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Constants ¶
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const ( LUA_SIGNATURE = "\x1bLua" LUAC_VERSION = 0x53 LUAC_FORMAT = 0 LUAC_DATA = "\x19\x93\r\n\x1a\n" CINT_SIZE = 4 CSIZET_SIZE = 8 INSTRUCTION_SIZE = 4 LUA_INTEGER_SIZE = 8 LUA_NUMBER_SIZE = 8 LUAC_INT = 0x5678 LUAC_NUM = 370.5 )
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const ( LUA_TYPE_NONE = iota - 1 LUA_TYPE_NIL LUA_TYPE_BOOL LUA_TYPE_LUDATA LUA_TYPE_NUMBER LUA_TYPE_STRING LUA_TYPE_TABLE LUA_TYPE_FUNC LUA_TYPE_UDATA LUA_TYPE_THREAD )
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const ( LUA_NUM_FLOAT = LUA_TYPE_NUMBER | (0 << 4) // floating-point numbers LUA_NUM_INT = LUA_TYPE_NUMBER | (1 << 4) // integer numbers LUA_STR_SHORT = LUA_TYPE_STRING | (0 << 4) // short strings LUA_STR_LONG = LUA_TYPE_STRING | (1 << 4) // long strings LUA_CLOSURE = LUA_TYPE_FUNC | (0 << 4) // lua closure LUA_GO_FUNC = LUA_TYPE_FUNC | (1 << 4) // light go func LUA_GO_CLOSURE = LUA_TYPE_FUNC | (2 << 4) // go closure )
lua-5.3.4/src/lobject.h
Variables ¶
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Functions ¶
Types ¶
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