Documentation ¶ Index ¶ Constants type GameOverFrame type Model func New(zones *zone.Manager, session *game.Session, start game.StateCheckpointMarker) Model func (m Model) Init() tea.Cmd func (m Model) Update(msg tea.Msg) (tea.Model, tea.Cmd) func (m Model) View() string Constants ¶ View Source const ( ZoneToMenu = "to_menu" ) Variables ¶ This section is empty. Functions ¶ This section is empty. Types ¶ type GameOverFrame ¶ type GameOverFrame time.Time type Model ¶ type Model struct { ui.MenuBase // contains filtered or unexported fields } func New ¶ func New(zones *zone.Manager, session *game.Session, start game.StateCheckpointMarker) Model func (Model) Init ¶ func (m Model) Init() tea.Cmd func (Model) Update ¶ func (m Model) Update(msg tea.Msg) (tea.Model, tea.Cmd) func (Model) View ¶ func (m Model) View() string Source Files ¶ View all Source files gameover.go Click to show internal directories. Click to hide internal directories.