Documentation ¶
Index ¶
Constants ¶
This section is empty.
Variables ¶
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Functions ¶
This section is empty.
Types ¶
type DotaClient ¶
type DotaClient struct {
// contains filtered or unexported fields
}
func New ¶
func New(ctx context.Context, details steam.AccDetails) *DotaClient
func (*DotaClient) Done ¶
func (c *DotaClient) Done() <-chan struct{}
func (*DotaClient) QueryGames ¶
func (c *DotaClient) QueryGames(gCtx global.Context, ctx context.Context, accID uint32, matchIDs []string) ([]GameWrapper, error)
func (*DotaClient) Ready ¶
func (c *DotaClient) Ready() bool
type GameWrapper ¶
type GameWrapper struct { Game structures.DotaGame Players []structures.DotaGamePlayer }
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