func (*ServerSettings) Descriptor ¶
func (*ServerSettings) Descriptor() ([]byte, []int)
func (*ServerSettings) GetPaymentSetting ¶
func (m *ServerSettings) GetPaymentSetting() *PaymentSetting
func (*ServerSettings) ProtoMessage ¶
func (*ServerSettings) ProtoMessage()
func (*ServerSettings) Reset ¶
func (m *ServerSettings) Reset()
func (*ServerSettings) String ¶
func (m *ServerSettings) String() string
type ShopInfo ¶
type ShopInfo struct { Zhp *ZHPShop `protobuf:"bytes,1,opt,name=zhp" json:"zhp,omitempty"` BuyRecords []*BuyRecord `protobuf:"bytes,2,rep,name=buy_records,json=buyRecords" json:"buy_records,omitempty"` LastRefreshTime uint32 `protobuf:"varint,3,opt,name=last_refresh_time,json=lastRefreshTime" json:"last_refresh_time,omitempty"` }
func (*ShopInfo) Descriptor ¶
func (*ShopInfo) GetBuyRecords ¶
func (*ShopInfo) GetLastRefreshTime ¶
func (*ShopInfo) ProtoMessage ¶
func (*ShopInfo) ProtoMessage()
type TaskProgress ¶
type TaskProgress struct { Id uint32 `protobuf:"varint,1,opt,name=id" json:"id,omitempty"` Counter uint32 `protobuf:"varint,2,opt,name=counter" json:"counter,omitempty"` Achieved bool `protobuf:"varint,3,opt,name=achieved" json:"achieved,omitempty"` Rewarded bool `protobuf:"varint,4,opt,name=rewarded" json:"rewarded,omitempty"` }
func (*TaskProgress) Descriptor ¶
func (*TaskProgress) Descriptor() ([]byte, []int)
func (*TaskProgress) GetAchieved ¶
func (m *TaskProgress) GetAchieved() bool
func (*TaskProgress) GetCounter ¶
func (m *TaskProgress) GetCounter() uint32
func (*TaskProgress) GetId ¶
func (m *TaskProgress) GetId() uint32
func (*TaskProgress) GetRewarded ¶
func (m *TaskProgress) GetRewarded() bool
func (*TaskProgress) ProtoMessage ¶
func (*TaskProgress) ProtoMessage()
func (*TaskProgress) Reset ¶
func (m *TaskProgress) Reset()
func (*TaskProgress) String ¶
func (m *TaskProgress) String() string
type TingPaiDiscardInfo ¶
type TingPaiDiscardInfo struct { Tile string `protobuf:"bytes,1,opt,name=tile" json:"tile,omitempty"` Zhenting bool `protobuf:"varint,2,opt,name=zhenting" json:"zhenting,omitempty"` Infos []*TingPaiInfo `protobuf:"bytes,3,rep,name=infos" json:"infos,omitempty"` }
func (*TingPaiDiscardInfo) Descriptor ¶
func (*TingPaiDiscardInfo) Descriptor() ([]byte, []int)
func (*TingPaiDiscardInfo) GetInfos ¶
func (m *TingPaiDiscardInfo) GetInfos() []*TingPaiInfo
func (*TingPaiDiscardInfo) GetTile ¶
func (m *TingPaiDiscardInfo) GetTile() string
func (*TingPaiDiscardInfo) GetZhenting ¶
func (m *TingPaiDiscardInfo) GetZhenting() bool
func (*TingPaiDiscardInfo) ProtoMessage ¶
func (*TingPaiDiscardInfo) ProtoMessage()
func (*TingPaiDiscardInfo) Reset ¶
func (m *TingPaiDiscardInfo) Reset()
func (*TingPaiDiscardInfo) String ¶
func (m *TingPaiDiscardInfo) String() string
type TingPaiInfo ¶
type TingPaiInfo struct { Tile string `protobuf:"bytes,1,opt,name=tile" json:"tile,omitempty"` Haveyi bool `protobuf:"varint,2,opt,name=haveyi" json:"haveyi,omitempty"` Yiman bool `protobuf:"varint,3,opt,name=yiman" json:"yiman,omitempty"` Count uint32 `protobuf:"varint,4,opt,name=count" json:"count,omitempty"` Fu uint32 `protobuf:"varint,5,opt,name=fu" json:"fu,omitempty"` BiaoDoraCount uint32 `protobuf:"varint,6,opt,name=biao_dora_count,json=biaoDoraCount" json:"biao_dora_count,omitempty"` }
func (*TingPaiInfo) Descriptor ¶
func (*TingPaiInfo) Descriptor() ([]byte, []int)
func (*TingPaiInfo) GetBiaoDoraCount ¶
func (m *TingPaiInfo) GetBiaoDoraCount() uint32
func (*TingPaiInfo) GetCount ¶
func (m *TingPaiInfo) GetCount() uint32
func (*TingPaiInfo) GetFu ¶
func (m *TingPaiInfo) GetFu() uint32
func (*TingPaiInfo) GetHaveyi ¶
func (m *TingPaiInfo) GetHaveyi() bool
func (*TingPaiInfo) GetTile ¶
func (m *TingPaiInfo) GetTile() string
func (*TingPaiInfo) GetYiman ¶
func (m *TingPaiInfo) GetYiman() bool
func (*TingPaiInfo) ProtoMessage ¶
func (*TingPaiInfo) ProtoMessage()
func (*TingPaiInfo) Reset ¶
func (m *TingPaiInfo) Reset()
func (*TingPaiInfo) String ¶
func (m *TingPaiInfo) String() string
type Wrapper ¶
type Wrapper struct { Name string `protobuf:"bytes,1,opt,name=name" json:"name,omitempty"` Data []byte `protobuf:"bytes,2,opt,name=data,proto3" json:"data,omitempty"` }
func (*Wrapper) Descriptor ¶
func (*Wrapper) ProtoMessage ¶
func (*Wrapper) ProtoMessage()
type ZHPShop ¶
type ZHPShop struct { Goods []uint32 `protobuf:"varint,1,rep,packed,name=goods" json:"goods,omitempty"` BuyRecords []*BuyRecord `protobuf:"bytes,2,rep,name=buy_records,json=buyRecords" json:"buy_records,omitempty"` FreeRefresh *ZHPShop_RefreshCount `protobuf:"bytes,3,opt,name=free_refresh,json=freeRefresh" json:"free_refresh,omitempty"` CostRefresh *ZHPShop_RefreshCount `protobuf:"bytes,4,opt,name=cost_refresh,json=costRefresh" json:"cost_refresh,omitempty"` }
func (*ZHPShop) Descriptor ¶
func (*ZHPShop) GetBuyRecords ¶
func (*ZHPShop) GetCostRefresh ¶
func (m *ZHPShop) GetCostRefresh() *ZHPShop_RefreshCount
func (*ZHPShop) GetFreeRefresh ¶
func (m *ZHPShop) GetFreeRefresh() *ZHPShop_RefreshCount
func (*ZHPShop) ProtoMessage ¶
func (*ZHPShop) ProtoMessage()
type ZHPShop_RefreshCount ¶
type ZHPShop_RefreshCount struct { Count uint32 `protobuf:"varint,1,opt,name=count" json:"count,omitempty"` Limit uint32 `protobuf:"varint,2,opt,name=limit" json:"limit,omitempty"` }
func (*ZHPShop_RefreshCount) Descriptor ¶
func (*ZHPShop_RefreshCount) Descriptor() ([]byte, []int)
func (*ZHPShop_RefreshCount) GetCount ¶
func (m *ZHPShop_RefreshCount) GetCount() uint32
func (*ZHPShop_RefreshCount) GetLimit ¶
func (m *ZHPShop_RefreshCount) GetLimit() uint32
func (*ZHPShop_RefreshCount) ProtoMessage ¶
func (*ZHPShop_RefreshCount) ProtoMessage()
func (*ZHPShop_RefreshCount) Reset ¶
func (m *ZHPShop_RefreshCount) Reset()
func (*ZHPShop_RefreshCount) String ¶
func (m *ZHPShop_RefreshCount) String() string
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