Documentation ¶
Index ¶
Constants ¶
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Functions ¶
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Types ¶
type Game ¶
type Game interface { GetPlayerO() Player GetPlayerX() Player NextTurn(pos Position) Game GetBoard() board.Board GetAIProcess() ai.AIProcess CheckWinnerInGrid(tiles grid.TileGrid) Player GetCurrentPlayer() Player StateChannel() chan State OnClick() Resume() Pause() IsPaused() bool Reset() Game Draw(screen *ebiten.Image) Game IsOnline() bool InitOnline(dbGame DBGame, begin bool) ExitOnline() }
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