Documentation ¶
Index ¶
- Variables
- func RegisterMcPlayerServer(s grpc.ServiceRegistrar, srv McPlayerServer)
- type McPageablePlayerRequest
- func (*McPageablePlayerRequest) Descriptor() ([]byte, []int)deprecated
- func (x *McPageablePlayerRequest) GetPage() uint32
- func (x *McPageablePlayerRequest) GetPlayerId() string
- func (x *McPageablePlayerRequest) GetSize() uint32
- func (*McPageablePlayerRequest) ProtoMessage()
- func (x *McPageablePlayerRequest) ProtoReflect() protoreflect.Message
- func (x *McPageablePlayerRequest) Reset()
- func (x *McPageablePlayerRequest) String() string
- type McPlayerClient
- type McPlayerDisconnectRequest
- func (*McPlayerDisconnectRequest) Descriptor() ([]byte, []int)deprecated
- func (x *McPlayerDisconnectRequest) GetPlayerId() string
- func (x *McPlayerDisconnectRequest) GetSessionId() string
- func (*McPlayerDisconnectRequest) ProtoMessage()
- func (x *McPlayerDisconnectRequest) ProtoReflect() protoreflect.Message
- func (x *McPlayerDisconnectRequest) Reset()
- func (x *McPlayerDisconnectRequest) String() string
- type McPlayerLoginRequest
- func (*McPlayerLoginRequest) Descriptor() ([]byte, []int)deprecated
- func (x *McPlayerLoginRequest) GetPlayerId() string
- func (x *McPlayerLoginRequest) GetUsername() string
- func (*McPlayerLoginRequest) ProtoMessage()
- func (x *McPlayerLoginRequest) ProtoReflect() protoreflect.Message
- func (x *McPlayerLoginRequest) Reset()
- func (x *McPlayerLoginRequest) String() string
- type McPlayerSearchRequest
- func (*McPlayerSearchRequest) Descriptor() ([]byte, []int)deprecated
- func (x *McPlayerSearchRequest) GetFilterMethod() McPlayerSearchRequest_FilterMethod
- func (x *McPlayerSearchRequest) GetIssuerId() string
- func (x *McPlayerSearchRequest) GetPage() uint32
- func (x *McPlayerSearchRequest) GetPageSize() uint32
- func (x *McPlayerSearchRequest) GetSearchUsername() string
- func (*McPlayerSearchRequest) ProtoMessage()
- func (x *McPlayerSearchRequest) ProtoReflect() protoreflect.Message
- func (x *McPlayerSearchRequest) Reset()
- func (x *McPlayerSearchRequest) String() string
- type McPlayerSearchRequest_FilterMethod
- func (McPlayerSearchRequest_FilterMethod) Descriptor() protoreflect.EnumDescriptor
- func (x McPlayerSearchRequest_FilterMethod) Enum() *McPlayerSearchRequest_FilterMethod
- func (McPlayerSearchRequest_FilterMethod) EnumDescriptor() ([]byte, []int)deprecated
- func (x McPlayerSearchRequest_FilterMethod) Number() protoreflect.EnumNumber
- func (x McPlayerSearchRequest_FilterMethod) String() string
- func (McPlayerSearchRequest_FilterMethod) Type() protoreflect.EnumType
- type McPlayerServer
- type PlayerLoginResponse
- func (*PlayerLoginResponse) Descriptor() ([]byte, []int)deprecated
- func (x *PlayerLoginResponse) GetSessionId() string
- func (*PlayerLoginResponse) ProtoMessage()
- func (x *PlayerLoginResponse) ProtoReflect() protoreflect.Message
- func (x *PlayerLoginResponse) Reset()
- func (x *PlayerLoginResponse) String() string
- type PlayerRequest
- type PlayerResponse
- func (*PlayerResponse) Descriptor() ([]byte, []int)deprecated
- func (x *PlayerResponse) GetCurrentSession() *PlayerSession
- func (x *PlayerResponse) GetCurrentUsername() string
- func (x *PlayerResponse) GetCurrentlyOnline() bool
- func (x *PlayerResponse) GetFirstLogin() *timestamppb.Timestamp
- func (x *PlayerResponse) GetId() string
- func (x *PlayerResponse) GetLastOnline() *timestamppb.Timestamp
- func (x *PlayerResponse) GetOtpEnabled() bool
- func (x *PlayerResponse) GetPlayTime() *durationpb.Duration
- func (*PlayerResponse) ProtoMessage()
- func (x *PlayerResponse) ProtoReflect() protoreflect.Message
- func (x *PlayerResponse) Reset()
- func (x *PlayerResponse) String() string
- type PlayerSearchResponse
- func (*PlayerSearchResponse) Descriptor() ([]byte, []int)deprecated
- func (x *PlayerSearchResponse) GetPage() uint32
- func (x *PlayerSearchResponse) GetPlayers() []*PlayerResponse
- func (x *PlayerSearchResponse) GetTotalElements() uint32
- func (x *PlayerSearchResponse) GetTotalPages() uint32
- func (*PlayerSearchResponse) ProtoMessage()
- func (x *PlayerSearchResponse) ProtoReflect() protoreflect.Message
- func (x *PlayerSearchResponse) Reset()
- func (x *PlayerSearchResponse) String() string
- type PlayerSession
- func (*PlayerSession) Descriptor() ([]byte, []int)deprecated
- func (x *PlayerSession) GetLoginTime() *timestamppb.Timestamp
- func (x *PlayerSession) GetLogoutTime() *timestamppb.Timestamp
- func (x *PlayerSession) GetSessionId() string
- func (*PlayerSession) ProtoMessage()
- func (x *PlayerSession) ProtoReflect() protoreflect.Message
- func (x *PlayerSession) Reset()
- func (x *PlayerSession) String() string
- type PlayerSessionsResponse
- func (*PlayerSessionsResponse) Descriptor() ([]byte, []int)deprecated
- func (x *PlayerSessionsResponse) GetPage() uint32
- func (x *PlayerSessionsResponse) GetSessions() []*PlayerSession
- func (x *PlayerSessionsResponse) GetTotalElements() uint64
- func (x *PlayerSessionsResponse) GetTotalPages() uint32
- func (*PlayerSessionsResponse) ProtoMessage()
- func (x *PlayerSessionsResponse) ProtoReflect() protoreflect.Message
- func (x *PlayerSessionsResponse) Reset()
- func (x *PlayerSessionsResponse) String() string
- type PlayerUsernameRequest
- func (*PlayerUsernameRequest) Descriptor() ([]byte, []int)deprecated
- func (x *PlayerUsernameRequest) GetUsername() string
- func (*PlayerUsernameRequest) ProtoMessage()
- func (x *PlayerUsernameRequest) ProtoReflect() protoreflect.Message
- func (x *PlayerUsernameRequest) Reset()
- func (x *PlayerUsernameRequest) String() string
- type PlayersRequest
- type PlayersResponse
- type UnimplementedMcPlayerServer
- func (UnimplementedMcPlayerServer) GetPlayer(context.Context, *PlayerRequest) (*PlayerResponse, error)
- func (UnimplementedMcPlayerServer) GetPlayerByUsername(context.Context, *PlayerUsernameRequest) (*PlayerResponse, error)
- func (UnimplementedMcPlayerServer) GetPlayerSessions(context.Context, *McPageablePlayerRequest) (*PlayerSessionsResponse, error)
- func (UnimplementedMcPlayerServer) GetPlayers(context.Context, *PlayersRequest) (*PlayersResponse, error)
- func (UnimplementedMcPlayerServer) OnPlayerDisconnect(context.Context, *McPlayerDisconnectRequest) (*emptypb.Empty, error)
- func (UnimplementedMcPlayerServer) OnPlayerLogin(context.Context, *McPlayerLoginRequest) (*PlayerLoginResponse, error)
- func (UnimplementedMcPlayerServer) SearchPlayersByUsername(context.Context, *McPlayerSearchRequest) (*PlayerSearchResponse, error)
- type UnsafeMcPlayerServer
Constants ¶
This section is empty.
Variables ¶
var ( McPlayerSearchRequest_FilterMethod_name = map[int32]string{ 0: "NONE", 1: "ONLINE", 2: "FRIENDS", } McPlayerSearchRequest_FilterMethod_value = map[string]int32{ "NONE": 0, "ONLINE": 1, "FRIENDS": 2, } )
Enum value maps for McPlayerSearchRequest_FilterMethod.
var File_mc_player_proto protoreflect.FileDescriptor
var McPlayer_ServiceDesc = grpc.ServiceDesc{ ServiceName: "towerdefence.cc.service.mc_player.McPlayer", HandlerType: (*McPlayerServer)(nil), Methods: []grpc.MethodDesc{ { MethodName: "GetPlayer", Handler: _McPlayer_GetPlayer_Handler, }, { MethodName: "GetPlayers", Handler: _McPlayer_GetPlayers_Handler, }, { MethodName: "GetPlayerByUsername", Handler: _McPlayer_GetPlayerByUsername_Handler, }, { MethodName: "SearchPlayersByUsername", Handler: _McPlayer_SearchPlayersByUsername_Handler, }, { MethodName: "GetPlayerSessions", Handler: _McPlayer_GetPlayerSessions_Handler, }, { MethodName: "OnPlayerLogin", Handler: _McPlayer_OnPlayerLogin_Handler, }, { MethodName: "OnPlayerDisconnect", Handler: _McPlayer_OnPlayerDisconnect_Handler, }, }, Streams: []grpc.StreamDesc{}, Metadata: "mc_player.proto", }
McPlayer_ServiceDesc is the grpc.ServiceDesc for McPlayer service. It's only intended for direct use with grpc.RegisterService, and not to be introspected or modified (even as a copy)
Functions ¶
func RegisterMcPlayerServer ¶
func RegisterMcPlayerServer(s grpc.ServiceRegistrar, srv McPlayerServer)
Types ¶
type McPageablePlayerRequest ¶
type McPageablePlayerRequest struct { PlayerId string `protobuf:"bytes,1,opt,name=player_id,json=playerId,proto3" json:"player_id,omitempty"` Page uint32 `protobuf:"varint,2,opt,name=page,proto3" json:"page,omitempty"` Size uint32 `protobuf:"varint,3,opt,name=size,proto3" json:"size,omitempty"` // contains filtered or unexported fields }
func (*McPageablePlayerRequest) Descriptor
deprecated
func (*McPageablePlayerRequest) Descriptor() ([]byte, []int)
Deprecated: Use McPageablePlayerRequest.ProtoReflect.Descriptor instead.
func (*McPageablePlayerRequest) GetPage ¶
func (x *McPageablePlayerRequest) GetPage() uint32
func (*McPageablePlayerRequest) GetPlayerId ¶
func (x *McPageablePlayerRequest) GetPlayerId() string
func (*McPageablePlayerRequest) GetSize ¶
func (x *McPageablePlayerRequest) GetSize() uint32
func (*McPageablePlayerRequest) ProtoMessage ¶
func (*McPageablePlayerRequest) ProtoMessage()
func (*McPageablePlayerRequest) ProtoReflect ¶
func (x *McPageablePlayerRequest) ProtoReflect() protoreflect.Message
func (*McPageablePlayerRequest) Reset ¶
func (x *McPageablePlayerRequest) Reset()
func (*McPageablePlayerRequest) String ¶
func (x *McPageablePlayerRequest) String() string
type McPlayerClient ¶
type McPlayerClient interface { GetPlayer(ctx context.Context, in *PlayerRequest, opts ...grpc.CallOption) (*PlayerResponse, error) GetPlayers(ctx context.Context, in *PlayersRequest, opts ...grpc.CallOption) (*PlayersResponse, error) GetPlayerByUsername(ctx context.Context, in *PlayerUsernameRequest, opts ...grpc.CallOption) (*PlayerResponse, error) SearchPlayersByUsername(ctx context.Context, in *McPlayerSearchRequest, opts ...grpc.CallOption) (*PlayerSearchResponse, error) GetPlayerSessions(ctx context.Context, in *McPageablePlayerRequest, opts ...grpc.CallOption) (*PlayerSessionsResponse, error) OnPlayerLogin(ctx context.Context, in *McPlayerLoginRequest, opts ...grpc.CallOption) (*PlayerLoginResponse, error) OnPlayerDisconnect(ctx context.Context, in *McPlayerDisconnectRequest, opts ...grpc.CallOption) (*emptypb.Empty, error) }
McPlayerClient is the client API for McPlayer service.
For semantics around ctx use and closing/ending streaming RPCs, please refer to https://pkg.go.dev/google.golang.org/grpc/?tab=doc#ClientConn.NewStream.
func NewMcPlayerClient ¶
func NewMcPlayerClient(cc grpc.ClientConnInterface) McPlayerClient
type McPlayerDisconnectRequest ¶
type McPlayerDisconnectRequest struct { PlayerId string `protobuf:"bytes,1,opt,name=player_id,json=playerId,proto3" json:"player_id,omitempty"` SessionId string `protobuf:"bytes,2,opt,name=session_id,json=sessionId,proto3" json:"session_id,omitempty"` // contains filtered or unexported fields }
func (*McPlayerDisconnectRequest) Descriptor
deprecated
func (*McPlayerDisconnectRequest) Descriptor() ([]byte, []int)
Deprecated: Use McPlayerDisconnectRequest.ProtoReflect.Descriptor instead.
func (*McPlayerDisconnectRequest) GetPlayerId ¶
func (x *McPlayerDisconnectRequest) GetPlayerId() string
func (*McPlayerDisconnectRequest) GetSessionId ¶
func (x *McPlayerDisconnectRequest) GetSessionId() string
func (*McPlayerDisconnectRequest) ProtoMessage ¶
func (*McPlayerDisconnectRequest) ProtoMessage()
func (*McPlayerDisconnectRequest) ProtoReflect ¶
func (x *McPlayerDisconnectRequest) ProtoReflect() protoreflect.Message
func (*McPlayerDisconnectRequest) Reset ¶
func (x *McPlayerDisconnectRequest) Reset()
func (*McPlayerDisconnectRequest) String ¶
func (x *McPlayerDisconnectRequest) String() string
type McPlayerLoginRequest ¶
type McPlayerLoginRequest struct { PlayerId string `protobuf:"bytes,1,opt,name=player_id,json=playerId,proto3" json:"player_id,omitempty"` Username string `protobuf:"bytes,2,opt,name=username,proto3" json:"username,omitempty"` // contains filtered or unexported fields }
func (*McPlayerLoginRequest) Descriptor
deprecated
func (*McPlayerLoginRequest) Descriptor() ([]byte, []int)
Deprecated: Use McPlayerLoginRequest.ProtoReflect.Descriptor instead.
func (*McPlayerLoginRequest) GetPlayerId ¶
func (x *McPlayerLoginRequest) GetPlayerId() string
func (*McPlayerLoginRequest) GetUsername ¶
func (x *McPlayerLoginRequest) GetUsername() string
func (*McPlayerLoginRequest) ProtoMessage ¶
func (*McPlayerLoginRequest) ProtoMessage()
func (*McPlayerLoginRequest) ProtoReflect ¶
func (x *McPlayerLoginRequest) ProtoReflect() protoreflect.Message
func (*McPlayerLoginRequest) Reset ¶
func (x *McPlayerLoginRequest) Reset()
func (*McPlayerLoginRequest) String ¶
func (x *McPlayerLoginRequest) String() string
type McPlayerSearchRequest ¶
type McPlayerSearchRequest struct { IssuerId string `protobuf:"bytes,1,opt,name=issuer_id,json=issuerId,proto3" json:"issuer_id,omitempty"` SearchUsername string `protobuf:"bytes,2,opt,name=search_username,json=searchUsername,proto3" json:"search_username,omitempty"` // starts with 0 Page uint32 `protobuf:"varint,3,opt,name=page,proto3" json:"page,omitempty"` PageSize uint32 `protobuf:"varint,4,opt,name=page_size,json=pageSize,proto3" json:"page_size,omitempty"` FilterMethod McPlayerSearchRequest_FilterMethod `` /* 172-byte string literal not displayed */ // contains filtered or unexported fields }
func (*McPlayerSearchRequest) Descriptor
deprecated
func (*McPlayerSearchRequest) Descriptor() ([]byte, []int)
Deprecated: Use McPlayerSearchRequest.ProtoReflect.Descriptor instead.
func (*McPlayerSearchRequest) GetFilterMethod ¶
func (x *McPlayerSearchRequest) GetFilterMethod() McPlayerSearchRequest_FilterMethod
func (*McPlayerSearchRequest) GetIssuerId ¶
func (x *McPlayerSearchRequest) GetIssuerId() string
func (*McPlayerSearchRequest) GetPage ¶
func (x *McPlayerSearchRequest) GetPage() uint32
func (*McPlayerSearchRequest) GetPageSize ¶
func (x *McPlayerSearchRequest) GetPageSize() uint32
func (*McPlayerSearchRequest) GetSearchUsername ¶
func (x *McPlayerSearchRequest) GetSearchUsername() string
func (*McPlayerSearchRequest) ProtoMessage ¶
func (*McPlayerSearchRequest) ProtoMessage()
func (*McPlayerSearchRequest) ProtoReflect ¶
func (x *McPlayerSearchRequest) ProtoReflect() protoreflect.Message
func (*McPlayerSearchRequest) Reset ¶
func (x *McPlayerSearchRequest) Reset()
func (*McPlayerSearchRequest) String ¶
func (x *McPlayerSearchRequest) String() string
type McPlayerSearchRequest_FilterMethod ¶
type McPlayerSearchRequest_FilterMethod int32
const ( McPlayerSearchRequest_NONE McPlayerSearchRequest_FilterMethod = 0 McPlayerSearchRequest_ONLINE McPlayerSearchRequest_FilterMethod = 1 McPlayerSearchRequest_FRIENDS McPlayerSearchRequest_FilterMethod = 2 )
func (McPlayerSearchRequest_FilterMethod) Descriptor ¶
func (McPlayerSearchRequest_FilterMethod) Descriptor() protoreflect.EnumDescriptor
func (McPlayerSearchRequest_FilterMethod) Enum ¶
func (x McPlayerSearchRequest_FilterMethod) Enum() *McPlayerSearchRequest_FilterMethod
func (McPlayerSearchRequest_FilterMethod) EnumDescriptor
deprecated
func (McPlayerSearchRequest_FilterMethod) EnumDescriptor() ([]byte, []int)
Deprecated: Use McPlayerSearchRequest_FilterMethod.Descriptor instead.
func (McPlayerSearchRequest_FilterMethod) Number ¶
func (x McPlayerSearchRequest_FilterMethod) Number() protoreflect.EnumNumber
func (McPlayerSearchRequest_FilterMethod) String ¶
func (x McPlayerSearchRequest_FilterMethod) String() string
func (McPlayerSearchRequest_FilterMethod) Type ¶
func (McPlayerSearchRequest_FilterMethod) Type() protoreflect.EnumType
type McPlayerServer ¶
type McPlayerServer interface { GetPlayer(context.Context, *PlayerRequest) (*PlayerResponse, error) GetPlayers(context.Context, *PlayersRequest) (*PlayersResponse, error) GetPlayerByUsername(context.Context, *PlayerUsernameRequest) (*PlayerResponse, error) SearchPlayersByUsername(context.Context, *McPlayerSearchRequest) (*PlayerSearchResponse, error) GetPlayerSessions(context.Context, *McPageablePlayerRequest) (*PlayerSessionsResponse, error) OnPlayerLogin(context.Context, *McPlayerLoginRequest) (*PlayerLoginResponse, error) OnPlayerDisconnect(context.Context, *McPlayerDisconnectRequest) (*emptypb.Empty, error) // contains filtered or unexported methods }
McPlayerServer is the server API for McPlayer service. All implementations must embed UnimplementedMcPlayerServer for forward compatibility
type PlayerLoginResponse ¶
type PlayerLoginResponse struct { SessionId string `protobuf:"bytes,1,opt,name=session_id,json=sessionId,proto3" json:"session_id,omitempty"` // contains filtered or unexported fields }
func (*PlayerLoginResponse) Descriptor
deprecated
func (*PlayerLoginResponse) Descriptor() ([]byte, []int)
Deprecated: Use PlayerLoginResponse.ProtoReflect.Descriptor instead.
func (*PlayerLoginResponse) GetSessionId ¶
func (x *PlayerLoginResponse) GetSessionId() string
func (*PlayerLoginResponse) ProtoMessage ¶
func (*PlayerLoginResponse) ProtoMessage()
func (*PlayerLoginResponse) ProtoReflect ¶
func (x *PlayerLoginResponse) ProtoReflect() protoreflect.Message
func (*PlayerLoginResponse) Reset ¶
func (x *PlayerLoginResponse) Reset()
func (*PlayerLoginResponse) String ¶
func (x *PlayerLoginResponse) String() string
type PlayerRequest ¶
type PlayerRequest struct { PlayerId string `protobuf:"bytes,1,opt,name=player_id,json=playerId,proto3" json:"player_id,omitempty"` // contains filtered or unexported fields }
func (*PlayerRequest) Descriptor
deprecated
func (*PlayerRequest) Descriptor() ([]byte, []int)
Deprecated: Use PlayerRequest.ProtoReflect.Descriptor instead.
func (*PlayerRequest) GetPlayerId ¶
func (x *PlayerRequest) GetPlayerId() string
func (*PlayerRequest) ProtoMessage ¶
func (*PlayerRequest) ProtoMessage()
func (*PlayerRequest) ProtoReflect ¶
func (x *PlayerRequest) ProtoReflect() protoreflect.Message
func (*PlayerRequest) Reset ¶
func (x *PlayerRequest) Reset()
func (*PlayerRequest) String ¶
func (x *PlayerRequest) String() string
type PlayerResponse ¶
type PlayerResponse struct { Id string `protobuf:"bytes,1,opt,name=id,proto3" json:"id,omitempty"` CurrentUsername string `protobuf:"bytes,2,opt,name=current_username,json=currentUsername,proto3" json:"current_username,omitempty"` FirstLogin *timestamppb.Timestamp `protobuf:"bytes,3,opt,name=first_login,json=firstLogin,proto3" json:"first_login,omitempty"` // If they are currently online this will not be up to date LastOnline *timestamppb.Timestamp `protobuf:"bytes,4,opt,name=last_online,json=lastOnline,proto3" json:"last_online,omitempty"` CurrentlyOnline bool `protobuf:"varint,5,opt,name=currently_online,json=currentlyOnline,proto3" json:"currently_online,omitempty"` CurrentSession *PlayerSession `protobuf:"bytes,6,opt,name=current_session,json=currentSession,proto3,oneof" json:"current_session,omitempty"` PlayTime *durationpb.Duration `protobuf:"bytes,7,opt,name=play_time,json=playTime,proto3" json:"play_time,omitempty"` OtpEnabled bool `protobuf:"varint,8,opt,name=otp_enabled,json=otpEnabled,proto3" json:"otp_enabled,omitempty"` // contains filtered or unexported fields }
func (*PlayerResponse) Descriptor
deprecated
func (*PlayerResponse) Descriptor() ([]byte, []int)
Deprecated: Use PlayerResponse.ProtoReflect.Descriptor instead.
func (*PlayerResponse) GetCurrentSession ¶
func (x *PlayerResponse) GetCurrentSession() *PlayerSession
func (*PlayerResponse) GetCurrentUsername ¶
func (x *PlayerResponse) GetCurrentUsername() string
func (*PlayerResponse) GetCurrentlyOnline ¶
func (x *PlayerResponse) GetCurrentlyOnline() bool
func (*PlayerResponse) GetFirstLogin ¶
func (x *PlayerResponse) GetFirstLogin() *timestamppb.Timestamp
func (*PlayerResponse) GetId ¶
func (x *PlayerResponse) GetId() string
func (*PlayerResponse) GetLastOnline ¶
func (x *PlayerResponse) GetLastOnline() *timestamppb.Timestamp
func (*PlayerResponse) GetOtpEnabled ¶
func (x *PlayerResponse) GetOtpEnabled() bool
func (*PlayerResponse) GetPlayTime ¶
func (x *PlayerResponse) GetPlayTime() *durationpb.Duration
func (*PlayerResponse) ProtoMessage ¶
func (*PlayerResponse) ProtoMessage()
func (*PlayerResponse) ProtoReflect ¶
func (x *PlayerResponse) ProtoReflect() protoreflect.Message
func (*PlayerResponse) Reset ¶
func (x *PlayerResponse) Reset()
func (*PlayerResponse) String ¶
func (x *PlayerResponse) String() string
type PlayerSearchResponse ¶
type PlayerSearchResponse struct { Players []*PlayerResponse `protobuf:"bytes,1,rep,name=players,proto3" json:"players,omitempty"` Page uint32 `protobuf:"varint,2,opt,name=page,proto3" json:"page,omitempty"` TotalElements uint32 `protobuf:"varint,3,opt,name=total_elements,json=totalElements,proto3" json:"total_elements,omitempty"` TotalPages uint32 `protobuf:"varint,4,opt,name=total_pages,json=totalPages,proto3" json:"total_pages,omitempty"` // contains filtered or unexported fields }
func (*PlayerSearchResponse) Descriptor
deprecated
func (*PlayerSearchResponse) Descriptor() ([]byte, []int)
Deprecated: Use PlayerSearchResponse.ProtoReflect.Descriptor instead.
func (*PlayerSearchResponse) GetPage ¶
func (x *PlayerSearchResponse) GetPage() uint32
func (*PlayerSearchResponse) GetPlayers ¶
func (x *PlayerSearchResponse) GetPlayers() []*PlayerResponse
func (*PlayerSearchResponse) GetTotalElements ¶
func (x *PlayerSearchResponse) GetTotalElements() uint32
func (*PlayerSearchResponse) GetTotalPages ¶
func (x *PlayerSearchResponse) GetTotalPages() uint32
func (*PlayerSearchResponse) ProtoMessage ¶
func (*PlayerSearchResponse) ProtoMessage()
func (*PlayerSearchResponse) ProtoReflect ¶
func (x *PlayerSearchResponse) ProtoReflect() protoreflect.Message
func (*PlayerSearchResponse) Reset ¶
func (x *PlayerSearchResponse) Reset()
func (*PlayerSearchResponse) String ¶
func (x *PlayerSearchResponse) String() string
type PlayerSession ¶
type PlayerSession struct { SessionId string `protobuf:"bytes,1,opt,name=session_id,json=sessionId,proto3" json:"session_id,omitempty"` LoginTime *timestamppb.Timestamp `protobuf:"bytes,2,opt,name=login_time,json=loginTime,proto3" json:"login_time,omitempty"` LogoutTime *timestamppb.Timestamp `protobuf:"bytes,3,opt,name=logout_time,json=logoutTime,proto3,oneof" json:"logout_time,omitempty"` // will be null if the player is currently online for this session // contains filtered or unexported fields }
func (*PlayerSession) Descriptor
deprecated
func (*PlayerSession) Descriptor() ([]byte, []int)
Deprecated: Use PlayerSession.ProtoReflect.Descriptor instead.
func (*PlayerSession) GetLoginTime ¶
func (x *PlayerSession) GetLoginTime() *timestamppb.Timestamp
func (*PlayerSession) GetLogoutTime ¶
func (x *PlayerSession) GetLogoutTime() *timestamppb.Timestamp
func (*PlayerSession) GetSessionId ¶
func (x *PlayerSession) GetSessionId() string
func (*PlayerSession) ProtoMessage ¶
func (*PlayerSession) ProtoMessage()
func (*PlayerSession) ProtoReflect ¶
func (x *PlayerSession) ProtoReflect() protoreflect.Message
func (*PlayerSession) Reset ¶
func (x *PlayerSession) Reset()
func (*PlayerSession) String ¶
func (x *PlayerSession) String() string
type PlayerSessionsResponse ¶
type PlayerSessionsResponse struct { Sessions []*PlayerSession `protobuf:"bytes,1,rep,name=sessions,proto3" json:"sessions,omitempty"` Page uint32 `protobuf:"varint,2,opt,name=page,proto3" json:"page,omitempty"` TotalElements uint64 `protobuf:"varint,3,opt,name=total_elements,json=totalElements,proto3" json:"total_elements,omitempty"` TotalPages uint32 `protobuf:"varint,4,opt,name=total_pages,json=totalPages,proto3" json:"total_pages,omitempty"` // contains filtered or unexported fields }
func (*PlayerSessionsResponse) Descriptor
deprecated
func (*PlayerSessionsResponse) Descriptor() ([]byte, []int)
Deprecated: Use PlayerSessionsResponse.ProtoReflect.Descriptor instead.
func (*PlayerSessionsResponse) GetPage ¶
func (x *PlayerSessionsResponse) GetPage() uint32
func (*PlayerSessionsResponse) GetSessions ¶
func (x *PlayerSessionsResponse) GetSessions() []*PlayerSession
func (*PlayerSessionsResponse) GetTotalElements ¶
func (x *PlayerSessionsResponse) GetTotalElements() uint64
func (*PlayerSessionsResponse) GetTotalPages ¶
func (x *PlayerSessionsResponse) GetTotalPages() uint32
func (*PlayerSessionsResponse) ProtoMessage ¶
func (*PlayerSessionsResponse) ProtoMessage()
func (*PlayerSessionsResponse) ProtoReflect ¶
func (x *PlayerSessionsResponse) ProtoReflect() protoreflect.Message
func (*PlayerSessionsResponse) Reset ¶
func (x *PlayerSessionsResponse) Reset()
func (*PlayerSessionsResponse) String ¶
func (x *PlayerSessionsResponse) String() string
type PlayerUsernameRequest ¶
type PlayerUsernameRequest struct { Username string `protobuf:"bytes,1,opt,name=username,proto3" json:"username,omitempty"` // ignore case when using the username // contains filtered or unexported fields }
func (*PlayerUsernameRequest) Descriptor
deprecated
func (*PlayerUsernameRequest) Descriptor() ([]byte, []int)
Deprecated: Use PlayerUsernameRequest.ProtoReflect.Descriptor instead.
func (*PlayerUsernameRequest) GetUsername ¶
func (x *PlayerUsernameRequest) GetUsername() string
func (*PlayerUsernameRequest) ProtoMessage ¶
func (*PlayerUsernameRequest) ProtoMessage()
func (*PlayerUsernameRequest) ProtoReflect ¶
func (x *PlayerUsernameRequest) ProtoReflect() protoreflect.Message
func (*PlayerUsernameRequest) Reset ¶
func (x *PlayerUsernameRequest) Reset()
func (*PlayerUsernameRequest) String ¶
func (x *PlayerUsernameRequest) String() string
type PlayersRequest ¶
type PlayersRequest struct { PlayerIds []string `protobuf:"bytes,1,rep,name=player_ids,json=playerIds,proto3" json:"player_ids,omitempty"` // contains filtered or unexported fields }
func (*PlayersRequest) Descriptor
deprecated
func (*PlayersRequest) Descriptor() ([]byte, []int)
Deprecated: Use PlayersRequest.ProtoReflect.Descriptor instead.
func (*PlayersRequest) GetPlayerIds ¶
func (x *PlayersRequest) GetPlayerIds() []string
func (*PlayersRequest) ProtoMessage ¶
func (*PlayersRequest) ProtoMessage()
func (*PlayersRequest) ProtoReflect ¶
func (x *PlayersRequest) ProtoReflect() protoreflect.Message
func (*PlayersRequest) Reset ¶
func (x *PlayersRequest) Reset()
func (*PlayersRequest) String ¶
func (x *PlayersRequest) String() string
type PlayersResponse ¶
type PlayersResponse struct { Players []*PlayerResponse `protobuf:"bytes,1,rep,name=players,proto3" json:"players,omitempty"` // contains filtered or unexported fields }
func (*PlayersResponse) Descriptor
deprecated
func (*PlayersResponse) Descriptor() ([]byte, []int)
Deprecated: Use PlayersResponse.ProtoReflect.Descriptor instead.
func (*PlayersResponse) GetPlayers ¶
func (x *PlayersResponse) GetPlayers() []*PlayerResponse
func (*PlayersResponse) ProtoMessage ¶
func (*PlayersResponse) ProtoMessage()
func (*PlayersResponse) ProtoReflect ¶
func (x *PlayersResponse) ProtoReflect() protoreflect.Message
func (*PlayersResponse) Reset ¶
func (x *PlayersResponse) Reset()
func (*PlayersResponse) String ¶
func (x *PlayersResponse) String() string
type UnimplementedMcPlayerServer ¶
type UnimplementedMcPlayerServer struct { }
UnimplementedMcPlayerServer must be embedded to have forward compatible implementations.
func (UnimplementedMcPlayerServer) GetPlayer ¶
func (UnimplementedMcPlayerServer) GetPlayer(context.Context, *PlayerRequest) (*PlayerResponse, error)
func (UnimplementedMcPlayerServer) GetPlayerByUsername ¶
func (UnimplementedMcPlayerServer) GetPlayerByUsername(context.Context, *PlayerUsernameRequest) (*PlayerResponse, error)
func (UnimplementedMcPlayerServer) GetPlayerSessions ¶
func (UnimplementedMcPlayerServer) GetPlayerSessions(context.Context, *McPageablePlayerRequest) (*PlayerSessionsResponse, error)
func (UnimplementedMcPlayerServer) GetPlayers ¶
func (UnimplementedMcPlayerServer) GetPlayers(context.Context, *PlayersRequest) (*PlayersResponse, error)
func (UnimplementedMcPlayerServer) OnPlayerDisconnect ¶
func (UnimplementedMcPlayerServer) OnPlayerDisconnect(context.Context, *McPlayerDisconnectRequest) (*emptypb.Empty, error)
func (UnimplementedMcPlayerServer) OnPlayerLogin ¶
func (UnimplementedMcPlayerServer) OnPlayerLogin(context.Context, *McPlayerLoginRequest) (*PlayerLoginResponse, error)
func (UnimplementedMcPlayerServer) SearchPlayersByUsername ¶
func (UnimplementedMcPlayerServer) SearchPlayersByUsername(context.Context, *McPlayerSearchRequest) (*PlayerSearchResponse, error)
type UnsafeMcPlayerServer ¶
type UnsafeMcPlayerServer interface {
// contains filtered or unexported methods
}
UnsafeMcPlayerServer may be embedded to opt out of forward compatibility for this service. Use of this interface is not recommended, as added methods to McPlayerServer will result in compilation errors.