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Types ¶
type PotGame ¶
type PotGame struct { Config *Config `json:"config,omitempty"` Scene []interface{} `json:"scene,omitempty"` }
PotGame PotGame,即Game结构,也就是PotCore里最高的结构,下设Config(GameConfig)和Scene(场景)
func UnmarshalPotGame ¶
type PotObject ¶
type PotObject struct { Objconf *Objconf `json:"objconf,omitempty"` Content *interface{} `json:"content,omitempty"` }
func UnmarshalPotObject ¶
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