types

package
v0.230529.1 Latest Latest
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Published: May 29, 2023 License: CC0-1.0 Imports: 7 Imported by: 0

Documentation

Index

Constants

This section is empty.

Variables

View Source
var ErrInterrupted = fmt.Errorf("scheduler interrupted, ignore like EPIPE")
View Source
var Log *log2.Log

Functions

func FirstInit added in v0.220611.0

func FirstInit() bool

func InitRequared added in v0.220611.0

func InitRequared()

func SetLight

func SetLight(v bool)

func ShowEnvs

func ShowEnvs() string

func TeleError added in v0.220624.0

func TeleError(s string)

func TuneValueToByte added in v0.220329.0

func TuneValueToByte(currentValue uint8, defaultValue uint8) []byte

преобразование тюнинга в байт 0 = дефолтные значение. если менялось то +1 для телеметрии convert tuning to byte 0 = default value. if changed then +1 for telemetry

Types

type DeviceOfflineError

type DeviceOfflineError struct {
	Device Devicer
}

func (DeviceOfflineError) Error

func (oe DeviceOfflineError) Error() string

type Devicer

type Devicer interface {
	Name() string
}

type Doer

type Doer interface {
	Validate() error
	Do(context.Context) error
	String() string // for logs
}

type Event

type Event struct {
	Input  InputEvent
	Amount currency.Amount
	Kind   EventKind
}

type EventKind

type EventKind uint8
const (
	EventInvalid EventKind = iota
	EventInput
	EventMoneyPreCredit
	EventMoneyCredit
	EventTime
	EventLock
	EventService
	EventStop
	EventFrontLock
	EventUiTimerStop
	EventBroken
)

type InputEvent

type InputEvent struct {
	Source string
	Key    InputKey
	Up     bool
}

func (*InputEvent) IsDigit

func (e *InputEvent) IsDigit() bool

func (*InputEvent) IsDot

func (e *InputEvent) IsDot() bool

func (*InputEvent) IsTuneKey added in v0.230424.2

func (e *InputEvent) IsTuneKey() bool

func (*InputEvent) IsZero

func (e *InputEvent) IsZero() bool

type InputKey

type InputKey uint16
type MenuItemType struct {
	Disabled bool
	Name     string
	D        Doer
	Price    currency.Amount
	Code     string
	CreamMax uint8
	SugarMax uint8
}
func (mit *MenuItemType) String() string

type MonSysStruct added in v0.220124.0

type MonSysStruct struct {
	Dirty currency.Amount
}

type Scheduler

type Scheduler interface {
	// Schedule(context.Context, tele_api.Priority, TaskFunc) <-chan error
	ScheduleSync(context.Context, TaskFunc) error
}

type TaskFunc

type TaskFunc = func(context.Context) error

type UIMenuResult

type UIMenuResult struct {
	Item        MenuItemType
	Cream       uint8
	Sugar       uint8
	QRPaymenID  string
	PaymenId    int64
	QRPayAmount uint32
}

type UIer

type UIer interface {
	Loop(context.Context)
	// FrontSelectShowZero(context.Context)
	GetUiState() uint32
	Scheduler
}

type UItype

type UItype struct {
	FrontResult UIMenuResult
	Menu        map[string]MenuItemType
}
var UI *UItype = nil

type UiState added in v0.230424.2

type UiState uint32
const (
	StateDefault UiState = iota

	StateBoot   // 1 t=onstart +onstartOk=FrontHello +onstartError+retry=Boot +retryMax=Broken
	StateBroken // 2 t=tele/input +inputService=ServiceBegin
	StateLocked // 3 t=tele

	StateFrontBegin   // 4 t=checkVariables +=FrontHello
	StateFrontSelect  // 5 t=input/money/timeout +inputService=ServiceBegin +input=... +money=... +inputAccept=FrontAccept +timeout=FrontTimeout
	StatePrepare      // 6
	StateFrontTune    // 7 t=input/money/timeout +inputTune=FrontTune ->FrontSelect
	StateFrontAccept  // 8 t=engine.Exec(Item) +OK=FrontEnd +err=Broken
	StateFrontTimeout // 9 t=saveMoney ->FrontEnd
	StateFrontEnd     // 10 ->FrontBegin

	StateServiceBegin     // 11 t=input/timeout ->ServiceAuth
	StateServiceAuth      // 12 +inputAccept+OK=ServiceMenu
	StateServiceMenu      //13
	StateServiceInventory //14
	StateServiceTest
	StateServiceReboot
	StateServiceNetwork
	StateServiceMoneyLoad
	StateServiceReport
	StateServiceEnd // 20 +askReport=ServiceReport ->FrontBegin

	StateStop //21

	StateFrontLock

	StateDoesNotChange
)

type VMCType

type VMCType struct {
	Version     string
	Lock        bool
	NeedRestart bool
	InputEnable bool
	UiState     uint32
	ReportInv   uint32
	Client      struct {
		Prepare  bool
		WorkTime time.Time
		Input    string
		Light    bool
	}
	HW struct {
		Input   bool
		Display struct {
			L1            string
			L2            string
			GdisplayValid bool
			Gdisplay      string
		}
		Elevator struct {
			Position uint8
		}
		Temperature int
	}
	MonSys MonSysStruct
}
var VMC *VMCType = nil

var Log = *log2.NewStderr(log2.LDebug)

func (*VMCType) EvendKeyboardInput added in v0.220622.0

func (evk *VMCType) EvendKeyboardInput(v bool)

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