Documentation ¶
Overview ¶
Package derphttp implements DERP-over-HTTP.
This makes DERP look exactly like WebSockets. A server can implement DERP over HTTPS and even if the TLS connection intercepted using a fake root CA, unless the interceptor knows how to detect DERP packets, it will look like a web socket.
Index ¶
- Variables
- func Handler(s *derp.Server) http.Handler
- type AddressFamilySelector
- type Client
- func (c *Client) Close() error
- func (c *Client) ClosePeer(target key.NodePublic) error
- func (c *Client) Connect(ctx context.Context) error
- func (c *Client) DialRegionTLS(ctx context.Context, reg *tailcfg.DERPRegion) (tlsConn *tls.Conn, connClose io.Closer, node *tailcfg.DERPNode, err error)
- func (c *Client) ForwardPacket(from, to key.NodePublic, b []byte) error
- func (c *Client) LocalAddr() (netip.AddrPort, error)
- func (c *Client) NotePreferred(v bool)
- func (c *Client) Ping(ctx context.Context) error
- func (c *Client) Recv() (derp.ReceivedMessage, error)
- func (c *Client) RecvDetail() (m derp.ReceivedMessage, connGen int, err error)
- func (c *Client) RunWatchConnectionLoop(ctx context.Context, ignoreServerKey key.NodePublic, infoLogf logger.Logf, ...)
- func (c *Client) SelfPublicKey() key.NodePublic
- func (c *Client) Send(dstKey key.NodePublic, b []byte) error
- func (c *Client) SendPing(data [8]byte) error
- func (c *Client) SendPong(data [8]byte) error
- func (c *Client) ServerPublicKey() key.NodePublic
- func (c *Client) SetAddressFamilySelector(s AddressFamilySelector)
- func (c *Client) SetCanAckPings(v bool)
- func (c *Client) SetURLDialer(dialer func(ctx context.Context, network, addr string) (net.Conn, error))
- func (c *Client) String() string
- func (c *Client) TLSConnectionState() (_ *tls.ConnectionState, ok bool)
Constants ¶
This section is empty.
Variables ¶
var ErrClientClosed = errors.New("derphttp.Client closed")
Functions ¶
Types ¶
type AddressFamilySelector ¶
type AddressFamilySelector interface { // PreferIPv6 reports whether IPv4 dials should be slightly // delayed to give IPv6 a better chance of winning dial races. // Implementations should only return true if IPv6 is expected // to succeed. (otherwise delaying IPv4 will delay the // connection overall) PreferIPv6() bool }
AddressFamilySelector decides whether IPv6 is preferred for outbound dials.
type Client ¶
type Client struct { TLSConfig *tls.Config // optional; nil means default DNSCache *dnscache.Resolver // optional; nil means no caching MeshKey string // optional; for trusted clients IsProber bool // optional; for probers to optional declare themselves as such // WatchConnectionChanges is whether the client wishes to subscribe to // notifications about clients connecting & disconnecting. // // Only trusted connections (using MeshKey) are allowed to use this. WatchConnectionChanges bool // BaseContext, if non-nil, returns the base context to use for dialing a // new derp server. If nil, context.Background is used. // In either case, additional timeouts may be added to the base context. BaseContext func() context.Context // contains filtered or unexported fields }
Client is a DERP-over-HTTP client.
It automatically reconnects on error retry. That is, a failed Send or Recv will report the error and not retry, but subsequent calls to Send/Recv will completely re-establish the connection (unless Close has been called).
func NewClient ¶
NewClient returns a new DERP-over-HTTP client. It connects lazily. To trigger a connection, use Connect.
func NewNetcheckClient ¶
NewNetcheckClient returns a Client that's only able to have its DialRegionTLS method called. It's used by the netcheck package.
func NewRegionClient ¶
func NewRegionClient(privateKey key.NodePrivate, logf logger.Logf, netMon *netmon.Monitor, getRegion func() *tailcfg.DERPRegion) *Client
NewRegionClient returns a new DERP-over-HTTP client. It connects lazily. To trigger a connection, use Connect. The netMon parameter is optional; if non-nil it's used to do faster interface lookups.
func (*Client) Close ¶
Close closes the client. It will not automatically reconnect after being closed.
func (*Client) ClosePeer ¶
func (c *Client) ClosePeer(target key.NodePublic) error
ClosePeer asks the server to close target's TCP connection.
Only trusted connections (using MeshKey) are allowed to use this.
func (*Client) Connect ¶
Connect connects or reconnects to the server, unless already connected. It returns nil if there was already a good connection, or if one was made.
func (*Client) DialRegionTLS ¶
func (c *Client) DialRegionTLS(ctx context.Context, reg *tailcfg.DERPRegion) (tlsConn *tls.Conn, connClose io.Closer, node *tailcfg.DERPNode, err error)
DialRegionTLS returns a TLS connection to a DERP node in the given region.
DERP nodes for a region are tried in sequence according to their order in the DERP map. TLS is initiated on the first node where a socket is established.
func (*Client) ForwardPacket ¶
func (c *Client) ForwardPacket(from, to key.NodePublic, b []byte) error
func (*Client) LocalAddr ¶
LocalAddr reports c's local TCP address, without any implicit connect or reconnect.
func (*Client) NotePreferred ¶
NotePreferred notes whether this Client is the caller's preferred (home) DERP node. It's only used for stats.
func (*Client) Ping ¶
Ping sends a ping to the peer and waits for it either to be acknowledged (in which case Ping returns nil) or waits for ctx to be over and returns an error. It will wait at most 5 seconds before returning an error.
Another goroutine must be in a loop calling Recv or RecvDetail or ping responses won't be handled.
func (*Client) Recv ¶
func (c *Client) Recv() (derp.ReceivedMessage, error)
Recv reads a message from c. The returned message may alias memory from Client. The message should only be used until the next Client call.
func (*Client) RecvDetail ¶
func (c *Client) RecvDetail() (m derp.ReceivedMessage, connGen int, err error)
RecvDetail is like Recv, but additional returns the connection generation on each message. The connGen value is incremented every time the derphttp.Client reconnects to the server.
func (*Client) RunWatchConnectionLoop ¶
func (c *Client) RunWatchConnectionLoop(ctx context.Context, ignoreServerKey key.NodePublic, infoLogf logger.Logf, add func(key.NodePublic, netip.AddrPort), remove func(key.NodePublic))
RunWatchConnectionLoop loops until ctx is done, sending WatchConnectionChanges and subscribing to connection changes.
If the server's public key is ignoreServerKey, RunWatchConnectionLoop returns.
Otherwise, the add and remove funcs are called as clients come & go.
infoLogf, if non-nil, is the logger to write periodic status updates about how many peers are on the server. Error log output is set to the c's logger, regardless of infoLogf's value.
To force RunWatchConnectionLoop to return quickly, its ctx needs to be closed, and c itself needs to be closed.
It is a fatal error to call this on an already-started Client withoutq having initialized Client.WatchConnectionChanges to true.
func (*Client) SelfPublicKey ¶
func (c *Client) SelfPublicKey() key.NodePublic
SelfPublicKey returns our own public key.
func (*Client) SendPing ¶
SendPing writes a ping message, without any implicit connect or reconnect. This is a lower-level interface that writes a frame without any implicit handling of the response pong, if any. For a higher-level interface, use Ping.
func (*Client) SendPong ¶
SendPong sends a reply to a ping, with the ping's provided challenge/identifier data.
Unlike other send methods, SendPong makes no attempt to connect or reconnect to the peer. It's best effort. If there's a connection problem, the server will choose to hang up on us if we're not replying.
func (*Client) ServerPublicKey ¶
func (c *Client) ServerPublicKey() key.NodePublic
ServerPublicKey returns the server's public key.
It only returns a non-zero value once a connection has succeeded from an earlier call.
func (*Client) SetAddressFamilySelector ¶
func (c *Client) SetAddressFamilySelector(s AddressFamilySelector)
SetAddressFamilySelector sets the AddressFamilySelector that this connection will use. It should be called before any dials. The value must not be nil. If called more than once, s must be the same concrete type as any prior calls.
func (*Client) SetCanAckPings ¶
SetCanAckPings sets whether this client will reply to ping requests from the server.
This only affects future connections.
func (*Client) SetURLDialer ¶
func (c *Client) SetURLDialer(dialer func(ctx context.Context, network, addr string) (net.Conn, error))
SetURLDialer sets the dialer to use for dialing URLs. This dialer is only use for clients created with NewClient, not NewRegionClient. If unset or nil, the default dialer is used.
The primary use for this is the derper mesh mode to connect to each other over a VPC network.
func (*Client) TLSConnectionState ¶
func (c *Client) TLSConnectionState() (_ *tls.ConnectionState, ok bool)
TLSConnectionState returns the last TLS connection state, if any. The client must already be connected.