Documentation ¶
Index ¶
- Constants
- Variables
- func AgentConf(info AgentInfo, renderer shell.Renderer) common.Conf
- func ContainerAgentConf(info AgentInfo, renderer shell.Renderer, containerType string) common.Conf
- func DiscoverInitSystemScript() string
- func FindAgents(dataDir string) (string, []string, []string, error)
- func InstallAndStart(svc ServiceActions) error
- func ListServicesScript() string
- func ManuallyRestart(svc ServiceActions) error
- func Restart(name string) error
- func ShutdownAfterConf(serviceName string) (common.Conf, error)
- func VersionInitSystem(series string) (string, error)
- type AgentInfo
- type AgentKind
- type ConfigurableService
- type RestartableService
- type Service
- type ServiceActions
- type SystemdServiceManager
- type UpgradableService
Constants ¶
const ( InitSystemSystemd = "systemd" InitSystemUpstart = "upstart" InitSystemWindows = "windows" InitSystemSnap = "snap" )
These are the names of the init systems recognized by juju.
Variables ¶
var ListServices = func() ([]string, error) { hostSeries, err := series.HostSeries() if err != nil { return nil, errors.Trace(err) } initName, err := VersionInitSystem(hostSeries) if err != nil { return nil, errors.Trace(err) } var services []string switch initName { case InitSystemWindows: services, err = windows.ListServices() case InitSystemSnap: services, err = snap.ListServices() case InitSystemUpstart: services, err = upstart.ListServices() case InitSystemSystemd: services, err = systemd.ListServices() default: return nil, errors.NotFoundf("init system %q", initName) } if err != nil { return nil, errors.Annotatef(err, "failed to list %s services", initName) } return services, nil }
ListServices lists all installed services on the running system
var NewService = func(name string, conf common.Conf, series string) (Service, error) { if name == "" { return nil, errors.New("missing name") } initSystem, err := versionInitSystem(series) if err != nil { return nil, errors.Trace(err) } return newService(name, conf, initSystem) }
NewService returns a new Service based on the provided info.
Functions ¶
func AgentConf ¶
AgentConf returns the data that defines an init service config for the identified agent.
func ContainerAgentConf ¶
ContainerAgentConf returns the data that defines an init service config for the identified agent running in a container.
func DiscoverInitSystemScript ¶
func DiscoverInitSystemScript() string
DiscoverInitSystemScript returns the shell script to use when discovering the local init system. The script is quite specific to bash, so it includes an explicit bash shbang.
func FindAgents ¶
FindAgents finds all the agents available on the machine.
func InstallAndStart ¶
func InstallAndStart(svc ServiceActions) error
InstallAndStart installs the provided service and tries starting it. The first few Start failures are ignored.
func ListServicesScript ¶
func ListServicesScript() string
ListServicesScript returns the commands that should be run to get a list of service names on a host.
func ManuallyRestart ¶
func ManuallyRestart(svc ServiceActions) error
ManuallyRestart restarts the service by applying its Restart method or by falling back to calling Stop and Start
func ShutdownAfterConf ¶
ShutdownAfterConf builds a service conf that will cause the host to shut down after the named service stops.
func VersionInitSystem ¶
VersionInitSystem returns an init system name based on the provided series. If one cannot be identified a NotFound error is returned.
Types ¶
type AgentInfo ¶
type AgentInfo struct { // ID is the string that identifies the agent uniquely within // a juju environment. ID string // Kind is the kind of agent. Kind AgentKind // DataDir is the path to the agent's data dir. DataDir string // LogDir is the path to the agent's log dir. LogDir string // contains filtered or unexported fields }
AgentInfo holds commonly used information about a juju agent.
func NewAgentInfo ¶
NewAgentInfo composes a new AgentInfo for the given essentials.
func NewMachineAgentInfo ¶
NewMachineAgentInfo returns a new AgentInfo for a machine agent.
func NewUnitAgentInfo ¶
NewUnitAgentInfo returns a new AgentInfo for a unit agent.
type ConfigurableService ¶
type ConfigurableService interface { // Configure performs any necessary configuration steps Configure() error // ReConfigureDuringRestart indicates whether Configure // should be called during a restart ReConfigureDuringRestart() bool }
ConfigurableService performs tasks that need to occur between the software has been installed and when has started
type RestartableService ¶
type RestartableService interface { // Restart restarts the service. Restart() error }
RestartableService is a service that directly supports restarting.
type Service ¶
type Service interface { ServiceActions // Name returns the service's name. Name() string // Conf returns the service's conf data. Conf() common.Conf // Running returns a boolean value that denotes // whether or not the service is running. Running() (bool, error) // Exists returns whether the service configuration exists in the // init directory with the same content that this Service would have // if installed. Exists() (bool, error) // Installed will return a boolean value that denotes // whether or not the service is installed. Installed() (bool, error) // InstallCommands returns the list of commands to run on a // (remote) host to install the service. InstallCommands() ([]string, error) // StartCommands returns the list of commands to run on a // (remote) host to start the service. StartCommands() ([]string, error) }
Service represents a service in the init system running on a host.
type ServiceActions ¶
type ServiceActions interface { // Start will try to start the service. Start() error // Stop will try to stop the service. Stop() error // Install installs a service. Install() error // Remove will remove the service. Remove() error }
ServiceActions represents the actions that may be requested for an init system service.
type SystemdServiceManager ¶
type SystemdServiceManager interface { // FindAgents finds all the agents available in the machine. FindAgents(dataDir string) (string, []string, []string, error) // WriteSystemdAgent creates systemd files and create symlinks for the // machine passed in the standard filepath. WriteSystemdAgent( machineAgent string, dataDir, symLinkSystemdMultiUserDir string, ) error //CreateAgentConf creates the configfile for specified agent running on a // host with specified series. CreateAgentConf(agentName string, dataDir string) (common.Conf, error) // WriteServiceFile writes the service file for machine agent in the // /etc/systemd/system path. WriteServiceFile() error }
func NewServiceManager ¶
func NewServiceManager( isRunning func() bool, newService func(string, common.Conf) (Service, error), ) SystemdServiceManager
NewServiceManager allows creation of a new SystemdServiceManager from custom dependencies.
func NewServiceManagerWithDefaults ¶
func NewServiceManagerWithDefaults() SystemdServiceManager
NewServiceManagerWithDefaults returns a SystemdServiceManager created with sensible defaults.
type UpgradableService ¶
type UpgradableService interface { // Remove old service deletes old files made obsolete by upgrade. RemoveOldService() error // WriteService writes the service conf data. If the service is // running, WriteService adds links to allow for manual and automatic // starting of the service. WriteService() error }
UpgradableService describes a service that can be upgraded. It is assumed that such a service is not being upgraded across different init systems; rather taking a new form for the same init system.
Directories ¶
Path | Synopsis |
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Package mocks is a generated GoMock package.
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Package mocks is a generated GoMock package. |
Package snap is a minimal service.Service implementation, derived from the on service/upstart package.
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Package snap is a minimal service.Service implementation, derived from the on service/upstart package. |