Documentation ¶
Index ¶
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func ReadAgentConfig ¶
func ReadAgentConfig(c AgentConfigWriter, agentId string) error
ReadAgentConfig is a helper to read either machine or controller agent config, whichever is there. Machine config gets precedence.
Types ¶
type AgentConf ¶
type AgentConf interface { // AddFlags injects common agent flags into f. AddFlags(f *gnuflag.FlagSet) // CheckArgs reports whether the given args are valid for this agent. CheckArgs(args []string) error // DataDir returns the directory where this agent should store its data. DataDir() string // ReadConfig reads the agent's config from its config file. ReadConfig(tag string) error // CurrentConfig returns the agent config for this agent. CurrentConfig() agent.Config // ChangeConfig modifies this configuration using the given mutator. ChangeConfig(change agent.ConfigMutator) error }
AgentConf is a terribly confused interface.
Parts of it are a mixin for cmd.Command implementations; others are a mixin for agent.Agent implementations; others bridge the two. We should be aiming to separate the cmd responsibilities from the agent responsibilities.
func NewAgentConf ¶
NewAgentConf returns a new value that satisfies AgentConf
type AgentConfigWriter ¶
type AgentConfigWriter interface { // ReadConfig reads the config for the given tag from disk. ReadConfig(tag string) error // ChangeConfig executes the given agent.ConfigMutator in a // thread-safe context. ChangeConfig(agent.ConfigMutator) error // CurrentConfig returns a copy of the in-memory agent config. CurrentConfig() agent.Config }
AgentConfigWriter encapsulates disk I/O operations with the agent config.
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