Documentation ¶
Index ¶
Constants ¶
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Variables ¶
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Functions ¶
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Types ¶
type EsportsClient ¶
type EsportsClient struct { // Available locales: // en-us, en-gb, de-de, es-es, es-mx, fr-fr, it-it, pl-pl, pt-br, // ru-ru, tr-tr, ja-jp, ko-kr, zh-tw, th-th, en-ph, en-sg Locale string }
A client that allows to get League of Legends esports news.
Source - https://lolesports.com/news
func (EsportsClient) GetItems ¶
func (client EsportsClient) GetItems(count int) ([]EsportsEntry, error)
type EsportsEntry ¶
type EsportsEntry struct { UID string `json:"uid"` Authors []string `json:"authors"` Categories []string `json:"categories"` Date time.Time `json:"date"` Description string `json:"description"` Image string `json:"image"` Tags []string `json:"tags"` Title string `json:"title"` URL string `json:"url"` }
League of Legends esports news entry.
type NewsClient ¶
type NewsClient struct { // Available locales: // en-us, en-gb, de-de, es-es, fr-fr, it-it, en-pl, pl-pl, el-gr, ro-ro, // hu-hu, cs-cz, es-mx, pt-br, ja-jp, ru-ru, tr-tr, en-au, ko-kr, // en-sg, en-ph, vi-vn, th-th, zh-tw Locale string }
A client that allows to get official League of Legends news.
type StatusClient ¶
type StatusClient struct { // Available regions and locales: // br1 (en-US, pt-BR); eun1 (en-US, en-GB, cs-CZ, el-GR, hu-HU, pl-PL, ro-RO); // euw1 (en-US, en-GB, de-DE, es-ES, fr-FR, it-IT); // jp1 (en-US, ja-JP); kr1 (en-US, ko-KR); la1 (en-US, es-MX); la2 (en-US, es-AR); // na1 (en-US); oc1 (en-US, en-AU); ru1 (en-US, ru-RU); tr1 (en-US, tr-TR); // ph2 (en-US, en_PH); sg2 (en-US, en-SG, zh_MY); th2 (en-US, th_TH); // tr1 (en-US, tr_TR); tw2 (en-US, zh_TW); vn2 (en-US, vi_VN); // pbe (en-US, cs-CZ, de-DE, el-GR, es-MX, es-ES, fr-FR, hu-HU, // it-IT, ja-JP, ko-KR, pl-PL, pt-BR, ro-RO, ru-RU, tr-TR). Region string }
A client that allows to get League of Legends server status.
Source - https://status.riotgames.com/lol;
func (StatusClient) GetItems ¶
func (client StatusClient) GetItems(locale string) ([]StatusEntry, error)
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