sessionbrowser

package
v1.0.1 Latest Latest
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Published: Dec 1, 2021 License: MIT Imports: 7 Imported by: 0

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Types

type SessionService

type SessionService struct {
	Client          *sessionbrowserclient.JusticeSessionbrowserService
	TokenRepository repository.TokenRepository
}

func (*SessionService) AddPlayerToSession

AddPlayerToSession is used to add a new player to a session ID

func (*SessionService) AdminGetSession

AdminGetSession is used to get specified session by session ID

func (*SessionService) CreateSession

CreateSession is used to register a new game session by session ID

func (*SessionService) DeleteSession

DeleteSession is used to delete specified game session by session ID

func (*SessionService) DeleteSessionLocalDS

DeleteSessionLocalDS is used to delete session local

func (*SessionService) GetActiveCustomGameSessions

GetActiveCustomGameSessions is used to get all active session for custom game this return only dedicated session type

func (*SessionService) GetActiveMatchmakingGameSessions

GetActiveMatchmakingGameSessions is used to get all active session for matchmaking game this return only dedicated session type

func (*SessionService) GetRecentPlayer

GetRecentPlayer is used to query recent players with given user id

func (*SessionService) GetSession

GetSession is used to get query game sessions by session ids

func (*SessionService) GetSessionByUserIDs

GetSessionByUserIDs is used to get the session by session ID

func (*SessionService) GetTotalActiveSession

GetTotalActiveSession gets all active session

func (*SessionService) JoinSession

JoinSession is used to join specified session by session ID

func (*SessionService) QuerySession

QuerySession is used to query an available game session

func (*SessionService) RemovePlayerFromSession

RemovePlayerFromSession is used to remove player from game session

func (*SessionService) UpdateSession

UpdateSession is used to update game session, update current player

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