Documentation ¶
Index ¶
Constants ¶
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Variables ¶
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Functions ¶
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Types ¶
type Action ¶
type Action string
Action is used for event-actions.
const ( ActionCreate Action = "create" ActionStart Action = "start" ActionRestart Action = "restart" ActionStop Action = "stop" ActionCheckpoint Action = "checkpoint" ActionPause Action = "pause" ActionUnPause Action = "unpause" ActionAttach Action = "attach" ActionDetach Action = "detach" ActionResize Action = "resize" ActionUpdate Action = "update" ActionRename Action = "rename" ActionKill Action = "kill" ActionDie Action = "die" ActionOOM Action = "oom" ActionDestroy Action = "destroy" ActionRemove Action = "remove" ActionCommit Action = "commit" ActionTop Action = "top" ActionCopy Action = "copy" ActionArchivePath Action = "archive-path" ActionExtractToDir Action = "extract-to-dir" ActionExport Action = "export" ActionImport Action = "import" ActionSave Action = "save" ActionLoad Action = "load" ActionTag Action = "tag" ActionUnTag Action = "untag" ActionPush Action = "push" ActionPull Action = "pull" ActionPrune Action = "prune" ActionDelete Action = "delete" ActionEnable Action = "enable" ActionDisable Action = "disable" ActionConnect Action = "connect" ActionDisconnect Action = "disconnect" ActionReload Action = "reload" ActionMount Action = "mount" ActionUnmount Action = "unmount" // ActionExecCreate is the prefix used for exec_create events. These // event-actions are commonly followed by a colon and space (": "), // and the command that's defined for the exec, for example: // // exec_create: /bin/sh -c 'echo hello' // // This is far from ideal; it's a compromise to allow filtering and // to preserve backward-compatibility. ActionExecCreate Action = "exec_create" // ActionExecStart is the prefix used for exec_create events. These // event-actions are commonly followed by a colon and space (": "), // and the command that's defined for the exec, for example: // // exec_start: /bin/sh -c 'echo hello' // // This is far from ideal; it's a compromise to allow filtering and // to preserve backward-compatibility. ActionExecStart Action = "exec_start" ActionExecDie Action = "exec_die" ActionExecDetach Action = "exec_detach" // ActionHealthStatus is the prefix to use for health_status events. // // Health-status events can either have a pre-defined status, in which // case the "health_status" action is followed by a colon, or can be // "free-form", in which case they're followed by the output of the // health-check output. // // This is far form ideal, and a compromise to allow filtering, and // to preserve backward-compatibility. ActionHealthStatus Action = "health_status" ActionHealthStatusRunning Action = "health_status: running" ActionHealthStatusHealthy Action = "health_status: healthy" ActionHealthStatusUnhealthy Action = "health_status: unhealthy" )
type Actor ¶
Actor describes something that generates events, like a container, or a network, or a volume. It has a defined name and a set of attributes. The container attributes are its labels, other actors can generate these attributes from other properties.
type ListOptions ¶
ListOptions holds parameters to filter events with.
type Message ¶
type Message struct { // Deprecated information from JSONMessage. // With data only in container events. Status string `json:"status,omitempty"` // Deprecated: use Action instead. ID string `json:"id,omitempty"` // Deprecated: use Actor.ID instead. From string `json:"from,omitempty"` // Deprecated: use Actor.Attributes["image"] instead. Type Type Action Action Actor Actor // Engine events are local scope. Cluster events are swarm scope. Scope string `json:"scope,omitempty"` Time int64 `json:"time,omitempty"` TimeNano int64 `json:"timeNano,omitempty"` }
Message represents the information an event contains
type Type ¶
type Type string
Type is used for event-types.
const ( BuilderEventType Type = "builder" // BuilderEventType is the event type that the builder generates. ConfigEventType Type = "config" // ConfigEventType is the event type that configs generate. ContainerEventType Type = "container" // ContainerEventType is the event type that containers generate. DaemonEventType Type = "daemon" // DaemonEventType is the event type that daemon generate. ImageEventType Type = "image" // ImageEventType is the event type that images generate. NetworkEventType Type = "network" // NetworkEventType is the event type that networks generate. NodeEventType Type = "node" // NodeEventType is the event type that nodes generate. PluginEventType Type = "plugin" // PluginEventType is the event type that plugins generate. SecretEventType Type = "secret" // SecretEventType is the event type that secrets generate. ServiceEventType Type = "service" // ServiceEventType is the event type that services generate. VolumeEventType Type = "volume" // VolumeEventType is the event type that volumes generate. )
List of known event types.
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