lookup

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Published: Feb 13, 2024 License: GPL-3.0 Imports: 5 Imported by: 0

Documentation

Overview

Package lookup implements index structures that we use to improve matching speed in the engines.

Index

Constants

This section is empty.

Variables

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Functions

This section is empty.

Types

type DomainsTable

type DomainsTable struct {
	// contains filtered or unexported fields
}

DomainsTable is a lookup table that uses domains from the $domain modifier to speed up the rules search. Only the rules with $domain modifier are eligible for this lookup table.

func NewDomainsTable

func NewDomainsTable(rs *filterlist.RuleStorage) (s *DomainsTable)

NewDomainsTable creates a new instance of the DomainsTable.

func (*DomainsTable) MatchAll

func (d *DomainsTable) MatchAll(r *rules.Request) (result []*rules.NetworkRule)

MatchAll implements the LookupTable interface for *DomainsTable.

func (*DomainsTable) TryAdd

func (d *DomainsTable) TryAdd(f *rules.NetworkRule, storageIdx int64) (ok bool)

TryAdd implements the LookupTable interface for *DomainsTable.

type SeqScanTable

type SeqScanTable struct {
	// contains filtered or unexported fields
}

SeqScanTable is basically just a list of network rules that are scanned sequentially. Here we put the rules that are not eligible for other tables.

func (*SeqScanTable) MatchAll

func (s *SeqScanTable) MatchAll(r *rules.Request) (result []*rules.NetworkRule)

MatchAll implements the LookupTable interface for *SeqScanTable.

func (*SeqScanTable) TryAdd

func (s *SeqScanTable) TryAdd(f *rules.NetworkRule, _ int64) (ok bool)

TryAdd implements the LookupTable interface for *SeqScanTable.

type ShortcutsTable

type ShortcutsTable struct {
	// contains filtered or unexported fields
}

ShortcutsTable is a table that relies on the rule "shortcuts" to quickly find matching rules. Here's how it works:

  1. We extract from the rule the longest substring without special characters from, this string is called a "shortcut".
  2. We take a part of it of length "shortcutLength" and put it to the internal hashmap.
  3. When we match a request, we take all substrings of length "shortcutsLength" from it and check if there're any rules in the hashmap.

Note that only the rules with a shortcut are eligible for this table.

func NewShortcutsTable

func NewShortcutsTable(rs *filterlist.RuleStorage) (s *ShortcutsTable)

NewShortcutsTable creates a new instance of the ShortcutsTable.

func (*ShortcutsTable) MatchAll

func (s *ShortcutsTable) MatchAll(r *rules.Request) (result []*rules.NetworkRule)

MatchAll implements the LookupTable interface for *ShortcutsTable.

func (*ShortcutsTable) TryAdd

func (s *ShortcutsTable) TryAdd(f *rules.NetworkRule, storageIdx int64) (ok bool)

TryAdd implements the LookupTable interface for *ShortcutsTable.

type Table

type Table interface {
	// TryAdd attempts to add the rule to the lookup table.
	// It returns true/false depending on whether the rule is eligible for
	// this lookup table.
	TryAdd(f *rules.NetworkRule, storageIdx int64) (ok bool)

	// MatchAll finds all matching rules from this lookup table.
	MatchAll(r *rules.Request) (result []*rules.NetworkRule)
}

Table is a common interface for all lookup tables.

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