Documentation ¶
Index ¶
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type Blackjack ¶
type Blackjack struct {
// contains filtered or unexported fields
}
func (*Blackjack) HandleCommand ¶
func (s *Blackjack) HandleCommand(bot *discord.Session, ctx *discord.MessageCreate, args []string) error
Starts a game of blackjack
type Clip ¶
type Clip struct {
// contains filtered or unexported fields
}
func (*Clip) HandleCommand ¶
Reply with Pong! and the latency of the bot in ms
type Help ¶
func (*Help) HandleCommand ¶
type ImageGeneration ¶
type ImageGeneration struct {
// contains filtered or unexported fields
}
func (ImageGeneration) Desc ¶
func (s ImageGeneration) Desc() string
func (*ImageGeneration) HandleCommand ¶
func (s *ImageGeneration) HandleCommand(bot *discord.Session, ctx *discord.MessageCreate, args []string) error
func (ImageGeneration) Help ¶
func (s ImageGeneration) Help() string
func (ImageGeneration) Init ¶
func (s ImageGeneration) Init(args ...interface{}) constants.Command
type Ping ¶
type Ping struct{}
func (*Ping) HandleCommand ¶
Reply with Pong! and the latency of the bot in ms
Source Files ¶
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