testutil

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Published: Dec 25, 2024 License: Apache-2.0 Imports: 11 Imported by: 0

Documentation

Overview

Package testutil holds different utilities and stubs for testing

Index

Constants

View Source
const DefaultGpuCores = 10

DefaultGpuCores is the default number of cores for a GPU device in the mock.

Variables

View Source
var DefaultGpuUUID = GPUUUIDs[0]

DefaultGpuUUID is the UUID for the default device returned by the mock

View Source
var GPUCores = []int{DefaultGpuCores, 20, 30, 40, 50, 60, 70}

GPUCores is a list of number of cores for the devices returned by the mock, should be the same length as GPUUUIDs. If not, GetBasicNvmlMock will panic.

View Source
var GPUUUIDs = []string{
	"GPU-00000000-1234-1234-1234-123456789012",
	"GPU-11111111-1234-1234-1234-123456789013",
	"GPU-22222222-1234-1234-1234-123456789014",
	"GPU-33333333-1234-1234-1234-123456789015",
	"GPU-44444444-1234-1234-1234-123456789016",
	"GPU-55555555-1234-1234-1234-123456789017",
	"GPU-66666666-1234-1234-1234-123456789018",
}

GPUUUIDs is a list of UUIDs for the devices returned by the mock

Functions

func GetBasicNvmlMock

func GetBasicNvmlMock() *nvmlmock.Interface

GetBasicNvmlMock returns a mock of the nvml.Interface with a single device with 10 cores, useful for basic tests that need only the basic interaction with NVML to be working.

func GetDeviceMock

func GetDeviceMock(deviceIdx int) *nvmlmock.Device

GetDeviceMock returns a mock of the nvml.Device with the given UUID.

func GetWorkloadMetaMock

func GetWorkloadMetaMock(t *testing.T) workloadmetamock.Mock

GetWorkloadMetaMock returns a mock of the workloadmeta.Component.

func RequireDeviceListsEqual

func RequireDeviceListsEqual(t *testing.T, expected, actual []nvml.Device, msgAndArgs ...interface{})

RequireDeviceListsEqual checks that the two device lists are equal by comparing their UUIDs, which gives a better output than using require.ElementsMatch on the lists themselves

func RequireDevicesEqual

func RequireDevicesEqual(t *testing.T, expected, actual nvml.Device, msgAndArgs ...interface{})

RequireDevicesEqual checks that the two devices are equal by comparing their UUIDs, which gives a better output than using require.Equal on the devices themselves

Types

This section is empty.

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