Documentation ¶
Index ¶
- Constants
- func Build(options *Options) (string, error)
- func GenerateNSISInstaller(options *Options, amd64Binary string, arm64Binary string) error
- type BaseBuilder
- func (b *BaseBuilder) BuildFrontend(outputLogger *clilogger.CLILogger) error
- func (b *BaseBuilder) CleanUp()
- func (b *BaseBuilder) CompileProject(options *Options) error
- func (b *BaseBuilder) NpmInstall(sourceDir string, verbose bool) error
- func (b *BaseBuilder) NpmInstallUsingCommand(sourceDir string, installCommand string, verbose bool) error
- func (b *BaseBuilder) NpmRun(projectDir, buildTarget string, verbose bool) error
- func (b *BaseBuilder) NpmRunWithEnvironment(projectDir, buildTarget string, verbose bool, envvars []string) error
- func (b *BaseBuilder) OutputFilename(options *Options) string
- func (b *BaseBuilder) SetProjectData(projectData *project.Project)
- type Builder
- type DesktopBuilder
- type Mode
- type Options
Constants ¶
const (
VERBOSE int = 2
)
Variables ¶
This section is empty.
Functions ¶
Types ¶
type BaseBuilder ¶
type BaseBuilder struct {
// contains filtered or unexported fields
}
BaseBuilder is the common builder struct
func NewBaseBuilder ¶
func NewBaseBuilder(options *Options) *BaseBuilder
NewBaseBuilder creates a new BaseBuilder
func (*BaseBuilder) BuildFrontend ¶
func (b *BaseBuilder) BuildFrontend(outputLogger *clilogger.CLILogger) error
BuildFrontend executes the `npm build` command for the frontend directory
func (*BaseBuilder) CompileProject ¶
func (b *BaseBuilder) CompileProject(options *Options) error
CompileProject compiles the project
func (*BaseBuilder) NpmInstall ¶
func (b *BaseBuilder) NpmInstall(sourceDir string, verbose bool) error
NpmInstall runs "npm install" in the given directory
func (*BaseBuilder) NpmInstallUsingCommand ¶
func (b *BaseBuilder) NpmInstallUsingCommand(sourceDir string, installCommand string, verbose bool) error
NpmInstallUsingCommand runs the given install command in the specified npm project directory
func (*BaseBuilder) NpmRun ¶
func (b *BaseBuilder) NpmRun(projectDir, buildTarget string, verbose bool) error
NpmRun executes the npm target in the provided directory
func (*BaseBuilder) NpmRunWithEnvironment ¶
func (b *BaseBuilder) NpmRunWithEnvironment(projectDir, buildTarget string, verbose bool, envvars []string) error
NpmRunWithEnvironment executes the npm target in the provided directory, with the given environment variables
func (*BaseBuilder) OutputFilename ¶
func (b *BaseBuilder) OutputFilename(options *Options) string
func (*BaseBuilder) SetProjectData ¶
func (b *BaseBuilder) SetProjectData(projectData *project.Project)
SetProjectData sets the project data for this builder
type Builder ¶
type Builder interface { SetProjectData(projectData *project.Project) BuildAssets(*Options) error BuildFrontend(*clilogger.CLILogger) error CompileProject(*Options) error OutputFilename(*Options) string CleanUp() }
Builder defines a builder that can build Wails applications
type DesktopBuilder ¶
type DesktopBuilder struct {
*BaseBuilder
}
DesktopBuilder builds applications for the desktop
func (*DesktopBuilder) BuildAssets ¶
func (d *DesktopBuilder) BuildAssets(options *Options) error
BuildAssets builds the assets for the desktop application
type Options ¶
type Options struct { LDFlags string // Optional flags to pass to linker UserTags []string // Tags to pass to the Go compiler Logger *clilogger.CLILogger // All output to the logger OutputType string // EG: desktop, server.... Mode Mode // release or dev ProjectData *project.Project // The project data Pack bool // Create a package for the app after building Platform string // The platform to build for Arch string // The architecture to build for Compiler string // The compiler command to use SkipModTidy bool // Skip mod tidy before compile IgnoreFrontend bool // Indicates if the frontend does not need building IgnoreApplication bool // Indicates if the application does not need building OutputFile string // Override the output filename BuildDirectory string // Directory to use for building the application CleanBuildDirectory bool // Indicates if the build directory should be cleaned before building CompiledBinary string // Fully qualified path to the compiled binary KeepAssets bool // Keep the generated assets/files Verbosity int // Verbosity level (0 - silent, 1 - default, 2 - verbose) Compress bool // Compress the final binary CompressFlags string // Flags to pass to UPX WebView2Strategy string // WebView2 installer strategy RunDelve bool // Indicates if we should run delve after the build WailsJSDir string // Directory to generate the wailsjs module ForceBuild bool // Force BundleName string // Bundlename for Mac TrimPath bool // Use Go's trimpath compiler flag RaceDetector bool // Build with Go's race detector WindowsConsole bool // Indicates that the windows console should be kept Obfuscate bool // Indicates that bound methods should be obfuscated GarbleArgs string // The arguments for Garble }
Options contains all the build options as well as the project data