Documentation ¶
Index ¶
- type GameServerGrpcService
- func (g *GameServerGrpcService) DeleteGameServers(ctx context.Context, request *api.DeleteGameServersRequest) (*api.DeleteGameServersResponse, error)
- func (g *GameServerGrpcService) GetGameServers(ctx context.Context, request *api.GetGameServersRequest) (*api.GetGameServersResponse, error)
- func (g *GameServerGrpcService) UpdateGameServers(ctx context.Context, request *api.UpdateGameServersRequest) (*api.UpdateGameServersResponse, error)
- type GameServerSetGrpcService
- func (g GameServerSetGrpcService) DeleteGameServerSets(ctx context.Context, request *api.DeleteGameServerSetsRequest) (*api.DeleteGameServerSetsResponse, error)
- func (g GameServerSetGrpcService) GetGameServerSets(ctx context.Context, request *api.GetGameServerSetsRequest) (*api.GetGameServerSetsResponse, error)
- func (g GameServerSetGrpcService) UpdateGameServerSets(ctx context.Context, request *api.UpdateGameServerSetsRequest) (*api.UpdateGameServerSetsResponse, error)
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type GameServerGrpcService ¶
type GameServerGrpcService struct {
api.UnimplementedGameServerServiceServer
}
func (*GameServerGrpcService) DeleteGameServers ¶
func (g *GameServerGrpcService) DeleteGameServers(ctx context.Context, request *api.DeleteGameServersRequest) (*api.DeleteGameServersResponse, error)
func (*GameServerGrpcService) GetGameServers ¶
func (g *GameServerGrpcService) GetGameServers(ctx context.Context, request *api.GetGameServersRequest) (*api.GetGameServersResponse, error)
func (*GameServerGrpcService) UpdateGameServers ¶
func (g *GameServerGrpcService) UpdateGameServers(ctx context.Context, request *api.UpdateGameServersRequest) (*api.UpdateGameServersResponse, error)
type GameServerSetGrpcService ¶
type GameServerSetGrpcService struct {
api.UnimplementedGameServerSetServiceServer
}
func (GameServerSetGrpcService) DeleteGameServerSets ¶
func (g GameServerSetGrpcService) DeleteGameServerSets(ctx context.Context, request *api.DeleteGameServerSetsRequest) (*api.DeleteGameServerSetsResponse, error)
func (GameServerSetGrpcService) GetGameServerSets ¶
func (g GameServerSetGrpcService) GetGameServerSets(ctx context.Context, request *api.GetGameServerSetsRequest) (*api.GetGameServerSetsResponse, error)
func (GameServerSetGrpcService) UpdateGameServerSets ¶
func (g GameServerSetGrpcService) UpdateGameServerSets(ctx context.Context, request *api.UpdateGameServerSetsRequest) (*api.UpdateGameServerSetsResponse, error)
Click to show internal directories.
Click to hide internal directories.