Documentation ¶
Index ¶
- func RegisterPlayerServiceServer(s *grpc.Server, srv PlayerServiceServer)
- func RegisterStatsServiceServer(s *grpc.Server, srv StatsServiceServer)
- func RegisterTransferServiceServer(s *grpc.Server, srv TransferServiceServer)
- type CreatePlayerReply
- func (*CreatePlayerReply) Descriptor() ([]byte, []int)
- func (m *CreatePlayerReply) GetErr() string
- func (m *CreatePlayerReply) GetOps() string
- func (*CreatePlayerReply) ProtoMessage()
- func (m *CreatePlayerReply) Reset()
- func (m *CreatePlayerReply) String() string
- func (m *CreatePlayerReply) XXX_DiscardUnknown()
- func (m *CreatePlayerReply) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *CreatePlayerReply) XXX_Merge(src proto.Message)
- func (m *CreatePlayerReply) XXX_Size() int
- func (m *CreatePlayerReply) XXX_Unmarshal(b []byte) error
- type CreatePlayerRequest
- func (*CreatePlayerRequest) Descriptor() ([]byte, []int)
- func (m *CreatePlayerRequest) GetName() *Player
- func (*CreatePlayerRequest) ProtoMessage()
- func (m *CreatePlayerRequest) Reset()
- func (m *CreatePlayerRequest) String() string
- func (m *CreatePlayerRequest) XXX_DiscardUnknown()
- func (m *CreatePlayerRequest) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *CreatePlayerRequest) XXX_Merge(src proto.Message)
- func (m *CreatePlayerRequest) XXX_Size() int
- func (m *CreatePlayerRequest) XXX_Unmarshal(b []byte) error
- type DeletePlayerReply
- func (*DeletePlayerReply) Descriptor() ([]byte, []int)
- func (m *DeletePlayerReply) GetErr() string
- func (m *DeletePlayerReply) GetOps() string
- func (*DeletePlayerReply) ProtoMessage()
- func (m *DeletePlayerReply) Reset()
- func (m *DeletePlayerReply) String() string
- func (m *DeletePlayerReply) XXX_DiscardUnknown()
- func (m *DeletePlayerReply) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *DeletePlayerReply) XXX_Merge(src proto.Message)
- func (m *DeletePlayerReply) XXX_Size() int
- func (m *DeletePlayerReply) XXX_Unmarshal(b []byte) error
- type DeletePlayerRequest
- func (*DeletePlayerRequest) Descriptor() ([]byte, []int)
- func (m *DeletePlayerRequest) GetName() string
- func (m *DeletePlayerRequest) GetTeam() string
- func (*DeletePlayerRequest) ProtoMessage()
- func (m *DeletePlayerRequest) Reset()
- func (m *DeletePlayerRequest) String() string
- func (m *DeletePlayerRequest) XXX_DiscardUnknown()
- func (m *DeletePlayerRequest) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *DeletePlayerRequest) XXX_Merge(src proto.Message)
- func (m *DeletePlayerRequest) XXX_Size() int
- func (m *DeletePlayerRequest) XXX_Unmarshal(b []byte) error
- type Player
- func (*Player) Descriptor() ([]byte, []int)
- func (m *Player) GetAppearences() int32
- func (m *Player) GetAssists() int32
- func (m *Player) GetFouls() int32
- func (m *Player) GetGoals() int32
- func (m *Player) GetInterceptions() int32
- func (m *Player) GetName() string
- func (m *Player) GetNationality() string
- func (m *Player) GetPasses() int32
- func (m *Player) GetPosition() string
- func (m *Player) GetPrice() int32
- func (m *Player) GetTackles() int32
- func (m *Player) GetTeam() string
- func (*Player) ProtoMessage()
- func (m *Player) Reset()
- func (m *Player) String() string
- func (m *Player) XXX_DiscardUnknown()
- func (m *Player) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *Player) XXX_Merge(src proto.Message)
- func (m *Player) XXX_Size() int
- func (m *Player) XXX_Unmarshal(b []byte) error
- type PlayerServiceClient
- type PlayerServiceServer
- type PlayerTransferReply
- func (*PlayerTransferReply) Descriptor() ([]byte, []int)
- func (m *PlayerTransferReply) GetErr() string
- func (m *PlayerTransferReply) GetOps() string
- func (*PlayerTransferReply) ProtoMessage()
- func (m *PlayerTransferReply) Reset()
- func (m *PlayerTransferReply) String() string
- func (m *PlayerTransferReply) XXX_DiscardUnknown()
- func (m *PlayerTransferReply) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *PlayerTransferReply) XXX_Merge(src proto.Message)
- func (m *PlayerTransferReply) XXX_Size() int
- func (m *PlayerTransferReply) XXX_Unmarshal(b []byte) error
- type PlayerTransferRequest
- func (*PlayerTransferRequest) Descriptor() ([]byte, []int)
- func (m *PlayerTransferRequest) GetFromTeam() string
- func (m *PlayerTransferRequest) GetName() string
- func (m *PlayerTransferRequest) GetToTeam() string
- func (*PlayerTransferRequest) ProtoMessage()
- func (m *PlayerTransferRequest) Reset()
- func (m *PlayerTransferRequest) String() string
- func (m *PlayerTransferRequest) XXX_DiscardUnknown()
- func (m *PlayerTransferRequest) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *PlayerTransferRequest) XXX_Merge(src proto.Message)
- func (m *PlayerTransferRequest) XXX_Size() int
- func (m *PlayerTransferRequest) XXX_Unmarshal(b []byte) error
- type PositionReply
- func (*PositionReply) Descriptor() ([]byte, []int)
- func (m *PositionReply) GetErr() string
- func (m *PositionReply) GetPlayers() []*Player
- func (*PositionReply) ProtoMessage()
- func (m *PositionReply) Reset()
- func (m *PositionReply) String() string
- func (m *PositionReply) XXX_DiscardUnknown()
- func (m *PositionReply) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *PositionReply) XXX_Merge(src proto.Message)
- func (m *PositionReply) XXX_Size() int
- func (m *PositionReply) XXX_Unmarshal(b []byte) error
- type PositionRequest
- func (*PositionRequest) Descriptor() ([]byte, []int)
- func (m *PositionRequest) GetPosition() string
- func (*PositionRequest) ProtoMessage()
- func (m *PositionRequest) Reset()
- func (m *PositionRequest) String() string
- func (m *PositionRequest) XXX_DiscardUnknown()
- func (m *PositionRequest) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *PositionRequest) XXX_Merge(src proto.Message)
- func (m *PositionRequest) XXX_Size() int
- func (m *PositionRequest) XXX_Unmarshal(b []byte) error
- type StatsServiceClient
- type StatsServiceServer
- type Table
- func (*Table) Descriptor() ([]byte, []int)
- func (m *Table) GetTeamCapital() int32
- func (m *Table) GetTeamDrawn() int32
- func (m *Table) GetTeamGA() int32
- func (m *Table) GetTeamGD() int32
- func (m *Table) GetTeamGF() int32
- func (m *Table) GetTeamLost() int32
- func (m *Table) GetTeamName() string
- func (m *Table) GetTeamPlayed() int32
- func (m *Table) GetTeamPoints() int32
- func (m *Table) GetTeamWon() int32
- func (*Table) ProtoMessage()
- func (m *Table) Reset()
- func (m *Table) String() string
- func (m *Table) XXX_DiscardUnknown()
- func (m *Table) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *Table) XXX_Merge(src proto.Message)
- func (m *Table) XXX_Size() int
- func (m *Table) XXX_Unmarshal(b []byte) error
- type TableReply
- func (*TableReply) Descriptor() ([]byte, []int)
- func (m *TableReply) GetErr() string
- func (m *TableReply) GetTeams() []*Table
- func (*TableReply) ProtoMessage()
- func (m *TableReply) Reset()
- func (m *TableReply) String() string
- func (m *TableReply) XXX_DiscardUnknown()
- func (m *TableReply) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *TableReply) XXX_Merge(src proto.Message)
- func (m *TableReply) XXX_Size() int
- func (m *TableReply) XXX_Unmarshal(b []byte) error
- type TableRequest
- func (*TableRequest) Descriptor() ([]byte, []int)
- func (m *TableRequest) GetTableName() string
- func (*TableRequest) ProtoMessage()
- func (m *TableRequest) Reset()
- func (m *TableRequest) String() string
- func (m *TableRequest) XXX_DiscardUnknown()
- func (m *TableRequest) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *TableRequest) XXX_Merge(src proto.Message)
- func (m *TableRequest) XXX_Size() int
- func (m *TableRequest) XXX_Unmarshal(b []byte) error
- type TeamReply
- func (*TeamReply) Descriptor() ([]byte, []int)
- func (m *TeamReply) GetErr() string
- func (m *TeamReply) GetPlayers() []*Player
- func (*TeamReply) ProtoMessage()
- func (m *TeamReply) Reset()
- func (m *TeamReply) String() string
- func (m *TeamReply) XXX_DiscardUnknown()
- func (m *TeamReply) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *TeamReply) XXX_Merge(src proto.Message)
- func (m *TeamReply) XXX_Size() int
- func (m *TeamReply) XXX_Unmarshal(b []byte) error
- type TeamRequest
- func (*TeamRequest) Descriptor() ([]byte, []int)
- func (m *TeamRequest) GetTeamName() string
- func (*TeamRequest) ProtoMessage()
- func (m *TeamRequest) Reset()
- func (m *TeamRequest) String() string
- func (m *TeamRequest) XXX_DiscardUnknown()
- func (m *TeamRequest) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *TeamRequest) XXX_Merge(src proto.Message)
- func (m *TeamRequest) XXX_Size() int
- func (m *TeamRequest) XXX_Unmarshal(b []byte) error
- type TransferServiceClient
- type TransferServiceServer
- type UnimplementedPlayerServiceServer
- type UnimplementedStatsServiceServer
- func (*UnimplementedStatsServiceServer) ListPositionPlayers(ctx context.Context, req *PositionRequest) (*PositionReply, error)
- func (*UnimplementedStatsServiceServer) ListTable(ctx context.Context, req *TableRequest) (*TableReply, error)
- func (*UnimplementedStatsServiceServer) ListTeamPlayers(ctx context.Context, req *TeamRequest) (*TeamReply, error)
- type UnimplementedTransferServiceServer
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func RegisterPlayerServiceServer ¶
func RegisterPlayerServiceServer(s *grpc.Server, srv PlayerServiceServer)
func RegisterStatsServiceServer ¶
func RegisterStatsServiceServer(s *grpc.Server, srv StatsServiceServer)
func RegisterTransferServiceServer ¶
func RegisterTransferServiceServer(s *grpc.Server, srv TransferServiceServer)
Types ¶
type CreatePlayerReply ¶
type CreatePlayerReply struct { Ops string `protobuf:"bytes,1,opt,name=ops,proto3" json:"ops,omitempty"` Err string `protobuf:"bytes,2,opt,name=err,proto3" json:"err,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*CreatePlayerReply) Descriptor ¶
func (*CreatePlayerReply) Descriptor() ([]byte, []int)
func (*CreatePlayerReply) GetErr ¶
func (m *CreatePlayerReply) GetErr() string
func (*CreatePlayerReply) GetOps ¶
func (m *CreatePlayerReply) GetOps() string
func (*CreatePlayerReply) ProtoMessage ¶
func (*CreatePlayerReply) ProtoMessage()
func (*CreatePlayerReply) Reset ¶
func (m *CreatePlayerReply) Reset()
func (*CreatePlayerReply) String ¶
func (m *CreatePlayerReply) String() string
func (*CreatePlayerReply) XXX_DiscardUnknown ¶
func (m *CreatePlayerReply) XXX_DiscardUnknown()
func (*CreatePlayerReply) XXX_Marshal ¶
func (m *CreatePlayerReply) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*CreatePlayerReply) XXX_Merge ¶
func (m *CreatePlayerReply) XXX_Merge(src proto.Message)
func (*CreatePlayerReply) XXX_Size ¶
func (m *CreatePlayerReply) XXX_Size() int
func (*CreatePlayerReply) XXX_Unmarshal ¶
func (m *CreatePlayerReply) XXX_Unmarshal(b []byte) error
type CreatePlayerRequest ¶
type CreatePlayerRequest struct { Name *Player `protobuf:"bytes,1,opt,name=name,proto3" json:"name,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*CreatePlayerRequest) Descriptor ¶
func (*CreatePlayerRequest) Descriptor() ([]byte, []int)
func (*CreatePlayerRequest) GetName ¶
func (m *CreatePlayerRequest) GetName() *Player
func (*CreatePlayerRequest) ProtoMessage ¶
func (*CreatePlayerRequest) ProtoMessage()
func (*CreatePlayerRequest) Reset ¶
func (m *CreatePlayerRequest) Reset()
func (*CreatePlayerRequest) String ¶
func (m *CreatePlayerRequest) String() string
func (*CreatePlayerRequest) XXX_DiscardUnknown ¶
func (m *CreatePlayerRequest) XXX_DiscardUnknown()
func (*CreatePlayerRequest) XXX_Marshal ¶
func (m *CreatePlayerRequest) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*CreatePlayerRequest) XXX_Merge ¶
func (m *CreatePlayerRequest) XXX_Merge(src proto.Message)
func (*CreatePlayerRequest) XXX_Size ¶
func (m *CreatePlayerRequest) XXX_Size() int
func (*CreatePlayerRequest) XXX_Unmarshal ¶
func (m *CreatePlayerRequest) XXX_Unmarshal(b []byte) error
type DeletePlayerReply ¶
type DeletePlayerReply struct { Ops string `protobuf:"bytes,1,opt,name=ops,proto3" json:"ops,omitempty"` Err string `protobuf:"bytes,2,opt,name=err,proto3" json:"err,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*DeletePlayerReply) Descriptor ¶
func (*DeletePlayerReply) Descriptor() ([]byte, []int)
func (*DeletePlayerReply) GetErr ¶
func (m *DeletePlayerReply) GetErr() string
func (*DeletePlayerReply) GetOps ¶
func (m *DeletePlayerReply) GetOps() string
func (*DeletePlayerReply) ProtoMessage ¶
func (*DeletePlayerReply) ProtoMessage()
func (*DeletePlayerReply) Reset ¶
func (m *DeletePlayerReply) Reset()
func (*DeletePlayerReply) String ¶
func (m *DeletePlayerReply) String() string
func (*DeletePlayerReply) XXX_DiscardUnknown ¶
func (m *DeletePlayerReply) XXX_DiscardUnknown()
func (*DeletePlayerReply) XXX_Marshal ¶
func (m *DeletePlayerReply) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*DeletePlayerReply) XXX_Merge ¶
func (m *DeletePlayerReply) XXX_Merge(src proto.Message)
func (*DeletePlayerReply) XXX_Size ¶
func (m *DeletePlayerReply) XXX_Size() int
func (*DeletePlayerReply) XXX_Unmarshal ¶
func (m *DeletePlayerReply) XXX_Unmarshal(b []byte) error
type DeletePlayerRequest ¶
type DeletePlayerRequest struct { Name string `protobuf:"bytes,1,opt,name=name,proto3" json:"name,omitempty"` Team string `protobuf:"bytes,2,opt,name=team,proto3" json:"team,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*DeletePlayerRequest) Descriptor ¶
func (*DeletePlayerRequest) Descriptor() ([]byte, []int)
func (*DeletePlayerRequest) GetName ¶
func (m *DeletePlayerRequest) GetName() string
func (*DeletePlayerRequest) GetTeam ¶
func (m *DeletePlayerRequest) GetTeam() string
func (*DeletePlayerRequest) ProtoMessage ¶
func (*DeletePlayerRequest) ProtoMessage()
func (*DeletePlayerRequest) Reset ¶
func (m *DeletePlayerRequest) Reset()
func (*DeletePlayerRequest) String ¶
func (m *DeletePlayerRequest) String() string
func (*DeletePlayerRequest) XXX_DiscardUnknown ¶
func (m *DeletePlayerRequest) XXX_DiscardUnknown()
func (*DeletePlayerRequest) XXX_Marshal ¶
func (m *DeletePlayerRequest) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*DeletePlayerRequest) XXX_Merge ¶
func (m *DeletePlayerRequest) XXX_Merge(src proto.Message)
func (*DeletePlayerRequest) XXX_Size ¶
func (m *DeletePlayerRequest) XXX_Size() int
func (*DeletePlayerRequest) XXX_Unmarshal ¶
func (m *DeletePlayerRequest) XXX_Unmarshal(b []byte) error
type Player ¶
type Player struct { Name string `protobuf:"bytes,1,opt,name=name,proto3" json:"name,omitempty"` Team string `protobuf:"bytes,2,opt,name=team,proto3" json:"team,omitempty"` Nationality string `protobuf:"bytes,3,opt,name=nationality,proto3" json:"nationality,omitempty"` Position string `protobuf:"bytes,4,opt,name=position,proto3" json:"position,omitempty"` Appearences int32 `protobuf:"varint,5,opt,name=appearences,proto3" json:"appearences,omitempty"` Goals int32 `protobuf:"varint,6,opt,name=goals,proto3" json:"goals,omitempty"` Assists int32 `protobuf:"varint,7,opt,name=assists,proto3" json:"assists,omitempty"` Passes int32 `protobuf:"varint,8,opt,name=passes,proto3" json:"passes,omitempty"` Interceptions int32 `protobuf:"varint,9,opt,name=interceptions,proto3" json:"interceptions,omitempty"` Tackles int32 `protobuf:"varint,10,opt,name=tackles,proto3" json:"tackles,omitempty"` Fouls int32 `protobuf:"varint,11,opt,name=fouls,proto3" json:"fouls,omitempty"` Price int32 `protobuf:"varint,12,opt,name=price,proto3" json:"price,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*Player) Descriptor ¶
func (*Player) GetAppearences ¶
func (*Player) GetAssists ¶
func (*Player) GetInterceptions ¶
func (*Player) GetNationality ¶
func (*Player) GetPosition ¶
func (*Player) GetTackles ¶
func (*Player) ProtoMessage ¶
func (*Player) ProtoMessage()
func (*Player) XXX_DiscardUnknown ¶
func (m *Player) XXX_DiscardUnknown()
func (*Player) XXX_Marshal ¶
func (*Player) XXX_Unmarshal ¶
type PlayerServiceClient ¶
type PlayerServiceClient interface { CreatePlayer(ctx context.Context, in *CreatePlayerRequest, opts ...grpc.CallOption) (*CreatePlayerReply, error) DeletePLayer(ctx context.Context, in *DeletePlayerRequest, opts ...grpc.CallOption) (*DeletePlayerReply, error) }
PlayerServiceClient is the client API for PlayerService service.
For semantics around ctx use and closing/ending streaming RPCs, please refer to https://godoc.org/google.golang.org/grpc#ClientConn.NewStream.
func NewPlayerServiceClient ¶
func NewPlayerServiceClient(cc *grpc.ClientConn) PlayerServiceClient
type PlayerServiceServer ¶
type PlayerServiceServer interface { CreatePlayer(context.Context, *CreatePlayerRequest) (*CreatePlayerReply, error) DeletePLayer(context.Context, *DeletePlayerRequest) (*DeletePlayerReply, error) }
PlayerServiceServer is the server API for PlayerService service.
type PlayerTransferReply ¶
type PlayerTransferReply struct { Ops string `protobuf:"bytes,1,opt,name=ops,proto3" json:"ops,omitempty"` Err string `protobuf:"bytes,2,opt,name=err,proto3" json:"err,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*PlayerTransferReply) Descriptor ¶
func (*PlayerTransferReply) Descriptor() ([]byte, []int)
func (*PlayerTransferReply) GetErr ¶
func (m *PlayerTransferReply) GetErr() string
func (*PlayerTransferReply) GetOps ¶
func (m *PlayerTransferReply) GetOps() string
func (*PlayerTransferReply) ProtoMessage ¶
func (*PlayerTransferReply) ProtoMessage()
func (*PlayerTransferReply) Reset ¶
func (m *PlayerTransferReply) Reset()
func (*PlayerTransferReply) String ¶
func (m *PlayerTransferReply) String() string
func (*PlayerTransferReply) XXX_DiscardUnknown ¶
func (m *PlayerTransferReply) XXX_DiscardUnknown()
func (*PlayerTransferReply) XXX_Marshal ¶
func (m *PlayerTransferReply) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*PlayerTransferReply) XXX_Merge ¶
func (m *PlayerTransferReply) XXX_Merge(src proto.Message)
func (*PlayerTransferReply) XXX_Size ¶
func (m *PlayerTransferReply) XXX_Size() int
func (*PlayerTransferReply) XXX_Unmarshal ¶
func (m *PlayerTransferReply) XXX_Unmarshal(b []byte) error
type PlayerTransferRequest ¶
type PlayerTransferRequest struct { Name string `protobuf:"bytes,1,opt,name=name,proto3" json:"name,omitempty"` FromTeam string `protobuf:"bytes,2,opt,name=fromTeam,proto3" json:"fromTeam,omitempty"` ToTeam string `protobuf:"bytes,3,opt,name=toTeam,proto3" json:"toTeam,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*PlayerTransferRequest) Descriptor ¶
func (*PlayerTransferRequest) Descriptor() ([]byte, []int)
func (*PlayerTransferRequest) GetFromTeam ¶
func (m *PlayerTransferRequest) GetFromTeam() string
func (*PlayerTransferRequest) GetName ¶
func (m *PlayerTransferRequest) GetName() string
func (*PlayerTransferRequest) GetToTeam ¶
func (m *PlayerTransferRequest) GetToTeam() string
func (*PlayerTransferRequest) ProtoMessage ¶
func (*PlayerTransferRequest) ProtoMessage()
func (*PlayerTransferRequest) Reset ¶
func (m *PlayerTransferRequest) Reset()
func (*PlayerTransferRequest) String ¶
func (m *PlayerTransferRequest) String() string
func (*PlayerTransferRequest) XXX_DiscardUnknown ¶
func (m *PlayerTransferRequest) XXX_DiscardUnknown()
func (*PlayerTransferRequest) XXX_Marshal ¶
func (m *PlayerTransferRequest) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*PlayerTransferRequest) XXX_Merge ¶
func (m *PlayerTransferRequest) XXX_Merge(src proto.Message)
func (*PlayerTransferRequest) XXX_Size ¶
func (m *PlayerTransferRequest) XXX_Size() int
func (*PlayerTransferRequest) XXX_Unmarshal ¶
func (m *PlayerTransferRequest) XXX_Unmarshal(b []byte) error
type PositionReply ¶
type PositionReply struct { Players []*Player `protobuf:"bytes,1,rep,name=players,proto3" json:"players,omitempty"` Err string `protobuf:"bytes,2,opt,name=err,proto3" json:"err,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*PositionReply) Descriptor ¶
func (*PositionReply) Descriptor() ([]byte, []int)
func (*PositionReply) GetErr ¶
func (m *PositionReply) GetErr() string
func (*PositionReply) GetPlayers ¶
func (m *PositionReply) GetPlayers() []*Player
func (*PositionReply) ProtoMessage ¶
func (*PositionReply) ProtoMessage()
func (*PositionReply) Reset ¶
func (m *PositionReply) Reset()
func (*PositionReply) String ¶
func (m *PositionReply) String() string
func (*PositionReply) XXX_DiscardUnknown ¶
func (m *PositionReply) XXX_DiscardUnknown()
func (*PositionReply) XXX_Marshal ¶
func (m *PositionReply) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*PositionReply) XXX_Merge ¶
func (m *PositionReply) XXX_Merge(src proto.Message)
func (*PositionReply) XXX_Size ¶
func (m *PositionReply) XXX_Size() int
func (*PositionReply) XXX_Unmarshal ¶
func (m *PositionReply) XXX_Unmarshal(b []byte) error
type PositionRequest ¶
type PositionRequest struct { Position string `protobuf:"bytes,1,opt,name=position,proto3" json:"position,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*PositionRequest) Descriptor ¶
func (*PositionRequest) Descriptor() ([]byte, []int)
func (*PositionRequest) GetPosition ¶
func (m *PositionRequest) GetPosition() string
func (*PositionRequest) ProtoMessage ¶
func (*PositionRequest) ProtoMessage()
func (*PositionRequest) Reset ¶
func (m *PositionRequest) Reset()
func (*PositionRequest) String ¶
func (m *PositionRequest) String() string
func (*PositionRequest) XXX_DiscardUnknown ¶
func (m *PositionRequest) XXX_DiscardUnknown()
func (*PositionRequest) XXX_Marshal ¶
func (m *PositionRequest) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*PositionRequest) XXX_Merge ¶
func (m *PositionRequest) XXX_Merge(src proto.Message)
func (*PositionRequest) XXX_Size ¶
func (m *PositionRequest) XXX_Size() int
func (*PositionRequest) XXX_Unmarshal ¶
func (m *PositionRequest) XXX_Unmarshal(b []byte) error
type StatsServiceClient ¶
type StatsServiceClient interface { ListTable(ctx context.Context, in *TableRequest, opts ...grpc.CallOption) (*TableReply, error) ListTeamPlayers(ctx context.Context, in *TeamRequest, opts ...grpc.CallOption) (*TeamReply, error) ListPositionPlayers(ctx context.Context, in *PositionRequest, opts ...grpc.CallOption) (*PositionReply, error) }
StatsServiceClient is the client API for StatsService service.
For semantics around ctx use and closing/ending streaming RPCs, please refer to https://godoc.org/google.golang.org/grpc#ClientConn.NewStream.
func NewStatsServiceClient ¶
func NewStatsServiceClient(cc *grpc.ClientConn) StatsServiceClient
type StatsServiceServer ¶
type StatsServiceServer interface { ListTable(context.Context, *TableRequest) (*TableReply, error) ListTeamPlayers(context.Context, *TeamRequest) (*TeamReply, error) ListPositionPlayers(context.Context, *PositionRequest) (*PositionReply, error) }
StatsServiceServer is the server API for StatsService service.
type Table ¶
type Table struct { TeamName string `protobuf:"bytes,1,opt,name=teamName,proto3" json:"teamName,omitempty"` TeamPlayed int32 `protobuf:"varint,2,opt,name=teamPlayed,proto3" json:"teamPlayed,omitempty"` TeamWon int32 `protobuf:"varint,3,opt,name=teamWon,proto3" json:"teamWon,omitempty"` TeamDrawn int32 `protobuf:"varint,4,opt,name=teamDrawn,proto3" json:"teamDrawn,omitempty"` TeamLost int32 `protobuf:"varint,5,opt,name=teamLost,proto3" json:"teamLost,omitempty"` TeamGF int32 `protobuf:"varint,6,opt,name=teamGF,proto3" json:"teamGF,omitempty"` TeamGA int32 `protobuf:"varint,7,opt,name=teamGA,proto3" json:"teamGA,omitempty"` TeamGD int32 `protobuf:"varint,8,opt,name=teamGD,proto3" json:"teamGD,omitempty"` TeamPoints int32 `protobuf:"varint,9,opt,name=teamPoints,proto3" json:"teamPoints,omitempty"` TeamCapital int32 `protobuf:"varint,10,opt,name=teamCapital,proto3" json:"teamCapital,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*Table) Descriptor ¶
func (*Table) GetTeamCapital ¶
func (*Table) GetTeamDrawn ¶
func (*Table) GetTeamLost ¶
func (*Table) GetTeamName ¶
func (*Table) GetTeamPlayed ¶
func (*Table) GetTeamPoints ¶
func (*Table) GetTeamWon ¶
func (*Table) ProtoMessage ¶
func (*Table) ProtoMessage()
func (*Table) XXX_DiscardUnknown ¶
func (m *Table) XXX_DiscardUnknown()
func (*Table) XXX_Marshal ¶
func (*Table) XXX_Unmarshal ¶
type TableReply ¶
type TableReply struct { Teams []*Table `protobuf:"bytes,1,rep,name=teams,proto3" json:"teams,omitempty"` Err string `protobuf:"bytes,2,opt,name=err,proto3" json:"err,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*TableReply) Descriptor ¶
func (*TableReply) Descriptor() ([]byte, []int)
func (*TableReply) GetErr ¶
func (m *TableReply) GetErr() string
func (*TableReply) GetTeams ¶
func (m *TableReply) GetTeams() []*Table
func (*TableReply) ProtoMessage ¶
func (*TableReply) ProtoMessage()
func (*TableReply) Reset ¶
func (m *TableReply) Reset()
func (*TableReply) String ¶
func (m *TableReply) String() string
func (*TableReply) XXX_DiscardUnknown ¶
func (m *TableReply) XXX_DiscardUnknown()
func (*TableReply) XXX_Marshal ¶
func (m *TableReply) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*TableReply) XXX_Merge ¶
func (m *TableReply) XXX_Merge(src proto.Message)
func (*TableReply) XXX_Size ¶
func (m *TableReply) XXX_Size() int
func (*TableReply) XXX_Unmarshal ¶
func (m *TableReply) XXX_Unmarshal(b []byte) error
type TableRequest ¶
type TableRequest struct { TableName string `protobuf:"bytes,1,opt,name=tableName,proto3" json:"tableName,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*TableRequest) Descriptor ¶
func (*TableRequest) Descriptor() ([]byte, []int)
func (*TableRequest) GetTableName ¶
func (m *TableRequest) GetTableName() string
func (*TableRequest) ProtoMessage ¶
func (*TableRequest) ProtoMessage()
func (*TableRequest) Reset ¶
func (m *TableRequest) Reset()
func (*TableRequest) String ¶
func (m *TableRequest) String() string
func (*TableRequest) XXX_DiscardUnknown ¶
func (m *TableRequest) XXX_DiscardUnknown()
func (*TableRequest) XXX_Marshal ¶
func (m *TableRequest) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*TableRequest) XXX_Merge ¶
func (m *TableRequest) XXX_Merge(src proto.Message)
func (*TableRequest) XXX_Size ¶
func (m *TableRequest) XXX_Size() int
func (*TableRequest) XXX_Unmarshal ¶
func (m *TableRequest) XXX_Unmarshal(b []byte) error
type TeamReply ¶
type TeamReply struct { Players []*Player `protobuf:"bytes,1,rep,name=players,proto3" json:"players,omitempty"` Err string `protobuf:"bytes,2,opt,name=err,proto3" json:"err,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*TeamReply) Descriptor ¶
func (*TeamReply) GetPlayers ¶
func (*TeamReply) ProtoMessage ¶
func (*TeamReply) ProtoMessage()
func (*TeamReply) XXX_DiscardUnknown ¶
func (m *TeamReply) XXX_DiscardUnknown()
func (*TeamReply) XXX_Marshal ¶
func (*TeamReply) XXX_Unmarshal ¶
type TeamRequest ¶
type TeamRequest struct { TeamName string `protobuf:"bytes,1,opt,name=teamName,proto3" json:"teamName,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*TeamRequest) Descriptor ¶
func (*TeamRequest) Descriptor() ([]byte, []int)
func (*TeamRequest) GetTeamName ¶
func (m *TeamRequest) GetTeamName() string
func (*TeamRequest) ProtoMessage ¶
func (*TeamRequest) ProtoMessage()
func (*TeamRequest) Reset ¶
func (m *TeamRequest) Reset()
func (*TeamRequest) String ¶
func (m *TeamRequest) String() string
func (*TeamRequest) XXX_DiscardUnknown ¶
func (m *TeamRequest) XXX_DiscardUnknown()
func (*TeamRequest) XXX_Marshal ¶
func (m *TeamRequest) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*TeamRequest) XXX_Merge ¶
func (m *TeamRequest) XXX_Merge(src proto.Message)
func (*TeamRequest) XXX_Size ¶
func (m *TeamRequest) XXX_Size() int
func (*TeamRequest) XXX_Unmarshal ¶
func (m *TeamRequest) XXX_Unmarshal(b []byte) error
type TransferServiceClient ¶
type TransferServiceClient interface {
TransferPlayer(ctx context.Context, in *PlayerTransferRequest, opts ...grpc.CallOption) (*PlayerTransferReply, error)
}
TransferServiceClient is the client API for TransferService service.
For semantics around ctx use and closing/ending streaming RPCs, please refer to https://godoc.org/google.golang.org/grpc#ClientConn.NewStream.
func NewTransferServiceClient ¶
func NewTransferServiceClient(cc *grpc.ClientConn) TransferServiceClient
type TransferServiceServer ¶
type TransferServiceServer interface {
TransferPlayer(context.Context, *PlayerTransferRequest) (*PlayerTransferReply, error)
}
TransferServiceServer is the server API for TransferService service.
type UnimplementedPlayerServiceServer ¶
type UnimplementedPlayerServiceServer struct { }
UnimplementedPlayerServiceServer can be embedded to have forward compatible implementations.
func (*UnimplementedPlayerServiceServer) CreatePlayer ¶
func (*UnimplementedPlayerServiceServer) CreatePlayer(ctx context.Context, req *CreatePlayerRequest) (*CreatePlayerReply, error)
func (*UnimplementedPlayerServiceServer) DeletePLayer ¶
func (*UnimplementedPlayerServiceServer) DeletePLayer(ctx context.Context, req *DeletePlayerRequest) (*DeletePlayerReply, error)
type UnimplementedStatsServiceServer ¶
type UnimplementedStatsServiceServer struct { }
UnimplementedStatsServiceServer can be embedded to have forward compatible implementations.
func (*UnimplementedStatsServiceServer) ListPositionPlayers ¶
func (*UnimplementedStatsServiceServer) ListPositionPlayers(ctx context.Context, req *PositionRequest) (*PositionReply, error)
func (*UnimplementedStatsServiceServer) ListTable ¶
func (*UnimplementedStatsServiceServer) ListTable(ctx context.Context, req *TableRequest) (*TableReply, error)
func (*UnimplementedStatsServiceServer) ListTeamPlayers ¶
func (*UnimplementedStatsServiceServer) ListTeamPlayers(ctx context.Context, req *TeamRequest) (*TeamReply, error)
type UnimplementedTransferServiceServer ¶
type UnimplementedTransferServiceServer struct { }
UnimplementedTransferServiceServer can be embedded to have forward compatible implementations.
func (*UnimplementedTransferServiceServer) TransferPlayer ¶
func (*UnimplementedTransferServiceServer) TransferPlayer(ctx context.Context, req *PlayerTransferRequest) (*PlayerTransferReply, error)