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Constants ¶
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const ( EVENT_ISSUE = "issue" EVENT_RENEW = "renew" EVENT_REVOKE = "revoke" )
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const SEQUENTIAL_WAIT_TIME = 60 // in seconds
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type QueueEvent ¶
type QueueManager ¶
type QueueManager struct {
// contains filtered or unexported fields
}
var QueueMgr *QueueManager
func NewQueue ¶
func NewQueue(queue string) *QueueManager
func (*QueueManager) Close ¶
func (q *QueueManager) Close() error
func (*QueueManager) Publish ¶
func (q *QueueManager) Publish(evt QueueEvent) error
func (*QueueManager) Subscribe ¶
func (q *QueueManager) Subscribe()
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