Documentation ¶
Index ¶
Constants ¶
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Variables ¶
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Functions ¶
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Types ¶
type AlertManager ¶
type AlertManager struct { AlertSize int // contains filtered or unexported fields }
func NewAlertManager ¶
func NewAlertManager(masterUI masterUIInterface.MasterUIInterface, commonData *dataCommon.CommonData) *AlertManager
func (*AlertManager) CheckForAlerts ¶
func (am *AlertManager) CheckForAlerts(g *gocui.Gui) error
func (*AlertManager) ClearUserMessage ¶
func (am *AlertManager) ClearUserMessage(g *gocui.Gui) error
func (*AlertManager) ShowUserMessage ¶
func (am *AlertManager) ShowUserMessage(g *gocui.Gui, message string) error
TODO: Have message levels which will colorize differently
type AlertWidget ¶
type AlertWidget struct { AlertSize int // contains filtered or unexported fields }
func NewAlertWidget ¶
func NewAlertWidget(masterUI masterUIInterface.MasterUIInterface, name string, height int, commonData *dataCommon.CommonData) *AlertWidget
func (*AlertWidget) Name ¶
func (w *AlertWidget) Name() string
func (*AlertWidget) SetHeight ¶
func (w *AlertWidget) SetHeight(height int)
func (*AlertWidget) SetMessage ¶
func (w *AlertWidget) SetMessage(msg string)
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