Documentation ¶
Overview ¶
Package server UDP server
Index ¶
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
Types ¶
type Connection ¶
type Server ¶
type Server struct { Terminate chan bool Config *config.Server Addr *net.UDPAddr Conn *net.UDPConn ConnectionPool map[uint32]Connection PassUpstream *upstream.Upstream PassHost *net.UDPAddr PassPort int // contains filtered or unexported fields }
func (*Server) HandleClient ¶
func (*Server) ListenTarget ¶
func (m *Server) ListenTarget(hash uint32, c Connection)
ListenTarget listens to incoming data returned by a target and bounces it back to the client
func (*Server) LoadBalanceUDP ¶
func (m *Server) LoadBalanceUDP()
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