Documentation ¶
Index ¶
- func Circle(in modeling.Mesh, times int, radius float64) modeling.Mesh
- func CirclePoints(count int, radius float64) []vector3.Float64
- func FibonacciSphere(in modeling.Mesh, samples int, radius float64) modeling.Mesh
- func FibonacciSpherePoints(samples int, offsetRadius float64) []vector3.Float64
- func Line(m modeling.Mesh, start, end vector3.Float64, inbetween int) modeling.Mesh
- func LineExlusive(m modeling.Mesh, start, end vector3.Float64, inbetween int) modeling.Mesh
- type CircleNode
- type CircleNodeData
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func FibonacciSphere ¶
func FibonacciSpherePoints ¶
Types ¶
type CircleNode ¶ added in v0.10.0
type CircleNode = nodes.StructNode[modeling.Mesh, CircleNodeData]
type CircleNodeData ¶ added in v0.11.0
type CircleNodeData struct { Mesh nodes.NodeOutput[modeling.Mesh] Radius nodes.NodeOutput[float64] Times nodes.NodeOutput[int] }
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