Documentation ¶
Index ¶
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type Input ¶
Input is an interface describing the behaviour for a component to handle events parsed from EVE input.
type RedisInput ¶
type RedisInput struct { EventChan chan types.Entry Verbose bool Running bool Pool *redis.Pool StopChan chan bool StoppedChan chan bool Addr string Proto string Reconnecting bool ParseWorkers int BatchSize int PerfStats RedisInputPerfStats StatsEncoder *util.PerformanceStatsEncoder UsePipelining bool }
RedisInput is an Input reading JSON EVE input from Redis list.
func MakeRedisInput ¶
MakeRedisInput returns a new RedisInput, where the string parameter denotes a hostname:port combination.
func MakeRedisInputSocket ¶
func MakeRedisInputSocket(addr string, outChan chan types.Entry, batchSize int) (*RedisInput, error)
MakeRedisInputSocket returns a new RedisInput, where string parameter denotes a socket.
func (*RedisInput) GetName ¶
func (ri *RedisInput) GetName() string
GetName returns a printable name for the input
func (*RedisInput) SetVerbose ¶
func (ri *RedisInput) SetVerbose(verbose bool)
SetVerbose sets the input's verbosity level
func (*RedisInput) Stop ¶
func (ri *RedisInput) Stop(stoppedChan chan bool)
Stop causes the RedisInput to stop reading from the Redis list and close all associated channels, including the passed notification channel.
func (*RedisInput) SubmitStats ¶
func (ri *RedisInput) SubmitStats(sc *util.PerformanceStatsEncoder)
SubmitStats registers a PerformanceStatsEncoder for runtime stats submission.
type RedisInputPerfStats ¶
type RedisInputPerfStats struct {
RedisQueueLength uint64 `influx:"redis_queue_length"`
}
RedisInputPerfStats contains performance stats written to InfluxDB for monitoring.
type SocketInput ¶
type SocketInput struct { EventChan chan types.Entry Verbose bool Running bool InputListener net.Listener StopChan chan bool StoppedChan chan bool }
SocketInput is an Input reading JSON EVE input from a Unix socket.
func MakeSocketInput ¶
func MakeSocketInput(inputSocket string, outChan chan types.Entry) (*SocketInput, error)
MakeSocketInput returns a new SocketInput reading from the Unix socket inputSocket and writing parsed events to outChan. If no such socket could be created for listening, the error returned is set accordingly.
func (*SocketInput) GetName ¶
func (si *SocketInput) GetName() string
GetName returns a printable name for the input
func (*SocketInput) SetVerbose ¶
func (si *SocketInput) SetVerbose(verbose bool)
SetVerbose sets the input's verbosity level
func (*SocketInput) Stop ¶
func (si *SocketInput) Stop(stoppedChan chan bool)
Stop causes the SocketInput to stop reading from the socket and close all associated channels, including the passed notification channel.
type StdinInput ¶ added in v1.0.12
type StdinInput struct { EventChan chan types.Entry Verbose bool Running bool InputListener net.Listener StopChan chan bool StoppedChan chan bool }
StdinInput is an Input reading JSON EVE input from a Unix socket.
func MakeStdinInput ¶ added in v1.0.12
func MakeStdinInput(outChan chan types.Entry) *StdinInput
MakeStdinInput returns a new StdinInput reading from stdin and writing parsed events to outChan.
func (*StdinInput) GetName ¶ added in v1.0.12
func (si *StdinInput) GetName() string
GetName returns a printable name for the input
func (*StdinInput) SetVerbose ¶ added in v1.0.12
func (si *StdinInput) SetVerbose(verbose bool)
SetVerbose sets the input's verbosity level
func (*StdinInput) Stop ¶ added in v1.0.12
func (si *StdinInput) Stop(stoppedChan chan bool)
Stop causes the StdinInput to stop reading from stdin and close all associated channels, including the passed notification channel.