Documentation
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Index ¶
- func ClosedShape(shape []vector2.Float64, path []vector3.Float64) modeling.Mesh
- func DirectionsOfPoints(points []vector3.Float64) []vector3.Float64
- func GetPlaneOuterPoints(center, normal, perpendicular vector3.Float64, radius float64, sides int) ([]vector3.Float64, []vector3.Float64)
- func Line(linePoints []LinePoint) modeling.Mesh
- func PathPoints(stencil []vector2.Float64, path []vector3.Float64) [][]vector3.Float64
- func PathPoints2(stencil []vector2.Float64, path []vector3.Float64) [][]vector3.Float64
- func Polygon(sides int, points []ExtrusionPoint) modeling.Mesh
- func ProjectFace(center, normal, perpendicular vector3.Float64, shape []vector2.Float64) ([]vector3.Float64, []vector3.Float64)
- func Shape(shape []vector2.Float64, path []vector3.Float64) modeling.Mesh
- type Circle
- type CircleAlongSpline
- type CircleAlongSplineNode
- type CircleAlongSplineNodeData
- type CircleNode
- type CircleNodeData
- type ExtrusionPoint
- type ExtrusionPointDirection
- type ExtrusionPointUV
- type LinePoint
- type ScrewNode
- type ScrewNodeData
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func DirectionsOfPoints ¶ added in v0.10.0
func GetPlaneOuterPoints ¶
func PathPoints ¶ added in v0.10.0
func PathPoints2 ¶ added in v0.10.0
Types ¶
type Circle ¶ added in v0.18.0
type CircleAlongSpline ¶ added in v0.18.0
type CircleAlongSpline struct { CircleResolution int Radius float64 Radii []float64 ClosePath bool Spline curves.Spline SplineResolution int }
func (CircleAlongSpline) Extrude ¶ added in v0.18.0
func (c CircleAlongSpline) Extrude() modeling.Mesh
type CircleAlongSplineNode ¶ added in v0.18.0
type CircleAlongSplineNode = nodes.Struct[modeling.Mesh, CircleAlongSplineNodeData]
type CircleAlongSplineNodeData ¶ added in v0.18.0
type CircleAlongSplineNodeData struct { Closed nodes.NodeOutput[bool] CircleResolution nodes.NodeOutput[int] Radius nodes.NodeOutput[float64] Radii nodes.NodeOutput[[]float64] Spline nodes.NodeOutput[curves.Spline] SplineResolution nodes.NodeOutput[int] }
type CircleNode ¶ added in v0.18.0
type CircleNode = nodes.Struct[modeling.Mesh, CircleNodeData]
type CircleNodeData ¶ added in v0.18.0
type CircleNodeData struct { Closed nodes.NodeOutput[bool] Resolution nodes.NodeOutput[int] Radius nodes.NodeOutput[float64] Radii nodes.NodeOutput[[]float64] Path nodes.NodeOutput[[]vector3.Float64] }
type ExtrusionPoint ¶
type ExtrusionPoint struct { Point vector3.Float64 Thickness float64 UV *ExtrusionPointUV Direction *ExtrusionPointDirection }
type ExtrusionPointDirection ¶ added in v0.9.0
type ExtrusionPointUV ¶ added in v0.9.0
type ScrewNodeData ¶ added in v0.17.0
type ScrewNodeData struct { Line nodes.NodeOutput[[]vector3.Float64] Segments nodes.NodeOutput[int] Revolutions nodes.NodeOutput[float64] Distance nodes.NodeOutput[float64] UVs nodes.NodeOutput[primitives.StripUVs] }
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