Documentation
¶
Index ¶
- Constants
- func IsConstraintError(err error) bool
- func IsNotFound(err error) bool
- func IsNotLoaded(err error) bool
- func IsNotSingular(err error) bool
- func IsValidationError(err error) bool
- func MaskNotFound(err error) error
- func NewContext(parent context.Context, c *Client) context.Context
- func NewTxContext(parent context.Context, tx *Tx) context.Context
- type AggregateFunc
- type Client
- type ClientServer
- type ClientServerClient
- func (c *ClientServerClient) Create() *ClientServerCreate
- func (c *ClientServerClient) CreateBulk(builders ...*ClientServerCreate) *ClientServerCreateBulk
- func (c *ClientServerClient) Delete() *ClientServerDelete
- func (c *ClientServerClient) DeleteOne(cs *ClientServer) *ClientServerDeleteOne
- func (c *ClientServerClient) DeleteOneID(id int) *ClientServerDeleteOne
- func (c *ClientServerClient) Get(ctx context.Context, id int) (*ClientServer, error)
- func (c *ClientServerClient) GetX(ctx context.Context, id int) *ClientServer
- func (c *ClientServerClient) Hooks() []Hook
- func (c *ClientServerClient) Query() *ClientServerQuery
- func (c *ClientServerClient) QueryEvents(cs *ClientServer) *EventQuery
- func (c *ClientServerClient) QueryOwner(cs *ClientServer) *UserQuery
- func (c *ClientServerClient) Update() *ClientServerUpdate
- func (c *ClientServerClient) UpdateOne(cs *ClientServer) *ClientServerUpdateOne
- func (c *ClientServerClient) UpdateOneID(id int) *ClientServerUpdateOne
- func (c *ClientServerClient) Use(hooks ...Hook)
- type ClientServerCreate
- func (csc *ClientServerCreate) AddEventIDs(ids ...int) *ClientServerCreate
- func (csc *ClientServerCreate) AddEvents(e ...*Event) *ClientServerCreate
- func (csc *ClientServerCreate) AddOwner(u ...*User) *ClientServerCreate
- func (csc *ClientServerCreate) AddOwnerIDs(ids ...int) *ClientServerCreate
- func (csc *ClientServerCreate) Mutation() *ClientServerMutation
- func (csc *ClientServerCreate) Save(ctx context.Context) (*ClientServer, error)
- func (csc *ClientServerCreate) SaveX(ctx context.Context) *ClientServer
- func (csc *ClientServerCreate) SetAvailable(b bool) *ClientServerCreate
- func (csc *ClientServerCreate) SetClientName(s string) *ClientServerCreate
- func (csc *ClientServerCreate) SetCreatedAt(t time.Time) *ClientServerCreate
- func (csc *ClientServerCreate) SetDescription(s string) *ClientServerCreate
- func (csc *ClientServerCreate) SetLink(s string) *ClientServerCreate
- func (csc *ClientServerCreate) SetNillableCreatedAt(t *time.Time) *ClientServerCreate
- func (csc *ClientServerCreate) SetToken(s string) *ClientServerCreate
- type ClientServerCreateBulk
- type ClientServerDelete
- type ClientServerDeleteOne
- type ClientServerEdges
- type ClientServerGroupBy
- func (csgb *ClientServerGroupBy) Aggregate(fns ...AggregateFunc) *ClientServerGroupBy
- func (csgb *ClientServerGroupBy) Bool(ctx context.Context) (_ bool, err error)
- func (csgb *ClientServerGroupBy) BoolX(ctx context.Context) bool
- func (csgb *ClientServerGroupBy) Bools(ctx context.Context) ([]bool, error)
- func (csgb *ClientServerGroupBy) BoolsX(ctx context.Context) []bool
- func (csgb *ClientServerGroupBy) Float64(ctx context.Context) (_ float64, err error)
- func (csgb *ClientServerGroupBy) Float64X(ctx context.Context) float64
- func (csgb *ClientServerGroupBy) Float64s(ctx context.Context) ([]float64, error)
- func (csgb *ClientServerGroupBy) Float64sX(ctx context.Context) []float64
- func (csgb *ClientServerGroupBy) Int(ctx context.Context) (_ int, err error)
- func (csgb *ClientServerGroupBy) IntX(ctx context.Context) int
- func (csgb *ClientServerGroupBy) Ints(ctx context.Context) ([]int, error)
- func (csgb *ClientServerGroupBy) IntsX(ctx context.Context) []int
- func (csgb *ClientServerGroupBy) Scan(ctx context.Context, v interface{}) error
- func (csgb *ClientServerGroupBy) ScanX(ctx context.Context, v interface{})
- func (csgb *ClientServerGroupBy) String(ctx context.Context) (_ string, err error)
- func (csgb *ClientServerGroupBy) StringX(ctx context.Context) string
- func (csgb *ClientServerGroupBy) Strings(ctx context.Context) ([]string, error)
- func (csgb *ClientServerGroupBy) StringsX(ctx context.Context) []string
- type ClientServerMutation
- func (m *ClientServerMutation) AddEventIDs(ids ...int)
- func (m *ClientServerMutation) AddField(name string, value ent.Value) error
- func (m *ClientServerMutation) AddOwnerIDs(ids ...int)
- func (m *ClientServerMutation) AddedEdges() []string
- func (m *ClientServerMutation) AddedField(name string) (ent.Value, bool)
- func (m *ClientServerMutation) AddedFields() []string
- func (m *ClientServerMutation) AddedIDs(name string) []ent.Value
- func (m *ClientServerMutation) Available() (r bool, exists bool)
- func (m *ClientServerMutation) ClearEdge(name string) error
- func (m *ClientServerMutation) ClearEvents()
- func (m *ClientServerMutation) ClearField(name string) error
- func (m *ClientServerMutation) ClearOwner()
- func (m *ClientServerMutation) ClearedEdges() []string
- func (m *ClientServerMutation) ClearedFields() []string
- func (m ClientServerMutation) Client() *Client
- func (m *ClientServerMutation) ClientName() (r string, exists bool)
- func (m *ClientServerMutation) CreatedAt() (r time.Time, exists bool)
- func (m *ClientServerMutation) Description() (r string, exists bool)
- func (m *ClientServerMutation) EdgeCleared(name string) bool
- func (m *ClientServerMutation) EventsCleared() bool
- func (m *ClientServerMutation) EventsIDs() (ids []int)
- func (m *ClientServerMutation) Field(name string) (ent.Value, bool)
- func (m *ClientServerMutation) FieldCleared(name string) bool
- func (m *ClientServerMutation) Fields() []string
- func (m *ClientServerMutation) ID() (id int, exists bool)
- func (m *ClientServerMutation) Link() (r string, exists bool)
- func (m *ClientServerMutation) OldAvailable(ctx context.Context) (v bool, err error)
- func (m *ClientServerMutation) OldClientName(ctx context.Context) (v string, err error)
- func (m *ClientServerMutation) OldCreatedAt(ctx context.Context) (v time.Time, err error)
- func (m *ClientServerMutation) OldDescription(ctx context.Context) (v string, err error)
- func (m *ClientServerMutation) OldField(ctx context.Context, name string) (ent.Value, error)
- func (m *ClientServerMutation) OldLink(ctx context.Context) (v string, err error)
- func (m *ClientServerMutation) OldToken(ctx context.Context) (v string, err error)
- func (m *ClientServerMutation) Op() Op
- func (m *ClientServerMutation) OwnerCleared() bool
- func (m *ClientServerMutation) OwnerIDs() (ids []int)
- func (m *ClientServerMutation) RemoveEventIDs(ids ...int)
- func (m *ClientServerMutation) RemoveOwnerIDs(ids ...int)
- func (m *ClientServerMutation) RemovedEdges() []string
- func (m *ClientServerMutation) RemovedEventsIDs() (ids []int)
- func (m *ClientServerMutation) RemovedIDs(name string) []ent.Value
- func (m *ClientServerMutation) RemovedOwnerIDs() (ids []int)
- func (m *ClientServerMutation) ResetAvailable()
- func (m *ClientServerMutation) ResetClientName()
- func (m *ClientServerMutation) ResetCreatedAt()
- func (m *ClientServerMutation) ResetDescription()
- func (m *ClientServerMutation) ResetEdge(name string) error
- func (m *ClientServerMutation) ResetEvents()
- func (m *ClientServerMutation) ResetField(name string) error
- func (m *ClientServerMutation) ResetLink()
- func (m *ClientServerMutation) ResetOwner()
- func (m *ClientServerMutation) ResetToken()
- func (m *ClientServerMutation) SetAvailable(b bool)
- func (m *ClientServerMutation) SetClientName(s string)
- func (m *ClientServerMutation) SetCreatedAt(t time.Time)
- func (m *ClientServerMutation) SetDescription(s string)
- func (m *ClientServerMutation) SetField(name string, value ent.Value) error
- func (m *ClientServerMutation) SetLink(s string)
- func (m *ClientServerMutation) SetToken(s string)
- func (m *ClientServerMutation) Token() (r string, exists bool)
- func (m ClientServerMutation) Tx() (*Tx, error)
- func (m *ClientServerMutation) Type() string
- type ClientServerQuery
- func (csq *ClientServerQuery) All(ctx context.Context) ([]*ClientServer, error)
- func (csq *ClientServerQuery) AllX(ctx context.Context) []*ClientServer
- func (csq *ClientServerQuery) Clone() *ClientServerQuery
- func (csq *ClientServerQuery) Count(ctx context.Context) (int, error)
- func (csq *ClientServerQuery) CountX(ctx context.Context) int
- func (csq *ClientServerQuery) Exist(ctx context.Context) (bool, error)
- func (csq *ClientServerQuery) ExistX(ctx context.Context) bool
- func (csq *ClientServerQuery) First(ctx context.Context) (*ClientServer, error)
- func (csq *ClientServerQuery) FirstID(ctx context.Context) (id int, err error)
- func (csq *ClientServerQuery) FirstIDX(ctx context.Context) int
- func (csq *ClientServerQuery) FirstX(ctx context.Context) *ClientServer
- func (csq *ClientServerQuery) GroupBy(field string, fields ...string) *ClientServerGroupBy
- func (csq *ClientServerQuery) IDs(ctx context.Context) ([]int, error)
- func (csq *ClientServerQuery) IDsX(ctx context.Context) []int
- func (csq *ClientServerQuery) Limit(limit int) *ClientServerQuery
- func (csq *ClientServerQuery) Offset(offset int) *ClientServerQuery
- func (csq *ClientServerQuery) Only(ctx context.Context) (*ClientServer, error)
- func (csq *ClientServerQuery) OnlyID(ctx context.Context) (id int, err error)
- func (csq *ClientServerQuery) OnlyIDX(ctx context.Context) int
- func (csq *ClientServerQuery) OnlyX(ctx context.Context) *ClientServer
- func (csq *ClientServerQuery) Order(o ...OrderFunc) *ClientServerQuery
- func (csq *ClientServerQuery) QueryEvents() *EventQuery
- func (csq *ClientServerQuery) QueryOwner() *UserQuery
- func (csq *ClientServerQuery) Select(field string, fields ...string) *ClientServerSelect
- func (csq *ClientServerQuery) Where(ps ...predicate.ClientServer) *ClientServerQuery
- func (csq *ClientServerQuery) WithEvents(opts ...func(*EventQuery)) *ClientServerQuery
- func (csq *ClientServerQuery) WithOwner(opts ...func(*UserQuery)) *ClientServerQuery
- type ClientServerSelect
- func (css *ClientServerSelect) Bool(ctx context.Context) (_ bool, err error)
- func (css *ClientServerSelect) BoolX(ctx context.Context) bool
- func (css *ClientServerSelect) Bools(ctx context.Context) ([]bool, error)
- func (css *ClientServerSelect) BoolsX(ctx context.Context) []bool
- func (css *ClientServerSelect) Float64(ctx context.Context) (_ float64, err error)
- func (css *ClientServerSelect) Float64X(ctx context.Context) float64
- func (css *ClientServerSelect) Float64s(ctx context.Context) ([]float64, error)
- func (css *ClientServerSelect) Float64sX(ctx context.Context) []float64
- func (css *ClientServerSelect) Int(ctx context.Context) (_ int, err error)
- func (css *ClientServerSelect) IntX(ctx context.Context) int
- func (css *ClientServerSelect) Ints(ctx context.Context) ([]int, error)
- func (css *ClientServerSelect) IntsX(ctx context.Context) []int
- func (css *ClientServerSelect) Scan(ctx context.Context, v interface{}) error
- func (css *ClientServerSelect) ScanX(ctx context.Context, v interface{})
- func (css *ClientServerSelect) String(ctx context.Context) (_ string, err error)
- func (css *ClientServerSelect) StringX(ctx context.Context) string
- func (css *ClientServerSelect) Strings(ctx context.Context) ([]string, error)
- func (css *ClientServerSelect) StringsX(ctx context.Context) []string
- type ClientServerUpdate
- func (csu *ClientServerUpdate) AddEventIDs(ids ...int) *ClientServerUpdate
- func (csu *ClientServerUpdate) AddEvents(e ...*Event) *ClientServerUpdate
- func (csu *ClientServerUpdate) AddOwner(u ...*User) *ClientServerUpdate
- func (csu *ClientServerUpdate) AddOwnerIDs(ids ...int) *ClientServerUpdate
- func (csu *ClientServerUpdate) ClearEvents() *ClientServerUpdate
- func (csu *ClientServerUpdate) ClearOwner() *ClientServerUpdate
- func (csu *ClientServerUpdate) Exec(ctx context.Context) error
- func (csu *ClientServerUpdate) ExecX(ctx context.Context)
- func (csu *ClientServerUpdate) Mutation() *ClientServerMutation
- func (csu *ClientServerUpdate) RemoveEventIDs(ids ...int) *ClientServerUpdate
- func (csu *ClientServerUpdate) RemoveEvents(e ...*Event) *ClientServerUpdate
- func (csu *ClientServerUpdate) RemoveOwner(u ...*User) *ClientServerUpdate
- func (csu *ClientServerUpdate) RemoveOwnerIDs(ids ...int) *ClientServerUpdate
- func (csu *ClientServerUpdate) Save(ctx context.Context) (int, error)
- func (csu *ClientServerUpdate) SaveX(ctx context.Context) int
- func (csu *ClientServerUpdate) SetAvailable(b bool) *ClientServerUpdate
- func (csu *ClientServerUpdate) SetClientName(s string) *ClientServerUpdate
- func (csu *ClientServerUpdate) SetCreatedAt(t time.Time) *ClientServerUpdate
- func (csu *ClientServerUpdate) SetDescription(s string) *ClientServerUpdate
- func (csu *ClientServerUpdate) SetLink(s string) *ClientServerUpdate
- func (csu *ClientServerUpdate) SetNillableCreatedAt(t *time.Time) *ClientServerUpdate
- func (csu *ClientServerUpdate) SetToken(s string) *ClientServerUpdate
- func (csu *ClientServerUpdate) Where(ps ...predicate.ClientServer) *ClientServerUpdate
- type ClientServerUpdateOne
- func (csuo *ClientServerUpdateOne) AddEventIDs(ids ...int) *ClientServerUpdateOne
- func (csuo *ClientServerUpdateOne) AddEvents(e ...*Event) *ClientServerUpdateOne
- func (csuo *ClientServerUpdateOne) AddOwner(u ...*User) *ClientServerUpdateOne
- func (csuo *ClientServerUpdateOne) AddOwnerIDs(ids ...int) *ClientServerUpdateOne
- func (csuo *ClientServerUpdateOne) ClearEvents() *ClientServerUpdateOne
- func (csuo *ClientServerUpdateOne) ClearOwner() *ClientServerUpdateOne
- func (csuo *ClientServerUpdateOne) Exec(ctx context.Context) error
- func (csuo *ClientServerUpdateOne) ExecX(ctx context.Context)
- func (csuo *ClientServerUpdateOne) Mutation() *ClientServerMutation
- func (csuo *ClientServerUpdateOne) RemoveEventIDs(ids ...int) *ClientServerUpdateOne
- func (csuo *ClientServerUpdateOne) RemoveEvents(e ...*Event) *ClientServerUpdateOne
- func (csuo *ClientServerUpdateOne) RemoveOwner(u ...*User) *ClientServerUpdateOne
- func (csuo *ClientServerUpdateOne) RemoveOwnerIDs(ids ...int) *ClientServerUpdateOne
- func (csuo *ClientServerUpdateOne) Save(ctx context.Context) (*ClientServer, error)
- func (csuo *ClientServerUpdateOne) SaveX(ctx context.Context) *ClientServer
- func (csuo *ClientServerUpdateOne) SetAvailable(b bool) *ClientServerUpdateOne
- func (csuo *ClientServerUpdateOne) SetClientName(s string) *ClientServerUpdateOne
- func (csuo *ClientServerUpdateOne) SetCreatedAt(t time.Time) *ClientServerUpdateOne
- func (csuo *ClientServerUpdateOne) SetDescription(s string) *ClientServerUpdateOne
- func (csuo *ClientServerUpdateOne) SetLink(s string) *ClientServerUpdateOne
- func (csuo *ClientServerUpdateOne) SetNillableCreatedAt(t *time.Time) *ClientServerUpdateOne
- func (csuo *ClientServerUpdateOne) SetToken(s string) *ClientServerUpdateOne
- type ClientServers
- type CommitFunc
- type CommitHook
- type Committer
- type ConstraintError
- type Event
- type EventClient
- func (c *EventClient) Create() *EventCreate
- func (c *EventClient) CreateBulk(builders ...*EventCreate) *EventCreateBulk
- func (c *EventClient) Delete() *EventDelete
- func (c *EventClient) DeleteOne(e *Event) *EventDeleteOne
- func (c *EventClient) DeleteOneID(id int) *EventDeleteOne
- func (c *EventClient) Get(ctx context.Context, id int) (*Event, error)
- func (c *EventClient) GetX(ctx context.Context, id int) *Event
- func (c *EventClient) Hooks() []Hook
- func (c *EventClient) Query() *EventQuery
- func (c *EventClient) QueryClientserver(e *Event) *ClientServerQuery
- func (c *EventClient) QueryUser(e *Event) *UserQuery
- func (c *EventClient) Update() *EventUpdate
- func (c *EventClient) UpdateOne(e *Event) *EventUpdateOne
- func (c *EventClient) UpdateOneID(id int) *EventUpdateOne
- func (c *EventClient) Use(hooks ...Hook)
- type EventCreate
- func (ec *EventCreate) Mutation() *EventMutation
- func (ec *EventCreate) Save(ctx context.Context) (*Event, error)
- func (ec *EventCreate) SaveX(ctx context.Context) *Event
- func (ec *EventCreate) SetClientserver(c *ClientServer) *EventCreate
- func (ec *EventCreate) SetClientserverID(id int) *EventCreate
- func (ec *EventCreate) SetCreatedAt(t time.Time) *EventCreate
- func (ec *EventCreate) SetEvent(s string) *EventCreate
- func (ec *EventCreate) SetMessage(s string) *EventCreate
- func (ec *EventCreate) SetNillableClientserverID(id *int) *EventCreate
- func (ec *EventCreate) SetNillableCreatedAt(t *time.Time) *EventCreate
- func (ec *EventCreate) SetNillableMessage(s *string) *EventCreate
- func (ec *EventCreate) SetNillableUserID(id *int) *EventCreate
- func (ec *EventCreate) SetUser(u *User) *EventCreate
- func (ec *EventCreate) SetUserID(id int) *EventCreate
- type EventCreateBulk
- type EventDelete
- type EventDeleteOne
- type EventEdges
- type EventGroupBy
- func (egb *EventGroupBy) Aggregate(fns ...AggregateFunc) *EventGroupBy
- func (egb *EventGroupBy) Bool(ctx context.Context) (_ bool, err error)
- func (egb *EventGroupBy) BoolX(ctx context.Context) bool
- func (egb *EventGroupBy) Bools(ctx context.Context) ([]bool, error)
- func (egb *EventGroupBy) BoolsX(ctx context.Context) []bool
- func (egb *EventGroupBy) Float64(ctx context.Context) (_ float64, err error)
- func (egb *EventGroupBy) Float64X(ctx context.Context) float64
- func (egb *EventGroupBy) Float64s(ctx context.Context) ([]float64, error)
- func (egb *EventGroupBy) Float64sX(ctx context.Context) []float64
- func (egb *EventGroupBy) Int(ctx context.Context) (_ int, err error)
- func (egb *EventGroupBy) IntX(ctx context.Context) int
- func (egb *EventGroupBy) Ints(ctx context.Context) ([]int, error)
- func (egb *EventGroupBy) IntsX(ctx context.Context) []int
- func (egb *EventGroupBy) Scan(ctx context.Context, v interface{}) error
- func (egb *EventGroupBy) ScanX(ctx context.Context, v interface{})
- func (egb *EventGroupBy) String(ctx context.Context) (_ string, err error)
- func (egb *EventGroupBy) StringX(ctx context.Context) string
- func (egb *EventGroupBy) Strings(ctx context.Context) ([]string, error)
- func (egb *EventGroupBy) StringsX(ctx context.Context) []string
- type EventMutation
- func (m *EventMutation) AddField(name string, value ent.Value) error
- func (m *EventMutation) AddedEdges() []string
- func (m *EventMutation) AddedField(name string) (ent.Value, bool)
- func (m *EventMutation) AddedFields() []string
- func (m *EventMutation) AddedIDs(name string) []ent.Value
- func (m *EventMutation) ClearClientserver()
- func (m *EventMutation) ClearEdge(name string) error
- func (m *EventMutation) ClearField(name string) error
- func (m *EventMutation) ClearUser()
- func (m *EventMutation) ClearedEdges() []string
- func (m *EventMutation) ClearedFields() []string
- func (m EventMutation) Client() *Client
- func (m *EventMutation) ClientserverCleared() bool
- func (m *EventMutation) ClientserverID() (id int, exists bool)
- func (m *EventMutation) ClientserverIDs() (ids []int)
- func (m *EventMutation) CreatedAt() (r time.Time, exists bool)
- func (m *EventMutation) EdgeCleared(name string) bool
- func (m *EventMutation) Event() (r string, exists bool)
- func (m *EventMutation) Field(name string) (ent.Value, bool)
- func (m *EventMutation) FieldCleared(name string) bool
- func (m *EventMutation) Fields() []string
- func (m *EventMutation) ID() (id int, exists bool)
- func (m *EventMutation) Message() (r string, exists bool)
- func (m *EventMutation) OldCreatedAt(ctx context.Context) (v time.Time, err error)
- func (m *EventMutation) OldEvent(ctx context.Context) (v string, err error)
- func (m *EventMutation) OldField(ctx context.Context, name string) (ent.Value, error)
- func (m *EventMutation) OldMessage(ctx context.Context) (v string, err error)
- func (m *EventMutation) Op() Op
- func (m *EventMutation) RemovedEdges() []string
- func (m *EventMutation) RemovedIDs(name string) []ent.Value
- func (m *EventMutation) ResetClientserver()
- func (m *EventMutation) ResetCreatedAt()
- func (m *EventMutation) ResetEdge(name string) error
- func (m *EventMutation) ResetEvent()
- func (m *EventMutation) ResetField(name string) error
- func (m *EventMutation) ResetMessage()
- func (m *EventMutation) ResetUser()
- func (m *EventMutation) SetClientserverID(id int)
- func (m *EventMutation) SetCreatedAt(t time.Time)
- func (m *EventMutation) SetEvent(s string)
- func (m *EventMutation) SetField(name string, value ent.Value) error
- func (m *EventMutation) SetMessage(s string)
- func (m *EventMutation) SetUserID(id int)
- func (m EventMutation) Tx() (*Tx, error)
- func (m *EventMutation) Type() string
- func (m *EventMutation) UserCleared() bool
- func (m *EventMutation) UserID() (id int, exists bool)
- func (m *EventMutation) UserIDs() (ids []int)
- type EventQuery
- func (eq *EventQuery) All(ctx context.Context) ([]*Event, error)
- func (eq *EventQuery) AllX(ctx context.Context) []*Event
- func (eq *EventQuery) Clone() *EventQuery
- func (eq *EventQuery) Count(ctx context.Context) (int, error)
- func (eq *EventQuery) CountX(ctx context.Context) int
- func (eq *EventQuery) Exist(ctx context.Context) (bool, error)
- func (eq *EventQuery) ExistX(ctx context.Context) bool
- func (eq *EventQuery) First(ctx context.Context) (*Event, error)
- func (eq *EventQuery) FirstID(ctx context.Context) (id int, err error)
- func (eq *EventQuery) FirstIDX(ctx context.Context) int
- func (eq *EventQuery) FirstX(ctx context.Context) *Event
- func (eq *EventQuery) GroupBy(field string, fields ...string) *EventGroupBy
- func (eq *EventQuery) IDs(ctx context.Context) ([]int, error)
- func (eq *EventQuery) IDsX(ctx context.Context) []int
- func (eq *EventQuery) Limit(limit int) *EventQuery
- func (eq *EventQuery) Offset(offset int) *EventQuery
- func (eq *EventQuery) Only(ctx context.Context) (*Event, error)
- func (eq *EventQuery) OnlyID(ctx context.Context) (id int, err error)
- func (eq *EventQuery) OnlyIDX(ctx context.Context) int
- func (eq *EventQuery) OnlyX(ctx context.Context) *Event
- func (eq *EventQuery) Order(o ...OrderFunc) *EventQuery
- func (eq *EventQuery) QueryClientserver() *ClientServerQuery
- func (eq *EventQuery) QueryUser() *UserQuery
- func (eq *EventQuery) Select(field string, fields ...string) *EventSelect
- func (eq *EventQuery) Where(ps ...predicate.Event) *EventQuery
- func (eq *EventQuery) WithClientserver(opts ...func(*ClientServerQuery)) *EventQuery
- func (eq *EventQuery) WithUser(opts ...func(*UserQuery)) *EventQuery
- type EventSelect
- func (es *EventSelect) Bool(ctx context.Context) (_ bool, err error)
- func (es *EventSelect) BoolX(ctx context.Context) bool
- func (es *EventSelect) Bools(ctx context.Context) ([]bool, error)
- func (es *EventSelect) BoolsX(ctx context.Context) []bool
- func (es *EventSelect) Float64(ctx context.Context) (_ float64, err error)
- func (es *EventSelect) Float64X(ctx context.Context) float64
- func (es *EventSelect) Float64s(ctx context.Context) ([]float64, error)
- func (es *EventSelect) Float64sX(ctx context.Context) []float64
- func (es *EventSelect) Int(ctx context.Context) (_ int, err error)
- func (es *EventSelect) IntX(ctx context.Context) int
- func (es *EventSelect) Ints(ctx context.Context) ([]int, error)
- func (es *EventSelect) IntsX(ctx context.Context) []int
- func (es *EventSelect) Scan(ctx context.Context, v interface{}) error
- func (es *EventSelect) ScanX(ctx context.Context, v interface{})
- func (es *EventSelect) String(ctx context.Context) (_ string, err error)
- func (es *EventSelect) StringX(ctx context.Context) string
- func (es *EventSelect) Strings(ctx context.Context) ([]string, error)
- func (es *EventSelect) StringsX(ctx context.Context) []string
- type EventUpdate
- func (eu *EventUpdate) ClearClientserver() *EventUpdate
- func (eu *EventUpdate) ClearUser() *EventUpdate
- func (eu *EventUpdate) Exec(ctx context.Context) error
- func (eu *EventUpdate) ExecX(ctx context.Context)
- func (eu *EventUpdate) Mutation() *EventMutation
- func (eu *EventUpdate) Save(ctx context.Context) (int, error)
- func (eu *EventUpdate) SaveX(ctx context.Context) int
- func (eu *EventUpdate) SetClientserver(c *ClientServer) *EventUpdate
- func (eu *EventUpdate) SetClientserverID(id int) *EventUpdate
- func (eu *EventUpdate) SetCreatedAt(t time.Time) *EventUpdate
- func (eu *EventUpdate) SetEvent(s string) *EventUpdate
- func (eu *EventUpdate) SetMessage(s string) *EventUpdate
- func (eu *EventUpdate) SetNillableClientserverID(id *int) *EventUpdate
- func (eu *EventUpdate) SetNillableCreatedAt(t *time.Time) *EventUpdate
- func (eu *EventUpdate) SetNillableMessage(s *string) *EventUpdate
- func (eu *EventUpdate) SetNillableUserID(id *int) *EventUpdate
- func (eu *EventUpdate) SetUser(u *User) *EventUpdate
- func (eu *EventUpdate) SetUserID(id int) *EventUpdate
- func (eu *EventUpdate) Where(ps ...predicate.Event) *EventUpdate
- type EventUpdateOne
- func (euo *EventUpdateOne) ClearClientserver() *EventUpdateOne
- func (euo *EventUpdateOne) ClearUser() *EventUpdateOne
- func (euo *EventUpdateOne) Exec(ctx context.Context) error
- func (euo *EventUpdateOne) ExecX(ctx context.Context)
- func (euo *EventUpdateOne) Mutation() *EventMutation
- func (euo *EventUpdateOne) Save(ctx context.Context) (*Event, error)
- func (euo *EventUpdateOne) SaveX(ctx context.Context) *Event
- func (euo *EventUpdateOne) SetClientserver(c *ClientServer) *EventUpdateOne
- func (euo *EventUpdateOne) SetClientserverID(id int) *EventUpdateOne
- func (euo *EventUpdateOne) SetCreatedAt(t time.Time) *EventUpdateOne
- func (euo *EventUpdateOne) SetEvent(s string) *EventUpdateOne
- func (euo *EventUpdateOne) SetMessage(s string) *EventUpdateOne
- func (euo *EventUpdateOne) SetNillableClientserverID(id *int) *EventUpdateOne
- func (euo *EventUpdateOne) SetNillableCreatedAt(t *time.Time) *EventUpdateOne
- func (euo *EventUpdateOne) SetNillableMessage(s *string) *EventUpdateOne
- func (euo *EventUpdateOne) SetNillableUserID(id *int) *EventUpdateOne
- func (euo *EventUpdateOne) SetUser(u *User) *EventUpdateOne
- func (euo *EventUpdateOne) SetUserID(id int) *EventUpdateOne
- type Events
- type Hook
- type MutateFunc
- type Mutation
- type Mutator
- type NotFoundError
- type NotLoadedError
- type NotSingularError
- type Op
- type Option
- type OrderFunc
- type Policy
- type Query
- type RollbackFunc
- type RollbackHook
- type Rollbacker
- type Tx
- type User
- type UserClient
- func (c *UserClient) Create() *UserCreate
- func (c *UserClient) CreateBulk(builders ...*UserCreate) *UserCreateBulk
- func (c *UserClient) Delete() *UserDelete
- func (c *UserClient) DeleteOne(u *User) *UserDeleteOne
- func (c *UserClient) DeleteOneID(id int) *UserDeleteOne
- func (c *UserClient) Get(ctx context.Context, id int) (*User, error)
- func (c *UserClient) GetX(ctx context.Context, id int) *User
- func (c *UserClient) Hooks() []Hook
- func (c *UserClient) Query() *UserQuery
- func (c *UserClient) QueryEvents(u *User) *EventQuery
- func (c *UserClient) QueryOwns(u *User) *ClientServerQuery
- func (c *UserClient) Update() *UserUpdate
- func (c *UserClient) UpdateOne(u *User) *UserUpdateOne
- func (c *UserClient) UpdateOneID(id int) *UserUpdateOne
- func (c *UserClient) Use(hooks ...Hook)
- type UserCreate
- func (uc *UserCreate) AddEventIDs(ids ...int) *UserCreate
- func (uc *UserCreate) AddEvents(e ...*Event) *UserCreate
- func (uc *UserCreate) AddOwnIDs(ids ...int) *UserCreate
- func (uc *UserCreate) AddOwns(c ...*ClientServer) *UserCreate
- func (uc *UserCreate) Mutation() *UserMutation
- func (uc *UserCreate) Save(ctx context.Context) (*User, error)
- func (uc *UserCreate) SaveX(ctx context.Context) *User
- func (uc *UserCreate) SetCreatedAt(t time.Time) *UserCreate
- func (uc *UserCreate) SetDeletedAt(t time.Time) *UserCreate
- func (uc *UserCreate) SetEmail(s string) *UserCreate
- func (uc *UserCreate) SetNillableCreatedAt(t *time.Time) *UserCreate
- func (uc *UserCreate) SetNillableDeletedAt(t *time.Time) *UserCreate
- func (uc *UserCreate) SetUserID(s string) *UserCreate
- func (uc *UserCreate) SetUserName(s string) *UserCreate
- func (uc *UserCreate) SetUserNumber(i int) *UserCreate
- func (uc *UserCreate) SetUserPw(s string) *UserCreate
- type UserCreateBulk
- type UserDelete
- type UserDeleteOne
- type UserEdges
- type UserGroupBy
- func (ugb *UserGroupBy) Aggregate(fns ...AggregateFunc) *UserGroupBy
- func (ugb *UserGroupBy) Bool(ctx context.Context) (_ bool, err error)
- func (ugb *UserGroupBy) BoolX(ctx context.Context) bool
- func (ugb *UserGroupBy) Bools(ctx context.Context) ([]bool, error)
- func (ugb *UserGroupBy) BoolsX(ctx context.Context) []bool
- func (ugb *UserGroupBy) Float64(ctx context.Context) (_ float64, err error)
- func (ugb *UserGroupBy) Float64X(ctx context.Context) float64
- func (ugb *UserGroupBy) Float64s(ctx context.Context) ([]float64, error)
- func (ugb *UserGroupBy) Float64sX(ctx context.Context) []float64
- func (ugb *UserGroupBy) Int(ctx context.Context) (_ int, err error)
- func (ugb *UserGroupBy) IntX(ctx context.Context) int
- func (ugb *UserGroupBy) Ints(ctx context.Context) ([]int, error)
- func (ugb *UserGroupBy) IntsX(ctx context.Context) []int
- func (ugb *UserGroupBy) Scan(ctx context.Context, v interface{}) error
- func (ugb *UserGroupBy) ScanX(ctx context.Context, v interface{})
- func (ugb *UserGroupBy) String(ctx context.Context) (_ string, err error)
- func (ugb *UserGroupBy) StringX(ctx context.Context) string
- func (ugb *UserGroupBy) Strings(ctx context.Context) ([]string, error)
- func (ugb *UserGroupBy) StringsX(ctx context.Context) []string
- type UserMutation
- func (m *UserMutation) AddEventIDs(ids ...int)
- func (m *UserMutation) AddField(name string, value ent.Value) error
- func (m *UserMutation) AddOwnIDs(ids ...int)
- func (m *UserMutation) AddUserNumber(i int)
- func (m *UserMutation) AddedEdges() []string
- func (m *UserMutation) AddedField(name string) (ent.Value, bool)
- func (m *UserMutation) AddedFields() []string
- func (m *UserMutation) AddedIDs(name string) []ent.Value
- func (m *UserMutation) AddedUserNumber() (r int, exists bool)
- func (m *UserMutation) ClearDeletedAt()
- func (m *UserMutation) ClearEdge(name string) error
- func (m *UserMutation) ClearEvents()
- func (m *UserMutation) ClearField(name string) error
- func (m *UserMutation) ClearOwns()
- func (m *UserMutation) ClearedEdges() []string
- func (m *UserMutation) ClearedFields() []string
- func (m UserMutation) Client() *Client
- func (m *UserMutation) CreatedAt() (r time.Time, exists bool)
- func (m *UserMutation) DeletedAt() (r time.Time, exists bool)
- func (m *UserMutation) DeletedAtCleared() bool
- func (m *UserMutation) EdgeCleared(name string) bool
- func (m *UserMutation) Email() (r string, exists bool)
- func (m *UserMutation) EventsCleared() bool
- func (m *UserMutation) EventsIDs() (ids []int)
- func (m *UserMutation) Field(name string) (ent.Value, bool)
- func (m *UserMutation) FieldCleared(name string) bool
- func (m *UserMutation) Fields() []string
- func (m *UserMutation) ID() (id int, exists bool)
- func (m *UserMutation) OldCreatedAt(ctx context.Context) (v time.Time, err error)
- func (m *UserMutation) OldDeletedAt(ctx context.Context) (v time.Time, err error)
- func (m *UserMutation) OldEmail(ctx context.Context) (v string, err error)
- func (m *UserMutation) OldField(ctx context.Context, name string) (ent.Value, error)
- func (m *UserMutation) OldUserID(ctx context.Context) (v string, err error)
- func (m *UserMutation) OldUserName(ctx context.Context) (v string, err error)
- func (m *UserMutation) OldUserNumber(ctx context.Context) (v int, err error)
- func (m *UserMutation) OldUserPw(ctx context.Context) (v string, err error)
- func (m *UserMutation) Op() Op
- func (m *UserMutation) OwnsCleared() bool
- func (m *UserMutation) OwnsIDs() (ids []int)
- func (m *UserMutation) RemoveEventIDs(ids ...int)
- func (m *UserMutation) RemoveOwnIDs(ids ...int)
- func (m *UserMutation) RemovedEdges() []string
- func (m *UserMutation) RemovedEventsIDs() (ids []int)
- func (m *UserMutation) RemovedIDs(name string) []ent.Value
- func (m *UserMutation) RemovedOwnsIDs() (ids []int)
- func (m *UserMutation) ResetCreatedAt()
- func (m *UserMutation) ResetDeletedAt()
- func (m *UserMutation) ResetEdge(name string) error
- func (m *UserMutation) ResetEmail()
- func (m *UserMutation) ResetEvents()
- func (m *UserMutation) ResetField(name string) error
- func (m *UserMutation) ResetOwns()
- func (m *UserMutation) ResetUserID()
- func (m *UserMutation) ResetUserName()
- func (m *UserMutation) ResetUserNumber()
- func (m *UserMutation) ResetUserPw()
- func (m *UserMutation) SetCreatedAt(t time.Time)
- func (m *UserMutation) SetDeletedAt(t time.Time)
- func (m *UserMutation) SetEmail(s string)
- func (m *UserMutation) SetField(name string, value ent.Value) error
- func (m *UserMutation) SetUserID(s string)
- func (m *UserMutation) SetUserName(s string)
- func (m *UserMutation) SetUserNumber(i int)
- func (m *UserMutation) SetUserPw(s string)
- func (m UserMutation) Tx() (*Tx, error)
- func (m *UserMutation) Type() string
- func (m *UserMutation) UserID() (r string, exists bool)
- func (m *UserMutation) UserName() (r string, exists bool)
- func (m *UserMutation) UserNumber() (r int, exists bool)
- func (m *UserMutation) UserPw() (r string, exists bool)
- type UserQuery
- func (uq *UserQuery) All(ctx context.Context) ([]*User, error)
- func (uq *UserQuery) AllX(ctx context.Context) []*User
- func (uq *UserQuery) Clone() *UserQuery
- func (uq *UserQuery) Count(ctx context.Context) (int, error)
- func (uq *UserQuery) CountX(ctx context.Context) int
- func (uq *UserQuery) Exist(ctx context.Context) (bool, error)
- func (uq *UserQuery) ExistX(ctx context.Context) bool
- func (uq *UserQuery) First(ctx context.Context) (*User, error)
- func (uq *UserQuery) FirstID(ctx context.Context) (id int, err error)
- func (uq *UserQuery) FirstIDX(ctx context.Context) int
- func (uq *UserQuery) FirstX(ctx context.Context) *User
- func (uq *UserQuery) GroupBy(field string, fields ...string) *UserGroupBy
- func (uq *UserQuery) IDs(ctx context.Context) ([]int, error)
- func (uq *UserQuery) IDsX(ctx context.Context) []int
- func (uq *UserQuery) Limit(limit int) *UserQuery
- func (uq *UserQuery) Offset(offset int) *UserQuery
- func (uq *UserQuery) Only(ctx context.Context) (*User, error)
- func (uq *UserQuery) OnlyID(ctx context.Context) (id int, err error)
- func (uq *UserQuery) OnlyIDX(ctx context.Context) int
- func (uq *UserQuery) OnlyX(ctx context.Context) *User
- func (uq *UserQuery) Order(o ...OrderFunc) *UserQuery
- func (uq *UserQuery) QueryEvents() *EventQuery
- func (uq *UserQuery) QueryOwns() *ClientServerQuery
- func (uq *UserQuery) Select(field string, fields ...string) *UserSelect
- func (uq *UserQuery) Where(ps ...predicate.User) *UserQuery
- func (uq *UserQuery) WithEvents(opts ...func(*EventQuery)) *UserQuery
- func (uq *UserQuery) WithOwns(opts ...func(*ClientServerQuery)) *UserQuery
- type UserSelect
- func (us *UserSelect) Bool(ctx context.Context) (_ bool, err error)
- func (us *UserSelect) BoolX(ctx context.Context) bool
- func (us *UserSelect) Bools(ctx context.Context) ([]bool, error)
- func (us *UserSelect) BoolsX(ctx context.Context) []bool
- func (us *UserSelect) Float64(ctx context.Context) (_ float64, err error)
- func (us *UserSelect) Float64X(ctx context.Context) float64
- func (us *UserSelect) Float64s(ctx context.Context) ([]float64, error)
- func (us *UserSelect) Float64sX(ctx context.Context) []float64
- func (us *UserSelect) Int(ctx context.Context) (_ int, err error)
- func (us *UserSelect) IntX(ctx context.Context) int
- func (us *UserSelect) Ints(ctx context.Context) ([]int, error)
- func (us *UserSelect) IntsX(ctx context.Context) []int
- func (us *UserSelect) Scan(ctx context.Context, v interface{}) error
- func (us *UserSelect) ScanX(ctx context.Context, v interface{})
- func (us *UserSelect) String(ctx context.Context) (_ string, err error)
- func (us *UserSelect) StringX(ctx context.Context) string
- func (us *UserSelect) Strings(ctx context.Context) ([]string, error)
- func (us *UserSelect) StringsX(ctx context.Context) []string
- type UserUpdate
- func (uu *UserUpdate) AddEventIDs(ids ...int) *UserUpdate
- func (uu *UserUpdate) AddEvents(e ...*Event) *UserUpdate
- func (uu *UserUpdate) AddOwnIDs(ids ...int) *UserUpdate
- func (uu *UserUpdate) AddOwns(c ...*ClientServer) *UserUpdate
- func (uu *UserUpdate) AddUserNumber(i int) *UserUpdate
- func (uu *UserUpdate) ClearDeletedAt() *UserUpdate
- func (uu *UserUpdate) ClearEvents() *UserUpdate
- func (uu *UserUpdate) ClearOwns() *UserUpdate
- func (uu *UserUpdate) Exec(ctx context.Context) error
- func (uu *UserUpdate) ExecX(ctx context.Context)
- func (uu *UserUpdate) Mutation() *UserMutation
- func (uu *UserUpdate) RemoveEventIDs(ids ...int) *UserUpdate
- func (uu *UserUpdate) RemoveEvents(e ...*Event) *UserUpdate
- func (uu *UserUpdate) RemoveOwnIDs(ids ...int) *UserUpdate
- func (uu *UserUpdate) RemoveOwns(c ...*ClientServer) *UserUpdate
- func (uu *UserUpdate) Save(ctx context.Context) (int, error)
- func (uu *UserUpdate) SaveX(ctx context.Context) int
- func (uu *UserUpdate) SetCreatedAt(t time.Time) *UserUpdate
- func (uu *UserUpdate) SetDeletedAt(t time.Time) *UserUpdate
- func (uu *UserUpdate) SetEmail(s string) *UserUpdate
- func (uu *UserUpdate) SetNillableCreatedAt(t *time.Time) *UserUpdate
- func (uu *UserUpdate) SetNillableDeletedAt(t *time.Time) *UserUpdate
- func (uu *UserUpdate) SetUserID(s string) *UserUpdate
- func (uu *UserUpdate) SetUserName(s string) *UserUpdate
- func (uu *UserUpdate) SetUserNumber(i int) *UserUpdate
- func (uu *UserUpdate) SetUserPw(s string) *UserUpdate
- func (uu *UserUpdate) Where(ps ...predicate.User) *UserUpdate
- type UserUpdateOne
- func (uuo *UserUpdateOne) AddEventIDs(ids ...int) *UserUpdateOne
- func (uuo *UserUpdateOne) AddEvents(e ...*Event) *UserUpdateOne
- func (uuo *UserUpdateOne) AddOwnIDs(ids ...int) *UserUpdateOne
- func (uuo *UserUpdateOne) AddOwns(c ...*ClientServer) *UserUpdateOne
- func (uuo *UserUpdateOne) AddUserNumber(i int) *UserUpdateOne
- func (uuo *UserUpdateOne) ClearDeletedAt() *UserUpdateOne
- func (uuo *UserUpdateOne) ClearEvents() *UserUpdateOne
- func (uuo *UserUpdateOne) ClearOwns() *UserUpdateOne
- func (uuo *UserUpdateOne) Exec(ctx context.Context) error
- func (uuo *UserUpdateOne) ExecX(ctx context.Context)
- func (uuo *UserUpdateOne) Mutation() *UserMutation
- func (uuo *UserUpdateOne) RemoveEventIDs(ids ...int) *UserUpdateOne
- func (uuo *UserUpdateOne) RemoveEvents(e ...*Event) *UserUpdateOne
- func (uuo *UserUpdateOne) RemoveOwnIDs(ids ...int) *UserUpdateOne
- func (uuo *UserUpdateOne) RemoveOwns(c ...*ClientServer) *UserUpdateOne
- func (uuo *UserUpdateOne) Save(ctx context.Context) (*User, error)
- func (uuo *UserUpdateOne) SaveX(ctx context.Context) *User
- func (uuo *UserUpdateOne) SetCreatedAt(t time.Time) *UserUpdateOne
- func (uuo *UserUpdateOne) SetDeletedAt(t time.Time) *UserUpdateOne
- func (uuo *UserUpdateOne) SetEmail(s string) *UserUpdateOne
- func (uuo *UserUpdateOne) SetNillableCreatedAt(t *time.Time) *UserUpdateOne
- func (uuo *UserUpdateOne) SetNillableDeletedAt(t *time.Time) *UserUpdateOne
- func (uuo *UserUpdateOne) SetUserID(s string) *UserUpdateOne
- func (uuo *UserUpdateOne) SetUserName(s string) *UserUpdateOne
- func (uuo *UserUpdateOne) SetUserNumber(i int) *UserUpdateOne
- func (uuo *UserUpdateOne) SetUserPw(s string) *UserUpdateOne
- type Users
- type ValidationError
- type Value
Constants ¶
const ( // Operation types. OpCreate = ent.OpCreate OpDelete = ent.OpDelete OpDeleteOne = ent.OpDeleteOne OpUpdate = ent.OpUpdate OpUpdateOne = ent.OpUpdateOne // Node types. TypeClientServer = "ClientServer" TypeEvent = "Event" TypeUser = "User" )
Variables ¶
This section is empty.
Functions ¶
func IsConstraintError ¶
IsConstraintError returns a boolean indicating whether the error is a constraint failure.
func IsNotFound ¶
IsNotFound returns a boolean indicating whether the error is a not found error.
func IsNotLoaded ¶
IsNotLoaded returns a boolean indicating whether the error is a not loaded error.
func IsNotSingular ¶
IsNotSingular returns a boolean indicating whether the error is a not singular error.
func IsValidationError ¶
IsValidationError returns a boolean indicating whether the error is a validaton error.
func NewContext ¶
NewContext returns a new context with the given Client attached.
Types ¶
type AggregateFunc ¶
AggregateFunc applies an aggregation step on the group-by traversal/selector.
func As ¶
func As(fn AggregateFunc, end string) AggregateFunc
As is a pseudo aggregation function for renaming another other functions with custom names. For example:
GroupBy(field1, field2). Aggregate(ent.As(ent.Sum(field1), "sum_field1"), (ent.As(ent.Sum(field2), "sum_field2")). Scan(ctx, &v)
func Count ¶
func Count() AggregateFunc
Count applies the "count" aggregation function on each group.
func Max ¶
func Max(field string) AggregateFunc
Max applies the "max" aggregation function on the given field of each group.
func Mean ¶
func Mean(field string) AggregateFunc
Mean applies the "mean" aggregation function on the given field of each group.
func Min ¶
func Min(field string) AggregateFunc
Min applies the "min" aggregation function on the given field of each group.
func Sum ¶
func Sum(field string) AggregateFunc
Sum applies the "sum" aggregation function on the given field of each group.
type Client ¶
type Client struct { // Schema is the client for creating, migrating and dropping schema. Schema *migrate.Schema // ClientServer is the client for interacting with the ClientServer builders. ClientServer *ClientServerClient // Event is the client for interacting with the Event builders. Event *EventClient // User is the client for interacting with the User builders. User *UserClient // contains filtered or unexported fields }
Client is the client that holds all ent builders.
func FromContext ¶
FromContext returns a Client stored inside a context, or nil if there isn't one.
func Open ¶
Open opens a database/sql.DB specified by the driver name and the data source name, and returns a new client attached to it. Optional parameters can be added for configuring the client.
func (*Client) Debug ¶
Debug returns a new debug-client. It's used to get verbose logging on specific operations.
client.Debug(). ClientServer. Query(). Count(ctx)
type ClientServer ¶
type ClientServer struct { // ID of the ent. ID int `json:"id,omitempty"` // ClientName holds the value of the "client_name" field. ClientName string `json:"client_name,omitempty"` // Token holds the value of the "token" field. Token string `json:"token,omitempty"` // Link holds the value of the "link" field. Link string `json:"link,omitempty"` // Description holds the value of the "description" field. Description string `json:"description,omitempty"` // Available holds the value of the "available" field. Available bool `json:"available,omitempty"` // CreatedAt holds the value of the "created_at" field. CreatedAt time.Time `json:"created_at,omitempty"` // Edges holds the relations/edges for other nodes in the graph. // The values are being populated by the ClientServerQuery when eager-loading is set. Edges ClientServerEdges `json:"edges"` // contains filtered or unexported fields }
ClientServer is the model entity for the ClientServer schema.
func (*ClientServer) QueryEvents ¶
func (cs *ClientServer) QueryEvents() *EventQuery
QueryEvents queries the "events" edge of the ClientServer entity.
func (*ClientServer) QueryOwner ¶
func (cs *ClientServer) QueryOwner() *UserQuery
QueryOwner queries the "owner" edge of the ClientServer entity.
func (*ClientServer) String ¶
func (cs *ClientServer) String() string
String implements the fmt.Stringer.
func (*ClientServer) Unwrap ¶
func (cs *ClientServer) Unwrap() *ClientServer
Unwrap unwraps the ClientServer entity that was returned from a transaction after it was closed, so that all future queries will be executed through the driver which created the transaction.
func (*ClientServer) Update ¶
func (cs *ClientServer) Update() *ClientServerUpdateOne
Update returns a builder for updating this ClientServer. Note that you need to call ClientServer.Unwrap() before calling this method if this ClientServer was returned from a transaction, and the transaction was committed or rolled back.
type ClientServerClient ¶
type ClientServerClient struct {
// contains filtered or unexported fields
}
ClientServerClient is a client for the ClientServer schema.
func NewClientServerClient ¶
func NewClientServerClient(c config) *ClientServerClient
NewClientServerClient returns a client for the ClientServer from the given config.
func (*ClientServerClient) Create ¶
func (c *ClientServerClient) Create() *ClientServerCreate
Create returns a create builder for ClientServer.
func (*ClientServerClient) CreateBulk ¶
func (c *ClientServerClient) CreateBulk(builders ...*ClientServerCreate) *ClientServerCreateBulk
CreateBulk returns a builder for creating a bulk of ClientServer entities.
func (*ClientServerClient) Delete ¶
func (c *ClientServerClient) Delete() *ClientServerDelete
Delete returns a delete builder for ClientServer.
func (*ClientServerClient) DeleteOne ¶
func (c *ClientServerClient) DeleteOne(cs *ClientServer) *ClientServerDeleteOne
DeleteOne returns a delete builder for the given entity.
func (*ClientServerClient) DeleteOneID ¶
func (c *ClientServerClient) DeleteOneID(id int) *ClientServerDeleteOne
DeleteOneID returns a delete builder for the given id.
func (*ClientServerClient) Get ¶
func (c *ClientServerClient) Get(ctx context.Context, id int) (*ClientServer, error)
Get returns a ClientServer entity by its id.
func (*ClientServerClient) GetX ¶
func (c *ClientServerClient) GetX(ctx context.Context, id int) *ClientServer
GetX is like Get, but panics if an error occurs.
func (*ClientServerClient) Hooks ¶
func (c *ClientServerClient) Hooks() []Hook
Hooks returns the client hooks.
func (*ClientServerClient) Query ¶
func (c *ClientServerClient) Query() *ClientServerQuery
Query returns a query builder for ClientServer.
func (*ClientServerClient) QueryEvents ¶
func (c *ClientServerClient) QueryEvents(cs *ClientServer) *EventQuery
QueryEvents queries the events edge of a ClientServer.
func (*ClientServerClient) QueryOwner ¶
func (c *ClientServerClient) QueryOwner(cs *ClientServer) *UserQuery
QueryOwner queries the owner edge of a ClientServer.
func (*ClientServerClient) Update ¶
func (c *ClientServerClient) Update() *ClientServerUpdate
Update returns an update builder for ClientServer.
func (*ClientServerClient) UpdateOne ¶
func (c *ClientServerClient) UpdateOne(cs *ClientServer) *ClientServerUpdateOne
UpdateOne returns an update builder for the given entity.
func (*ClientServerClient) UpdateOneID ¶
func (c *ClientServerClient) UpdateOneID(id int) *ClientServerUpdateOne
UpdateOneID returns an update builder for the given id.
func (*ClientServerClient) Use ¶
func (c *ClientServerClient) Use(hooks ...Hook)
Use adds a list of mutation hooks to the hooks stack. A call to `Use(f, g, h)` equals to `clientserver.Hooks(f(g(h())))`.
type ClientServerCreate ¶
type ClientServerCreate struct {
// contains filtered or unexported fields
}
ClientServerCreate is the builder for creating a ClientServer entity.
func (*ClientServerCreate) AddEventIDs ¶
func (csc *ClientServerCreate) AddEventIDs(ids ...int) *ClientServerCreate
AddEventIDs adds the "events" edge to the Event entity by IDs.
func (*ClientServerCreate) AddEvents ¶
func (csc *ClientServerCreate) AddEvents(e ...*Event) *ClientServerCreate
AddEvents adds the "events" edges to the Event entity.
func (*ClientServerCreate) AddOwner ¶
func (csc *ClientServerCreate) AddOwner(u ...*User) *ClientServerCreate
AddOwner adds the "owner" edges to the User entity.
func (*ClientServerCreate) AddOwnerIDs ¶
func (csc *ClientServerCreate) AddOwnerIDs(ids ...int) *ClientServerCreate
AddOwnerIDs adds the "owner" edge to the User entity by IDs.
func (*ClientServerCreate) Mutation ¶
func (csc *ClientServerCreate) Mutation() *ClientServerMutation
Mutation returns the ClientServerMutation object of the builder.
func (*ClientServerCreate) Save ¶
func (csc *ClientServerCreate) Save(ctx context.Context) (*ClientServer, error)
Save creates the ClientServer in the database.
func (*ClientServerCreate) SaveX ¶
func (csc *ClientServerCreate) SaveX(ctx context.Context) *ClientServer
SaveX calls Save and panics if Save returns an error.
func (*ClientServerCreate) SetAvailable ¶
func (csc *ClientServerCreate) SetAvailable(b bool) *ClientServerCreate
SetAvailable sets the "available" field.
func (*ClientServerCreate) SetClientName ¶
func (csc *ClientServerCreate) SetClientName(s string) *ClientServerCreate
SetClientName sets the "client_name" field.
func (*ClientServerCreate) SetCreatedAt ¶
func (csc *ClientServerCreate) SetCreatedAt(t time.Time) *ClientServerCreate
SetCreatedAt sets the "created_at" field.
func (*ClientServerCreate) SetDescription ¶
func (csc *ClientServerCreate) SetDescription(s string) *ClientServerCreate
SetDescription sets the "description" field.
func (*ClientServerCreate) SetLink ¶
func (csc *ClientServerCreate) SetLink(s string) *ClientServerCreate
SetLink sets the "link" field.
func (*ClientServerCreate) SetNillableCreatedAt ¶
func (csc *ClientServerCreate) SetNillableCreatedAt(t *time.Time) *ClientServerCreate
SetNillableCreatedAt sets the "created_at" field if the given value is not nil.
func (*ClientServerCreate) SetToken ¶
func (csc *ClientServerCreate) SetToken(s string) *ClientServerCreate
SetToken sets the "token" field.
type ClientServerCreateBulk ¶
type ClientServerCreateBulk struct {
// contains filtered or unexported fields
}
ClientServerCreateBulk is the builder for creating many ClientServer entities in bulk.
func (*ClientServerCreateBulk) Save ¶
func (cscb *ClientServerCreateBulk) Save(ctx context.Context) ([]*ClientServer, error)
Save creates the ClientServer entities in the database.
func (*ClientServerCreateBulk) SaveX ¶
func (cscb *ClientServerCreateBulk) SaveX(ctx context.Context) []*ClientServer
SaveX is like Save, but panics if an error occurs.
type ClientServerDelete ¶
type ClientServerDelete struct {
// contains filtered or unexported fields
}
ClientServerDelete is the builder for deleting a ClientServer entity.
func (*ClientServerDelete) Exec ¶
func (csd *ClientServerDelete) Exec(ctx context.Context) (int, error)
Exec executes the deletion query and returns how many vertices were deleted.
func (*ClientServerDelete) ExecX ¶
func (csd *ClientServerDelete) ExecX(ctx context.Context) int
ExecX is like Exec, but panics if an error occurs.
func (*ClientServerDelete) Where ¶
func (csd *ClientServerDelete) Where(ps ...predicate.ClientServer) *ClientServerDelete
Where adds a new predicate to the ClientServerDelete builder.
type ClientServerDeleteOne ¶
type ClientServerDeleteOne struct {
// contains filtered or unexported fields
}
ClientServerDeleteOne is the builder for deleting a single ClientServer entity.
func (*ClientServerDeleteOne) Exec ¶
func (csdo *ClientServerDeleteOne) Exec(ctx context.Context) error
Exec executes the deletion query.
func (*ClientServerDeleteOne) ExecX ¶
func (csdo *ClientServerDeleteOne) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
type ClientServerEdges ¶
type ClientServerEdges struct { // Events holds the value of the events edge. Events []*Event `json:"events,omitempty"` // Owner holds the value of the owner edge. Owner []*User `json:"owner,omitempty"` // contains filtered or unexported fields }
ClientServerEdges holds the relations/edges for other nodes in the graph.
func (ClientServerEdges) EventsOrErr ¶
func (e ClientServerEdges) EventsOrErr() ([]*Event, error)
EventsOrErr returns the Events value or an error if the edge was not loaded in eager-loading.
func (ClientServerEdges) OwnerOrErr ¶
func (e ClientServerEdges) OwnerOrErr() ([]*User, error)
OwnerOrErr returns the Owner value or an error if the edge was not loaded in eager-loading.
type ClientServerGroupBy ¶
type ClientServerGroupBy struct {
// contains filtered or unexported fields
}
ClientServerGroupBy is the group-by builder for ClientServer entities.
func (*ClientServerGroupBy) Aggregate ¶
func (csgb *ClientServerGroupBy) Aggregate(fns ...AggregateFunc) *ClientServerGroupBy
Aggregate adds the given aggregation functions to the group-by query.
func (*ClientServerGroupBy) Bool ¶
func (csgb *ClientServerGroupBy) Bool(ctx context.Context) (_ bool, err error)
Bool returns a single bool from a group-by query. It is only allowed when executing a group-by query with one field.
func (*ClientServerGroupBy) BoolX ¶
func (csgb *ClientServerGroupBy) BoolX(ctx context.Context) bool
BoolX is like Bool, but panics if an error occurs.
func (*ClientServerGroupBy) Bools ¶
func (csgb *ClientServerGroupBy) Bools(ctx context.Context) ([]bool, error)
Bools returns list of bools from group-by. It is only allowed when executing a group-by query with one field.
func (*ClientServerGroupBy) BoolsX ¶
func (csgb *ClientServerGroupBy) BoolsX(ctx context.Context) []bool
BoolsX is like Bools, but panics if an error occurs.
func (*ClientServerGroupBy) Float64 ¶
func (csgb *ClientServerGroupBy) Float64(ctx context.Context) (_ float64, err error)
Float64 returns a single float64 from a group-by query. It is only allowed when executing a group-by query with one field.
func (*ClientServerGroupBy) Float64X ¶
func (csgb *ClientServerGroupBy) Float64X(ctx context.Context) float64
Float64X is like Float64, but panics if an error occurs.
func (*ClientServerGroupBy) Float64s ¶
func (csgb *ClientServerGroupBy) Float64s(ctx context.Context) ([]float64, error)
Float64s returns list of float64s from group-by. It is only allowed when executing a group-by query with one field.
func (*ClientServerGroupBy) Float64sX ¶
func (csgb *ClientServerGroupBy) Float64sX(ctx context.Context) []float64
Float64sX is like Float64s, but panics if an error occurs.
func (*ClientServerGroupBy) Int ¶
func (csgb *ClientServerGroupBy) Int(ctx context.Context) (_ int, err error)
Int returns a single int from a group-by query. It is only allowed when executing a group-by query with one field.
func (*ClientServerGroupBy) IntX ¶
func (csgb *ClientServerGroupBy) IntX(ctx context.Context) int
IntX is like Int, but panics if an error occurs.
func (*ClientServerGroupBy) Ints ¶
func (csgb *ClientServerGroupBy) Ints(ctx context.Context) ([]int, error)
Ints returns list of ints from group-by. It is only allowed when executing a group-by query with one field.
func (*ClientServerGroupBy) IntsX ¶
func (csgb *ClientServerGroupBy) IntsX(ctx context.Context) []int
IntsX is like Ints, but panics if an error occurs.
func (*ClientServerGroupBy) Scan ¶
func (csgb *ClientServerGroupBy) Scan(ctx context.Context, v interface{}) error
Scan applies the group-by query and scans the result into the given value.
func (*ClientServerGroupBy) ScanX ¶
func (csgb *ClientServerGroupBy) ScanX(ctx context.Context, v interface{})
ScanX is like Scan, but panics if an error occurs.
func (*ClientServerGroupBy) String ¶
func (csgb *ClientServerGroupBy) String(ctx context.Context) (_ string, err error)
String returns a single string from a group-by query. It is only allowed when executing a group-by query with one field.
func (*ClientServerGroupBy) StringX ¶
func (csgb *ClientServerGroupBy) StringX(ctx context.Context) string
StringX is like String, but panics if an error occurs.
type ClientServerMutation ¶
type ClientServerMutation struct {
// contains filtered or unexported fields
}
ClientServerMutation represents an operation that mutates the ClientServer nodes in the graph.
func (*ClientServerMutation) AddEventIDs ¶
func (m *ClientServerMutation) AddEventIDs(ids ...int)
AddEventIDs adds the "events" edge to the Event entity by ids.
func (*ClientServerMutation) AddField ¶
func (m *ClientServerMutation) AddField(name string, value ent.Value) error
AddField adds the value to the field with the given name. It returns an error if the field is not defined in the schema, or if the type mismatched the field type.
func (*ClientServerMutation) AddOwnerIDs ¶
func (m *ClientServerMutation) AddOwnerIDs(ids ...int)
AddOwnerIDs adds the "owner" edge to the User entity by ids.
func (*ClientServerMutation) AddedEdges ¶
func (m *ClientServerMutation) AddedEdges() []string
AddedEdges returns all edge names that were set/added in this mutation.
func (*ClientServerMutation) AddedField ¶
func (m *ClientServerMutation) AddedField(name string) (ent.Value, bool)
AddedField returns the numeric value that was incremented/decremented on a field with the given name. The second boolean return value indicates that this field was not set, or was not defined in the schema.
func (*ClientServerMutation) AddedFields ¶
func (m *ClientServerMutation) AddedFields() []string
AddedFields returns all numeric fields that were incremented/decremented during this mutation.
func (*ClientServerMutation) AddedIDs ¶
func (m *ClientServerMutation) AddedIDs(name string) []ent.Value
AddedIDs returns all IDs (to other nodes) that were added for the given edge name in this mutation.
func (*ClientServerMutation) Available ¶
func (m *ClientServerMutation) Available() (r bool, exists bool)
Available returns the value of the "available" field in the mutation.
func (*ClientServerMutation) ClearEdge ¶
func (m *ClientServerMutation) ClearEdge(name string) error
ClearEdge clears the value of the edge with the given name. It returns an error if that edge is not defined in the schema.
func (*ClientServerMutation) ClearEvents ¶
func (m *ClientServerMutation) ClearEvents()
ClearEvents clears the "events" edge to the Event entity.
func (*ClientServerMutation) ClearField ¶
func (m *ClientServerMutation) ClearField(name string) error
ClearField clears the value of the field with the given name. It returns an error if the field is not defined in the schema.
func (*ClientServerMutation) ClearOwner ¶
func (m *ClientServerMutation) ClearOwner()
ClearOwner clears the "owner" edge to the User entity.
func (*ClientServerMutation) ClearedEdges ¶
func (m *ClientServerMutation) ClearedEdges() []string
ClearedEdges returns all edge names that were cleared in this mutation.
func (*ClientServerMutation) ClearedFields ¶
func (m *ClientServerMutation) ClearedFields() []string
ClearedFields returns all nullable fields that were cleared during this mutation.
func (ClientServerMutation) Client ¶
func (m ClientServerMutation) Client() *Client
Client returns a new `ent.Client` from the mutation. If the mutation was executed in a transaction (ent.Tx), a transactional client is returned.
func (*ClientServerMutation) ClientName ¶
func (m *ClientServerMutation) ClientName() (r string, exists bool)
ClientName returns the value of the "client_name" field in the mutation.
func (*ClientServerMutation) CreatedAt ¶
func (m *ClientServerMutation) CreatedAt() (r time.Time, exists bool)
CreatedAt returns the value of the "created_at" field in the mutation.
func (*ClientServerMutation) Description ¶
func (m *ClientServerMutation) Description() (r string, exists bool)
Description returns the value of the "description" field in the mutation.
func (*ClientServerMutation) EdgeCleared ¶
func (m *ClientServerMutation) EdgeCleared(name string) bool
EdgeCleared returns a boolean which indicates if the edge with the given name was cleared in this mutation.
func (*ClientServerMutation) EventsCleared ¶
func (m *ClientServerMutation) EventsCleared() bool
EventsCleared returns if the "events" edge to the Event entity was cleared.
func (*ClientServerMutation) EventsIDs ¶
func (m *ClientServerMutation) EventsIDs() (ids []int)
EventsIDs returns the "events" edge IDs in the mutation.
func (*ClientServerMutation) Field ¶
func (m *ClientServerMutation) Field(name string) (ent.Value, bool)
Field returns the value of a field with the given name. The second boolean return value indicates that this field was not set, or was not defined in the schema.
func (*ClientServerMutation) FieldCleared ¶
func (m *ClientServerMutation) FieldCleared(name string) bool
FieldCleared returns a boolean indicating if a field with the given name was cleared in this mutation.
func (*ClientServerMutation) Fields ¶
func (m *ClientServerMutation) Fields() []string
Fields returns all fields that were changed during this mutation. Note that in order to get all numeric fields that were incremented/decremented, call AddedFields().
func (*ClientServerMutation) ID ¶
func (m *ClientServerMutation) ID() (id int, exists bool)
ID returns the ID value in the mutation. Note that the ID is only available if it was provided to the builder.
func (*ClientServerMutation) Link ¶
func (m *ClientServerMutation) Link() (r string, exists bool)
Link returns the value of the "link" field in the mutation.
func (*ClientServerMutation) OldAvailable ¶
func (m *ClientServerMutation) OldAvailable(ctx context.Context) (v bool, err error)
OldAvailable returns the old "available" field's value of the ClientServer entity. If the ClientServer object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (*ClientServerMutation) OldClientName ¶
func (m *ClientServerMutation) OldClientName(ctx context.Context) (v string, err error)
OldClientName returns the old "client_name" field's value of the ClientServer entity. If the ClientServer object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (*ClientServerMutation) OldCreatedAt ¶
OldCreatedAt returns the old "created_at" field's value of the ClientServer entity. If the ClientServer object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (*ClientServerMutation) OldDescription ¶
func (m *ClientServerMutation) OldDescription(ctx context.Context) (v string, err error)
OldDescription returns the old "description" field's value of the ClientServer entity. If the ClientServer object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (*ClientServerMutation) OldField ¶
OldField returns the old value of the field from the database. An error is returned if the mutation operation is not UpdateOne, or the query to the database failed.
func (*ClientServerMutation) OldLink ¶
func (m *ClientServerMutation) OldLink(ctx context.Context) (v string, err error)
OldLink returns the old "link" field's value of the ClientServer entity. If the ClientServer object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (*ClientServerMutation) OldToken ¶
func (m *ClientServerMutation) OldToken(ctx context.Context) (v string, err error)
OldToken returns the old "token" field's value of the ClientServer entity. If the ClientServer object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (*ClientServerMutation) Op ¶
func (m *ClientServerMutation) Op() Op
Op returns the operation name.
func (*ClientServerMutation) OwnerCleared ¶
func (m *ClientServerMutation) OwnerCleared() bool
OwnerCleared returns if the "owner" edge to the User entity was cleared.
func (*ClientServerMutation) OwnerIDs ¶
func (m *ClientServerMutation) OwnerIDs() (ids []int)
OwnerIDs returns the "owner" edge IDs in the mutation.
func (*ClientServerMutation) RemoveEventIDs ¶
func (m *ClientServerMutation) RemoveEventIDs(ids ...int)
RemoveEventIDs removes the "events" edge to the Event entity by IDs.
func (*ClientServerMutation) RemoveOwnerIDs ¶
func (m *ClientServerMutation) RemoveOwnerIDs(ids ...int)
RemoveOwnerIDs removes the "owner" edge to the User entity by IDs.
func (*ClientServerMutation) RemovedEdges ¶
func (m *ClientServerMutation) RemovedEdges() []string
RemovedEdges returns all edge names that were removed in this mutation.
func (*ClientServerMutation) RemovedEventsIDs ¶
func (m *ClientServerMutation) RemovedEventsIDs() (ids []int)
RemovedEvents returns the removed IDs of the "events" edge to the Event entity.
func (*ClientServerMutation) RemovedIDs ¶
func (m *ClientServerMutation) RemovedIDs(name string) []ent.Value
RemovedIDs returns all IDs (to other nodes) that were removed for the edge with the given name in this mutation.
func (*ClientServerMutation) RemovedOwnerIDs ¶
func (m *ClientServerMutation) RemovedOwnerIDs() (ids []int)
RemovedOwner returns the removed IDs of the "owner" edge to the User entity.
func (*ClientServerMutation) ResetAvailable ¶
func (m *ClientServerMutation) ResetAvailable()
ResetAvailable resets all changes to the "available" field.
func (*ClientServerMutation) ResetClientName ¶
func (m *ClientServerMutation) ResetClientName()
ResetClientName resets all changes to the "client_name" field.
func (*ClientServerMutation) ResetCreatedAt ¶
func (m *ClientServerMutation) ResetCreatedAt()
ResetCreatedAt resets all changes to the "created_at" field.
func (*ClientServerMutation) ResetDescription ¶
func (m *ClientServerMutation) ResetDescription()
ResetDescription resets all changes to the "description" field.
func (*ClientServerMutation) ResetEdge ¶
func (m *ClientServerMutation) ResetEdge(name string) error
ResetEdge resets all changes to the edge with the given name in this mutation. It returns an error if the edge is not defined in the schema.
func (*ClientServerMutation) ResetEvents ¶
func (m *ClientServerMutation) ResetEvents()
ResetEvents resets all changes to the "events" edge.
func (*ClientServerMutation) ResetField ¶
func (m *ClientServerMutation) ResetField(name string) error
ResetField resets all changes in the mutation for the field with the given name. It returns an error if the field is not defined in the schema.
func (*ClientServerMutation) ResetLink ¶
func (m *ClientServerMutation) ResetLink()
ResetLink resets all changes to the "link" field.
func (*ClientServerMutation) ResetOwner ¶
func (m *ClientServerMutation) ResetOwner()
ResetOwner resets all changes to the "owner" edge.
func (*ClientServerMutation) ResetToken ¶
func (m *ClientServerMutation) ResetToken()
ResetToken resets all changes to the "token" field.
func (*ClientServerMutation) SetAvailable ¶
func (m *ClientServerMutation) SetAvailable(b bool)
SetAvailable sets the "available" field.
func (*ClientServerMutation) SetClientName ¶
func (m *ClientServerMutation) SetClientName(s string)
SetClientName sets the "client_name" field.
func (*ClientServerMutation) SetCreatedAt ¶
func (m *ClientServerMutation) SetCreatedAt(t time.Time)
SetCreatedAt sets the "created_at" field.
func (*ClientServerMutation) SetDescription ¶
func (m *ClientServerMutation) SetDescription(s string)
SetDescription sets the "description" field.
func (*ClientServerMutation) SetField ¶
func (m *ClientServerMutation) SetField(name string, value ent.Value) error
SetField sets the value of a field with the given name. It returns an error if the field is not defined in the schema, or if the type mismatched the field type.
func (*ClientServerMutation) SetLink ¶
func (m *ClientServerMutation) SetLink(s string)
SetLink sets the "link" field.
func (*ClientServerMutation) SetToken ¶
func (m *ClientServerMutation) SetToken(s string)
SetToken sets the "token" field.
func (*ClientServerMutation) Token ¶
func (m *ClientServerMutation) Token() (r string, exists bool)
Token returns the value of the "token" field in the mutation.
func (ClientServerMutation) Tx ¶
func (m ClientServerMutation) Tx() (*Tx, error)
Tx returns an `ent.Tx` for mutations that were executed in transactions; it returns an error otherwise.
func (*ClientServerMutation) Type ¶
func (m *ClientServerMutation) Type() string
Type returns the node type of this mutation (ClientServer).
type ClientServerQuery ¶
type ClientServerQuery struct {
// contains filtered or unexported fields
}
ClientServerQuery is the builder for querying ClientServer entities.
func (*ClientServerQuery) All ¶
func (csq *ClientServerQuery) All(ctx context.Context) ([]*ClientServer, error)
All executes the query and returns a list of ClientServers.
func (*ClientServerQuery) AllX ¶
func (csq *ClientServerQuery) AllX(ctx context.Context) []*ClientServer
AllX is like All, but panics if an error occurs.
func (*ClientServerQuery) Clone ¶
func (csq *ClientServerQuery) Clone() *ClientServerQuery
Clone returns a duplicate of the ClientServerQuery builder, including all associated steps. It can be used to prepare common query builders and use them differently after the clone is made.
func (*ClientServerQuery) Count ¶
func (csq *ClientServerQuery) Count(ctx context.Context) (int, error)
Count returns the count of the given query.
func (*ClientServerQuery) CountX ¶
func (csq *ClientServerQuery) CountX(ctx context.Context) int
CountX is like Count, but panics if an error occurs.
func (*ClientServerQuery) Exist ¶
func (csq *ClientServerQuery) Exist(ctx context.Context) (bool, error)
Exist returns true if the query has elements in the graph.
func (*ClientServerQuery) ExistX ¶
func (csq *ClientServerQuery) ExistX(ctx context.Context) bool
ExistX is like Exist, but panics if an error occurs.
func (*ClientServerQuery) First ¶
func (csq *ClientServerQuery) First(ctx context.Context) (*ClientServer, error)
First returns the first ClientServer entity from the query. Returns a *NotFoundError when no ClientServer was found.
func (*ClientServerQuery) FirstID ¶
func (csq *ClientServerQuery) FirstID(ctx context.Context) (id int, err error)
FirstID returns the first ClientServer ID from the query. Returns a *NotFoundError when no ClientServer ID was found.
func (*ClientServerQuery) FirstIDX ¶
func (csq *ClientServerQuery) FirstIDX(ctx context.Context) int
FirstIDX is like FirstID, but panics if an error occurs.
func (*ClientServerQuery) FirstX ¶
func (csq *ClientServerQuery) FirstX(ctx context.Context) *ClientServer
FirstX is like First, but panics if an error occurs.
func (*ClientServerQuery) GroupBy ¶
func (csq *ClientServerQuery) GroupBy(field string, fields ...string) *ClientServerGroupBy
GroupBy is used to group vertices by one or more fields/columns. It is often used with aggregate functions, like: count, max, mean, min, sum.
Example:
var v []struct { ClientName string `json:"client_name,omitempty"` Count int `json:"count,omitempty"` } client.ClientServer.Query(). GroupBy(clientserver.FieldClientName). Aggregate(ent.Count()). Scan(ctx, &v)
func (*ClientServerQuery) IDs ¶
func (csq *ClientServerQuery) IDs(ctx context.Context) ([]int, error)
IDs executes the query and returns a list of ClientServer IDs.
func (*ClientServerQuery) IDsX ¶
func (csq *ClientServerQuery) IDsX(ctx context.Context) []int
IDsX is like IDs, but panics if an error occurs.
func (*ClientServerQuery) Limit ¶
func (csq *ClientServerQuery) Limit(limit int) *ClientServerQuery
Limit adds a limit step to the query.
func (*ClientServerQuery) Offset ¶
func (csq *ClientServerQuery) Offset(offset int) *ClientServerQuery
Offset adds an offset step to the query.
func (*ClientServerQuery) Only ¶
func (csq *ClientServerQuery) Only(ctx context.Context) (*ClientServer, error)
Only returns a single ClientServer entity found by the query, ensuring it only returns one. Returns a *NotSingularError when exactly one ClientServer entity is not found. Returns a *NotFoundError when no ClientServer entities are found.
func (*ClientServerQuery) OnlyID ¶
func (csq *ClientServerQuery) OnlyID(ctx context.Context) (id int, err error)
OnlyID is like Only, but returns the only ClientServer ID in the query. Returns a *NotSingularError when exactly one ClientServer ID is not found. Returns a *NotFoundError when no entities are found.
func (*ClientServerQuery) OnlyIDX ¶
func (csq *ClientServerQuery) OnlyIDX(ctx context.Context) int
OnlyIDX is like OnlyID, but panics if an error occurs.
func (*ClientServerQuery) OnlyX ¶
func (csq *ClientServerQuery) OnlyX(ctx context.Context) *ClientServer
OnlyX is like Only, but panics if an error occurs.
func (*ClientServerQuery) Order ¶
func (csq *ClientServerQuery) Order(o ...OrderFunc) *ClientServerQuery
Order adds an order step to the query.
func (*ClientServerQuery) QueryEvents ¶
func (csq *ClientServerQuery) QueryEvents() *EventQuery
QueryEvents chains the current query on the "events" edge.
func (*ClientServerQuery) QueryOwner ¶
func (csq *ClientServerQuery) QueryOwner() *UserQuery
QueryOwner chains the current query on the "owner" edge.
func (*ClientServerQuery) Select ¶
func (csq *ClientServerQuery) Select(field string, fields ...string) *ClientServerSelect
Select allows the selection one or more fields/columns for the given query, instead of selecting all fields in the entity.
Example:
var v []struct { ClientName string `json:"client_name,omitempty"` } client.ClientServer.Query(). Select(clientserver.FieldClientName). Scan(ctx, &v)
func (*ClientServerQuery) Where ¶
func (csq *ClientServerQuery) Where(ps ...predicate.ClientServer) *ClientServerQuery
Where adds a new predicate for the ClientServerQuery builder.
func (*ClientServerQuery) WithEvents ¶
func (csq *ClientServerQuery) WithEvents(opts ...func(*EventQuery)) *ClientServerQuery
WithEvents tells the query-builder to eager-load the nodes that are connected to the "events" edge. The optional arguments are used to configure the query builder of the edge.
func (*ClientServerQuery) WithOwner ¶
func (csq *ClientServerQuery) WithOwner(opts ...func(*UserQuery)) *ClientServerQuery
WithOwner tells the query-builder to eager-load the nodes that are connected to the "owner" edge. The optional arguments are used to configure the query builder of the edge.
type ClientServerSelect ¶
type ClientServerSelect struct { *ClientServerQuery // contains filtered or unexported fields }
ClientServerSelect is the builder for selecting fields of ClientServer entities.
func (*ClientServerSelect) Bool ¶
func (css *ClientServerSelect) Bool(ctx context.Context) (_ bool, err error)
Bool returns a single bool from a selector. It is only allowed when selecting one field.
func (*ClientServerSelect) BoolX ¶
func (css *ClientServerSelect) BoolX(ctx context.Context) bool
BoolX is like Bool, but panics if an error occurs.
func (*ClientServerSelect) Bools ¶
func (css *ClientServerSelect) Bools(ctx context.Context) ([]bool, error)
Bools returns list of bools from a selector. It is only allowed when selecting one field.
func (*ClientServerSelect) BoolsX ¶
func (css *ClientServerSelect) BoolsX(ctx context.Context) []bool
BoolsX is like Bools, but panics if an error occurs.
func (*ClientServerSelect) Float64 ¶
func (css *ClientServerSelect) Float64(ctx context.Context) (_ float64, err error)
Float64 returns a single float64 from a selector. It is only allowed when selecting one field.
func (*ClientServerSelect) Float64X ¶
func (css *ClientServerSelect) Float64X(ctx context.Context) float64
Float64X is like Float64, but panics if an error occurs.
func (*ClientServerSelect) Float64s ¶
func (css *ClientServerSelect) Float64s(ctx context.Context) ([]float64, error)
Float64s returns list of float64s from a selector. It is only allowed when selecting one field.
func (*ClientServerSelect) Float64sX ¶
func (css *ClientServerSelect) Float64sX(ctx context.Context) []float64
Float64sX is like Float64s, but panics if an error occurs.
func (*ClientServerSelect) Int ¶
func (css *ClientServerSelect) Int(ctx context.Context) (_ int, err error)
Int returns a single int from a selector. It is only allowed when selecting one field.
func (*ClientServerSelect) IntX ¶
func (css *ClientServerSelect) IntX(ctx context.Context) int
IntX is like Int, but panics if an error occurs.
func (*ClientServerSelect) Ints ¶
func (css *ClientServerSelect) Ints(ctx context.Context) ([]int, error)
Ints returns list of ints from a selector. It is only allowed when selecting one field.
func (*ClientServerSelect) IntsX ¶
func (css *ClientServerSelect) IntsX(ctx context.Context) []int
IntsX is like Ints, but panics if an error occurs.
func (*ClientServerSelect) Scan ¶
func (css *ClientServerSelect) Scan(ctx context.Context, v interface{}) error
Scan applies the selector query and scans the result into the given value.
func (*ClientServerSelect) ScanX ¶
func (css *ClientServerSelect) ScanX(ctx context.Context, v interface{})
ScanX is like Scan, but panics if an error occurs.
func (*ClientServerSelect) String ¶
func (css *ClientServerSelect) String(ctx context.Context) (_ string, err error)
String returns a single string from a selector. It is only allowed when selecting one field.
func (*ClientServerSelect) StringX ¶
func (css *ClientServerSelect) StringX(ctx context.Context) string
StringX is like String, but panics if an error occurs.
type ClientServerUpdate ¶
type ClientServerUpdate struct {
// contains filtered or unexported fields
}
ClientServerUpdate is the builder for updating ClientServer entities.
func (*ClientServerUpdate) AddEventIDs ¶
func (csu *ClientServerUpdate) AddEventIDs(ids ...int) *ClientServerUpdate
AddEventIDs adds the "events" edge to the Event entity by IDs.
func (*ClientServerUpdate) AddEvents ¶
func (csu *ClientServerUpdate) AddEvents(e ...*Event) *ClientServerUpdate
AddEvents adds the "events" edges to the Event entity.
func (*ClientServerUpdate) AddOwner ¶
func (csu *ClientServerUpdate) AddOwner(u ...*User) *ClientServerUpdate
AddOwner adds the "owner" edges to the User entity.
func (*ClientServerUpdate) AddOwnerIDs ¶
func (csu *ClientServerUpdate) AddOwnerIDs(ids ...int) *ClientServerUpdate
AddOwnerIDs adds the "owner" edge to the User entity by IDs.
func (*ClientServerUpdate) ClearEvents ¶
func (csu *ClientServerUpdate) ClearEvents() *ClientServerUpdate
ClearEvents clears all "events" edges to the Event entity.
func (*ClientServerUpdate) ClearOwner ¶
func (csu *ClientServerUpdate) ClearOwner() *ClientServerUpdate
ClearOwner clears all "owner" edges to the User entity.
func (*ClientServerUpdate) Exec ¶
func (csu *ClientServerUpdate) Exec(ctx context.Context) error
Exec executes the query.
func (*ClientServerUpdate) ExecX ¶
func (csu *ClientServerUpdate) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
func (*ClientServerUpdate) Mutation ¶
func (csu *ClientServerUpdate) Mutation() *ClientServerMutation
Mutation returns the ClientServerMutation object of the builder.
func (*ClientServerUpdate) RemoveEventIDs ¶
func (csu *ClientServerUpdate) RemoveEventIDs(ids ...int) *ClientServerUpdate
RemoveEventIDs removes the "events" edge to Event entities by IDs.
func (*ClientServerUpdate) RemoveEvents ¶
func (csu *ClientServerUpdate) RemoveEvents(e ...*Event) *ClientServerUpdate
RemoveEvents removes "events" edges to Event entities.
func (*ClientServerUpdate) RemoveOwner ¶
func (csu *ClientServerUpdate) RemoveOwner(u ...*User) *ClientServerUpdate
RemoveOwner removes "owner" edges to User entities.
func (*ClientServerUpdate) RemoveOwnerIDs ¶
func (csu *ClientServerUpdate) RemoveOwnerIDs(ids ...int) *ClientServerUpdate
RemoveOwnerIDs removes the "owner" edge to User entities by IDs.
func (*ClientServerUpdate) Save ¶
func (csu *ClientServerUpdate) Save(ctx context.Context) (int, error)
Save executes the query and returns the number of nodes affected by the update operation.
func (*ClientServerUpdate) SaveX ¶
func (csu *ClientServerUpdate) SaveX(ctx context.Context) int
SaveX is like Save, but panics if an error occurs.
func (*ClientServerUpdate) SetAvailable ¶
func (csu *ClientServerUpdate) SetAvailable(b bool) *ClientServerUpdate
SetAvailable sets the "available" field.
func (*ClientServerUpdate) SetClientName ¶
func (csu *ClientServerUpdate) SetClientName(s string) *ClientServerUpdate
SetClientName sets the "client_name" field.
func (*ClientServerUpdate) SetCreatedAt ¶
func (csu *ClientServerUpdate) SetCreatedAt(t time.Time) *ClientServerUpdate
SetCreatedAt sets the "created_at" field.
func (*ClientServerUpdate) SetDescription ¶
func (csu *ClientServerUpdate) SetDescription(s string) *ClientServerUpdate
SetDescription sets the "description" field.
func (*ClientServerUpdate) SetLink ¶
func (csu *ClientServerUpdate) SetLink(s string) *ClientServerUpdate
SetLink sets the "link" field.
func (*ClientServerUpdate) SetNillableCreatedAt ¶
func (csu *ClientServerUpdate) SetNillableCreatedAt(t *time.Time) *ClientServerUpdate
SetNillableCreatedAt sets the "created_at" field if the given value is not nil.
func (*ClientServerUpdate) SetToken ¶
func (csu *ClientServerUpdate) SetToken(s string) *ClientServerUpdate
SetToken sets the "token" field.
func (*ClientServerUpdate) Where ¶
func (csu *ClientServerUpdate) Where(ps ...predicate.ClientServer) *ClientServerUpdate
Where adds a new predicate for the ClientServerUpdate builder.
type ClientServerUpdateOne ¶
type ClientServerUpdateOne struct {
// contains filtered or unexported fields
}
ClientServerUpdateOne is the builder for updating a single ClientServer entity.
func (*ClientServerUpdateOne) AddEventIDs ¶
func (csuo *ClientServerUpdateOne) AddEventIDs(ids ...int) *ClientServerUpdateOne
AddEventIDs adds the "events" edge to the Event entity by IDs.
func (*ClientServerUpdateOne) AddEvents ¶
func (csuo *ClientServerUpdateOne) AddEvents(e ...*Event) *ClientServerUpdateOne
AddEvents adds the "events" edges to the Event entity.
func (*ClientServerUpdateOne) AddOwner ¶
func (csuo *ClientServerUpdateOne) AddOwner(u ...*User) *ClientServerUpdateOne
AddOwner adds the "owner" edges to the User entity.
func (*ClientServerUpdateOne) AddOwnerIDs ¶
func (csuo *ClientServerUpdateOne) AddOwnerIDs(ids ...int) *ClientServerUpdateOne
AddOwnerIDs adds the "owner" edge to the User entity by IDs.
func (*ClientServerUpdateOne) ClearEvents ¶
func (csuo *ClientServerUpdateOne) ClearEvents() *ClientServerUpdateOne
ClearEvents clears all "events" edges to the Event entity.
func (*ClientServerUpdateOne) ClearOwner ¶
func (csuo *ClientServerUpdateOne) ClearOwner() *ClientServerUpdateOne
ClearOwner clears all "owner" edges to the User entity.
func (*ClientServerUpdateOne) Exec ¶
func (csuo *ClientServerUpdateOne) Exec(ctx context.Context) error
Exec executes the query on the entity.
func (*ClientServerUpdateOne) ExecX ¶
func (csuo *ClientServerUpdateOne) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
func (*ClientServerUpdateOne) Mutation ¶
func (csuo *ClientServerUpdateOne) Mutation() *ClientServerMutation
Mutation returns the ClientServerMutation object of the builder.
func (*ClientServerUpdateOne) RemoveEventIDs ¶
func (csuo *ClientServerUpdateOne) RemoveEventIDs(ids ...int) *ClientServerUpdateOne
RemoveEventIDs removes the "events" edge to Event entities by IDs.
func (*ClientServerUpdateOne) RemoveEvents ¶
func (csuo *ClientServerUpdateOne) RemoveEvents(e ...*Event) *ClientServerUpdateOne
RemoveEvents removes "events" edges to Event entities.
func (*ClientServerUpdateOne) RemoveOwner ¶
func (csuo *ClientServerUpdateOne) RemoveOwner(u ...*User) *ClientServerUpdateOne
RemoveOwner removes "owner" edges to User entities.
func (*ClientServerUpdateOne) RemoveOwnerIDs ¶
func (csuo *ClientServerUpdateOne) RemoveOwnerIDs(ids ...int) *ClientServerUpdateOne
RemoveOwnerIDs removes the "owner" edge to User entities by IDs.
func (*ClientServerUpdateOne) Save ¶
func (csuo *ClientServerUpdateOne) Save(ctx context.Context) (*ClientServer, error)
Save executes the query and returns the updated ClientServer entity.
func (*ClientServerUpdateOne) SaveX ¶
func (csuo *ClientServerUpdateOne) SaveX(ctx context.Context) *ClientServer
SaveX is like Save, but panics if an error occurs.
func (*ClientServerUpdateOne) SetAvailable ¶
func (csuo *ClientServerUpdateOne) SetAvailable(b bool) *ClientServerUpdateOne
SetAvailable sets the "available" field.
func (*ClientServerUpdateOne) SetClientName ¶
func (csuo *ClientServerUpdateOne) SetClientName(s string) *ClientServerUpdateOne
SetClientName sets the "client_name" field.
func (*ClientServerUpdateOne) SetCreatedAt ¶
func (csuo *ClientServerUpdateOne) SetCreatedAt(t time.Time) *ClientServerUpdateOne
SetCreatedAt sets the "created_at" field.
func (*ClientServerUpdateOne) SetDescription ¶
func (csuo *ClientServerUpdateOne) SetDescription(s string) *ClientServerUpdateOne
SetDescription sets the "description" field.
func (*ClientServerUpdateOne) SetLink ¶
func (csuo *ClientServerUpdateOne) SetLink(s string) *ClientServerUpdateOne
SetLink sets the "link" field.
func (*ClientServerUpdateOne) SetNillableCreatedAt ¶
func (csuo *ClientServerUpdateOne) SetNillableCreatedAt(t *time.Time) *ClientServerUpdateOne
SetNillableCreatedAt sets the "created_at" field if the given value is not nil.
func (*ClientServerUpdateOne) SetToken ¶
func (csuo *ClientServerUpdateOne) SetToken(s string) *ClientServerUpdateOne
SetToken sets the "token" field.
type ClientServers ¶
type ClientServers []*ClientServer
ClientServers is a parsable slice of ClientServer.
type CommitFunc ¶
The CommitFunc type is an adapter to allow the use of ordinary function as a Committer. If f is a function with the appropriate signature, CommitFunc(f) is a Committer that calls f.
type CommitHook ¶
CommitHook defines the "commit middleware". A function that gets a Committer and returns a Committer. For example:
hook := func(next ent.Committer) ent.Committer { return ent.CommitFunc(func(context.Context, tx *ent.Tx) error { // Do some stuff before. if err := next.Commit(ctx, tx); err != nil { return err } // Do some stuff after. return nil }) }
type ConstraintError ¶
type ConstraintError struct {
// contains filtered or unexported fields
}
ConstraintError returns when trying to create/update one or more entities and one or more of their constraints failed. For example, violation of edge or field uniqueness.
func (ConstraintError) Error ¶
func (e ConstraintError) Error() string
Error implements the error interface.
func (*ConstraintError) Unwrap ¶
func (e *ConstraintError) Unwrap() error
Unwrap implements the errors.Wrapper interface.
type Event ¶
type Event struct { // ID of the ent. ID int `json:"id,omitempty"` // Event holds the value of the "event" field. Event string `json:"event,omitempty"` // Message holds the value of the "message" field. Message string `json:"message,omitempty"` // CreatedAt holds the value of the "created_at" field. CreatedAt time.Time `json:"created_at,omitempty"` // Edges holds the relations/edges for other nodes in the graph. // The values are being populated by the EventQuery when eager-loading is set. Edges EventEdges `json:"edges"` // contains filtered or unexported fields }
Event is the model entity for the Event schema.
func (*Event) QueryClientserver ¶
func (e *Event) QueryClientserver() *ClientServerQuery
QueryClientserver queries the "clientserver" edge of the Event entity.
func (*Event) Unwrap ¶
Unwrap unwraps the Event entity that was returned from a transaction after it was closed, so that all future queries will be executed through the driver which created the transaction.
func (*Event) Update ¶
func (e *Event) Update() *EventUpdateOne
Update returns a builder for updating this Event. Note that you need to call Event.Unwrap() before calling this method if this Event was returned from a transaction, and the transaction was committed or rolled back.
type EventClient ¶
type EventClient struct {
// contains filtered or unexported fields
}
EventClient is a client for the Event schema.
func NewEventClient ¶
func NewEventClient(c config) *EventClient
NewEventClient returns a client for the Event from the given config.
func (*EventClient) Create ¶
func (c *EventClient) Create() *EventCreate
Create returns a create builder for Event.
func (*EventClient) CreateBulk ¶
func (c *EventClient) CreateBulk(builders ...*EventCreate) *EventCreateBulk
CreateBulk returns a builder for creating a bulk of Event entities.
func (*EventClient) Delete ¶
func (c *EventClient) Delete() *EventDelete
Delete returns a delete builder for Event.
func (*EventClient) DeleteOne ¶
func (c *EventClient) DeleteOne(e *Event) *EventDeleteOne
DeleteOne returns a delete builder for the given entity.
func (*EventClient) DeleteOneID ¶
func (c *EventClient) DeleteOneID(id int) *EventDeleteOne
DeleteOneID returns a delete builder for the given id.
func (*EventClient) GetX ¶
func (c *EventClient) GetX(ctx context.Context, id int) *Event
GetX is like Get, but panics if an error occurs.
func (*EventClient) Query ¶
func (c *EventClient) Query() *EventQuery
Query returns a query builder for Event.
func (*EventClient) QueryClientserver ¶
func (c *EventClient) QueryClientserver(e *Event) *ClientServerQuery
QueryClientserver queries the clientserver edge of a Event.
func (*EventClient) QueryUser ¶
func (c *EventClient) QueryUser(e *Event) *UserQuery
QueryUser queries the user edge of a Event.
func (*EventClient) Update ¶
func (c *EventClient) Update() *EventUpdate
Update returns an update builder for Event.
func (*EventClient) UpdateOne ¶
func (c *EventClient) UpdateOne(e *Event) *EventUpdateOne
UpdateOne returns an update builder for the given entity.
func (*EventClient) UpdateOneID ¶
func (c *EventClient) UpdateOneID(id int) *EventUpdateOne
UpdateOneID returns an update builder for the given id.
func (*EventClient) Use ¶
func (c *EventClient) Use(hooks ...Hook)
Use adds a list of mutation hooks to the hooks stack. A call to `Use(f, g, h)` equals to `event.Hooks(f(g(h())))`.
type EventCreate ¶
type EventCreate struct {
// contains filtered or unexported fields
}
EventCreate is the builder for creating a Event entity.
func (*EventCreate) Mutation ¶
func (ec *EventCreate) Mutation() *EventMutation
Mutation returns the EventMutation object of the builder.
func (*EventCreate) Save ¶
func (ec *EventCreate) Save(ctx context.Context) (*Event, error)
Save creates the Event in the database.
func (*EventCreate) SaveX ¶
func (ec *EventCreate) SaveX(ctx context.Context) *Event
SaveX calls Save and panics if Save returns an error.
func (*EventCreate) SetClientserver ¶
func (ec *EventCreate) SetClientserver(c *ClientServer) *EventCreate
SetClientserver sets the "clientserver" edge to the ClientServer entity.
func (*EventCreate) SetClientserverID ¶
func (ec *EventCreate) SetClientserverID(id int) *EventCreate
SetClientserverID sets the "clientserver" edge to the ClientServer entity by ID.
func (*EventCreate) SetCreatedAt ¶
func (ec *EventCreate) SetCreatedAt(t time.Time) *EventCreate
SetCreatedAt sets the "created_at" field.
func (*EventCreate) SetEvent ¶
func (ec *EventCreate) SetEvent(s string) *EventCreate
SetEvent sets the "event" field.
func (*EventCreate) SetMessage ¶
func (ec *EventCreate) SetMessage(s string) *EventCreate
SetMessage sets the "message" field.
func (*EventCreate) SetNillableClientserverID ¶
func (ec *EventCreate) SetNillableClientserverID(id *int) *EventCreate
SetNillableClientserverID sets the "clientserver" edge to the ClientServer entity by ID if the given value is not nil.
func (*EventCreate) SetNillableCreatedAt ¶
func (ec *EventCreate) SetNillableCreatedAt(t *time.Time) *EventCreate
SetNillableCreatedAt sets the "created_at" field if the given value is not nil.
func (*EventCreate) SetNillableMessage ¶
func (ec *EventCreate) SetNillableMessage(s *string) *EventCreate
SetNillableMessage sets the "message" field if the given value is not nil.
func (*EventCreate) SetNillableUserID ¶
func (ec *EventCreate) SetNillableUserID(id *int) *EventCreate
SetNillableUserID sets the "user" edge to the User entity by ID if the given value is not nil.
func (*EventCreate) SetUser ¶
func (ec *EventCreate) SetUser(u *User) *EventCreate
SetUser sets the "user" edge to the User entity.
func (*EventCreate) SetUserID ¶
func (ec *EventCreate) SetUserID(id int) *EventCreate
SetUserID sets the "user" edge to the User entity by ID.
type EventCreateBulk ¶
type EventCreateBulk struct {
// contains filtered or unexported fields
}
EventCreateBulk is the builder for creating many Event entities in bulk.
type EventDelete ¶
type EventDelete struct {
// contains filtered or unexported fields
}
EventDelete is the builder for deleting a Event entity.
func (*EventDelete) Exec ¶
func (ed *EventDelete) Exec(ctx context.Context) (int, error)
Exec executes the deletion query and returns how many vertices were deleted.
func (*EventDelete) ExecX ¶
func (ed *EventDelete) ExecX(ctx context.Context) int
ExecX is like Exec, but panics if an error occurs.
func (*EventDelete) Where ¶
func (ed *EventDelete) Where(ps ...predicate.Event) *EventDelete
Where adds a new predicate to the EventDelete builder.
type EventDeleteOne ¶
type EventDeleteOne struct {
// contains filtered or unexported fields
}
EventDeleteOne is the builder for deleting a single Event entity.
func (*EventDeleteOne) Exec ¶
func (edo *EventDeleteOne) Exec(ctx context.Context) error
Exec executes the deletion query.
func (*EventDeleteOne) ExecX ¶
func (edo *EventDeleteOne) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
type EventEdges ¶
type EventEdges struct { // User holds the value of the user edge. User *User `json:"user,omitempty"` // Clientserver holds the value of the clientserver edge. Clientserver *ClientServer `json:"clientserver,omitempty"` // contains filtered or unexported fields }
EventEdges holds the relations/edges for other nodes in the graph.
func (EventEdges) ClientserverOrErr ¶
func (e EventEdges) ClientserverOrErr() (*ClientServer, error)
ClientserverOrErr returns the Clientserver value or an error if the edge was not loaded in eager-loading, or loaded but was not found.
func (EventEdges) UserOrErr ¶
func (e EventEdges) UserOrErr() (*User, error)
UserOrErr returns the User value or an error if the edge was not loaded in eager-loading, or loaded but was not found.
type EventGroupBy ¶
type EventGroupBy struct {
// contains filtered or unexported fields
}
EventGroupBy is the group-by builder for Event entities.
func (*EventGroupBy) Aggregate ¶
func (egb *EventGroupBy) Aggregate(fns ...AggregateFunc) *EventGroupBy
Aggregate adds the given aggregation functions to the group-by query.
func (*EventGroupBy) Bool ¶
func (egb *EventGroupBy) Bool(ctx context.Context) (_ bool, err error)
Bool returns a single bool from a group-by query. It is only allowed when executing a group-by query with one field.
func (*EventGroupBy) BoolX ¶
func (egb *EventGroupBy) BoolX(ctx context.Context) bool
BoolX is like Bool, but panics if an error occurs.
func (*EventGroupBy) Bools ¶
func (egb *EventGroupBy) Bools(ctx context.Context) ([]bool, error)
Bools returns list of bools from group-by. It is only allowed when executing a group-by query with one field.
func (*EventGroupBy) BoolsX ¶
func (egb *EventGroupBy) BoolsX(ctx context.Context) []bool
BoolsX is like Bools, but panics if an error occurs.
func (*EventGroupBy) Float64 ¶
func (egb *EventGroupBy) Float64(ctx context.Context) (_ float64, err error)
Float64 returns a single float64 from a group-by query. It is only allowed when executing a group-by query with one field.
func (*EventGroupBy) Float64X ¶
func (egb *EventGroupBy) Float64X(ctx context.Context) float64
Float64X is like Float64, but panics if an error occurs.
func (*EventGroupBy) Float64s ¶
func (egb *EventGroupBy) Float64s(ctx context.Context) ([]float64, error)
Float64s returns list of float64s from group-by. It is only allowed when executing a group-by query with one field.
func (*EventGroupBy) Float64sX ¶
func (egb *EventGroupBy) Float64sX(ctx context.Context) []float64
Float64sX is like Float64s, but panics if an error occurs.
func (*EventGroupBy) Int ¶
func (egb *EventGroupBy) Int(ctx context.Context) (_ int, err error)
Int returns a single int from a group-by query. It is only allowed when executing a group-by query with one field.
func (*EventGroupBy) IntX ¶
func (egb *EventGroupBy) IntX(ctx context.Context) int
IntX is like Int, but panics if an error occurs.
func (*EventGroupBy) Ints ¶
func (egb *EventGroupBy) Ints(ctx context.Context) ([]int, error)
Ints returns list of ints from group-by. It is only allowed when executing a group-by query with one field.
func (*EventGroupBy) IntsX ¶
func (egb *EventGroupBy) IntsX(ctx context.Context) []int
IntsX is like Ints, but panics if an error occurs.
func (*EventGroupBy) Scan ¶
func (egb *EventGroupBy) Scan(ctx context.Context, v interface{}) error
Scan applies the group-by query and scans the result into the given value.
func (*EventGroupBy) ScanX ¶
func (egb *EventGroupBy) ScanX(ctx context.Context, v interface{})
ScanX is like Scan, but panics if an error occurs.
func (*EventGroupBy) String ¶
func (egb *EventGroupBy) String(ctx context.Context) (_ string, err error)
String returns a single string from a group-by query. It is only allowed when executing a group-by query with one field.
func (*EventGroupBy) StringX ¶
func (egb *EventGroupBy) StringX(ctx context.Context) string
StringX is like String, but panics if an error occurs.
type EventMutation ¶
type EventMutation struct {
// contains filtered or unexported fields
}
EventMutation represents an operation that mutates the Event nodes in the graph.
func (*EventMutation) AddField ¶
func (m *EventMutation) AddField(name string, value ent.Value) error
AddField adds the value to the field with the given name. It returns an error if the field is not defined in the schema, or if the type mismatched the field type.
func (*EventMutation) AddedEdges ¶
func (m *EventMutation) AddedEdges() []string
AddedEdges returns all edge names that were set/added in this mutation.
func (*EventMutation) AddedField ¶
func (m *EventMutation) AddedField(name string) (ent.Value, bool)
AddedField returns the numeric value that was incremented/decremented on a field with the given name. The second boolean return value indicates that this field was not set, or was not defined in the schema.
func (*EventMutation) AddedFields ¶
func (m *EventMutation) AddedFields() []string
AddedFields returns all numeric fields that were incremented/decremented during this mutation.
func (*EventMutation) AddedIDs ¶
func (m *EventMutation) AddedIDs(name string) []ent.Value
AddedIDs returns all IDs (to other nodes) that were added for the given edge name in this mutation.
func (*EventMutation) ClearClientserver ¶
func (m *EventMutation) ClearClientserver()
ClearClientserver clears the "clientserver" edge to the ClientServer entity.
func (*EventMutation) ClearEdge ¶
func (m *EventMutation) ClearEdge(name string) error
ClearEdge clears the value of the edge with the given name. It returns an error if that edge is not defined in the schema.
func (*EventMutation) ClearField ¶
func (m *EventMutation) ClearField(name string) error
ClearField clears the value of the field with the given name. It returns an error if the field is not defined in the schema.
func (*EventMutation) ClearUser ¶
func (m *EventMutation) ClearUser()
ClearUser clears the "user" edge to the User entity.
func (*EventMutation) ClearedEdges ¶
func (m *EventMutation) ClearedEdges() []string
ClearedEdges returns all edge names that were cleared in this mutation.
func (*EventMutation) ClearedFields ¶
func (m *EventMutation) ClearedFields() []string
ClearedFields returns all nullable fields that were cleared during this mutation.
func (EventMutation) Client ¶
func (m EventMutation) Client() *Client
Client returns a new `ent.Client` from the mutation. If the mutation was executed in a transaction (ent.Tx), a transactional client is returned.
func (*EventMutation) ClientserverCleared ¶
func (m *EventMutation) ClientserverCleared() bool
ClientserverCleared returns if the "clientserver" edge to the ClientServer entity was cleared.
func (*EventMutation) ClientserverID ¶
func (m *EventMutation) ClientserverID() (id int, exists bool)
ClientserverID returns the "clientserver" edge ID in the mutation.
func (*EventMutation) ClientserverIDs ¶
func (m *EventMutation) ClientserverIDs() (ids []int)
ClientserverIDs returns the "clientserver" edge IDs in the mutation. Note that IDs always returns len(IDs) <= 1 for unique edges, and you should use ClientserverID instead. It exists only for internal usage by the builders.
func (*EventMutation) CreatedAt ¶
func (m *EventMutation) CreatedAt() (r time.Time, exists bool)
CreatedAt returns the value of the "created_at" field in the mutation.
func (*EventMutation) EdgeCleared ¶
func (m *EventMutation) EdgeCleared(name string) bool
EdgeCleared returns a boolean which indicates if the edge with the given name was cleared in this mutation.
func (*EventMutation) Event ¶
func (m *EventMutation) Event() (r string, exists bool)
Event returns the value of the "event" field in the mutation.
func (*EventMutation) Field ¶
func (m *EventMutation) Field(name string) (ent.Value, bool)
Field returns the value of a field with the given name. The second boolean return value indicates that this field was not set, or was not defined in the schema.
func (*EventMutation) FieldCleared ¶
func (m *EventMutation) FieldCleared(name string) bool
FieldCleared returns a boolean indicating if a field with the given name was cleared in this mutation.
func (*EventMutation) Fields ¶
func (m *EventMutation) Fields() []string
Fields returns all fields that were changed during this mutation. Note that in order to get all numeric fields that were incremented/decremented, call AddedFields().
func (*EventMutation) ID ¶
func (m *EventMutation) ID() (id int, exists bool)
ID returns the ID value in the mutation. Note that the ID is only available if it was provided to the builder.
func (*EventMutation) Message ¶
func (m *EventMutation) Message() (r string, exists bool)
Message returns the value of the "message" field in the mutation.
func (*EventMutation) OldCreatedAt ¶
OldCreatedAt returns the old "created_at" field's value of the Event entity. If the Event object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (*EventMutation) OldEvent ¶
func (m *EventMutation) OldEvent(ctx context.Context) (v string, err error)
OldEvent returns the old "event" field's value of the Event entity. If the Event object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (*EventMutation) OldField ¶
OldField returns the old value of the field from the database. An error is returned if the mutation operation is not UpdateOne, or the query to the database failed.
func (*EventMutation) OldMessage ¶
func (m *EventMutation) OldMessage(ctx context.Context) (v string, err error)
OldMessage returns the old "message" field's value of the Event entity. If the Event object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (*EventMutation) RemovedEdges ¶
func (m *EventMutation) RemovedEdges() []string
RemovedEdges returns all edge names that were removed in this mutation.
func (*EventMutation) RemovedIDs ¶
func (m *EventMutation) RemovedIDs(name string) []ent.Value
RemovedIDs returns all IDs (to other nodes) that were removed for the edge with the given name in this mutation.
func (*EventMutation) ResetClientserver ¶
func (m *EventMutation) ResetClientserver()
ResetClientserver resets all changes to the "clientserver" edge.
func (*EventMutation) ResetCreatedAt ¶
func (m *EventMutation) ResetCreatedAt()
ResetCreatedAt resets all changes to the "created_at" field.
func (*EventMutation) ResetEdge ¶
func (m *EventMutation) ResetEdge(name string) error
ResetEdge resets all changes to the edge with the given name in this mutation. It returns an error if the edge is not defined in the schema.
func (*EventMutation) ResetEvent ¶
func (m *EventMutation) ResetEvent()
ResetEvent resets all changes to the "event" field.
func (*EventMutation) ResetField ¶
func (m *EventMutation) ResetField(name string) error
ResetField resets all changes in the mutation for the field with the given name. It returns an error if the field is not defined in the schema.
func (*EventMutation) ResetMessage ¶
func (m *EventMutation) ResetMessage()
ResetMessage resets all changes to the "message" field.
func (*EventMutation) ResetUser ¶
func (m *EventMutation) ResetUser()
ResetUser resets all changes to the "user" edge.
func (*EventMutation) SetClientserverID ¶
func (m *EventMutation) SetClientserverID(id int)
SetClientserverID sets the "clientserver" edge to the ClientServer entity by id.
func (*EventMutation) SetCreatedAt ¶
func (m *EventMutation) SetCreatedAt(t time.Time)
SetCreatedAt sets the "created_at" field.
func (*EventMutation) SetEvent ¶
func (m *EventMutation) SetEvent(s string)
SetEvent sets the "event" field.
func (*EventMutation) SetField ¶
func (m *EventMutation) SetField(name string, value ent.Value) error
SetField sets the value of a field with the given name. It returns an error if the field is not defined in the schema, or if the type mismatched the field type.
func (*EventMutation) SetMessage ¶
func (m *EventMutation) SetMessage(s string)
SetMessage sets the "message" field.
func (*EventMutation) SetUserID ¶
func (m *EventMutation) SetUserID(id int)
SetUserID sets the "user" edge to the User entity by id.
func (EventMutation) Tx ¶
func (m EventMutation) Tx() (*Tx, error)
Tx returns an `ent.Tx` for mutations that were executed in transactions; it returns an error otherwise.
func (*EventMutation) Type ¶
func (m *EventMutation) Type() string
Type returns the node type of this mutation (Event).
func (*EventMutation) UserCleared ¶
func (m *EventMutation) UserCleared() bool
UserCleared returns if the "user" edge to the User entity was cleared.
func (*EventMutation) UserID ¶
func (m *EventMutation) UserID() (id int, exists bool)
UserID returns the "user" edge ID in the mutation.
func (*EventMutation) UserIDs ¶
func (m *EventMutation) UserIDs() (ids []int)
UserIDs returns the "user" edge IDs in the mutation. Note that IDs always returns len(IDs) <= 1 for unique edges, and you should use UserID instead. It exists only for internal usage by the builders.
type EventQuery ¶
type EventQuery struct {
// contains filtered or unexported fields
}
EventQuery is the builder for querying Event entities.
func (*EventQuery) All ¶
func (eq *EventQuery) All(ctx context.Context) ([]*Event, error)
All executes the query and returns a list of Events.
func (*EventQuery) AllX ¶
func (eq *EventQuery) AllX(ctx context.Context) []*Event
AllX is like All, but panics if an error occurs.
func (*EventQuery) Clone ¶
func (eq *EventQuery) Clone() *EventQuery
Clone returns a duplicate of the EventQuery builder, including all associated steps. It can be used to prepare common query builders and use them differently after the clone is made.
func (*EventQuery) Count ¶
func (eq *EventQuery) Count(ctx context.Context) (int, error)
Count returns the count of the given query.
func (*EventQuery) CountX ¶
func (eq *EventQuery) CountX(ctx context.Context) int
CountX is like Count, but panics if an error occurs.
func (*EventQuery) Exist ¶
func (eq *EventQuery) Exist(ctx context.Context) (bool, error)
Exist returns true if the query has elements in the graph.
func (*EventQuery) ExistX ¶
func (eq *EventQuery) ExistX(ctx context.Context) bool
ExistX is like Exist, but panics if an error occurs.
func (*EventQuery) First ¶
func (eq *EventQuery) First(ctx context.Context) (*Event, error)
First returns the first Event entity from the query. Returns a *NotFoundError when no Event was found.
func (*EventQuery) FirstID ¶
func (eq *EventQuery) FirstID(ctx context.Context) (id int, err error)
FirstID returns the first Event ID from the query. Returns a *NotFoundError when no Event ID was found.
func (*EventQuery) FirstIDX ¶
func (eq *EventQuery) FirstIDX(ctx context.Context) int
FirstIDX is like FirstID, but panics if an error occurs.
func (*EventQuery) FirstX ¶
func (eq *EventQuery) FirstX(ctx context.Context) *Event
FirstX is like First, but panics if an error occurs.
func (*EventQuery) GroupBy ¶
func (eq *EventQuery) GroupBy(field string, fields ...string) *EventGroupBy
GroupBy is used to group vertices by one or more fields/columns. It is often used with aggregate functions, like: count, max, mean, min, sum.
Example:
var v []struct { Event string `json:"event,omitempty"` Count int `json:"count,omitempty"` } client.Event.Query(). GroupBy(event.FieldEvent). Aggregate(ent.Count()). Scan(ctx, &v)
func (*EventQuery) IDs ¶
func (eq *EventQuery) IDs(ctx context.Context) ([]int, error)
IDs executes the query and returns a list of Event IDs.
func (*EventQuery) IDsX ¶
func (eq *EventQuery) IDsX(ctx context.Context) []int
IDsX is like IDs, but panics if an error occurs.
func (*EventQuery) Limit ¶
func (eq *EventQuery) Limit(limit int) *EventQuery
Limit adds a limit step to the query.
func (*EventQuery) Offset ¶
func (eq *EventQuery) Offset(offset int) *EventQuery
Offset adds an offset step to the query.
func (*EventQuery) Only ¶
func (eq *EventQuery) Only(ctx context.Context) (*Event, error)
Only returns a single Event entity found by the query, ensuring it only returns one. Returns a *NotSingularError when exactly one Event entity is not found. Returns a *NotFoundError when no Event entities are found.
func (*EventQuery) OnlyID ¶
func (eq *EventQuery) OnlyID(ctx context.Context) (id int, err error)
OnlyID is like Only, but returns the only Event ID in the query. Returns a *NotSingularError when exactly one Event ID is not found. Returns a *NotFoundError when no entities are found.
func (*EventQuery) OnlyIDX ¶
func (eq *EventQuery) OnlyIDX(ctx context.Context) int
OnlyIDX is like OnlyID, but panics if an error occurs.
func (*EventQuery) OnlyX ¶
func (eq *EventQuery) OnlyX(ctx context.Context) *Event
OnlyX is like Only, but panics if an error occurs.
func (*EventQuery) Order ¶
func (eq *EventQuery) Order(o ...OrderFunc) *EventQuery
Order adds an order step to the query.
func (*EventQuery) QueryClientserver ¶
func (eq *EventQuery) QueryClientserver() *ClientServerQuery
QueryClientserver chains the current query on the "clientserver" edge.
func (*EventQuery) QueryUser ¶
func (eq *EventQuery) QueryUser() *UserQuery
QueryUser chains the current query on the "user" edge.
func (*EventQuery) Select ¶
func (eq *EventQuery) Select(field string, fields ...string) *EventSelect
Select allows the selection one or more fields/columns for the given query, instead of selecting all fields in the entity.
Example:
var v []struct { Event string `json:"event,omitempty"` } client.Event.Query(). Select(event.FieldEvent). Scan(ctx, &v)
func (*EventQuery) Where ¶
func (eq *EventQuery) Where(ps ...predicate.Event) *EventQuery
Where adds a new predicate for the EventQuery builder.
func (*EventQuery) WithClientserver ¶
func (eq *EventQuery) WithClientserver(opts ...func(*ClientServerQuery)) *EventQuery
WithClientserver tells the query-builder to eager-load the nodes that are connected to the "clientserver" edge. The optional arguments are used to configure the query builder of the edge.
func (*EventQuery) WithUser ¶
func (eq *EventQuery) WithUser(opts ...func(*UserQuery)) *EventQuery
WithUser tells the query-builder to eager-load the nodes that are connected to the "user" edge. The optional arguments are used to configure the query builder of the edge.
type EventSelect ¶
type EventSelect struct { *EventQuery // contains filtered or unexported fields }
EventSelect is the builder for selecting fields of Event entities.
func (*EventSelect) Bool ¶
func (es *EventSelect) Bool(ctx context.Context) (_ bool, err error)
Bool returns a single bool from a selector. It is only allowed when selecting one field.
func (*EventSelect) BoolX ¶
func (es *EventSelect) BoolX(ctx context.Context) bool
BoolX is like Bool, but panics if an error occurs.
func (*EventSelect) Bools ¶
func (es *EventSelect) Bools(ctx context.Context) ([]bool, error)
Bools returns list of bools from a selector. It is only allowed when selecting one field.
func (*EventSelect) BoolsX ¶
func (es *EventSelect) BoolsX(ctx context.Context) []bool
BoolsX is like Bools, but panics if an error occurs.
func (*EventSelect) Float64 ¶
func (es *EventSelect) Float64(ctx context.Context) (_ float64, err error)
Float64 returns a single float64 from a selector. It is only allowed when selecting one field.
func (*EventSelect) Float64X ¶
func (es *EventSelect) Float64X(ctx context.Context) float64
Float64X is like Float64, but panics if an error occurs.
func (*EventSelect) Float64s ¶
func (es *EventSelect) Float64s(ctx context.Context) ([]float64, error)
Float64s returns list of float64s from a selector. It is only allowed when selecting one field.
func (*EventSelect) Float64sX ¶
func (es *EventSelect) Float64sX(ctx context.Context) []float64
Float64sX is like Float64s, but panics if an error occurs.
func (*EventSelect) Int ¶
func (es *EventSelect) Int(ctx context.Context) (_ int, err error)
Int returns a single int from a selector. It is only allowed when selecting one field.
func (*EventSelect) IntX ¶
func (es *EventSelect) IntX(ctx context.Context) int
IntX is like Int, but panics if an error occurs.
func (*EventSelect) Ints ¶
func (es *EventSelect) Ints(ctx context.Context) ([]int, error)
Ints returns list of ints from a selector. It is only allowed when selecting one field.
func (*EventSelect) IntsX ¶
func (es *EventSelect) IntsX(ctx context.Context) []int
IntsX is like Ints, but panics if an error occurs.
func (*EventSelect) Scan ¶
func (es *EventSelect) Scan(ctx context.Context, v interface{}) error
Scan applies the selector query and scans the result into the given value.
func (*EventSelect) ScanX ¶
func (es *EventSelect) ScanX(ctx context.Context, v interface{})
ScanX is like Scan, but panics if an error occurs.
func (*EventSelect) String ¶
func (es *EventSelect) String(ctx context.Context) (_ string, err error)
String returns a single string from a selector. It is only allowed when selecting one field.
func (*EventSelect) StringX ¶
func (es *EventSelect) StringX(ctx context.Context) string
StringX is like String, but panics if an error occurs.
type EventUpdate ¶
type EventUpdate struct {
// contains filtered or unexported fields
}
EventUpdate is the builder for updating Event entities.
func (*EventUpdate) ClearClientserver ¶
func (eu *EventUpdate) ClearClientserver() *EventUpdate
ClearClientserver clears the "clientserver" edge to the ClientServer entity.
func (*EventUpdate) ClearUser ¶
func (eu *EventUpdate) ClearUser() *EventUpdate
ClearUser clears the "user" edge to the User entity.
func (*EventUpdate) Exec ¶
func (eu *EventUpdate) Exec(ctx context.Context) error
Exec executes the query.
func (*EventUpdate) ExecX ¶
func (eu *EventUpdate) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
func (*EventUpdate) Mutation ¶
func (eu *EventUpdate) Mutation() *EventMutation
Mutation returns the EventMutation object of the builder.
func (*EventUpdate) Save ¶
func (eu *EventUpdate) Save(ctx context.Context) (int, error)
Save executes the query and returns the number of nodes affected by the update operation.
func (*EventUpdate) SaveX ¶
func (eu *EventUpdate) SaveX(ctx context.Context) int
SaveX is like Save, but panics if an error occurs.
func (*EventUpdate) SetClientserver ¶
func (eu *EventUpdate) SetClientserver(c *ClientServer) *EventUpdate
SetClientserver sets the "clientserver" edge to the ClientServer entity.
func (*EventUpdate) SetClientserverID ¶
func (eu *EventUpdate) SetClientserverID(id int) *EventUpdate
SetClientserverID sets the "clientserver" edge to the ClientServer entity by ID.
func (*EventUpdate) SetCreatedAt ¶
func (eu *EventUpdate) SetCreatedAt(t time.Time) *EventUpdate
SetCreatedAt sets the "created_at" field.
func (*EventUpdate) SetEvent ¶
func (eu *EventUpdate) SetEvent(s string) *EventUpdate
SetEvent sets the "event" field.
func (*EventUpdate) SetMessage ¶
func (eu *EventUpdate) SetMessage(s string) *EventUpdate
SetMessage sets the "message" field.
func (*EventUpdate) SetNillableClientserverID ¶
func (eu *EventUpdate) SetNillableClientserverID(id *int) *EventUpdate
SetNillableClientserverID sets the "clientserver" edge to the ClientServer entity by ID if the given value is not nil.
func (*EventUpdate) SetNillableCreatedAt ¶
func (eu *EventUpdate) SetNillableCreatedAt(t *time.Time) *EventUpdate
SetNillableCreatedAt sets the "created_at" field if the given value is not nil.
func (*EventUpdate) SetNillableMessage ¶
func (eu *EventUpdate) SetNillableMessage(s *string) *EventUpdate
SetNillableMessage sets the "message" field if the given value is not nil.
func (*EventUpdate) SetNillableUserID ¶
func (eu *EventUpdate) SetNillableUserID(id *int) *EventUpdate
SetNillableUserID sets the "user" edge to the User entity by ID if the given value is not nil.
func (*EventUpdate) SetUser ¶
func (eu *EventUpdate) SetUser(u *User) *EventUpdate
SetUser sets the "user" edge to the User entity.
func (*EventUpdate) SetUserID ¶
func (eu *EventUpdate) SetUserID(id int) *EventUpdate
SetUserID sets the "user" edge to the User entity by ID.
func (*EventUpdate) Where ¶
func (eu *EventUpdate) Where(ps ...predicate.Event) *EventUpdate
Where adds a new predicate for the EventUpdate builder.
type EventUpdateOne ¶
type EventUpdateOne struct {
// contains filtered or unexported fields
}
EventUpdateOne is the builder for updating a single Event entity.
func (*EventUpdateOne) ClearClientserver ¶
func (euo *EventUpdateOne) ClearClientserver() *EventUpdateOne
ClearClientserver clears the "clientserver" edge to the ClientServer entity.
func (*EventUpdateOne) ClearUser ¶
func (euo *EventUpdateOne) ClearUser() *EventUpdateOne
ClearUser clears the "user" edge to the User entity.
func (*EventUpdateOne) Exec ¶
func (euo *EventUpdateOne) Exec(ctx context.Context) error
Exec executes the query on the entity.
func (*EventUpdateOne) ExecX ¶
func (euo *EventUpdateOne) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
func (*EventUpdateOne) Mutation ¶
func (euo *EventUpdateOne) Mutation() *EventMutation
Mutation returns the EventMutation object of the builder.
func (*EventUpdateOne) Save ¶
func (euo *EventUpdateOne) Save(ctx context.Context) (*Event, error)
Save executes the query and returns the updated Event entity.
func (*EventUpdateOne) SaveX ¶
func (euo *EventUpdateOne) SaveX(ctx context.Context) *Event
SaveX is like Save, but panics if an error occurs.
func (*EventUpdateOne) SetClientserver ¶
func (euo *EventUpdateOne) SetClientserver(c *ClientServer) *EventUpdateOne
SetClientserver sets the "clientserver" edge to the ClientServer entity.
func (*EventUpdateOne) SetClientserverID ¶
func (euo *EventUpdateOne) SetClientserverID(id int) *EventUpdateOne
SetClientserverID sets the "clientserver" edge to the ClientServer entity by ID.
func (*EventUpdateOne) SetCreatedAt ¶
func (euo *EventUpdateOne) SetCreatedAt(t time.Time) *EventUpdateOne
SetCreatedAt sets the "created_at" field.
func (*EventUpdateOne) SetEvent ¶
func (euo *EventUpdateOne) SetEvent(s string) *EventUpdateOne
SetEvent sets the "event" field.
func (*EventUpdateOne) SetMessage ¶
func (euo *EventUpdateOne) SetMessage(s string) *EventUpdateOne
SetMessage sets the "message" field.
func (*EventUpdateOne) SetNillableClientserverID ¶
func (euo *EventUpdateOne) SetNillableClientserverID(id *int) *EventUpdateOne
SetNillableClientserverID sets the "clientserver" edge to the ClientServer entity by ID if the given value is not nil.
func (*EventUpdateOne) SetNillableCreatedAt ¶
func (euo *EventUpdateOne) SetNillableCreatedAt(t *time.Time) *EventUpdateOne
SetNillableCreatedAt sets the "created_at" field if the given value is not nil.
func (*EventUpdateOne) SetNillableMessage ¶
func (euo *EventUpdateOne) SetNillableMessage(s *string) *EventUpdateOne
SetNillableMessage sets the "message" field if the given value is not nil.
func (*EventUpdateOne) SetNillableUserID ¶
func (euo *EventUpdateOne) SetNillableUserID(id *int) *EventUpdateOne
SetNillableUserID sets the "user" edge to the User entity by ID if the given value is not nil.
func (*EventUpdateOne) SetUser ¶
func (euo *EventUpdateOne) SetUser(u *User) *EventUpdateOne
SetUser sets the "user" edge to the User entity.
func (*EventUpdateOne) SetUserID ¶
func (euo *EventUpdateOne) SetUserID(id int) *EventUpdateOne
SetUserID sets the "user" edge to the User entity by ID.
type MutateFunc ¶
type MutateFunc = ent.MutateFunc
ent aliases to avoid import conflicts in user's code.
type NotFoundError ¶
type NotFoundError struct {
// contains filtered or unexported fields
}
NotFoundError returns when trying to fetch a specific entity and it was not found in the database.
func (*NotFoundError) Error ¶
func (e *NotFoundError) Error() string
Error implements the error interface.
type NotLoadedError ¶
type NotLoadedError struct {
// contains filtered or unexported fields
}
NotLoadedError returns when trying to get a node that was not loaded by the query.
func (*NotLoadedError) Error ¶
func (e *NotLoadedError) Error() string
Error implements the error interface.
type NotSingularError ¶
type NotSingularError struct {
// contains filtered or unexported fields
}
NotSingularError returns when trying to fetch a singular entity and more then one was found in the database.
func (*NotSingularError) Error ¶
func (e *NotSingularError) Error() string
Error implements the error interface.
type RollbackFunc ¶
The RollbackFunc type is an adapter to allow the use of ordinary function as a Rollbacker. If f is a function with the appropriate signature, RollbackFunc(f) is a Rollbacker that calls f.
type RollbackHook ¶
type RollbackHook func(Rollbacker) Rollbacker
RollbackHook defines the "rollback middleware". A function that gets a Rollbacker and returns a Rollbacker. For example:
hook := func(next ent.Rollbacker) ent.Rollbacker { return ent.RollbackFunc(func(context.Context, tx *ent.Tx) error { // Do some stuff before. if err := next.Rollback(ctx, tx); err != nil { return err } // Do some stuff after. return nil }) }
type Rollbacker ¶
Rollbacker is the interface that wraps the Rollbacker method.
type Tx ¶
type Tx struct { // ClientServer is the client for interacting with the ClientServer builders. ClientServer *ClientServerClient // Event is the client for interacting with the Event builders. Event *EventClient // User is the client for interacting with the User builders. User *UserClient // contains filtered or unexported fields }
Tx is a transactional client that is created by calling Client.Tx().
func TxFromContext ¶
TxFromContext returns a Tx stored inside a context, or nil if there isn't one.
func (*Tx) OnRollback ¶
func (tx *Tx) OnRollback(f RollbackHook)
OnRollback adds a hook to call on rollback.
type User ¶
type User struct { // ID of the ent. ID int `json:"id,omitempty"` // UserID holds the value of the "user_id" field. UserID string `json:"user_id,omitempty"` // UserPw holds the value of the "user_pw" field. UserPw string `json:"user_pw,omitempty"` // UserName holds the value of the "user_name" field. UserName string `json:"user_name,omitempty"` // UserNumber holds the value of the "user_number" field. UserNumber int `json:"user_number,omitempty"` // Email holds the value of the "email" field. Email string `json:"email,omitempty"` // CreatedAt holds the value of the "created_at" field. CreatedAt time.Time `json:"created_at,omitempty"` // DeletedAt holds the value of the "deleted_at" field. DeletedAt time.Time `json:"deleted_at,omitempty"` // Edges holds the relations/edges for other nodes in the graph. // The values are being populated by the UserQuery when eager-loading is set. Edges UserEdges `json:"edges"` // contains filtered or unexported fields }
User is the model entity for the User schema.
func (*User) QueryEvents ¶
func (u *User) QueryEvents() *EventQuery
QueryEvents queries the "events" edge of the User entity.
func (*User) QueryOwns ¶
func (u *User) QueryOwns() *ClientServerQuery
QueryOwns queries the "owns" edge of the User entity.
func (*User) Unwrap ¶
Unwrap unwraps the User entity that was returned from a transaction after it was closed, so that all future queries will be executed through the driver which created the transaction.
func (*User) Update ¶
func (u *User) Update() *UserUpdateOne
Update returns a builder for updating this User. Note that you need to call User.Unwrap() before calling this method if this User was returned from a transaction, and the transaction was committed or rolled back.
type UserClient ¶
type UserClient struct {
// contains filtered or unexported fields
}
UserClient is a client for the User schema.
func NewUserClient ¶
func NewUserClient(c config) *UserClient
NewUserClient returns a client for the User from the given config.
func (*UserClient) Create ¶
func (c *UserClient) Create() *UserCreate
Create returns a create builder for User.
func (*UserClient) CreateBulk ¶
func (c *UserClient) CreateBulk(builders ...*UserCreate) *UserCreateBulk
CreateBulk returns a builder for creating a bulk of User entities.
func (*UserClient) Delete ¶
func (c *UserClient) Delete() *UserDelete
Delete returns a delete builder for User.
func (*UserClient) DeleteOne ¶
func (c *UserClient) DeleteOne(u *User) *UserDeleteOne
DeleteOne returns a delete builder for the given entity.
func (*UserClient) DeleteOneID ¶
func (c *UserClient) DeleteOneID(id int) *UserDeleteOne
DeleteOneID returns a delete builder for the given id.
func (*UserClient) GetX ¶
func (c *UserClient) GetX(ctx context.Context, id int) *User
GetX is like Get, but panics if an error occurs.
func (*UserClient) Query ¶
func (c *UserClient) Query() *UserQuery
Query returns a query builder for User.
func (*UserClient) QueryEvents ¶
func (c *UserClient) QueryEvents(u *User) *EventQuery
QueryEvents queries the events edge of a User.
func (*UserClient) QueryOwns ¶
func (c *UserClient) QueryOwns(u *User) *ClientServerQuery
QueryOwns queries the owns edge of a User.
func (*UserClient) Update ¶
func (c *UserClient) Update() *UserUpdate
Update returns an update builder for User.
func (*UserClient) UpdateOne ¶
func (c *UserClient) UpdateOne(u *User) *UserUpdateOne
UpdateOne returns an update builder for the given entity.
func (*UserClient) UpdateOneID ¶
func (c *UserClient) UpdateOneID(id int) *UserUpdateOne
UpdateOneID returns an update builder for the given id.
func (*UserClient) Use ¶
func (c *UserClient) Use(hooks ...Hook)
Use adds a list of mutation hooks to the hooks stack. A call to `Use(f, g, h)` equals to `user.Hooks(f(g(h())))`.
type UserCreate ¶
type UserCreate struct {
// contains filtered or unexported fields
}
UserCreate is the builder for creating a User entity.
func (*UserCreate) AddEventIDs ¶
func (uc *UserCreate) AddEventIDs(ids ...int) *UserCreate
AddEventIDs adds the "events" edge to the Event entity by IDs.
func (*UserCreate) AddEvents ¶
func (uc *UserCreate) AddEvents(e ...*Event) *UserCreate
AddEvents adds the "events" edges to the Event entity.
func (*UserCreate) AddOwnIDs ¶
func (uc *UserCreate) AddOwnIDs(ids ...int) *UserCreate
AddOwnIDs adds the "owns" edge to the ClientServer entity by IDs.
func (*UserCreate) AddOwns ¶
func (uc *UserCreate) AddOwns(c ...*ClientServer) *UserCreate
AddOwns adds the "owns" edges to the ClientServer entity.
func (*UserCreate) Mutation ¶
func (uc *UserCreate) Mutation() *UserMutation
Mutation returns the UserMutation object of the builder.
func (*UserCreate) Save ¶
func (uc *UserCreate) Save(ctx context.Context) (*User, error)
Save creates the User in the database.
func (*UserCreate) SaveX ¶
func (uc *UserCreate) SaveX(ctx context.Context) *User
SaveX calls Save and panics if Save returns an error.
func (*UserCreate) SetCreatedAt ¶
func (uc *UserCreate) SetCreatedAt(t time.Time) *UserCreate
SetCreatedAt sets the "created_at" field.
func (*UserCreate) SetDeletedAt ¶
func (uc *UserCreate) SetDeletedAt(t time.Time) *UserCreate
SetDeletedAt sets the "deleted_at" field.
func (*UserCreate) SetEmail ¶
func (uc *UserCreate) SetEmail(s string) *UserCreate
SetEmail sets the "email" field.
func (*UserCreate) SetNillableCreatedAt ¶
func (uc *UserCreate) SetNillableCreatedAt(t *time.Time) *UserCreate
SetNillableCreatedAt sets the "created_at" field if the given value is not nil.
func (*UserCreate) SetNillableDeletedAt ¶
func (uc *UserCreate) SetNillableDeletedAt(t *time.Time) *UserCreate
SetNillableDeletedAt sets the "deleted_at" field if the given value is not nil.
func (*UserCreate) SetUserID ¶
func (uc *UserCreate) SetUserID(s string) *UserCreate
SetUserID sets the "user_id" field.
func (*UserCreate) SetUserName ¶
func (uc *UserCreate) SetUserName(s string) *UserCreate
SetUserName sets the "user_name" field.
func (*UserCreate) SetUserNumber ¶
func (uc *UserCreate) SetUserNumber(i int) *UserCreate
SetUserNumber sets the "user_number" field.
func (*UserCreate) SetUserPw ¶
func (uc *UserCreate) SetUserPw(s string) *UserCreate
SetUserPw sets the "user_pw" field.
type UserCreateBulk ¶
type UserCreateBulk struct {
// contains filtered or unexported fields
}
UserCreateBulk is the builder for creating many User entities in bulk.
type UserDelete ¶
type UserDelete struct {
// contains filtered or unexported fields
}
UserDelete is the builder for deleting a User entity.
func (*UserDelete) Exec ¶
func (ud *UserDelete) Exec(ctx context.Context) (int, error)
Exec executes the deletion query and returns how many vertices were deleted.
func (*UserDelete) ExecX ¶
func (ud *UserDelete) ExecX(ctx context.Context) int
ExecX is like Exec, but panics if an error occurs.
func (*UserDelete) Where ¶
func (ud *UserDelete) Where(ps ...predicate.User) *UserDelete
Where adds a new predicate to the UserDelete builder.
type UserDeleteOne ¶
type UserDeleteOne struct {
// contains filtered or unexported fields
}
UserDeleteOne is the builder for deleting a single User entity.
func (*UserDeleteOne) Exec ¶
func (udo *UserDeleteOne) Exec(ctx context.Context) error
Exec executes the deletion query.
func (*UserDeleteOne) ExecX ¶
func (udo *UserDeleteOne) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
type UserEdges ¶
type UserEdges struct { // Events holds the value of the events edge. Events []*Event `json:"events,omitempty"` // Owns holds the value of the owns edge. Owns []*ClientServer `json:"owns,omitempty"` // contains filtered or unexported fields }
UserEdges holds the relations/edges for other nodes in the graph.
func (UserEdges) EventsOrErr ¶
EventsOrErr returns the Events value or an error if the edge was not loaded in eager-loading.
func (UserEdges) OwnsOrErr ¶
func (e UserEdges) OwnsOrErr() ([]*ClientServer, error)
OwnsOrErr returns the Owns value or an error if the edge was not loaded in eager-loading.
type UserGroupBy ¶
type UserGroupBy struct {
// contains filtered or unexported fields
}
UserGroupBy is the group-by builder for User entities.
func (*UserGroupBy) Aggregate ¶
func (ugb *UserGroupBy) Aggregate(fns ...AggregateFunc) *UserGroupBy
Aggregate adds the given aggregation functions to the group-by query.
func (*UserGroupBy) Bool ¶
func (ugb *UserGroupBy) Bool(ctx context.Context) (_ bool, err error)
Bool returns a single bool from a group-by query. It is only allowed when executing a group-by query with one field.
func (*UserGroupBy) BoolX ¶
func (ugb *UserGroupBy) BoolX(ctx context.Context) bool
BoolX is like Bool, but panics if an error occurs.
func (*UserGroupBy) Bools ¶
func (ugb *UserGroupBy) Bools(ctx context.Context) ([]bool, error)
Bools returns list of bools from group-by. It is only allowed when executing a group-by query with one field.
func (*UserGroupBy) BoolsX ¶
func (ugb *UserGroupBy) BoolsX(ctx context.Context) []bool
BoolsX is like Bools, but panics if an error occurs.
func (*UserGroupBy) Float64 ¶
func (ugb *UserGroupBy) Float64(ctx context.Context) (_ float64, err error)
Float64 returns a single float64 from a group-by query. It is only allowed when executing a group-by query with one field.
func (*UserGroupBy) Float64X ¶
func (ugb *UserGroupBy) Float64X(ctx context.Context) float64
Float64X is like Float64, but panics if an error occurs.
func (*UserGroupBy) Float64s ¶
func (ugb *UserGroupBy) Float64s(ctx context.Context) ([]float64, error)
Float64s returns list of float64s from group-by. It is only allowed when executing a group-by query with one field.
func (*UserGroupBy) Float64sX ¶
func (ugb *UserGroupBy) Float64sX(ctx context.Context) []float64
Float64sX is like Float64s, but panics if an error occurs.
func (*UserGroupBy) Int ¶
func (ugb *UserGroupBy) Int(ctx context.Context) (_ int, err error)
Int returns a single int from a group-by query. It is only allowed when executing a group-by query with one field.
func (*UserGroupBy) IntX ¶
func (ugb *UserGroupBy) IntX(ctx context.Context) int
IntX is like Int, but panics if an error occurs.
func (*UserGroupBy) Ints ¶
func (ugb *UserGroupBy) Ints(ctx context.Context) ([]int, error)
Ints returns list of ints from group-by. It is only allowed when executing a group-by query with one field.
func (*UserGroupBy) IntsX ¶
func (ugb *UserGroupBy) IntsX(ctx context.Context) []int
IntsX is like Ints, but panics if an error occurs.
func (*UserGroupBy) Scan ¶
func (ugb *UserGroupBy) Scan(ctx context.Context, v interface{}) error
Scan applies the group-by query and scans the result into the given value.
func (*UserGroupBy) ScanX ¶
func (ugb *UserGroupBy) ScanX(ctx context.Context, v interface{})
ScanX is like Scan, but panics if an error occurs.
func (*UserGroupBy) String ¶
func (ugb *UserGroupBy) String(ctx context.Context) (_ string, err error)
String returns a single string from a group-by query. It is only allowed when executing a group-by query with one field.
func (*UserGroupBy) StringX ¶
func (ugb *UserGroupBy) StringX(ctx context.Context) string
StringX is like String, but panics if an error occurs.
type UserMutation ¶
type UserMutation struct {
// contains filtered or unexported fields
}
UserMutation represents an operation that mutates the User nodes in the graph.
func (*UserMutation) AddEventIDs ¶
func (m *UserMutation) AddEventIDs(ids ...int)
AddEventIDs adds the "events" edge to the Event entity by ids.
func (*UserMutation) AddField ¶
func (m *UserMutation) AddField(name string, value ent.Value) error
AddField adds the value to the field with the given name. It returns an error if the field is not defined in the schema, or if the type mismatched the field type.
func (*UserMutation) AddOwnIDs ¶
func (m *UserMutation) AddOwnIDs(ids ...int)
AddOwnIDs adds the "owns" edge to the ClientServer entity by ids.
func (*UserMutation) AddUserNumber ¶
func (m *UserMutation) AddUserNumber(i int)
AddUserNumber adds i to the "user_number" field.
func (*UserMutation) AddedEdges ¶
func (m *UserMutation) AddedEdges() []string
AddedEdges returns all edge names that were set/added in this mutation.
func (*UserMutation) AddedField ¶
func (m *UserMutation) AddedField(name string) (ent.Value, bool)
AddedField returns the numeric value that was incremented/decremented on a field with the given name. The second boolean return value indicates that this field was not set, or was not defined in the schema.
func (*UserMutation) AddedFields ¶
func (m *UserMutation) AddedFields() []string
AddedFields returns all numeric fields that were incremented/decremented during this mutation.
func (*UserMutation) AddedIDs ¶
func (m *UserMutation) AddedIDs(name string) []ent.Value
AddedIDs returns all IDs (to other nodes) that were added for the given edge name in this mutation.
func (*UserMutation) AddedUserNumber ¶
func (m *UserMutation) AddedUserNumber() (r int, exists bool)
AddedUserNumber returns the value that was added to the "user_number" field in this mutation.
func (*UserMutation) ClearDeletedAt ¶
func (m *UserMutation) ClearDeletedAt()
ClearDeletedAt clears the value of the "deleted_at" field.
func (*UserMutation) ClearEdge ¶
func (m *UserMutation) ClearEdge(name string) error
ClearEdge clears the value of the edge with the given name. It returns an error if that edge is not defined in the schema.
func (*UserMutation) ClearEvents ¶
func (m *UserMutation) ClearEvents()
ClearEvents clears the "events" edge to the Event entity.
func (*UserMutation) ClearField ¶
func (m *UserMutation) ClearField(name string) error
ClearField clears the value of the field with the given name. It returns an error if the field is not defined in the schema.
func (*UserMutation) ClearOwns ¶
func (m *UserMutation) ClearOwns()
ClearOwns clears the "owns" edge to the ClientServer entity.
func (*UserMutation) ClearedEdges ¶
func (m *UserMutation) ClearedEdges() []string
ClearedEdges returns all edge names that were cleared in this mutation.
func (*UserMutation) ClearedFields ¶
func (m *UserMutation) ClearedFields() []string
ClearedFields returns all nullable fields that were cleared during this mutation.
func (UserMutation) Client ¶
func (m UserMutation) Client() *Client
Client returns a new `ent.Client` from the mutation. If the mutation was executed in a transaction (ent.Tx), a transactional client is returned.
func (*UserMutation) CreatedAt ¶
func (m *UserMutation) CreatedAt() (r time.Time, exists bool)
CreatedAt returns the value of the "created_at" field in the mutation.
func (*UserMutation) DeletedAt ¶
func (m *UserMutation) DeletedAt() (r time.Time, exists bool)
DeletedAt returns the value of the "deleted_at" field in the mutation.
func (*UserMutation) DeletedAtCleared ¶
func (m *UserMutation) DeletedAtCleared() bool
DeletedAtCleared returns if the "deleted_at" field was cleared in this mutation.
func (*UserMutation) EdgeCleared ¶
func (m *UserMutation) EdgeCleared(name string) bool
EdgeCleared returns a boolean which indicates if the edge with the given name was cleared in this mutation.
func (*UserMutation) Email ¶
func (m *UserMutation) Email() (r string, exists bool)
Email returns the value of the "email" field in the mutation.
func (*UserMutation) EventsCleared ¶
func (m *UserMutation) EventsCleared() bool
EventsCleared returns if the "events" edge to the Event entity was cleared.
func (*UserMutation) EventsIDs ¶
func (m *UserMutation) EventsIDs() (ids []int)
EventsIDs returns the "events" edge IDs in the mutation.
func (*UserMutation) Field ¶
func (m *UserMutation) Field(name string) (ent.Value, bool)
Field returns the value of a field with the given name. The second boolean return value indicates that this field was not set, or was not defined in the schema.
func (*UserMutation) FieldCleared ¶
func (m *UserMutation) FieldCleared(name string) bool
FieldCleared returns a boolean indicating if a field with the given name was cleared in this mutation.
func (*UserMutation) Fields ¶
func (m *UserMutation) Fields() []string
Fields returns all fields that were changed during this mutation. Note that in order to get all numeric fields that were incremented/decremented, call AddedFields().
func (*UserMutation) ID ¶
func (m *UserMutation) ID() (id int, exists bool)
ID returns the ID value in the mutation. Note that the ID is only available if it was provided to the builder.
func (*UserMutation) OldCreatedAt ¶
OldCreatedAt returns the old "created_at" field's value of the User entity. If the User object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (*UserMutation) OldDeletedAt ¶
OldDeletedAt returns the old "deleted_at" field's value of the User entity. If the User object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (*UserMutation) OldEmail ¶
func (m *UserMutation) OldEmail(ctx context.Context) (v string, err error)
OldEmail returns the old "email" field's value of the User entity. If the User object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (*UserMutation) OldField ¶
OldField returns the old value of the field from the database. An error is returned if the mutation operation is not UpdateOne, or the query to the database failed.
func (*UserMutation) OldUserID ¶
func (m *UserMutation) OldUserID(ctx context.Context) (v string, err error)
OldUserID returns the old "user_id" field's value of the User entity. If the User object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (*UserMutation) OldUserName ¶
func (m *UserMutation) OldUserName(ctx context.Context) (v string, err error)
OldUserName returns the old "user_name" field's value of the User entity. If the User object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (*UserMutation) OldUserNumber ¶
func (m *UserMutation) OldUserNumber(ctx context.Context) (v int, err error)
OldUserNumber returns the old "user_number" field's value of the User entity. If the User object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (*UserMutation) OldUserPw ¶
func (m *UserMutation) OldUserPw(ctx context.Context) (v string, err error)
OldUserPw returns the old "user_pw" field's value of the User entity. If the User object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (*UserMutation) OwnsCleared ¶
func (m *UserMutation) OwnsCleared() bool
OwnsCleared returns if the "owns" edge to the ClientServer entity was cleared.
func (*UserMutation) OwnsIDs ¶
func (m *UserMutation) OwnsIDs() (ids []int)
OwnsIDs returns the "owns" edge IDs in the mutation.
func (*UserMutation) RemoveEventIDs ¶
func (m *UserMutation) RemoveEventIDs(ids ...int)
RemoveEventIDs removes the "events" edge to the Event entity by IDs.
func (*UserMutation) RemoveOwnIDs ¶
func (m *UserMutation) RemoveOwnIDs(ids ...int)
RemoveOwnIDs removes the "owns" edge to the ClientServer entity by IDs.
func (*UserMutation) RemovedEdges ¶
func (m *UserMutation) RemovedEdges() []string
RemovedEdges returns all edge names that were removed in this mutation.
func (*UserMutation) RemovedEventsIDs ¶
func (m *UserMutation) RemovedEventsIDs() (ids []int)
RemovedEvents returns the removed IDs of the "events" edge to the Event entity.
func (*UserMutation) RemovedIDs ¶
func (m *UserMutation) RemovedIDs(name string) []ent.Value
RemovedIDs returns all IDs (to other nodes) that were removed for the edge with the given name in this mutation.
func (*UserMutation) RemovedOwnsIDs ¶
func (m *UserMutation) RemovedOwnsIDs() (ids []int)
RemovedOwns returns the removed IDs of the "owns" edge to the ClientServer entity.
func (*UserMutation) ResetCreatedAt ¶
func (m *UserMutation) ResetCreatedAt()
ResetCreatedAt resets all changes to the "created_at" field.
func (*UserMutation) ResetDeletedAt ¶
func (m *UserMutation) ResetDeletedAt()
ResetDeletedAt resets all changes to the "deleted_at" field.
func (*UserMutation) ResetEdge ¶
func (m *UserMutation) ResetEdge(name string) error
ResetEdge resets all changes to the edge with the given name in this mutation. It returns an error if the edge is not defined in the schema.
func (*UserMutation) ResetEmail ¶
func (m *UserMutation) ResetEmail()
ResetEmail resets all changes to the "email" field.
func (*UserMutation) ResetEvents ¶
func (m *UserMutation) ResetEvents()
ResetEvents resets all changes to the "events" edge.
func (*UserMutation) ResetField ¶
func (m *UserMutation) ResetField(name string) error
ResetField resets all changes in the mutation for the field with the given name. It returns an error if the field is not defined in the schema.
func (*UserMutation) ResetOwns ¶
func (m *UserMutation) ResetOwns()
ResetOwns resets all changes to the "owns" edge.
func (*UserMutation) ResetUserID ¶
func (m *UserMutation) ResetUserID()
ResetUserID resets all changes to the "user_id" field.
func (*UserMutation) ResetUserName ¶
func (m *UserMutation) ResetUserName()
ResetUserName resets all changes to the "user_name" field.
func (*UserMutation) ResetUserNumber ¶
func (m *UserMutation) ResetUserNumber()
ResetUserNumber resets all changes to the "user_number" field.
func (*UserMutation) ResetUserPw ¶
func (m *UserMutation) ResetUserPw()
ResetUserPw resets all changes to the "user_pw" field.
func (*UserMutation) SetCreatedAt ¶
func (m *UserMutation) SetCreatedAt(t time.Time)
SetCreatedAt sets the "created_at" field.
func (*UserMutation) SetDeletedAt ¶
func (m *UserMutation) SetDeletedAt(t time.Time)
SetDeletedAt sets the "deleted_at" field.
func (*UserMutation) SetEmail ¶
func (m *UserMutation) SetEmail(s string)
SetEmail sets the "email" field.
func (*UserMutation) SetField ¶
func (m *UserMutation) SetField(name string, value ent.Value) error
SetField sets the value of a field with the given name. It returns an error if the field is not defined in the schema, or if the type mismatched the field type.
func (*UserMutation) SetUserID ¶
func (m *UserMutation) SetUserID(s string)
SetUserID sets the "user_id" field.
func (*UserMutation) SetUserName ¶
func (m *UserMutation) SetUserName(s string)
SetUserName sets the "user_name" field.
func (*UserMutation) SetUserNumber ¶
func (m *UserMutation) SetUserNumber(i int)
SetUserNumber sets the "user_number" field.
func (*UserMutation) SetUserPw ¶
func (m *UserMutation) SetUserPw(s string)
SetUserPw sets the "user_pw" field.
func (UserMutation) Tx ¶
func (m UserMutation) Tx() (*Tx, error)
Tx returns an `ent.Tx` for mutations that were executed in transactions; it returns an error otherwise.
func (*UserMutation) Type ¶
func (m *UserMutation) Type() string
Type returns the node type of this mutation (User).
func (*UserMutation) UserID ¶
func (m *UserMutation) UserID() (r string, exists bool)
UserID returns the value of the "user_id" field in the mutation.
func (*UserMutation) UserName ¶
func (m *UserMutation) UserName() (r string, exists bool)
UserName returns the value of the "user_name" field in the mutation.
func (*UserMutation) UserNumber ¶
func (m *UserMutation) UserNumber() (r int, exists bool)
UserNumber returns the value of the "user_number" field in the mutation.
func (*UserMutation) UserPw ¶
func (m *UserMutation) UserPw() (r string, exists bool)
UserPw returns the value of the "user_pw" field in the mutation.
type UserQuery ¶
type UserQuery struct {
// contains filtered or unexported fields
}
UserQuery is the builder for querying User entities.
func (*UserQuery) Clone ¶
Clone returns a duplicate of the UserQuery builder, including all associated steps. It can be used to prepare common query builders and use them differently after the clone is made.
func (*UserQuery) First ¶
First returns the first User entity from the query. Returns a *NotFoundError when no User was found.
func (*UserQuery) FirstID ¶
FirstID returns the first User ID from the query. Returns a *NotFoundError when no User ID was found.
func (*UserQuery) GroupBy ¶
func (uq *UserQuery) GroupBy(field string, fields ...string) *UserGroupBy
GroupBy is used to group vertices by one or more fields/columns. It is often used with aggregate functions, like: count, max, mean, min, sum.
Example:
var v []struct { UserID string `json:"user_id,omitempty"` Count int `json:"count,omitempty"` } client.User.Query(). GroupBy(user.FieldUserID). Aggregate(ent.Count()). Scan(ctx, &v)
func (*UserQuery) Only ¶
Only returns a single User entity found by the query, ensuring it only returns one. Returns a *NotSingularError when exactly one User entity is not found. Returns a *NotFoundError when no User entities are found.
func (*UserQuery) OnlyID ¶
OnlyID is like Only, but returns the only User ID in the query. Returns a *NotSingularError when exactly one User ID is not found. Returns a *NotFoundError when no entities are found.
func (*UserQuery) QueryEvents ¶
func (uq *UserQuery) QueryEvents() *EventQuery
QueryEvents chains the current query on the "events" edge.
func (*UserQuery) QueryOwns ¶
func (uq *UserQuery) QueryOwns() *ClientServerQuery
QueryOwns chains the current query on the "owns" edge.
func (*UserQuery) Select ¶
func (uq *UserQuery) Select(field string, fields ...string) *UserSelect
Select allows the selection one or more fields/columns for the given query, instead of selecting all fields in the entity.
Example:
var v []struct { UserID string `json:"user_id,omitempty"` } client.User.Query(). Select(user.FieldUserID). Scan(ctx, &v)
func (*UserQuery) WithEvents ¶
func (uq *UserQuery) WithEvents(opts ...func(*EventQuery)) *UserQuery
WithEvents tells the query-builder to eager-load the nodes that are connected to the "events" edge. The optional arguments are used to configure the query builder of the edge.
func (*UserQuery) WithOwns ¶
func (uq *UserQuery) WithOwns(opts ...func(*ClientServerQuery)) *UserQuery
WithOwns tells the query-builder to eager-load the nodes that are connected to the "owns" edge. The optional arguments are used to configure the query builder of the edge.
type UserSelect ¶
type UserSelect struct { *UserQuery // contains filtered or unexported fields }
UserSelect is the builder for selecting fields of User entities.
func (*UserSelect) Bool ¶
func (us *UserSelect) Bool(ctx context.Context) (_ bool, err error)
Bool returns a single bool from a selector. It is only allowed when selecting one field.
func (*UserSelect) BoolX ¶
func (us *UserSelect) BoolX(ctx context.Context) bool
BoolX is like Bool, but panics if an error occurs.
func (*UserSelect) Bools ¶
func (us *UserSelect) Bools(ctx context.Context) ([]bool, error)
Bools returns list of bools from a selector. It is only allowed when selecting one field.
func (*UserSelect) BoolsX ¶
func (us *UserSelect) BoolsX(ctx context.Context) []bool
BoolsX is like Bools, but panics if an error occurs.
func (*UserSelect) Float64 ¶
func (us *UserSelect) Float64(ctx context.Context) (_ float64, err error)
Float64 returns a single float64 from a selector. It is only allowed when selecting one field.
func (*UserSelect) Float64X ¶
func (us *UserSelect) Float64X(ctx context.Context) float64
Float64X is like Float64, but panics if an error occurs.
func (*UserSelect) Float64s ¶
func (us *UserSelect) Float64s(ctx context.Context) ([]float64, error)
Float64s returns list of float64s from a selector. It is only allowed when selecting one field.
func (*UserSelect) Float64sX ¶
func (us *UserSelect) Float64sX(ctx context.Context) []float64
Float64sX is like Float64s, but panics if an error occurs.
func (*UserSelect) Int ¶
func (us *UserSelect) Int(ctx context.Context) (_ int, err error)
Int returns a single int from a selector. It is only allowed when selecting one field.
func (*UserSelect) IntX ¶
func (us *UserSelect) IntX(ctx context.Context) int
IntX is like Int, but panics if an error occurs.
func (*UserSelect) Ints ¶
func (us *UserSelect) Ints(ctx context.Context) ([]int, error)
Ints returns list of ints from a selector. It is only allowed when selecting one field.
func (*UserSelect) IntsX ¶
func (us *UserSelect) IntsX(ctx context.Context) []int
IntsX is like Ints, but panics if an error occurs.
func (*UserSelect) Scan ¶
func (us *UserSelect) Scan(ctx context.Context, v interface{}) error
Scan applies the selector query and scans the result into the given value.
func (*UserSelect) ScanX ¶
func (us *UserSelect) ScanX(ctx context.Context, v interface{})
ScanX is like Scan, but panics if an error occurs.
func (*UserSelect) String ¶
func (us *UserSelect) String(ctx context.Context) (_ string, err error)
String returns a single string from a selector. It is only allowed when selecting one field.
func (*UserSelect) StringX ¶
func (us *UserSelect) StringX(ctx context.Context) string
StringX is like String, but panics if an error occurs.
type UserUpdate ¶
type UserUpdate struct {
// contains filtered or unexported fields
}
UserUpdate is the builder for updating User entities.
func (*UserUpdate) AddEventIDs ¶
func (uu *UserUpdate) AddEventIDs(ids ...int) *UserUpdate
AddEventIDs adds the "events" edge to the Event entity by IDs.
func (*UserUpdate) AddEvents ¶
func (uu *UserUpdate) AddEvents(e ...*Event) *UserUpdate
AddEvents adds the "events" edges to the Event entity.
func (*UserUpdate) AddOwnIDs ¶
func (uu *UserUpdate) AddOwnIDs(ids ...int) *UserUpdate
AddOwnIDs adds the "owns" edge to the ClientServer entity by IDs.
func (*UserUpdate) AddOwns ¶
func (uu *UserUpdate) AddOwns(c ...*ClientServer) *UserUpdate
AddOwns adds the "owns" edges to the ClientServer entity.
func (*UserUpdate) AddUserNumber ¶
func (uu *UserUpdate) AddUserNumber(i int) *UserUpdate
AddUserNumber adds i to the "user_number" field.
func (*UserUpdate) ClearDeletedAt ¶
func (uu *UserUpdate) ClearDeletedAt() *UserUpdate
ClearDeletedAt clears the value of the "deleted_at" field.
func (*UserUpdate) ClearEvents ¶
func (uu *UserUpdate) ClearEvents() *UserUpdate
ClearEvents clears all "events" edges to the Event entity.
func (*UserUpdate) ClearOwns ¶
func (uu *UserUpdate) ClearOwns() *UserUpdate
ClearOwns clears all "owns" edges to the ClientServer entity.
func (*UserUpdate) Exec ¶
func (uu *UserUpdate) Exec(ctx context.Context) error
Exec executes the query.
func (*UserUpdate) ExecX ¶
func (uu *UserUpdate) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
func (*UserUpdate) Mutation ¶
func (uu *UserUpdate) Mutation() *UserMutation
Mutation returns the UserMutation object of the builder.
func (*UserUpdate) RemoveEventIDs ¶
func (uu *UserUpdate) RemoveEventIDs(ids ...int) *UserUpdate
RemoveEventIDs removes the "events" edge to Event entities by IDs.
func (*UserUpdate) RemoveEvents ¶
func (uu *UserUpdate) RemoveEvents(e ...*Event) *UserUpdate
RemoveEvents removes "events" edges to Event entities.
func (*UserUpdate) RemoveOwnIDs ¶
func (uu *UserUpdate) RemoveOwnIDs(ids ...int) *UserUpdate
RemoveOwnIDs removes the "owns" edge to ClientServer entities by IDs.
func (*UserUpdate) RemoveOwns ¶
func (uu *UserUpdate) RemoveOwns(c ...*ClientServer) *UserUpdate
RemoveOwns removes "owns" edges to ClientServer entities.
func (*UserUpdate) Save ¶
func (uu *UserUpdate) Save(ctx context.Context) (int, error)
Save executes the query and returns the number of nodes affected by the update operation.
func (*UserUpdate) SaveX ¶
func (uu *UserUpdate) SaveX(ctx context.Context) int
SaveX is like Save, but panics if an error occurs.
func (*UserUpdate) SetCreatedAt ¶
func (uu *UserUpdate) SetCreatedAt(t time.Time) *UserUpdate
SetCreatedAt sets the "created_at" field.
func (*UserUpdate) SetDeletedAt ¶
func (uu *UserUpdate) SetDeletedAt(t time.Time) *UserUpdate
SetDeletedAt sets the "deleted_at" field.
func (*UserUpdate) SetEmail ¶
func (uu *UserUpdate) SetEmail(s string) *UserUpdate
SetEmail sets the "email" field.
func (*UserUpdate) SetNillableCreatedAt ¶
func (uu *UserUpdate) SetNillableCreatedAt(t *time.Time) *UserUpdate
SetNillableCreatedAt sets the "created_at" field if the given value is not nil.
func (*UserUpdate) SetNillableDeletedAt ¶
func (uu *UserUpdate) SetNillableDeletedAt(t *time.Time) *UserUpdate
SetNillableDeletedAt sets the "deleted_at" field if the given value is not nil.
func (*UserUpdate) SetUserID ¶
func (uu *UserUpdate) SetUserID(s string) *UserUpdate
SetUserID sets the "user_id" field.
func (*UserUpdate) SetUserName ¶
func (uu *UserUpdate) SetUserName(s string) *UserUpdate
SetUserName sets the "user_name" field.
func (*UserUpdate) SetUserNumber ¶
func (uu *UserUpdate) SetUserNumber(i int) *UserUpdate
SetUserNumber sets the "user_number" field.
func (*UserUpdate) SetUserPw ¶
func (uu *UserUpdate) SetUserPw(s string) *UserUpdate
SetUserPw sets the "user_pw" field.
func (*UserUpdate) Where ¶
func (uu *UserUpdate) Where(ps ...predicate.User) *UserUpdate
Where adds a new predicate for the UserUpdate builder.
type UserUpdateOne ¶
type UserUpdateOne struct {
// contains filtered or unexported fields
}
UserUpdateOne is the builder for updating a single User entity.
func (*UserUpdateOne) AddEventIDs ¶
func (uuo *UserUpdateOne) AddEventIDs(ids ...int) *UserUpdateOne
AddEventIDs adds the "events" edge to the Event entity by IDs.
func (*UserUpdateOne) AddEvents ¶
func (uuo *UserUpdateOne) AddEvents(e ...*Event) *UserUpdateOne
AddEvents adds the "events" edges to the Event entity.
func (*UserUpdateOne) AddOwnIDs ¶
func (uuo *UserUpdateOne) AddOwnIDs(ids ...int) *UserUpdateOne
AddOwnIDs adds the "owns" edge to the ClientServer entity by IDs.
func (*UserUpdateOne) AddOwns ¶
func (uuo *UserUpdateOne) AddOwns(c ...*ClientServer) *UserUpdateOne
AddOwns adds the "owns" edges to the ClientServer entity.
func (*UserUpdateOne) AddUserNumber ¶
func (uuo *UserUpdateOne) AddUserNumber(i int) *UserUpdateOne
AddUserNumber adds i to the "user_number" field.
func (*UserUpdateOne) ClearDeletedAt ¶
func (uuo *UserUpdateOne) ClearDeletedAt() *UserUpdateOne
ClearDeletedAt clears the value of the "deleted_at" field.
func (*UserUpdateOne) ClearEvents ¶
func (uuo *UserUpdateOne) ClearEvents() *UserUpdateOne
ClearEvents clears all "events" edges to the Event entity.
func (*UserUpdateOne) ClearOwns ¶
func (uuo *UserUpdateOne) ClearOwns() *UserUpdateOne
ClearOwns clears all "owns" edges to the ClientServer entity.
func (*UserUpdateOne) Exec ¶
func (uuo *UserUpdateOne) Exec(ctx context.Context) error
Exec executes the query on the entity.
func (*UserUpdateOne) ExecX ¶
func (uuo *UserUpdateOne) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
func (*UserUpdateOne) Mutation ¶
func (uuo *UserUpdateOne) Mutation() *UserMutation
Mutation returns the UserMutation object of the builder.
func (*UserUpdateOne) RemoveEventIDs ¶
func (uuo *UserUpdateOne) RemoveEventIDs(ids ...int) *UserUpdateOne
RemoveEventIDs removes the "events" edge to Event entities by IDs.
func (*UserUpdateOne) RemoveEvents ¶
func (uuo *UserUpdateOne) RemoveEvents(e ...*Event) *UserUpdateOne
RemoveEvents removes "events" edges to Event entities.
func (*UserUpdateOne) RemoveOwnIDs ¶
func (uuo *UserUpdateOne) RemoveOwnIDs(ids ...int) *UserUpdateOne
RemoveOwnIDs removes the "owns" edge to ClientServer entities by IDs.
func (*UserUpdateOne) RemoveOwns ¶
func (uuo *UserUpdateOne) RemoveOwns(c ...*ClientServer) *UserUpdateOne
RemoveOwns removes "owns" edges to ClientServer entities.
func (*UserUpdateOne) Save ¶
func (uuo *UserUpdateOne) Save(ctx context.Context) (*User, error)
Save executes the query and returns the updated User entity.
func (*UserUpdateOne) SaveX ¶
func (uuo *UserUpdateOne) SaveX(ctx context.Context) *User
SaveX is like Save, but panics if an error occurs.
func (*UserUpdateOne) SetCreatedAt ¶
func (uuo *UserUpdateOne) SetCreatedAt(t time.Time) *UserUpdateOne
SetCreatedAt sets the "created_at" field.
func (*UserUpdateOne) SetDeletedAt ¶
func (uuo *UserUpdateOne) SetDeletedAt(t time.Time) *UserUpdateOne
SetDeletedAt sets the "deleted_at" field.
func (*UserUpdateOne) SetEmail ¶
func (uuo *UserUpdateOne) SetEmail(s string) *UserUpdateOne
SetEmail sets the "email" field.
func (*UserUpdateOne) SetNillableCreatedAt ¶
func (uuo *UserUpdateOne) SetNillableCreatedAt(t *time.Time) *UserUpdateOne
SetNillableCreatedAt sets the "created_at" field if the given value is not nil.
func (*UserUpdateOne) SetNillableDeletedAt ¶
func (uuo *UserUpdateOne) SetNillableDeletedAt(t *time.Time) *UserUpdateOne
SetNillableDeletedAt sets the "deleted_at" field if the given value is not nil.
func (*UserUpdateOne) SetUserID ¶
func (uuo *UserUpdateOne) SetUserID(s string) *UserUpdateOne
SetUserID sets the "user_id" field.
func (*UserUpdateOne) SetUserName ¶
func (uuo *UserUpdateOne) SetUserName(s string) *UserUpdateOne
SetUserName sets the "user_name" field.
func (*UserUpdateOne) SetUserNumber ¶
func (uuo *UserUpdateOne) SetUserNumber(i int) *UserUpdateOne
SetUserNumber sets the "user_number" field.
func (*UserUpdateOne) SetUserPw ¶
func (uuo *UserUpdateOne) SetUserPw(s string) *UserUpdateOne
SetUserPw sets the "user_pw" field.
type ValidationError ¶
type ValidationError struct { Name string // Field or edge name. // contains filtered or unexported fields }
ValidationError returns when validating a field fails.
func (*ValidationError) Error ¶
func (e *ValidationError) Error() string
Error implements the error interface.
func (*ValidationError) Unwrap ¶
func (e *ValidationError) Unwrap() error
Unwrap implements the errors.Wrapper interface.
Source Files
¶
- client.go
- clientserver.go
- clientserver_create.go
- clientserver_delete.go
- clientserver_query.go
- clientserver_update.go
- config.go
- context.go
- ent.go
- event.go
- event_create.go
- event_delete.go
- event_query.go
- event_update.go
- mutation.go
- runtime.go
- tx.go
- user.go
- user_create.go
- user_delete.go
- user_query.go
- user_update.go