pixie
Pixel Interactive Editor
Motivation
In preparation for a future Ludum Dare, I wanted a Pixel editor for doing Sprite design, animation, and tiling. I could have used a paid product, but decided this would be a good opportunity to learn the Ebiten game library, practice 2D UI design, and build my own tools. Thus, Pixie was born.
Goals
- Multiple Editors:
- Sprites
- Palettes
- Sprite Animation
- Map Tiling
- Use a JSON format for all files
- Be as easy to use as possible
- A+ Rating on Report Card
Screenshots
Under Construction
Requirements
- Go 1.15 (tested)
- OS-Specific Ebiten dependencies: See Here
- Make
Installation
- Clone repo and enter its directory
make
sudo make install
Usage
Currently Pixie can only be used to draw a single Sprite and does not support saving (sorry!).
Under Construction
License
Copyright 2021 Bryan T. Meyers root@datadrake.com
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.