Documentation
¶
Index ¶
- Constants
- type AppConfig
- type Application
- func (app *Application) Configuration() *config.Config
- func (app *Application) Context() context.Context
- func (app *Application) Init()
- func (app *Application) IsDebug() bool
- func (app *Application) IsRunning() bool
- func (app *Application) Logger() logger.ILogger
- func (app *Application) ProcessManager() process.IManager
- func (app *Application) Run()
- func (app *Application) SetMainLoop(fn MainLoopFn)
- func (app *Application) SetOnCHLD(fn OnSignalFn)
- func (app *Application) SetOnExit(fn OnSignalFn)
- func (app *Application) SetOnHUP(fn OnSignalFn)
- func (app *Application) SetOnStart(fn OnSignalFn)
- func (app *Application) SetOnUSR1(fn OnSignalFn)
- func (app *Application) SetOnUSR2(fn OnSignalFn)
- func (app *Application) SetOnWINCH(fn OnSignalFn)
- func (app *Application) Terminate()
- type MainLoopFn
- type OnSignalFn
Constants ¶
View Source
const ( // Time to sleep during main loop so we're a nice neighbour. EventLoopSleep time.Duration = 250 * time.Millisecond )
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type Application ¶
type Application struct { Name string // Application name. Version *semver.SemVer // Version string. OnStart OnSignalFn // Function called on app startup. OnExit OnSignalFn // Function called on app exit. OnHUP OnSignalFn // Function called when SIGHUP received. OnUSR1 OnSignalFn // Function called when SIGUSR1 received. OnUSR2 OnSignalFn // Function called when SIGUSR2 received. OnWINCH OnSignalFn // Function used when SIGWINCH received. OnCHLD OnSignalFn // Function used when SIGCHLD received. MainLoop MainLoopFn // Application main loop function. // contains filtered or unexported fields }
func NewApplication ¶
func NewApplication( name string, version *semver.SemVer, alogger logger.ILogger, aprocmgr process.IManager, aconfig interface{}, acnffns config.ValidatorsMap, ) *Application
Create a new application.
func (*Application) Configuration ¶
func (app *Application) Configuration() *config.Config
func (*Application) Context ¶
func (app *Application) Context() context.Context
Return the application's context.
func (*Application) Init ¶
func (app *Application) Init()
func (*Application) IsDebug ¶
func (app *Application) IsDebug() bool
Is the application using debug mode?
func (*Application) IsRunning ¶
func (app *Application) IsRunning() bool
Is the application running?
func (*Application) Logger ¶
func (app *Application) Logger() logger.ILogger
func (*Application) ProcessManager ¶
func (app *Application) ProcessManager() process.IManager
func (*Application) SetMainLoop ¶
func (app *Application) SetMainLoop(fn MainLoopFn)
Set the main loop callback.
func (*Application) SetOnCHLD ¶ added in v0.3.0
func (app *Application) SetOnCHLD(fn OnSignalFn)
Set the `OnCHLD` callback.
func (*Application) SetOnExit ¶
func (app *Application) SetOnExit(fn OnSignalFn)
Set the `OnExit` callback.
func (*Application) SetOnHUP ¶
func (app *Application) SetOnHUP(fn OnSignalFn)
Set the `OnHUP` callback.
func (*Application) SetOnStart ¶ added in v0.3.0
func (app *Application) SetOnStart(fn OnSignalFn)
Set the `OnStart` callback.
func (*Application) SetOnUSR1 ¶
func (app *Application) SetOnUSR1(fn OnSignalFn)
Set the `OnUSR1` callback.
func (*Application) SetOnUSR2 ¶
func (app *Application) SetOnUSR2(fn OnSignalFn)
Set the `OnUSR2` callback.
func (*Application) SetOnWINCH ¶
func (app *Application) SetOnWINCH(fn OnSignalFn)
Set the `OnWINCH` callback.
type MainLoopFn ¶
type MainLoopFn func(*Application) // Main loop callback function.
type OnSignalFn ¶
type OnSignalFn func(*Application) // Signal callback function.
Click to show internal directories.
Click to hide internal directories.