Documentation ¶
Index ¶
- Constants
- type Config
- type Console
- func (c *Console) AutoCompleteInput(line string, pos int) (string, []string, string)
- func (c *Console) Evaluate(statement string)
- func (c *Console) Execute(path string) error
- func (c *Console) Interactive()
- func (c *Console) Stop(graceful bool) error
- func (c *Console) StopInteractive()
- func (c *Console) Welcome()
Constants ¶
const DefaultPrompt = "> "
DefaultPrompt is the default prompt line prefix to use for user input querying.
const HistoryFile = "history"
HistoryFile is the file within the data directory to store input scrollback.
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type Config ¶
type Config struct { DataDir string // Data directory to store the console history at DocRoot string // Filesystem path from where to load JavaScript files from Client *rpc.Client // RPC client to execute Ethereum requests through Prompt string // Input prompt prefix string (defaults to DefaultPrompt) Prompter prompt.UserPrompter // Input prompter to allow interactive user feedback (defaults to TerminalPrompter) Printer io.Writer // Output writer to serialize any display strings to (defaults to os.Stdout) Preload []string // Absolute paths to JavaScript files to preload }
Config is the collection of configurations to fine tune the behavior of the JavaScript console.
type Console ¶
type Console struct {
// contains filtered or unexported fields
}
Console is a JavaScript interpreted runtime environment. It is a fully fledged JavaScript console attached to a running node via an external or in-process RPC client.
func New ¶
New initializes a JavaScript interpreted runtime environment and sets defaults with the config struct.
func (*Console) AutoCompleteInput ¶
AutoCompleteInput is a pre-assembled word completer to be used by the user input prompter to provide hints to the user about the methods available.
func (*Console) Evaluate ¶
Evaluate executes code and pretty prints the result to the specified output stream.
func (*Console) Interactive ¶
func (c *Console) Interactive()
Interactive starts an interactive user session, where in.put is propted from the configured user prompter.
func (*Console) StopInteractive ¶
func (c *Console) StopInteractive()
StopInteractive causes Interactive to return as soon as possible.