Documentation ¶
Index ¶
- Constants
- type Node
- type Nodes
- func (ns *Nodes) Add(nodes ...Node)
- func (ns *Nodes) Clear()
- func (ns *Nodes) ClearByType(rewardType string)
- func (ns *Nodes) CombineSomeNode()
- func (ns *Nodes) FindByType(rewardType string) Nodes
- func (ns *Nodes) GetNum(nodeType string) int64
- func (n *Nodes) Scan(src []byte) error
- func (ns Nodes) ToPtr() *Nodes
- func (n Nodes) Value() (driver.Value, error)
Constants ¶
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const ( // 金幣館系列 TypeAvatarFrame string = "AvatarFrame" // 頭像框 TypeChip string = "Chip" // 碎片 TypeCoin string = "Coin" // 金幣 TypeGem string = "Gem" // 寶石 TypeItem string = "Item" // 道具 TypePacket string = "Packet" // 禮包 TypeCreditPoint string = "CreditPoint" // 包你發點數 TypeRandomDraw string = "RandomDraw" // 隨機抽獎 TypeScratchOffTicket string = "ScratchOffTicket" // 刮刮卡 TypeVIPPoint string = "VIPPoint" // VIP點數 TypeVOVoucher string = "VO_Voucher" // 獎勵兌換卷 TypeALCGroupItem string = "ALC_GroupItem" // 實體卡獎勵 TypeInteractiveItem string = "InteractiveItem" // 互動道具 // 休閒館系列 TypeLexCoin string = "LexCoin" // 休閒幣 TypeLexItem string = "LexItem" // 休閒館道具 TypeLexVip string = "LexVipPoint" // 休閒館VIPPoint TypeLexRoomCard string = "LexRoomCard" // 休閒館開房卷 // 價值兌換系列 TypeVECoin string = "VE_Coin" // 價值兌換幣值 TypeVEVipPoint string = "VE_VipPoint" // 價值兌換休閒館VIPPoint )
獎勵類型
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type Node ¶
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