netlink

package
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Published: Mar 18, 2023 License: GPL-3.0 Imports: 11 Imported by: 0

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Constants

This section is empty.

Variables

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Functions

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Types

type Env

type Env map[string]*regexp.Regexp

func (Env) Evaluate

func (e Env) Evaluate(env map[string]string) bool

type KObjAction

type KObjAction string
const (
	ADD     KObjAction = "add"
	REMOVE  KObjAction = "remove"
	CHANGE  KObjAction = "change"
	MOVE    KObjAction = "move"
	ONLINE  KObjAction = "online"
	OFFLINE KObjAction = "offline"
	BIND    KObjAction = "bind"
	UNBIND  KObjAction = "unbind"
)

func ParseKObjAction

func ParseKObjAction(raw string) (a KObjAction, err error)

func (KObjAction) String

func (a KObjAction) String() string

type Matcher

type Matcher interface {
	Evaluate(e UEvent) bool
	EvaluateAction(a KObjAction) bool
	EvaluateEnv(e map[string]string) bool
	Compile() error
	String() string
}

type Mode

type Mode int
const (
	KernelEvent Mode = 1
	// Events that are processed by udev - much richer, with more attributes (such as vendor info, serial numbers and more).
	UdevEvent Mode = 2
)

Mode determines event source: kernel events or udev-processed events. See libudev/libudev-monitor.c.

type NetlinkConn

type NetlinkConn struct {
	Fd   int
	Addr syscall.SockaddrNetlink
}

Generic connection

type RuleDefinition

type RuleDefinition struct {
	Action *string           `json:"action,omitempty"`
	Env    map[string]string `json:"env,omitempty"`
	// contains filtered or unexported fields
}

func (*RuleDefinition) Compile

func (r *RuleDefinition) Compile() error

Compile prepare rule definition to be able to Evaluate() an UEvent

func (RuleDefinition) Evaluate

func (r RuleDefinition) Evaluate(e UEvent) bool

Evaluate return true if all condition match uevent and envs in rule exists in uevent

func (RuleDefinition) EvaluateAction

func (r RuleDefinition) EvaluateAction(a KObjAction) bool

EvaluateAction return true if the action match

func (RuleDefinition) EvaluateEnv

func (r RuleDefinition) EvaluateEnv(e map[string]string) bool

EvaluateEnv return true if all env match and exists

func (RuleDefinition) String

func (r RuleDefinition) String() string

type RuleDefinitions

type RuleDefinitions struct {
	Rules []RuleDefinition
}

RuleDefinitions is like chained rule with OR operator

func (*RuleDefinitions) AddRule

func (rs *RuleDefinitions) AddRule(r RuleDefinition)

func (*RuleDefinitions) Compile

func (rs *RuleDefinitions) Compile() error

func (RuleDefinitions) Evaluate

func (rs RuleDefinitions) Evaluate(e UEvent) bool

func (RuleDefinitions) EvaluateAction

func (rs RuleDefinitions) EvaluateAction(a KObjAction) (match bool)

EvaluateAction return true if the action match

func (RuleDefinitions) EvaluateEnv

func (rs RuleDefinitions) EvaluateEnv(e map[string]string) bool

EvaluateEnv return true if almost one env match all regexp

func (RuleDefinitions) String

func (rs RuleDefinitions) String() string

type UEvent

type UEvent struct {
	Action KObjAction
	KObj   string
	Env    map[string]string
}

func ParseUEvent

func ParseUEvent(raw []byte) (e *UEvent, err error)

func (UEvent) Bytes

func (e UEvent) Bytes() []byte

func (UEvent) Equal

func (e UEvent) Equal(e2 UEvent) (bool, error)

func (UEvent) String

func (e UEvent) String() string

type UEventConn

type UEventConn struct {
	NetlinkConn

	// Options
	MatchedUEventLimit int // allow to stop monitor mode after X event(s) matched by the matcher
}

func (*UEventConn) Close

func (c *UEventConn) Close() error

Close allow to close file descriptor and socket bound

func (*UEventConn) Connect

func (c *UEventConn) Connect(mode Mode) (err error)

Connect allow to connect to system socket AF_NETLINK with family NETLINK_KOBJECT_UEVENT to catch events about block/char device see: - http://elixir.free-electrons.com/linux/v3.12/source/include/uapi/linux/netlink.h#L23 - http://elixir.free-electrons.com/linux/v3.12/source/include/uapi/linux/socket.h#L11

func (*UEventConn) Monitor

func (c *UEventConn) Monitor(ctx context.Context, errs chan error, matcher Matcher) chan UEvent

Monitor run in background a worker to read netlink msg in loop and notify when msg receive inside a queue using channel. To be notified with only relevant message, use Matcher.

func (*UEventConn) ReadMsg

func (c *UEventConn) ReadMsg() (msg []byte, err error)

ReadMsg allow to read an entire uevent msg

func (*UEventConn) ReadUEvent

func (c *UEventConn) ReadUEvent() (*UEvent, error)

ReadMsg allow to read an entire uevent msg

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