Documentation ¶
Index ¶
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type CheckerPattern ¶
type CheckerPattern struct {
// contains filtered or unexported fields
}
func NewCheckerColorPattern ¶
func NewCheckerColorPattern(even, odd vector3.Float64) CheckerPattern
func NewCheckerPattern ¶
func NewCheckerPattern(even, odd rendering.Texture) CheckerPattern
func NewCheckerPatternWithTilingRate ¶
func NewCheckerPatternWithTilingRate(even, odd rendering.Texture, tilingRate float64) CheckerPattern
type ImageTexture ¶ added in v0.4.0
type ImageTexture struct {
// contains filtered or unexported fields
}
func NewImage ¶ added in v0.4.0
func NewImage(c image.Image) ImageTexture
type SolidColorTexture ¶
type SolidColorTexture struct {
// contains filtered or unexported fields
}
func NewSolidColorTexture ¶
func NewSolidColorTexture(c vector3.Float64) SolidColorTexture
Click to show internal directories.
Click to hide internal directories.