Documentation ¶
Index ¶
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
Types ¶
type Spellbook ¶
type Spellbook struct {
// contains filtered or unexported fields
}
Spellbook are the list of spells that make up the player's spellbook.
func (*Spellbook) IncreaseRandomSpell ¶
IncreaseRandomSpell will
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