Documentation ¶
Index ¶
- func GenerateBuildImageJob(filePath, imageName, imageTag string, ...) *batchv1.Job
- func GenerateBuiltInScoring(name, namespace, inference string) *extensionv1beta1.Scoring
- func GenerateFinetune(finetuneJob *finetunev1beta1.FinetuneJob) *finetunev1beta1.Finetune
- func GeneratePluginScoring(name, namespace, pluginName, parameters, inference string) *extensionv1beta1.Scoring
- func GenerateRayService(name, namespace, importPath, runtimeEnv, deploymentName string, ...) *rayv1.RayService
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func GenerateBuildImageJob ¶
func GenerateBuildImageJob(filePath, imageName, imageTag string, finetuneJobInstance *finetunev1beta1.FinetuneJob) *batchv1.Job
func GenerateBuiltInScoring ¶
func GenerateBuiltInScoring(name, namespace, inference string) *extensionv1beta1.Scoring
func GenerateFinetune ¶
func GenerateFinetune(finetuneJob *finetunev1beta1.FinetuneJob) *finetunev1beta1.Finetune
func GeneratePluginScoring ¶
func GeneratePluginScoring(name, namespace, pluginName, parameters, inference string) *extensionv1beta1.Scoring
func GenerateRayService ¶
func GenerateRayService(name, namespace, importPath, runtimeEnv, deploymentName string, numReplicas int32, numGpus float64, finetuneJob *finetunev1beta1.FinetuneJob, llmCheckpoint *corev1beta1.LLMCheckpoint) *rayv1.RayService
Types ¶
This section is empty.
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