Documentation ¶
Index ¶
- func GetLeague(leagueID string) (map[string]any, error)
- func GetLeagueSeasons(leagueID string) (map[string]any, error)
- func Init(email string, hash string)
- type Driver
- type Driver_Standings
- type LeagueSeason
- type League_Season_Standings
- type RaceResult
- type Result
- type Session
- type SessionResult
- type Standings
- type Team_Standings
- type Track
- type TrackAsset
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func GetLeagueSeasons ¶ added in v1.1.0
Types ¶
type Driver_Standings ¶ added in v1.1.7
type LeagueSeason ¶
type LeagueSeason struct {
Sessions []Session
}
type League_Season_Standings ¶ added in v1.1.7
type League_Season_Standings struct { Car_class_id int Success bool Season_id int Car_id int Standings Standings League_id int }
func GetLeagueSeasonStandings ¶ added in v1.1.7
func GetLeagueSeasonStandings(leagueID string, seasonID string) (League_Season_Standings, error)
type RaceResult ¶
type RaceResult struct { Subsession_id int League_season_name string Start_time string End_time string Session_results []SessionResult Event_laps_complete int Track Track League_season_id int RaceID int }
func GetSession ¶ added in v1.1.0
func GetSession(sessionId int) (RaceResult, error)
type Session ¶
type SessionResult ¶
type SessionResult struct { Simsession_name string `json:"simsession_name"` Simsession_type_name string `json:"simsession_type_name"` Simsession_type string `json:"simsession_type"` Simsession_subtype string `json:"simsession_subtype"` Simsession_number int `json:"simsession_number"` Results []Result }
type Standings ¶ added in v1.1.7
type Standings struct { Driver_standings []Driver_Standings Team_standings []Team_Standings }
type Team_Standings ¶ added in v1.1.7
type Team_Standings struct { }
type TrackAsset ¶
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