Documentation ¶
Index ¶
Constants ¶
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Variables ¶
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Functions ¶
This section is empty.
Types ¶
type Prediction ¶
type Prediction interface { CurrentLayer() PredictionLayer Predict() map[Position]float64 Next(pos Position) SetMaxDepth(maxDepth int) MaxDepth() int }
func NewPrediction ¶
func NewPrediction(player tile.TileType, board bgrid.BoardGrid) Prediction
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