Documentation ¶
Overview ¶
package sys contains system- and configuration- and architecture-specific constants used by the runtime.
Index ¶
- Constants
- func Bswap32(x uint32) uint32
- func Bswap64(x uint64) uint64
- func LeadingZeros64(x uint64) int
- func LeadingZeros8(x uint8) int
- func Len64(x uint64) (n int)
- func Len8(x uint8) int
- func OnesCount64(x uint64) int
- func Prefetch(addr uintptr)
- func PrefetchStreamed(addr uintptr)
- func TrailingZeros32(x uint32) int
- func TrailingZeros64(x uint64) int
- func TrailingZeros8(x uint8) int
- type NotInHeap
Constants ¶
const DefaultPhysPageSize = goarch.DefaultPhysPageSize
DefaultPhysPageSize is the default physical page size.
const Int64Align = goarch.PtrSize
Int64Align is the required alignment for a 64-bit integer (4 on 32-bit systems, 8 on 64-bit).
const MinFrameSize = goarch.MinFrameSize
MinFrameSize is the size of the system-reserved words at the bottom of a frame (just above the architectural stack pointer). It is zero on x86 and PtrSize on most non-x86 (LR-based) systems. On PowerPC it is larger, to cover three more reserved words: the compiler word, the link editor word, and the TOC save word.
const PCQuantum = goarch.PCQuantum
PCQuantum is the minimal unit for a program counter (1 on x86, 4 on most other systems). The various PC tables record PC deltas pre-divided by PCQuantum.
const StackAlign = goarch.StackAlign
StackAlign is the required alignment of the SP register. The stack must be at least word aligned, but some architectures require more.
const StackGuardMultiplier = 1 + goos.IsAix + isRace
AIX requires a larger stack for syscalls. The race build also needs more stack. See issue 54291. This arithmetic must match that in cmd/internal/objabi/stack.go:stackGuardMultiplier.
Variables ¶
This section is empty.
Functions ¶
func Bswap64 ¶
Bswap64 returns its input with byte order reversed 0x0102030405060708 -> 0x0807060504030201
func LeadingZeros64 ¶
LeadingZeros64 returns the number of leading zero bits in x; the result is 64 for x == 0.
func LeadingZeros8 ¶
LeadingZeros8 returns the number of leading zero bits in x; the result is 8 for x == 0.
func Len64 ¶
Len64 returns the minimum number of bits required to represent x; the result is 0 for x == 0.
nosplit because this is used in src/runtime/histogram.go, which make run in sensitive contexts.
func Len8 ¶
Len8 returns the minimum number of bits required to represent x; the result is 0 for x == 0.
func OnesCount64 ¶
OnesCount64 returns the number of one bits ("population count") in x.
func Prefetch ¶
func Prefetch(addr uintptr)
Prefetch prefetches data from memory addr to cache
AMD64: Produce PREFETCHT0 instruction
ARM64: Produce PRFM instruction with PLDL1KEEP option
func PrefetchStreamed ¶
func PrefetchStreamed(addr uintptr)
PrefetchStreamed prefetches data from memory addr, with a hint that this data is being streamed. That is, it is likely to be accessed very soon, but only once. If possible, this will avoid polluting the cache.
AMD64: Produce PREFETCHNTA instruction
ARM64: Produce PRFM instruction with PLDL1STRM option
func TrailingZeros32 ¶
TrailingZeros32 returns the number of trailing zero bits in x; the result is 32 for x == 0.
func TrailingZeros64 ¶
TrailingZeros64 returns the number of trailing zero bits in x; the result is 64 for x == 0.
func TrailingZeros8 ¶
TrailingZeros8 returns the number of trailing zero bits in x; the result is 8 for x == 0.
Types ¶
type NotInHeap ¶
type NotInHeap struct {
// contains filtered or unexported fields
}
NotInHeap is a type must never be allocated from the GC'd heap or on the stack, and is called not-in-heap.
Other types can embed NotInHeap to make it not-in-heap. Specifically, pointers to these types must always fail the `runtime.inheap` check. The type may be used for global variables, or for objects in unmanaged memory (e.g., allocated with `sysAlloc`, `persistentalloc`, r`fixalloc`, or from a manually-managed span).
Specifically:
1. `new(T)`, `make([]T)`, `append([]T, ...)` and implicit heap allocation of T are disallowed. (Though implicit allocations are disallowed in the runtime anyway.)
2. A pointer to a regular type (other than `unsafe.Pointer`) cannot be converted to a pointer to a not-in-heap type, even if they have the same underlying type.
3. Any type that containing a not-in-heap type is itself considered as not-in-heap.
- Structs and arrays are not-in-heap if their elements are not-in-heap. - Maps and channels contains no-in-heap types are disallowed.
4. Write barriers on pointers to not-in-heap types can be omitted.
The last point is the real benefit of NotInHeap. The runtime uses it for low-level internal structures to avoid memory barriers in the scheduler and the memory allocator where they are illegal or simply inefficient. This mechanism is reasonably safe and does not compromise the readability of the runtime.