local

package
v1.2.1-0...-1897428 Latest Latest
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Published: Dec 6, 2019 License: MIT Imports: 7 Imported by: 12

Documentation

Index

Constants

This section is empty.

Variables

This section is empty.

Functions

func AllLocalPackagePlugins

func AllLocalPackagePlugins(game *ccmodupdater.GameInstance) ([]ccmodupdater.LocalPackagePlugin, error)

Makes a set of all the LocalPackagePlugins.

func CheckLocal

func CheckLocal(game *ccmodupdater.GameInstance, remote map[string]ccmodupdater.RemotePackage) []string

CheckLocal returns a series of warnings. remote is optional, and allows additional information to be provided.

func NewCCLoaderPackagePlugin

func NewCCLoaderPackagePlugin(game *ccmodupdater.GameInstance) ccmodupdater.LocalPackagePlugin

NewCCLoaderPackagePlugin creates a LocalPackagePlugin given the game base.

func NewCrossCodePackagePlugin

func NewCrossCodePackagePlugin(game *ccmodupdater.GameInstance) (ccmodupdater.LocalPackagePlugin, error)

Attempts to get CrossCode as a package.

func NewModlikePackagePlugin

func NewModlikePackagePlugin(game *ccmodupdater.GameInstance, dir string) ccmodupdater.LocalPackagePlugin

NewModlikePackagePlugin creates a LocalPackagePlugin to scan a given `assets/mods`-like (that or `assets/tools`)

Types

This section is empty.

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