Documentation ¶
Index ¶
- type Model
- type State
- type UndertakerAPI
- func (u *UndertakerAPI) ModelConfig() (params.ModelConfigResult, error)
- func (u *UndertakerAPI) ModelInfo() (params.UndertakerModelInfoResult, error)
- func (u *UndertakerAPI) ProcessDyingModel() error
- func (u *UndertakerAPI) RemoveModel() error
- func (u *UndertakerAPI) WatchModelResources() params.NotifyWatchResults
Constants ¶
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Variables ¶
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Functions ¶
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Types ¶
type Model ¶
type Model interface { // Owner returns tag representing the owner of the model. // The owner is the user that created the model. Owner() names.UserTag // Life returns whether the model is Alive, Dying or Dead. Life() state.Life // ForceDestroyed returns whether the dying/dead model was // destroyed with --force. Always false for alive models. ForceDestroyed() bool // DestroyTimeout returns the timeout passed in when the // model was destroyed. DestroyTimeout() *time.Duration // Name returns the human friendly name of the model. Name() string // UUID returns the universally unique identifier of the model. UUID() string }
Model defines the needed methods of state.Model for the work of the undertaker API.
type State ¶
type State interface { state.EntityFinder // Model returns the model entity. Model() (Model, error) // IsController returns true if this state instance has the bootstrap // model UUID. IsController() bool // ProcessDyingModel checks if there are any machines or services left in // state. If there are none, the model's life is changed from dying to dead. ProcessDyingModel() (err error) // RemoveDyingModel sets current model to dead then removes all documents from // multi-model collections. RemoveDyingModel() error // ModelConfig retrieves the model configuration. ModelConfig() (*config.Config, error) // WatchModelEntityReferences gets a watcher capable of monitoring // model entity references changes. WatchModelEntityReferences(mUUID string) state.NotifyWatcher // ModelUUID returns the model UUID for the model controlled // by this state instance. ModelUUID() string }
State defines the needed methods of state.State for the work of the undertaker API.
type UndertakerAPI ¶
type UndertakerAPI struct { *common.StatusSetter // contains filtered or unexported fields }
UndertakerAPI implements the API used by the model undertaker worker.
func NewUndertakerAPI ¶
func NewUndertakerAPI(st *state.State, resources facade.Resources, authorizer facade.Authorizer) (*UndertakerAPI, error)
NewUndertakerAPI creates a new instance of the undertaker API.
func (*UndertakerAPI) ModelConfig ¶
func (u *UndertakerAPI) ModelConfig() (params.ModelConfigResult, error)
ModelConfig returns the model's configuration.
func (*UndertakerAPI) ModelInfo ¶
func (u *UndertakerAPI) ModelInfo() (params.UndertakerModelInfoResult, error)
ModelInfo returns information on the model needed by the undertaker worker.
func (*UndertakerAPI) ProcessDyingModel ¶
func (u *UndertakerAPI) ProcessDyingModel() error
ProcessDyingModel checks if a dying model has any machines or applications. If there are none, the model's life is changed from dying to dead.
func (*UndertakerAPI) RemoveModel ¶
func (u *UndertakerAPI) RemoveModel() error
RemoveModel removes any records of this model from Juju.
func (*UndertakerAPI) WatchModelResources ¶
func (u *UndertakerAPI) WatchModelResources() params.NotifyWatchResults
WatchModelResources creates watchers for changes to the lifecycle of an model's machines and applications and storage.