Documentation ¶
Index ¶
Constants ¶
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Variables ¶
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Functions ¶
This section is empty.
Types ¶
type VirtualEnvironment ¶
type VirtualEnvironment struct {
// contains filtered or unexported fields
}
VirtualEnvironment represents our virtual environment, it pulls together and virtualizes the runtime environment
func New ¶
func New(runtime *runtime.Runtime) *VirtualEnvironment
func (*VirtualEnvironment) ActivationID ¶
func (v *VirtualEnvironment) ActivationID() string
ActivationID returns the unique identifier related to the activated instance.
func (*VirtualEnvironment) GetEnv ¶
func (v *VirtualEnvironment) GetEnv(inherit bool, useExecutors bool, projectDir, namespace string) (map[string]string, error)
GetEnv returns a map of the cumulative environment variables for all active virtual environments
func (*VirtualEnvironment) WorkingDirectory ¶
func (v *VirtualEnvironment) WorkingDirectory() string
WorkingDirectory returns the working directory to use for the current environment
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