net

package
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Published: Jul 23, 2020 License: Apache-2.0 Imports: 16 Imported by: 2

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Constants

This section is empty.

Variables

This section is empty.

Functions

func CheckPath

func CheckPath() error

CheckPath is used in conjunction with calling the stats endpoint, since we are calling this From the main agent and want to ensure the socket exists

func SetSystemProbePath

func SetSystemProbePath(path string)

SetSystemProbePath sets where the System probe is listening for connections This needs to be called before GetRemoteSystemProbeUtil.

Types

type Conn

type Conn interface {
	// GetListener returns the underlying net.Listener
	GetListener() net.Listener

	// Stop and clean up resources for the underlying connection
	Stop()
}

Conn is a wrapper over some net.Listener

type RemoteSysProbeUtil

type RemoteSysProbeUtil struct {
	// contains filtered or unexported fields
}

RemoteSysProbeUtil wraps interactions with a remote system probe service

func GetRemoteSystemProbeUtil

func GetRemoteSystemProbeUtil() (*RemoteSysProbeUtil, error)

GetRemoteSystemProbeUtil returns a ready to use RemoteSysProbeUtil. It is backed by a shared singleton.

func (*RemoteSysProbeUtil) GetCheck

func (r *RemoteSysProbeUtil) GetCheck(check string) ([]interface{}, error)

GetCheck returns the output of the specified check

func (*RemoteSysProbeUtil) GetConnections

func (r *RemoteSysProbeUtil) GetConnections(clientID string) (*model.Connections, error)

GetConnections returns a set of active network connections, retrieved from the system probe service

func (*RemoteSysProbeUtil) GetStats

func (r *RemoteSysProbeUtil) GetStats() (map[string]interface{}, error)

GetStats returns the expvar stats of the system probe

type UDSListener

type UDSListener struct {
	// contains filtered or unexported fields
}

UDSListener (Unix Domain Socket Listener)

func NewListener

func NewListener(cfg *config.AgentConfig) (*UDSListener, error)

NewListener returns an idle UDSListener

func (*UDSListener) GetListener

func (l *UDSListener) GetListener() net.Listener

GetListener will return the underlying Conn's net.Listener

func (*UDSListener) Stop

func (l *UDSListener) Stop()

Stop closes the UDSListener connection and stops listening

Directories

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