Documentation ¶
Index ¶
Constants ¶
This section is empty.
Variables ¶
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var Players = xsync.NewMapOf[string, *Player]()
Functions ¶
Types ¶
type ConnectMsg ¶
type ConnectMsg string
type DisconnectMsg ¶
type DisconnectMsg string
type InitialReadyMsg ¶
type InitialReadyMsg struct{}
type Lobby ¶
type Model ¶
type SelfPlayerMsg ¶
type SelfPlayerMsg string
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