cloudsave

package
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Published: Dec 6, 2021 License: MIT Imports: 11 Imported by: 0

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Functions

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Types

type AdminGameRecordService

type AdminGameRecordService struct {
	Client          *cloudsaveclient.JusticeCloudsaveService
	TokenRepository repository.TokenRepository
}

func (*AdminGameRecordService) AdminDeleteGameRecordHandlerV1

func (a *AdminGameRecordService) AdminDeleteGameRecordHandlerV1(input *admin_game_record.AdminDeleteGameRecordHandlerV1Params) error

AdminDeleteGameRecordHandlerV1 is used to purge all records under the given key

func (*AdminGameRecordService) AdminDeletePlayerPublicRecordHandlerV1

func (a *AdminGameRecordService) AdminDeletePlayerPublicRecordHandlerV1(input *admin_player_record.AdminDeletePlayerPublicRecordHandlerV1Params) error

AdminDeletePlayerPublicRecordHandlerV1 is used to delete player public record based on its key

func (*AdminGameRecordService) AdminGetGameRecordHandlerV1

AdminGetGameRecordHandlerV1 is used to retrieve a record value by its key

func (*AdminGameRecordService) AdminPostGameRecordHandlerV1

func (a *AdminGameRecordService) AdminPostGameRecordHandlerV1(input *admin_game_record.AdminPostGameRecordHandlerV1Params) error

AdminPostGameRecordHandlerV1 is used to save namespace level record

func (*AdminGameRecordService) AdminPutGameRecordHandlerV1

AdminPutGameRecordHandlerV1 is used to save or replace game record

func (*AdminGameRecordService) ListGameRecordsHandlerV1

ListGameRecordsHandlerV1 is used to retrieve a record value by its key

type AdminPlayerRecordService

type AdminPlayerRecordService struct {
	Client          *cloudsaveclient.JusticeCloudsaveService
	TokenRepository repository.TokenRepository
}

func (*AdminPlayerRecordService) AdminDeletePlayerRecordHandlerV1

AdminDeletePlayerRecordHandlerV1 is used to purge player record based on its key

func (*AdminPlayerRecordService) AdminGetPlayerPublicRecordHandlerV1

AdminGetPlayerPublicRecordHandlerV1 is used to retrieve a record value by its key

func (*AdminPlayerRecordService) AdminGetPlayerRecordHandlerV1

AdminGetPlayerRecordHandlerV1 is used to retrieve a record value by its key

func (*AdminPlayerRecordService) AdminPostPlayerPublicRecordHandlerV1

func (a *AdminPlayerRecordService) AdminPostPlayerPublicRecordHandlerV1(input *admin_player_record.AdminPostPlayerPublicRecordHandlerV1Params) error

AdminPostPlayerPublicRecordHandlerV1 is used to save user level record

func (*AdminPlayerRecordService) AdminPostPlayerRecordHandlerV1

AdminPostPlayerRecordHandlerV1 is used to save user level record

func (*AdminPlayerRecordService) AdminPutPlayerPublicRecordHandlerV1

AdminPutPlayerPublicRecordHandlerV1 is used to create or replace player record

func (*AdminPlayerRecordService) AdminPutPlayerRecordHandlerV1

AdminPutPlayerRecordHandlerV1 is used to create or replace player record

func (*AdminPlayerRecordService) ListPlayerRecordHandlerV1

ListPlayerRecordHandlerV1 is used to retrieve list of public player records

type ConcurrentRecordService

type ConcurrentRecordService struct {
	Client          *cloudsaveclient.JusticeCloudsaveService
	TokenRepository repository.TokenRepository
}

func (*ConcurrentRecordService) PutGameRecordConcurrentHandlerV1

func (c *ConcurrentRecordService) PutGameRecordConcurrentHandlerV1(input *concurrent_record.PutGameRecordConcurrentHandlerV1Params) error

PutGameRecordConcurrentHandlerV1 is used to create or replace player record

func (*ConcurrentRecordService) PutPlayerPublicRecordConcurrentHandlerV1

func (c *ConcurrentRecordService) PutPlayerPublicRecordConcurrentHandlerV1(input *concurrent_record.PutPlayerPublicRecordConcurrentHandlerV1Params) error

PutPlayerPublicRecordConcurrentHandlerV1 is used to create or replace player record

type PublicGameRecordService

type PublicGameRecordService struct {
	Client          *cloudsaveclient.JusticeCloudsaveService
	TokenRepository repository.TokenRepository
}

func (*PublicGameRecordService) DeleteGameRecordHandlerV1

DeleteGameRecordHandlerV1 is used to delete game record

func (*PublicGameRecordService) GetGameRecordHandlerV1

GetGameRecordHandlerV1 is used to get game record

func (*PublicGameRecordService) PostGameRecordHandlerV1

PostGameRecordHandlerV1 is used for create or append game record

func (*PublicGameRecordService) PutGameRecordHandlerV1

PutGameRecordHandlerV1 is used for create or append game record

type PublicPlayerRecordService

type PublicPlayerRecordService struct {
	Client          *cloudsaveclient.JusticeCloudsaveService
	TokenRepository repository.TokenRepository
}

func (*PublicPlayerRecordService) DeletePlayerRecordHandlerV1

DeletePlayerRecordHandlerV1 is used to delete player record

func (*PublicPlayerRecordService) GetPlayerPublicRecordHandlerV1

GetPlayerPublicRecordHandlerV1 is used to get other player's public record

func (*PublicPlayerRecordService) GetPlayerRecordHandlerV1

GetPlayerRecordHandlerV1 is used to get player record

func (*PublicPlayerRecordService) PostPlayerPublicRecordHandlerV1

PostPlayerPublicRecordHandlerV1 is used to create public player record

func (*PublicPlayerRecordService) PostPlayerRecordHandlerV1

PostPlayerRecordHandlerV1 is used to create or append player record

func (*PublicPlayerRecordService) PublicDeletePlayerPublicRecordHandlerV1

PublicDeletePlayerPublicRecordHandlerV1 is used to delete player public record based on its key

func (*PublicPlayerRecordService) PutPlayerPublicRecordHandlerV1

PutPlayerPublicRecordHandlerV1 is used to create or replace player record

func (*PublicPlayerRecordService) PutPlayerRecordHandlerV1

PutPlayerRecordHandlerV1 is used to create or replace player record

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