Documentation ¶
Index ¶
- func BuildApplicationNodeMetadata(paddle Paddle, existingMetadata configs.ApplicationNodeMetadataMap) (configs.ApplicationNodeMetadataMap, error)
- func BuildExpectedHardwareState(paddle Paddle, cabinetLookup configs.CabinetLookup, ...) (sls_common.SLSState, error)
- func BuildNodeExtraProperties(topologyNode TopologyNode) (extraProperties sls_common.ComptypeNode, err error)
- func BuildNodeXname(topologyNode TopologyNode, paddle Paddle, ...) (xnames.Node, error)
- func BuildSLSHardware(topologyNode TopologyNode, paddle Paddle, cabinetLookup configs.CabinetLookup, ...) (sls_common.GenericHardware, error)
- func BuildSLSMgmtSwitchConnector(hardware sls_common.GenericHardware, topologyNode TopologyNode, paddle Paddle) (sls_common.GenericHardware, error)
- func DetermineCabinetLookup(paddle Paddle) (configs.CabinetLookup, error)
- type Location
- type Paddle
- type Port
- type TopologyNode
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func BuildApplicationNodeMetadata ¶
func BuildApplicationNodeMetadata(paddle Paddle, existingMetadata configs.ApplicationNodeMetadataMap) (configs.ApplicationNodeMetadataMap, error)
func BuildExpectedHardwareState ¶
func BuildExpectedHardwareState(paddle Paddle, cabinetLookup configs.CabinetLookup, applicationNodeMetadata configs.ApplicationNodeMetadataMap, switchAliasesOverrides map[string][]string, ignoreUnknownCANUHardwareArchitectures bool) (sls_common.SLSState, error)
func BuildNodeExtraProperties ¶
func BuildNodeExtraProperties(topologyNode TopologyNode) (extraProperties sls_common.ComptypeNode, err error)
BuildNodeExtraProperties will attempt to build up all of the known extra properties form a Node present in a CCJ. Limiitations the following information is not populated: - Management NCN NID - Application Node Subrole and Alias
func BuildNodeXname ¶
func BuildNodeXname(topologyNode TopologyNode, paddle Paddle, extraProperties sls_common.ComptypeNode) (xnames.Node, error)
func BuildSLSHardware ¶
func BuildSLSHardware(topologyNode TopologyNode, paddle Paddle, cabinetLookup configs.CabinetLookup, applicationNodeMetadata configs.ApplicationNodeMetadataMap, switchAliasesOverrides map[string][]string) (sls_common.GenericHardware, error)
func BuildSLSMgmtSwitchConnector ¶
func BuildSLSMgmtSwitchConnector(hardware sls_common.GenericHardware, topologyNode TopologyNode, paddle Paddle) (sls_common.GenericHardware, error)
func DetermineCabinetLookup ¶
func DetermineCabinetLookup(paddle Paddle) (configs.CabinetLookup, error)
Types ¶
type Location ¶
type Location struct { Elevation string `json:"elevation"` Rack string `json:"rack"` Parent string `json:"parent"` // TODO optional field make ptr or add ignore empty SubLocation string `json:"sub_location"` // TODO optional make ptr or add ignore empty }
The Location type defines where the server physically exists in the datacenter.
type Paddle ¶
type Paddle struct { Architecture string `json:"architecture"` CanuVersion string `json:"canu_version"` ShcdFile string `json:"shcd_file"` UpdatedAt string `json:"updated_at"` Topology []TopologyNode `json:"topology"` }
func (*Paddle) FindCommonName ¶
func (p *Paddle) FindCommonName(commonName string) (TopologyNode, bool)
func (*Paddle) FindNodeByID ¶
func (p *Paddle) FindNodeByID(id int) (TopologyNode, bool)
type Port ¶
type Port struct { DestNodeID int `json:"destination_node_id"` DestPort int `json:"destination_port"` DestSlot string `json:"destination_slot"` Port int `json:"port"` Slot string `json:"slot"` Speed int `json:"speed"` }
The Port type defines where things are plugged in
type TopologyNode ¶
type TopologyNode struct { Architecture string `json:"architecture"` CommonName string `json:"common_name"` ID int `json:"id"` Location Location `json:"location"` Model string `json:"model"` Ports []Port `json:"ports"` Type string `json:"type"` Vendor string `json:"vendor"` }
func (*TopologyNode) FindPorts ¶
func (tp *TopologyNode) FindPorts(slot string) []Port
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