Documentation ¶
Index ¶
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type Encoder ¶
type Encoder interface { // Encode parity for a set of data shards. // Input is 'shards' containing data shards followed by parity shards. // The number of shards must match the number given to New(). // Each shard is a byte array, and they must all be the same size. // The parity shards will always be overwritten and the data shards // will remain the same, so it is safe for you to read from the // data shards while this is running. Encode(shards [][]byte) error // EncodeIdx will add parity for a single data shard. // Parity shards should start out as 0. The caller must zero them. // Data shards must be delivered exactly once. There is no check for this. // The parity shards will always be updated and the data shards will remain the same. EncodeIdx(dataShard []byte, idx int, parity [][]byte) error // Verify returns true if the parity shards contain correct data. // The data is the same format as Encode. No data is modified, so // you are allowed to read from data while this is running. Verify(shards [][]byte) (bool, error) // Reconstruct will recreate the missing shards if possible. // // Given a list of shards, some of which contain data, fills in the // ones that don't have data. // // The length of the array must be equal to the total number of shards. // You indicate that a shard is missing by setting it to nil or zero-length. // If a shard is zero-length but has sufficient capacity, that memory will // be used, otherwise a new []byte will be allocated. // // If there are too few shards to reconstruct the missing // ones, ErrTooFewShards will be returned. // // The reconstructed shard set is complete, but integrity is not verified. // Use the Verify function to check if data set is ok. Reconstruct(shards [][]byte) error ReconstructWithList(shards [][]byte, failList *map[int]bool, dist *[]int, dataOnly bool) error ReconstructWithKBlocks(shards [][]byte, failList *map[int]bool, chosenDisks *[]int, dist *[]int, dataOnly bool) error // ReconstructData will recreate any missing data shards, if possible. // // Given a list of shards, some of which contain data, fills in the // data shards that don't have data. // // The length of the array must be equal to Shards. // You indicate that a shard is missing by setting it to nil or zero-length. // If a shard is zero-length but has sufficient capacity, that memory will // be used, otherwise a new []byte will be allocated. // // If there are too few shards to reconstruct the missing // ones, ErrTooFewShards will be returned. // // As the reconstructed shard set may contain missing parity shards, // calling the Verify function is likely to fail. ReconstructData(shards [][]byte) error // Update parity is use for change a few data shards and update it's parity. // Input 'newDatashards' containing data shards changed. // Input 'shards' containing old data shards (if data shard not changed, it can be nil) and old parity shards. // new parity shards will in shards[DataShards:] // Update is very useful if DataShards much larger than ParityShards and changed data shards is few. It will // faster than Encode and not need read all data shards to encode. Update(shards [][]byte, newDatashards [][]byte) error // Split a data slice into the number of shards given to the encoder, // and create empty parity shards. // // The data will be split into equally sized shards. // If the data size isn't dividable by the number of shards, // the last shard will contain extra zeros. // // There must be at least 1 byte otherwise ErrShortData will be // returned. // // The data will not be copied, except for the last shard, so you // should not modify the data of the input slice afterwards. Split(data []byte) ([][]byte, error) // Join the shards and write the data segment to dst. // // Only the data shards are considered. // You must supply the exact output size you want. // If there are to few shards given, ErrTooFewShards will be returned. // If the total data size is less than outSize, ErrShortData will be returned. Join(dst io.Writer, shards [][]byte, outSize int) error }
Encoder is an interface to encode data into parity.
Click to show internal directories.
Click to hide internal directories.